 Urban's SNES Emulator 32bit (970312)
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 Almost complete 65c816 instruction set
 Gfx Modes 0,1,3 and 7 (partial)
 APU ignored
 NMI, COP and IRQ Interrupts
 All General DMA Channels
 VRAM/CGRAM
 LoROM
 USNES is SLOOOOOW!

USE THIS SOFTWARE AT YOUR OWN RISK
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I'm not responsible for things that may happen to your computer
when you use USNES. It is at your own risk that you use USNES.

USAGE:

  USNES [FileName.smc] <frames to skipp> (default=2)


Recent History of USNES

-[USNES Version 0.01b]-

The Emulator has been rewritten using DJGPP, that solved a lot of bugs.
NMI has been fixed a bit and IRQ and COP have been added.
All DMA Channels have been added. Reprogrammed and fixed some great bugs
in the Graphics Engine. More opcodes work and some more opcodes are added.
Now Final Fantasy II and Krusty's Super Fun House show a correct title screen.
The debugger is not included in this version.

Thanks
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Yoshi, for his great doc's
The Brain, for his debugger
Adam Seychell, for his DOS-Extender
Christian Gyrling, for helping

If you got any questions/comments on USNES
E-Mail me at goran.nilsson@halmstad.mail.telia.com
