Un excellent émulateur de Sega Dreamcast, Naomi et Atomiswave. Programmé par Wind (principal codeur), CaH4e3 (co-codeur), Ajax16384 (co-codeur), DreamZzz (co-codeur).

– AWAVE: many fix for controls, rail-shooters playable
– AWAVE: xtrmhunt romset typo
– CHD: reading problems fix
– CHD: updated to 138u4 version
– CORE: ROMs overreading protection
– CORE: SB_SFRES « softreset » emulation (imperfectfor dynarec)
– CORE: arcade roms loading by CRC only, now can load renamed/old/custom romsets with the same files
– CORE: command line support, run selected game/system, list supported games, generate xml dat file (clrmame) for supported romsets with parent/clones info
– CORE: dynarec instruction fix
– CORE: emulation reset fix
– CORE: enable SSE compilator optimization
– CORE: full unicode support
– CORE: interpreter memory translation optimization, MMU speedup
– CORE: invalidation optimized, « Triggerheart Exelica », etc. speedup
– CORE: logging and default output path fixed
– CORE: macw, macl opcodes fix
– CORE: round mode fix
– CORE: savestates fix
– CORE: savestates for VMU
– CORE: timers bugfixes
– CORE: various crashes fix
– CORE: various maple fixes
– CORE: various romset fixes
– CORE: internal time with windows time auto synchronization
– GDI: offset support (may be glitchy)
– GDI: sector cache (test only)
– GDI: various bugfixes
– GPU: « Transform Z » options added (w-buffer to z-buffer transform enable), enabled by default (need restart for ogl if changed)
– GPU: VRAM overreading protection
– GPU: correct vertex intensity alpha
– GPU: correct vertex intensity color clamping
– GPU: ogl disable SSE compilator optimisation due to VC10 compiler bug
– GPU: dx correct window size change
– GPU: render and framebuffer fixes (still imperfect)
– GPU: fullscreen frequency fix
– GPU: polygons blending fix
– GPU: sprites fix
– GPU: stride untwiddled texture fix
– GPU: yuv textures in vq mode supported (« Head Hunter » fix)
– GUI: « 15Khz/31Khz » modes selection, « 31Khz » default option
– GUI: « LLE MIE »/ »HLE MIE » selection option, if « LLE MIE » is unavailable (no « NAOBD.BIN »), « HLE MIE » mode enabled automatically
– GUI: « Time Hack » option, automatic Dreamcast flash time record correction for current time
– GUI: GameBrowser « load decrypted » fix
– GUI: GameBrowser forvard/backward sorting for game year, romset name, full name, developer/publisher and game system
– GUI: GameBrowser keyboard input handling fix
– GUI: GameBrowser gridlines workaround for WinXP
– GUI: PAL/NTSC mode selection
– GUI: custom savestate keys definitions
– GUI: full game name/title display on windows title
– GUI: mahjong controller setup
– GUI: more video cable mode selection
– NAOMI: MAME Naomi CHD-files supported (but not listed in dat), need CHD plugin in plugins directory
– NAOMI: BIOS auto selection
– NAOMI: board malfunction for A-C rev. BIOSes fix
– NAOMI: cart encryption for direct and buffered protection modes supported, most encryption keys added
– NAOMI: cart encryption key automatic detection for NO_KEY games (if any), may take a couple of minutes for complete process
– NAOMI: default system configuration added if no nvram files found, auto selection cabinet orientation and player number for games depending on it
– NAOMI: coin fix
– NAOMI: gunsur2 encryption key added, playable with sound
– NAOMI: club cart protection data
– NAOMI: doa2 crash fix
– NAOMI: ggx crash fix
– NAOMI: hmgeo SHA1 fix
– NAOMI: wldrider crash fix
– NAOMI: initdv2j DES key added, doesn’t boot anyway
– NAOMI: full HLE MIE (315-6146 Maple-JVS bridge MCU) support
– NAOMI: full LLE MIE (315-6146 Maple-JVS bridge MCU) support, « NAOBD.BIN » file with MCU fake firmware needed
– NAOMI: JVS interface and IO board(s) emulation
– NAOMI: automatic analog controls mapping
– NAOMI: VMS and Dreamcast gamepads handling for arcade games (if supported)
– NAOMI: keyboard support, select « Keyboard » for « port B » and/or « port C » in « Plugins » configuration dialog
– NAOMI: dybbnao, dygolf, alpilot, sstrkfgt, gunsur2, samba, crzytaxi, zombrvn, wldrider controls support
– NAOMI: mahjong panel support
– NAOMI: nvram load/save fix
– NAOMI: proper 15/31Khz DIP switch handling
– NAOMI: romset updated with MAME 139u2 ROMs
– NET: added netplay support for DC, NAOMI1/2, ATOMISWAVE, only NULL plugin provided (see thrid party plugins)
– PAD: various bugs fix
– PAD: first time configuration crash fix
– PAD: support for xbox360 gamepad (without analogs)
– SPU: ARM7 core fixes
– SPU: better synchronization
– SPU: close fix, thread close fix
– SPU: lp reset fix
– VMU: beeper emulated

A noter que si l’on peu très bien se passer de la plupart des CHDs de Mame (jeux inintéressants et bien trop volumineux), une chose est sur c’est que ceux concernant la naomi/naomi2 GD ne sont pas à ignorer car si Mame ne les émule pas encore correctement ou assez rapidement, Demul s’en sort maintenant de mieux en mieux !

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