Nouvelle version de cet émulateur de Playstation 2 dont voici les nouveautés:




   – microVU fixes for Dreamworks games, later Tony Hawks games, Evil Dead and others
   – Fixes to New GIF unit to solve regressions
   – microVU bugs fixed (affecting Extreme-G Racing and others)
   – CDVD fixes (Impossible Mission now boots)
   – Path 3 arbitration and timing refinements
   – MFIFO fixes for DDR games
   – Huge DMAC bug fix solving most of the problematic videos. (Baldurs Gate 2, Katamari Damacy and more)
   – Memory card support improved in many games, now supports PSX memory cards also Multitap support improved greatly
   – Many game fixes for COP2 problems inherent with emulation. (Ace Combat, Forbidden Siren and others)
   – VIF Unpack optimizations
   – VU Delays added to fix the graphics of Snowblind engine games (Champions of Norrath, Baldurs Gate 2)
   – Various other game specific fixes in GameDB
   – NVM file creation (if one doesn’t exist) now fills in iLink ident. (Age of Empires 2)

   – Improved DMA system
   – Fixes to reverb
   – Improved time-stretcher recovery on extreme speed changes.
   – Portaudio (providing WASAPI in Windows, ALSA/+OSS in Linux) now supported and the default output module.  – Latencies with this mode are lower than other modules

   – Improved adapter selection for detecting of videocards
   – CLUT (Color LookUp Table) fixes for games such as Disney Golf
   – Texture Offset options added to help improve upscaling artifacts
   – OpenGL mode added (Experimental currently)
   – Various CRC hacks
   – Hack for NVIDIA cards, solves problems with stretching on drivers above 320.18
   – New shader resources! Complete PCSX2 FX Revised 2.0 by Asmodean has been integrated

   – Improved support for online play and make the users MAC address unique.

   – Support for external patch (pnach) files

OnePad changes:
   – Bugfixes for multiple button presses
   – Bugfixed memory leaks

   – Added support for MESA drivers
   – Bump OpenGL requirement to 3.0 with floating texture
   – Various OpenGL fixes

   – Added SDL Backend


The PCSX2 executable has been built and tested with PGO optimizations enabled so it will be an extra 10% faster over regular SVN builds.



Site de développement du projet

Télécharger PCSX2 v1.2.0 (3,8 Mo)

Site Officiel

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