La dernière version béta public de l’excellent WinUAE.
– Missing harddrive in harddrive dialog if any device returned « too short STORAGE_DEVICE_DESCRIPTOR only x bytes ». (2.4.0)
– D3D crashed if Vista or newer and D3D9Ex couldn’t be used (shaders didn’t load for reason for example) (2.3.something)
– Vsync dynamic adjustment algoritm updated.
– Added vsync debugging command line options:
– -vsync_min_delay
– -vsync_forced_delay
Above Parameters work in low latency no buffer mode and in all legacy vsync modes.
– -vsynclog shows frame counts (total, missed, errors, time waited for frame relative to total frame, average of previous value, current frame time difference) Low latency only parameter.
– -vsynclog2 starts logging current adjustment parameters. Mostly undocumented values except last 4: current adjustment value, time/scanline, total frame time, adjustment percentage value.
Note that time unit is internal PC time counter (Rate can be seen in winuaebootlog.txt)
– Added -rtg_blitter
– Show more correct vertical and horizontal frequency in display mode change log line.
– Added -bsdlog command line parameter, enables full bsdsocket emulation logging. (This was previously compile-time option)
– Support PC screen resolutions that have both progressive and interlaced modes.
– PC interlaced modes work in D3D mode, fixes blank screen.
– Added 50i/60i switching support to autovsync.
– Added timing compensation to low latency vsync for some drivers (nvidia only?) that don’t count any lines inside vblank period. (MinV=1 in the log)
– IOCTL 32-bit overflow fix, CDFS DVD read error when accessing data outside of first 2G.
– Built-in CD image mounter 32-bit image size restrictions removed.
Télécharger WinUAE (Public Beta) [32 bits] v5.3 Beta 4 (4.5 Mo)