----------------------------------------------------------------------------------
v1.1.1
----------------------------------------------------------------------------------
-sprite priority fix (Megaman 3, Gargoyle's Quest)

----------------------------------------------------------------------------------
v1.1
----------------------------------------------------------------------------------
-added "mix more frames in GB mode" option
 *in Castlevania 2, in the first stage when sprites are in the water, their blinking looks closer to that on a real GB (not clearly transparent or blinking but something in between)
 *don't know if this feature is useful for anything other than that
-added option to load GB1 battery save to GB2
-added save state support for GB2
-added option to select slower autofire speeds
-non-GBC game color palette switching works for GB2
-GEST won't create empty battery save files anymore
-fixed Worms Armageddon freezing
-fixed Samurai Showdown (and maybe others) sound stuttering
-few other minor fixes and changes
-tried to reduce cpu usage further (hopefully there won't be sound problems)
-removed a useless video filter

----------------------------------------------------------------------------------
v1.0
----------------------------------------------------------------------------------
-fixed random speedup bug 
-fixed GBC with initial SGB border not working
-fix for King of Fighters 97 and Real Bout Special SGB mode
-somewhat better double gb emulation
-added simple IR link emulation
 *Game Boy Wars 3 seems to work
 *Super Mario Bros DX records trading works randomly
 *Pokemon mystery gift doesn't seem to work
-added option to reduce CPU usage
-added option to allow opposite direction buttons to be pressed at the same time
-added option to disable visual rumble
-added autofire start and select buttons
-added GB2 soft reset
-added option to load same rom to GB2 that's in GB1
-new config file format

----------------------------------------------------------------------------------
v0.85
----------------------------------------------------------------------------------
-fixed problems in Fix & Foxi (E)(M3)[C][!] and [t1]
-added Scale3x video filter
-CPU emulation partially rewritten in inline asm
-added auto frameskip option
-better handling of wrong rom sizes
-save SGB border option
-some graphics optimizations
-faster and (hopefully) better GB link emulation
-second GB sram wasn't saved
-fixed a crash bug if no config file existed and tried to play SGB game
-fixed a rare crash bug

----------------------------------------------------------------------------------
v0.84
----------------------------------------------------------------------------------
-fixed graphics problems in:
 *007 The World is Not Enough
 *Ken Griffey Jrs' Slugfest (U)[C][!]
 *Legend of Zerd (J)
 *MTV Sports - Pure Ride (U)[C][!]
 *Prince Naseem Boxing [C][!]
 *Puyo Wars (J)[C][!]
 *Sa-Ga (Final Fantasy Legend)(J)
 *Taxi 2 (F)[C][!]
 *Tom & Jerry in Mouse Attacks! (U)[C][!]
 
-games that now work:
 *Bugs Bunny - Crazy Castle 3 (J)[C][t2]
 *Minesweeper for 'Windows' (Quang2000)(PD)[C]
 *Pokemon Red-Blue 2-in-1 (Unl)
 *SGB Pack
 *Tiger Woods PGA Tour 2000 (U)[C][!]
 
-SQRXZ Color (V0.96)(PD)[C] works again
-SGB border redraw fix
-when in SGB mode and loaded rom to GB2 resulted in empty screen, fixed
-fixed color palettes used when playing non-GBC games in GBC mode 
 they now look more like on real GBC

----------------------------------------------------------------------------------
v0.83
----------------------------------------------------------------------------------
-fixed graphics problems in:
 *Caterpillar Construction Zone (U)[C][!]
 *Mary-Kate & Ashley - Crush Course (U)[C][!]
 *Neo-Racer (Quang2000)(PD)[C]
 *Prehistorik Man
 *Railway (Sachen)(Unl)[!] 
 *Rainbow Islands [C][!]
 *Razor Freestyle Scooter (U)[C][!]
-Pulsar (PD)[C] now works
-Pokemon Crystal works again

