<?xml version="1.0" encoding="ISO-8859-1"?>
<feed version="0.4" xmlns="http://purl.org/atom/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xml:lang="fr">

 <title>Actualités Emu-France</title>
 <link href="http://www.emu-france.com"/>
 <modified>2010-03-12T19:16:41Z</modified>
 <copyright>Copyright (c) 2005, Emu-France</copyright>
<entry>
      <title>[Flipper] Visual Pinball v9.0.7</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18656"/>
      <modified>2010-03-12T19:16:41Z</modified>
      <issued>2010-03-12T19:16:41Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18656</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit d'un éditeur de table pour Flippers. 

Site officiel de l'éditeur.



</content>
   </entry>
<entry>
      <title>[Ordi.] Colinux v0.7.6</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18655"/>
      <modified>2010-03-12T19:14:54Z</modified>
      <issued>2010-03-12T19:14:54Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18655</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Colinux c'est fort, en effet il s'agit du tout premier projet gratuit et open-source permettant de faire tourner Linux sur un système Microsoft Windows. Concrètement il s'agit d'un portage du noyau linux, permettant de se dispenser de logiciel tel que VMware.

Version 0.7.6
  Kernel:
  - Bug #2895531: mkfs.ext3 freezes on scsi disks fixed by limit number
    of entries in scsi queue from 73 to 32, and changed type from Critical-
    into DelayedWorkQueue.
  - Bug #2890857: Fixed panic COSCSI: response: use_sg (2)  1.
    Walking thought scsi scatterlist with more as 1 segment now.
  - Bug #2893343: VMALLOC_END was overlapping coLinux shared host memory.
    If user used mem=1000, then this crashed Linux kernel or the host.
    Maximal guest memory limit is 984 MB, host driver will adjust it now.
  - Bug #2911886: Move file to subdirecory was blocked under cofs.
  - Bugfix pci device list. conet0 was missing in bootlog sometimes.

 Console:
  - FLTK: Fix buffer overflow for option cocon=x*y with x  256 columns.



</content>
   </entry>
<entry>
      <title>[Zik] M1.xml (11/03/2010)</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18654"/>
      <modified>2010-03-12T19:12:10Z</modified>
      <issued>2010-03-12T19:12:10Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18654</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Une nouvelle version du M1.xml (fichier référençant les jeux lisibles via M1) est disponible ici.


</content>
   </entry>
<entry>
      <title>[Arcade] Mame/MameUI Plus! v0.137 r4618</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18653"/>
      <modified>2010-03-12T17:56:16Z</modified>
      <issued>2010-03-12T17:56:16Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18653</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Créé par BUT, Emuman, K&amp;K, Sword et Xvi. Mame Plus! est sans problème la meilleure version de Mame pour Windows, avec ou sans frontend. Support multi-langage, tirs automatiques, option anti-sortie, interface interne améliorée, interface de gestion des roms améliorée, effets vidéos supplémentaires (2xSai, RGB, hq3x, 2xPM...), meilleure gestions des contrôles, support de la NeoGeo en mode console, il regroupe également plein de correctifs et de drivers additionnels...

Pour extraire l'archive, renommer l'extension du fichier '7z.zip' en '7z'. 




</content>
   </entry>
<entry>
      <title>[Arcade] WolfMame v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18652"/>
      <modified>2010-03-12T17:55:10Z</modified>
      <issued>2010-03-12T17:55:10Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18652</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Build de Mame qui empêche toute tricherie dans les vidéos .inp, utilisé par les sites qui référencent les records.



</content>
   </entry>
<entry>
      <title>[Divers] MAMEUI Art Packs v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18651"/>
      <modified>2010-03-12T13:49:12Z</modified>
      <issued>2010-03-12T13:49:12Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18651</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Mise à jour des Art packs de John IV.




</content>
   </entry>
<entry>
      <title>[Arcade] MAMEUI32/64 v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18650"/>
      <modified>2010-03-12T13:40:39Z</modified>
      <issued>2010-03-12T13:40:39Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18650</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">MameUI32/64 est un émulateur multi-arcade émulant plus de 8000 jeux (à partir de 1975) et incluant une interface (frontend). 




