[Jun/29/97]

Wrestle War
Sega 1987/88
System 16 Type B board

File ext. = location

Filename        Checksum        Function

WW.A1           F9BC            Object 4 - Odd
WW.A2           43B9            Object 5 - Odd
WW.A5           6710            Program 68000 0 - Odd
WW.A6           6809            Program 68000 1 - Odd
WW.A7           B0FA            Program 68000 0 - Even
WW.A8           2F17            Program 68000 1 - Even
WW.A10          BAD9            Program Z80
WW.A11          BE4C            Speech 0
WW.A12          ADF1            Speech 1
WW.A14          8A60            Screen 0
WW.A15          FF2F            Screen 1
WW.A16          7A4B            Screen 2

WW.B1           B54A            Object 0 - Odd
WW.B2           9309            Object 1 - Odd
WW.B3           8AEF            Object 2 - Odd
WW.B4           393D            Object 3 - Odd
WW.B5           8A81            Object 0 - Even
WW.B6           AAE6            Object 1 - Even
WW.B7           EE83            Object 2 - Even
WW.B8           D7FC            Object 3 - Even
WW.B10          F34C            Object 4 - Even
WW.B11          A2A3            Object 5 - Even

-

[MAME]

	Wrestle War, Sega System 16B
	CPU: 68000 + i8751 (317-0103)
	ROM Board: 171-5704
	GAME NUMBER: 837-6889-02 (MB:833-6887-07, ROM:834-6888-07)

	LOC   NAME         LOC   NAME
	A1    OPR-12141    B1    MPR-12153
	A2    OPR-12142    B2    MPR-12154
	A3    -            B3    MPR-12155
	A4    -            B4    OPR-12156
	A5    EPR-12371    B5    MPR-12157
	A6    EPR-12144    B6    MPR-12158
	A7    EPR-12372    B7    MPR-12159
	A8    EPR-12146    B8    OPR-12160
	-                  B9    PAL 315-5298
	A10   EPR-12147    B10   OPR-12161
	A11   MPR-12148    B11   OPR-12162
	A12   MPR-12149    B12   -
	-                  B13   -
	A14   MPR-12150    B14   -
	A15   MPR-12151    B15   -
	A16   MPR-12152    B6    -
-