Le meilleur émulateur d’Amiga. Un must à télécharger.

New features:
– Gamepad joystick type for games that support 2nd fire button but
can’t read it without pullup resistor. (for example Aladdin)
– Manual filter configuration fully implemented.
– Autoresolution supported (automatically selects lowest used
resolution on the fly)
– MIDI device names are stored in configuration file.

– Custom chipset undocumented feature compatibility updates.
(For example Magic Demo / Diabolics, MoreNewStuffy by PlasmaForce,
Kefrens Party Intro by Wiz)
– M68K AROS compatible IDE and RTG emulation.
– Statefile compatiblity updates. (Initial audio glitches, mouse
counters updated correctly, CPU exact mid-instruction state saved,
active disk DMA state saved)
– New filter defaults, 1x (not FS) and always scale if selected
screen/window size is very small or large enough.
– Auto resize and center filter modes 1x/2x.. modifiers now
adjust window size.
– Attempt to load disk image and harddisk paths in state files from
current directory, current adf/hardfile path and finally state
file directory if original path or file is missing.
– SCSI emulation physical drive tray load/eject passthrough.
– SCSI emulation CD audio support improved.
(for example T-Zero and The Shadow of the Third Moon)
– Clipboard sharing disable option in GUI.

2.3.0 bugs fixed:
– Audio pitch errors if audio period rate was near minimum audio
DMA limit.
– Very heavy CPU usage if program continuously plays really short
audio samples.
– ROM scanner again detects *.rom files in root directory.
– Sample ripper works again.

Bugs fixed:
– Directory filesystem was slow on most modern multicore systems.
– CDTV CDA playback didn’t work if play ending track was set to
last track. (Prehistorik CDTV)
– 2352 byte sector plain ISO images didn’t mount correctly.
– Some drives had problems reading Mode 2 Form 1 data tracks.
– SPTI+SCSI SCAN didn’t detect any non-CD devices (broke in 2.2.1)
– Automatic resize filter didn’t always work correctly.
– Topmost scanline was usually not visible in autoscale modes.
– GamePorts parallel port joystick configuration crash fix.
– Random RTG color errors when switching to/from fullscreen 8-bit
RTG modes.
– Archive mounting crashed if something prevented complete unpack
(for example non-dos dms image file)
– Harddrive state files didn’t save correctly if more than one
harddrive was configured.
– A2065 Z2 board emulation fixes. (Lost interrupts, broadcast
packets getting ignored, transmitter dropping big packets.)
– A500 power led fade tricks really work now.
– HRTMon didn’t work in cycle-exact modes.

And more…

Télécharger WinUAE (x86) v3.3.0 (5,2 Mo)

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