Il s’agit de la renaissance pour l’émulateur FCE Ultra. Il intègre des éléments de plusieurs autres versions à commencer par FCE Ultra lui même, FCEU re-recording, FCEUXD, FCEUXD SP et FCEU-mm. Bref, il s’agit enfin de la version ultime de FCE Ultra qui est à considérer comme la nouvelle version officielle (le site officiel de FCE Ultra redirigeant d’ailleurs sur celui de FCEUX).

Common
– Fixed mappers 82, 25, 21, and 18. Games such as SD Kiji Blader, Ganbare Goemon Gaiden, and Ganbare Goemon Gaiden 2, Jajamaru Gekimadden are now playable
– Fixes for mappers 253 & 226 – fixes games such as Fire Emblem (J) and Fire Emblem Gaiden (J)
– Fix crashing on game loading for any battery backed roms with mappers from MapInitTab (fixes Esper Dream 2 – Aratanaru Tatakai (J)
– FDS – show name of missing bios file in error message
– NewPPU – fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix .fm2 file format header now has an FDS flag

SDL
– A GUI! A graphic user interface (using GTK) with many basic menu options ported to SDL 1.3; compatibility maintained with 1.2 unix netplay is now functional; gtk network gui created
now prints the name of the mapper on ROM load
– fixed dpad/joyhat support VS unisystem keys now configable
– changed default hotkeys and keys to match win32
– disallow –inputcfg gamepad0 and gamepad5

Win32
– Made savestate backups optional (config – enable – backup savestates)
– Made savestate compression togglable (config – enable – compress savestates)
– Cheats dialog – Pause while active checkbox
– Cheats dialog – Toggling a cheat in the cheats list now updates the active cheats count
– Debugger – added an auto-load feature
– Debugger – Fix so it doesn’t crash if unminimized with no game loaded
– Closing minimized windows no longer moves them the next time they get opened
– Lua console – added a menu
– Lua console – filename updates when lua scripts are dragged to emulator or recent filenames invoked
– Name Table Viewer – Fix for use with New PPU
– Trace Logger – Trace logger now logs the values of the stack pointer register
– If a .fm2 file is drag and dropped with no ROM load, the open ROM dialog will appear disable movie messages menu item
– Added more window positions bounds checks. Accounts for -32000 positions and less out-of-range too
– TASEdit – Added interface functionality (save/load, running TASEdit mid-movie, etc.)

Lua
– New lua functions: gui.parsecolor(), joypad.getup(), joypad.getdown(), emu.emulating()
– Change gui.line, gui.box, joypad.get to function consistently with other lua emulators such as GENS rerecording
– fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry
– gui.text() now has out of bounds checking
– Lua no longer unpauses the emulator when a script is loaded

Télécharger FCEUX (32 bits) v2.6.6 (3.8 Mo)

Site Officiel

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