----------------------------------------------------------------------------------
v0.82
----------------------------------------------------------------------------------
-games that now work: 
 *Capman (Lik-Sang)(PD)[C]
 *Mean Mr Mustard (Lik-Sang)(PD)[C]
 *Mortal Kombat 1&2 (U)[!]
 *Super Chinese Land 1-2-3 (J)[S]
-fixed graphics problems in:
 *7447 (Lik-Sang)(PD)[C]
 *Fire Gear (Bung)(PD)
 *Maniac Miner (PD)
 *Monster Truck Wars (U)[!]
 *Muhammad Ali's Boxing (U)
-fixed a control problem in Font Demo (PD)
-fixed a sound problem in Lamborghini American Challenge (U)[!]
-some other minor fixes
----------------------------------------------------------------------------------
 
v0.81b
-graphics display was messed up if mix frames was off and trying to link

v0.81a
-zipped roms work again

----------------------------------------------------------------------------------
v0.81
----------------------------------------------------------------------------------
-added gameboy link emulation
-added option to change joystick buttons config
-added GBC "washed out" LCD colors option

-fixed screen flashing in weird colors or black between screen changes in SGB games:
 *Akazukin Cha-Cha (J)
 *Kirby 2
 *Zankurou Musouken (J)
 *etc.

-fixed graphics problems in:
 *Aero Star
 *Ball (Bung)(PD)[C]
 *Beach 'n Ball (E)(M5)[C][!]
 *Fli-Plasma (PD)[C]
 *Pokemon Gold/Silver/Crystal
 *Ranma  - Part 2
 *Senkai Imonroku Junteitaisen (J)[C][!]

-fixed emulator crashing when loading some games smaller than 32KB
-Kirby's Block Ball crashed the emulator if sound was on
-fixed screen flashed black sometimes when game resetted 

-Games that now work:
 *Dragon Ball Z Goku 2 (J)[S][T-Chinese] 
 *Super Robot War 2G (J)[S]
 *SQRXZ (PD)
 *Cube Raider (PD)
 *FreeArt Intro V2 (PD) and FreeArt Intro V3 (PD)
 *Green Beret (PD)

-graphics problems (re)appear in:
 *Interrupts Demo(PD)
 *Legend of Zerd (J) 
----------------------------------------------------------------------------------
 
----------------------------------------------------------------------------------
v0.80
----------------------------------------------------------------------------------
-reset automatically when user changes to another GB type
-added 'Halt on unknown opcode' option
-added 'soft reset' feature
-don't resize window unless changed to SGB mode 
-removed 'Force GBC' option as it isn't needed anymore
-added sound low pass filter
-added reverse stereo option
-added volume select
-added more GB color options
-added option to use separate video filter for SGB border
-added some Barcode Boy emulation 
 *Battle Space (J) can be played (GEST will try to generate a random "barcode")
----------------------------------------------------------------------------------
-added video filters:
 *Software 2x
 *Scale 2x
 *Blur
----------------------------------------------------------------------------------
-fixed graphics trash in border when uploading border in many SGB games:
 *Defender & Joust
 *Millipede & Centipede
 *Super Snaky
 *etc.
----------------------------------------------------------------------------------
-fixed graphics trash display in some SGB games
----------------------------------------------------------------------------------
-fixed minor graphics problems in many games: 
 *2nd Space (Unl)[!]
  ~title flashed when started the game
  
 *Adventure Island 2 (U) / Takahashimeijin no Boukenjima 3 (J)
  ~when pressed start in title, sprites turned into trash
  
 *Astro Rabby (J)
  ~glitch when jumped on the heart tile
  
 *Babe and Friends (U)
  ~"small blocks" in character images
  
 *Boy and His Blob
  ~gfx trash flashed when entered game
  
 *Color Panel Demo (PD)
  ~flashed black&white when started
  
 *Crayon Shin Chan 2 (J)
  ~sprites flashed when started
  
 *Dead Heat Scramble (J)
  ~gfx trash flashed when entered game
  
 *Duck Tales (U)
  ~screen flashed black when started 
  ~arrow sprite visible in upper left corner when started
  
 *Hitoride Dekirumon - Cooking Densetsu (J)
  ~when pressed start in the intro, the jumping "thing" flashed in pieces :)
  
 *Home Alone (U)
  ~glitch when entered gameplay
  
 *Interrupts Demo (PD)
  ~gfx trash flashed when started
  
 *Jagainu Kun (J)[C][!]
  ~text "Victor" flashed black when started
  ~problems when entering main menu
  
