[MAME]

Mario Bros

Memory map (preliminary):


0000-5fff ROM
6000-6fff RAM
7000-73ff ?
7400-77ff Video RAM
f000-ffff ROM

read:
7c00      IN0
7c80      IN1
7f80      DSW

*
 * IN0 (bits NOT inverted)
 * bit 7 : TEST
 * bit 6 : START 2
 * bit 5 : START 1
 * bit 4 : JUMP player 1
 * bit 3 : ? DOWN player 1 ?
 * bit 2 : ? UP player 1 ?
 * bit 1 : LEFT player 1
 * bit 0 : RIGHT player 1
 *
*
 * IN1 (bits NOT inverted)
 * bit 7 : ?
 * bit 6 : COIN 2
 * bit 5 : COIN 1
 * bit 4 : JUMP player 2
 * bit 3 : ? DOWN player 2 ?
 * bit 2 : ? UP player 2 ?
 * bit 1 : LEFT player 2
 * bit 0 : RIGHT player 2
 *
*
 * DSW (bits NOT inverted)
 * bit 7 : \ difficulty
 * bit 6 : / 00 = easy  01 = medium  10 = hard  11 = hardest
 * bit 5 : \ bonus
 * bit 4 : / 00 = 20000  01 = 30000  10 = 40000  11 = none
 * bit 3 : \ coins per play
 * bit 2 : /
 * bit 1 : \ 00 = 3 lives  01 = 4 lives
 * bit 0 : / 10 = 5 lives  11 = 6 lives
 *

write:
7d00      vertical scroll (pow)
7d80      ?
7e00      sound
7e80-7e82 ?
7e83      sprite palette bank select
7e84      interrupt enable
7e85      ?
7f00-7f07 sound triggers


I/O ports

write:
00        ?


[11/05/96]

All are 2732's except 7D, 7E and 7F which are 2764's.



Mario Bros.(JP) DIPSW-settings
Default: all OFF
                 | A | B | C | D | E | F | G | H |
--------------------------------------------------
         |   3   |off|off|                       |
Number of|   4   |on |off|                       |
 players |   5   |off|on |                       |
         |   6   |off|off|                       |
--------------------------------------------------
         | 3c/1c |       |off|on |off|           |
         | 2c/1c |       |off|off|on |           |
         | 1c/1c |       |off|off|off|           |
 Coinage | 1c/2c |       |off|on |on |           |
 (coins/ | 1c/3c |       |on |off|off|           |
 credits)| 1c/4c |       |on |on |off|           |
         | 1c/5c |       |on |off|on |           |
         | 1c/6c |       |on |on |on |           |
--------------------------------------------------
1credit- |  Yes  |                   |off|       |
2p sim(*)|  No   |                   |on |       |
--------------------------------------------------
         | 20,000|                       |off|off|
  First  | 30,000|                       |on |off|
  extra  | 40,000|                       |off|on |
  score  | None  |                       |on |on |
--------------------------------------------------
(*)Allows 2-player simultaneous play by 1 credit



[07/06/99]

Mario Bros.(Japanese Version)
1983 Nintendo

CPU:Z80A
SOUND:? (Mitsubishi M58715-051P???)
OSC. 8.000/11.000/24.000MHz


 Length  Method   Size  Ratio   Date    Time    CRC-32  Attr  Name
 ------  ------   ----- -----   ----    ----   -------- ----  ----
   4096  DeflatN   1575  62%  07-16-99  00:00  13afb9ed ---  TMA1V-A.7U
   4096  DeflatN   1424  66%  07-16-99  00:00  5cbb92a5 ---  TMA1V-A.7T
   4096  DeflatN   1755  58%  07-16-99  00:00  912ba80a ---  TMA1V-A.7S
   4096  DeflatN   1672  60%  07-16-99  00:00  7b27c8c1 ---  TMA1V-A.7P
   4096  DeflatN   1974  52%  07-16-99  00:00  e0e08bba ---  TMA1V-A.7N
   4096  DeflatN   1807  56%  07-16-99  00:00  186762f8 ---  TMA1V-A.7M
   8192  DeflatN   6162  25%  07-16-99  00:00  b64b6330 ---  TMA1C-A1.7F
   8192  DeflatN   6256  24%  07-16-99  00:00  290c4977 ---  TMA1C-A2.7E
   8192  DeflatN   6044  27%  07-16-99  00:00  f8575f31 ---  TMA1C-A1.7D
   4096  DeflatN   2147  48%  07-16-99  00:00  a3c11e9e ---  TMA1C-A2.7C
   4096  DeflatN   2093  49%  07-16-99  00:00  06b9ff85 ---  TMA1C-A.6K
   4096  DeflatN    951  77%  07-16-99  00:00  a5318f2d ---  TMA1V-A.3J
   4096  DeflatN    873  79%  07-16-99  00:00  adf49ee0 ---  TMA1V-A.3F
 ------          ------  ---                                  -------
  65536           34733  48%                                       13





[Mar/27/98]

Here are the proms for Masao!
I couldn't test this board so I don't know the manufakturer, sorry.
2 Z80 for CPU
1 Z80 for Sound
1 AY-3-8910
1 OSC 8 Mhz
1 OSC 24.576 Mhz

-

[Aug/21/2007]

Mario Bros. (US, set 1) 
Nintendo 1983 
	 
CPU	 
ROMs	 

Note
This dump is coming from an original (and working) PCB. 

Funzionamento	Funzionante 
In vendita	No 
Dumped	20/08/2007

-
