0.82u1 ------ General Source Changes ---------------------- Made R3000 version of Area 51 parent set [smf] memory.c patch [Nathan Woods] src/memory.c: src/memory.h: - Introduces memory_install_[read|write][8|16|32|64]_handler_mirror() calls, which install memory handlers that can mirror similar to the AM_MIRROR macro STV VDP-1 update [Mariusz Wojcieszek] - converted VDP1 drawing (sprites) to use framebuffer - added sprite priorities (corrects shanhigw ingame and colmns97 title screen) - added color offset for sprites - improved sprites alpha blending (improves ejihon and shienryu intro) - added framebuffer interlace (fixes elandore character selection screen) - added color offset for bitmaps - added vertical scrolling for bitmaps (corrects shanhigw ingame) The main result (visible to user) of these changes is that shanhigw is now playable without problems (apart from gfx glitches on title screen). STV VDP-2 update [Angelo Salese] fixed a window mode bug Fixed PSX sio bug [smf] Fixed Z80 RETN / RETI cycle counts [Juergen Buchmueller] Fixed sound and dips in 1945kIII [Pierpaolo Prazzoli] hyprduel.c sprite priority fix [Hau] tecmo16.c flipscreen fix [Hau] New Games supported or promoted from GAME_NOT_WORKING status: ------------------------------------------------------------- Bloody Roar 2 [smf] one rom is bad FireHawk [Pierpaolo Prazzoli] actually still marked as non-working due to standard 'afega' hardware protection issues in attract mode Shanghai - The Great Wall [Mariusz Wojcieszek] some glitches on the title screen Head On (Irem M15 Hardware) [David Haywood] no sound New Clones supported or promoted from GAME_NOT_WORKING status: -------------------------------------------------------------- Target Ball (no nudity set) [David Haywood] New Non-Working games / clones supported ---------------------------------------- Open Golf Championship (ver EAE) [R.Belmont] not working Pachinko Gindama Shoubu DX [Brian Troha] Pachinko Gindama Shoubu [Brian Troha] hardware is similar to realbreak but they don't work yet