DSP est un émulateur Sinclair Spectrum mais aussi Amstrad CPC, Arcade, NES, GameBoy, Coleco Vision… développé par Leniad Soft 2003. Il supporte les Spectrum 48K, Spectrum 128K et des jeux d’arcades comme Phoenix, BombJack ou encore Ghost’n’Goblins. Il s’agit d’un projet Open Source développé en Delphi+Lazarus+Free Pascal.

-General
+ Windows: Removed all specific references to a specific version of Delphi. Works fine with the SDL library regardless of the version of Delphi, you just have to import the project from 2007 version
+ Fixed memory leaks thanks to the FastMM4 library. Fixed bugs in GFX, Coleco, TMS 99XX, Amstrad CPC, and Spectrum snapshots/tape preview
+ Increased the video buffer. Solve problems NES driver
+ Completed the close of the CPUs, some CPUs structures were not finalized properly
+ Samples: Fixed a bug that not properly assign reserved channels
+ Dip Switch: Added Arabian and Asteroids
+ TAP/TZX:
– Improved support TZX block-$19 ´Generalized Data´
+ Now supports 2 and 8 bits symbols
+ General cleaning of code and some corrections
– General cleaning of the code in PZX load
– Corrected load CSW v2 format
-Spectrum
+ Fixed more of IN and OUT timings. More contended memory test passed.
+ Improved border rendering speed. Full border emulation is up to four times faster.
+ Fixed full border emulation (thanks to azesmbog[@]mail.ru)
-Vigilante
+ Added the correct audio close
-Yie Ar Kung-Fu
+ Fixed sprites
-Asteroids
+ Fixed video, removed border
-Xain´d Sleena
+ Removed patch protection, since the CPU was implemented
-UPL Hardware
+ Fixed a bug in the background screen buffer
-NMK 16 Hardware
+ Fixed a bug in the decryption of the sprites
-GameBoy/GameBoy Color
+ Added the correct audio close
-Combat School
+ Added the correct audio close
-Namco System 86
+ Added the correct audio close
-Pang
+ Added the correct audio close
-Pengo
+ Fixed sprites
-Jr. Pac-Man
+ Fixed sprites
-Zaxxon Hardware
+ Congo: Added basic driver, no controls, no sound, problems with the background, the palette …

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