 *Oshare Nikki (J)[C][!]
  ~graphics flashed black&white between screen changes
  
 *Legend of Zelda - Link's Awakening & Link's Awakening DX
  ~screen flashed black when started
  ~when pressed start to go to game from name entry screen it flashed as gfx trash
  ~when entered menu in-game, small glitch (caused in v0.79)
  
 *Legend of Zelda - OoA & OoS (U)
  ~flashed black&white when started
  
 *Legend of Zerd (J)
  ~player sprite flashed when screen was changed
  
 *Megaman Xtreme (U) / Rockman X - Cyber Mission (J)
  ~small glitch when returned back to game
  
 *Metroid 2 - Return of Samus (UA)[!]
  ~screen flashed black when started
  ~glitch when entered game
  
 *Parodius (J) & Konami Collection 4 (J)
  ~missing laser beams
  
 *Pokemon Pinball
  ~glitches when ball entered other side of table 
  
 *Pinball - Revenge of the Gator
  ~sprites flashed in old position when changed table position
  
 *Sengoku Ninjakun - Ninja Taro (J)
  ~glitch when entered game
  
 *Space Invaders '94 
  ~title flashed at the bottom after it had scrolled up
  ~screen flashed green when started
  
 *Super Mario Land 1
  ~when started gameplay, small sprite (coin?) flashed near Mario 
  ~when exitted pipe, Mario sprite flashed in old position
  
 *Super Mario Land 2
  ~title screen flashed in reversed colors when started
  ~when entered map screen, Mario sprite flashed
  ~glitch when entered stage
  
 *Tennis (JUA)
  ~small graphics glitch in place of "1 set" text when entered game (hard to notice :)
  
 *Urusei Yatsura (J)
  ~in-game graphics glitches
----------------------------------------------------------------------------------
-fixed control problems in:
 *Donkey Kong Country (Mag Demo)(UE)(M5)[C][h1]
  ~"soft reset" didn't work
  
 *Las Vegas Cool Hand (U)
  ~freezed if pressed start
  
 *BHGOS - Y2Kode Combo (PD)
  ~game "Pooper" didn't work
----------------------------------------------------------------------------------
-fixed sound problems in:
 *A Boy and His Blob (U)[!]
 *Altered Space (U)
 *Block Kuzushi (J)
 *Bubsy 2 (U)[!]
 *Frogger (U)[C][!]
----------------------------------------------------------------------------------
-games that stopped working properly in v0.79 now work again:
 *Dragon's Lair - The Legend 
 *Joust & Defender (U)[C][!]
 *Konami GB Collection 2 & 4 
 *Lil' Monster (U) / Gem Gem Monster (J) 
 *Megaman 2 & 4 (U) / Rockman World 2 & 4 (J)
 *Mortal Kombat 3
 *Super Mario Land 2 
 *Tarzan (U)[C][!]
 *Zen Intergalactic Ninja 
----------------------------------------------------------------------------------
-better support for "GBC with initial SGB border" with games that have no 
 SGB features according to header: (system type must be set to SGB)
 *Pokemon Diamond / Keitai Denjuu Telefang
 *Pokemon Crystal
 *Wetrix GB
----------------------------------------------------------------------------------
-Tomb Raider and Tomb Raider - Curse of the sword now work 
 properly when you try to play them in GB mode
-fixed channel 4 on bit bug (propably doesn't affect any games)
-fixed GBC undocumented register writes bug (propably doesn't affect any games)
-added support for Super Snaky intro border color effect
-fixed SGB color problems in Revelations - The Demon Slayer (U)[C][!]
-fixed wrong colors in Ghosts 'N' Goblins (U)[C][!] intro in SGB mode
-fixed Ohasta Yamachan & Reimondo (J)[C][!] problems in SGB mode
----------------------------------------------------------------------------------

