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                Orkin Man's Input Plugin v0.1b, by The Orkin Man
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Orkin Man's Input Plugin is an N64 input plugin for use with N64 emulators. It
should be 100% Zilmar input plugin v1.0 compliant, which means that any emulator
that supports Zilmar's standard should be able to use this plugin.

Features:
	* 100% Zilmar plugin standard compliant
	* Supports all four N64 controllers
	* Fully configurable
	* Can assign an axis to a button or vice-versa
	* Supports keyboard and any DirectInput joystick or gamepad
	* Preliminary Rumble Pak emulation
	* Editable rumble effect (more about this below)

Known bugs/limatations:
	* No POV switch support (coming soon)
	* Even though the mouse shows up in the device list, it doesn't work.
	* Rumble Pak emulation doesn't work in most games
	* If you have two of the same type of device, it will only save the
	  configuration for one of them (planning on fixing this)
	* No Adaptoid support (I don't have one to test it with)
	* INI and EFF files must be placed in a folder called "plugin" branching
	  off of the emulator's location

Rumble Pak emulation doesn't work in most games (my reverse-engineering skills
are pretty poor), however, it seems to work okay in Smash Brothers. You can
change the rumble effect by editing the Rumble.ffe file with the Force Feedback
Editor that comes with the DirectX 8 SDK. The one I included works well with my
WingMan RumblePad, but if you make a better one, send it my way.

If you have any info on the Rumble Pak, please e-mail me!

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 Installation
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Extract the following files into your emulator's plugin folder:

	Orkin_Input.dll  <-  Main input plugin file
	Orkin_Input.ini  <-  Input plugin settings
	Rumble.ffe	 <-  Rumble effect file

After unzipping the files, start your emulator, and select "Orkin Man's Input
Plugin" as your input plugin.

The configuration dialog is pretty straight-forward, so I'll let you figure it
out for yourself.

Please note that this plugin REQUIRES DirectX 8 or higher. If you don't have
DirectX 8 installed, TR64 will most likely crash when you select it.

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 Acknowledgements
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I'd like to thank Zilmar for making the plugin specs in the first place; LaC for
his low-level hardware document on Dextrose; and Icepir8, F|RES, and schibo for
making the first fully Zilmar compliant emulator, TR64.

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 Contact Info
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If you have any comments, suggestions, or Rumble Pak info, you can e-mail me at
jmarst45@pipeline.westark.edu. Please read the known bugs and limitations before
complaining that something doesn't work.