Package ui.joysticksettings
Klasse JoystickReader
java.lang.Object
ui.joysticksettings.JoystickReader
- Alle implementierten Schnittstellen:
IJoystick
Implementation of a Joystick. Connects selected controller values with the
emulation core.
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Feldübersicht
FelderModifizierer und TypFeldBeschreibungprivate byteprivate net.java.games.input.Controllerprivate static final doubleMaximum accepted value difference for input component.private net.java.games.input.Componentprivate floatprivate net.java.games.input.Componentprivate floatprivate longprivate net.java.games.input.Componentprivate floatprivate static final intPolling delay.private net.java.games.input.Componentprivate floatprivate net.java.games.input.Componentprivate float -
Konstruktorübersicht
KonstruktorenKonstruktorBeschreibungJoystickReader(net.java.games.input.Controller controller, net.java.games.input.Component up, net.java.games.input.Component down, net.java.games.input.Component left, net.java.games.input.Component right, net.java.games.input.Component fire, float upValue, float downValue, float leftValue, float rightValue, float fireValue) -
Methodenübersicht
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Felddetails
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DELTA_VALUE
private static final double DELTA_VALUEMaximum accepted value difference for input component.- Siehe auch:
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POLL_DELAY_IN_MS
private static final int POLL_DELAY_IN_MSPolling delay.- Siehe auch:
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controller
private net.java.games.input.Controller controller -
up
private net.java.games.input.Component up -
down
private net.java.games.input.Component down -
left
private net.java.games.input.Component left -
right
private net.java.games.input.Component right -
fire
private net.java.games.input.Component fire -
lastPollingTime
private long lastPollingTime -
bits
private byte bits -
upValue
private float upValue -
downValue
private float downValue -
leftValue
private float leftValue -
rightValue
private float rightValue -
fireValue
private float fireValue
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Konstruktordetails
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JoystickReader
public JoystickReader(net.java.games.input.Controller controller, net.java.games.input.Component up, net.java.games.input.Component down, net.java.games.input.Component left, net.java.games.input.Component right, net.java.games.input.Component fire, float upValue, float downValue, float leftValue, float rightValue, float fireValue)
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Methodendetails