Package ui.joysticksettings
Klasse JoystickSettings
java.lang.Object
ui.common.C64Window
ui.joysticksettings.JoystickSettings
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Feldübersicht
FelderModifizierer und TypFeldBeschreibungprotected javafx.scene.control.CheckBoxprotected javafx.scene.control.CheckBoxprivate javafx.collections.ObservableList<net.java.games.input.Component> private javafx.collections.ObservableList<net.java.games.input.Component> private javafx.scene.control.ComboBox<net.java.games.input.Controller> private javafx.scene.control.ComboBox<net.java.games.input.Controller> private javafx.collections.ObservableList<net.java.games.input.Controller> private javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprotected javafx.scene.control.TableView<net.java.games.input.Component> protected javafx.scene.control.TableView<net.java.games.input.Component> private javafx.animation.Timelineprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextFieldprivate javafx.scene.control.ComboBox<net.java.games.input.Component> private TypeTextField -
Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidprivate voidvoiddoClose()protected voidprivate voidselect(net.java.games.input.Controller[] controllers, String controllerName, javafx.scene.control.ComboBox<net.java.games.input.Controller> comboBox) private voidselect(net.java.games.input.Controller controller, String componentName, javafx.scene.control.ComboBox<net.java.games.input.Component> combobox) Von Klasse geerbte Methoden ui.common.C64Window
close, close, getStage, getUtil, initialize, isWait, open, setCloseActionEnabler, setWaitVon Klasse geerbte Methoden java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitVon Schnittstelle geerbte Methoden ui.common.UIPart
build, getBundleName, getFxml
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Felddetails
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activateJoy1
protected javafx.scene.control.CheckBox activateJoy1 -
activateJoy2
protected javafx.scene.control.CheckBox activateJoy2 -
device1
private javafx.scene.control.ComboBox<net.java.games.input.Controller> device1 -
device2
private javafx.scene.control.ComboBox<net.java.games.input.Controller> device2 -
up1
private javafx.scene.control.ComboBox<net.java.games.input.Component> up1 -
down1
private javafx.scene.control.ComboBox<net.java.games.input.Component> down1 -
left1
private javafx.scene.control.ComboBox<net.java.games.input.Component> left1 -
right1
private javafx.scene.control.ComboBox<net.java.games.input.Component> right1 -
fire1
private javafx.scene.control.ComboBox<net.java.games.input.Component> fire1 -
up1Value
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down1Value
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left1Value
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right1Value
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fire1Value
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up2
private javafx.scene.control.ComboBox<net.java.games.input.Component> up2 -
down2
private javafx.scene.control.ComboBox<net.java.games.input.Component> down2 -
left2
private javafx.scene.control.ComboBox<net.java.games.input.Component> left2 -
right2
private javafx.scene.control.ComboBox<net.java.games.input.Component> right2 -
fire2
private javafx.scene.control.ComboBox<net.java.games.input.Component> fire2 -
up2Value
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down2Value
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left2Value
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right2Value
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fire2Value
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testTable1
protected javafx.scene.control.TableView<net.java.games.input.Component> testTable1 -
testTable2
protected javafx.scene.control.TableView<net.java.games.input.Component> testTable2 -
devices
private javafx.collections.ObservableList<net.java.games.input.Controller> devices -
components1
private javafx.collections.ObservableList<net.java.games.input.Component> components1 -
components2
private javafx.collections.ObservableList<net.java.games.input.Component> components2 -
timer
private javafx.animation.Timeline timer
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Konstruktordetails
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JoystickSettings
public JoystickSettings() -
JoystickSettings
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Methodendetails
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initialize
protected void initialize()- Angegeben von:
initializein KlasseC64Window
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doClose
public void doClose() -
select
private void select(net.java.games.input.Controller[] controllers, String controllerName, javafx.scene.control.ComboBox<net.java.games.input.Controller> comboBox) -
select
private void select(net.java.games.input.Controller controller, String componentName, javafx.scene.control.ComboBox<net.java.games.input.Component> combobox) -
doActivateJoy1
private void doActivateJoy1() -
chooseDevice1
private void chooseDevice1() -
chooseUp1
private void chooseUp1() -
chooseUp1Value
private void chooseUp1Value() -
chooseDown1
private void chooseDown1() -
chooseDown1Value
private void chooseDown1Value() -
chooseLeft1
private void chooseLeft1() -
chooseLeft1Value
private void chooseLeft1Value() -
chooseRight1
private void chooseRight1() -
chooseRight1Value
private void chooseRight1Value() -
chooseFire1
private void chooseFire1() -
chooseFire1Value
private void chooseFire1Value() -
doActivateJoy2
private void doActivateJoy2() -
chooseDevice2
private void chooseDevice2() -
chooseUp2
private void chooseUp2() -
chooseUp2Value
private void chooseUp2Value() -
chooseDown2
private void chooseDown2() -
chooseDown2Value
private void chooseDown2Value() -
chooseLeft2
private void chooseLeft2() -
chooseLeft2Value
private void chooseLeft2Value() -
chooseRight2
private void chooseRight2() -
chooseRight2Value
private void chooseRight2Value() -
chooseFire2
private void chooseFire2() -
chooseFire2Value
private void chooseFire2Value()
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