## GoodNES_314_GM_V1 History.dat - A console/handheld games database.
## (c) 2011 Matt McLemore, some rights reserved.
## All names used are trademarked by their respective trademark holders.
##
## Revision: 1.00 - 10-05-2011
## File size: 1290414 bytes / Lines: 35389
##
## Created by:
##   Matt McLemore - AKA Tempest
##   Butter100fly - http://www.quickplayfrontend.com/index.php?showuser=6
##
## Credits:
##   MobyGames - http://www.mobygames.com/
##   AllGame - http://www.allgame.com/
##
## Available at http://emumovies.com/forums/index.php?/topic/3489-system-ini-files-project/
##
## This work is licensed under a Creative Commons Attribution 3.0 License.
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$info=10-Yard Fight,
$<a href="http://www.mobygames.com/game/nes/10-yard-fight"</a>
$bio
 
 
10-Yard Fight (c) Oct, 1985 Irem Corp. / Nintendo of America Inc. 
 
10-Yard Fight is a simple arcade game based on American football. One player can play against the 
   computer or a second player head-to-head matchup and can choose between five levels of difficulty 
   (high school, college, pro, playoffs, and Super Bowl). If you win a game at a lower difficulty 
   level, the following game is automatically played at the next highest difficulty level. 
 
Gameplay is top-down and vertical-scrolling. There are no plays or formations to select from before 
the action begins 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.0 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/10-yard-fight 
 
 
$end


$info=1942,
$<a href="http://www.mobygames.com/game/nes/1942"</a>
$bio
 
 
1942 (c) 1986 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The 
year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous 
levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and 
land. After destroying certain plane formations you can collect several different power ups to 
increase your fire power and chances of survival. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.7 
Other Systems : Amstrad CPC,BREW,Commodore 64,Game Boy Color,J2ME,MSX,PC-88,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/1942 
 
 
$end


$info=1943 - The Battle of Midway,
$<a href="http://www.mobygames.com/game/nes/1943-the-battle-of-midway"</a>
$bio
 
 
1943 - The Battle of Midway (c) Oct, 1988 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The sequel to 1942, which is still a vertically scrolling shooter, has the player once again fighting 
over the clouds during the second world war, this time in an intense battle just off the coast of 
Midway islands. 
 
Updates to the gameplay include an energy bar, which can be run down by either being hit from 
incoming fire or using a special weapon. The energy bar can be replenished by picking up power-ups, 
while special weapons (lightning, cyclones and waves) can knock down all fighters on the screen at 
the time. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/1943-the-battle-of-midway 
 
 
$end


$info=1991 Du Ma Racing,
$<a href="http://www.mobygames.com/game/nes/1991-du-ma-racing"</a>
$bio
 
 
1991 Du Ma Racing (c) 1991 Idea-Tek, Inc. / Super Mega 
 
1991 Du Ma Racing is a horse racing game offering two game modes. 
 
In race mode, two players can compete in a race. By pressing a button at the right time, they can 
build up their horse's power, then press another button to release it and give their horse an edge in 
the race. The player who does this faster and more accurately will have a better chance of winning 
the race. 
 
In gamble mode, 1 to 6 players start out with 500 credits to place bets on 5 horses. The race will be 
simulated without any player interaction, and at the end of each race event players will get their 
respective prize money. The goal is to earn more money this way than any other player. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-6 Players 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/1991-du-ma-racing 
 
 
$end


$info=1999 - Hore, Mitakotoka! Seikimatsu,
$<a href="http://www.mobygames.com/game/nes/1999-hore-mita-koto-ka-seikimatsu"</a>
$bio
 
 
1999 - Hore, Mitakotoka! Seikimatsu (c) Sep 18, 1992 Coconuts Japan Entertainment Co., Ltd. / 
Coconuts Japan Entertainment Co., Ltd. 
 
Four Japanese high-school students were camping at the countryside, when they suddenly saw an UFO 
landing nearby. Before they managed to understand anything, a small pink alien with a strict-looking 
face came out of the space ship and announced that the end of the century is near - and something 
extraordinary will happen in the year 1999. 
 
That's where the game begins. You can play as one (or two, in 2-player mode) of the students, 
competing against the others. You must prepare for the upcoming end of the century, earn enough 
money, and generally manage your life well. This is a Monopoly-like board game, only instead of dices 
you use cards. The characters are represented by small cars on a city map. The number that appears on 
the card you pull from the deck represents the amount of squares your car can move on the map. Each 
square leads to a different event: accident, romantic meeting, promotion, etc. Some of the events 
allow you to make an additional choice. For example, if you land in a casino, you'll be asked if you 
want to gamble. Answering "yes" will lead to a slot machine mini-game. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/1999-hore-mita-koto-ka-seikimatsu 
 
 
$end


$info=3-D Battles of World Runner, The,
$<a href="http://www.mobygames.com/game/nes/3-d-worldrunner"</a>
$bio
 
 
3-D Battles of World Runner, The (c) Sep, 1987 Square Co., Ltd. / Acclaim Entertainment, Inc. 
 
Somewhere in a place known as Solar System #517, the evil Grax and his horde of Serpentbeasts are 
terrorizing the people of the eight worlds. A hero is needed who can run and jump. Jump between 
worlds, in fact. That hero is the WorldRunner. 
 
3-D WorldRunner is a 3rd person game, behind the player, moving "forwards" towards the screen and 
  away from you. Your only skill is the ability to jump. Jump over holes, enemies and on top of 
  columns. Bonus items are found in the air, on top of columns and laying on the ground. Additionally 
  the game is viewable in 3-D with a pair of 3-D glasses (included in the original box). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/3-d-worldrunner 
 
 
$end


$info=4 Nin Uchi Mahjong,
$<a href="http://www.mobygames.com/game/nes/4-nin-uchi-mahjong"</a>
$bio
 
 
4 Nin Uchi Mahjong (c) Nov 02, 1984 Hudson Soft Company, Ltd. / Nintendo Co., Ltd. 
 
This is a generic and very primitive mahjong game.  It  is Nintendo's second mahjong game made for 
the Famicom, the first titled simply Mahjong.  This game has smaller tiles than the first one but 
allows people to play against three computer opponents instead of one.  Both games made with a single 
16kbyte PROM and 8kbyte CHROM, thus they don't use any special mapper chips. 
 
 
- TECHNICAL - 
 
Genre : Mahjong 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/4-nin-uchi-mahjong 
 
 
$end


$info=720,
$<a href="http://www.mobygames.com/game/nes/720"</a>
$bio
 
 
720 (c) 1989 Atari Games Corporation / Mindscape, Inc. 
 
You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, 
grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered 
around the park to upgrade your gear and improve your skills. Participate in competitions to earn 
medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous 
"Skate Or Die" message appears, and then you have to hurry! 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1 Player 
Score : 1.9 
Other Systems : Amstrad CPC,Commodore 64,Game Boy Color,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/720 
 
 
$end


$info=8 Eyes,
$<a href="http://www.mobygames.com/game/nes/8-eyes"</a>
$bio
 
 
8 Eyes (c) Jan, 1990 Thinking Rabbit / Taxan USA Corp. 
 
8 Eyes chronicles the adventures of Orin, the falconer, who must visit 8 different houses in 8 
different lands and defeat 8 different guardians in order to collect 8 different jewels called eyes. 
It is a side-scrolling action/adventure game where the lead character can attack with a sword of 
somewhat limited reach. However, that is not the most powerful tool at his disposal - Orin also has 
his trusty falcon that he can send around the room to attack enemies or trigger remote switches. In 
single-player mode, the player controls both the falconer and the falcon. However, the game also 
offers a cooperative mode where the first player controls Orin and the second player controls his 
falcon in a mode which offers greater flight capability. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/8-eyes 
 
 
$end


$info=Aa Yakyuu Jinsei Icchokusen,
$<a href="http://www.mobygames.com/game/nes/aa-yaky-jinsei-icchokusen"</a>
$bio
 
 
Aa Yakyuu Jinsei Icchokusen (c) Dec 25, 1992 Sammy Corporation / Sammy Corporation 
 
In this game, you must help a little boy to become a baseball star. Your goal is to make it through 
elementary school and high school, to build up his personality (making him more attractive, etc.), 
and finally let him be drafted by a professional baseball team. All this is achieved through playing 
(alone, vs. computer, or in two-, three-, and four-player mode) a board game in which you take your 
hero through a series of fields. Unlike most similar games, the amount of fields you can advance is 
not determined by a dice roll, but by a moving power meter that you must stop at the right time in 
order to jump the desired amount of fields. Needless to say that those fields have very different 
effects on the participants. There are different stats (like stamina, charisma, etc.) that can be 
increased or reduced if you step on a particular field. For example, you might end up on a "eating" 
field, which will take you to a friend who will invite you to a dinner. This will result in increased 
weight, a parameter that will affect your future performance. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports|Strategy 
Perspective : Platform 
Players : 1-4 Players 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/nes/aa-yaky-jinsei-icchokusen 
 
 
$end


$info=Abadox - The Deadly Inner War,
$<a href="http://www.mobygames.com/game/nes/abadox-the-deadly-inner-war"</a>
$bio
 
 
Abadox - The Deadly Inner War (c) 1989 Natsume Co., Ltd. / Milton Bradley Co. 
 
Somewhere in the galaxy, a huge alien space creature known as Parasitis travels between realms 
digesting it's pray. It's latest victim is the planet Abadox which is now consumed by the alien 
entity. However, in order to digest this planet, Parasitis has had to assume to form of the planet 
itself. Abadox's starfleet, the World Alive Force (WAF) uses this time to launch an all out assault 
on the alien lifeform, of which you are a single soldier. 
 
Abadox is a side-scrolling shooter. You must fire upon various enemies that travel across the screen 
and destroy their bosses as well. One button controls your shooting and another controls your shield 
ability. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/abadox-the-deadly-inner-war 
 
 
$end


$info=Action 52,
$<a href="http://www.mobygames.com/game/nes/action-52"</a>
$bio
 
 
Action 52 (c) 1991 Active Enterprises Ltd. / Active Enterprises Ltd. 
 
Action 52 features 52 different games in a single cartridge! The games are selected from one of three 
menus and are mostly side scrolling, platform or shooter action games. The games included are: 
Fire Breathers 
2. Star-Evil 
3. Illuminator 
4. G-Force Fighters 
5. Oooze 
6. Silver Sword 
7. Critical Bypass 
8. Jupiter Scope 
9. Alfredo and the Fettucinni's 
10. Operation Full-Moon 
11. Dam Busters 
12. Thrusters 
13. Haunted Hills of Wentworth 
14. Chill-Out 
15. Sharks 
16. Megalonia 
17. The French Baker 
18. Atmos-Quake 
19. Meong 
20. Space Dreams 
21. Streemerz 
22. Spread-Fire 
23. Bubblegum Rosie 
24. Micro-Mike 
25. Underground 
26. Rocket Jockey 
27. Non-Human 
28. Cry Baby 
29. Slashers 
30. Crazy Shuffle 
31. Fuzz Power 
32. Shooting Gallery 
33. Lollipops 
34. The Evil Empire 
35. Sombrero's 
36. Storm Over the Desert 
37. Mash-Man 
38. They Came From Outer Space 
39. Laser League 
40. Billy-Bob 
41. City of Doom 
42. Bits and Pieces 
43. Beeps and Blips 
44. Manchester Beat 
45. Boss 
46. Dedant 
47. Hambo's Adventures 
48. Time Warp Tickers 
49. Jigsaw 
50. Ninja Assault 
51. Robbie and the Robots 
52. The Cheetahmen (The Action Gamemaster) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 0.6 
SOURCE : http://www.mobygames.com/game/nes/action-52 
 
 
$end


$info=Addams Family, The,
$<a href="http://www.mobygames.com/game/nes/addams-family___"</a>
$bio
 
 
Addams Family, The (c) Jan, 1992 Ocean Software Ltd. / Ocean of America, Inc. 
 
The Addams Family is a side-scrolling platformer based on the movie of the same name. The player 
takes the role of Gomez who searches for his missing family members. To find them he has to explore 
six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves 
from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a 
jump on their heads. 
 
The main difference to the other versions of this game is a unique level design. There is also a life 
meter which allows to get hit more often before dying. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
Other Systems : Game Gear,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/addams-family___ 
 
 
$end


$info=Addams Family, The - Pugsley's Scavenger Hunt,
$<a href="http://www.mobygames.com/game/nes/addams-family-pugsleys-scavenger-hunt"</a>
$bio
 
 
Addams Family, The - Pugsley's Scavenger Hunt (c) Aug, 1993 Ocean Software Ltd. / Ocean Software Ltd. 
 
The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second 
animated TV series The Addams Family (1992). The entire Addams family is being held captive by 
various monsters throughout the mansion, and Pugsley needs to rescue them. They are hidden in various 
parts of the mansion, e.g. the forest, which can be accessed in any order. The gameplay follows the 
usual platforming standards: Pugsley moves from left to right while jumping a lot and avoiding 
enemies. 
 
This version of the game is heavily based on the SNES version of The Addams Family - it features the 
same storyline with another main character and almost identical level design. Another difference to 
the SNES version of this game is that Pugsley can only take two hits before dying - but there is an 
additional power-up that makes him faster and gives him an extra hit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/addams-family-pugsleys-scavenger-hunt 
 
 
$end


$info=Advanced Dungeons & Dragons - Dragons of Flame,
$<a href="http://www.mobygames.com/game/nes/dragons-of-flame"</a>
$bio
 
 
Advanced Dungeons & Dragons - Dragons of Flame (c) 1992 U.S. Gold Ltd. / Pony Canyon, Inc. 
 
Set in between the SSI's AD&D Dragonlance action games Heroes of the Lance and Shadow Sorcerer. This 
game follows the tradition of Heroes of the Lance with a side-scrolling, action-oriented view, a 
breakaway from the standard GoldBox RPGs.  Plot-wise, it also takes place between those two games, 
following closely the novel/game modules written by Weiss/Hickman. 
 
You take control of one character at a time, with each hero having different abilities. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,PC-98,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/dragons-of-flame 
 
 
$end


$info=Advanced Dungeons & Dragons - Dragon Strike,
$<a href="http://www.mobygames.com/game/nes/dragonstrike_"</a>
$bio
 
 
Advanced Dungeons & Dragons - Dragon Strike (c) Jul, 1992 Westwood Associates / FCI|Pony Canyon, Inc. 
 
Unlike its namesake on computers, this version of DragonStrike is a straight action game with a 
top-down perspective. Set during the War of the Lance in the Dragonlance world of Krynn, the player 
controls dragons in missions against the forces of evil. 
 
At the start of the game, one of three dragons can be selected (Bronze, Silver and Gold), each with 
different attributes in speed and armor and two different breath attacks. In each of the more than 12 
missions, several objectives must be completed: enemy dragons must be hunted down, ships sunk and 
fortresses destroyed. The dragon can change between low and high altitudes to avoid obstacles and 
enemy fire and to attack certain types of enemies: ground troops can only be destroyed from the lower 
altitude, dragons only from the higher one. Killed enemy dragons leave power-ups that grant temporary 
protection, speed, or let the dragon regain health. Some of the missions include boss battles against 
large enemies like a giant kraken or a powerful dark wizard. 
 
In two-player mode, the second player (who can select a different dragon) can continue in the mission 
where the previous player failed. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/dragonstrike_ 
 
 
$end


$info=Advanced Dungeons & Dragons - Heroes of the Lance,
$<a href="http://www.mobygames.com/game/nes/heroes-of-the-lance"</a>
$bio
 
 
Advanced Dungeons & Dragons - Heroes of the Lance (c) 1990 U.S. Gold Ltd. / Strategic Simulations, 
Inc. 
 
Based on the later parts of the Dragonlance book Dragons of Autumn Twilight, the heroes descend into 
a ruined city in search of the disks of Mishakal. 
 
The gameplay consists of horizontal fighting with a maze like map using doors to change the view.  
The party consists of the 8 Heroes of the Lance, using one at a time and the player can switch 
between them at any time.  Each character has different types of attacks and spells making them more 
suited to fighting different enemies as well as acting as lives. 
 
One of the AD&D games that takes a break from the usual RPG style. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 0.6 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,PC-88,PC-98,SEGA Master System,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/heroes-of-the-lance 
 
 
$end


$info=Advanced Dungeons & Dragons - Hillsfar,
$<a href="http://www.mobygames.com/game/nes/hillsfar"</a>
$bio
 
 
Advanced Dungeons & Dragons - Hillsfar (c) 1992 
 
Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. 
Join the local guild and complete missions from the guild master in a quest for glory and gold! 
 
Hillsfar is a "single-hero" role playing game (in comparison to other Advanced Dungeons & Dragons 
RPGs, where the player usually controls a group of characters). A combination of 1st person 
perspective (when traveling in the city of Hillsfar) and 3rd person perspective (usually in some 
action-style mini-quests) viewpoints. 
 
As a would-be-hero, four classes are available in a randomly generated mission-based plot: Thief, 
Mage, Fighter or Cleric. Each class, to a certain extent, has a different approach for completing 
quests. 
 
In Hillsfar, gameplay usually consists of various "mini-games" that are needed to complete the quests 
or missions provided at the local guild by the guild master. These mini-games include, but are not 
limited to: 
 
1. Fighting at the Arena (3rd Person Perspective) 
Competing at the Archery Range (1st Person Perspective) 
Exploring buildings or mazes (Top-down Perspective) 
Riding a horse while avoiding obstacles (3rd Person Perspective/Side-Scrolling) 
Locking picking doors and chests (1st Person Perspective) 
 
Unlike most RPGs, there isn't any "randomly generated monster combat" in Hillsfar. RPG combat only 
occurs in the Arena. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.3 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,PC-98 
SOURCE : http://www.mobygames.com/game/nes/hillsfar 
 
 
$end


$info=Advanced Dungeons & Dragons - Pool of Radiance,
$<a href="http://www.mobygames.com/game/nes/pool-of-radiance"</a>
$bio
 
 
Advanced Dungeons & Dragons - Pool of Radiance (c) 1990 Strategic Simulations, Inc. / U.S. Gold Ltd. 
 
You and and your party first help the city of Phlan defeat the evils that threaten it, then search 
for the legendary Pool of Radiance. 
 
The first in a series of successful "gold box" AD&D games for SSI, you create your party and maneuver 
it through 1st-perspective dungeons and overhead-view turn-based sequences. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.8 
Other Systems : Amiga,Apple II,Atari ST,Commodore 64,DOS,Macintosh,PC-98 
SOURCE : http://www.mobygames.com/game/nes/pool-of-radiance 
 
 
$end


$info=Adventures in the Magic Kingdom,
$<a href="http://www.mobygames.com/game/nes/disney-adventures-in-the-magic-kingdom"</a>
$bio
 
 
Adventures in the Magic Kingdom (c) Jun, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
It's time for the Mickey Mouse parade down Main Street of Disneyland,  but before things can start, 
the six silver keys to the Castle have to be found. Scattered all across different Disneyland 
attractions, it's up to the player to enter these worlds and obtain the keys. They are located in the 
following mini-games: 
 
Haunted Mansion - A side-scrolling platform game where you must avoid ghosts and monsters. Your only 
defense is a candle weapon which you can throw to extinguish any of the enemy creatures. 
 
Big Thunder Mountain Railroad - Travelling from the top of the screen downwards, you must navigate a 
minecart onto various tracks looking for the path that will lead to the third station and the  key. 
Obstacles and dead ends can bring this ride to an end. 
 
Pirates of the Caribbean - A side-scrolling platform game. Your objective is to sneak past a horde of 
pirates and  rescue six captives, after that, light a signal fire to obtain the key. The only thing 
that will stop the pirates directly is the ability to roll barrels into them and knock them over. 
 
Autopia - On the racetrack, Panhandle Pete will send all of his auto goons at you. Avoiding these 
cars as well as other obstacles and jumping over pits will bring you to the finish line to collect 
the key. 
 
Space Mountain - Inside the Space Mountain Rollercoaster, follow the track from the cockpit and 
listen to Mickey's navigational aids regarding which directions it will turn. Try not to hit the 
walls and eventually you're reach section F and the key 
 
Disney Trivia - The last key is hidden amongst Mickey Mouse's "friends" who will ask you to prove 
your comradery by answering several different trivia questions regarding the Walt Disney company and 
it's productions. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/disney-adventures-in-the-magic-kingdom 
 
 
$end


$info=Adventures of Bayou Billy, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-bayou-billy"</a>
$bio
 
 
Adventures of Bayou Billy, The (c) Jun, 1989 Konami Industry Co. Ltd. / Konami, Inc. 
 
Your best girl Annabelle has been kidnapped by the evil Gordon, the "gangster king of Bourbon 
Street", and as Bayou Billy it is your job to get her back! Bayou Billy as an arcade action game with 
three different types of gameplay: fighting, shooting, and driving. The fighting sections take place 
in both swamps and cities, where you can punch, kick, and jump kick the numerous enemies (and swamp 
creatures!) you will encounter. The shooting section can be played with either the Nintendo Light 
Zapper or the controller. You have a limited amount of ammo to get through the level, and if you run 
out you lose a life. In the driving section your jeep is armed with machine guns and grenades to help 
get past the many enemy vehicles on the way to your destination. There is a total of nine levels, or 
you can play in the practice mode which lets you choose to play a fighting, shooting, or driving 
round individually. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Controls : Zapper 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-bayou-billy 
 
 
$end


$info=Adventures of Captain Comic, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-captain-comic"</a>
$bio
 
 
Adventures of Captain Comic, The (c) 1989 
 
"You are Captain Comic, galactic hero. Your mission is to recover three treasures from the planet 
Omsoc, which have been stolen away and hidden on the remote planet of Tambi." 
 
Captain Comic is a platformer featuring a huge nonlinear playfield divided into several different 
terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in 
your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of 
drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional 
fireball can be thrown. 
 
There are many different paths that are available from the start, but without the right item or 
weapon, it can be impossible to progress through certain paths, or even to commit suicide. It's up to 
the player to decide the correct route to take, and which places to return to at a later time. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.2 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-captain-comic 
 
 
$end


$info=Adventures of Dino Riki, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-dino-riki"</a>
$bio
 
 
Adventures of Dino Riki, The (c) Sep, 1989 Rix Soft / Hudson Soft Company, Ltd. 
 
Somewhere in the land of dinosaurs, a hero known as Dino-Riki sets out to battle against the beasts 
of the ancient times and prove man's right to survival amongst evolution. You control Dino-Riki from 
a top-down perspective as the screen scrolls towards the top. Dino Riki must shoot the enemies in his 
way as well as leap over pits and avoid obstacles. His chances improve when he obtains weapon 
power-ups such as fireballs or boomerangs. Angel Wings also help and let Dino Riki fly above the 
ground. At the end of each level, Dino-Riki faces off against a boss creature. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-dino-riki 
 
 
$end


$info=Adventures of Gilligan's Island, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-gilligans-island"</a>
$bio
 
 
Adventures of Gilligan's Island, The (c) Jul, 1990 Human Entertainment, Inc. / Bandai America, Inc. 
 
The plot is based on a TV sitcom of the 60's named Gilligan's Island.  Your ship crashed on a 
deserted island, and now you must get back to civilization.  The stranded people on the island are: 
Gilligan and the Skipper ( the crew of the ship), a millionaire and his wife, a professor, and 
Mariann who is a homely Midwest U.S.A. girl. 
 
Despite the name, you'll be playing as the Skipper. Gilligan follows you around as a comedic relief 
sidekick. The game is divided into four episodes 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 0.8 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-gilligans-island 
 
 
$end


$info=Adventures of Lolo,
$<a href="http://www.mobygames.com/game/nes/adventures-of-lolo"</a>
$bio
 
 
Adventures of Lolo (c) Apr, 1989 HAL Laboratory, Inc. / HAL America Inc. 
 
The lovely princess Lala was kidnapped by the Evil Demons of the Empire. You are Lolo, a round 
ball-like creature (just like the princess herself), and your mission is to sneak into the empire 
castle and to liberate the princess. 
 
Adventures of Lolo is a puzzle game, and each level is a castle room. The goal in each room is to 
collect all the hearts. It is not always easy, because some hearts are blocked by enemies who will 
shoot you when you cross their path horizontally or vertically (or both). Once you collect all the 
hearts, a treasure chest will open and activate all the creatures in the room, even those who were 
not hostile until now. You must quickly cross the room to the exit which is now available to go to 
the next room. The game contains 50 rooms in total. 
 
The difficulty level increases with each room, and after a few levels there is an especially hard 
room with tougher enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-lolo 
 
 
$end


$info=Adventures of Lolo 2,
$<a href="http://www.mobygames.com/game/nes/adventures-of-lolo-2"</a>
$bio
 
 
Adventures of Lolo 2 (c) Mar, 1990 HAL Laboratory, Inc. / HAL America Inc. 
 
Adventures of Lolo 2 is a sequel to Adventures of Lolo (NES). Once again, the brave blue ball-like 
Lolo has to save the princess from the evil demons, who kidnapped her and imprisoned her in a high 
tower. Solve puzzles to proceed from room to room. Push tiles, eat hearts, turn green dragons into 
white eggs, and protect yourself from enemies firing at you and chasing you all over the room. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-lolo-2 
 
 
$end


$info=Adventures of Lolo 3,
$<a href="http://www.mobygames.com/game/nes/adventures-of-lolo-3"</a>
$bio
 
 
Adventures of Lolo 3 (c) Sep, 1991 HAL Laboratory, Inc. / HAL America Inc. 
 
This time, Lolo has a red friend who will do for him some of the work. Unlike the two previous Lolo 
games, here you can wander around a world map and enter different locations in a non-linear fashion. 
However, some of the locations remain blocked until you find a key after completing another level. 
 