</content>
   </entry>
<entry>
      <title>[Arcade] MAMEUIFX32 v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18649"/>
      <modified>2010-03-12T13:29:48Z</modified>
      <issued>2010-03-12T13:29:48Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18649</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">MAMEUIFX est basé sur le code source de MAME/MAMEUI, emprunte des améliorations à de nombreux builds non officiels (en vrac : StretchMAME, JMAME, RND, AdvanceMAME, CANAME, WHACK...).



</content>
   </entry>
<entry>
      <title>[Divers] Mameinfo.dat v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18648"/>
      <modified>2010-03-12T13:21:56Z</modified>
      <issued>2010-03-12T13:21:56Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18648</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit d'un fichier DAT tenu par MASH regroupant toutes les infos du site mametesters.com. Il donne des infos sur l'émulation des jeux sous MAME, c'est a dire le développement, les bugs, les améliorations...



</content>
   </entry>
<entry>
      <title>[Arcade] Mame v0.137</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18647"/>
      <modified>2010-03-12T13:14:16Z</modified>
      <issued>2010-03-12T13:14:16Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-12#18647</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Nouvelle version stable de Mame.

IMPORTANT NOTE: As of this release of MAME, several important things
about the system have changed. Please read the following items before
attempting to compile this new version.

1. A new tool chain for Windows, based off of gcc 4.4.3 prerelease,
is now REQUIRED. Go to http://mamedev.org/tools to get the new tools.
The code included with 0.137 WILL NOT BUILD with the old tools.
The new tool chain has support for building 64-bit MAME builds with
gcc, as well as built-in DirectX headers, and C++ support, which was
missing from the old tools.

2. Non-Unicode builds of Windows MAME are no longer supported. The
options to turn this off in the makefile have been removed, and
future changes are likely to solidify this requirement. If you are
still (God forbid) running on Win9x, you will need the unicows.dll
library to run MAME. Download unicows from Microsoft.

3. All code in MAME is now compiled as C++, plus there have been a few
small changes that take advantage of the C++ language. For the most
part, there is no effect on how drivers are written, except for some
nicer accessors to devices and address spaces. Future improvements to
take advantage of the C++ syntax will evolve slowly, and will be done
internally. We are not interested in outside attempts to do this work
for now.

4. The SDL OSD for MAME is now shipped as part of the main source
package. SDL builds for Windows are now regularly built as part of the
validation sequence for a new release. Thanks to R. Belmont,
couriersud, and Olivier Galibert for their work on the SDL port over
the years.



MAMETesters Bugs Fixed
----------------------
- 03533: [Debugger] All 68020 cpu based drivers: 68020 disassembler
bug: a 32-bit address displacement's upper 16-bit is
desappear (R. Belmont)



Source Changes
--------------
snes.c: simplified drawing routines, added support for
offset-per-tile, cleaned up the code [Fabio Priuli]

H8/3334: add analog input ports [R. Belmont]

snes.c: fixed remaining issues in hires modes [Fabio Priuli]

snes.c: fixed serial joystick reads [Fabio Priuli]

snes.c: slightly simplified palette handling [Fabio Priuli]

Re-dumped oceanhun CROMs 5-16 as 64Mb [ANY]

namcos23: Cleanups [O. Galibert]

namcos23: Add dips [O. Galibert]

snes.c: Added very preliminary driver_data class for snes based
drivers (it only contains input-related items for the moment, because
these are needed to add support for additional controller types in
MESS) [Fabio Priuli]

snes.c: Fixed Offset-per-tile graphics [jbo_85]

snes.c: Fixed scrolling problems [Fabio Priuli]

namcos23: More cleanups [O. Galibert]

Implemented default EEPROMs to the following drivers [David Haywood]
* deco_mlc.c
* esd16.c
* gijoe.c
* konamigx.c
* moo.c
* mystwarr.c
* rabbit.c
* rungun.c
* tmnt.c
* vendetta.c
* xexex.c

Added support for the 'simple' rowscroll mode used by sams64_2
[David Haywood]

