

             Rather A Pokemon Emulator ? - R.A.P.E.?
                          v0.1 Alpha
                    (c) 1999,2000 by Judge
              http://www.moonlitcoalition.com/rape

"If one were to use an emulator to play games without actually
owning these games, would that person then be considered to be
raping the author & publisher of that game."


Features
- Attempts to emulate neogeo pocket color rom images.
  The extension .ngp is assumed for neogeo pocket (b/w) roms.
  The extension .npc is assumed for neogeo pocket color roms.
- Only windowed rendering is available. Only 16 and 32 bit
  color depths are supported.
- The windows is fully resizable.
- No sound.


Input

At this point only keyboard input is supported. The key definitions
are:

Keyboard     - Neogeo Pocket (Color)

Cursor Up    - Up
Cursor Down  - Down
Cursor Left  - Left
Cursor Right - Right
Spacebar     - Button A
N            - Button B
O            - Option Button
Alt-F4       - Power Button


Savegames

These will NOT be supported. If you really want to save your
games then you obviously like the game. And if you like a game,
you should go out and buy it.


Disclaimer

Since this is an alpha release, several things are missing: eg
configurable input. Some things may even cause the emulator to
crash. For a list of known issues, look below. Also please keep
in mind that not many optimizations have been made yet. The code
isn't mature enough yet to be optimized. Last but not least, use
at your own risk!


Known Issues
- B/W roms don't work. Even though you can select them from the
  file open menu, they just won't work. No code has been created
  yet to support b/w roms.
- Neogeo Cup 98 Color:
  The player's goal appears on the screen, but
  it shouldn't be there.
  The line indicating time left to play in the bottom of the screen
  is missing.
  The game seems to hang as soon as a goal is made.
- Samurai Shodown 2:
  There are some graphics missing in the intro.
- SNK Vs Capcom Card Fighter Clash - SNK Ver:
  This one seems to be just about not working. The intro has several
  huge glitches and the game itself won't even start.
- Densha de Go! 2:
  The railroad track doesn't curve where it should.
- Metal Slug 1st Mission:
  The life bar at the bottom of the screen is missing.
- Biomotor Unitron:
  There still seems to be a priority problem.
- Alt-Tab'ing to the emulator can cause some unexpected input behaviour
  to happen; ie the emulator thinks Buttons A and/or B are pressed.
- General Emulation:
  The timers and DMA options of the CPU emulation have been turned off;
  they seem to break more than to fix. More work is needed to figure out
  how to implement this correctly. These unemulated features are the main
  cause of several of the above mentioned bugs.


Thanks & greets fly to:
Blas, Dr_Slump, inkey, M|n|stry, morbus`, Pacc, Sickbits, |log,
|TaRGeT|, _abuse, _Krusher_, &  all the other people in the
emulation scene.

