Nouvelle version avec presque tout les jeux CPS-2 sans Xor’s et pleins de nouveaux clones!



MAMETesters Bugs Fixed


bitmapalloccore0111u4red [Aaron Giles]

8080bw0111u4red [Zsolt Vasvari]

sidvoice0111u4ora [Nathan Woods]

pyramid0111u4red [James Wallace]

dragngun0111u3gra [Canim]

mitchelc0111u3gra [Luigi30]

lockload0111u3gra [Canim]

cobracom0111u3ora [Canim]

Source Changes


Fixed a 6502 register naming bug, and fixed a size bug in the

SC61860 disassembler. [Nathan Woods]

Added built-in overlay layout for Crash. [Mr. Do]

Added save state support to Gyruss. [Buddabing]

Fixed missing sound interfaces from the MESS sound core merge.

[Nathan Woods]

Fixed several duplicated global variable names, removed unreferenced

items from header files, and added header files for several drivers.

[Atari Ace]

Changed debug console code to use auto_malloc and to detect attempts

at registering callbacks after initialization time. [Nathan Woods]

Fixed kof2003 bootleg code to work on big-endian systems. [R. Belmont]

Centralized some common Windows utility routines in new module

winutil.c. [Nathan Woods]

Cleaned up a few drivers to use input_port_dword_*_r. [smf]

Cleaned up memory maps in the MPU4 and BFM drivers. Redesigned the

MPU4 code so that the DRIVER_INIT only needs to take an address in

the ROM for the lookup table for CHR generation to be done.

[James Wallace]

Updated built-in expat code to version 2.0. [Atari Ace]

Fixed sound samples in Indian Battle. [Zsolt Vasvari]

Added state saving to mhavoc. Also fixed sparkling vectors so

slowdowns and vector list overflows can be expected. It looks much

nicer, though. [Mathis Rosenhauer]

Removed XORs from almost all CPS2 games in place of proper emulation

of the encryption. [Nicola Salmoria]

Added an assertion to prevent usage of pia_set_input_[a|b]() when

input reading callbacks are specified. [Nathan Woods]

Fixed flip screen switch and changed COIN3 to SERVICE1 in the contra.c

driver. [Canim]

Cleand up and fixed DIP switches and inputs for the nmg5 driver.


Rewrote Z80 interrupt handling to avoid a bad bug in the post-EI

interrupt signalling. [Aaron Giles]

Added documentation to the esd16, afega, cave, unico, vamphalf, and

yunsun16 drivers. [Brian Troha]

Changed behavior in chdman so that a 0 sector size means the default.

[Aaron Giles]

Updated several video drivers (amiga, n64, ppu2c0x, psx, stvvdp2,

tia, v9938) to use the new BITMAP_ADDR* macros instead of using the

line[] array. [Nathan Woods]

Some additional Midway 8080 B&W driver fixes: [Zsolt Vasvari]

- added PORT_CONDITION where needed

- added PORT_CONFNAME entries to the 3 baseball games and Space


- save state support for all games

- fixed typo and a bug with the Sea Wolf lamps

Fixed a minor problem with sound clipping in the s14001a.

[Lord Nightmare]

Fixed PRNG noise in the TMS5110/5220 code and added signal wrapping

to match the patent. [Lord Nightmare]

Cleaned up usage of auto_bitmap_alloc() now that it is guaranteed not

to fail. [Aaron Giles, Atari Ace]

Added sound effects emulation to the Berzerk driver. [Aaron Giles]

Fixed font aspect ratio on non-1:1 resolutions. [Aaron Giles]

Added mechanism to cache a binary format of BDF fonts for improved

loading speed. Also added a bit of progress when loading huge BDF

fonts so that you know what's happening. [Aaron Giles]

Removed gross TMS9928a configuration in place of more standard

techniques. Updates the Cliffhanger and sg1000a drivers accordingly.

[Aaron Giles]

Added support for the custom Badlands commands to the LD-V1000

emulation. [Aaron Giles]

New games added or promoted from NOT_WORKING status


Dream World [David Haywood, Guru]

New clones added


Multi 5 / New Multi Game 5 (Earlier) [Brian Troha]

Bubble Bobble (bootleg with 68705) [David Haywood]

Super Street Fighter II (World 930911) [Nicola Salmoria]

Super Street Fighter II (Japan 930911) [Nicola Salmoria]

Dungeons & Dragons: Tower of Doom (Euro 940113) [Nicola Salmoria]

Super Street Fighter II Turbo (USA 940323) [Nicola Salmoria]

Armored Warriors (Euro 941024) [Nicola Salmoria]

Alien vs. Predator (Hispanic 940520) [Nicola Salmoria]

Cyberbots: Fullmetal Madness (Euro 950424) [Nicola Salmoria]

Marvel Super Heroes (Euro 951024) [Nicola Salmoria]

Marvel Super Heroes (Japan 951117) [Nicola Salmoria]

Marvel Super Heroes (Brazil 951117) [Nicola Salmoria]

Vampire Hunter: Darkstalkers' Revenge (Japan 950307) [Nicola Salmoria]

Street Fighter Alpha: Warriors' Dreams (Euro 950627) [Nicola Salmoria]

19XX: The War Against Destiny (Japan 951225) [Nicola Salmoria]

Dungeons & Dragons:Shadow over Mystara (Euro 960223) [Nicola Salmoria]

Dungeons & Dragons:Shadow over Mystara (Euro 960208) [Nicola Salmoria]

X-Men Vs. Street Fighter (Euro 961004) [Nicola Salmoria]

Capcom Sports Club (Hispanic 970722) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Euro 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Japan 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Hispanic 970625) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Brazil 970827) [Nicola Salmoria]

Marvel Super Heroes Vs. SF (Brazil 970625) [Nicola Salmoria]

Vampire Hunter 2 (Japan 970929) [Nicola Salmoria]

Vampire Savior (Hispanic 970519) [Nicola Salmoria]

Marvel Vs. Capcom (Euro 980112) [Nicola Salmoria]

Marvel Vs. Capcom (Asia 980123) [Nicola Salmoria]

Marvel Vs. Capcom (Hispanic 980123) [Nicola Salmoria]

Marvel Vs. Capcom (Brazil 980123) [Nicola Salmoria]

Street Fighter Alpha 3 (Brazil 980629) [Nicola Salmoria]

Street Fighter Zero 3 (Asia 980904) [Nicola Salmoria]

Vs. Super Mario Bros. (alt) [Lord Nightmare]

New games marked as GAME_NOT_WORKING


Two Minute Drill [David Haywood]

Super Don Quix-ote [Ernesto Corvi]

Le fullset de Mame s'allège de 72mo avec la perte des Xor's :)