Comme annoncé cette semaine, une nouvelle version de Visual Boy Advance vient de sortir. Il s’agit d’un excellent émulateur Game Boy Advance.

Changement noyau :

– Fixed BG2CNT corruption in some cases
– Fixed rendering of sprites with invalid OBJ Mode
– Fixed 32-bit access to some IO registers
– Fixed some unknown messages when loading ELF files
– Fixed small error when doing a 16-bit write to palette RAM
– Fixed minor bug in CpuFastSet emulation
– Fixed some crashes loading GCC 3.0.4 ELF files
– Fixed minor problem with CPSR (to be consistent with documentation)
– Added single frame stepping (pauses after drawing the next frame)
– BMP screen capture option

Changement Windows :

– Fixed add cheat dialog disabled buttons
– Fixed bug with 32-bit cheats (Gameshark/Internal)
– Multiple selection on cheat list dialogs now supported
– Easier enable/disable of cheats
– Cheat search dialog shows previous search results
– Cheat lists now restore enabled/disabled status correctly
– Added some new companies to information dialogs
– Map viewer
– Palette viewer
– Memory viewer
– Sprite viewer

Changement SDL :

– Added development logging option (bios usage, illegal read, illegal writes)
– Call stack information (GCC 3+ (ARM mode only) or ARM SDT)

La version 1.0 sortira pour l’anniversaire de l’émulateur, vous vous rappelez de la date ? 🙂

Télécharger Visual Boy Advance 1.8.0 Beta 3 / 1.8.0 SVN (1,3 Mo)

Télécharger Visual Boy Advance-H (25/10/2004) (562,8 Ko)

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