Package ui.common

Klasse UIUtil

java.lang.Object
ui.common.UIUtil

public class UIUtil extends Object
  • Felddetails

    • CELL_VALUE_OK

      private static final String CELL_VALUE_OK
      Siehe auch:
    • CELL_VALUE_ERROR

      private static final String CELL_VALUE_ERROR
      Siehe auch:
    • PLAYED_ICON

      private static final javafx.scene.image.Image PLAYED_ICON
    • window

      private final C64Window window
    • player

      private final Player player
      Model
    • bundle

      private ResourceBundle bundle
      View localization
    • controller

      private final UIPart controller
      Controller
    • progressProperty

      private javafx.beans.property.DoubleProperty progressProperty
      Progress bar support
    • currentlyPlayedObjectProperty

      private static javafx.beans.property.ObjectProperty<?>[] currentlyPlayedObjectProperty
  • Konstruktordetails

  • Methodendetails

    • parse

      public Object parse()
    • parse

      public Object parse(Object root)
    • setPlayingTab

      public final void setPlayingTab(javafx.scene.Node node, javafx.beans.property.ObjectProperty<?>... newCurrentlyPlayedObjectProperty)
    • resetPlayingTab

      private void resetPlayingTab(javafx.scene.Node root, javafx.beans.property.ObjectProperty<?>[] oldCurrentlyPlayedObjectProperty, javafx.beans.property.ObjectProperty<?>[] newCurrentlyPlayedObjectProperty)
    • checkTextField

      public void checkTextField(javafx.scene.control.TextField textField, BooleanSupplier valueCheck, Runnable applyCorrectValue, String tipKey, String formatKey)
    • progressProperty

      public final javafx.beans.property.DoubleProperty progressProperty(javafx.scene.Scene scene)
    • getWindow

      public C64Window getWindow()
    • getPlayer

      public final Player getPlayer()
    • getConfig

      public final Configuration getConfig()
    • getBundle

      public final ResourceBundle getBundle()
    • setBundle

      void setBundle(ResourceBundle bundle)