The gameplay is very similar to the one of the two previous games. You have to collect all the hearts 
in each room. Enemies will prevent you from doing that, and others will appear once you have eaten 
all the hearts and are hurrying towards the exit. The puzzles involve mostly pushing things to 
prevent enemies from stopping you. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-lolo-3 
 
 
$end


$info=Adventures of Rad Gravity, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-rad-gravity"</a>
$bio
 
 
Adventures of Rad Gravity, The (c) Dec, 1990 Interplay Productions, Inc. / Activision, Inc. 
 
In this game you are Rad Gravity, a futuristic heroic spaceman.  A mad scientist disrupts the 
peaceful universe and it is your job to visit various planets to re-establish contact between all the 
worlds. Sights vary between verdant planets, lava pits and hazardous jumps, with gravity variations 
and craters. 
 
The game is a platformer and on each world you must fight your way past many enemies. You can collect 
different weapons and additional health bars which will help you when you face the evil boss. With 
the main computer you can choose your next destination - but many puzzles rely on the usage of items 
found on a different world 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-rad-gravity 
 
 
$end


$info=Adventures of Rocky and Bullwinkle and Friends, The,
$<a href="http://www.mobygames.com/game/nes/adventures-of-rocky-and-bullwinkle"</a>
$bio
 
 
Adventures of Rocky and Bullwinkle and Friends, The (c) Dec, 1992 Radical Entertainment Inc. / THQ 
Inc. 
 
The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series 
staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode 
of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  
Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the 
museum and managed to steal some of the priceless artifacts. 
 
Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most 
of the action is of the side-scrolling platformer variety, but along the way, you will get to play 
lots of mini-games involving characters from the show. During the platforming sections you can switch 
instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies 
and Rocky can fly for short instances. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.4 
Other Systems : Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-rocky-and-bullwinkle 
 
 
$end


$info=Adventures of Tom Sawyer,
$<a href="http://www.mobygames.com/game/nes/adventures-of-tom-sawyer"</a>
$bio
 
 
Adventures of Tom Sawyer (c) 1989 SETA Corporation / SETA U.S.A., Inc. 
 
Tom Sawyer's famous literary exploits come to life in this adventure where you play Tom Sawyer (or 
Huck Finn in a 2 player game).  The adventure begins in Tom's dream while he sleeps in school. 
 
Control in this typical platform game consists of jumping and throwing rocks.  Avoid many obstacles 
such as rolling barrels 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/adventures-of-tom-sawyer 
 
 
$end


$info=After Burner,
$<a href="http://www.mobygames.com/game/nes/after-burner"</a>
$bio
 
 
After Burner (c) 1989 SEGA Enterprises Ltd. / Tengen Inc. 
 
Afterburner is a conversion of the arcade game of the same name. The goal is simple: use your F-14 
Tomcat and shoot as many enemies as you can. This aircraft has two weapons: lock-on missiles and 
Vulcan cannons (basically machine guns). In some versions there is an option to let the cannons shoot 
automatically all the time. 
 
The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at 
heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and 
shooting. Sometimes you come across a friendly supply plane and if you dock with it you can replenish 
your missiles. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,SEGA 32X,SEGA Master System,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/after-burner 
 
 
$end


$info=Aigiina no Yogen - From The Legend of Balubalouk,
$<a href="http://www.mobygames.com/game/nes/from-the-legend-of-balubalouk-aigiina-no-yogen"</a>
$bio
 
 
Aigiina no Yogen - From The Legend of Balubalouk (c) Nov 21, 1986 Vic Tokai Corporation / Vic Tokai 
Corporation 
 
The Legend of Balubalouk tells of the Great Darkness that once plagued the Earth. Gods, guardians of 
the Earth, combined their powers, and sealed them in five stones. The Prophecy of Aigiina says that 
once the Earth is threatened by the Darkness again, a brave warrior will raise, who will find the 
five stones and gain their power, aided by the spirit of Aigiina. This brave warrior is you! 
 
This is an action adventure in which you travel on the world map viewed from top-down perspective, 
and descend into dungeons, which are platform levels. You must defeat your enemies by hitting bricks, 
revealing devices that shoot at your foes. You can also jump and open treasure chests to find various 
items. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/from-the-legend-of-balubalouk-aigiina-no-yogen 
 
 
$end


$info=Airwolf (J),
$<a href="http://www.mobygames.com/game/nes/airwolf__"</a>
$bio
 
 
Airwolf (J) (c) 1988 Kyugo Boueki / Kyugo Boueki 
 
Airwolf is a side-scrolling shooter based on the 1980s TV series of the same name. A division of the 
CIA builds itself a hi-tech helicopter in secrecy and codenames it "AirWolf". Armed with advanced 
weaponry, it is able to stand up to most types of enemy resistance. Given missions by intelligence 
agent Archangel, Airwolf is sent around to world on top-secret missions to quell trouble. 
 
Before each mission, the player is briefed and allowed to choose a primary and secondary weapon for 
Airwolf's firing buttons. From this, Airwolf then fires at enemies that appear on the screen and 
approaches a boss weapon. The game then switches to first-person, where the boss must be targeted in 
different locations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/airwolf__ 
 
 
$end


$info=Air Fortress,
$<a href="http://www.mobygames.com/game/nes/air-fortress"</a>
$bio
 
 
Air Fortress (c) 1989 HAL Laboratory, Inc. / HAL America Inc. 
 
The Federation of Intergalactic Powers is under threat by gigantic fortress spaceships which have 
suddenly appeared and destroyed nearby civilization. When conventional defense tactics fail, the 
Federation looks to find a specially selected person, Hal Bailman and equip him with a special 
"Lightship". His mission will to be to fly through the defenses of the eight known Air Fortresses and 
dock at the airlock. Then he must travel through the fortress in only a spacesuit to find and destroy 
the central core. Once the central core is destroyed, Hal must then quickly find the emergency 
lightship and escape before the fortress explodes. 
 
The game is made up of two parts. The first part is a side-scrolling shooter on the surface of the 
air fortress where you must avoid various flying enemies and try to destroy as many waves as 
possible. This lasts until you dock with the airlock. Once docked, you walk the inside of the Air 
Fortress at your own pace. Hal is equipped with a jetpack rather than a jump as well as a blaster 
weapon and a more powerful bomb weapon. Any movement or firing you do consumes energy which is 
regenerated by standing still. Your goal is to blow up the core and find the escape ship before 
explosion. 
 
Power-ups to increase Energy or Bombs can be found in each part of the game. Additionally, 
Super-bombs (clear screen of enemies) and Invulnerability can be found while flying the lightship. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/air-fortress 
 
 
$end


$info=Ai Sensei no Oshiete - Watashi no Hoshi,
$<a href="http://www.mobygames.com/game/nes/ai-sensei-no-oshiete-watashi-no-hoshi"</a>
$bio
 
 
Ai Sensei no Oshiete - Watashi no Hoshi (c) Mar 26, 1993 Irem Software Engineering, Inc. / Irem 
Software Engineering, Inc. 
 
In Ai Sensei no Oshiete: Watashi no Hoshi, you need the help of Ai Sensei ("Love Teacher") in order 
to learn about your destiny. Basically, the game is a fortune teller/horoscope simulation. There is 
no challenge in the game: the only thing you have to do is to provide information about yourself 
(like when you were born, in which place you grew up, etc.). Then you enter the current date. After 
this, you can access a large menu, where you can learn various things about yourself by talking to Ai 
Sensei. Those things include general horoscope, your destiny depending on the planets, your future 
love life, etc. The explanations can be quite detailed and are often accompanied by pictures, which 
vary depending on the character you have created. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/ai-sensei-no-oshiete-watashi-no-hoshi 
 
 
$end


$info=Ai Senshi Nicol,
$<a href=""</a>
$bio
 
 
Ai Senshi Nicol (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Akagawa Jirou no Yuurei Ressha,
$<a href="http://www.mobygames.com/game/nes/akagawa-jir-no-yrei-ressha"</a>
$bio
 
 
Akagawa Jirou no Yuurei Ressha (c) Feb 08, 1991 King Records / King Records 
 
The game is based on the detective story Ghost Train, the first one written by the popular Japanese 
author Akagawa Jiro. You play a young detective who investigates a strange case: eight people have 
disappeared, and rumors are heard about a mysterious Ghost Train. You head to a remote village to 
learn more about those events. In this adventure game, you can move your hero from third-person 
perspective, but you can leave a screen only via a menu command. The menu is unique to each location 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/akagawa-jir-no-yrei-ressha 
 
 
$end


$info=Akira,
$<a href="http://www.mobygames.com/game/nes/akira_"</a>
$bio
 
 
Akira (c) Dec 24, 1988 Taito Corporation / Taito Corporation 
 
The game is based on the animé movie of the same name. The year is 2019, 31 years after World War 
III. The events of the game (and of the movie) take place in a futuristic city called New Tokyo, 
which is controlled by corrupted military and rival gangs. You control Kaneda, the leader of one of 
such guys, and the main character in the movie. Kaneda's childhood friend, Tetsuo, is injured during 
the highway chase, and taken by the military. While trying to free your friend, you find out a 
strange power is growing inside him... 
 
The game is a traditional Japanese adventure. Instead of a menu with set commands, you have different 
options on each screen. After watching a cutscene or scrolling through a dialogue, you have several 
options to choose from. In many situations, some options will lead to Kaneda's death or imprisonment, 
which is Game Over. There are no real puzzles or anything of the sort, but if you choose the 
"examine" option which is available on most screens, you can move the cursor around the screen and 
choose what exactly you want to examine. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/akira_ 
 
 
$end


$info=Akumajou Dracula,
$<a href=""</a>
$bio
 
 
Akumajou Dracula (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Akumajou Special - Boku Dracula-kun,
$<a href="http://www.mobygames.com/game/nes/akumajo-special-boku-dracula-kun"</a>
$bio
 
 
Akumajou Special - Boku Dracula-kun (c) Oct 19, 1990 Team Murata Keikaku / Konami Corporation 
 
Kid Dracula is an unusual side-scroller from Konami.  It's  a parody of the company's popular 
Castlevania series. Instead of playing as a member of the Belmont family, you play as young Kid 
Dracula. 
 
You have been woken up from your sleep by the evil demon Garamos, who's been wrecking havoc in 
Dracula's Castle. It's up to you to stop him by traveling across several different locations, 
including Dracula's Castle, New York, the Sea, and Egypt! 
 
Gameplay consists of very standard jump and shoot platform action.  As you progress through the 8 
levels, you gain the ability to perform spells, such as turning into a bat, and different special 
attacks, such as a spread / homing attack. You can also spend the coins you get when you defeat 
enemies in one of several mini-games that show up when you're between levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/akumajo-special-boku-dracula-kun 
 
 
$end


$info=Akuma-kun - Makai no Wana,
$<a href="http://www.mobygames.com/game/nes/akuma-kun-makai-no-wana"</a>
$bio
 
 
Akuma-kun - Makai no Wana (c) Feb 24, 1990 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
In this game, you play the role of a little boy who is given a very important assignment by a wise 
magician. According to an ancient Jewish prophecy (says the magician), the world will become a better 
place if mankind establishes contact with demons. You are to study the art of summoning and to 
fulfill the prophecy. Your first quest is to locate Cerberus, the watch dog of hell. 
 
"Akuma-kun" is a RPG with turn-based combat. You travel on the world map and visit towns, where the 
perspective changes to platform. The unusual feature of the game is the ability to summon demonic 
creatures to your party (called nakama) and to make them fight by your side, similar to  Megaten 
games. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/akuma-kun-makai-no-wana 
 
 
$end


$info=Aladdin (Virgin Interactive),
$<a href="http://www.mobygames.com/game/nes/disneys-aladdin"</a>
$bio
 
 
Aladdin (Virgin Interactive) (c) 1994 Virgin Interactive Entertainment, Inc. / Virgin Interactive 
Entertainment (Europe) Ltd. 
 
The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer. 
 
The player controls Aladdin, who must make his way through several levels based on locations from the 
movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the 
final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the 
desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. 
Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a 
traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of 
luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little 
monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted 
objects like rocks and pots. 
 
The game's humorous animations were created by Walt Disney Feature Animation. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,DOS,Game Boy,Game Boy Color,Genesis 
SOURCE : http://www.mobygames.com/game/nes/disneys-aladdin 
 
 
$end


$info=Alfred Chicken,
$<a href="http://www.mobygames.com/game/nes/alfred-chicken"</a>
$bio
 
 
Alfred Chicken (c) Feb, 1994 Twilight / Mindscape, Inc. 
 
Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka 
Chickens. The result is a platform game across differently-themed levels, which are finished by 
either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been 
included, and progression sometimes requires solving positional puzzles. 
 
Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills 
them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies 
include whales armed with guns, and stray bombs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Other Systems : Amiga,Amiga CD32,Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/alfred-chicken 
 
 
$end


$info=Alien 3,
$<a href="http://www.mobygames.com/game/nes/alien_______"</a>
$bio
 
 
Alien 3 (c) Mar, 1993 Probe Software Ltd. / Acclaim Entertainment, Inc. 
 
Alien³ on the NES is similar to Probe Software's adaptations of the film on other systems. While 
using the same overall game concept as the Sega and Commodore versions, the NES title has unique 
levels. 
 
The player controls Ripley through a number of platform levels. She must not only defend herself 
against hordes of aliens and find the exit, but also save a number of prisoners, all within a tight 
time limit of only minutes per level. 
 
Weapons to use against the aliens include a pulse rifle, flame thrower, grenade launcher as well as 
hand grenades. Ammo for each is limited and must be collected in the levels. The rifle is prone to 
overheating, so should only be fired in short bursts. 
 
Next to health packs, Ripley can also find a radar. The radar indicates both moving aliens as well as 
the locations of prisoners. 
 
After every two levels, a guardian level follows, in which an especially tough alien must be defeated 
to continue. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/alien_______ 
 
 
$end


$info=Alien Syndrome,
$<a href="http://www.mobygames.com/game/nes/alien-syndrome"</a>
$bio
 
 
Alien Syndrome (c) 1989 SEGA Enterprises Ltd. / Tengen Inc. 
 
Alien Syndrome is a scrolling shooter arcade conversion. 
 
Your job is to run around and rescue all the captives and make it to the escape hatch before the time 
bomb explodes. Then face the mother alien at the end of the level. 
 
You can play as a single player or two people, taking turns. (Player 2 starts the game after Player 1 
dies and vice versa.) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Gear,MSX,SEGA Master System,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/alien-syndrome 
 
 
$end


$info=All-Pro Basketball,
$<a href="http://www.mobygames.com/game/nes/all-pro-basketball"</a>
$bio
 
 
All-Pro Basketball (c) 1989 Aicom Corporation / Vic Tokai, Inc. 
 
Video round ball seems to come in a variety of court sizes and player numbers. All-Pro Basketball 
combines five-on-five full-court action with a half-court screen view. 
 
All-Pro style B-ball features several different play options. Go head-to-head with a friend in a 
   one-game contest. Or, watch two computer teams battle it out on court. If you choose league 
   competition your task is to lead your team to the league championship. In Two Player league play 
   you and a buddy team up to battle the computer teams. Choose your squad from eight professional 
   rosters - ranging from the New York Slicks to the San Francisco Bayriders. Each team has their own 
   strengths and weaknesses. 
 
When the scene is set, the game begins with a jump ball and then it's non-stop no-holds-barred 
B-ball. On offense you're the team - running, jumping, jump passing, shooting, and even going for 
three pointers or slam dunks. On defense make a steal or grab a rebound. And remember this is real 
video basketball. You get called for fouls and your teammates get tired. When their health and 
stamina get low it's up to you to put them on the bench for a rest. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/all-pro-basketball 
 
 
$end


$info=Alpha Mission,
$<a href="http://www.mobygames.com/game/nes/alpha-mission"</a>
$bio
 
 
Alpha Mission (c) Oct, 1987 SNK Corporation / SNK Corporation 
 
Out beyond, in the galaxy of Tetrenova, a war has been fought that has exhausted resources and even 
worlds. The survivors band together and look for a new place to rebuild. They choose a seemingly 
undeveloped planet, Earth. 
 
Using your defense ship 'Syd,' you must destroy the invading forces and ground targets with bombs. 
Obtain power-ups to gain energy for ship upgrades that allow you to transform to a more powerful 
machine. The game itself is a vertical shooter, moving continuously up towards the top of the screen. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/alpha-mission 
 
 
$end


$info=Al Unser Jr. Turbo Racing,
$<a href="http://www.mobygames.com/game/nes/al-unser-jr-turbo-racing"</a>
$bio
 
 
Al Unser Jr. Turbo Racing (c) Mar, 1990 Data East Corporation / Data East USA, Inc. 
 
Play as legendary Indy Car driver Al Unser Jr., or create your own character, as you race through 
four cities. From behind the car, you'll be racing against other drivers to try to gain the Pole 
Position. Practice in time trials or go for the real thing. Controls use the A button to accelerate 
and Up and Down on the gamepad to switch gears. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/al-unser-jr-turbo-racing 
 
 
$end


$info=Amagon,
$<a href="http://www.mobygames.com/game/nes/amagon"</a>
$bio
 
 
Amagon (c) Apr, 1989 Aicom Corporation / American Sammy Corporation 
 
In Amagon, your mission is to investigate a dangerous, monster-infested island.  As Amagon, you begin 
the game with only a machine gun and a limited amount of ammo to protect yourself from the 
inhabitants of the island. Gameplay is an arcade style platform game with six levels, each with a 
variety of creatures and a large boss at the end. When you destroy an enemy, a power up will 
sometimes be left behind. Collecting these can give you extra points, an extra life, more ammo, or a 
mega key. If you have enough points and collect a mega key, you then have the ability to transform 
into Megagon. In this form, you are larger in size, can jump further, and have increased strength. 
You start the transformation with an amount of mega points 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/amagon 
 
 
$end


$info=American Dream,
$<a href="http://www.mobygames.com/game/nes/american-dream"</a>
$bio
 
 
American Dream (c) Sep 23, 1989 Coconuts Japan Entertainment Co., Ltd. / C Dream 
 
In this casino game, you can choose one of two game modes: "game" and simulation. In the simulation 
mode, your character, a funny-looking egg-like creature, directly walks into a casino where he can 
exchange money for tokens and try his (its?) luck at the slot machines. In the "game mode", you are 
brought in a helicopter onto a top-down "world map" area. You are told that this is Brooklyn, New 
York, and begin to roam the area, gradually gaining access to different casino houses. There are also 
random encounters, during which you'll be able to bet some money and operate a slot machine directly 
from the world map. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Simulation 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/american-dream 
 
 
$end


$info=American Gladiators,
$<a href="http://www.mobygames.com/game/nes/american-gladiators"</a>
$bio
 
 
American Gladiators (c) 1991 Incredible Technologies, Inc. / GameTek, Inc. 
 
American Gladiators is licensed from the popular TV show of the same name. It features a series of 
events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five 
male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by 
their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US 
National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986). 
 
In total there are seven events, all viewed from third-person views. The final one is the Eliminator 
assault course., in which you compete directly against an opponent. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.0 
Other Systems : Amiga,Atari ST,DOS,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/american-gladiators 
 
 
$end


$info=America Daitouryou Senkyo,
$<a href="http://www.mobygames.com/game/nes/america-daitry-senkyo"</a>
$bio
 
 
America Daitouryou Senkyo (c) Oct 28, 1988 Hect Co. Ltd. / Hect Co. Ltd. 
 
In this game, you become a candidate for becoming a new United States president. You choose a 
candidate out of several available ones (both Republican and Democrats), and then raise your 
popularity in various states, competing with other candidates. You must excel in every area of 
politics, from foreign diplomacy to passing laws in a state. After each stage, you are shown 
statistics where your success is compared to that of other presidents. You can also check at any 
stage the reaction of the people to your deeds, making surveys and seeing how well you are doing. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/america-daitry-senkyo 
 
 
$end


$info=America Oudan Ultra Quiz - Shijou Saidai no Tatakai,
$<a href="http://www.mobygames.com/game/nes/amerika-dan-ultra-quiz-shij-saidai-no-tatakai"</a>
$bio
 
 
America Oudan Ultra Quiz - Shijou Saidai no Tatakai (c) Nov 29, 1991 Tomy / Tomy 
 
This game has two modes: story and tournament. Tournament mode is the simpler one: you compete 
against seven opponents in a quiz that concerns various historical, geographical, social, and 
cultural aspects of United States of America. Some questions require you to choose "yes" or "no", 
while others present you a short list of possible answers, of which you should choose the correct 
one. The participants' responses are timed. 
 
In the story mode, you can navigate the character you created (male or female) in a top-down city. 
Avoiding getting hit by the numerous cars in the area, you must make your way to competition halls 
and participate in quiz shows. More areas will be unlocked as you win the tournaments. This time, 
giving the correct answer is more than just quickly choosing a word. Giving an answer is presented 
each time with a mini-game. For example, in one of the competitions answering a question involves 
running through a football field and making it to the correct part of the touchdown area, which is 
divided into large "yes" and "no" sections. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/amerika-dan-ultra-quiz-shij-saidai-no-tatakai 
 
 
$end


$info=Ankoku Shinwa - Yamato Takeru Densetsu,
$<a href="http://www.mobygames.com/game/nes/ankoku-shinwa-yamato-takeru-densetsu"</a>
$bio
 
 
Ankoku Shinwa - Yamato Takeru Densetsu (c) Mar 24, 1989 Another Ltd. / Tokyo Shoseki Co., Ltd. 
 
The game is based on old Japanese legends about Yamato Takeru, a legendary hero of ancient Japan. The 
game starts when Yamato Takeru is a thirteen-year-old boy. His father was killed under mysterious 
circumstances. Searching his things, the boy found a postcard that gave him his first clue for the 
investigation. From that moment, his adventure begins. 
 
"Yamato Takeru Densetsu" is a Japanese-style first-person perspective adventure. You interact with 
the environments by selecting options from a menu (such as "Look", "Take", "Move", etc.). 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/ankoku-shinwa-yamato-takeru-densetsu 
 
 
$end


$info=Antarctic Adventure,
$<a href="http://www.mobygames.com/game/nes/antarctic-adventure"</a>
$bio
 
 
Antarctic Adventure (c) Apr 22, 1985 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
As a penguin, you must travel around Antarctica, making your way between bases before time runs out. 
This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You 
can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or 
slow down the penguin to avoid both of these hazards. The bases include Australia, France, New 
Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a 
flashing flag will allow you to wear a propeller that enable you to fly over those hazards. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : ColecoVision,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/antarctic-adventure 
 
 
$end


$info=Anticipation,
$<a href="http://www.mobygames.com/game/nes/anticipation"</a>
$bio
 
 
Anticipation (c) Nov, 1988 Rare, Ltd. / Nintendo of America Inc. 
 
Anticipation is a video board game for one to four players (both computer and human). The object of 
the game is to be the first to collect a card for each of the four colors on the game board. During 
each turn the computer will display seemingly random dots, then a pencil starts connecting the dots 
to form a picture. The first player to correctly identify the picture will earn a card for the color 
of the picture being drawn. As the picture draws, a dice on the screen will count down from 6 to 1. 
Whatever value is showing when a player successfully identifies the picture is the number of spaces 
that players game piece will move on the game board for the next turn. The color of the space the 
game piece lands on will dictate the category for the next picture to be drawn. 
 
Each game will choose four categories from the various options, which include: tools, man made, 
clothing, food, math, office, travel, music, things, natural, leisure, and many others. After you've 
mastered the easier skill levels, the difficulty can be increased which will present more complicated 
pictures, remove some of the dots from the picture, or eliminate the dots entirely. 
 
 
- TECHNICAL - 
 
Genre : Quiz 
Players : 1-4 Players 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/anticipation 
 
 
$end


$info=Archon,
$<a href="http://www.mobygames.com/game/nes/archon-the-light-and-the-dark"</a>
$bio
 
 
Archon (c) Dec, 1989 Free Fall Associates / Activision, Inc. 
 
Archon: The Light and the Dark is a strategic board game with some similarities to chess. Two sides, 
a light one and a dark one, consisting of 18 pieces each compete on a board divided into (9 by 9) 
squares. You win the game by having one of your units on each of the five powerpoint squares or by 
removing all opposing pieces from the board. 
 
However, you can't just remove a piece from the board by landing on it. When two pieces clash, the 
outcome is decided in the battle arena during one-on-one real-time combat (just like in Star Control, 
also by Paul Reiche III). If the real-time combat takes place on a dark square, the dark monster gets 
a health bonus (longer life bar). On a light square the light side gains an advantage. There are also 
some squares whose color changes over time (from afternoon, to dusk, to night, to dawn etc.), which 
adds an extra layer of strategy to the game. 
 
Unlike chess the two sides are not identical. Both sides consist of mythological creatures. For 
example the light side has among others unicorns, valkyries and a djinni while the dark side features 
basilisks, banshees and manticores. The differences are not just cosmetic. Two special pieces are the 
light wizard & the dark sorceress, they can both cast magical spells like: imprison a unit on the 
board, shift the flow of time (change day/night cycle to your advantage), bring one unit back from 
the dead etc. 
 
The different pieces have their own movement restrictions regarding the number of squares they're 
allowed to travel on the board and whether or not they can jump over other units (like the knight in 
chess). Units also behave different in combat 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari 8-bit,Commodore 64,Macintosh,PC-88,PC Booter,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/archon-the-light-and-the-dark 
 
 
$end


$info=Arch Rivals - A Basketbrawl!,
$<a href="http://www.mobygames.com/game/nes/arch-rivals"</a>
$bio
 
 
Arch Rivals - A Basketbrawl! (c) Nov, 1990 Midway / Acclaim Entertainment, Inc. 
 
Arch Rivals is a conversion of the hit Midway arcade game.  It's a 2-on-2 basketball game that stands 
out from the crowd for its "no rules" approach.  Fouling out other players is more than accepted, 
it's encouraged.  Choose from twelve different teams and eight players, each with their own traits 
and personalities. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Gear,Genesis 
SOURCE : http://www.mobygames.com/game/nes/arch-rivals 
 
 
$end


$info=Arctic,
$<a href="http://www.mobygames.com/game/nes/arctic"</a>
$bio
 
 
Arctic (c) Feb 23, 1990 Artdink Corporation / Pony Canyon, Inc. 
 
Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than 
two-dozen stages consists of a set of rails in various arrangements, often looping around each other 
and splitting in various directions. Each stage contains a number of colored balls which begin in 
corresponding slots, and after launching them the goal is to return the balls to the matching-colored 
slots. The only interaction the player has with the board is switching two sets of splits 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/arctic 
 
 
$end


$info=Argus,
$<a href="http://www.mobygames.com/game/nes/argus"</a>
$bio
 
 
Argus (c) Apr 17, 1986 NMK Co. Ltd. / Jaleco Ltd. 
 
Argus is a standard vertical shooting game like Raptor or Tyrian 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/argus 
 
 
$end


$info=Arkanoid,
$<a href="http://www.mobygames.com/game/nes/arkanoid"</a>
$bio
 
 
Arkanoid (c) Aug, 1987 Taito Corporation / Taito Corporation 
 
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to 
catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It 
was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. 
 
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks 
form a mysterious wall stopping the ship from progressing to safety. 
 
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. 
They are caught by positioning the bat below them as they fall (meaning that you risk missing the 
ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each 
side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire 
the ball off at a different angle every time you hit it) and one that slows the ball.... sorry, 
bolt.... down. Needless to say, the game inspired tonnes of clones, few of which added anything else. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari 8-bit,Atari ST,BBC Micro,Commodore 
64,DOS,Macintosh,MSX,PC-88,PC-98,TRS-80 CoCo,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/arkanoid 
 
 
$end


$info=Arkanoid II,
$<a href="http://www.mobygames.com/game/nes/arkanoid-ii-revenge-of-doh"</a>
$bio
 
 
Arkanoid II (c) Mar 08, 1988 Taito Corporation / Taito Corporation 
 
Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic 
engine, better sound and music, better hardware support and more levels, Revenge of Doh also features 
a built-in editor and allows you to create your own level sets! 
 
Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game: 
 
A long time period passed and the dimension controlling force Doh has again come back to life. 
Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, 
Arkanoid type spaceship, has lauched the craft Vaus II to make a preemptive attack on Xorg. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari ST,Commodore 64,DOS,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/arkanoid-ii-revenge-of-doh 
 
 
$end


$info=Arkista's Ring,
$<a href="http://www.mobygames.com/game/nes/arkistas-ring"</a>
$bio
 
 
Arkista's Ring (c) 1990 American Sammy Corporation / American Sammy Corporation 
 
An evil character named Shogun has stolen the Elven ring of Arkista, and in so doing has plunged the 
whole Elf kingdom into darkness. All the elves hope lies in one elf warrior named Christine.  
Equipped in the beginning with only a bow, she proceeds to find the ring and restore her home back to 
normal. 
 
This is a game that may be compared to The Legend of Zelda, though more linear in it's game play. The 
game is broken down into many stages, the goal of each being to simply find a way into the next 
stage.  Playing out in puzzle fashion, you will shoot all the enemies on screen, earn the hidden key, 
and find the correct exit.  Defeated enemies will randomly drop bonuses that can be collected 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/arkistas-ring 
 
 
$end


$info=Armadillo,
$<a href="http://www.mobygames.com/game/nes/armadillo"</a>
$bio
 
 
Armadillo (c) Aug 09, 1991 Information Global Service / Information Global Service 
 
Armadillo is a young cowboy from Texas, who is in love with Sheryl, the cutest girl of the state. But 
an evil organization kidnaps his sweetheart. The matters become even more complicated when the famous 
Billy The Shell also embarks on a quest to save Sheryl. Will Armadillo be able to rescue the girl and 
to defeat his enemies? 
 
In this game, you move Armadillo around an area map composed of squares. Some of them are empty, 
while others represent locations. Once you enter a location, you find yourself on a platform level, 
that often contains several sub-levels. There are sometimes branching ways on the area map, and you 
are not obliged to access all the locations to clear an area. On the platform levels, Armadillo can 
either walk and jump in his normal form (dies from single enemy hit), or turn into a ball, which is 
invulnerable to enemies' attacks, but is hard to control: the ball follows realistic physics, bounces 
of walls, and takes time to stop rolling. During the game, Armadillo will also be able to find 
upgrades that will allow him to take an animal's form for a short time. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/armadillo 
 
 
$end


$info=Artelius,
$<a href="http://www.mobygames.com/game/nes/artelius"</a>
$bio
 
 
Artelius (c) Nov 13, 1987 Nihon Bussan Co., Ltd. / Nihon Bussan Co., Ltd. 
 
Long time ago, an advanced civilization existed in the Solar System. But one day, a black hole 
appeared nearby. Many people were sucked into it an transported into another dimension, which they 
named Artelius. It was ruled by the evil king Sarbelor, who constructed a machine named Galax, which 
tore the dimension into lonely asteroid-filled spaces accessed by warp points. The peace-loving 
scientist Dr. Rado built you, a cyborg who can travel through space, and entrusted you with the 
mission of finding and destroying Sarbelor. 
 
This game is an action RPG. You navigate the hero in top-down view through space 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/artelius 
 
 
$end


$info=Asmik-kun Land,
$<a href="http://www.mobygames.com/game/nes/asmik-kun-land"</a>
$bio
 
 
Asmik-kun Land (c) Dec 20, 1991 Asmik Corporation / Asmik Corporation 
 
Asmik is not only a name of a game-developing company, but, as we learn from this game, also a cute 
little pink dragon. Recently, monsters began to invade the peaceful country of the dragons. The only 
way to stop this invasion is to contact the six Dragon Gods. Unfortunately, those gods seem to be 
asleep. So now Asmik must travel all over the world to find six magical splitters, that will help him 
to awaken the dragons and to defeat the monsters. 
 
This is a traditional action platform game. Asmik can jump and exhale steam from his nostrils to turn 
all his enemies into eggs. Those eggs can be eaten and later used for various purposes (during boss 
battles, acquiring upgrades at a shop that becomes available once you have completed a stage, etc.). 
Asmik dies if he comes into close contact with an enemy. Boss battles differ from the rest of the 
game, each one being a mini-game of its own, for example a rock-paper-scissors game during which 
Asmik uses his correct choices to gain time to proceed to the next stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/asmik-kun-land 
 
 
$end


$info=Asterix,
$<a href="http://www.mobygames.com/game/nes/astrix"</a>
$bio
 
 
Asterix (c) 1993 Infogrames Europe SA|Bit Managers / Infogrames Europe SA 
 
The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small 
Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion 
which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and 
taken him to an unknown destination. 
 
Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has 
to progress through levels located all across Europe, fighting Romans and various aggressive animals 
along the way, to rescue his friend Obelix before Caesar throws him to the lions.... 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/astrix 
 
 
$end


$info=Astro Fang - Super Machine,
$<a href="http://www.mobygames.com/game/nes/astro-fang-super-machine"</a>
$bio
 
 
Astro Fang - Super Machine (c) Oct 26, 1990 A Wave, Inc. / A Wave, Inc. 
 
Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible 
disasters which made life impossible. Only one construction still remains on the planet – a highway 
called Black Line. It is said than an ancient legend is somehow connected to this highway. You, a man 
named Riber, decide to participate in a racing competition on the Black Line. But be ready – the 
competition can bring deadly results... 
 
In this racing game, you drive your car on the highway through pseudo-3D environments. The opponents 
will not hesitate to push you outside the road. You can either squeeze between them (pressing the 
Down button will make your car smaller), or shoot at them with a limited amount of missiles. On the 
way there will be shops where you'll be able to repair and upgrade your car. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/astro-fang-super-machine 
 
 
$end


$info=Astro Robo Sasa,
$<a href="http://www.mobygames.com/game/nes/astro-robo-sasa"</a>
$bio
 
 
Astro Robo Sasa (c) Aug 09, 1985 Mass Tael Co., Ltd. / ASCII Corporation 
 
This is a shooting game with a twist. You are in control of a small character who has to go through a 
serious of stages. Each stage consists of one screen only and contains several energy packs hidden 
behind various obstacles. Your goal is to eat up all the energy packs at a given stage, or (which is 
sometimes easier, but with dire consequences to the later stages) destroy them. If you manage to eat 
the energy packs, you'll gain more energy points, which carry over to the next stage. You'll need the 
energy points because every shot from your gun costs you one, and each collision with the various 
enemies flying around can deplete a large bulk of them. 
 
The twist of the game is in the movement: instead of simply flying around, you must shoot into the 
direction opposite of the desired movement. For example, if you shoot several times to the left, 
you'll be thrown to the right. Everything is built around the reactive force of your gun and the 
gravity force, which will slowly make you descend onto the ground if you don't shoot continuously. 
Preserving the precious energy points and trying to propel yourself exactly to the obstacles which 
you must destroy on your way to the energy packs is the only way to successfully complete the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : MSX,Spectravideo 
SOURCE : http://www.mobygames.com/game/nes/astro-robo-sasa 
 
 
$end


$info=Astyanax,
$<a href="http://www.mobygames.com/game/nes/astyanax"</a>
$bio
 
 
Astyanax (c) Mar, 1990 Jaleco Ltd. / Jaleco USA, Inc. 
 
You are Astyanax, a sixteen year old boy that has the same dream night after night: A princess, 
calling for help. One afternoon, you are summoned to the world of Remnia by Cutie, a pixie, to save 
the realm's princess. You are the chosen one mentioned by their prophecies! 
 
Yes, this is your typical fantasy story setting. You must save the realm from Blackhorn's evil horde! 
Along the way you'll find powerups that will make you stronger, and upgrade your weapon 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/astyanax 
 
 
$end


$info=Athena,
$<a href="http://www.mobygames.com/game/nes/athena"</a>
$bio
 
 
Athena (c) Jun, 1987 SNK Corporation / SNK Corporation 
 
Athena, the Goddess of Wisdom, has grown tired of her life within the castle and ventures into the 
Fantasy World beyond the castle walls. Strange and fearsome creatures will attack you at every turn, 
but you will find weapons along the way: a ball and chain, a bow and arrow, and a mighty sword.  You 
can also put on wings and take to the sky, or become a mermaid to explore the ocean depths. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.2 
Other Systems : Commodore 64,Windows,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/athena 
 
 
$end


$info=Athletic World,
$<a href="http://www.mobygames.com/game/nes/athletic-world"</a>
$bio
 
 
Athletic World (c) 1987 Bandai Co., Ltd. / Bandai America, Inc. 
 
This "Family Fun Fitness" game consists of a series of competitive sporting events that requires the 
use of the Nintendo Power Pad. 
 
One of a few games that attempt to combine physical exercising into a video gaming experience 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Controls : Power Pad 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/athletic-world 
 
 
$end


$info=Atlantis no Nazo,
$<a href="http://www.mobygames.com/game/nes/atlantis-no-nazo"</a>
$bio
 
 
Atlantis no Nazo (c) Apr 17, 1986 SunSoft / SunSoft 
 
In "Atlantis no Nazo", you play a nameless archaeologist who must descend into the dangerous caverns 
of the lost continent Atlantis, and eventually find his way to the inner sanctum with the legendary 
treasure. The game plays like a standard action-based platformer. The levels feature plenty of 
enemies and gaps you must jump over. Your only weapon are sticks of dynamite. When you throw a stick, 
it will bounce off the floor and explode only after a couple of seconds, so very precise aiming and 
timing are needed to defeat the enemies. Many levels contain optional treasure chests as well as 
hidden doors that lead to bonus levels. Sometimes level progression is non-linear, i.e. you can jump 
straight to a high-numbered zone if you find the correspondent door on the level. All the levels are 
timed. The protagonist dies when he falls into a pit, touches an enemy, or runs out of time. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/atlantis-no-nazo 
 
 
$end


$info=Attack Animal Gakuen,
$<a href="http://www.mobygames.com/game/nes/attack-animal-gakuen"</a>
$bio
 
 
Attack Animal Gakuen (c) Dec 26, 1987 Newtopia Planning / Pony Canyon, Inc. 
 
Attack Animal School is more than a little inspired by Sega's popular Space Harrier, but with a cuter 
setting. As in its role model, you fly towards the screen or run on the ground, rendered in a 
checkered 3D field. The hero has been replaced with a uniform-clad schoolgirl, who must shoot down 
enemies which come flying, jumping or crawling towards her. The enemies are no longer spaceships, 
asteroids or dragons. Instead, they are various cute and furry animals, such as kangaroos, cacti with 
sweatbands, turtles and flies. The end-of-level dragons are also decidedly cuter, with the first 
level boss being a fluffy koala. Attack Animal Gakuen is one of few Famicom games to support the 3D 
glasses (like Space Harrier 3D for the Master System), though it is perfectly playable without 
glasses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/attack-animal-gakuen 
 
 
$end


$info=Attack of the Killer Tomatoes,
$<a href="http://www.mobygames.com/game/nes/attack-of-the-killer-tomatoes"</a>
$bio
 
 
Attack of the Killer Tomatoes (c) 1991 Imagineering Inc. / THQ Inc. 
 
Based off the cartoon show of the same name, Attack of the Killer Tomatoes places young Chad 
Finletter on a quest to make his way past evil mutant tomatoes and stop the crazy Dr. Putrid T. 
Gangreen from unleashing his Doomsday Tomato. With all the citizens of San Zucchini terrified of the 
fanged vegetables coming from the sewers, Chad will be on his own to take on the tomato scourge. The 
doctor doesn't take him lightly, however, and has sent his special tomato squad, Zoltan, Beefstake, 
Mummato, Fang, Ketchuck and Tomacho, to stop him. 
 
The game is a side-scrolling platform jumping game where the main method of stopping the killer 
tomatoes is to jump on them. From that they'll either splatter, run away or transform into smaller 
tomato bits. Energy Power-ups exist to refill Chad's health. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.5 
SOURCE : http://www.mobygames.com/game/nes/attack-of-the-killer-tomatoes 
 
 
$end


$info=Aussie Rules Footy,
$<a href="http://www.mobygames.com/game/nes/aussie-rules-footy"</a>
$bio
 
 
Aussie Rules Footy (c) 1991 Beam Software Pty., Ltd. / Laser Beam Entertainment Pty. Ltd. 
 
It's not hard to understand what this game is about, judging by its title: a simulation of Australian 
football, a code of football that is little known outside of Australia but is very popular in certain 
areas of the country. You can either train your players (one, two, or three players at a time), play 
a single match, or participate in an Australian tournament, choosing one team and leading it to 
victory. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/nes/aussie-rules-footy 
 
 
$end


$info=Babel no Tou,
$<a href=""</a>
$bio
 
 
Babel no Tou (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
 
 
$end


$info=Baby Boomer,
$<a href="http://www.mobygames.com/game/nes/baby-boomer"</a>
$bio
 
 
Baby Boomer (c) 1989 Color Dreams, Inc. / Color Dreams, Inc. 
 
One day while nobody was looking, Baby Boomer climbed out of his crib and headed into the woods.  
Little did he realize that while he's enjoying this adventurous journey into the unknown, there are 
many dangers awaiting him!  Your job is to use your Zapper to protect Baby Boomer and help him find 
his way home to his mother. Unlike other Zapper games, you can shoot just about anything you see in 
Baby Boomer.  Some things give extra points, while others give extra lives, open secret passages, 
control something in another part of the world or clear a safe route for Baby Boomer to follow. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Controls : Zapper 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/baby-boomer 
 
 
$end


$info=Back to the Future,
$<a href="http://www.mobygames.com/game/nes/back-to-the-future"</a>
$bio
 
 
Back to the Future (c) Sep, 1989 Beam Software Pty., Ltd. / LJN Toys, Ltd. 
 
In Back to the Future, 80s teen Marty McFly is mistakenly send 30 years into the past where he 
disrupts his own parents from meeting. Faced with extinction at the hands of a temporal paradox, 
Marty must find a way to reunite his future parents and make it back to his own time. 
 
LJN's game differs completely from the computer versions, and plays as a literal race against time 
broken up by brief arcade minigames. In the main game, the player controls Marty in an overhead view 
as he runs down the streets of 1950s Hill Valley.  A collection of period-appropriate bad guys block 
his path, including bullies, hula hoop girls, bumblebees, and park benches.  The camera scrolls 
forward at a fixed speed, so the player must keep Marty on the move and away from obstacles. Hitting 
one causes Marty to fall and lose a life. The player must also collect clocks scattered on the street 
to stop Marty's photograph from fading away.  If it fades completely, Marty is erased from existence. 
 
Street running sections lead to three minigames. In these, Marty must sling milkshakes at oncoming 
bullies, deflect kisses (shown as hearts) from his mother, and collect notes to rock out on stage at 
the high school dance. The final stage resembles the street sections, as the player must control the 
DeLorean time machine and collect enough energy to travel through time (shown as lightning bolts 
instead of clocks). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/back-to-the-future 
 
 
$end


$info=Back to the Future II & III,
$<a href=""</a>
$bio
 
 
Back to the Future II & III (c)  LJN Toys , Beam 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Back to the Future Part II & III,
$<a href="http://www.mobygames.com/game/nes/back-to-the-future-part-ii-iii"</a>
$bio
 
 
Back to the Future Part II & III (c) 1990 Beam Software Pty., Ltd. / LJN, Ltd. 
 
A long adventure game based on the movie Back to the future Part 2 and Part 3. The object of the 
games is to collect misplaced object from various time periods like 1955, 1985 and 2015 and bring 
them back to their proper time period. A hard but fun game. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/back-to-the-future-part-ii-iii 
 
 
$end


$info=Bad Dudes,
$<a href="http://www.mobygames.com/game/nes/bad-dudes"</a>
$bio
 
 
Bad Dudes (c) Jul, 1990 Data East Corporation / Data East USA, Inc. 
 
This six-level action game was converted from a Data East coin-op. The gameplay involving beating a 
succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two 
different levels of the screen, which can be jumped across or navigated using ladders. Moves such as 
punches and kicks are on offer. The control method makes jumping sideways quite tricky. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,MSX,Zeebo,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/bad-dudes 
 
 
$end


$info=Bad News Baseball,
$<a href="http://www.mobygames.com/game/nes/bad-news-baseball"</a>
$bio
 
 
Bad News Baseball (c) Jun, 1990 Tecmo 
 
Welcome to the world of Bad News Baseball, a place where rabbits serve as umpires, home runs escape 
the earth's atmosphere, and batters are knocked unconscious when they make an out. 
 
Bad News Baseball is a Japanese import for a younger audience. The game has two leagues - the Ultra 
and Super leagues - with 12 teams that represent major league cities which use fictional team and 
player names. There are several modes to choose from at the start of the game. You can play a One 
Player tournament versus the computer: pick a team and play against every other team once. Or, you 
can play a three-game series against a friend. There's also an all-star mode, which enables you to 
build a 23-player team from the rosters of one of the leagues. And if you want to watch a game, 
there's a spectator mode. 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/bad-news-baseball 
 
 
$end


$info=Bad Street Brawler,
$<a href="http://www.mobygames.com/game/nes/bad-street-brawler"</a>
$bio
 
 
Bad Street Brawler (c) Sep, 1989 Beam Software Pty., Ltd. / Mattel Electronics 
 
Side-scroller in which you get to beat up innocent people. Although it's seems kind of strange, the 
game is just that: walk around the street as a wrestler wannabe and beat up grannies, blind men, 
gorillas and other bystanders. But try not to get beaten as the granny attempts to give you some of 
your own medicine by flailing her purse at you. 
 
Kicks and punches are your basic moves at first, but as the game progresses and you advance levels, 
new moves and attacks become available, and new people to beat up as well. It's public mayhem way 
before the likes of Grand Theft Auto. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Controls : PowerGlove 
Score : 1.0 
Other Systems : Amiga,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/bad-street-brawler 
 
 
$end


$info=Bakushou! Star Monomane Shitennou,
$<a href="http://www.mobygames.com/game/nes/bakush-star-monomane-shitenn"</a>
$bio
 
 
Bakushou! Star Monomane Shitennou (c) Sep 14, 1990 Pack-In-Video Co., Ltd / Pack-In-Video Co., Ltd 
 
This game is a humorous "star simulation", or, better to say, a strategy game with elements of luck, 
in which your goal is to become a famous musician or a star of the Japanese theater, particularly 
succeeding in monomane, a technique of imitation. There are four characters in the game which are 
controlled by players or computer. The turns of the game are determined by a roll of dice. The 
characters are located on a city map, and move around it according to the number that their dice 
rolled, somewhat similarly to monopoly-type board games. Each time you stop, you access a location 
where various things happen: you can select theater pieces and perform on stage, try to impress 
people, etc. Sometimes you land on a location that leads to a mini-game (swimming, playing ball, and 
others). Winning such a game gives an additional boost to your career. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : Platform 
Players : 1-4 Players 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/bakush-star-monomane-shitenn 
 
 
$end


$info=Bakushou!! Ai no Gekijou,
$<a href="http://www.mobygames.com/game/nes/bakush-ai-no-gekij"</a>
$bio
 
 
Bakushou!! Ai no Gekijou (c) Dec 29, 1990 Coconuts Japan Entertainment Co., Ltd. / Coconuts Japan 
Entertainment Co., Ltd. 
 
In "Bakushou!! Ai no Gekijou", you create one to four characters. You choose their name and gender, 
as well as their parents (from several available ones). This determines the personality and the 
abilities of your characters (their intelligence level, physical condition, etc.). You then guide 
your teenager characters through a series of typical events. For example, at the beginning you'll be 
in school and will have to solve simple mathematical exercises. After that, you are presented with a 
calendar, which is your board in the game. You cannot control the actions of the characters, but 
depending on the way you have created them, and on the day the game will randomly choose for you, 
events will occur in their life, some of which are completely ordinary (like going out and meeting 
someone), while others will grant your characters more intelligence, physical condition, or let them 
earn or spend money. The game will also determine what personal relationship the characters will have 
with each other, and whether a romantic involvement is possible. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/bakush-ai-no-gekij 
 
 
$end


$info=Bakushou!! Jinsei Gekijou,
$<a href="http://www.mobygames.com/game/nes/bakush-jinsei-gekij"</a>
$bio
 
 
Bakushou!! Jinsei Gekijou (c) Mar 17, 1989 Taito Corporation / Taito Corporation 
 
Bakushou!! Jinsei Gekijou is a board game which is at the same time a life simulation. Four 
characters participate in the game, one of which is controlled by you, and the others either by the 
computer AI, or by other players. In the beginning, all your characters are at a "starting position", 
on a map that is composed of circles, some of which are empty, while others represent a building or a 
certain event. A roll of dice determines how many moves the character will make. Depending on the 
circle the character steps on, different things will occur. Random circles will take you to a journey 
or depict a simple day spent with your family. Others will add money to the character, or make him 
train and raise his physical condition, etc. The characters move over the entire board, living their 
lives, visiting school, meeting with each other, etc. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/bakush-jinsei-gekij 
 
 
$end


$info=Bakushou!! Jinsei Gekijou 2,
$<a href="http://www.mobygames.com/game/nes/bakush-jinsei-gekij-2"</a>
$bio
 
 
Bakushou!! Jinsei Gekijou 2 (c) Mar 22, 1991 Taito Corporation / Taito Corporation 
 
"Bakushou!! Jinsei Gekijou 2" is a board game, during which you follow the lives of up to 4 
characters. The game is best played as multiplayer, but you can also allow the computer to play for 
other characters, or create all of them on your own. In the game, you are presented with a board 
which is composed of tiles. A roll of dice determines the amount of steps a character will take on 
the board. Depending on the tile he steps on, different events will occur. If the tile is empty, a 
random event will happen. Other tiles are connected to a certain aspect of a person's life. For 
example, "learning" tiles will trigger an event that will make the character more intelligent (like 
studying for the school), and a tile with a "love" icon will lead to a romantic encounter and raise 
the love level of the character. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/bakush-jinsei-gekij-2 
 
 
$end


$info=Bakushou!! Jinsei Gekijou 3,
$<a href="http://www.mobygames.com/game/nes/bakush-jinsei-gekij-3"</a>
$bio
 
 
Bakushou!! Jinsei Gekijou 3 (c) Dec 20, 1991 Taito Corporation / Taito Corporation 
 
The third game in "Bakushou!! Jinsei Gekijou" series follows the same principles as the first two. It 
is a board game that simulates the lives of up to four characters. You can create all the characters 
on your own, let the computer AI handle them, or play with other players. You move your character(s) 
through the game world (it doesn't look like a board, like in the first two games, but still works 
the same way). The amount of steps is determined randomly: a spinning indicator will eventually stop 
on one of the numbers, from 1 to 6, similar to a dice roll. Unlike the first two games, there are no 
special icons on the board, all you see is a usual neighborhood with houses, streets, etc. Random 
events will happen to your characters during their life. Most of those events will modify your 
character's parameters. For example, a school event will increase their knowledge, sports will raise 
their physical condition, etc. You'll earn or lose money depending on the event. Your characters will 
also meet up with each other, fall in love, and experience other events, good or bad. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/bakush-jinsei-gekij-3 
 
 
$end


$info=Ballblazer,
$<a href="http://www.mobygames.com/game/nes/ballblazer"</a>
$bio
 
 
Ballblazer (c) Mar 04, 1988 Lucasfilm Games LLC / Pony Canyon, Inc. 
 
In the year 3037, the most competitive sport in the known universe is Ballblazer. For the first time 
ever, humans from the planet Earth have won the right to compete in the final round of the Ballblazer 
Championship, to fight for Earth's honor and the title Masterblazer! 
 
Ballblazer is a 3D futuristic soccer-like game, where the player (inside a Rotofoil) is set on a 
one-on-one 1,155 square playing field (the Grid). The objective of the player to kick a floating ball 
(Plasmorb) inside the opponent's goal (Goalbeams). A player may compete against a human or computer 
opponent. 
 
