bsnes-plus (ou bsnes+) est un fork de bsnes (basé sur bsnes-classic) destiné à introduire de nouvelles fonctionnalités et améliorations, la plupart visant au débogage. Il s’agit donc d’une version améliorée de bsnes 073 ou l’on retrouve donc l’ancienne interface ainsi que les anciens menus. Plus d’informations ici.
Les changements:
– Added reworked tile viewer, fully replaces original VRAM viewer [UnDisbeliever]
– Added tilemap export option and various other improvements to tilemap viewer [UnDisbeliever]
– Added mouse and gamepad/joystick support to input driver on macOS [Optiroc]
– Added reworked Cx4 low level emulation based on ikari’s documentation [Revenant]
– (WIP, improves timing in Mega Man X2/X3 intro/attract modes, etc.)
– Added experimental ‘snesmusic’ plugin for SPC/SNSF file playback [Revenant]
– Added autodetection of MSU-1 ROMs with no manifest required [Revenant]
– Added various additional items to Properties Viewer [Revenant, koitsu, ARM9]
– Added option to automatically save/load breakpoints between sessions [Revenant]
– Added support for saving unfiltered screenshots [UnDisbeliever]
– Added more flexible command-line loading (for BS-X, Sufami Turbo, Super GB games) [Revenant]
– Added « Cart ROM » usage mapping for SuperFX code/data [Revenant]
– Added support for larger Satellaview data files and more accurate reset state [LuigiBlood]
– Added hotkey to pause and advance a single frame [Revenant]
– Added hotkey to toggle system power [Revenant]
– Added « auto-save SRAM » setting to UI [Revenant]
– Added manifest viewer to tools menu/window [Revenant]
– Fullscreen mode now auto-hides mouse cursor after 5 sec [Revenant]
– Most debug windows are now given focus if opened when already open [Revenant]
– Debugger no longer shows cart memory on CPU bus when SuperFX is accessing it [Revenant]
– Debugger window is now forced open when a debug event occurs [Revenant]
– CGRAM viewer now displays 5-bit color values instead of shifted 8-bit ones [ARM9]
– Fixed interrupt-related (and other) dummy reads uselessly triggering breakpoints, etc. [Revenant]
– Fixed SuperFX disassembly/logging not always properly accounting for pipelining [Revenant]
– Fixed BS-X memory mapping registers causing severe unnecessary slowdown [Revenant]
– (fixes Treasure Conflix, possibly others)
– Fixed mouse not automatically being released when powering off or changing inputs [Revenant]
– Fixed soft-patching headered ROMs when snesreader plugin wasn’t loaded [Revenant]
– Fixed ROM cheats and ranged breakpoints ignoring address mirroring [Revenant]
– Fixed emulation speed hotkeys sometimes failing to restore normal speed afterward [Revenant]
– Updated emulation of auto joypad refresh timing [byuu?]
– Updated emulation of SMP wait state control [byuu, AWJ]
– Updated emulation of SuperFX PLOT dithering (fixes Star Fox) [qwertymodo]
– Updated emulation of horizontal scroll latching (fixes PD Pac-Man) [AWJ]
– Updated emulation of DSP-n status flags [AWJ]
– Updated emulation of S-DSP’s ENDX state (fixes Magical Drop) [AWJ]
– Updated memory mapping heuristics for some cartridge types (fixes SRAM mapping w/ ExHiROM, etc.)


Cette version est compatible avec le pack de shaders disponible ici.

Télécharger bsnes-plus (x86) v073+3a (5,6 Mo)

Télécharger bsnes-plus (x64) v05 (7,8 Mo)

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