Fixed Z80 DMA ready signal handling. [Curt Coder]

namcos23 update: [R. Belmont, Guru]
* Updated Guru Readme
* More IRQ tests pass
* Gunmen Wars I/O board runs and syncs
* SH-2 shared RAM added for Gunmen Wars

Implemented default EEPROMs to Bubble Memories, Lethal Enforcers and
Puzzle Time [David Haywood]

Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men
and Polygonet Commanders [David Haywood]

Fixed the texture ROM loading/order in Wave Shark. Textures look
better now, and the ROM check passes [David Haywood]

namcos23: pass C422 IRQ test [R. Belmont]

Added ARDY/BRDY signal read handlers to Z80 PIO. [Curt Coder]

Implemented 'key matrix' inputs in King Derby (1986 version)
[Angelo Salese]

namcos23 updates: [R. Belmont]
* Preliminary SH-2 hookup for GMEN games. SH-2 boots and copies the
loader to private RAM then jumps to it. Transfer protocol for
main program not yet understood.
* Final Furlong 2 has a GMEN board and camera; update it to use that
subdriver.

Implemented sound to King Derby (1986 version) [Angelo Salese]

Implemented coins to King Derby (1986 version), game can be considered
as working right now [Angelo Salese]

namcos23 updates: [R. Belmont]
* Hooked up start/coin/buttons for Gorgon
* Fixed Panic Park crash
* Enabled I/O board for timecrs2c so it can coin up
* Cleanup

SDL: fix Fortify-reported stack smash [Belegdol]

New driver for Five Clown, from IGS. This is a dual 6502 system with
CRT controller, AY8910 and OKI M6295. Main program, graphics and sound
samples are encrypted. [Roberto Fresca, Grull Osgo]
* Hooked both 6502 CPU's.
* Hooked the M6845 CRT.
* Decrypted main program and bulk GFX.
* Decoded GFX and color PROM.
* Hooked both PIA's 6821.
* Worked inputs from the scratch.
* Hooked DIP Switches banks 2 &amp; 4.
* Hooked proper interrupts for audio CPU.
* Hooked the AY8910 latches...
* Hooked the OKI6295.
* Hooked DIP switches ports $C400 &amp; $CC00.
* Found the sound samples decryption algorithm.
* Added NVRAM support.
* Added a complete PCB layout.
* Added game notes.
* Added technical notes.

z80sio: Added register access functions to prevent trampoline
functions [Dirk Best]

Fixed debugger memdump command [Robbbert]

Improvements to the unkch1/4 sets [David Haywood]

Decrypted the color prom in King Derby (1986 version) [Angelo Salese]

Made device-tag and devconfig-tag into private member variables
(m_tag). Added inline tag() function to return a const char * version.
Updated callers to use this instead of directly accessing tag.cstr()
which was awkward. [Aaron Giles]

snes.c: Fixed OAM overflow [jbo_85, Fabio Priuli]

Improvements to funworld.c driver. [Roberto Fresca]
* Added external default NVRAM support to the following games:
bottle10, bottl10b, elephfam, elephfmb, jollycrd, jolyc3x3,
jolyccra, jolyccrb, jolycdev, jolycdib, jolycdit, jolyjokr,
jolyjokra, jolyjokrb, lluck3x3, lluck4x1, magicrd2, pool10,
pool10b, pool10c, pool10d, potgame, royalcrd, royalcdb, sjcd2kx3,
tortufam, vegasfst, vegasfte and vegasslw.
* Changed default settings for some games, now that NVRAM is loaded
externally.

