Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP et Vista. Il nécessite Direct X v9.0c au minimum.

– The problem with the possibility of stopping uncommonly when CD-ROM was
accessed by the personal computer environment was corrected.
– When « Direct3D » is used, if the Net Surfin’ etc. are done while sounding
BGM such as the games and hes with Ootake, the problem that the noise
occasionally entered BGM was solved.
– « Priority High » and « Priority Low » were added to « Setting » menu. if you
want to give priority to other background Windows applications, select
« Low ». « High » to which BGM doesn’t fall into disorder easily and operation
is steady is recommended usually.
– The CD-ROM of latter lot of « 3 x 3 Eyes – Sanjiyan Hensei » came to be
recognized.
– The speed and timing were brought close to a real machine. At stage
starting of Vega of « Street Fighter II' », the problem that one frame
screen occasionally fell into disorder was solved. In « Janshin Densetsu »,
the problem that the status screen fell into disorder occasionally was
solved.
– Additionally, a detailed part has been improved and corrected.
+ The execution file for « Windows 98/Me » was opened to the public. The
operation test is not done. Please see « Readme98.txt » in the ZIP file
about details and notes, etc.

Noter qu’un binaire pour Windows 98 est à présent disponible, aussi étonnant que cela puisse paraitre !

Télécharger Ootake (98/SE/Me) v2.71 (368.4 Ko)


Télécharger Ootake (2K/XP/Vista/7/8/10) v3.04 (1.4 Mo)

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