Il s’agit d’un émulateur d’ordinateurs de la série Fujitsu FM-7 (FM-7/FM77AV/FM77AV40). Le but est principalement d’émuler le FM77AV40 et de prendre en charge au minimum le FM77AV.
À l’heure actuelle, il ne peut exécuter que quelques jeux sans son. Par la suite de nouvelles fonctionnalités arriveront bientôt.
Mutsu_CUI ROM-PATHOptions: -PAUSE Pause on start. -IMGPATH dir Image search path. -T77|-TAPE t77file.t77 Set T77 cassette data recorder dump. -AUTOSTARTTAPE Auto start the first tape program. -T77AUTOSAVE|-AUTOSAVETAPE t77file.t77 In old days, we were saving programs/data in audio cassette tapes. I had to press REC button before writing, and must release REC button before reading. If I forgot pressing REC and thought I was saving data, it was not saved, and gone as soon as I turned off the PC. If I forgot releasing the REC button before reading, I accidentally erased the tape instead of reading from it. Not to repeat such tragedy, you can specify auto-save tape image. The file does not have to exist. The program will create it. If you don't virtually press REC button in the emulator, or if you write-protect the primary tape image, data will be saved to this auto-save image. You can later mount it for reading. -FD0 filename Floppy disk image file name for Drive A. -FD1 filename Floppy disk image file name for Drive B. -FD0WP,-FD1WP Write protect floppy disk. -FD0UP,-FD1UP Write un-protect floppy disk. -GENFD filename.d77 320|640 Generate an empty disk. Need to specify 320KB disk (2D) or 640KB disk (2DD) Specify 400 as size to make 2D disk with 1024-byte per sector, 5 sectors per track. -DIVD77 filename.d77 Divides multi-disk D77 file into single-disk D77 files. Suffix _1, _2, _3, ... will be added after each file name. Does nothing if the file is already a single-disk image. -NOWAIT Run VM without adjusting time for the wall-clock time. -ALIAS aliasLabel filename Define file-name alias. Alias can later be used as a parameter to FDxLOAD, TAPELOAD commands. eg. You can use -ALIAS DISKA "full-path-to-game-diskA" to ease disk swap from command. -KEYBOARD DIRECT/TRANS/TRANS2/TRANS3 Keyboard mode. DIRECT is good for gaming. TRANS/TRANS2/TRANS3 is good for typing. -AUTOSTOP autoStopType FM-7 seriew before FM77AV could not detect key-release. Therefore, game programs could start moving a character by a key stroke, but did not know when the key was released and should stop. Therefore, we had to press typically Num-5 top stop a character. In the emulator, this problem can be solved by virtually typing a different key when num keys or arrow keys are released. You can choose from AFTER_NUM_RELEASE, AFTER_ARROW_RELEASE, AFTER_NUM_RELEASE_AND_RETYPE, AFTER_ARROW_RELEASE_AND_RETYPE, and AFTER_ANY_KEY_RELEASE. -AUTOSTOPKEY keyCode Specify which key should virtually be pressed after num keys or arrow keys are released. -GAMEPORT0 KEY|PHYSx|ANAx|NONE -GAMEPORT1 KEY|PHYSx|ANAx|NONE Specify game-port emulation. By keyboard (Arrow,Z,X,A,S), or physical gamepad. PHYS0,PHYS1,PHYS2,PHYS3 use physical game pad direction button (or hat switch) as up/down/left/right. ANA0,ANA1,ANA2,ANA3 use physical game pad analog stick as up/down/left/right. KEYMOUSE use arrow keys and ZX keys for mouse cursor and buttons. NUMPADMOUSE use NUMPAD number keys and /* keys for mouse cursor and buttons. PHYS0MOUSE,PHYS1MOUSE,PHYS2MOUSE,PHYS3MOUSE use physical game pad digital axis for mouse. ANA0MOUSE,ANA1MOUSE,ANA2MOUSE,ANA3MOUSE use physical game pad analog axis for mouse. -BUTTONHOLDTIME0 0|1 time_in_millisec -BUTTONHOLDTIME1 0|1 time_in_millisec In some games, when you click on a menu or a button, you end up selecting the next menu or the button that happens to appear in the next options. Daikoukai Jidai (KOEI) is virtually unplayable. Super Daisenryaku keeps scrolling to the end when you want to scroll only by one screen width. You really had to press the button and release immediately. How patient we were! It is due to the bad programming. When the program reads button state as DOWN, it must wait until the state changes to UP before making a next selection. But, we cannot go in to all of the programs and write patches. Instead, this option let you limit maximum time that the button is sent as DOWN to the virtual machine even when you keep it down for 100 seconds. -VIRTKEY townsKey gamePadPhysicalId button Assign a virtual key to a gamepad button. -COM0, -COM1, -COM2, -COM3 Enable COM port. -QUICKSSDIR dir Specify quick screen shot directory. -HOSTSHORTCUT hostKey ctrl shift "command" Assign host short cut key (hot key). -INITCMD cmd Specify initial command. -EVTLOG filename.evt Specify event-log file to play back. -SCALE X Screen scaling X percent. -AUTOSCALE Auto scaleing screen to match the window size. -MAXIMIZE Maximize the window on start up -FULLSCREEN Fullscreen on start up
Build compilé par BabaJeanmel pour Emu-France exclusivement.
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