Un émulateur de Nintendo GameBoy écrit en C#.

– Switched rendering from using SlimDX to OpenTK, SlimDX Runtimes no longer needed; video filtering now selectable
– GBC DMA copy operations improved, fixes certain DMA transfers spanning different areas of memory
– Improved support for « undocumented » I/O registers, Demotronic Demo no longer detects the emulator and now runs with some glitches
– Above change, coupled with improved graphics emulation, also fixed colorization of monochrome games via the CGB bootstrap ROM
– Preliminary MBC emulation for Pocket Camera / Game Boy Camera; no actual camera support
– Frame skipping and speed-up functionality implemented
– ROMs can now be loaded from ZIP archives (using the DotNetZip library); recent ROM history added to menu

Télécharger SharpBoy v0.4 (615,3 Ko)

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