NoCash nous présente un émulateur de Super NES (incluant un debuggueur) codé 100% en assembleur x86 (une belle performance réservé principalement à Windows) qui est peut-être le plus léger de sa catégorie au niveau de la configuration nécessaire minimal, en effet il se contentera de Windows 95 ou plus et d’un processeur cadencé à 200Mhz.(1Ghz permet de faire tourné les jeux de 5 à 10 fois plus vite que d’origine) et de 8 Mo de Ram.


De très nombreuses nouveautés :

* help: added note on starting multiple hdma’s midframe in different scanlines
* bugfix: mirror SRAM from 700000h to F00000h, but NOT to F08000h (thanks byuu)
* midframe hdma: init « snes_hdma_not_pause_flgs » during vblank (super ghouls)
* help: cleaned up memory/dma chapters, added basic LoROM/HiROM mapping chapters
* emu: added support for rare LoROM games with more than 32K SRAM (eg. Dezaemon)
* help: added cx4 pinouts (thanks qwertymodo) and cx4 memory map (thanks byuu)
* commandline: looks in current directory before ‘slot’ directory (for lidnariq)
* video/zoom: fullscreen option (toggle via context menu; by right mouse button)
* video/zoom: software: supports odd ratios, mmx-based horizontal blur/resample
* video/zoom: opengl: SwapBuffers, SubImage2d, DblBuffer, PixFmtScoring, Speedup
* gui: created own help engine (instead of microcrap’s suicidal windows .hlp)
* game window: displays current zoom factor in caption (during sizing)
* game window: optionally square pixels, or real PAL/NTSC pixel aspect ratios
* game window: allows free sizing (with snapping near N*100% zoom factors)
* sfcbox: removed dummy OSD font (real SFC-Box character set is dumped now)
* controls: divides snes-mouse resolution by game-window-zoom-factor
* icon: simplified snes button/logo icon, at 12×12,16×16,32×32,48×48 pix sizes
* help/emu: sfcbox: added io-port-mirrors and values for unknown/unused io-bits
* help/emu: sfcbox: osd character zoom, osd background/outline styles
* help/emu: sfcbox: cpu hd64180 traps (most) invalid hd64180 opcodes
* help/emu: gsu mirrors/openbus, gsu multiply speed, r15+irq on stop opcode
* a22i: added argonaut gsu assembler (via .argonaut and .native/.nocash syntax)
* emu: avoids break on nested event-handling within hdma (for buggy kof2000)
* cartloader: clips corrupt sram/xram/flash header values to reasonable sizes
* cartloader: fixed crash upon missing cx4 bios (thanks epguy35 for bugreport)
* help: added GSU-1 and GSU-2 pinouts (based on GSU schematics drawn by magno)
* help: added pinouts for SA-1 chip, BSX-FLASH connector, partial BSX-EXT port
* help: added MAD-R logic table+more MAD-1 details (thanks SkinnyV for dumping)
* help/emu: added some new nss details (vsync, mirrored/unused bits)
* help: added some new xband keyboard details (thanks to Benjamin Eriksson)
* help/emu: added copy-protected bootlegs (bitswap, constant, and alu/flipflop)
* help/emu: added super20hab (korean multicart with 20 small nes-port games)


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