[Jun/20/99]

Run and Gun
Konami 1993

PWB353344C


A09  A11 055673
A08  A10 053246A
                                          A12
         053252

         053253                                      A13

 18.432MHz               B04 B03 A02 A01
                                            053936
         054539                  68000-16
A07
         054539

A06                 Z80E  A05

-


[Sep/01/98]

----------------------------
Run and Gun by KONAMI (1993)
----------------------------

Location    Type       File ID     Checksum
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
23N      4M CUSTOM*    274-B01       36A2    [  PROGRAM DATA  ]
21N      4M CUSTOM*    247-B02       9D9A    [  PROGRAM DATA  ]
18N        27C4001     247-C03       3C68    [  MAIN PROGRAM  ]
16N        27C4001     247-C04       7DF0    [  MAIN PROGRAM  ]
13G       M271000Z     247-A05       6158    [  SOUND PROGRAM ]
2J        HN624116     247-A06       230F    [     AUDIO      ]     
2N        HN624116     247-A07       9474    [     AUDIO      ]
2U        HN624116     247-A08       1A50    [ MOTION OBJECTS ]
2Y        HN624116     247-A09       4ECF    [ MOTION OBJECTS ]
5U        HN624116     247-A10       C6A7    [ MOTION OBJECTS ]
5Y        HN624116     247-A11       19A9    [ MOTION OBJECTS ]
31U      1M CUSTOM*    247-A12       0858    [      FIX       ]
36M       HN624116     247-A13       0835    [   BACKGROUNDS  ]


Notes:     - Konami game number 247, PCB No. PWB353344C
           - Main program version VEAA, Europe 10-4-93

         * - Custom masked ROMs
      
         Compatible EPROMs (pin-out & memory):

         1M custom masked 32pin DIP,   131072x8-bit -> 27C010
         M271000Z  masked 32pin DIP,   131072x8-bit -> 27C1000
         4M custom masked 32pin DIP,   524288x8-bit -> 27C040
         HN624116  masked 42pin DIP, 1048576x16-bit -> N/A


Brief hardware information
--------------------------

Main processor    - MC68HC000FN16   16.000 MHz
  
Sound processor   - Z80E             8.000 MHz
                  - 054539 custom   (x2)

Motion objects    - 053246A custom 
                  - 055673 custom
                  - 053252 custom
                  - 053253 custom

Backgrounds       - 053936 custom

68HC000 work RAM  - HM62256ALSP-8   (x4)       32Kx8  SRAM 
Z80E work RAM     - MB8464R-80                  8Kx8  SRAM
054539 RAM        - HM62256ALSP-8   (each)     32Kx8  SRAM           
PSAC RAM          - MB84256A-70     (x3)       32Kx8  SRAM
Line RAM          - MCM2018AN45     (x2)        2Kx8  SRAM
Colour RAM        - CY7C128A-35     (x2)        2Kx8  SRAM
FIX VRAM          - LH5168D-80L     (x2)        8Kx8  SRAM
Motion Object RAM - HM514260JP8     (x2)      256Kx16 DRAM




[Sep/27/2000]

Clone

Slam Dunk (JPN Ver.)
(c)1993 Konami


247JAA03.18N  main prg.
247JAA04.16N

Dumped 09/27/2000

-


[Jul/31/2000]

2 alternative Run and Gun (Konami, 1993) sets

CPU: 68HC000FN16, Z80
OSC: 18.432, 32.000 (all in one oscillator!)
Sound: Konami custom

there are many square surface-mounted chips on this pcb. they are listed below.
KONAMI 055673
KONAMI 053246A
KONAMI 053253
KONAMI 053252
KONAMI 053936
KONAMI 054539 (2 of these)

Possible rams are...
LH5168D-80 (4 of these)
HM62256ALSP-8 (6 of these)
HM5142560JP8 (2 of these)
MCM2018-45 (2 of these)
CY7C128A-35 (2 of these)

-

[Nov/10/2003]

Run and Gun by Konami UBA version (US)


Dump #3 10/11/2003

-


[Dec/26/2003]

Run and Gun by Konami EAA version (Europe 1993/10/08 version)

Dump #8 26/12/2003

-
