[Jan/04/2002]

Grand Striker
Human 1993

This game runs on Video Systems h/w.

PCB Nos: TW-107 94V-0   
         LD01-A
CPU    : MC68000P10
SND    : Zilog Z0840006PSC (Z80), YM2610, YM3016-D
OSC    : 14.31818 MHz, 20.000MHz
XTAL   : 8.000MHz 
DIPs   : 8 position (x2)
RAM    : 6264 (x12), 62256 (x4), CY7C195 (x1), 6116 (x3)
PALs   : 16L8 labelled S204A (near Z80)
         16L8 labelled S205A (near VS920A)
         16L8 labelled S201A \
                       S202A  |
                       S203A /  (Near 68000)


Other  :

MC68B50P (located next to 68000)
Fujitsu MB3773 (8 pin DIP)
Fujitsu MB605E53U (160 pin PQFP, located near U2 & U4)
Fujitsu CG10103 145 (160 pin PQFP, located near U25)
VS9209 (located near DIPs)
VS920A (located near U79)

ROMs:
human-1.u58	27C240	 - Main Program
human-2.u79	27C1024  - ? (near VS920A)
human-3.u87	27C010   - Sound Program
human-4.u6      27C240   - ?, maybe region specific gfx
scrgs101.u25    23C16000 - GFX
scrgs102.u24    23C16000 - GFX
scrgs103.u23    23C16000 - GFX
scrgs104.u22    23C16000 - GFX
scrgs105.u2     23C16000 - GFX   \
scrgs105.u4     23C16000 - GFX   / note, contents of these are identical.
scrgs106.u93	232001	 - Sounds
scrgs107.u99	23c8000  - Sounds

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