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Samedi 11 Mars 2006 |
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[Ordi.] QCP2 v3.32 |
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Posté à 17:20 par Jets
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Nouvelle update pour cet émulateur Sinclair QL.
- QPC's task button can be transferred to the notification area ("system tray"), either permanently or temporarily when QPC is minimized.
- Option can only be changed by directly configuring SMSQE.BIN.
- Fixed problem with keyboard entries when QPC was minimized by clicking the task bar button.
- Bug in CHK command fixed, thanks to George Gwilt. Doesn't seem to be a very popular command, this bug has existed for over 9 years without anybody noticing!
- Increased maximum .WIN-filename length to 255 characters.
- Increased maximum DOS-base path length to 199 characters.
- Restrictions for DOS-base path names lifted.
- Windows file attributes now returned in DOS device file headers.
- SMSQ/E version is shown in configuration dialog title.
- Holding CTRL while using the mouse wheel stuffs ALT+left/right.
*** Needs at least SMSQ/E V3.12
Il faut être un utilisateur enregistré pour décompresser cette archive (protégé par mot de passe).
Télécharger QPC2 (Update) v3.32 [277 Ko]
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[Console] FakeNES v0.5.3 |
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Posté à 15:13 par Jets
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La prochaine version de cet émulateur de Nes est en développement et devrait proposer les nouveautés suivantes:
- Improved behavior in multitasking environments, particularly in windowed mode.
- Display of in-game shortcut keys (e.g, F1 for Snapshot) in GUI menus, where possible.
- Quick Save/Load (with it's own dedicated slot and file extension of .fsv).
- Region auto-detection for NTSC (J,JU,U,UE) and PAL (E) games, when enabled.
- Full Unicode compliance everywhere that ROM filenames are utilized.
- More reliable playback of replays (but still far from perfect I'm afraid).
Edit 21H00: FakeNes 0.5.3 est disponible.
- CODE: Cleaned up timing code slightly.
- GUI: Removed all remaining hacks leftover from the old GUI menu code.
- MISC: Added quick save/quick load feature which uses it's own independant state slot. - Note that quicksave files have an extension of .fsv.
- MISC: Cleaned up ROM loading code.
- MISC: Made most code that deals with ROM filenames Unicode safe.
- MISC: Changed behavior upon task switch while running in windowed modes from 'SWITCH_PAUSE' to 'SWITCH_BACKGROUND'.
- MISC: Added callbacks to stop and later resume audio playback when a task switch occurs while running in fullscreen mode.
- MISC: Added region auto-detection for PAL (E) games (currently it defaults to NTSC for all others). Note that this feature must be enabled from the System->Region menu by setting Region to 'Automatic'.
- NET: Initial work on new NetPlay engine.
Télécharger FakeNES Win v0.5.3 [706 Ko]
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[Console] iDeaS v1.0.0.8c |
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Posté à 15:07 par Jets
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Nouvelle version pour cet émulateur de Nintendo DS (créé par Lino) qui a été le premier à émuler des jeux commerciaux. Voici les nouveautés:
- Fixed a bug in palette settings
- Fixed a bug in texture management
- Fixed a bug in Z-Buffer management
- Fixed a bug in sprite 's tiles selection
- Fixed palette errors in Mode 3
- Fixed a bug in IRQ DMAs for ARM9 CPU
- Fixed a few bugs in firmware language selection (Polarium in Italian, yay!)
- Added an ini configuration file
- Added preliminary key customisation functions
Télécharger iDeaS v1.0.0.8c [115 Ko]
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[Console] Dualis r17.1 |
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Posté à 12:29 par Jets
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Nouvelle version de cet émulateur de Nintendo DS:
- GPU: Fixed some errors in the OpenGL and Direct3D renderers when alpha blending was used
- MMU: Added the 64 kB of GBA cart save RAM
- MMU: Fixed mirrored 8-bit writes to WRAM
- GUI: Added an auto update mode to the disassembler
- GUI: Fixed some minor bugs in the disassembler and palette viewer
Télécharger Dualis R17.1 [206 Ko]
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[Console] UberNes v3.0 rev 1 |
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Posté à 10:18 par Jets
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UberNES est un émulateur NES tournant sous Windows écrit par MK Productions. Le but n'est pas de produire le meilleur projet de tout les temps ni le plus rapide d'ailleurs mais un projet qui contient des possibilité que n'offre pas les autres émulateurs...
# Added comprehensive movie support
* A polished interface makes recording and playing movies easy - no matching of movie filenames to ROM filenames is required.
* Movie files are highly compressed - 20 minutes of gameplay typically compresses down to about 5 KB.
* "Checkpoints" can be added to movies, allowing the user to instantly jump to key points in movies such as boss battles.
* You can view NES controller overlays as movies play, showing exactly which buttons are pressed.
* A local movie gallery feature makes it easy to browse, playback and manage your gameplay movies.
# Added online movie gallery
* Using the online movie gallery feature, you can browse, download, and play the best movies from UberNES users around the world.
* Currently, the movie gallery has many nice movies ranging from UberNES high score runs to start-to-finish completion movies of difficult games.
* UberNES performs gameplay validation checks to ensure that all movies are legitimate gameplay sessions and not cheat/emulator enhanced.
* You can submit your own NES movies using the built-in local movie gallery.
# Added high score support for 5 new games (50 total); users can compete for worldwide high scores in the following games:
* Marble Madness
* Donkey Kong 3
* 3D World Runner
* Ms. Pac-Man
* Elevator Action
# Added more box descriptions to NES database
Télécharger UberNES v3.0 rev1 [356 Ko]
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[Divers] Cartoon Shader WIP |
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Posté à 00:50 par Jets
| Source : NarutoRock
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De nouveaux filtres graphiques spécial Cartoon Shading (Aka Cel Shading) pour émulateurs de Playstation sont en préparations (basé sur les plugins OLG2 de Pete), il suffit de regarder le résultat avec l'émulateur SSSPSX par exemple:
Cliquez pour agrandir
Vous pouvez télécharger ici (ou là), le source du plugin en question.
Un filtre qui, s'il est bien exploité, peut donner des résultats stupéfiants (ça change des filtres TV Composite^^).
D'autres infos et images: sur les pixels shader sur ce thread et sur les Cel Shader sur ce thread.
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