//---------------------------------------------------------------------------------------------------//
RUS
//---------------------------------------------------------------------------------------------------//
 0.3.0

:
  *    (  );
  *     DirectDraw  Windows 7;
  *             ;
  *          Gameboy;

:
  +   7zip, Rar, Zip;


 0.2.2

:
  *    (   DirectD3  DirectDraw);
  *    OpenGL;
  *   ;

:
  +   NTSC (blargg);
  +   NTSC (blargg);
  +  NTSC (blargg)  16-  ; 


//---------------------------------------------------------------------------------------------------//
ENG
//---------------------------------------------------------------------------------------------------//
Version 0.3.0

Fix:
  *Wrong output width (all renders);
  *Cruel slowdowns for DirectDraw render in Windows 7;
  *Crash after change file type in open file dialog box;
  *Not save file type in open dialog box for gameboy roms;

Add:
  +Support 7zip, Rar, Zip file types;


Version 0.2.2

Fix:
  *Wrong output width (only for DirectD3 and DirectDraw renders);
  *Wrong color for OpenGL render;
  *Few optimizations;

Add:
  +Settings for NTSC (blargg) filter;
  +Scanline support for NTSC (blargg) filter;
  +NTSC (blargg) filter for 16-bit color depth; 