Anciennement connu sous le nom de bsnes, il s’agit d’un émulateur de NES/SuperNES/GameBoy/GameBoy Color/GameBoy Advance, (et anciennement Nintendo DS) mais aussi les sous systèmes Super GameBoy, BS-X Satellaview et Sufami Turbo.
En fait bsnes existe toujours mais n’est qu’un module de Higan (concernant la Super NES).

Pas mal d’améliorations dont le détails est le suivant:

 
– sfc: added SA-1 MDR support (fixes SD Gundam G-Next bug)
– sfc: remove random/ and config/, merge to system/ with better randomization
– gb: improved color emulation palette contrast
– gbc: do not sort sprites by X-priority
– gbc: allow transparency on BG priority pixels
– gbc: VRAM DMA timing and register fixes
– gbc: block invalid VRAM DMA transfer source and target addresses
– gba: added LCD color emulation (without it, colors are grossly over-saturated)
– gba: removed internal frame blending (use shaders to simulate motion blur if desired)
– gba: added Game Boy Player support (adds joypad rumble support to supported games)
– gba: SOUND_CTL_H is readable
– gb/gbc: PPU renderer is now cycle-based (major accuracy improvement)
– gb/gbc: OAM DMA runs in parallel with the CPU
– gb/gbc: only HRAM can be accessed during OAM DMA
– gb/gbc: fixed serialization of games with SRAM
– gb/gbc: disallow up+down or left+right at the same time
– gb/gbc: added weak hipass filter to remove DC bias
– gb/gbc: STAT OAM+Hblank IRQs only trigger during active display
– gb/gbc: fixed underflow in window clamping
– gb/gbc/gba: audio mixes internally at 2MHz now instead of 4MHz (does not affect accuracy)
– gb/gbc/gba: audio volume reduced for consistency with other systems
– fc/sfc/gb/gbc/gba: cheat codes are now stored in universal, decrypted format
– ethos: replaced file loader with a proper game library
– ethos: added display emulation shader support
– ethos: added color emulation option to video settings
– ethos: program icon upgraded from 48×48 to 512×512
– ethos: settings and tools windows now use tab frames (less wasted screen space)
– ethos: default to optimal (video, audio, input) drivers instead of safest drivers
– ethos: input mapping system completely rewritten to support hotplugging and unique device mappings
– ruby: added fixes for OpenGL 3.2 on AMD graphics cards
– ruby: quark shaders now support user settings inside of manifest
– ruby: quark shaders can use integral textures (allows display emulation shaders to work with raw colors)
– ruby: add joypad rumble support
– ruby: XInput (Xbox 360) controllers now support hotplugging
– ruby: added Linux udev joypad driver with hotplug support
– phoenix: fixed a rare null pointer dereference issue on Windows
– port: target -std=c++11 instead of -std=gnu++11 (do not rely on GNU C++ extensions)
– port: added out-of-the-box compilation support for BSD/Clang 3.3+
– port: applied a few Debian downstream patches
– cheats: updated to mightymo’s 2014-01-02 release; decrypted all Game Genie codes

 

 

Télécharger Higan (x86) v094 (1,4 Mo)

Télécharger Higan (64 bits) v110 (3.0 Mo)

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