Confirmed and hooked up i/o ports in Magical Tonic / Odds, doesn't
work due of nested NMI [Angelo Salese]

snes.c: refactored joypad inputs to be consistent with other input
devices (used in MESS) [Fabio Priuli]

Implemented NMI enable flag in Lucky 8 Lines and Magical Odds, fixes
logic quirks in the latter [Angelo Salese]

Improvements to Magical Odds graphics [David Haywood]

Written a per-pixel function for the irq system in the ST-V driver,
disabled by default [Angelo Salese]

vimana, vimanan, vimana1 (toaplan1.c driver) [stephh] :
* Fixed Dip Switches and Inputs (after verification of the M68000
code)
* Improved MCU emulation to correctly handle coinage based on Dip
Switches settings and Territory Jumper

Implemented sound NMI enable flag to the Munch Mobile driver
[Angelo Salese]

m680x0: show FPU registers in the debugger for 030+ [R. Belmont]

680x0: Improve disassembly for various FMOVE forms [R. Belmont]

Slightly fixed interrupt handling and added SBIC and MUL opcodes to
the Atmel AVR8 core. [Harmony]

Added FJMP/JMPF opcode to the SunPlus u'nSP core. [Segher, Harmony]

Performed an initial code cleanup pass on the N64 rendering code to
make use of booleans and inline variable instantiation, and removed a
number of unused variables that were exposed as a result of the
latter. [Harmony]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Five Clown (english, set 1) [Roberto Fresca, Grull Osgo]
Five Clown (english, set 2) [Roberto Fresca, Grull Osgo]
Five Clown (spanish hack) [Roberto Fresca, Grull Osgo]
Magical Odds [David Haywood, Angelo Salese]

New clones added
----------------
Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)
[Anonymous] (not working)
Biaofeng Zhanjing (Chinese bootleg of The Punisher) [Anonymous]
Cherry Master I (E-Z Spin bootleg / hack) [William Ostronic]
Lethal Enforcers II: The Western (ver JAA) [David Haywood]
Fantastic Journey (ver AAA) [David Haywood, Tirino73]
Smash T.V. (rev 3.01) [Brian Troha, The Dumping Union]

New games marked as GAME_NOT_WORKING
------------------------------------
Joker Master / Poker Master
[William Ostronic] (incomplete + encrypted)
Gunmen Wars [Guru]






</content>
   </entry>
<entry>
      <title>[Arcade] MAME Plus! XT v0.136u4</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-11#18646"/>
      <modified>2010-03-11T21:44:37Z</modified>
      <issued>2010-03-11T21:44:37Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-11#18646</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Très bonne version améliorée basée sur MAME/MAMEUI Plus!
Elle permet d'intégrer entre autres pas mal de MAME Arts en plus.




</content>
   </entry>
<entry>
      <title>[Ordi.] UKNCBTL Beta 16</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-11#18645"/>
      <modified>2010-03-11T16:33:59Z</modified>
      <issued>2010-03-11T16:33:59Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-11#18645</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">UKNCBTL (pour UKNC Back to Life) est un émulateur d'Elektronica MS-0202, un ordinateur russe datant de 1987 basé sur deux PDP-11 compatible KM1801VM2. 


</content>
   </entry>
<entry>
      <title>[Divers] Sac de news</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18644"/>
      <modified>2010-03-10T14:30:44Z</modified>
      <issued>2010-03-10T14:30:44Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18644</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un petit sac de news en attendant la suite.











</content>
   </entry>
<entry>
      <title>[www] PEC Codelist 06/03/10</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18643"/>
      <modified>2010-03-10T10:53:35Z</modified>
      <issued>2010-03-10T10:53:35Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18643</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Une nouvelle version de ce fichier de cheat destiné à PEC (un plugin destiné à ePSXe, Pcsx, Ssspsx) est disponible sur le site de Gladiator.

</content>
   </entry>
<entry>
      <title>[Console] JPcsp v0.5 rev 1379</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18642"/>
      <modified>2010-03-10T09:50:18Z</modified>
      <issued>2010-03-10T09:50:18Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18642</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un émulateur de PSP écrit en Java. Codé par mad et shadow (PCSX2) et rejoint par wrayal, fiveofhearts, hlide et dreampeppers99. Il émule quelques jeux commerciaux (tel que Puzzle Bobble Pocket ou Breath Of Fire III) mais pas à pleine vitesse.

A new version for jpcsp has just released . This version include a lot of fixes and speedups , more games will work better , compatibility has increased a lot and you can figure out more by yourself by d/ling it from our download section.

Site de développement du projet.
Site d'information sur l'avancement du projet.




