Créé par Byuu, le développement de cet émulateur a débuté le 14/10/2004. Sa priorité est de servir d’outil de débugging et de posséder un code propre. Sa compatibilité est de l’ordre de ~80% et requiert une configuration assez musclée en comparaison avec ses concurrents (~10-20% moins rapide que Zsnes).
– Fixed a bug that was preventing BS-X carts from loading and mapping properly
– Fixed a bug with mapping joypads after the first
– Improved window centering code to reduce flickering, still a bit volatile on Linux due to Qt/X11 limitations
– Minor cleanup work on S-PPU BG renderer
– Improved mouse axis / button mapping
– Added proper support for analog joypad inputs: both sticks and triggers are now fully supported
– Windows: added RawInput support, allows up to 16 keyboards + mice to be mapped independently
– Windows: added XInput support, allows Xbox 360 controller triggers to operate independently
– Windows and Linux: Screen saver and monitor power saving disable re-added