ScummVM est une implémentation du moteur SCUMM (Script Creation Utility for Maniac Mansion) utilisé dans plusieurs jeux LucasArts comme Monkey Island ou Day of the Tentacle. Pour rappel, les jeux d’aventure LucasArts utilisaient SCUMM (jusqu’à Grim Fandango, même si Grim en utilise une version très modifiée), et les jeux Revolution Software (Beneath a Steel Sky, Broken Sword 1 & 2) utilisaient un tout autre système, tout comme Flight of the Amazon Queen.
Mais si ScummVM porte ce nom, c’est parce que le support des jeux de Revolution (et de Flight of the Amazon Queen etc..) est plus récent et n’a été possible que grâce au concours des développeurs des jeux en question. ScummVM n’a longtemps supporté que les jeux à base de SCUMM d’ou son nom. En résumé il s’agit donc d’une sorte d’émulateur du moteur d’origine de chez LucasArts et plus encore !!

New Games:
– Added support for Lands of Lore: The Throne of Chaos.
– Added support for Blue’s Birthday Adventure.
– Added support for Ringworld: Revenge Of The Patriarch.
– Added support for the Amiga version of Conquests of the Longbow.

New Ports:
– Added PlayStation 3 port.

General:
– Fixed the ARM assembly routine for reverse stereo audio.
– Added support for building with MacPorts out of the box.

AGI:
– Implemented sound support for the DOS version of Winnie the Pooh in the
Hundred Acre Wood.

AGOS:
– Implemented support for loading data directly from InstallShield
cabinets in The Feeble Files and Simon the Sorcerer’s Puzzle Pack.
– Fixed loading and saving in the PC version of Waxworks.
– Fixed music in the PC versions of Elvira 1/2 and Waxworks.

Groovie:
– Added support for the iOS version of The 7th Guest.

Lure:
– Fixed crash when trying to talk and ask something at the same time.

SCI:
– Added better handling of digital vs. synthesized sound effects. If the
« Mixed Adlib / MIDI mode » checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.

SCUMM:
– Implemented PC Speaker support for SCUMM v5 games.
– Fixed priority bug in iMuse. As a result the AdLib music should sound
better, since important notes are not interrupted anymore.
– Implemented CMS support for Loom, The Secret of Monkey Island and
Indiana Jones and the Last Crusade.
– Improved palette handling for the Amiga version of Indiana Jones and the
Fate of Atlantis.

Broken Sword 1:
– Fix freeze in Windows demo.
– Fix crash when using cutscene subtitles pack with the Macintosh version.

Tinsel:
– Fixed deleting saved games from the list of saved games (from the launcher
and the in-game ScummVM menu).
– The US version of Discworld II now shows the correct title screen and
language flag.

Android port:
– Fixed plugins on Android 3.x.
– Moved the default saved game location to the SD card.

Télécharger ScummVM (x86) v2.8.0 (108.6 Mo)

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