Nouvelle version pour cet émulateur de PCEngine basé sur PC2E.

– The tone quality of the « PSG noise sound » was modeled on a real machine.
– The volume balance of « PSG noise sound » was thoroughly modeled on a real
machine.
– The tone quality of the sampling sound of the wave memory sound (drum and
voice) has been improved more.
– The reproduction processing of the CD-DA sound source was modeled on a
real machine. (When « Wizardry I&II » was played, the CD-DA came to be
played from continuation as well as a real machine at the switch of CD-DA
and PSG.) (Dite à Bean de citer sa source)
– Speed & Timing was modeled on a real machine more. (When « Rastan Saga II »
was played, the problem that the screen uncommonly falls into disorder was
solved.) (E-F.com)
– When « Rastan Saga II » was played, movement was slow (it is « Mossari » in
Japanese language) after the pause ( select button ) was solved.
– Additionally, a detailed part has been improved and corrected.

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