Nouvelle version de cet émulateur multi systèmes.

Les news:

CPS-1 Updates, most of the bootlegs now work well and without patches to hack them to work like the originals (brief, incomplete summary below) [Barry, JacKc, bonky_0013, f205v]
– Added some Street Fighter II M bootlegs
– Street Fighter II – Champion Edition (Turbo Hack) now works
– Added an alternate set for Street Fighter II – Champion Edition (Turbo Hack)
– Street Fighter II – Champion Edition (M1 bootleg) now works
– Added support for the dumped Street Fighter II – Champion Edition (Koryu bootleg) graphics roms
– Added Street Fighter II: Magic Delta Turbo (some issues with row-scroll)
– Added an alternate set for Street Fighter II: Magic Delta Turbo
– Added an alternate set for Street Fighter II – Hyper Fighting (bootleg)
– Added a new bootleg of Captain Commando to the driver
– Added new bootlegs of Knights of the Round to the driver
– Daimakai (bootleg) now works
– Carrier Air Wing (bootleg) now works
– King of Dragons (bootleg) now works
– Added Final Crash to the driver
– Emulated the alternative sprite system used in Final Crash and hooked it up in other bootlegs that use it
– Emulated the alternative sound system used in Final Crash and added it to Carrier Air Wing (bootleg) as well
– Emulated the alternative sound system used in Street Fighter: Magic Delta Turbo and added it to a Captain Commando bootleg and Knights of the Round bootleg as well
– Improved sprite list end detection
– Added optional end of sprite list detection, fixes some more of the bootleg sets
– All Warriors of Fate bootlegs now work properly or at least well
– Added some more Warriors of Fate bootlegs
– All the PIC sets now work, without sound obviously due to no good dump of the PIC data being available
– Tidied the driver
– Removed the CPS Changer region hacks
– Updated the ARM7 core to avoid out of page range accesses [iq_132]
– Added driver for Silver Millenium [iq_132]
– Added bootleg of Dragon Ninja to the DEC-0 driver [Barry]
– Added bootleg of Kung Fu Master to the Irem M62 driver [JacKc, bonky_0013]
– Added clone of Super Triv to the Jack the Giantkiller [JacKc]
– Added Neo Castlevania demo to the Neo Geo driver [Barry]
– Added Neo Thunder homebrew game to the Neo Geo driver [iq_132]
– Added NGF Transparency demo to the Neo Geo driver [Barry]
– Added Dragon World: Pretty Chance to the PGM driver (debug builds only) [iq_132]
– Added Ketsui Arrange to the PGM driver [iq_132]
– Added clone of Wonder Boy to the Sega System 1 driver [JacKc]
– Added clone of Rastan to the Misc Taito driver [Barry]
– Added clone of Rastan to the Misc Taito driver [JacKc]
– Tidied the Funky Bee driver [iq_132]
– Tidied the Meijinsen [iq_132]
– Tidied the PGM driver [iq_132]
– Improved protection simulation for some PGM sets [iq_132]
– Fixed sprites alignment in Knights of Valour [iq_132]
– Fixed a crash in PGM rendering code [iq_132]
– Improved sound in the PGM driver [lantus]
– Fixed a crash in the Hunchback sets in the Galaxian driver [Barry]
– Improvements to the Black Tiger driver [iq_132, issues reported by JacKc]
– Fixed savestates in the CPS-3 driver [Twinaphex]
– Fixed a potential crash in the EEPROM module [Twinaphex]
– Fixed custom-sized tile rendering in the generic tiles module [iq_132]
– Big-endian fixes for the ARM CPU interface [lantus]
– Big-endian fixes for the CPS-1, Data East, Neo Geo, Sega and Silver Millenium drivers [lantus]
– Big-endian fix for the Pskiyo 4 driver [Twinaphex]
– Added BRAM support to the PC-Engine driver [kev]
– Added some unicode titles [JacKc]
– Added BDF_CLONE to sfiii3u [iq_132, reported by DsNo]
– Tidied the SNES driver a bit [kev]
– Added SoftFX xBR filters [msbhvn, Hyllian, Barry]
– Fixed a UI issue with unidentified CDs [Barry]
– Rename endian.h to burn_endian.h [Barry]
– Improve portability by checking defines before defining them [Twinaphex]
– Updates to libsnes [Squarepusher2]
– Synced sets with MAME 0.145u7 [Barry]

Télécharger Final Burn Alpha (x86 NT6) v0.2.97.42 (3,8 Mo)


Télécharger Final Burn Alpha (x64 NT6) v0.2.97.42 (4,5 Mo)

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