Release Notes
Public Beta 1.94a 10/10/01

1) 3D stages were bad, no question.  This release fixes that, and probably
many other things as well.

2) The movies appear correct now (and at a different rate).  It is possible
that the *4* CPU core bugs that fixed number 1, also fixed this.

3) Several people have said some wild stuff about the intro.  My guess is
that their ROM dump doesn't match the HD image.  Mine are correct
(obviously), so I can say it works with ROM KI2 L1.1   I have noticed ppl
talking about 1.4 and 1.5, which seem to me to be KI1 ROMs.  I have no pity
for them, as it is obvious that don't own the game.

Cheers,

rcp


Public Beta 1.94 10/08/01
U64Emu2.exe

Since 5 months have gone by and I still have not had a chance to 'fix' the
UI, I have decided to patch it up and release a Beta.  The main problem with
the UI is that it only understands and remembers one ROM set (the last one
you used).  If you decide to change ROM sets, you have to re-enter all the
information.  Thus, now that KI2 is active, you would have to re-enter all
the information each time you switched between games.  In addition to this,
the EXE can *ONLY* play KI2.  Thus I have changed the EXE name to
U64Emu2.exe.  In keeping with the new name, the reg key is different as well
(U64Emu2). Thus you can have the old EXE to play KI and the new EXE to play
KI2.  This is a horrible hack and I am sorry that you have to deal with it.
Hopefully, the thrill of re-living KI2 will make up for this.

There are still bugs of course, however it does seem to play a little
better, if a good bit slower.  Some day I will get around to optimizing KI2
as I did KI... until then, your best bet would be a faster 'puter.

Please make sure that you use the correct ROM set and hard disk image.  If
you mix and match, it will not work.  Since you should *own* both of these,
it shouldn't be hard to keep straight.  If you leeched them of the 'net and
can't keep it straight, HA, HA, too bad.

I will be fixing some items in KI/KI2 over the next month or so.  After
that, the source will be entrusted to another party or parties for future
development. Ports to other platforms, bug fixes, enhancements and such
should follow assuming someone else can figure out just what the hell my
code does (it is not like I can remember ;) )  

There is a Arcade platform that has caught my fancy and later this year, or
maybe early next year, I will start this crazy routine again.  IMHO, this
platform was produced by the best Arcade R&D group around and has some of
the best software running on it.  If you haven't already figured out which
platform it is... eh, well, you will just have to wait. ;)

Cheers,

rcp