The Rotofoil is equipped with a multi-purpose forcefield. This forcefield when in short distance of 
the Plasmorb will act as a pull field, automatically pulling the Plasmorb towards to player. When a 
player in possession of the Plasmorb shoots, the forcefield will act as push field and launches the 
ball. When the match starts, the player must move down field and attempt to gain possession of the 
Plasmorb using the joystick and blast the Plasmorb to an intended direction. 
 
The player should also be aware that the Goldbeams move slightly every second and the distance 
between them will shrink. The highest scoring goals are goals made when Goldbeams have disappeared 
across the horizon (Over The Horizon/OTH shots). A player may also attempt to steal possession of a 
Plasmorb by rushing beside the opponent and blast the Plasmorb away. The game ends when time runs out 
or a player wins 10 consecutive goals. If the game ends in a draw, over-time will apply and the first 
player to score will win the game. 
 
Scoring 
 
Close-in goals - 1 point 
Goals near Goldbeams - 2 points 
OTH shots - 3 points 
Players may steal points from each other by making goals. 
The total combined score of both players cannot accede more than 10 points. 
A player winning 10 consecutive points automatically wins the game. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Amstrad CPC,Apple II,Atari 5200,Atari 7800,Atari 8-bit,Commodore 64,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ballblazer 
 
 
$end


$info=Balloon Fight,
$<a href="http://www.mobygames.com/game/nes/balloon-fight"</a>
$bio
 
 
Balloon Fight (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In Balloon Fight you need to fly around with the aid of two balloons and try to pop your opponents 
balloons before they pop yours. Landing on top of your opponents will cause their balloon to pop and 
they will use a parachute to fall to safety. You then need to destroy the fallen opponent by running 
into it before it can blow up a new balloon and rejoin the battle. Should both of your balloons get 
popped, you will fall into the water below and lose a life. There is also a second game variation 
called "balloon trip" where you need to collect as many balloons as possible while avoiding the ocean 
below and lightning which forms maze like walls. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Game Boy Advance,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/nes/balloon-fight 
 
 
$end


$info=Baltron,
$<a href=""</a>
$bio
 
 
Baltron (c)  Toei Animation , Bear's 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Horizontal 
 
 
$end


$info=Banana,
$<a href="http://www.mobygames.com/game/nes/banana"</a>
$bio
 
 
Banana (c) Sep 08, 1986 Victor Musical Industries, Inc. / Victor Musical Industries, Inc. 
 
In this puzzle game, you have to navigate a mole through various levels, making it to the exit. The 
task is not as simple as it sounds. First, the mole cannot jump or climb up unless there is a ladder 
nearby. So you have to plan your route ahead, otherwise you can get stuck at the bottom. Second, 
boulders will fall and block your way. And third, you have a wife. You should first find her, and 
then lead her securely to the exit. The wife will sometimes make things harder, forcing you to find 
alternate ways to the exit. But sometimes she'll also be helpful, pushing away boulders and clearing 
the road for you. 
 
On every level, there is also various food scattered around, primarily bananas. You'll be able to 
complete a level if you have gathered enough of those fruits. You'll also gain superpowers from 
bananas that will allow you to skip level sections that you find too difficult. The entire game is 
played only with the four directional buttons. There are no enemies and you cannot die - although you 
can get irrevocably stuck, in which case you'll have to restart a level. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/banana 
 
 
$end


$info=Bananan Ouji no Daibouken,
$<a href="http://www.mobygames.com/game/nes/banana-prince"</a>
$bio
 
 
Bananan Ouji no Daibouken (c) 1992 KID Corp. / TAKARA Co., Ltd. 
 
In the great Banana kingdom, the Banana nation possesses a great symbol of prosperity - a big banana. 
One day, the Prince is engaged in a conversation with the Dragonmaster, when the evil Paprika Dragon 
flies over, saying "quack, quack!", and... oh horror - steals the holy banana! The Dragonmaster is 
desperate. "Fear not", - says the Prince, - "for I shall embark on the perilous journey and return 
our dearest possession to the folk". And that is exactly what he does! 
 
"Banana Prince" in an action platformer. You travel between locations on the world map in a linear 
fashion, entering various platform levels - forests, caves, towers, etc. The Prince will find various 
weapons during his journey and use them to take care of the numerous enemies. You can also collect 
rings scattered everywhere and use them as currency in shops, where you can acquire various items. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/banana-prince 
 
 
$end


$info=Bandai Golf - Challenge Pebble Beach,
$<a href="http://www.mobygames.com/game/nes/challenge-pebble-beach"</a>
$bio
 
 
Bandai Golf - Challenge Pebble Beach (c) Feb, 1989 Bandai Co., Ltd. / Bandai America, Inc. 
 
One or Two players can play a round on this video course modeled after the real Pebble Beach. Each 
player can select their own handicap. Every one of the 18 holes has familiar golf hazards - bunkers, 
slopes, and water hazards. You'll also have to contend with some of Mother Nature's hazards like 
changing wind conditions and Pebble Beach's most difficult obstacle - the ocean. 
 
Once you tee off you'll have all kinds of decisions to make. Check your score card to see how you're 
doing. The card tells you the distance in yards and par for each hole. The computer gives you a 
bird's-eye view and cross-sectional view of each hole, as well as close-ups of the green. You select 
the right club for each shot. Control your shot to get the power, distance, and hook or slice you 
want on the ball. After you've made your shot the computer tells you what kind of lie you have as 
well as the remaining distance to the hole. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/challenge-pebble-beach 
 
 
$end


$info=Bandit Kings of Ancient China,
$<a href="http://www.mobygames.com/game/nes/bandit-kings-of-ancient-china"</a>
$bio
 
 
Bandit Kings of Ancient China (c) Dec, 1990 KOEI Co., Ltd. / KOEI Corporation 
 
In the 12th century, the Emperor Hui Zhong is faced with an internal rebellion led by Imperial 
Minister Gao Qiu.  The Song Dynasty comes to an end, and Gao Qiu became the new ruler.  You take the 
role of an exiled ruler, and you must build your stats up to be able to challenge- and destroy- Gao 
Qiu and restore Hui Zhong to the throne. 
 
The game is a military strategy game, like most of Koei's games, but instead of conquering a country, 
the goal is to depose the despotic ruler of China.  You start out lowly, and have to work your way up 
by conquering smaller prefectures, forming alliances, and fighting small battles.  You have to earn 
the right to attack Gao Qiu's home prefecture, though- he is off limits until you are powerful. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-5 Players 
Score : 2.5 
Other Systems : Amiga,DOS,Macintosh,MSX,PC-98 
SOURCE : http://www.mobygames.com/game/nes/bandit-kings-of-ancient-china 
 
 
$end


$info=Barbie,
$<a href="http://www.mobygames.com/game/nes/barbie"</a>
$bio
 
 
Barbie (c) Dec, 1991 Imagineering Inc. / Hi-Tech Expressions, Inc. 
 
Barbie has a big day tomorrow, so she needs to get a good nights rest.  She has strange dreams about 
all her planned activities.  She must traverse five levels made up of a total of thirteen stages to 
make it through the night. 
 
Barbie travels through various location in the mall, at the beach and in the soda shop trying to make 
it from the left side of each level to the right.  Each level is populated with animals and with 
living objects of the sort you would find in that location.  She can jump with the A button and throw 
crystals with the B button.  The longer you hold the button down, the farther each crystal is thrown. 
 She has three kinds of crystals, each of which has a different effect.  One makes creatures help 
her, one defeats them and one has varying effects. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/barbie 
 
 
$end


$info=Bard's Tale II, The - The Destiny Knight,
$<a href="http://www.mobygames.com/game/nes/bards-tale-ii-the-destiny-knight"</a>
$bio
 
 
Bard's Tale II, The - The Destiny Knight (c) Jan 25, 1992 Interplay Productions, Inc. / Pony Canyon, 
Inc. 
 
The sequel to the popular RPG Bard's Tale. After your characters defeated the wizard Mangar the Dark 
and freed Skara Brae from eternal winter, all seemed well in the world. Fortunately for your 
employment prospects, the evil Archmage Lagoth Zanta shows up and splits the Destiny Wand into seven 
pieces, scattering them all over the land. The Destiny Wand has protected the lands for 700 years, 
and without it the realm will fall into chaos. Thus it falls upon your party to reforge the Destiny 
Wand. Also, one among you must ascend to the position of Archmage and use the wand to defeat Lagoth 
Zanta. 
 
Bard's Tale 2 uses the same engine as the original with similar gameplay, but takes place in a much 
larger game world, featuring several different cities (instead of just Skara Brae). You can generate 
new characters or import characters from the previous Bard's Tale. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.0 
Other Systems : Amiga,Apple II,Apple IIgs,Commodore 64,DOS,PC-98 
SOURCE : http://www.mobygames.com/game/nes/bards-tale-ii-the-destiny-knight 
 
 
$end


$info=Bard's Tale, The - Tales of the Unknown,
$<a href="http://www.mobygames.com/game/nes/tales-of-the-unknown-volume-i-the-bards-tale"</a>
$bio
 
 
Bard's Tale, The - Tales of the Unknown (c) Nov, 1991 Interplay Productions, Inc. / FCI|Pony Canyon, 
Inc. 
 
The Bard's Tale takes place in the city of Skara Brae, which has been taken over by the evil wizard 
Mangar, who has brought an eternal winter over the city. Monsters roam the streets and it is 
dangerous to stay out in the streets at night. 
 
Your mission is to lead your party of adventurers through the streets, sewers, dungeons, and towers 
of Skara Brae to search for a way to defeat Mangar. 
 
Bard's Tale continued Wizardry's 3-D perspective while adding a number of innovations such as more 
character classes, indoor and outdoor adventuring, and color graphics, among other things. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.1 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari ST,Commodore 64,DOS,Macintosh,PC-98,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/tales-of-the-unknown-volume-i-the-bards-tale 
 
 
$end


$info=Barker Bill's Trick Shooting,
$<a href="http://www.mobygames.com/game/nes/barker-bills-trick-shooting"</a>
$bio
 
 
Barker Bill's Trick Shooting (c) Aug, 1990 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Pull out the Zapper Light Gun, and blast a variety of objects in Barker Bill's Trick Shooting. The 
game starts out simple enough 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 4.8 
SOURCE : http://www.mobygames.com/game/nes/barker-bills-trick-shooting 
 
 
$end


$info=Baseball,
$<a href="http://www.mobygames.com/game/nes/baseball"</a>
$bio
 
 
Baseball (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game. 
 The player can choose between USA and Japan modes, two different teams, and among a line-up of 
unique players.  In the 1-player game, the player is against the computer, and the in the 2-player 
game, their friend is their opponent. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.0 
Other Systems : Game Boy,Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/baseball 
 
 
$end


$info=Baseball Simulator 1.000,
$<a href="http://www.mobygames.com/game/nes/baseball-simulator-1000"</a>
$bio
 
 
Baseball Simulator 1.000 (c) 1990 Culture Brain Inc. / Culture Brain USA, Inc. 
 
In Baseball Simulator 1.000 you can choose from four different leagues 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/baseball-simulator-1000 
 
 
$end


$info=Baseball Stars,
$<a href="http://www.mobygames.com/game/nes/baseball-stars"</a>
$bio
 
 
Baseball Stars (c) Jul, 1989 SNK Corporation / SNK Corporation of America 
 
This NES version of Baseball Stars is the very first game in SNK's popular series.  It is also the 
most comprehensive game in the series.  You can create, name, upgrade, and manage your own team, as 
well as customize the team's logo and colors.  You can also change the stats of each individual 
player by paying him or her more money (earned from winning games). 
 
There are eight already-created gimmick teams that you can also play with, including the American 
Dreams, Lovely Ladies, and the Ghastly Monsters.  You can set up a custom league which will keep 
complete stats on all players in the league.  All games are played in the famous SNK Stadium. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/baseball-stars 
 
 
$end


$info=Baseball Stars II,
$<a href="http://www.mobygames.com/game/nes/baseball-stars-2"</a>
$bio
 
 
Baseball Stars II (c) 1992 Romstar 
 
The second in the Baseball Stars series, Baseball Stars 2 was done by Romstar. Contains a more 
polished baseball game at the expense of a few of the customizing features that the first Baseball 
Stars had. The returning features include a create-a-team mode, upgrading and hiring/firing players, 
and league mode. Missing features removed for this game include renaming players, renaming teams, and 
females are no longer present. 
This sequel contains 12 pre-made teams and 6 slots for user created teams. There are four selectable 
stadiums to play in this time around. 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
Players : 1-2 Players 
Score : 4.7 
SOURCE : http://www.mobygames.com/game/nes/baseball-stars-2 
 
 
$end


$info=Bases Loaded,
$<a href="http://www.mobygames.com/game/nes/bases-loaded"</a>
$bio
 
 
Bases Loaded (c) Jul, 1988 Tose Co., Ltd. / Jaleco USA, Inc. 
 
Bases Loaded is a baseball action game for one or two players featuring a large variety of options 
and realistic graphics and sound. You can select from twelve different teams and choose a lineup for 
each team. Each team has 30 players with different characteristics to learn. During gameplay you can 
control all of the positions in the field and pitch everything from a fast ball to curve ball. When 
at bat you can try to hit a homerun, bunt, or steal bases. Play can be a single game or a complete 
pennant. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : BREW,Wii 
SOURCE : http://www.mobygames.com/game/nes/bases-loaded 
 
 
$end


$info=Bases Loaded 3,
$<a href="http://www.mobygames.com/game/nes/bases-loaded-3"</a>
$bio
 
 
Bases Loaded 3 (c) Sep, 1991 Tose Co., Ltd. / Jaleco USA, Inc. 
 
Bases Loaded 3 was Jaleco's latest entry into the popular baseball series in 1991. Changes over the 
previous title included slightly more detailed fielders, a new field perspective (home plate at the 
top of the screen, center field at the bottom), an editable team, and a new goal: to play the perfect 
game of baseball against the computer. Simply winning the game was no longer enough 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/bases-loaded-3 
 
 
$end


$info=Bases Loaded 4,
$<a href="http://www.mobygames.com/game/nes/bases-loaded-4"</a>
$bio
 
 
Bases Loaded 4 (c) 1993 Tose Co., Ltd. / Jaleco USA, Inc. 
 
Bases Loaded 4 was Jaleco's last 8-bit entry in the long-running baseball series. The game featured 
slightly more elaborate animations than its predecessor, and much larger fielders. Removed was the 
goal to play a flawless game 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/bases-loaded-4 
 
 
$end


$info=Bases Loaded II,
$<a href="http://www.mobygames.com/game/nes/bases-loaded-ii-second-season"</a>
$bio
 
 
Bases Loaded II (c) Jan, 1990 Tose Co., Ltd. / Jaleco USA, Inc. 
 
In this version of Bases Loaded you coach your team through a 130-game season in either an Eastern or 
western division of a professional baseball league. Win the pennant and you're off to the World 
Series! You can also play head-to-head with a friend. 
 
Choose from six teams in each division. Once you take your place in the dugout you're the manager, 
juggling your own lineup and battling order. You'll also have to somewhat of a psychologists as you 
learn to interpret the Player Performance Ratings. This unique feature of Bases Loaded II rates each 
player in three categories: physical, sensitivity, and intellectual. Each rating is like a biorhythm, 
going up and down, just like in real life. The Player Performance Ratings simulate what players 
really go through - streaks and slumps. 
Bases Loaded II also features similar realistic on-field action that was present in the first game of 
the series. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/bases-loaded-ii-second-season 
 
 
$end


$info=Base Wars,
$<a href="http://www.mobygames.com/game/nes/base-wars-cyber-stadium-series"</a>
$bio
 
 
Base Wars (c) 1991 Konami Industry Co. Ltd. / Ultra Games 
 
In the 24th century, the game of Baseball is very different. Tired of paying huge players salaries, 
the team owners got together one weekend and came up with a bold new idea, Robots. Indeed they 
renamed their league the Cyber League and stocked it with four robot types 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/base-wars-cyber-stadium-series 
 
 
$end


$info=Bashi Bazook - Morphoid Masher,
$<a href="http://www.mobygames.com/game/nes/bio-senshi-dan-increaser-to-no-tatakai"</a>
$bio
 
 
Bashi Bazook - Morphoid Masher (c) Sep 22, 1987 Atlus Co., Ltd. / Jaleco Ltd. 
 
The year is 2081. The Earth has become a devastated planet, overrun by monsters, controlled by a 
mysterious entity known as Increaser. The only hope to save the beloved Earth lies with you, a young 
warrior named Dan. You are sent in a time machine to the year 1999, when the monster invasion was 
beginning. Your task is to find your way through monster-infested labyrinths and to defeat the 
Increaser – whatever he (or it) is. 
 
The game is an action platformer with more emphasis on exploration than on "jump & run" gameplay. You 
don't die immediately if a monster touches you, but have a life bar that gets gradually depleted as 
you are hit. Defeated enemies bring you energy points, which you can spend to buy upgrades. You start 
with a sword, but later obtain other weapons as well. The game's structure is not entirely linear 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/bio-senshi-dan-increaser-to-no-tatakai 
 
 
$end


$info=Batman,
$<a href="http://www.mobygames.com/game/nes/batman-the-video-game_"</a>
$bio
 
 
Batman (c) Feb, 1990 SunSoft / SunSoft 
 
The NES version of Batman: The Video Game is loosely based on the 1989 movie. It is a side-scrolling 
game, with a blue dressed Batman fighting enemies such as robots, jet-packed soldiers, ninjas and 
mutants. 
 
The game consists in five levels somewhat related to the movie: Gotham City streets (with Killer Moth 
as the final boss), AXIS Chemical Factory (with Machine Intelligence System as boss), Underground 
Conduit (with Electrocutioner as boss), the Laboratory Ruins (the Dual-Container Alarm as boss) and 
Gotham's Cathedral (with Firebug as boss) where Batman finally faces the Joker. Before each level, a 
cutscene with scenes from the movie is displayed. 
 
Besides his ever trusting punches, Batman has plenty of weapons in his utility belt: the Batarang, 
the Spear Gun and the Dirk (a three direction weapon). Batman has an ammunition counter shared for 
the three weapons. The Batarang takes one pellet per shot, the Spear Gun two pellets and the Dirk, 
three. Batman also has an eight hit life bar, which can be replenished by collecting hearts dropped 
by killed enemies. The enemies will also drop pellet items (10 pellets per item) and bonus items 
(which will only sum up points). 
 
Batman can also perform a "wall jump": he'll grab a wall when jumping toward it, allowing him to 
escalate some narrow passages. Batman has three lives and unlimited continues. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/batman-the-video-game_ 
 
 
$end


$info=Batman Returns,
$<a href="http://www.mobygames.com/game/nes/batman-returns_____"</a>
$bio
 
 
Batman Returns (c) Jan, 1993 Konami Co., Ltd. / Konami, Inc. 
 
Like Konami's other adaptation of Batman Returns, the NES version is a side-scrolling beat 'em up. 
Next to brawling action, it also features two sections where the player controls the Batmobile and 
the Batskiboat seen in the movie. 
 
In the beat 'em up sections, Batman has to defeat a large number of enemies (members of the Penguin's 
circus gang) to advance. Possible attacks include punches, sliding attacks, drop kicks and a powerful 
360° cape slash attack which will drain Batman's health bar. Gadgets to be used include a limited 
number of batarangs and a grappling hook. The hook is useful for many things: it can take down flying 
enemies, pull Batman up to higher levels, lets him climb into open windows and more. Hidden in 
background items somewhere in the levels are power-ups, including hearts that refill the health bar 
and extra batarangs. 
 
Each of the six levels in the game concludes with a boss fight against one or more especially 
powerful enemies. 
 
The Batmobile is armed with machine guns and bat discs, used to dispatch the enemy bikes and cars in 
the driving level. The Batskiboat section is similar, except that there are no enemies and the only 
goal is to collect coins for extra points. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/batman-returns_____ 
 
 
$end


$info=Batman - Return of the Joker,
$<a href="http://www.mobygames.com/game/nes/batman-return-of-the-joker"</a>
$bio
 
 
Batman - Return of the Joker (c) Dec, 1991 SunSoft / Sun Corporation of America 
 
The Joker lives again in SunSoft's sequel to their NES 
original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must 
fight him across seven stages to restore peace to Gotham City. 
 
Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon 
powerups located in boxes throughout the level, giving access to homing and energy weapons. Every 
upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a 
slide useful against most enemies and some bosses. 
 
Boss fights introduce a system where life is measured by points instead of tick marks or bars. In 
these sections, Batman has significantly more health, and can take many more hits when rumbling with 
these stronger foes. 
 
Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to 
run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman 
activate a jetpack and play through a short side-scrolling shooter. 
 
This game is one of the few Batman games that was not based directly on a movie or television series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/batman-return-of-the-joker 
 
 
$end


$info=Batsu & Terii,
$<a href=""</a>
$bio
 
 
Batsu & Terii (c)  Use 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter Scrolling 
 
 
$end


$info=Battleship,
$<a href="http://www.mobygames.com/game/nes/battleship__"</a>
$bio
 
 
Battleship (c) 1993 Mindscape, Inc. / Mindscape, Inc. 
 
Battleship for the NES is like the pen and paper battleship game with a few notable differences. The 
changes include the grid size that is 12 by 8 instead of the standard 10 by 10, the 3-grid unit long 
submarine has been removed, and only one shot can be made per turn regardless of if it hits or not. 
The most notable difference is that multiple weapons can be used. Each ship carries a special weapon 
that can fire many missiles many points across a set grid, for instance in an X pattern. The bigger 
the ship, the larger the grid area. Each ship can only shoot the special missile once per game and if 
the ship carrying the weapon is destroyed then the weapon becomes unusable. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/nes/battleship__ 
 
 
$end


$info=Battletoads,
$<a href="http://www.mobygames.com/game/nes/battletoads"</a>
$bio
 
 
Battletoads (c) Jun, 1991 Rare, Ltd. / Tradewest, Inc. 
 
The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she 
nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! 
Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't 
whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em! 
 
You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are 
vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, 
shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way 
through, you may have a mini-boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amiga,Amiga CD32,Game Gear,Genesis 
SOURCE : http://www.mobygames.com/game/nes/battletoads 
 
 
$end


$info=Battletoads & Double Dragon - The Ultimate Team,
$<a href="http://www.mobygames.com/game/nes/battletoads-double-dragon-the-ultimate-team"</a>
$bio
 
 
Battletoads & Double Dragon - The Ultimate Team (c) Jun, 1993 Rare, Ltd. / Tradewest, Inc. 
 
Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it 
has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. 
All expect for 5 warriors. 
 
The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy 
Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special 
moves you must fight your way through the streets into the heart of the ship and destroy it. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.8 
Esrb : Kids to Adults 
Other Systems : Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/battletoads-double-dragon-the-ultimate-team 
 
 
$end


$info=Battle Chess,
$<a href="http://www.mobygames.com/game/nes/battle-chess"</a>
$bio
 
 
Battle Chess (c) 1990 Beam Software Pty., Ltd. / Data East Corporation 
 
Battle Chess is a quite typical chess game, but it comes with a twist: all pieces are represented by 
small, realistic figures that walk around on the chessboard, and when one piece takes another, they 
both take part in an animated battle. There is a different animation for each permutation, depending 
on which pieces are capturing or being captured. You can also play in 2D without animation. 
 
The game's opening library includes 30,000 different moves, ensuring a variety of games will unfold 
across the 10 skill levels. 
 
Multi-player support can be extended to modem and/or serial port play. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Other Systems : 3DO,Amiga,Amiga CD32,Apple II,Apple IIgs,Atari ST,Commodore 
64,DOS,Macintosh,PC-98,Windows 3.x 
SOURCE : http://www.mobygames.com/game/nes/battle-chess 
 
 
$end


$info=Battle City,
$<a href="http://www.mobygames.com/game/nes/battle-city"</a>
$bio
 
 
Battle City (c) Sep 09, 1985 Namco Limited / Namco Limited 
 
Destroy different enemy tanks, while trying to keep them away from your base. When you have destroyed 
20 enemy tanks you advance to the next level with different layout. In each level there's some 
obstacles which you can use to your advantage. Obstacles include red bricks which you can shoot out 
of your way, silver bricks which are highly armored, water and ice. You start the game with a basic 
tank, which you can power up to better one little by little. 
 
The game includes a construction mode, so you can make your own levels when you have played through 
all the 35 original levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/battle-city 
 
 
$end


$info=Battle of Olympus, The,
$<a href="http://www.mobygames.com/game/nes/battle-of-olympus"</a>
$bio
 
 
Battle of Olympus, The (c) Dec, 1989 Infinity Co., Ltd. / Brøderbund Software, Inc. 
 
This game is much like Zelda II: The Adventure of Link turned into ancient Greece. You play as 
Orpheus, whose girlfriend, Helene, has been kidnapped by the demonic ruler of the netherworld called 
Hades. So begins the journey. 
 
Just like in Zelda II, there is a top-down map of Greece with towns and other locations to explore. 
Each of these has side-scrolling sections in which Orpheus fights his way through the minions of 
Hades. There are various items one must get to continue to the next location, including swords, 
shields and crystals. There are three fragments of love hidden around 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/battle-of-olympus 
 
 
$end


$info=Battle Tank,
$<a href="http://www.mobygames.com/game/nes/garry-kitchens-battletank"</a>
$bio
 
 
Battle Tank (c) 1990 Absolute Entertainment, Inc. / Absolute Entertainment, Inc. 
 
Battletank is an advanced tank simulator where players take control of a tank from its driver's seat. 
Players are stuck straight in the tank and sent off to the battlefield in order to accomplish the 
mission they are assigned to. 
 
Mission objectives.can be anything from eliminating the enemies to destroying the enemy fuel dump to 
taking out an enemy camp.  However dangerous enemies lurk all over the battlefield.  Helicopters, 
minefields and other tanks wait to block your moves.  These enemies can move off-screen and strafe 
around the tank, leading to difficulties. 
 
