ResidualVM, un projet voisin de la machine virtuelle ScummVM, vise à fournir une implémentation libre du moteur GrimE par le biais de la rétro-ingénierie. GrimE pour Grim Edit est un moteur de jeu développé par LucasArts. Il est le descendant de SCUMM et est destiné aux jeux d’aventure graphique en 3D. Il a servi notamment pour Grim Fandango et Escape from Monkey Island. Notons que ResidualVM permet également de faire fonctionner Myst III. Il utilise le langage de script open source Lua.

 


 
Les changements depuis la v0.2.1:
 
0.3.1 (2018-06-13)

Myst III changes:
– Fixed a rare crash when walking near the magnetic rings in Amateria (#1249)
– Fixed unresponsive controls for the holographic projectors in J’nanin (#1400)
 
0.3.0 (2017-12-30)
General:
– Switched SDL backend to SDL2 by default. SDL1 is still a fallback
– Added support for selecting between the legacy OpenGL and shaders OpenGL
game renderers at runtime
– Improvements and fixes in TinyGL renderer
– Enabled support for multi language
 
Grim changes:
– Added support for German, French, Italian and Spanish Grim Fandango Demo
– Added support for English Grim Fandango Demo (with intro video version)
– Improved lighting
– Fixed buggy character in the Blue Casket when using the TinyGL Renderer (#1251)
 
Myst III changes:
– Added support for the XBox version of Myst III
– Added an option to take advantage of wide screens
– Updated the game scripts to the newest official version for non-DVD releases
– Implemented the Narayan shield effect
– Fixed the game running too fast in some conditions (#1277)
– Added support for the Hebrew version (#1348)
– Fixed hotspots sometimes being too small (#1329)
– Fixed ambient sounds sometimes not refreshing (#1349, #1350)
– Added fullscreen toggling

 

Télécharger ResidualVM v0.3.1 (3,8 Mo)

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