Nouvelle version pour cet émulateur de SuperNES dont voici les nouveautés:

– Rewrote offset-per-tile mode emulation, should be correct now. Fixes Chrono Trigger, Contra III, Tetris Attack, etc.
– Fixed a bug with HDMA occuring during interrupts. Fixes Tales of Phantasia souond test screen.
– Updated compiler to Visual Studio 2005, and enabled profile guided optimizations.
– Added conditional compilation of debugging functions. (faster without them)
– Added conditional compilation of core classes as pointers (allowing polymorphism) or objects (allowing inlining). The latter results in a speed increase.
– Small fixes to BG and OAM rendering routines.
– Corrected sprite tile bounds wrapping.
– Corrected sprite rendering in hires video modes.
– Rewrote color add/sub routines, should be correct now. Fixes Illusion of Gaia menu, etc.
– Optimized video blitting routines, will temporarilly break mixed video mode screenshots.
– Prevented selecting menu options via return key from being recognized as keypresses by the emulator.
– Added system speed regulation (60hz/NTSC or 50hz/PAL)! Many thanks to kode54, GIGO, and Richard Bannister for their assistance.

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