However, many strategic elements are involved.  The first-person mode offers a limited view of the 
battlefield, and if players push the tank into overdrive it can miss the target and rush into a nest 
of tanks or a minefield.  Turret angle, ammunition, and tank fuel remaining must all be taken into 
account by the player.  To add to this, certain guns on the tank (there's 4 of them) will only hurt 
certain enemies.  But don't expect any help here!  Six hits and your tank is cooked! 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/garry-kitchens-battletank 
 
 
$end


$info=Beauty and the Beast,
$<a href="http://www.mobygames.com/game/nes/disneys-beauty-and-the-beast_"</a>
$bio
 
 
Beauty and the Beast (c) 1994 Walt Disney Computer Software, Inc. / Hudson Soft Company, Ltd. 
 
Disney's Beauty and the Beast is a typical side-scrolling platform game based on the Disney movie of 
the same name. The player takes on the role of Beast. As Beast the player can walk around, jump and 
hit enemies with his fists. Beast can also climb against walls. 
 
The levels feature various power-ups that can be collected (such as hearts which earn the player 
extra life and a magnifying glass which shows the player an upcoming piece of the level) which can be 
 and on the way the player must watch out for pit traps and various enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/disneys-beauty-and-the-beast_ 
 
 
$end


$info=Beetlejuice,
$<a href="http://www.mobygames.com/game/nes/beetlejuice_"</a>
$bio
 
 
Beetlejuice (c) May, 1991 Rare, Ltd. / LJN, Ltd. 
 
Based on the 1988 Michael Keaton movie, Beetlejuice follows the rough storyline of the movie. A ghoul 
named Beetlejuice is hired by a recently deceased couple to scare away the new occupants of their old 
home. The game is a side scrolling action game where the lead character can run, jump, and stomp his 
way through the house while collecting "scare points" to help in his ultimate goal. The house is 
equipped with all manner of traps including incinerating lasers, and even the torches hurt. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/beetlejuice_ 
 
 
$end


$info=Bee 52,
$<a href="http://www.mobygames.com/game/nes/bee-52"</a>
$bio
 
 
Bee 52 (c) 1992 Codemasters / Camerica 
 
You are bee number 52, and you need to collect enough honey every day to fill your quota. But the 
backyard can be a dangerous place for a bee! Spiders, grasshoppers, assorted bugs, and even lawn 
sprinklers are all over the place and try to stop bee 52 from reaching the many flowers where honey 
can be collected. Even after collecting honey, you may need to defend your nest against ants who will 
try to sneek in and steal honey from you. Bee 52 is armed, however, and can sting or shoot many of 
the enemies that get in the way. Some levels even have bugs that, when shot, will provide bee 52 with 
more powerful firepower temporarily. Bee 52 is a side scrolling shooter which can be played by one or 
two players. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Commodore 64 
SOURCE : http://www.mobygames.com/game/nes/bee-52 
 
 
$end


$info=Best of the Best - Championship Karate,
$<a href="http://www.mobygames.com/game/nes/best-of-the-best-championship-karate"</a>
$bio
 
 
Best of the Best - Championship Karate (c) Dec, 1992 Loriciels / Electro Brain Corp. 
 
Best of the Best Championship Karate is a realistic fighting game. 
After you choose your fighter for his parameters (strength, stamina and resistance), you can choose 
from 55 different moves. 
You can now train your fighter at a gym before the real fights. 
To master the game, one must alternate training and fights, as training improves stamina, strength 
and resistance. 
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the 
ring ! 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,DOS,Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/best-of-the-best-championship-karate 
 
 
$end


$info=Best Play Pro Yakyuu,
$<a href=""</a>
$bio
 
 
Best Play Pro Yakyuu (c)  ASCII 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
 
 
$end


$info=Be-Bop-Highschool - Koukousei Gokuraku Densetsu,
$<a href=""</a>
$bio
 
 
Be-Bop-Highschool - Koukousei Gokuraku Densetsu (c)  Data East 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Bible Adventures,
$<a href="http://www.mobygames.com/game/nes/bible-adventures"</a>
$bio
 
 
Bible Adventures (c) 1991 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
Bible Adventures contains three different side scrolling platform games, each with a different bible 
theme. 
 
The first game is Noah's Ark. Here the player needs to search forests, caverns, and mountains to find 
a male and female of each species and bring them back to the ark before the flood begins. The next 
game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to 
bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player 
needs to round up and protect the family's flock of sheep. After all of the sheep are safe, the 
player will then need to face Goliath. 
 
The game features scripture taken from the Holy Bible, New International Version to provide clues or 
information. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Platform 
Players : 1 Player 
Score : 1.4 
Other Systems : DOS,Genesis 
SOURCE : http://www.mobygames.com/game/nes/bible-adventures 
 
 
$end


$info=Bible Buffet,
$<a href="http://www.mobygames.com/game/nes/bible-buffet"</a>
$bio
 
 
Bible Buffet (c) 1993 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
This is a Bible trivia/action game in which you spin a spinner and move the number of spaces it says. 
 
When you land on your spot, if it is just a regular spot, you play an action game for points, 
upgraded or better weapons, hearts, etc. If the space you land on has a red circle, you spin again. 
If the space you land on has a red circle connected to another red circle by dashes, you move forward 
or backwards to the second circle. If the space has a red circle with a question mark in it, you take 
a pop quiz of  three trivia questions then get to select either a key, a heart or move ahead one, 
two, three or four spaces. 
 
When you spin, if you don't get a number but instead get the book, you get a pop quiz of three 
questions. If you get the happy face, something good happens like move ahead ten space, get a key, 
get a heart, etc. If you get the sad face, something bad happens like lose your turn, move back 1 
space and lose turn, etc. 
 
When you take a quiz, if you answer all three questions right, you get a star. 
 
At the end of the game, a bonus is awarded to the player who got to the end first and/or got the most 
pop quiz stars and/or collected the most food then all the points are shown for each player. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Platform 
Players : 1-4 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/bible-buffet 
 
 
$end


$info=Bigfoot,
$<a href="http://www.mobygames.com/game/nes/bigfoot"</a>
$bio
 
 
Bigfoot (c) Jul, 1990 Beam Software Pty., Ltd. / Acclaim Entertainment, Inc. 
 
Monster truck game where you go from LA to NYC through different kinds of races. 
 
At every stop, you first drive a qualification round against your opponent, which is in top-down 
perspective. Here, you can collect money and several power-ups to use to win against your opponent. 
After this qualification, you go into a side perspective head to head race, where you have to push 
left and right continuously. In this view there are all sorts of events, including Car Crush, Mud 
Race and Drag Race. Before these races, you can (read: must) also buy upgrades for your cars, with 
the money you collected in the qualify race. 
 
The game is supported to play 2 players. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/bigfoot 
 
 
$end


$info=Big Bird's Hide & Speak,
$<a href="http://www.mobygames.com/game/nes/big-birds-hide-and-speak"</a>
$bio
 
 
Big Bird's Hide & Speak (c) 1990 Riedel Software Productions, Inc. / Hi-Tech Expressions, Inc. 
 
Big Bird's Hide and Speak is an edutainment title for based on the Sesame Street license.  It is 
designed to teach early recognition, memorization and reading skills to young children.  It is one of 
the few NES games to use digitized speech thanks to a special chip included in the cartridge. 
 
There are six modes divided into three groups of two.  In all modes, Big Bird stands outside an 
apartment building with four windows.  Little Bird sits on top of one of the windows and acts a 
cursor.  Players use the D-pad to move Little Bird to the correct window and press the A-button when 
they find it. 
 
The first group of modes teaches simple name-recognition skills.  Four Sesame Street characters walk 
into the building and appear at the windows.  Big Bird calls out their name and the player must 
choose the character whose name is called.  The windows can be left open or shut to teach 
memorization. 
 
The second group of modes teaches kids to recognize letters.  As before, four Sesame Street 
characters enter the building.  Now, letters appear in the windows along with the characters.  Big 
Bird says the name of a letter, which you must then find.  This mode also can have the windows left 
open or shut. 
 
The third group of modes teaches basic spelling.  Letters appear with the characters as in the 
previous mode.  In the first version of this mode, Big Bird calls out a three-letter word to spell.  
You must then select the letters in the correct order.  The final mode is timed.  The sun starts at 
the top of the screen and play continues until it drops below the fence.  There are groups of four 
letters again, however Big Bird does not instruct you what to spell this time.  You must pick out 
words from the list yourself.  After each word, a new batch of letters is revealed.  The object is to 
see how many words you can spell before the sun sets. 
 
 
- TECHNICAL - 
 
Genre : Misc. 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/big-birds-hide-and-speak 
 
 
$end


$info=Big Nose Freaks Out,
$<a href="http://www.mobygames.com/game/nes/big-nose-freaks-out"</a>
$bio
 
 
Big Nose Freaks Out (c) 1992 Codemasters Software Company Limited, The / Camerica 
 
On a Tuesday afternoon sometime in 17 million BC, Big Nose the caveman was on his way to the Savings 
and Bones to deposit a large amount of savings. But before he got there, Leroy the Lizardman knocked 
out Big Nose and stole his savings. When Big Nose woke up and realized his savings were gone, he 
freaked out! Now he created a wheel with a platform on it and is out to get Leroy. Big Nose Freaks 
Out is a side scrolling platform action game. There are five sections of gameplay each with four 
levels to clear. At the end of each section Leroy will be waiting with a large monster. To fight back 
Big Nose has his trusty club with him. Also, rocks can be found along the way and the club used to 
bat them at enemies. There are many hidden treasures, hidden levels, and even some level warps to 
search for. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/nes/big-nose-freaks-out 
 
 
$end


$info=Big Nose the Caveman,
$<a href="http://www.mobygames.com/game/nes/big-nose-the-caveman"</a>
$bio
 
 
Big Nose the Caveman (c) 1991 Codemasters Software Company Limited, The / Camerica 
 
Long, long time ago (but not necessarily in a galaxy far, far away), there was a caveman named Big 
Nose. One day he went out of his cave and saw a pterodactyl flying around. "That will be my dinner", 
- thought Big Nose, took out his trusty club and ran after the winged reptile. Naturally, his quest 
for nutrition became much longer and more dangerous than he had ever imagined... 
 
In this platform action game, you guide Big Nose through prehistoric levels, fighting prehistoric 
animals of various kinds. Big Nose starts out with his club, but will gain other, more powerful 
weapons. During your quest you can collect bones, which are the currency of the game. There are shops 
in which you can buy weapons and various spells that you'll be able to cast. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Amiga,Atari ST 
SOURCE : http://www.mobygames.com/game/nes/big-nose-the-caveman 
 
 
$end


$info=Bikkuriman World - Gekitou Sei Senshi,
$<a href="http://www.mobygames.com/game/nes/bikkuriman-world-gekit-sei-senshi"</a>
$bio
 
 
Bikkuriman World - Gekitou Sei Senshi (c) Jul 27, 1990 Hudson Soft Company, Ltd. / Hudson Soft 
Company, Ltd. 
 
The game is based on the animé series "Bikkuriman World". Once upon a time, the world was a peaceful 
place. Three races - Angels, Demons, and Talismans - co-existed in the world, protected by the Holy 
Goddess Nadia. One day, Nadia sent her twin children into the world. Jura, the head of the Demons, 
abducted one of the children and devoured it. The other child took refuge by the Angels and soon 
became their leader, known as Super Zeus. He led the Angels to a victory over the Demons. But Nadia, 
seeing how her world is being torn apart by the war, split it in two. Years have passed. You are a 
young hero named Yamato Ouji, raised in the world of the Angels. Super Zeus sends you on a quest to 
find other Holy Warriors, to re-unite the worlds, and to bring everlasting peace to all the races. 
 
This is a traditional Japanese-style RPG. You navigate your hero from a top-down view on the world 
map, in towns, and dungeons. The enemies are random and the combat is turn-based, viewed from 
first-person perspective. You start alone but later you find other heroes who join your party and 
help you on your quest. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/bikkuriman-world-gekit-sei-senshi 
 
 
$end


$info=Bill Elliott's NASCAR Challenge,
$<a href="http://www.mobygames.com/game/nes/bill-elliotts-nascar-challenge"</a>
$bio
 
 
Bill Elliott's NASCAR Challenge (c) 1991 Distinctive Software, Inc. / Konami, Inc. 
 
The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There 
are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an 
in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a 
practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. 
Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,DOS 
SOURCE : http://www.mobygames.com/game/nes/bill-elliotts-nascar-challenge 
 
 
$end


$info=Bill & Ted's Excellent Video Game Adventure,
$<a href="http://www.mobygames.com/game/nes/bill-teds-excellent-video-game-adventure"</a>
$bio
 
 
Bill & Ted's Excellent Video Game Adventure (c) Aug, 1991 LJN, Ltd. / LJN, Ltd. 
 
Bill and Ted are two surfer-speaking 1980s high school dudes from San Dimas, California.  After the 
events of the film Bill and Ted's Excellent Adventure, they seem free to build the band that will one 
day unite Earth's people and bring about world peace.  Except...  Rufus returns from the future with 
a warning that someone has warped the time continuum by kidnapping historical figures and stranding 
them in the wrong time period (...sooo, basically what Bill and Ted did in the first film?)  It's up 
to the boys to sort out the mess. 
 
The player controls either Bill or Ted, who have split up to tackle the quest (allowing each to leave 
items to assist the other). Each "mission" begins by consulting a phone book of historical figures, 
and spotting the page whose number has changed (a second number, flashing in red).  The player dials 
that number, and guides the phone booth through the circuits of time. Rufus could only lend a 
payphone, so players will need to plot out the shortest path to their destination, while avoiding any 
hazards. Each change in direction costs one coin. 
 
Once in the target time period, the player controls Bill or Ted through an isometric view as they 
search for the displaced historical figure.  The player must stick to a defined path to avoid 
falling, and must be cautious of the locals.  Some will offer clues or helpful items, while others 
demand a coin if bumped into.  Other locals will actively chase Bill and Ted and throw them in jail, 
where they must use a skeleton key (if they have one) to escape. Players can find and collect coins 
for the phone booth, keys for the jail, and distractions (like pudding or tape players) to throw off 
any pursuers. 
 
The player must also locate an item of "historical bait," appropriate to the target, to get them to 
follow. Once the historical dude has been baited and bagged, the player switches to the other member 
of the titular duo to rescue a new historical celebrity. The process repeats until time is corrected. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/bill-teds-excellent-video-game-adventure 
 
 
$end


$info=Binary Land,
$<a href="http://www.mobygames.com/game/nes/binary-land"</a>
$bio
 
 
Binary Land (c) Dec 19, 1985 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
In this game, you have to guide two penguins, one male and one female, through top-down vertical 
levels. The penguins are in love with each other and must be re-united! The penguins start on 
opposite sides, separated by walls, bricks, and other obstacles. You take control of one of the 
penguins. The other makes exactly the same movements as you, but in the opposite direction. So if for 
example you see an enemy to the left of the penguin you are not controlling, you have to fire to the 
right in order to hit it. You have to reach the top of the level in such a way that the two penguins 
will arrive at the top square at the same time, coming from opposite sides. Enemies such as spiders 
will put web on your way or attack you. You can kill them for points. There are various power-ups 
that appear randomly on the levels. You should also be careful not to run out of time. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.1 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/binary-land 
 
 
$end


$info=Bionic Commando,
$<a href="http://www.mobygames.com/game/nes/bionic-commando_"</a>
$bio
 
 
Bionic Commando (c) Dec, 1988 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
You play a soldier with a bionic arm that extends and contracts.  Your arm allows you to grab on to 
fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents 
and pull them towards you. 
 
Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take 
out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people 
for the last 2 years. 
 
After most levels the Bionic Commando will recieve items. Often these items are required to 
successfully complete other levels. Additionally, each level will require a different colored 
communicator in order to make sense of message traffic 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/bionic-commando_ 
 
 
$end


$info=Bio Miracle Bokutte Upa,
$<a href="http://www.mobygames.com/game/nes/bio-miracle-bokutte-upa"</a>
$bio
 
 
Bio Miracle Bokutte Upa (c) Feb 26, 1993 Konami Co., Ltd. / Konami Co., Ltd. 
 
In this game, you control a little baby! The baby crawls through imaginary worlds, made of candy, 
chocolate, toys, and other things a baby would dream of. It has to traverse those platform levels to 
defeat or avoid various enemies. The way the baby deals with the enemies is quite unusual: it 
inflates them. When inflated, the enemies lose control and begin to float, until they finally 
explode. The baby can use this to its advantage, riding the enemies while they are floating, kicking 
them to various directions, making them bounce off walls, using them as projectiles to hit other 
enemies, etc. Such strategies are necessary when dealing with the bosses you encounter. There are 
various items scattered through the levels, such as milk, which restores your health completely. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/bio-miracle-bokutte-upa 
 
 
$end


$info=Bio Senshi Dan - Increaser Tono Tatakai,
$<a href=""</a>
$bio
 
 
Bio Senshi Dan - Increaser Tono Tatakai (c)  Jaleco , Atlus 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Bird Week,
$<a href="http://www.mobygames.com/game/nes/bird-week"</a>
$bio
 
 
Bird Week (c) Jun 03, 1986 Toshiba-EMI Ltd. / Toshiba-EMI Ltd. 
 
In "Bird Week", you control a mother bird, and your goal is to find food for your baby birds. The two 
babies are sitting on a branch, while you fly around and try to catch some butterflies or other 
things to feed your children. There are also hostile birds flying around, who try to kill you or take 
away your food. Once you have given your children enough food, you proceed to the next level. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/bird-week 
 
 
$end


$info=Blackjack,
$<a href="http://www.mobygames.com/game/nes/blackjack__"</a>
$bio
 
 
Blackjack (c) 1992 Odyssey Software, Inc. / American Video Entertainment Inc. 
 
The unlicensed Blackjack plays just like the ‘American Blackjack’ rules found in the casino compete 
with all the things you expect to find like split, double down (named as double, used with 
restrictions), surrender (named as ‘give up’, not used in most real casinos) and insurance (named as 
insure) as well as the push and charlie rules. Before starting the game, the player can select things 
like starting money, table limit, and the number of decks used as well as changing the color and 
design of the cards. Two-player mode is also available with both players taking turns with ether one 
or two controllers. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/blackjack__ 
 
 
$end


$info=Black Bass USA, The,
$<a href=""</a>
$bio
 
 
Black Bass USA, The (c)  Hot-B , Another 
 
 
- TECHNICAL - 
 
Genre : Sports 
 
 
$end


$info=Black Bass, The,
$<a href="http://www.mobygames.com/game/nes/black-bass_"</a>
$bio
 
 
Black Bass, The (c) 1989 Another Ltd. / HOT-B USA, Inc. 
 
In The Black Bass you are an angular in a Black Bass fishing tournament. In this tournament, you 
start out on Lake Amanda as a rating C class angular in 200th position. You must find a good position 
on the lake to fish as the size, type (fish types: Black Bass, Brown Trout, Rainbow Trout, and Pike), 
quantity of fish, and obstacles vary depending on were you are on the lake. Once you selected your 
ideal location, you cast out the lure using a power meter and as you slowly reel it back in. You must 
try to attract the interested fish by wiggling the lure in the water and if the fish grabs the lure 
you must reel the fish back in making sure that the line does not snap as well as avoiding any 
obstacles in the way. 
 
To help you have many lures to choose from (more been unlocked as you progress though the game) as 
well as a guide to tell you how good you currently selected location is. You have one day in game 
time to catch the biggest Black Bass you can find as at the end of the day the average weight of you 
caught Black Bass improves or reduces you rating as well overall position. Your rating determines how 
far you progress in the tournament unlocking new lakes (lakes: Lake Amada, Japan Lake, Lake More, San 
Lake). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/black-bass_ 
 
 
$end


$info=Blades of Steel,
$<a href="http://www.mobygames.com/game/nes/blades-of-steel"</a>
$bio
 
 
Blades of Steel (c) Dec, 1988 Konami Industry Co. Ltd. / Konami, Inc. 
 
Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require 
the need to worry about statistics or provide the ability to customize teams.) Two players can play 
against each other, or one player against the computer. In one player mode there are single game and 
tournament mode options.  From time to time a fight may break out, which will provide a close up view 
of the two players. The player has control during the miniature fight game sequence, with the loser 
having to spend time in the penalty box.  The referee will break up fights that go on too long, and 
calls a few penalties such as icing. Several short clips of digitized voices are also featured. 
 
 
- TECHNICAL - 
 
Genre : Sports/Hockey 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amiga,Commodore 64,DOS,Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/blades-of-steel 
 
 
$end


$info=Blaster Master,
$<a href="http://www.mobygames.com/game/nes/blaster-master"</a>
$bio
 
 
Blaster Master (c) Nov, 1988 Tokai Engineering / SunSoft 
 
The classic story of a boy and his frog who runs away, becomes radioactive and jumps into a hole. 
More importantly however, it's the story about a boy who finds a fully functional battletank, SOFIA 
the 3rd, and goes adventuring around the underground. His mission... to find new weapons and add-on 
parts to the battletank which will in turn allow him to explore more areas until eventually he finds 
that freedom-loving mutant frog. And while he's down there he might as well defeat the Evil Plutonium 
Boss who wishes to threaten the Earth. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/blaster-master 
 
 
$end


$info=Bloody Warriors - Shan-Go no Gyakushuu,
$<a href="http://www.mobygames.com/game/nes/bloody-warriors-shan-go-no-gyakush"</a>
$bio
 
 
Bloody Warriors - Shan-Go no Gyakushuu (c) Oct 19, 1990 Micronics|Toei Animation / Toei Animation 
 
In "Bloody Warriors", you play the role of a nameless young man from an ancient village, which 
suffers from attacks by a vicious monster. You are assigned to find the monster's lair and to defeat 
it. However, upon your return to the village you find out some people were abducted by the imperial 
troops. Now you have to find out the Empries's true motives and to solve a grand mystery. 
 
The gameplay in "Bloody Warriors" is similar to  Dragon Quest series: you travel on the world map, 
fighting random monsters in turn-based, first-person-perspective battles, and visiting towns and 
dungeons. The major difference is the addition of strategy battles. At certain points you'll have to 
recruit knights and to fight whole armies of enemies. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/bloody-warriors-shan-go-no-gyakush 
 
 
$end


$info=Blues Brothers, The,
$<a href="http://www.mobygames.com/game/nes/blues-brothers"</a>
$bio
 
 
Blues Brothers, The (c) Sep, 1992 Titus France SA / Titus France SA 
 
The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in 
this five-level platform game. You must cross a prison, a river and the big city to reach freedom. 
You also must find your missing records and collect these. Everything and everyone is against you, 
but you can pick up and throw warehouse crates to defeat your opponents. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy 
SOURCE : http://www.mobygames.com/game/nes/blues-brothers 
 
 
$end


$info=Blue Marlin, The,
$<a href="http://www.mobygames.com/game/nes/blue-marlin"</a>
$bio
 
 
Blue Marlin, The (c) Jul, 1992 Hot-B Co., Ltd. / HOT-B USA, Inc. 
 
The Blue Marlin is a big, strong, quick fish with a long nose. To catch such a fish is the dream of 
any fisherman. A great fishing competition begins this summer in Florida and Hawaii. You are invited 
to participate in it. Will you be able to demonstrate your fisherman skills and win the competition? 
 
"The Blue Marlin" is a fishing simulation. You start out in Florida and work your way through various 
fishing stages in Florida and Hawaii. Each stage contains three different locations. You navigate 
your boat from a top-down view, choose an appropriate place, and then start fishing. You can choose 
the length of the line, how deep you put it into water, what lure you use, etc. The more you fish, 
and the better fish you catch, the better stats you gain. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/blue-marlin 
 
 
$end


$info=Bokosuka Wars,
$<a href="http://www.mobygames.com/game/nes/bokosuka-wars"</a>
$bio
 
 
Bokosuka Wars (c) Dec 14, 1985 ASCII , Bits Laboratory , K. Sumii 
 
King Ogreth of the Basam Empire has invaded your country and either captured or turned into rocks and 
trees all your soldiers. You, king Suren, are left completely alone. In a desperate attempt, you 
decide to walk to king Ogreth's castle and to defeat him. You hope you'll be able to find some way to 
bring your soldiers back to you... 
 
In this strategy game, your goal sounds simple – just walk a distance of 600 meters and defeat king 
Ogreth. But to do that is not simple at all. Bumping into trees and rocks, king Suren can bring his 
soldiers to life. Once there are some knights in his small army, he will also be able to free 
imprisoned soldiers. King Ogreth's units will constantly attack you on the way. The results of the 
battles are calculated automatically, according to the strength of your units. So before you engage 
in a battle, you have to be sure you have the upper hand (you have gathered enough soldiers, they 
have trained in easier battles, etc.). If king Suren dies in a battle, the game is over - you'll have 
to start from the beginning no matter how near you were to your goal. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.2 
Other Systems : MSX,PC-88,PC-98,Wii 
SOURCE : http://www.mobygames.com/game/nes/bokosuka-wars 
 
 
$end


$info=Bomberman,
$<a href="http://www.mobygames.com/game/nes/bomberman-"</a>
$bio
 
 
Bomberman (c) 1987 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Bomberman was a robot in a bomb making factory who longed for his freedom. Rumors circulated that 
escaping to the surface would allow the robot to become human. Getting out would be the trick. Each 
room is inhabited by monsters that must be neutralized and the exit itself hidden underneath bricks. 
 
The first of the Bomberman series. Bomberman is a single player game with a top down view and 
simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. 
Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or 
blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase 
the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all 
enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast 
releases more enemies which must also be destroyed. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Other Systems : Game Boy Advance,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/bomberman- 
 
 
$end


$info=Bomberman II,
$<a href="http://www.mobygames.com/game/nes/bomberman-ii"</a>
$bio
 
 
Bomberman II (c) 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Our hero the white Bomberman (Bomberman Shiro) was walking down the street one day when he witnessed 
a robbery. It was black Bomberman (Bomberman Kuro) who was the robber. But Black Bomberman knocked 
White Bomberman to the ground, and than left the money so that he would be framed. Now Bomberman has 
been taken to jail and must fight his way out of this place using the only method he knows: explosive 
bombs. 
 
