Ca y est, cette fois Scummvm est sortie officiellement sur le site principale et pas que sur sourceforge. Sortie officielle le 11/11/11 à 11:11:11 (on ne voit cela que une fois par siècle après tout).

New Games:
– Added support for Lands of Lore: The Throne of Chaos.
– Added support for Blue’s Birthday Adventure.
– Added support for Ringworld: Revenge Of The Patriarch.
– Added support for the Amiga version of Conquests of the Longbow.

New Ports:
– Added PlayStation 3 port.

– Fixed the ARM assembly routine for reverse stereo audio.
– Added support for building with MacPorts out of the box.

– Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.

– Implemented support for loading data directly from InstallShield
cabinets in The Feeble Files and Simon the Sorcerer’s Puzzle Pack.
– Fixed loading and saving in the PC version of Waxworks.
– Fixed music in the PC versions of Elvira 1/2 and Waxworks.

– Added support for the iOS version of The 7th Guest.

– Fixed crash when trying to talk and ask something at the same time.

– Added better handling of digital vs. synthesized sound effects. If the
« Mixed Adlib / MIDI mode » checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.

– Implemented PC Speaker support for SCUMM v5 games.
– Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
– Implemented CMS support for Loom, The Secret of Monkey Island and
Indiana Jones and the Last Crusade.
– Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.

Broken Sword 1:
– Fix freeze in Windows demo.
– Fix crash when using cutscene subtitles pack with the Macintosh version.

– Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
– The US version of Discworld II now shows the correct title screen and
language flag.

Android port:
– Fixed plugins on Android 3.x.
– Moved the default saved game location to the SD card.

Télécharger ScummVM (x86) v2.0 (11,4 Mo)

Télécharger ScummVM (x64) v1.4.0 (8,1 Mo)

Site Officiel

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