</content>
   </entry>
<entry>
      <title>[Ordi.] Sinclairean A16</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18641"/>
      <modified>2010-03-10T09:23:48Z</modified>
      <issued>2010-03-10T09:23:48Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-10#18641</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un émulateur de Sinclair Zx Spectrum.


</content>
   </entry>
<entry>
      <title>[Ordi.] WinUAE (Public Beta) 2.0.2 Beta 15</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-09#18640"/>
      <modified>2010-03-09T18:49:48Z</modified>
      <issued>2010-03-09T18:49:48Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-09#18640</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Une version Beta public de l'excellent WinUAE. Voici les nouveautés :

- D3D filter does not scale anymore in no filter mode to prevent confusion when switching between D3D and DD. D3D null filter does not waste CPU power anymore.
- RTG 8bit to non-paletted mode switch in fullscreen didn't always select correct color space conversion mode (older bug)
- fixed D3D 16-bit only vertical scanline effect introduced in b14
- onscreen led on/off configuration problems fixed
- restoring NTSC state files work again (broken when NTSC long/short line emulation was introduced)
- PAL/NTSC configuration saved with statefile (I guess this was forgotten long time ago..)



</content>
   </entry>
<entry>
      <title>[Console] bsnes 0.061 beta</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18639"/>
      <modified>2010-03-08T11:01:43Z</modified>
      <issued>2010-03-08T11:01:43Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18639</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Créé par Byuu, le développement de cet émulateur a débuté le 14/10/2004. Sa priorité est de servir d'outil de débugging et de posséder un code propre afin d'obtenir une émulation des plus précise. Sa compatibilité est excellente (3 jeux ne fonctionnent pas, le reste est censé fonctionner) et requiert une configuration assez musclée en comparaison avec ses concurrents (l'auteur recommande un AMD Phenom II ou un Core 2 Duo). 

Site du projet en cour de développement.


</content>
   </entry>
<entry>
      <title>[Ordi.] KCEmu 0.5.1</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18638"/>
      <modified>2010-03-08T11:00:59Z</modified>
      <issued>2010-03-08T11:00:59Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18638</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">La dernière version de KCEmu disponible.


</content>
   </entry>
<entry>
      <title>[Console] Kega Fusion 3.64</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18637"/>
      <modified>2010-03-08T10:54:36Z</modified>
      <issued>2010-03-08T10:54:36Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-08#18637</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Ce très bon émulateur multi-console sega est le premier à émuler les (5 !) jeux 32X CDs, et la souris Megadrive. Au moins du même niveau que Gens+Meka. Steve snake (Kega, Kgen) en est l'auteur. Ce build remplace les projets précédent à savoir Kega et Kega Lazarus.
Fusion émule le Sega SG-1000, SC-3000, Master System et GameGear avec un haut niveau de précision, la MegaDrive(Genesis)/MegaCD(SegaCD)/32X/CD+32X avec plus de précision que les autres émulateurs et enfin, il émule le processeur SVP (Sega Virtua) et la Sega Pico.


</content>
   </entry>
<entry>
      <title>[Ordi.] Agat Emulator 1.12.1</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-07#18636"/>
      <modified>2010-03-07T00:00:00Z</modified>
      <issued>2010-03-07T00:00:00Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-07#18636</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit d'un émulateur d'Apple II et d'Agat 7/9 (un clone russe de l'apple II).


</content>
   </entry>
<entry>
      <title>[Tips] Mise à jour ETAJV</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-07#18635"/>
      <modified>2010-03-07T13:42:20Z</modified>
      <issued>2010-03-07T13:42:20Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-07#18635</id>
      <author>
       <name>Acdctabs</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Nouvelle mise à jour des ETAJV sur emufrance, facilitée cette fois par la disposition gratuitement de ceux-ci sur jeuxvideo.com sous le format pdf au lieu de fichiers hlp.
En effet, depuis la fin décembre, après environ 8 ans de passage obligatoire par allopass, jeux-video.com permet enfin à nouveau de télécharger les ETAJV sans passer par un serveur payant.

