WolfMame (créé par Barry ‘mahlemiut’ Rodewald et basé sur Mame+ et Mame32+) est une version spécial de MAME destiné uniquement aux enregistrements de parties (via .inp) dans le but d’homologuer vos records (sur des sites comme MARP, JVRM ou MameScore). Ce build se démarque de Mame car il interdit toutes tricheries (pas de pause, de sauvegarde, d’autofire, etc…), de plus le système de sauvegarde d’inp est nettement mieux fait que celui que l’on peu trouver dans Mame original. Ce build ne propose pas ses sources pour éviter tout moyen d’analyser le code (la Mameteam accepte le principe), ce qui limite encore plus les eventuelles failles qui pourraient être exploitables pour tricher.

Major changes in the past few versions:

– Added a GUI version of wlfview. You will need the GTK+ 2.4 runtime installed
to run it. The old console-based version is still included.

– Disabling the auto state saving feature when recording. (0.101)

– Generates a .wlf file – this file contains more information about the settings
used and your system in general – is it not required for playback, but is
highly recommended that any distributed INPs include the corresponding WLF file.

– Random number generation ‘fix’ for the Pokey. Should make numerous Atari games
playbackable, but has only been confirmed on Centipede, Gravitar
and Cloak & Dagger thus far.

– Override function for forced settings. Use -override on the commandline if you
wish to use your own settings for playback.

The following drivers have been changed to set constant values to a real-time clock.
Please let me know if there are any issues with recording inps for any games that use/run on
this hardware:
– Dallas DS2404 (used by Seibu SPI)
– Kaneko SuperNova (looks like VS Mahjong Otome Ryouran has a randomness issue)
– Namco System 12
– Othello Derby
– IGS PolyGameMaster
– Sega ST-V

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