Créé par zeromus et rheiny (aka SP) et rejoint par mz, adelikat, nitsujrehtona, Ugly Joe, maximus, CaH4e3 (Demul, FCEU-MM), Sebastian Porst (FCEUXD SP), qfox et Lucas Sabota. Sans oublié le travail des anciens auteurs: Bero (FCE), Xodnizel (FCEU), Bbitmaster & Parasyte (FCEU XD), Blip & nitsuja (FCEU TAS), Luke Gustafson (FCEU TAS+).
 


 

Common
– Customizable overclocking
– Dendy mode
– Fixed rerecord counting broken outside taseditor
– Emulation
*Added mappers: 29, 30
*Fixed mappers: 225, 119, 4, 35, 31, 69, 212, 45
*Fixed mmc5 IRQ handling
*Fixed mmc1 reg#3 masking
*Fixed vrc7 sound savestates
*Added CoolBoy, KS7010, SB200, UNIF 158B, UNIF DRAGONFIGHTER, UNIF BMC-10-24-C-A1, UNIF EH8813A, UNIF HP898F, UNIF F-15, UNIF RT-01, UNIF UNL-KS7017, UNIF BMC-81-01-31-C, UNIF UNL-8-IN-1
*NES 2.0 support
*Fixed UNIF BMC 12 IN 1, UNIF OneBus
– Movies
*Fixed a bug with FDS flag being always set when converting a FCM
– Video
*Prescale filter for 2x, 3x and 4x resolutions
*Made NTSC filter internal resolution closer to 4:3
– Palette
*Support 512 color palettes
*Added external palettes: SONY_CXA2025AS_US.pal, RP2C03.pal (and its versions), *Unsaturated-V6.pal
*Option to swap deemphasis bits
– Sound
*Option to swap duty cycles
*NSF can be set to Dendy mode
– Input
*Fix Mouse input implementation
*Support for SNES mouse
*PEC-586 russian keyboard support
– Lua
*Removed speed notification per script reload, if it remained 100%
*Fixed lua drawings in NSF
*Proper halo for lua font
*Fixes to sound.get() region consistency and frequency/midikey detection for Noise and DPCM channels
*New Lua functions:
.emu.getpath()
.emu.loadrom()
.rom.writebyte()
.gethash()
 
 

Win32
– Added -dumpinput and -playinput functions
– Support for SNES pad
– Added onscreen messages when region changes
– Debugger
*Added debuggerPageSize config variable which lets you pick whether 8KB physical PRG pages are used, or 16KB (the original). It defaults to 14 (1<<14 == 16KB). *Set symbolic debugger name entry dialog text limits when creating a new label *Fixed new-PPU debug information (address and pixel) *Step Into hotkey *More granular accounting of scanline and dot - Trace Logger *Fixed incorrect display of resolved address for (FF,x) - Symbolic debugging *Optionally display register names - CDLogger *Fix crash when attempting to open file picked as target for Save Stripped ROM operation - PPU Viewer *8x16 sprite display mode - Hex Editor *Added option to dump entire 64k memory space *Don't forget to load the symbols, when hex editor is first launched before debugger *Show values for registers $4000-$4017 - Cheats *mmc5 Akumajou Dracula crash fix *More RAM available in search SDL – Added apply button to video config dialog – Added link to libgd project download page in readme – Noted optional libgd dependency in readme – SCons: Fixed logic for LOGO and CREATE_AVI options – Manpage updates – Added hotkeys for volume up/down – Menu toggling with the Alt key – Print error when opengl/scalers are both enabled – Fixed bug where lua open file gui would default to home directory

 

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