La dernière version béta publique de l’excellent WinUAE, l’émulateur Commodore Amiga. La traduction est signée Tradu-France.

 

 
– Full-window mode captured mouse (and moved it to center of screen) even when window didn’t have focus.
– Removed single buffer display option, it was only useful when using old low latency vsync mode.
– Help button now asks for opening online help version if help file is not installed. (not finished yet)
– Added windowed mode resize enable/disable option. Default is enabled.
– Added D3D11 standard vsync black frame insertion support. (100Hz/120Hz)
– Action Replay II/III statefile support improved. (For example AR state was invalid when loading AR statefile when AR was already active)
– On the fly switching between fastest possible <> non-fastest possible CPU modes in lagless vsync caused hang in certain situations.
– Debugger: show number of cycles used when tracing (t, z, breakpoints). Only shown if max 2 frames since last debugger activation. (TODO: should also count number of memory accesses and no-wait state minimum cycle count)
– Freezer cartridge automatic RTG switch on/off wasn’t reliable.
– Removed forgotten, useless and obsolete « The selected screen mode can’t be displayed in a window, because.. » check.
– 68030 MMU PLOAD R variant (R/W bit=1) caused f-line exception.
– Clear both ping-pong buffers when pausing/unpausing WASAPI exclusive sound mode.

 

Télécharger WinUAE (Public Beta) [32 bits] v4.1.0 Beta 1 (3,7 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v4.1.0 Beta 1 (4,8 Mo)

Télécharger WinUAE (Public Beta) [32 bits] v4.0.1 Beta 5 FR (5,7 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v4.0.1 Beta 5 FR (7,0 Mo)

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