ScummVM est une implémentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilisé dans plusieurs jeux LucasArts comme Monkey Island ou Day of the Tentacle. Pour rappel, les jeux d’aventure LucasArts utilisaient SCUMM (jusqu’à Grim Fandango, même si Grim en utilise une version très modifiée), et les jeux Revolution Software (Beneath a Steel Sky, Broken Sword 1 & 2) utilisaient un tout autre système, tout comme Flight of the Amazon Queen.
Mais si ScummVM porte ce nom, c’est parce que le support des jeux de Revolution (et de Flight of the Amazon Queen etc..) est plus récent et n’a été possible que grâce au concours des développeurs des jeux en question. ScummVM n’a longtemps supporté que les jeux à base de SCUMM d’ou son nom. En résumé il s’agit donc d’une sorte d’émulateur du moteur d’origine de chez LucasArts et plus encore !!
 New Games:
  – Added support for 3 Skulls of the Toltecs.
  – Added support for Eye of the Beholder.
  – Added support for Eye of the Beholder II: The Legend of Darkmoon.
  – Added support for Hopkins FBI.
  – Added support for Tony Tough and the Night of Roasted Moths.
  – Added support for The Journeyman Project: Pegasus Prime.
  – Added support for the Macintosh version of Discworld 1.
 General:
  – Added a new save/load chooser based on a grid of thumbnails. This is only
    supported for resolutions bigger than 640×400. The old chooser is still
    available and used for games without thumbnail support. It is possible to
    select the old one as default too.
  – Rewrote VideoDecoder subsystem.
  – Added Galician translation.
  – Added Finnish translation.
  – Added Belarusian translation.
  – Using the mouse wheel on a slider widget now changes the value by the
    smallest possible amount. This is more predictable than the old behaviour,
    which was to change the value by « one pixel » which would sometimes not
    change it at all.
  – Updated MT-32 emulation code to latest munt project snapshot.
  – Added FluidSynth settings dialog, mainly for reverb and chorus settings.
  – Fixed crash on certain Smacker movies.
 Cine:
  – Improved audio support for Amiga and AtariST versions of Future Wars.
    Now music fades out slowly instead of stopping immediately. Sound
    effects are now properly panned, when requested by the game.
 CGE:
  – Soltys contains a puzzle requiring the ALT key to be pressed while clicking
    on an object. This puzzle has been disabled on devices not using this key.
 Drascula:
  – Resolved multiple UI issues with the original save/load screen.
  – Added advanced savegame functionality, including savegame timestamps and
    thumbnails and the ability to load and delete savegames from the launcher.
    It’s now possible to use the ScummvM save/load dialogs.
  – The F7 key (previously unmapped) now always shows the ScummVM load screen.
    The F10 key displays either the original save/load screen, or the ScummVM
    save screen, if the user has selected to use the ScummVM save/load
    dialogs.
 Dreamweb:
  – Now that the game is freeware, there is a small extra help text showing
    the available commands in the in-game terminals when the player uses the
    ‘help’ command. Previously, players needed to consult the manual for the
    available commands. Since this reference to the manual is a form of copy
    protection, this extra line can be toggled by the ScummVM copy protection
    command line option.
 Groovie:
  – Simplified the movie speed options, and added a custom option for The 7th
    Guest. Movie options are now « normal » and « fast », with the latter changing
    the movie speed in T7G to match the faster movie speed of the iOS version.
    The game entry might need to be readded in the launcher for the new setting
    to appear.
 SAGA:
  – Added music support for the Macintosh version of I Have No Mouth and, I
    Must Scream.
 SCUMM:
  – Implemented Monkey Island 2 Macintosh’s audio driver. Now we properly
    support its sample based audio output. The same output is also used for
    the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
  – Improved music support for the Macintosh version of Monkey Island 1. It
    now uses the original instruments, rather than approximating them with
    General MIDI instruments, and should sound a lot closer to the original.
  – Added sound and music support for the Macintosh version of Loom.
  – Handle double-clicking in the Macintosh version of Loom.
  – Major bugfixes in INSANE (the Full Throttle bike fights).
 TOUCHE:
  – Added support for Enhanced Music by James Woodcock
    (http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project).