Bomberman is the second Bomberman game in the series and plays similar to the first, only all 
gameplay has been reduced to a single screen. Your goal however remains the same on a smaller playing 
area. You are to destroy all enemies on a level and then find the exit to the next one. Bombing the 
exit is always a bad idea. The occasional power-up will increase your bomb blast, number of bombs on 
the screen at one time, player speed or give you the ability to walk through walls. 
 
In addition to the single Player game, Bomberman II introduces a Versus Mode for 2 players and a 
Battle Mode for 3. Your goal in these is to destroy the other players while staying alive yourself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/bomberman-ii 
 
 
$end


$info=Bonk's Adventure,
$<a href="http://www.mobygames.com/game/nes/bonks-adventure"</a>
$bio
 
 
Bonk's Adventure (c) 1993 Red Company Corporation / Hudson Soft Company, Ltd. 
 
Prehistoric platform game where you are in control of a baby and have to guide him through the levels 
avoiding all manner of strange nasties. 
 
The game is very similar to every other platform game you have ever played, but it does have its own 
unique features such as the ability to climb vertical walls with your teeth and do a diving head butt 
from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in 
the later stages. 
 
If you have ever played chuck rock then you know what to expect from this, a bog standard platform 
game with a prehistoric theme. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
Other Systems : Amiga,Game Boy,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/bonks-adventure 
 
 
$end


$info=Booby Kids,
$<a href="http://www.mobygames.com/game/nes/booby-kids"</a>
$bio
 
 
Booby Kids (c) Jul 10, 1987 Nihon Bussan Co., Ltd. / Nihon Bussan Co., Ltd. 
 
The game is set in a pre-historic environment, complete with cavemen and dinosaurs. You play as a 
little boy who has to collect treasure without being killed by those ferocious creatures. The only 
thing you can do to immobilize the enemies is setting a trap right before they approach you. This 
gives you an opportunity to gain some valuable time. The enemies will pop out of the traps a few 
seconds later. The game is divided into levels with increasing difficulty. At each level, your goal 
is to collect all the treasure before you can proceed. You die if you allow an enemy to touch you. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/booby-kids 
 
 
$end


$info=Boulder Dash,
$<a href="http://www.mobygames.com/game/nes/boulder-dash"</a>
$bio
 
 
Boulder Dash (c) Jun, 1990 First Star Software, Inc. / JVC Musical Industries, Inc. 
 
You're Rockford and have to dig through monster infested caves in search of diamonds. In each level 
you must collect a certain number of these diamonds, in order to open a portal to the next stage. 
Enemies can be squashed by falling boulders, which are released when the ground below them is removed 
or they are pushed onto empty ground, but be careful because these can also squash you. In later 
levels, difficulty is increased by many puzzle elements and shorter time limits. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Amstrad CPC,Apple II,Atari 8-bit,Atari ST,BBC Micro,ColecoVision,Commodore 
64,Electron,Game Boy,iPhone,MSX,PC-88,PC Booter,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/boulder-dash 
 
 
$end


$info=Boy and His Blob, A - Trouble on Blobolonia,
$<a href="http://www.mobygames.com/game/nes/david-cranes-a-boy-and-his-blob-trouble-on-blobolonia"</a>
$bio
 
 
Boy and His Blob, A - Trouble on Blobolonia (c) 1989 Absolute Entertainment, Inc. / Absolute 
Entertainment, Inc. 
 
In this unique Platform/Puzzle game you take control of a boy who has to help a blob getting to his 
home planet. It isn't a conventional Platformer, as the boy cannot jump or attack enemies.  Instead, 
the Blob can be fed with different kinds of jellybeans, which will transform him into various 
objects. He can be used as a ladder, a bridge or a trampoline, turned into an umbrella to slow down 
the boy's fall or shield him from falling objects, into a bubble to let the boy swim and breathe 
underwater, a blow torch to burn certain obstacles or even a bird which enables him to follow the boy 
everywhere. There's  total of 12 different shapes the blob can take on, all of which can be used to 
freely explore the game world. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/david-cranes-a-boy-and-his-blob-trouble-on-blobolonia 
 
 
$end


$info=Bo Jackson Baseball,
$<a href="http://www.mobygames.com/game/nes/bo-jackson-baseball"</a>
$bio
 
 
Bo Jackson Baseball (c) 1991 Beam Software Pty., Ltd. / Data East USA, Inc. 
 
Bo Jackson was the first all-star athlete in two major sports, Baseball and American Football. Bo 
Jackson Baseball is a game about Bo Jackson baseball career. This game plays lake a standard baseball 
nine (or 5 – 8 if you wish) innings baseball game. There are three difficulty levels giving access to 
players at all still levels. When pitching you are given 5 different pitch types that pitcher chooses 
by pressing the correct directional button before the pitch, therefore keeping it hidden from your 
opponent. Batting is done the same way but the type of hit is chosen as the batter hits the ball. 
 
At any moment, base sneaking can be made (by the batter) or stopped (by the pitcher). Fielding is 
only done using the CPU, but once the fielder gets the ball then you must choose what base to throw 
to using the directional buttons. All of the teams are just city names and players, all with 
different stats, are fictional except for Bo Jackson himself who is hidden in the game. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/bo-jackson-baseball 
 
 
$end


$info=Bram Stoker's Dracula,
$<a href="http://www.mobygames.com/game/nes/bram-stokers-dracula__"</a>
$bio
 
 
Bram Stoker's Dracula (c) Sep, 1993 Probe Software Ltd. / Sony Imagesoft 
 
Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same 
name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first 
heading to Transylvania and then London. 
 
Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a 
knife. The status display on the screen shows Harker's health bar, countdown timer to complete the 
level and currently held weapon.  Throughout the levels question mark boxes (similar to the Mario 
games) can be found, attacking these will reveal power ups which include health restoration, timer 
increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark 
boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two 
sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 
1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout 
the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated 
to progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Game Boy,Game Gear,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/bram-stokers-dracula__ 
 
 
$end


$info=Breakthru,
$<a href="http://www.mobygames.com/game/nes/breakthru-"</a>
$bio
 
 
Breakthru (c) Nov, 1987 Data East Corporation / Data East USA, Inc. 
 
BreakThru is a 2D side-scrolling vehicle shooter. Your mission: race, jump, and blast your way 
through five levels (mountains, bridge, plains, city, and airfield) of enemy defenses to recapture 
the stolen jet fighter. A host of enemy soldiers, mines, vehicles, and aircraft will try to stop you, 
though. Oh yeah... and don't forget to watch out for those rocket attacks and falling rocks! 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Amstrad CPC,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/breakthru- 
 
 
$end


$info=Break Time - The National Pool Tour,
$<a href="http://www.mobygames.com/game/nes/break-time-the-national-pool-tour"</a>
$bio
 
 
Break Time - The National Pool Tour (c) Jan, 1993 Opera House / FCI 
 
Time to "rack 'em up" in this late release from FCI. Choose one of four different games - Rotation, 
8-ball, 9-ball, and 14-1 Rack Game - each based on professional pool rules. As if that wasn't enough, 
also included are Practice and Watch Modes and the "National Pool Tour," where you must test your 
skills against five different pros in five different cities on your way to becoming the champion. 
Features digitized commentary and password save. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/break-time-the-national-pool-tour 
 
 
$end


$info=Bubble Bath Babes,
$<a href="http://www.mobygames.com/game/nes/bubble-bath-babes"</a>
$bio
 
 
Bubble Bath Babes (c) 1991 Hacker International / Panesian 
 
This is a tetris variant with an adult theme. On the bottom of the play field, a naked woman is 
bathing, sending up bubbles of different colors. Your task is to arrange those bubbles on the top of 
the play field in such a way that they create a line of several bubbles of the same color. When you 
succeed, the bubbles of the same color will disappear. When the whole play field is filled by 
bubbles, you lose. There are two types of gameplay (one grants you powerups which allow you to clear 
quickly a large amount of bubbles), with four stages each. You'll get various mildly erotic scenes 
after completing the stages, and a "reward" in the end. There is also a two-player mode. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/bubble-bath-babes 
 
 
$end


$info=Bubble Bobble,
$<a href="http://www.mobygames.com/game/nes/bubble-bobble"</a>
$bio
 
 
Bubble Bobble (c) Nov, 1988 Taito Corporation / Taito Corporation 
 
Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters 
and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave... 
 
Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared 
from a level to go to the next one. With one player controlling Bub and the other controlling Bob, 
the player can jump and collect items for points (such as fruit). The real power Bub and Bob have 
however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap 
enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to 
fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out 
horizontally at enemies, and water, which drags the player and enemies straight down flowing over 
platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around 
the screen trying to destroy the player. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,Game Boy,Game Gear,Game Boy 
Color,MSX,SEGA Master System,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/bubble-bobble 
 
 
$end


$info=Bubble Bobble Part 2,
$<a href="http://www.mobygames.com/game/nes/bubble-bobble-part-2_"</a>
$bio
 
 
Bubble Bobble Part 2 (c) Aug, 1993 Imaginative Technology Land / Taito America Corporation 
 
Cubby and Rubby, descendants of Bub and Bob from the original Bubble Bobble, must rescue their friend 
Judy, who has been kidnapped by the evil Skull Brothers! 
 
The game plays much like the original game: You use a dinosaur that spits bubbles at their enemies, 
trapping them until you touch the bubbles to make them pop and defeat the trapped enemies. But Cubby 
and Rubby have two skills their ancestors did not: by holding down the attack button, they can float 
upwards - and by releasing it, they'll fire several bubbles at once. They can also pick up special 
items that increase their points, speed and attack power. This game features 80 levels, all-new 
enemies, and bonus mini-games. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/bubble-bobble-part-2_ 
 
 
$end


$info=Bucky O'Hare,
$<a href="http://www.mobygames.com/game/nes/bucky-ohare"</a>
$bio
 
 
Bucky O'Hare (c) 1992 Konami Co., Ltd. / Konami, Inc. 
 
Captain Bucky O'Hare and his loyal crew 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/bucky-ohare 
 
 
$end


$info=Bugs Bunny Birthday Blowout, The,
$<a href="http://www.mobygames.com/game/nes/bugs-bunny-birthday-blowout"</a>
$bio
 
 
Bugs Bunny Birthday Blowout, The (c) 1990 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
The Bugs Bunny Birthday Blowout takes place as Bugs is invited to his 50th birthday. Because some of 
the other Warner Bros. toons weren't invited (including Wile E. Coyote), they decided to stop Bugs 
from going to this party. 
 
A Warner Bros licensed game, The Bugs Bunny Birthday Blowout is a 2d side-scrolling platform game. 
Bugs can jump over and on some enemies and try to collect as many carrots as possible. Bugs can use 
his hammer in order to smash enemies as well as to find some secrets. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/bugs-bunny-birthday-blowout 
 
 
$end


$info=Bugs Bunny Crazy Castle, The,
$<a href="http://www.mobygames.com/game/nes/bugs-bunny-crazy-castle"</a>
$bio
 
 
Bugs Bunny Crazy Castle, The (c) 1989 Kemco / Kemco,Seika 
 
This game is the first in the Crazy Castle series of Bugs Bunny games for the Game Boy. The object of 
this game is to move Bugs around the 80 levels of a castle and collect all of the carrots. Preventing 
Bugs' progress are the usual Warner Bros. characters, such as Daffy Duck, Yosemite Sam, and 
Sylvester. Bugs himself does not have any attack moves, but you can find various objects like anvils 
and boxing gloves to thwart your enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/bugs-bunny-crazy-castle 
 
 
$end


$info=Bump'n'Jump,
$<a href="http://www.mobygames.com/game/nes/bump-n-jump"</a>
$bio
 
 
Bump'n'Jump (c) 1988 Data East Corporation / Vic Tokai, Inc. 
 
Bump 'N' Jump is an action racing game played from a top down point of view. As you race through the 
treacherous and ever changing roadways, the numerous enemy cars will be trying to bump you off the 
road. You need to make sure you bump the cars out of the way before you get bumped and crash into the 
sides yourself! Your car also has the ability to jump quite high if you have enough speed. This is 
useful to jump over enemy cars if there are too many in the way, and must also be used to jump gaps 
in the roadway and other highway obstacles. As the levels progress, the road becomes narrower with 
more obstacles in the way, and the other cars increase in number and in aggressiveness. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : Atari 2600,ColecoVision,Intellivision 
SOURCE : http://www.mobygames.com/game/nes/bump-n-jump 
 
 
$end


$info=Burai Fighter,
$<a href="http://www.mobygames.com/game/nes/burai-fighter"</a>
$bio
 
 
Burai Fighter (c) Mar, 1990 KID Corp. / Taxan USA Corp. 
 
The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with 
their army of half-organic, half-robot creatures -- the robo-mutants.  It's up to you to stop them!  
Strap on your jet pack, and get ready to become the ultimate Burai Fighter. 
 
Burai Fighter is an arcade shooter with two modes of play.  Most levels are side- and 
vertical-scrolling with pre-designed layouts.  A few levels are different, though: top-down 
perspective, with a randomized layout.  Either way, you'll be armed with a variety of weapons, 
including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything 
onscreen. 
 
Burai Fighter uses a slightly different gameplay mechanic when compared to other shooters. You can 
shoot in 8 directions, and when you hold down the fire button you keep shooting in that direction. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/burai-fighter 
 
 
$end


$info=BurgerTime,
$<a href="http://www.mobygames.com/game/nes/burgertime"</a>
$bio
 
 
BurgerTime (c) May, 1987 Data East Corporation / Data East Corporation 
 
You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and 
pickles chase you around the game area. 
 
To properly make a hamburger you must assemble all of the ingredients together, dropping them from 
higher up onto the the burger area below. To actually do this you have to let Chef Pepper step all 
over the burger ingredients. As soon as an ingredient (a piece of lettuce for instance) has been 
stepped on, it will fall to the next level below. Falling food will squish any enemy following you 
and will also"bump" any other ingredient bellow it farther down. Also, as an emergency defense 
against the enemy food, you can collect pepper shakers which will allow you to puff out a small 
pepper cloud which will momentarily stun enemies, allowing you to walk past them. 
 
Higher levels result in new level design, faster enemies and more ingredients to assemble. 
 
The PlayStation 2 version is a port of the original arcade game and comes with a soundtrack disc, a 
DVD, a guide book and some other bonuses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Apple II,Atari 2600,ColecoVision,Commodore 64,Intellivision,MSX,PC Booter,TI-99/4A 
SOURCE : http://www.mobygames.com/game/nes/burgertime 
 
 
$end


$info=B-Wings,
$<a href="http://www.mobygames.com/game/nes/b-wings"</a>
$bio
 
 
B-Wings (c) Jun 03, 1986 Data East Corporation / Data East Corporation 
 
B-Wings is based on the popular arcade game Battle Wings. It is a vertically scrolling space 
  shooter that owes its name to the space fighter from  Star Wars movies. You have a wide variety of 
  weapons at your disposal: Fire, Cannons, Jump, Hammer, etc. Each weapon has its own advantages and 
  disadvantages. For example, Cannon fires powerful and rapid blasts, but you can only shoot directly 
  in front of you 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/b-wings 
 
 
$end


$info=Cabal,
$<a href="http://www.mobygames.com/game/nes/cabal"</a>
$bio
 
 
Cabal (c) Jun, 1990 Tad Corporation / Milton Bradley Co. 
 
Cabal is a coin-op conversion of Capcom's arcade game. The mechanics of the game are simple: shoot 
everything in sight! 
 
The hero (there is a two player mode) runs back and forth along the bottom of the screen, ducking and 
dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in 
the PC version. You return fire by moving a target around the screen which also moves your character, 
so be careful not to run into a bullet. 
 
The enemies throughout the 5 levels, come thick and fast and there are loads of them, normal foot 
soldiers, tanks, helicopters and end of level bosses, like submarines and war machines. 
 
Just about everything on the screen can be blown up or shot. There are bonus points to be picked up 
for destroying buildings and weapons to be picked up from the enemy, such as machine- and shot-guns. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/cabal 
 
 
$end


$info=Caesars Palace,
$<a href="http://www.mobygames.com/game/nes/caesars-palace"</a>
$bio
 
 
Caesars Palace (c) Dec, 1992 Realtime Associates, Inc. / Virgin Games, Inc. 
 
This game allows you to play in the Caesars Palace casino. You wander around the casino and play 
video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and 
win chips and then exchange them for money whenever you like. The interaction is done via a cursor, 
everything is viewed from first-person perspective. You come to the casino in a taxi - will you be 
able to leave it in your own limousine? 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/caesars-palace 
 
 
$end


$info=California Games,
$<a href="http://www.mobygames.com/game/nes/california-games"</a>
$bio
 
 
California Games (c) Jun, 1989 Epyx, Inc. / Milton Bradley Co. 
 
California Games was the original "Extreme Games" – what today's generation might call "X-Games in 
the sun".  Players can select sponsors (absent in some versions) and compete in events such as 
skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX.  The surfing event is 
ranked by judges, which give a score to help the players improve their routine. 
 
The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while 
the Genesis version omits only the flying disc event. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-8 Players 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari 2600,Atari ST,Commodore 
64,DOS,Genesis,J2ME,Lynx,MSX,SEGA Master System,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/california-games 
 
 
$end


$info=Captain America and the Avengers,
$<a href="http://www.mobygames.com/game/nes/captain-america-and-the-avengers_"</a>
$bio
 
 
Captain America and the Avengers (c) Dec, 1991 Data East Corporation / Data East USA, Inc. 
 
The Mandarin has knocked out Iron Man and the Vision. This time it is personal. 
 
You play as Captain America or Hawkeye. In the one player mode, you must fight your way through 
various thugs to rescue Iron Man and the Vision. This game is a side scroller, somewhat reminiscent 
of Bionic Commando in which you fight through a level then move to an overhead map to decide where to 
go next. In between levels, Wasp gives you hints. 
 
Captain America's attacks are: when he is standing, shield throw 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/captain-america-and-the-avengers_ 
 
 
$end


$info=Captain Planet and the Planeteers,
$<a href="http://www.mobygames.com/game/nes/captain-planet-and-the-planeteers_"</a>
$bio
 
 
Captain Planet and the Planeteers (c) Sep, 1991 Chris Gray Enterprises Inc. / Mindscape, Inc. 
 
Based on the cartoon series of the same name, Captain Planet and the Planeteers are environmental 
protectors. Each Planeteer is endowed with a special elemental power which is used to combat 
pollution, preserve the enviroment and keep everything ship-shape. When the Planeteers powers combine 
they summon Captain Planet, a superhero Captain Planet, guardian of the Earth, is summoned. The 
powers of Gaia keep watch over the world, and assign the Planeteers to where they are needed. 
 
Captain Planet and the Planeteers is an action sidescroller game divided into two sections: Inside 
levels and outside levels. Outside levels usually put the Planeteers in some kind of vehicle which 
can move in any of eight directions on the screen. The planeteers can use any of their elemental 
powers, drained from an energy bar: Fire shoots a fireball directly ahead, Water shoots out a water 
wave, Wind lets loose a defensive air currents, Earth tosses stones out to the earth and Heart calms 
animal creatures. Touching an enemy or projectile results in instant death. 
 
Inside levels summon Captain Planet himself, who can punch or turn himself into a swirling version of 
any of the five elements. Captain Planet can also move/fly in any of eight directions and also can 
only take one hit before dying. Power-ups can also be found on these levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/captain-planet-and-the-planeteers_ 
 
 
$end


$info=Captain Silver,
$<a href="http://www.mobygames.com/game/nes/captain-silver"</a>
$bio
 
 
Captain Silver (c) Dec 16, 1988 Data East Corporation / Tokuma Shoten Publishing Co., Ltd. 
 
In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark 
on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an 
island in the Eastern Seas. 
 
There are six scenes in the game. During his travels, Jim will explore villages, fight his way on 
board ships, venture through caves, and wander around tropical islands. In each of these six scenes, 
Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are 
waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when 
he kills a creature, he can collect some gold that they leave behind, which can be used to buy items 
from shops. However, rather than getting gold, enemies leave behind some gold containing one of the 
letters that spell the word "CAPTAIN SILVER". If Jim manages to get all of these letters, he will be 
awarded an extra life. 
 
Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in 
every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum 
number of stars that he can have is six. There are other power-ups that Jim can collect in the game. 
These include the "clock" power-up, which gives Jim extra time 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/captain-silver 
 
 
$end


$info=Captain Skyhawk,
$<a href="http://www.mobygames.com/game/nes/captain-skyhawk"</a>
$bio
 
 
Captain Skyhawk (c) Jun, 1990 Rare, Ltd. / Milton Bradley Co. 
 
The Earth has been invaded by aliens and it is up to you to stop them.  Piloting a plane through 
several levels, you must blow up enemy artillery and planes before taking on one of four large bases. 
 The action is from a top down perspective, but the landscape is 3D rather than flat as in similar 
games.  Your plane can be upgraded at space stations between levels, and you even have to accurately 
pilot your plane into the space station.  After successfully completing all the levels you have to 
destroy the final alien boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/captain-skyhawk 
 
 
$end


$info=Captain Tsubasa,
$<a href=""</a>
$bio
 
 
Captain Tsubasa (c)  Tecmo 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Casino Kid,
$<a href="http://www.mobygames.com/game/nes/casino-kid"</a>
$bio
 
 
Casino Kid (c) Oct, 1989 SOFEL Co., Ltd. / SOFEL Corp. 
 
You are Casino Kid, a nameless youth who has 500$ in his pocket and is ready to face the best poker 
and blackjack players in the casino to increase this amount significantly. You move around a large 
casino room and talk to people. Some people will just chat with you, while others will challenge you 
to a game: either blackjack or poker. In the beginning, most people won't agree to play with you. 
You'll have to defeat the opponents in a particular order in order to be able to win all blackjack 
and poker games and to face the Final Opponent. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/casino-kid 
 
 
$end


$info=Casino Kid 2,
$<a href="http://www.mobygames.com/game/nes/casino-kid-2"</a>
$bio
 
 
Casino Kid 2 (c) Apr, 1993 SOFEL Co., Ltd. / SOFEL Corp. 
 
In the first game, the Kid defeated the best blackjack and poker players in US, including the great 
Casino Boss, winning 1,000,000 dollars. Now, gamblers all over the world have organized a 
championship where only national winners can participate. So you, the new US champion, must now prove 
you are the best gambler in the whole world. 
 
Unlike the first game, you can tackle your opponents in any order (except the toughest ones, which 
require you defeating somebody else). You travel all over the world, facing the great gamblers. In 
addition to blackjack and poker, you can also play roulette in this game. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/casino-kid-2 
 
 
$end


$info=Castlequest,
$<a href="http://www.mobygames.com/game/nes/castle-excellent"</a>
$bio
 
 
Castlequest (c) Sep, 1989 ASCII Corporation / NEXOFT Corporation 
 
The puzzle and platform game Castle Excellent is a sequel to The Castle. In Castle Excellent you 
control a prince that has to save the princess again. 
 
To find your princess you have to explore the castle, which has 100 different rooms. Each room is a 
puzzle on its own as you have to avoid enemy knights, fat Tiroler men, hazardous objects and have to 
use objects to get to the next door. 
In each room you have to collect keys and items like rings and gold bars. The keys may have different 
colors and only opens doors with the corresponding key color. 
 
The main difference with the original The Castle game is that the castle rooms are completely 
redesigned and contain many new challenges. The game play has not changed. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/castle-excellent 
 
 
$end


$info=Castlevania,
$<a href="http://www.mobygames.com/game/nes/castlevania"</a>
$bio
 
 
Castlevania (c) May, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
Every hundred years, the dark vampire known as Dracula resurrects and terrorizes the land. A vampire 
hunter named Simon Belmont bravely ventures into the Count's mansion in order to defeat him. Along 
the way he'll have to defeat skeletons, bats, fishmen, medusa heads and other evil creatures. 
 
Castlevania is a side-scrolling platform action game. The player taking the role of Simon Belmont is 
able to jump and crack his whip directly in front of him. Power-ups can be obtained by defeating 
enemies or by whipping candles that appear in the castle. One such power-up increases the power and 
length of Simon's whip.  Different weapons can be gathered which consume hearts when used, these 
hearts can also be collected from monsters and candles. Additionally, some walls will hide secrets 
such as the health-restorative turkey or the Double and Triple shot abilities for the weapons Simon 
has collected. At the end of each section of the castle is a boss, which must be defeated. 
Progression through the castle eventually leads to a confrontation with Count Dracula himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Commodore 64,DOS,Game Boy Advance,J2ME,Wii 
SOURCE : http://www.mobygames.com/game/nes/castlevania 
 
 
$end


$info=Castlevania III - Dracula's Curse,
$<a href="http://www.mobygames.com/game/nes/castlevania-iii-draculas-curse-"</a>
$bio
 
 
Castlevania III - Dracula's Curse (c) Sep, 1990 Konami Industry Co. Ltd. / Konami, Inc. 
 
Taking place 100 years before the events of Castlevania 1 and Castlevania 2, Dracula the Vampire has 
risen up to threaten the small village of Warakiya. Citizens who had banished the Belmont family now 
beg for Trevor Belmont's help in slaying Dracula. In his strange castle, Dracula has been assembling 
a massive army of undead creatures to sweep the Earth clean of life and bring everlasting darkness. 
Trevor agrees to help and equips his family's hereditary whip, the "Vampire Slayer", in order to 
destroy Dracula. 
 
Castlevania III: Dracula's Curse is a side-scrolling platform game. The gameplay is nearly identical 
to the first Castlevania game. The player takes the role of Trevor Belmont who is able to move left 
and right, jump, attack with his whip straight ahead and use a special weapon. These special weapons 
consume hearts, which can be found by defeating monsters or destroying candles. Power-ups include: a 
throwing dagger, a throwing axe, A time-stopping stopwatch, a cross-shaped boomerang and a vial of 
holy water. Additionally there is a double shot (II) and triple shot (III) power-up which increases 
the number of special weapons that can be used at one time. Trevor is defeated if his life meter runs 
out, and can find a roast turkey power-up to replenish it. Trevor progresses through each level 
defeating monsters and eventually encountering a boss creature. At different points in the game the 
player will be able to chose between different paths, which will determine which levels are played. 
 
