Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP et Vista. Il nécessite Direct X v8.1 au minimum.

2007/07/06 1.13 released
– The sprite display processing was improved, and « Fighting Run » came to
operate. (I got material information to operate from PC2E author’s Mr.Ki.
Thanks very much.)
– Operation speed & timing of CPU has been elaborately adjusted. In a lot of
games, I think that it approached a real machine by the timing of the
sound of the demonstration scene. And in « Snatcher », the freezed trouble
(generated from v1.11) was solved.
– In « Kaze no Densetsu Xanadu II » and « Exile », the display order of the
screen was corrected. (This bug was generated from v1.11.)
– In « Ginga Fukei Densetsu Sapphire », the bug that the screen advances early
(generated from v1.11) was corrected.
– Additionally, a detailed part has been improved and corrected.

2007/07/13 1.14 released
– The drawing processing and the CPU processing etc. were sped up
respectively a little. I think that processing lightened in some measure
of a personal computer environment so not fast.
– Operation speed & timing of CPU has been elaborately adjusted. In « Wonder
Momo », the bug to which the picture after the stage cleared was not
correctly displayed (generated by v1.13) was solved.
– In the ending of « Formation Soccer’90 », the trouble that had been freezed
(generated from v1.11) was corrected.
– Additionally, a detailed part has been improved and corrected.

Télécharger Ootake (2K/XP/Vista/7/8/10) v3.04 (1.4 Mo)

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