----------------------------------------------------------------------------------
v0.79
----------------------------------------------------------------------------------
-fixed (minor) graphics problems in:
 *Arctic zone (Unl)
 *Boxing (JU)
 *Carmageddon (U)
 *Dancing Furby (J)
 *Duck Tales (U)
 *Korodice (J)
 *Interrupts Demo (PD)
 *Mega Man X PCX2GB Demo (PD)
 *Popeye 2 (U)
 *Puyo Wars (J)
 *Urusei Yatsura (J)
 *Worm Visitor (Unl)
 
-fixed control problems in:
 *Double Dragon 3 (U) : 
   the player moves faster and you don't have to press the button
   really quickly to see the intro 
 *Lawnmower Man (U) :
   no need to press both A and Start to get to game, in-game controls work better,
   game doesn't freeze if you press Start or player dies 

-Dino's Quest (Unl)(Beta) works again
-GEST doesn't slow down other programs so much anymore if rom isn't loaded or it's paused

 v0.78
-fixed A Bug's Life (U)[C][!] and Bob the Builder screen blinking
-Bokujou Monogatari 3 (Chinese) now starts
-Armageddon video trailer (PD)(GBTK Video) now shows completely 
-fixed Atlantis gfx problem
-fixed Ant Soldier gfx problem
-Captain Knick Knack now works
-BH-GOS multicart now works
-8-in-1 (Sachen) now works
-fixed Work Master sound
-modified rom loading -> no more complains about wrong rom size with some games

v0.77
-fixed Cannon Fodder sound problem
-fixed Super Momotarou Densetsu 2 graphics problems
-added support for Momotarou Collection and GB Genjin Collection 
-added use zip filename option (for saves and states)

v0.76
-TAMA5 RTC emulation (incomplete, but you could also play the game without it)
-Bomberman Collection (J)[S] emulation
-added video layer enable/disable keys (F5-F7)
-fixed screen stretching in SGB mode

v0.75
-TAMA5 emulation (RTC and saving doesn't work)

v0.74
-Road Rash (GBC) works again
-Otogi Banashi Tai (J) now works in SGB mode
-Work Master v1.00 - Multitask OS for Gameboy (PD) now works (better)
-added more volume to digital sound -> Hamster Paradise 3 (J)[C][!]
-fixed graphics problems: 
 *missing sprites,gfx trash in Hunter X Hunter - Kindan no Hihou (J)[C][!]
 *status bar incorrect display in Warriors of Might and Magic (U)[C][!]
 *blinking sprites in Hitoride Dekirumon - Cooking Densetsu (J)
 *'glitches' in ClassKing Yamazaki (J)[C][!], In Your Face (U) and Puyo Wars (J)
 
v0.73
-added support for one joystick
-fixed graphics problems in AIR Pocket OP Demo (PD)
-fixed a bug when loading a non-SGB rom in SGB mode 
 sometimes made it stop working (SGB mask was left on)

v0.72
-Added support for 8MB roms: Densha de Go! 2 and maybe others
-Joust & Defender (U)[C][t1] now works
-Mr. Do! high scores show again
-Pokemon Yellow works in SGB mode again
-fixed a bug that prevented zipped roms from working
-translations are now easier to do

v0.71
-Cardcaptor Sakura now works
-fixed Block Kuzushi SGB color problems (most of them)
-autofire buttons now work better in some SGB games

v0.70
-HuC3 RTC emulation 
-added 'GBC with initial SGB border' option
-config file now saves sound on,frame skip,sprite limit and LCD off options

v0.69
-fixed SGB controller problem in Killer Instinct
-added clear button to control configs
-added autofire buttons to other controllers
-load rom now works with all kinds of file extensions

v0.68
-Luca's Puzzle Adventure now works in GBC mode
-Beat Mania 2 now "works" in GB and SGB mode
-Lake Effect Demo (PD) now works
-Game Boy Smart Card (Unl) now works (does anyone care? :)
-fixed problems, that happen if you associate GEST with GB rom files:
 *GEST.exe "long filename game.gb" now works
 *config file will now always be saved in the program directory

v0.67
-SGB multiplayer support (2-4 players)
-fixed another sound bug

v0.66
-command-line rom load support e.g.
 -GEST rom.gb
 -drag and drop a file to GEST executable (doesn't seem to work very well, at least on my Win98)
 