J'attendais pour ma part une stabilisation de leurs numéros de versions pour les mettre à disposition sur emufrance (Par exemple l'ETAJV PS1 était en 10.41 sous l'ancien format, début janvier en 10.40 en pdf et maintenant en 10.33 mais il s'agit bien de la version la plus récente et la plus complète).

Ne vous inquiétez donc pas si votre numéro de version actuel est supérieur à celui que l'on vous propose ici maintenant, le nôtre est plus récent.















</content>
   </entry>
<entry>
      <title>[Arcade] Mame/MameUI Plus! v0.136u4 r4609</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18634"/>
      <modified>2010-03-06T13:12:10Z</modified>
      <issued>2010-03-06T13:12:10Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18634</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Créé par BUT, Emuman, K&amp;K, Sword et Xvi. Mame Plus! est sans problème la meilleure version de Mame pour Windows, avec ou sans frontend. Support multi-langage, tirs automatiques, option anti-sortie, interface interne améliorée, interface de gestion des roms améliorée, effets vidéos supplémentaires (2xSai, RGB, hq3x, 2xPM...), meilleure gestions des contrôles, support de la NeoGeo en mode console, il regroupe également plein de correctifs et de drivers additionnels...

Pour extraire l'archive, renommer l'extension du fichier '7z.zip' en '7z'. 




</content>
   </entry>
<entry>
      <title>[Divers] Mameinfo.dat v0.136u4</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18633"/>
      <modified>2010-03-06T11:09:04Z</modified>
      <issued>2010-03-06T11:09:04Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18633</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit d'un fichier DAT tenu par MASH regroupant toutes les infos du site mametesters.com. Il donne des infos sur l'émulation des jeux sous MAME, c'est a dire le développement, les bugs, les améliorations...



</content>
   </entry>
<entry>
      <title>[Console] iDeaS v1.0.3.4 beta</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18632"/>
      <modified>2010-03-06T11:05:10Z</modified>
      <issued>2010-03-06T11:05:10Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18632</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit du troisième émulateur de Nintendo DS (créé par Lino) à être releasé au public mais c'est par contre le premier à émuler des jeux commerciaux. Il émule aussi la GameBoyAvance.

    - Fixed bug in Main Memory Management.
    - Fixed bug in DMA channels with Card Memory.
    - Fixed bug in AUXSPICNT register.
    - Fixed bug in Gamecard bus 8-byte Command Out register.
    - Fixed bug in ALU opcodes for both CPUs.
    - Added some speed at the emulation.



</content>
   </entry>
<entry>
      <title>[Console] Dolphin r51XX</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18631"/>
      <modified>2010-03-06T10:44:19Z</modified>
      <issued>2010-03-06T10:44:19Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18631</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Les nouveaux builds de Dolphin sont disponibles en téléchargement (comme chaque jour) sur le site suivant.



</content>
   </entry>
<entry>
      <title>[Arcade] MAMEUIFX32 v0.136u4</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18630"/>
      <modified>2010-03-06T10:38:53Z</modified>
      <issued>2010-03-06T10:38:53Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18630</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">MAMEUIFX est basé sur le code source de MAME/MAMEUI, emprunte des améliorations à de nombreux builds non officiels (en vrac : StretchMAME, JMAME, RND, AdvanceMAME, CANAME, WHACK...).



</content>
   </entry>
<entry>
      <title>[Divers] M+GUI v1.5.0</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18629"/>
      <modified>2010-03-06T10:27:35Z</modified>
      <issued>2010-03-06T10:27:35Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18629</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">M+GUI (Mame Plus! Gui) est un frontend pour Mame Plus! mais également pour Mame (et Mess/SDLMame/SDLMess) avec pas mal de fonctionnalités en Plus! (comme la possibilité de lire les fichiers sons via M1), un frontend très agréable que l'on peu donc utiliser avec Mame original sans avoir les tonnes de hacks/extras roms que propose Mame Plus!

