MAME32FX est basé sur le code source de MAME/MAME32, emprunte des améliorations à de nombreux builds non officiaux (en vrac : StretchMAME, JMAME, RND, AdvanceMAME, CANAME, WHACK…).

Voici les nouveautés:

– Adjusted M68000 CPU frequency to 9.216 MHz in Gradius III and clones.
– Adjusted M68000 CPU frequency to 9.216 MHz in TWIN16 games.
– Adjusted M68000 CPU frequency to 12 MHz in Winter Bobble.
– Adjusted vsync refresh to 60.61 Hz in Gradius III and clones.
– Adjusted vsync refresh to 60.61 Hz in TWIN16 games.
– Adjusted vsync refresh to 55.16 Hz in Demon’s World/Horror story.
– Adjusted volume in DDRAGON games.
– Adjusted volume in NEMESIS games.
– Adjusted YM2151 frequency to 4 MHz & volume in Crime Fighters and clones.
– Adjusted Z80 CPU frequency to 4 MHz in Crime Fighters and clones.
– Fixed all gfx bugs in ARMEDF games.
– Fixed MAME Testers bug Cclimbr2065Gre.
– Fixed MAME Testers bug Crimfght061Gre.
– Fixed MAME Testers bug Hachoo37b2Gre.
– Fixed MAME Testers bug Vulcan137b1Gre.
– Fixed Official MAME bug in driver.c. (Two games missing)

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