Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP, Vista et 7. Il nécessite Direct X v9.0c au minimum.

– The speed and timing were brought close to the movement of a real machine.
In the ending demo of « Lodos Tou Senki », the problem that the surface of
the picture occasionally fell into disorder (generated by a recent
version) was solved. I think that the timing has approached a real
machine in even other games.
– When a « hes(sound) » file is started, it is started with a hardware state
of the CD-ROM2 specification. As a result, I think that a game using
ADPCM sound (drum etc.) became available. (However, the difficulty of the
ripping in ADPCM use might be high.) * In this change, the hes file of a
size that is larger than 4Mbits (512Kbyte. doesn’t contain the header)
cannot be used. Perhaps, I do not think that there is a necessity, but if
you use hes file that is larger than 4Mbits, make the extension « .pce ».
– It prepared for the case where the CD-ROM access error by hardware, OS and
driver’s slumps. As a result, when the hardware error happens, Ootake will
be able to be closed safely.
– Additionally, a detailed part has been improved and corrected.

Télécharger Ootake (2K/XP/Vista/7/8/10) v2.87 (1,3 Mo)

Télécharger Ootake (98/SE/Me) v2.71 (368,4 Ko)

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