Les changements sont: – LibSDL upgraded to 2.30.2
– Shugart Drive ready loss time accuracy based on electronic sensors
– Drive distinction between EME-150A and EME-155
– FDC stress mode for command parameters
– allow configuration menu when in debug mode
– shadowing Joystick via Keyboard emulation at startup
– new HUD icon to temporary disabling Joystick via Keyboard emulation
– pressing F3 multiple time switch between Floppy/Snapshot load
– bugfix PSG volume with very high frequencies
– bugfix USB Joystick 1 Fire mapping
– bugfix multiple unintended opening of RamDump
– Fixed a major crashing issue on ARM MacOS introduced in 2106
– Android: Added button haptics
– Updated dependencies
– Logging improvements for unrecoverable exceptions
– Bugs fixes
– Important note for users of the ubuntu binaries: Starting with this release, this build is now using system paths instead of portable mode. If you upgrade from a previous ubuntu build you will have to redo your settings or move the files manually to the right locations. The locations are listed in #316
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
HBMAME (HomeBrew MAME) est une version non officielle de MAME(Arcade) permettant l’ajout de nombreux jeux maison et hacks divers. A noter que des packs de snaps et artworks sont disponibles sur le site officiel.
Les changements:
- New PGM driver from IQ_132
- Restored music to kovshp and many of its hacks
New Games
---------------------------------
- [cyborg] Cyborg Force
- [cyborg1] Cyborg Force (patched)
- [galaga01] Galaga Wave Mixer
- [galaga02] Galaga Challenging Only
- [lbhmg] Last Blade Hidden Mini Game
- [nbajam03] NBA Jam Tournament Edition SE 5.0
- [pgmcabal] Cabal (PGM) [iq_132]
- [pgmsnake] PGM test program [iq_132]
- [sf2ce58] Street Fighter II' (SrSreet edition)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.28) [zero800]
- [ssf2tnl] Super Street Fighter II Turbo (New Legacy v0.9 beta 2024-04-02)
Since 0.246, MAME has rearranged all the driver files and many others too.
This requires an almost complete rewrite of HBMAME, and I've decided not to do this.
Therefore future releases will be based on 0.245, and be released adhoc,
whenever new games are added.