Il s’agit de la dernière version du plugin de Rice (basé sur le code de Daedalus par StrmnNrmn), toujours basé sur les spécifications de Zilmar. Il supporte DirectX8 & l’Open-GL.

 

Pour rappel, les plugins Rice Video permettent de dumper les textures des roms N64 et de charger des packs de textures HD.

 

– Merge pull request #30 from LegendOfDragoon/master
– Improve Blending
– Add more cases for blending
– This really improves games like Vigilante 8
– Fix Regression in Star Wars Ep 1 Racer
– Add more blend modes
– Merge pull request #27 from weinerschnitzel/TGO_Regression
– Add a hack for the TGO splash screen fix.
– Use tabs instead of spaces
– Add a hack for the the TGO menu fix.
– Regression noticed in GoldenEye and DK64 water textures
– Restore Conker to using world_project matrix for conker, was causing serious issues following more what Daedulus was going.
– Add hack for Zelda games to ensure that the heart is not clipped.
– Ensure that the X and Y coordinates used for RSP_MV_WORD_OFFSET_POINT_XYSCREEN is a signed integar, not unsigned. Fixes various odd graphica glitches.
– Add additional optimizations to conker, need to get it working again
– Use our vector class to handle our Normalise math for SetLightDirection
– Move around structs, slowly prepare for overhauling our texture handling so its cleaner, and not so hacky
– Just changing around some files to look cleaner and renaming variables.
– Timeminfo never seems to be used, remove for now
– Revert a silly mistake i had made earlier, only trigger DP interrupt on FullSync
– Fix top gear overdrive, thanks to @weinerschnitzel
– Merge pull request #24 from r52/master
– Merge in r52’s work
– Get rid of most of the potentially dangerous pointer casts and mismatch
warnings
– Updated typedefs.h to use standardized types
– Got rid of most fixed-size pointer casts that will no doubtedly crash in
x64. The one in CalculateRDRAMCRC needs another look, but seems like it
works for now
– Merge remote-tracking branch ‘upstream/master’
– Merge remote-tracking branch ‘upstream/master’
– Enable some safe optimizations + organize build output
– Fix debug build
– Revert « Improve our vertex clipper, should stop the jittering moon in OOT »
– This reverts commit 54c34aaee3de48f039d024fa195768b7449366f5.
– Code cleanups

 

Télécharger RiceVideo Community WIP (2016/12/20) (453,3 Ko)

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