At the end of certain levels, the player may encounter a companion which can be recruited. Only one 
companion can accompany Trevor at any time 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/castlevania-iii-draculas-curse- 
 
 
$end


$info=Castlevania II - Simon's Quest,
$<a href="http://www.mobygames.com/game/nes/castlevania-ii-simons-quest"</a>
$bio
 
 
Castlevania II - Simon's Quest (c) Dec, 1988 Konami Industry Co. Ltd. / Konami, Inc. 
 
Castlevania II: Simon's Quest is the second one of three Castlevania games released on the NES. After 
the vampire killer Simon Belmont destroyed Count Dracula in the original Castlevania (1987), an evil 
curse possessed him. The only way Simon can break the count's curse is to find five of Dracula's body 
parts (which are mysteriously strewn throughout Transylvania) and burn them. 
 
Unlike most of the other Castlevania games, Simon's Quest does not feature the traditional stages but 
allows you to freely roam the land of Transylvania in the style of Nintendo's Metroid. In several 
towns Simon can talk with NPC's and buy items in shops, adding a touch of role-playing. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/castlevania-ii-simons-quest 
 
 
$end


$info=Castle of Deceit,
$<a href="http://www.mobygames.com/game/nes/castle-of-deceit"</a>
$bio
 
 
Castle of Deceit (c) 1990 Bunch Games / Bunch Games 
 
Your world is facing peril. The mystic Runes of Guarding have been stolen. You must recover them and 
reset the protective wards to fend off the doom that threatens your world. 
 
This is a side scrolling platform game. You must fight through enemies and jump onto ledges to grab 
keys to unlock doors. After you unlock the last door in your area, you must defeat the castle's Head 
Master, boss, in other words, and grab the Rune of Guarding that they had. After you have gotten all 
the Runes, your world will be safe. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/castle-of-deceit 
 
 
$end


$info=Castle of Dragon,
$<a href="http://www.mobygames.com/game/nes/castle-of-dragon"</a>
$bio
 
 
Castle of Dragon (c) Jun, 1990 Athena Co., Ltd. / SETA U.S.A., Inc. 
 
Darklarza, the Dragon Master, has been terrorizing the kingdom for many years. The king has retreated 
into exile with his bravest knight, Geraden, to hold his fort. Darklarza stages an attack on the 
king's exile fortress and manages to abduct the princess. It is up to Geraden to journey through the 
kingdom, rescue the princess, and put an end to Darklarza's reign once and for all. 
 
Castle of Dragon is a side-scrolling action adventure in which Geraden must hack and slash his way 
through the kingdom and destroy legions on Darklarza's forces. Initially equipped with a sword and a 
shield, plus the armor on his back, Geraden can upgrade to more powerful offensive and defensive 
options, as well as obtain various powerful magic spells. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/castle-of-dragon 
 
 
$end


$info=Castle Quest,
$<a href=""</a>
$bio
 
 
Castle Quest (c)  Hudson Soft , OPR 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Caveman Games,
$<a href="http://www.mobygames.com/game/nes/caveman-ugh-lympics"</a>
$bio
 
 
Caveman Games (c) Oct, 1990 Dynamix, Inc. / Data East Corporation 
 
Olympic Games set in the stone age. Events include clubbing, dinoracing, firemaking, matetossing, 
saber racing and the dino vault. 
 
Supporting up to four players (six on the NES), you must select your caveman from a total of six 
different characters with different backgrounds, all with different skills and drawbacks. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-6 Players 
Score : 2.6 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/caveman-ugh-lympics 
 
 
$end


$info=Chack 'n Pop,
$<a href="http://www.mobygames.com/game/nes/chackn-pop"</a>
$bio
 
 
Chack 'n Pop (c) May 24, 1985 Taito Corporation / Taito Corporation 
 
This game is the predecessor of Bubble Bobble and it's 
a platform game where a roundish yellow creature, named Chack'n, must fight against Monstas and 
Mightas. The Monstas hatch from eggs at the ceilings and the Mightas push a rock that is used as the 
game's timer. 
The eggs have three phases:  if it's blue, it's completely harmless, if it's yellow it will pop 
within 10 seconds and if an eggs turns red it will pop almost immediately. 
Chack'n uses bombs to release the en-caged hearts and to blow up the Monstas. When the heart is 
released it will fly up and destroy the separator block between the level and the Mighta. Go to the 
Mighta and you are in the next level. 
After 14 levels there's a wedding between Mr. and Mrs. Chack'n. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/chackn-pop 
 
 
$end


$info=Challenger,
$<a href="http://www.mobygames.com/game/nes/challenger"</a>
$bio
 
 
Challenger (c) Oct 15, 1985 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
One of Hudson Soft's earliest NES titles, Challenger is an arcade-style game that combines side 
scrolling, run 'n jump action with overhead, exploratory gameplay. The game consists of two parts. 
 
The first level (or "scene") has you racing the clock to get to the front of a train, where a 
purple-faced villain is holding your significant other (or, perhaps just some anonymous princess). 
You have at your disposal a trusty throwing knife to take care of enemies. You will also have to 
dodge obstacles and jump gaps in the train. This section is taken from the earlier Hudson game, Stop 
the Express. 
 
Scene 2 places you in an overhead, maze-like environment, where you once again have to fight the 
clock. This time though, you have to navigate your way through the area, in search of all the 
different "keywords", which are placed in different caves. Once you have cleared all the caves, the 
path will be open to the boss' final lair. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/challenger 
 
 
$end


$info=Challenge of the Dragon,
$<a href="http://www.mobygames.com/game/nes/challenge-of-the-dragon"</a>
$bio
 
 
Challenge of the Dragon (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
In the land of Lorin, Lady Ninita has been kidnapped by the evil necromancer Demiwind. Sir Burkelot 
has to fight his way through ten levels to be reunited with his lover. Having mastered the ancient 
art of Dragon Style Kung Fu, he has many types of attack at his disposal: a sword attack, knee to the 
chest for close range, a side kick for far range, a flying dragon kick and a shoulder butt. He can 
also pick up potions to launch magic. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/challenge-of-the-dragon 
 
 
$end


$info=Championship Bowling,
$<a href="http://www.mobygames.com/game/nes/championship-bowling"</a>
$bio
 
 
Championship Bowling (c) 1989 Another Ltd. / Romstar Incorporated 
 
Championship Bowling plays like a standard 10 frame ten-pin bowling game with the objective to knock 
down as many pins with the bowling ball as possible. 
 
After picking a lane (5 different designs), a character (4 different characters), and the weight of 
the bowling ball they will be using, the player is placed on the lane. To bowl the player first picks 
the location that the bower will bowl from and then, using the ‘Control’ panel, the player must time 
it correctly to stop the ball at the desired angle and finally, time it correctly to stop the ‘Power’ 
bar at the desired power. The power, and the weight of the ball determine how much effect the control 
has. Up to four players can play using the NES Four Score accessory with all players taking turns to 
bowl. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/championship-bowling 
 
 
$end


$info=Championship Lode Runner,
$<a href="http://www.mobygames.com/game/nes/championship-lode-runner"</a>
$bio
 
 
Championship Lode Runner (c) Apr 20, 1985 Brøderbund Software, Inc. / Hudson Soft Company, Ltd. 
 
A follow-up to the original Lode Runner, with identical gameplay.  This package contained 50 of the 
most challenging levels ever designed, and was intended for expert players only.  It did not include 
the level editor, you had to play through the levels in order, but a save-game option was provided 
(although you lost one life every time you restored). 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Apple II,Atari 8-bit,Commodore 64,MSX,PC-88,PC Booter,Wii 
SOURCE : http://www.mobygames.com/game/nes/championship-lode-runner 
 
 
$end


$info=Championship Pool,
$<a href="http://www.mobygames.com/game/nes/championship-pool"</a>
$bio
 
 
Championship Pool (c) Nov, 1993 Bitmasters, Inc. / Mindscape, Inc. 
 
Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off 
with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games 
match. If the player loses against any of the 32 opponents, they are then eliminated from the 
tournament. The winner of that then goes onto the World Championship. 
 
All of the gameplay is done from a top down view of the table. The player moves an icon to indicate 
location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first 
ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots 
there is a very small margin of error, but this is only notable when a long shot is played or a shot 
from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The 
player can also change the power and spin of the played shot with the ghost balls will updating to 
show the outcome of those changes. 
 
There are 4 different game modes that can be chosen, each with a different set of pool games. The 
different game modes and there games are: 
 
1. Tournament: The player must defeat 32 different players in a first to four knockout tournament 
   in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the 
   opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it 
   cuts to an image of the player with a caption and then returns the control to the player with some 
   balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if 
   they where snookered or not. 
 
2. Challenge:  It has many different pool games that are played, all with one player without an 
   opponent. The games are: 
 
1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the 
   line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the 
   game is over. If there is only one ball left on the table the rest of the balls are re-racked and 
   play continues. At the end score is given based on the number of balls that where hit in the 
   holes. The score are tallied up over 5 games to get the total score. 
 
2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the 
   line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one 
   turn.  The score is based on how many balls where hit in. 
 
3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the 
   line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit 
   in. 
 
4. Equal Offence – Same as 14.1 Challenge but there is only one game played. 
 
5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get 
   all three balls in with lower been better. 
 
6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing 
   how long the game takes. Any ball can be hit at any time and the player can miss the shot and not 
   be penalised (other than taking longer). 
 
3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 
   8 human players. The games are: 
 
1. Eight Ball (2 Players)  – A standard eight ball game with the players taking turns to play. 
 
7. Nine Ball (2-8 Players)  – A standard nine ball game with up to 8 players taking turns. First 
   player to get the 9-ball in wins. 
 
8. 14.1 Continuous (2 Players)  – Players can hit any ball in for a point. If a shot is missed 
   then other player plays. If there is only one ball on the table the pocketed balls are re-racked. 
   Play continues until one of the players reaches the score chosen at the start of the game. 
 
9. Ten Ball (2-8 Players)  – Same as Nine Ball except with 10 balls. 
 
10. Rotation (2-8 Players)  – Only the lowest ball can be hit and the score for getting a ball in 
    is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of 
    the game wins. 
 
11. Straight Pool (2 Players)  –  Same as 14.1 Continuous but the player with the highest score 
    after one game wins. 
 
12. Equal Offence (2-8 Players)  –  Same as Equal Offence in challenge mode but players can take 
    turns to beat each others score. 
 
13. Fifteen Ball (2-8 Players)  – Same as Rotation except that any ball can be hit not just the 
    lowest. 
 
14. One Pocket (2 Players)  – The two players are given one of the two pockets at the end of the 
    table. The player must hit all the balls in there nominated pocket with the one with the most 
    balls wins. 
 
 
Three Ball (2-8 Players)  – Same as Three Ball in challenge mode but players can take turns to beat 
each other’s score. 
 
15. Speed Ball (2-8 Players)  – Same as Speed Ball in challenge mode but players can take turns 
    to beat each other’s score. 
 
4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any 
   ball to the desired location (or remove by throwing the ball in the pocket), and the ability to 
   place potted balls back on the table. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-8 Players 
Other Systems : Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/championship-pool 
 
 
$end


$info=Championship Rally,
$<a href=""</a>
$bio
 
 
Championship Rally (c)  HAL Laboratory , Human Creative (Kaken) 
 
 
- TECHNICAL - 
 
Genre : Racing/Car 
 
 
$end


$info=Chaos World,
$<a href="http://www.mobygames.com/game/nes/chaos-world"</a>
$bio
 
 
Chaos World (c) Oct 25, 1991 Natsume Co., Ltd. / Natsume Co., Ltd. 
 
The king's daughter is seriously ill, and the kingdom is plagued by monsters. The king needs you, the 
offspring of the brave warrior Mars, to go on a journey and to investigate the matter. During this 
investigation, you uncover a much more sinister plot and must face the dark forces of the world. 
 
"Chaos World" allows you to customize your character by choosing one of the several classes, gender, 
and statistics (you can allocate available skill points at your wish in the beginning of the game). 
Up to fourteen characters can join your party, and you can recruit people in adventurer guilds. The 
game also features a day/night cycle. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/chaos-world 
 
 
$end


$info=Cheetah Men II,
$<a href="http://www.mobygames.com/game/nes/cheetahmen-ii"</a>
$bio
 
 
Cheetah Men II (c) 1992 Active Enterprises Ltd. / Active Enterprises Ltd. 
 
Dr. Morbis is out to destroy the Cheetahmen with all new traps and dangers. It is up to the 
    Cheetahmen to make their way to Dr. Morbis' secret (and heavily guarded) laboratory to battle Dr. 
    Morbis and his sub-humans (including the new, powerful ape-man). Cheetahmen II is a side 
    scrolling platform game with arcade style action. There are three different Cheetahmen to 
    control, a different one every second level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 0.7 
SOURCE : http://www.mobygames.com/game/nes/cheetahmen-ii 
 
 
$end


$info=Chessmaster, The,
$<a href="http://www.mobygames.com/game/nes/chessmaster_"</a>
$bio
 
 
Chessmaster, The (c) 1989 Software Toolworks, Inc., The / Hi-Tech Expressions, Inc. 
 
The Chessmaster is a game where the player has the chance to play against the CPU controlled 
Chessmaster at a standard game of chess. 
 
To play the game the player must pick up the chess pieces with there hand cursor and place it in the 
desired location, within the rules a standard chess game. There are 16 different difficulty levels 
that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 
minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a 
perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player 
all the possible moves with the selected piece. Two players can play each other with two controllers 
and there is also an option of letting the Chessmaster play itself. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy,Game Gear,SNES 
SOURCE : http://www.mobygames.com/game/nes/chessmaster_ 
 
 
$end


$info=Chester Field - Ankoku Shin heno Chousen,
$<a href=""</a>
$bio
 
 
Chester Field - Ankoku Shin heno Chousen (c)  Vic Tokai 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Chiisana Obake - Acchi Socchi Kocchi,
$<a href=""</a>
$bio
 
 
Chiisana Obake - Acchi Socchi Kocchi (c)  VAP 
 
 
- TECHNICAL - 
 
Genre : Maze 
 
 
$end


$info=Chiller,
$<a href="http://www.mobygames.com/game/nes/chiller"</a>
$bio
 
 
Chiller (c) 1990 Exidy, Inc. / American Game Cartridges, Inc. 
 
Chiller is a first person shooter for one or two players. Back in the middle ages a castle on the 
outskirts of town has been invaded by an evil force which is causing the dead to come back to life! 
You need to stop this force before it can create a large army and take over the town. As you make 
your way to and eventually inside the castle, numerous dead creatures will be trying to stop you. 
Each level has a monster counter, and you need to shoot this many monsters before the timer runs out 
to continue on. Each level also has 8 talismans hidden in it 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Controls : Zapper 
Score : 1.1 
SOURCE : http://www.mobygames.com/game/nes/chiller 
 
 
$end


$info=Chip 'n Dale Rescue Rangers,
$<a href="http://www.mobygames.com/game/nes/chip-n-dale-rescue-rangers"</a>
$bio
 
 
Chip 'n Dale Rescue Rangers (c) Jun, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The rescue rangers are tiny heroes. Consisting of two chipmunks, two mice and a fly... these heroes 
may be small but there's no case too big for them to take on. This game starts out simply enough, 
with a mission to rescue a small kitten, but soon escalates into a wider plot that pits the rescue 
rangers against their arch-nemesis, the feline kingpin, Fat Cat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/chip-n-dale-rescue-rangers 
 
 
$end


$info=Chip 'n Dale Rescue Rangers 2,
$<a href="http://www.mobygames.com/game/nes/disneys-chip-n-dale-rescue-rangers-2"</a>
$bio
 
 
Chip 'n Dale Rescue Rangers 2 (c) Jan, 1994 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Following the first Rescue Rangers game, the Rangers' overcame the plot of their arch-nemesis Fatcat, 
and locked him up in the prison/pound. However, Fatcat's henchmen have sprung him from prison by 
blimp. Suddenly a television news anchor is reporting that there is a bomb threat in a local 
restaurant. The Rescue Rangers take it upon themselves to save the day only to learn that the whole 
bomb scare was a diversion in order to allow Fatcat to steal an artifact known as the Urn of the 
Pharoah. The team must track Fatcat and learn what he has in store for the stolen goods. 
 
Like the previous game, Chip & Dale's Rescue Rangers 2 is a side-scrolling action game where 2 
players can play simultaneously as Chip & Dale, or 1 player can control either chipmunk. Our heroes 
must conquer a series of oversized (from their perspective) stages in order to thwart Fatcat's 
nefarious schemes. For example, the first stage has the chipmunks hopping across the tables, chairs, 
and counters of a restaurant, and on through the kitchen. Many enemies try to slow the player's 
progress. The chipmunks' offensive ability is to pick up any of the copious blocks that litter the 
landscape and toss it in any of 5 directions (sideways, up, and diagonal-up). Along the way, there 
are scattered RR blocks for the heroes to collect. The other members of the Rescue Rangers -- Monty, 
Gadget, and Zipper -- are on hand to lend help out at key junctures. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/disneys-chip-n-dale-rescue-rangers-2 
 
 
$end


$info=Choplifter,
$<a href="http://www.mobygames.com/game/nes/choplifter"</a>
$bio
 
 
Choplifter (c) Jun 26, 1986 Brøderbund Software, Inc. / Jaleco Ltd. 
 
Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper.  
Your mission: Go behind enemy lines and rescue up to 16 hostages per level.  Be careful, though, 
because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are 
rescuing those hostages! 
 
Originally released for Apple II home computers, Choplifter was later ported to the arcades and a 
number of video game consoles.  Many imitators and homages would follow. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.6 
Other Systems : Apple II,Atari 5200,Atari 7800,Atari 8-bit,ColecoVision,Commodore 64,MSX,PC-88,SEGA 
Master System,TI-99/4A,VIC-20 
SOURCE : http://www.mobygames.com/game/nes/choplifter 
 
 
$end


$info=Choujikuu Yousai - Macross,
$<a href=""</a>
$bio
 
 
Choujikuu Yousai - Macross (c)  Bandai , Namco , Big West 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Horizontal 
 
 
$end


$info=Choujin Sentai - Jetman,
$<a href="http://www.mobygames.com/game/nes/choujin-sentai-jetman"</a>
$bio
 
 
Choujin Sentai - Jetman (c) Dec 21, 1991 Natsume Co., Ltd. / Angel 
 
Choujin Sentai Jetman is based on the Japanese TV show which resembles the Mighty Morphin Power 
Rangers. 
 
The game was developed by Natsume and plays quite similar to their other title - Shatterhand. It’s a 
sidescrolling action game where the player has to shoot, kick, jump and duck to overcome a plethora 
of baddies. Before the player selects a stage, they have to select one of five heroes, each with 
their own amount of health and weapon type. They also have a limited use special attack that can 
clear the screen of enemies. At the end of each level the hero jumps inside a giant robot and engages 
in a one-on-one duel with the boss of that level. 
 
The game features four difficulty levels (2 hidden),  a password system, and a "Battle mode" in which 
the player can practice fighting against any of the bosses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/choujin-sentai-jetman 
 
 
$end


$info=Chou Hen,
$<a href=""</a>
$bio
 
 
Chou Hen (c)  Joy Van (Sachen , Bunch Games , Kinema Music) 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Vertical 
 
 
$end


$info=Chubby Cherub,
$<a href="http://www.mobygames.com/game/nes/chubby-cherub"</a>
$bio
 
 
Chubby Cherub (c) 1986 Tose Co., Ltd. / Bandai America, Inc. 
 
You play as a cherub on a mission to rescue his friends. Your point of view is from the side as you 
scroll the screen horizontally. You fly through the levels eating several different food items to 
keep your flight meter powered. You also have to dodge various enemies such as dogs,birds, and 
balloons. You can also shoot the dog type enemies with hearts from the cherub's Gau-Gau cannon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/chubby-cherub 
 
 
$end


$info=Chuuka Taisen,
$<a href="http://www.mobygames.com/game/nes/cloud-master"</a>
$bio
 
 
Chuuka Taisen (c) Sep 22, 1989 Taito Corporation / Taito Corporation 
 
You play a small character who floats about on a cloud and shoots small balls of energy at bad guys 
who fly at you from the left and right of the screen. You can collect powerups and visit shops to 
upgrade your offensive and defensive powers. There are a number of different stages which are 
punctated by a mini-boss half way through and a big (literally) boss at the end. 
 
This is one of the only games ever made which features flying noodle bowls and bears with guns. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : MSX,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/cloud-master 
 
 
$end


$info=Circus Caper,
$<a href="http://www.mobygames.com/game/nes/circus-caper"</a>
$bio
 
 
Circus Caper (c) Jul, 1990 Toho Co.,Ltd. / Toho Co.,Ltd. 
 
A boy named Tim and his little sister Judy go to a circus. They want to buy tickets to enter the 
circus, but they only have money for one ticket, so only Judy goes in. After the show, the boy is at 
the exit to meet Judy when she comes out, but when she doesn’t the boy sneaks into the circus to 
rescue his sister from the ringmaster Mr. Magic who has taken her hostage. 
 
The game is a platformer, you must get past many clowns, tight rope artists, and make it over water 
by jumping on top of alligators. You can also go into small tents to play mini-games. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/circus-caper 
 
 
$end


$info=Circus Charlie,
$<a href="http://www.mobygames.com/game/nes/circus-charlie"</a>
$bio
 
 
Circus Charlie (c) Mar 04, 1986 Konami Industry Co. Ltd. / Soft Pro International 
 
You are Charlie, a member of a circus troupe. Your job is to please the crowd by performing five 
death-defying stunts: 
 
Stunt #1: You and the lion must jump through several rings of fire. Remember to avoid the jugs that 
emit fire. You must do this for 100 meters. 
 
Stunt #2: Walk the tightrope for 70 meters, avoiding the monkeys that get in your way. Jump the cyan 
monkeys for 500 points. 
 
Stunt #3: Roll on a ball for 80 meters, jumping from ball to ball. You can move balls backwards if 
the target is too close to make a successful jump. Avoid contact with the ground. 
 
Stunt #4: Ride a horse for 200 meters, bouncing on trampolines along the way. Be careful not to miss 
the jump or go over the tops of trampolines. You can speed up or slow down the horse. 
 
Stunt #5: Finally, trapeze from swing to swing for 50 meters. If you miss, make sure that you land on 
the platforms below so you bounce back on a swing. 
 
Once you have completed all five stunts, you have to do them again and hopefully, more points will be 
awarded. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.6 
Other Systems : Commodore 64,MSX 
SOURCE : http://www.mobygames.com/game/nes/circus-charlie 
 
 
$end


$info=City Adventure Touch - Mystery of Triangle,
$<a href=""</a>
$bio
 
 
City Adventure Touch - Mystery of Triangle (c)  Toho , Compile 
 
 
- TECHNICAL - 
 
Genre : Fighter/Horizontal 2.5D 
 
 
$end


$info=City Connection,
$<a href="http://www.mobygames.com/game/nes/city-connection"</a>
$bio
 
 
City Connection (c) May, 1988 Hect Co. Ltd.|NMK Co. Ltd. / Jaleco USA, Inc. 
 
Based on the arcade hit, you must drive along on roads, painting them a different color. When you 
have all the roads painted, you go on to the next level. Cops are frequent along the roads, but oil 
cans will quickly stop them in their tracks. Avoid cats and spikes, and collect balloons to warp to 
further levels. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.2 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/city-connection 
 
 
$end


$info=Clash at Demonhead,
$<a href="http://www.mobygames.com/game/nes/clash-at-demonhead"</a>
$bio
 
 
Clash at Demonhead (c) 1989 Vic Tokai Corporation / Vic Tokai, Inc. 
 
Professor Plum and his designs for the "doomsday device", DEAD END have been taken by the diabolical 
LAWBREAKERS - a sinister group dedicated to the destruction of mankind. It's only a matter of time 
before the device is assembled and the final countdown begins. 
As Sergeant Billy "Big Bang" Blitz of the special Assault Brigade for Real Emergencies(S.A.B.R.E) 
your mission is to foil the LAWBREAKERS plan. To do this, you must find the shortest route to the 
summit of Demonhead mountain, where the professor is being held. Rescue the professor and save the 
world from total destruction. 
This is a "typical" sidescroller with Role playing elements. the various enemies you meet with leave 
behind cash which can then be used to buy equipment. You'll need a diving suit to swim underwater, a 
jetpack to get to those hard to reach areas and don't forget the shop card that can be used to call 
the shop no matter where you are. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/clash-at-demonhead 
 
 
$end


$info=Classic Concentration,
$<a href="http://www.mobygames.com/game/nes/classic-concentration"</a>
$bio
 
 
Classic Concentration (c) 1990 Softie, Inc. / GameTek, Inc. 
 
Concentration was a popular game show in the mid-to-late 1980s, and this game was adapted from that 
television program. 
 
