Une nouvelle version (non finale mais stable) est disponible sur le site de ScummVM. Pas mal de changements sont prévu dont les suivants:

New Games:
– Added support for Discworld.
– Added support for Discworld 2 – Missing Presumed …!?.
– Added support for Return to Zork.
– Added support for Leather Goddesses of Phobos 2.
– Added support for The Manhole.
– Added support for Rodney’s Funscreen.
– Added support for Cruise for a Corpse.

General:
– Added experimental AdLib emulator from DOSBox.
– Added quick search to Launcher.
– Improved modern GUI theme look.
– Added per-game GUI options.
– Improved Mass Add dialog.

New Ports:
– Added GP2X Wiz port.

AGI:
– Increased compatibility for Sierra games.
– Implemented all ‘unknown’ commands.

Beneath a Steel Sky:
– Changed the game speed to match the original game (previously
it ran too fast).

Broken Sword 1:
– Added support for the original cutscenes.
– Dropped support for the now obsolete MPEG2 cutscenes.
– Added support for the PlayStation version.

Broken Sword 2:
– Added support for the original cutscenes.
– Dropped support for the now obsolete MPEG2 cutscenes.
– Dropped support for playing cutscene sound without the video.
– Added support for the PlayStation version.

Gob:
– Introduced a new savegame format to fix a fatal flaw of the old one,
breaking compatibility with old savegames made on big-endian systems.

Groovie:
– Increased microscope puzzle difficulty to match original.

KYRA:
– Added support for PC Speaker based music and sound effects.
– Added support for 16 color dithering in Kyrandia PC-9801.

PSP port:
– Added support for sleep mode (suspend/resume).

WinCE port:
– Speed optimized versions of low-res Smartphone and 2x scalers.
– New aspect correction scaler for VGA (or higher) devices.
– Dropped support for MPEG-2 and FLAC.

Télécharger ScummVM (x86) v2.8.0 (108.6 Mo)

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