- added support to select games with joystick
- auto center game selection cursor
- added Spanish translation [MiNoviaMuerta]
- fixed MESS bios selection [Xander]
- fixed min/max values of beam and flicker options
- load 7z/zip archives with less strict matching criteria, so that .png files in a subfolder should work
- optimized command.dat parsing
- show rom info in MAMEInfo widget
- Linux: link against static libpng12
- Mac: start game with Return/Enter



</content>
   </entry>
<entry>
      <title>[Ordi.] WinUAE (Public Beta) v2.0.2 Beta 14</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18628"/>
      <modified>2010-03-06T10:25:04Z</modified>
      <issued>2010-03-06T10:25:04Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18628</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Une version Beta public de l'excellent WinUAE.



</content>
   </entry>
<entry>
      <title>[Arcade] MAME/UI v0.136u4</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18627"/>
      <modified>2010-03-06T09:53:37Z</modified>
      <issued>2010-03-06T09:53:37Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-06#18627</id>
      <author>
       <name>Jets</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Mame est un émulateur multi-arcade émulant plus de 8000 jeux (à partir de 1975).





</content>
   </entry>
<entry>
      <title>[Ordi.] Sinclairean A13</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-04#18626"/>
      <modified>2010-03-04T18:50:21Z</modified>
      <issued>2010-03-04T18:50:21Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-04#18626</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un émulateur de Sinclair Zx Spectrum.


</content>
   </entry>
<entry>
      <title>[Console] Jum52 (win) 1.1</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-03#18625"/>
      <modified>2010-03-03T11:35:55Z</modified>
      <issued>2010-03-03T11:35:55Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-03#18625</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">La version Windows de cet émulateur initialement concu sous Dos.


</content>
   </entry>
<entry>
      <title>[Ordi.] exl100 Alpha son 1 bit</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18624"/>
      <modified>2010-03-02T16:09:26Z</modified>
      <issued>2010-03-02T16:09:26Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18624</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un émulateur de exelvision qui dérive partiellement du driver MESS initialement écrit par R.Nabet. Le module d'émulation TMS 7xxx a été codé par T.Linder pour l'émulation du TI CC40.


</content>
   </entry>
<entry>
      <title>[Arcade] Final Burn Alpha (Unicode) 0.2.97.08</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18623"/>
      <modified>2010-03-02T16:06:47Z</modified>
      <issued>2010-03-02T16:06:47Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18623</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Il s'agit de la meilleure version non officielle créé à partir des sources de Final Burn. En plus des jeux Cps1 et 2, FBA émule à présent le système utilisé pour les jeux CPS-3, Toaplan et Cave ainsi que la Neo Geo et le PGM et plus encore (certains drivers se basant sur mame). Les auteurs sont: LoopMaster, Jan_Klaassen, KEV, Mike_Haggar &amp; TrebleWinner. Ce Build est optimisé I686/MMX et destiné à Windows 2000/XP/Vista/7.


</content>
   </entry>
<entry>
      <title>[Ordi.] EMU 1.01 (01/03/10)</title>
      <link rel="alternate" type="text/html" href="http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18622"/>
      <modified>2010-03-02T09:57:48Z</modified>
      <issued>2010-03-02T09:57:48Z</issued>
      <id>http://www.emu-france.com/?page=news&amp;daten=2010-03-02#18622</id>
      <author>
       <name>Space1</name>
      </author>
      <content type="text/html" mode="escaped" xml:lang="fr" xml:base="http://www.emu-france.com">Un émulateur russe (dont l'interface est en anglais).

Il émule les machines suivantes:

Apogee ,Bashkiria-2M rom, Bashkiria-2M disk, BK-0010, BK-0010_01, BK-0010fdd, Korvet, Lik, Lik2, Lvov, Lions PK-01, Mikro-80, Mikrosha, Mikrosha (cas), Orion-128, Orion-128z80-Card-ll, Orion-Pro, Orion-Pro 2, Partner, Pc junior, Radio-86RK, Radio-86RK (cas), Radio-86RK 4K, Radio-86RK color, Specialist, SpecialistMX, SpecialistRamfos, Spektr-001, UT88, UT88 (cas), Vector06c, Vector06c-z80, YUT-88, ZX Spectrum 48 et ZX Spectrum 48 (cas). 


</content>
   </entry>
</feed>