Nouvelle version de ce plugin graphique pour émulateur Nintendo64, en voici les améliorations:

– Fixed a problem involving status bars and GeForces
– Fixed a bug that occured when taking a screenshot when hardware framebuffer textures were enabled
– Fixed a bug in the texture cache that could cause slow speed, and eventual freezing
– Fixed a bug that caused refresh rates not to be saved
– Removed some debugging code left in the texture cache that was causing a loss in speed
– Improved microcode detection, there should now be fewer unknown microcode errors
– Added an option for dithered alpha since it’s slow on some Radeons, and fine on others
– Added detection and adjustment for the 1964 toolbar

Télécharger glN64 0.4.1 (91,0 Ko)

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