Nouvelle version intermédiaire.


MAMETesters Bugs Fixed
headon0117u2ora [Aaron Giles]
numpadremap0117u2gra [Aaron Giles]
joystick0117u2gra [Aaron Giles]
NewUI0117u2ora [Aaron Giles]
mtrap0117u2ora [Aaron Giles]
verifyroms0117u2ora [Aaron Giles]

Source Changes
Added some more setup code for the Naomi driver. [R. Belmont]

Improved DIP switches in powerins driver. [BisonSAS]

Added some basic cdrom switching to the system 573 driver. Hooked it
up for best of cool dancers to work and the Club versions. Added
DIP locations. Moved fake switches to the configuration menu. [smf]

Added preliminary video hw emulation and sound support to the
2 Minute Drill driver. [Tomasz Slanina]

Added an optional vsync callback to the TIA emulation to allow a
driver to dynamically change the screen configuration. [Wilbert Pol]

Cleaned up redundant function names. [Atari Ace]

Changed CreateWindowEx() call to be win_create_window_ex_utf8(),
removing the need for a string conversion. [Nathan Woods]

Fixed running the konamigx BIOS on its own do what it should:
display a scrolling marquee telling the operator to attach
a ROM board. [Alex Jackson]

Added new debugger commands for hardreset and softreset.
[Nathan Woods]

Added built-in support for 14-segment and 16-segment LEDs with
comma/period additions. Split vacfdisp into component specific
drivers. The system now supports the Rockwell 10937 (aka MSC1937)
and 10957, as well as the BD1. All relevant drivers have been
updated with the new code, and new layouts have been prepared.
[James Wallace]

Fixed a few more 64-bit build errors. [Aaron Giles]

Separated build tools from general tools. Build tools are now located
in the build/ subdirectory. [Aaron Giles]

Added new general library module astring.c, which supports allocated
strings of arbitrary length and a number of basic functions on them.
[Aaron Giles]

Replaced assemble_x_strings() functions with the astring equivalents.
Updated code in several places to use astrings where appropriate.
[Aaron Giles]

Added new tool src2html which is used to convert the MAME source tree
to HTML format with linked include files and color coded keywords
and comments. [Aaron Giles]

Converted the memory pool code to a more generic resource pool.
Changed internal MAME tracking of timers and save state registrations
over to using the new system. [Aaron Giles]

Removed underscores from some keycode token names. Thus,
KEYCODE_0_PAD now becomes KEYCODE_0PAD. This is to prevent confusion
when parsing multiple keyboard items. Due to this change, also removed
imperfect backward compatibility with older configs; some mappings
will still work, but some won't. Note that this change will also
break some existing ctrlr files; new ones will be provided.
[Aaron Giles]

Did some cleanup of the tilemap interfaces. Changed tilemap type
constants to be an enum prefixed by TILEMAP_TYPE_* instead of simply
TILEMAP_*. Removed unused members from the tile_info structure.
[Aaron Giles]

New clones added
Cross Blades! (Japan) [Stefan Lindberg]
Shadow Force (Japan Version 2) [Stefan Lindberg]
Dig Dug (Sidam bootleg) [David Haywood]
Dance Dance Revolution Best of Cool Dancers [smf]

New games marked as GAME_NOT_WORKING
Astron Belt [Andrew Gardner]
Cobra Command (Sega LaserDisc Hardware) [Andrew Gardner]
Galaxy Ranger [Andrew Gardner]
Star Blazer [Andrew Gardner][/CODE]

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