Un émulateur 3DO basé sur FreeDo et utilisant également le core de 3DOPlay, il est écrit en C#.
4DO is no longer titled as “beta”. The emulation is in a good state, and the primary features of the emulator have been stable for quite a while.
It’s been a overall a quick revival since the release of the FreeDO source code, and 4DO now provides 3DO fans with a clean, functional emulator.
4DO was able to inherit many great features from FreeDO: high-definition rendering, clock speed adjustments, and the impressive emulation accuracy! The FreeDO user interface was not open-sourced, but the resulting rewrite for 4DO was an overall benefit. The development of 4DO has introduced several unique features as well:
– Intuitive controller setup, native joystick support, and support for up to 6 players
– Game identification system
– Easy-to-use quick save/load system
– Game compatibility fixes (mainly through the efforts of Viktor!)
– Support for 6 languages