v0.65
-Mortal Kombat 3 playable again
-fixed minor graphics problems in 
 Konami Collection 3 and Nettou Garou 2
 
v0.64
-fixed graphic problems in Barbie Magic Genie title 
-GB Hi-Color Demo (PD) works
-fixed random crashing in Beat Mania GB 2 (J)
-fixed some bugs in rom loading

v0.63
-Rockman 8(pirate), a game that doesn't seem to work on other emulators,
 now works perfectly! (or at least better :)
-when starting the emulator the speedup options didn't get checked in the
 menu even if they were on
-fixed sound problems when the emulator is paused
-small optimizations
-some bug fixes

v0.62
-6 digit game genie codes supported
-fixed the LCD fix of last version, this time in SGB mode

v0.61
-saving now works in Digimon 3
-in GB mode when LCD was turned off the screen went black instead of white, fixed

v0.60
-zipped roms support
-some bug fixes

v0.57
-better change controls dialog
-added some speedup options
-misc bug fixes

v0.56
-Super Robot War is now playable
-stretching the window works properly with SGB games
-mix frames should now work properly in 16bit screen modes
-Controls now uses DirectInput and they can be changed
-fixed border might not display sometimes in 'GBC with SGB border' mode

v0.55
-fixed graphics glitches in Heroes of Might and Magic
-added 'Mix frames' option
-fixed Pokemon Blue border colors
-if BG was disabled, WIN got disabled too, fixed
-added 'GBC with SGB border' option

v0.50
-save directories can be changed from the menu
-saving in Final Fantasy 1 should now work
-Game Genie cheat codes
-SGB emulation

v0.42
-Pocket PuyoPuyo 4 graphics fixed
-SQRXZ Color (PD) works
 
v0.41
-Gameboy games can be played in GBC mode with GBC default palettes
-Magical Drop intro graphics fixed
-Road Rash (GB) screen blinking fixed
-added option 'Force GBC' to menu

v0.40
-Road Rash (GBC) is (finally!) playable
-Demotronic Final Demo (PD) works
-Initial D Gaiden graphics fixed
-Pitfall works also in GB mode
-also fixed minor graphic problems in 
 Jeopardy!, Zen Intergalactic Ninja and Zankurou Musouken(Samurai Spirits)
-"LCD off empty screen" option added to video menu
-Drag and drop support

v0.37
-even more compatibility fixes 
-fixes games: Initial D Gaiden,Korodice,Quest RPG,Altered Space,Jeopardy!

v0.36
-more compatibility fixes (Action Man,Battletoads,Legend of Zerd)
-Donkey Kong GB playable again (broken in v0.20)
-sprite limit option added to menu

v0.35
-some fixes (Tetris DX,Popeye 2)
-fixed sound channel enable/disable
-MBC7 emulation (numpad keys control the sensor)

v0.31
-removed "fix" for Mario Land (FF1 sound)
-some misc fixes 
-fixed config file

v0.30
-optimized memory writing/reading
-frameskip can be selected
-video layers can be disabled
-sound channels can be disabled
-MBC3 RTC emulation
-HuC3 emulation (HuC3 games should be playable: Robopon,Pocket Family)
-fixed state saves (not compatible with v0.20 save states!)

v0.20
-rumble emulation (window shakes a little :)
-save state support
 F2 - save state
 F3 - increase state slot
 F4 - load state
-much better framelimit code, this fixes sound problems on slower machines
-Pokmon Card (J) is now playable
-config file (see readme for more info)
-save states and SRAM saves are now saved in different folders
  
v0.11
-fixed controls in some GBC games (Frogger 1 & 2)
-added a fix for Game Boy Camera
-system type can be selected
-fixed saving in MBC2 games with battery (e.g. Final Fantasy Adventure)
-choosing 'Cancel' in 'Load rom' dialog doesn't close the rom anymore
-small speed optimizations to graphics

v0.1
-autofire buttons added
-gfx in Ledeng of Zerd title fixed
-gfx in Super Mario Land fixed
-graphics trash in Qix fixed
-Super Bomberman B-Daman(Super B-Daman Fighting Phoenix) playable
-Double Dragon 3 playable