Nouvelle version (1an après la dernière release) de l’un des meilleurs plugins vidéo, en fait LE meilleur pour les cartes à base de 3DFX. Il est également fourni avec un GlideWrapper qui s’adresse donc à tout le monde.

Il s’agit simplement d’ une version améliorée (et officielle) du plugin Wonder Plus:

* Improvements in hardware frame buffer emulation for Banjo Kazooie, Banjo Tooie, Mickey’s Speedway USA
* Added support for highlighted objects in Perfect Dark. Added support for coronas in this game (requires software depth buffer rendering). Both features are very important for correct emulation. Now Glide64 emulates PerfectDark nearly perfect, only sky is still missing. Needless to say, that all frame buffer based effects work too (there are many of them in this game).
* Fixed combiners in several games.

Hacktarux’s glide wrapper was improved too, and its modifications can be named revolutionary. First of all, it now supports hardware frame buffer emulation! This feature was previously available for 3dfx users only, and now owners of Direct9X cards can enjoy it too. My thanks to mudlord, who helped us to solve several problems during testing of this feature. Note: OpenGL implementation of texture frame buffer is not as efficient as Glide3x one, and it requires much more video memory. Thus, at least 128mb Direct9x video card is required for hardware frame buffer emulation. Please run mudlord’s gltest.exe, placed in wrapper’s folder, to check compatibility of your video card with the wrapper. Second, Hacktarux fixed several old problems in the wrapper:

* fixed dithered alpha emulation on ATI cards
* fixed chromakey functions
* fixed Lens of Truth problem in Zelda MM
* added some missing combine modes

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