Two players can play against each other, or one person can play against a computer generated 
opponent. The answer to the puzzle is hidden by tiles. The tiles have words denoting game prizes 
("Mexico", "Camera", "Telescope", for example), and your object is to find the two matching worded 
tiles. Exposing two at a time, your memory is taxed as more prize tiles are revealed and then covered 
over again.  As more tiles are matched, the hidden puzzle is revealed. Solve the puzzle and you win 
the game. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/classic-concentration 
 
 
$end


$info=Cliffhanger,
$<a href="http://www.mobygames.com/game/nes/cliffhanger_"</a>
$bio
 
 
Cliffhanger (c) Nov, 1993 Spidersoft Limited / Sony Imagesoft 
 
Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an 
expert in high mountain search and rescue and receives a distress signal from a plane that has 
crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment 
of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick 
while jumping. Further, he can perform special feats as the situation requires, such as crossing a 
rope suspended from 2 cliffs. One of the biggest threats in this game is nature as Gabe must defend 
against wolves and birds, snow falling off cliffs and structures, and falling rocks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/cliffhanger_ 
 
 
$end


$info=Clu Clu Land,
$<a href="http://www.mobygames.com/game/nes/clu-clu-land"</a>
$bio
 
 
Clu Clu Land (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
A unique puzzle game in which you play a fish like creature who must explore the many play fields 
collecting gold bars that form a picture. Enemies litter the field, which you can blast away with a 
wave of energy, removing them for a short amount of time from the game. You also need to grab onto 
the posts and walls to turn into the gaps on the field, adding an element of timing to the game. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/clu-clu-land 
 
 
$end


$info=Cobra Command,
$<a href="http://www.mobygames.com/game/nes/cobra-command"</a>
$bio
 
 
Cobra Command (c) 1988 Data East Corporation / Data East USA, Inc. 
 
An arcade game from Data East, Cobra Command is a 2D, side-scrolling helicopter shooter in the 
tradition of Choplifter. Your mission: blast your way through six stages (Sumatra, Java, Borneo, 
South China Sea, Siam, and Enemy HQ) and rescue the hostages. 
 
Along the way, you can acquire upgrades for your guns, missiles, armor, engines, and rescue equipment 
(ropes, ladders).  You'll need them, as swarms of enemy soldiers, artillery, tanks, choppers, jet 
fighters, and warships stand in your way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/cobra-command 
 
 
$end


$info=Cobra Triangle,
$<a href="http://www.mobygames.com/game/nes/cobra-triangle"</a>
$bio
 
 
Cobra Triangle (c) Jul, 1989 Rare, Ltd. / Nintendo of America Inc. 
 
Cobra Triangle is a single-player boat-racing game that lets you do more than race. It borrows the 
power-up system from the shoot 'em up genre but keeps the emphasis more on maneuvering than shooting. 
Since you have a health meter with a dozen bars in it, it's not that important to dodge bullets 
unless your health is really low, but you should try not to run into too many walls. In order to get 
very far you need to make use of your power-ups which are TURBO for better acceleration 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Isometric 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/cobra-triangle 
 
 
$end


$info=Cocoron,
$<a href=""</a>
$bio
 
 
Cocoron (c)  Takeru 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=Code Name - Viper,
$<a href="http://www.mobygames.com/game/nes/code-name-viper"</a>
$bio
 
 
Code Name - Viper (c) 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Set against the backdrop of the war on drugs from the late 1980s/early 1990s, Code Name: Viper 
directly confronts the drug cartel at their bases in South America. You play an American secret agent 
who must infiltrate the cartel drug bases and mansions, free hostages and informants, and piece 
together clues about who the kingpin is-- and inevitably bring him down. Equip yourself with a 
progressively more powerful arsenal as the game progresses in standard NES side-scroller fashion. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/code-name-viper 
 
 
$end


$info=Color a Dinosaur,
$<a href="http://www.mobygames.com/game/nes/color-a-dinosaur"</a>
$bio
 
 
Color a Dinosaur (c) 1993 FarSight Studios / Virgin Games, Inc. 
 
Color a Dinosaur is an electronic coloring book designed for kids ages 3 to 6. The game provides 16 
different dinosaurs which can be colored in with a variety of colors and patterns. There are two 
coloring modes available: free form mode where you control a pencil and select the region to be 
colored, or automatic mode where the computer selects a region and you only have to select a color. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 0.6 
SOURCE : http://www.mobygames.com/game/nes/color-a-dinosaur 
 
 
$end


$info=Columbus - Ougon no Yoake,
$<a href=""</a>
$bio
 
 
Columbus - Ougon no Yoake (c)  Tomy 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Commando,
$<a href="http://www.mobygames.com/game/nes/commando"</a>
$bio
 
 
Commando (c) Nov, 1986 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard 
rifle and a few grenades you must take on hordes of Nazis. Some are wandering around in the open, 
while others have picked out hiding places, which you must approach from certain angles. Trees, 
rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. 
Extra grenades can be collected, and will definitely be required, as they allow you to kill form 
distance and thus avoid some enemy shots. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.3 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari 2600,Atari 7800,Atari ST,BBC Micro,Commodore 
64,Intellivision,MSX,PC Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/commando 
 
 
$end


$info=Conan - The Mysteries of Time,
$<a href="http://www.mobygames.com/game/nes/myth-history-in-the-making"</a>
$bio
 
 
Conan - The Mysteries of Time (c) Feb, 1991 System 3 Software, Ltd. / Mindscape, Inc. 
 
In this platform game, you are a mere mortal who has been called by the Gods to defeat several 
mythological creatures that have been turned bad by the evil Dameron. 
 
Myth: History in the Making is a platform game with a lot of fighting. The levels of this game deal 
with different mythologies, from ancient Greece to the Vikings, over to Valhalla (where none other 
than the hammer-wielding Thor awaits you), and more. 
 
Apart from jumping from platform to platform, you'll also fight the enemies and bosses in your path 
with a variety of weapons - in the beginning you have only fists to defend yourself, but later you'll 
find more powerful weapons, such as swords and axes. There are many various types of enemies, 
different on every level. Typically, enemies keep appearing and coming at you from all sides, no 
matter how many of them you kill - so you have to keep moving. 
 
Some obstacles in the game require not only brute force, but also a bit of thinking and 
puzzle-solving (and guesswork) to get past. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 0.5 
Other Systems : Amiga,Amiga CD32,Amstrad CPC,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/myth-history-in-the-making 
 
 
$end


$info=Conflict,
$<a href="http://www.mobygames.com/game/nes/conflict_"</a>
$bio
 
 
Conflict (c) 1989 Vic Tokai Corporation / Vic Tokai, Inc. 
 
Conflict is a turn-based, hex-grid wargame for the NES that can be played by one or two players.  It 
is not a strictly historical wargame in which battles of the past are recreated using real-world 
geography.  Instead, the two opposing sides (Blue vs. Red) fight it out across 16 imaginary scenarios 
with armies modeled on NATO and Warsaw Pact forces of the late 1980s. 
 
The game alternates between two modes of play: a strategic/operational scale, in which players move 
their units around the hex map 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/conflict_ 
 
 
$end


$info=Conquest of the Crystal Palace,
$<a href="http://www.mobygames.com/game/nes/conquest-of-the-crystal-palace"</a>
$bio
 
 
Conquest of the Crystal Palace (c) 1990 Quest / Asmik Corp. of America 
 
Long ago the Crystal Palace was a thriving kingdom, however the evil war spirit Zaras appeared one 
day and brought destruction to the lands! The people of the Crystal Palace left as Zaras and his 
henchman took over, changing the kingdom into a maze of many dangers. You control Farron, the hero of 
the story who needs to enter the Crystal Palace and destroy the bad guys in order to restore peace. 
The game is an action platform game that scrolls both horizontally and vertically. On each of five 
stages you'll need to fight various enemies throughout the varied terrain, and finally defeat the 
boss at the end. You'll start with just a simple sword, but additional weapons can be found or bought 
in order to help you out. If you get into trouble, you can also call your dog Zap onto the screen 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/conquest-of-the-crystal-palace 
 
 
$end


$info=Contra,
$<a href="http://www.mobygames.com/game/nes/contra"</a>
$bio
 
 
Contra (c) Feb, 1988 Konami Industry Co. Ltd. / Konami, Inc. 
 
In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast 
off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the 
island in preparation for an alien invasion. The earth's marines sent two members of their elite 
Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. 
 
As either, Bill (player 1) or Lance (player 2), the player must get to the end of each stage, 
shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their 
standard-issue rifle into one of four different weapons, including the powerful spread shot. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.1 
Other Systems : Amstrad CPC,Commodore 64,DOS,MSX,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/contra 
 
 
$end


$info=Contra Force,
$<a href="http://www.mobygames.com/game/nes/contra-force"</a>
$bio
 
 
Contra Force (c) 1992 Konami Co., Ltd. / Konami, Inc. 
 
Contra Force, a special forces team including Commando Burn, Smith, Beans, and Iron, protects Neo 
City from the terrorist group, D.N.M.E. 
 
This is the third Contra game for the NES (and was released just after Contra III: The Alien Wars for 
SNES). There are five missions, involving both side-scrolling and overhead shooting levels. Switch 
between the four commandos and find secret passages, not to mention a large arsenal of weapons: 
rocket launchers, flame throwers, bazookas, land mines, rifles, time bombs.  For one or two players. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/contra-force 
 
 
$end


$info=Cool World,
$<a href="http://www.mobygames.com/game/nes/cool-world"</a>
$bio
 
 
Cool World (c) Jun, 1993 Ocean Software Ltd. / Ocean Software Ltd. 
 
A licensed game based on the live action/animation movie "Cool World" 
 
You play Frank Harris and your task is to stop Holli Would from entering the real world. 
 
You accomplish the levels by shooting doodles and collecting coins. 
 
Gameplay is set by 4 World with 4 levels each. 
 
Same as the movie, the game is based in cartoon graphics. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.2 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/cool-world 
 
 
$end


$info=Cosmic Wars,
$<a href="http://www.mobygames.com/game/nes/cosmic-wars"</a>
$bio
 
 
Cosmic Wars (c) Aug 04, 1989 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Cosmic Wars takes you back to the Gradius universe as the 650-year long alliance between the Gradius 
empire and the Bacterions shatters and war breaks out again. The difference this time is that instead 
of fighting from the cockpit of your Vic-Viper starfighter you'll now be taking the commander's chair 
and take strategic control of your entire fleet. 
 
The game is a turn-based strategy game in which you must first assemble your armada and then take 
them into outer space to defeat the enemy fleet. You view the action from a top-down galactic map and 
success in each phase rewards you with further cash which you can use to buy more ships. The game 
will continue until the enemy fleet is obliterated (or yours). 
 
The game doesn't include a campaign, but instead provides you with a scenario designer from which you 
select the AI difficulty, which side you will take (you can play as either the Gradius empire or the 
Bacterions) the map you'll play and away you go. Features single or 2-player Vs gameplay. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/cosmic-wars 
 
 
$end


$info=Cosmo Police Galivan,
$<a href=""</a>
$bio
 
 
Cosmo Police Galivan (c)  Nihon Bussan 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Cowboy Kid,
$<a href="http://www.mobygames.com/game/nes/cowboy-kid"</a>
$bio
 
 
Cowboy Kid (c) Jan, 1992 Visco Corporation / Romstar Incorporated 
 
In this game you play the role of a young gunslinger who travels the land fighting baddies and 
playing mini games. The main game play involves you moving around the towns horizontally collecting 
gold by hitting chest whilst at the same time killing the bad guys before they kill you. There is 
also an RPG element to it where you have to visit people in the towns in order to proceed like at the 
very beginning where you need to first acquire a knife and you are then able to smash the chest and 
get money in order to buy a key which in turn allows you to enter the Sheriffs building. Once you are 
made sheriff you can go to various towns hunting down an outlaw for the bounty money. There are also 
mini-games such as the shooting range where you have to shoot the bad guy targets whilst avoiding 
shooting the innocent bystander targets. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/cowboy-kid 
 
 
$end


$info=Crackout,
$<a href="http://www.mobygames.com/game/nes/crackout"</a>
$bio
 
 
Crackout (c) Dec 13, 1986 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
In the year 30XX, the mankind has exhausted all the metal resources on the Earth, so they had to 
travel into space in order to find more. They find a planet high in minerals, and they name it Selim. 
 
But soon they discover that there is someone watching, spying on them 
 
 
- TECHNICAL - 
 
Genre : Breakout 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/crackout 
 
 
$end


$info=Crash 'n the Boys - Street Challenge,
$<a href="http://www.mobygames.com/game/nes/crash-n-the-boys-street-challenge"</a>
$bio
 
 
Crash 'n the Boys - Street Challenge (c) 1992 Technos Japan Corp. / American Technos Inc. 
 
Another tournament composed of several different challenges rocks the streets near Nekketsu High and 
since the series hero Kunio isn't going to turn down a challenge anytime soon, every gang in the city 
sends its team hoping to come up on top. 
 
Crash 'N the Boys: Street Challenge features the same basic gameplay engine and mechanics found in 
the rest of the Kunio/Nekketsu High games. The player controls a character in side-scrolling levels 
and try to defeat opponents using an arsenal of attacks and special moves. Unique to this game is 
that in order to clear the five stages, the player must also accomplish a series of sport-themed 
objectives. There is a throwing event, a golfing event, swimming, jumping, and all-out fighting 
events, all with unique twists inspired by the street/gangs theme of the game (e.g. the jumping event 
involves jumping across the rooftops in the city). 
 
Depending on the player's performance in each event they may earn medals that can be exchanged for 
power-ups and stat increases. The game supports two players co-op or vs. gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/crash-n-the-boys-street-challenge 
 
 
$end


$info=Crayon Shin-Chan - Ora to Poi Poi,
$<a href=""</a>
$bio
 
 
Crayon Shin-Chan - Ora to Poi Poi (c)  Bandai 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
 
 
$end


$info=Crazy Climber,
$<a href="http://www.mobygames.com/game/nes/crazy-climber"</a>
$bio
 
 
Crazy Climber (c) Dec 26, 1986 Nihon Bussan Co., Ltd. / Nihon Bussan Co., Ltd. 
 
As Crazy Climber, climb your way to the top of a series of buildings, where a helicopter is waiting 
to pick you up and take you to the next building. As Climber scales a building, he is able to climb 
up and sideways but he cannot climb down. 
While climbing a building, windows will open and close simultaneously. If any window closes on either 
of his hands he will lose his grip. However, if a window closes on both of his hands, he will fall to 
his death, resulting in the loss of a life. You have three Climbers in total, but you are awarded an 
extra Climber every 30,000 points. Besides windows, Climber is faced with other dangers, including: 
 
1. Bald-headed guys who hurl various objects at you. 
2. Pesky condors who fly by, dropping eggs and droppings of an unpleasant substance. 
3. Falling steel girders and iron dumbells. 
4. Electrical "Nichibutsu" signs with a dangling live wire. 
5. Falling "Crazy Climber" signs. 
6. King Kong leaping from side to side of the building and slams his hands against the windows. 
 
The climber must try to avoid or overcome each of those hazards which he will encounter as he 
continues climbing in his attempt to reach the rooftop. If he falls to his death by windows or 
objects,  another climber will replace him and will start at the same location where the last one 
fell. The specific danger will not be present at the same point, so the climber can go further up to 
face the next danger. Most of the hazards are announced by certain recognizable musical themes. 
 
Crazy Climber is awarded a bonus score on each building every time after getting carried off by the 
helicopter. However, each bonus score will decrease by every ten seconds that the climber will spend 
scaling each building as he attempts reach the top. Somewhere in the game, there is "The Lucky 
Balloon", which can lift Climber about ten stories and raise the player's bonus score if he catches 
it. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : Atari 2600,WonderSwan 
SOURCE : http://www.mobygames.com/game/nes/crazy-climber 
 
 
$end


$info=Crisis Force,
$<a href="http://www.mobygames.com/game/nes/crisis-force"</a>
$bio
 
 
Crisis Force (c) Aug 27, 1991 Konami Co., Ltd. / Konami Co., Ltd. 
 
The year is 199x and a robot army has invaded Tokyo City. A boy and a girl (who remain unnamed) board 
their ships to fight off the threat. 
 
This is a vertical scrolling shoot-em-up game viewed from overhead, where the player pilots a fighter 
ship through seven levels of intense shooting action. Each level hurls enemies and bullets at the 
player's ship, ending with a boss fight, except for one which instead is a boss rush level. The game 
allows for two players to play at the same time. 
 
The player has a choice of two weapons 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/crisis-force 
 
 
$end


$info=Crystalis,
$<a href="http://www.mobygames.com/game/nes/crystalis"</a>
$bio
 
 
Crystalis (c) Jul, 1990 SNK Corporation / SNK Corporation of America 
 
October 1st, 1997 is known as END DAY. A great war encircles the globe and brings about an end to 
civilization. The surviving humans concluded that they could never repeat their mistakes and build a 
great tower in the sky to watch over the world and act accordingly to combat "evil". One hundred 
years have passed since then and a hidden cryogenic chamber in the mountains springs to life... 
 
Crystalis is a top-down action RPG. Starting from the cryogenic chamber, the player takes the role of 
a mysterious hero who must uncover the mystery of the tower. The character may equip weapons, armor, 
shields and globe/bracelets on his body and a single item from his inventory for use in the field. To 
aid in the hero's goal. he will meet up with the four wise people and learn their magic, while also 
obtaining the four elemental swords which will help him progress. Players gain experience and gold 
from defeating monsters. The experience is used to gain levels and improve statistics, however a 
minimum level is required before one can do damage to specific bosses. Gold is used to purchase items 
in shops. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.1 
Other Systems : Game Boy Color 
SOURCE : http://www.mobygames.com/game/nes/crystalis 
 
 
$end


$info=Wa Di Lei (Minesweeper),
$<a href="http://www.mobygames.com/game/nes/crystal-mines"</a>
$bio
 
 
Wa Di Lei (Minesweeper) (c) 1989 Color Dreams, Inc. / Color Dreams, Inc. 
 
You control a CM-205 mining robot, your goal is to retrieve "Starla" crystals from various mines on a 
remote planet. Using the robot you need to locate your quota of crystals while avoiding the many 
dangers present in the mines, including lava, rock slides, and unfriendly creatures. The robot is 
equipped with explosives to help reach remote locations in the mine, or destroy any creatures getting 
in the way (be careful with explosives, you could set off a rock slide and crush the robot!) Once 
your crystal quota is met, quickly locate the exit and move on to the next, more challenging mine. 
Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each 
mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will 
need to figure out how to locate crystals by properly removing obstructions and navigating tricky 
mazes. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/crystal-mines 
 
 
$end


$info=Cyberball,
$<a href="http://www.mobygames.com/game/nes/cyberball"</a>
$bio
 
 
Cyberball (c) 1991 Atari Games Corporation / Jaleco USA, Inc. 
 
After American Football players started cheating by using bionic parts, the game was forced to change 
its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things 
up, the usual pig skin ball was replaced with a 350 pound bomb. 
 
Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real 
sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. 
After this it will explode and possession will be swapped. This is prevented when you cross the 
50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals 
and punts are not featured - the only kick is the initial kick-off you receive. 
 
Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. 
The two-player game is co-operative - on offense one player passes and the other receives 
 
 
- TECHNICAL - 
 
Genre : Sports 
Players : 1-2 Players 
Score : 4.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Genesis,Lynx,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/cyberball 
 
 
$end


$info=Cybernoid - The Fighting Machine,
$<a href="http://www.mobygames.com/game/nes/cybernoid-the-fighting-machine"</a>
$bio
 
 
Cybernoid - The Fighting Machine (c) Dec, 1989 Gremlin Graphics Software Ltd. / Acclaim 
Entertainment, Inc. 
 
There are three asteroids, hidden among thousands, where various minerals and precious gems were 
stored. It was believed the riches would be safe there, until the Zoggians discovered them! Now you 
have to fly an experimental spacefighter, the Cybernoid, into battle to recover the asteroids. The 
Cybernoid is equipped with standard laser blasters, missiles, and the ability to pick up other 
weapons along the way. 
 
Cybernoid is an arcade style action game for one player. You can choose from three different skill 
levels 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/cybernoid-the-fighting-machine 
 
 
$end


$info=Daisenryaku,
$<a href=""</a>
$bio
 
 
Daisenryaku (c)  Bothtec , System Soft , Quest 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Daiva - Imperial of Nirsartia,
$<a href=""</a>
$bio
 
 
Daiva - Imperial of Nirsartia (c)  Toshiba EMI , T & E Soft 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Dai-2-Ji - Super Robot Taisen,
$<a href="http://www.mobygames.com/game/nes/dai-2-ji-super-robot-taisen"</a>
$bio
 
 
Dai-2-Ji - Super Robot Taisen (c) Dec 29, 1991 Winky Soft / Banpresto Co., Ltd. 
 
The second Super Robot War is the first canonical episode, where all the basic fundaments of the 
story and system are set for the rest of the series. 
 
The story begins when a magnificent scientist discovers that Earth is being threatened, and he 
decides to construct the world's mightiest robot in order to combat the threat. In order to support 
his plan, he sets up a secret organisation called Divine Crusaders (D.C.), which embarks on a 
conquest of the entire planet. Only a few heroic robot pilots from popular animated TV series stand 
in the way of D.C. 
 
SRW 2 is a turn-based strategy game played on a map. What sets it apart from typical war games is the 
fact that each of your unit is unique, with a unique personality and traits which directly control 
the outcome of the story. The story is told through scripted events in the scenario and through 
dialogue between and during battles. This makes the game as much an RPG game as a strategy game. All 
battles are illustrated using small animated sequences with the robots drawn in a cutesy 
”super-deformed” style. 
 
Each side takes turn in the game to move units and fight. Each unit has a different movement value, 
altered by the terrain it is moving in (unless the unit is airbourne). When a unit is moved within 
range of an enemy, it can usually attack, though certain attacks are not available directly after 
moving. Weapons vary in usefulness against airbourne, ground-based or submarine units, and also have 
varying levels of accuracy, which is weighed against the reaction time of the target. Each unit has 
two different weapons, usually a remote weapon such as a gun and a hand-to-hand combat weapon such as 
fists or swords. Certain units trade a weapon for the ability to repair others. Another special unit 
is White Base, the flying carrier. Robots may enter the carrier to be carried over larger distances 
while being repaired at the same time and launched directly into a confrontation. White Base is both 
heavily armoured and in possession of weapons with a long range. 
 
The most apparent difference between Dai-2-ji Super Robot Taisen and its forerunner is that the 
robots themselves are not sentient, instead their pilots are in charge. This opens up for a long 
narrative with the different personality types discussing the events they experience. The spiritual 
power system, while already introduced in the first game, is now available to all pilots. The 
spiritual commands allow pilots to upgrade their dodging, accuracy, movement or health during one 
turn, or even to repair other units. Instead of attacking, units can also try to negotiate with the 
enemy in order to get him or her to change sides. This command is mostly useful to those who have 
seen the original TV series and therefore know who are ”supposed to” switch sides. 
 
For the first time, SRW 2 features Winkey Soft's original characters, from the Lord of Elemental 
universe, in addition to those licenced from Gundam (0079, Z, ZZ, F91), Mazinger (Z, Great Mazinger, 
Grendizer) and Getter Robo (G). 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/dai-2-ji-super-robot-taisen 
 
 
$end


$info=Dance Aerobics,
$<a href="http://www.mobygames.com/game/nes/dance-aerobics"</a>
$bio
 
 
Dance Aerobics (c) Mar, 1989 Human Entertainment, Inc. / Nintendo of America Inc. 
 
Dance Aerobics is a chance to get fit by following the movements of an aerobics instructor. 
 
Players use side B of the Power Pad accessory (a floor mat with 12 pads in a 4 by 3 grid) to follow 
the movements of an aerobics instructor. To succeed the player must press the pads with there feet 
and hands at the same time as the on screen aerobics instructor. Any missed movements are recorded on 
a mistake counter and 10 missed movements will fail the level. The routines (a set of repeated 
movements) start slow and simple with a bit of no-penalty practise time however as the player gets 
better the routines get more complex with less practices time. Each level has a set number of 
routines that increase with each level from 4 at the start to a total of 32 on the final level (level 
7). At the successful completion of each level the player will get a pass stamp which they can enter 
later to skip that level. 
 
The second mode is mini-games called Pad Antics that includes Tune Up, Mat Melodies, and Ditto. Tune 
Up is where the 10 of the 12 pads (the centre 2 been where the player stands) makes a musical note 
(do, re, me etc.). Mat Melodies is like Tune Up but the player is given a song to play and the player 
must memorise to play the notes as they come as every missed note loses points, get over 80 points 
(from starting at 100) and progress to a harder song.  Ditto is like a one-player twister like game 
where the objective is to place you hands and feet where indicated on the mat on the screen with 1 or 
2 points scored with every successful position. 
 
The third mode is Aerobics Studios.  Aerobics Studios is the same as the main game but with only 4 
levels (Studio 5,  Studio 10, Studio 15, and Studio 20) all unlocked at the start, a score that 
counts down from 100 with mistakes (or up if the player is doing well), no progression in levels, and 
the player can continue playing even if there score is at 0. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Controls : Power Pad 
SOURCE : http://www.mobygames.com/game/nes/dance-aerobics 
 
 
$end


$info=Danny Sullivan's Indy Heat,
$<a href="http://www.mobygames.com/game/nes/danny-sullivans-indy-heat"</a>
$bio
 
 
Danny Sullivan's Indy Heat (c) 1991 Leland Corporation / Tradewest, Inc. 
 
Danny Sullivan, 1988 IndyCar champion and winner of the classic 'Spin & Win' Indianapolis 500 in 
1985, put his name to this Super Sprint style racing game. There are 4 cars in each race, 1 or 2 
player options, and 9 tracks to race on, with the Tradewest Speed Bowl the ultimate target, and is 
much longer but with double points (it's essentially a substitute for the licensed-elsewhere 
Indianapolis 500, which did pay double the usual level of IndyCar championship points for many 
years). 
 
The player has limited fuel, and will run slowly if supplies run out, and the car can be damaged, 
although both are repairable in the pits. They get a turbo to use sparingly, which can also be 
recharged in the pits if they have bought more. After each race the player will get money (slightly 
more for a higher finish), which can be spent on upgrades such as improved power, brakes or more 
turbos. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.4 
Other Systems : Amiga,Atari ST,Commodore 64 
SOURCE : http://www.mobygames.com/game/nes/danny-sullivans-indy-heat 
 
 
$end


$info=Darkman,
$<a href="http://www.mobygames.com/game/nes/darkman"</a>
$bio
 
 
Darkman (c) 1991 Painting by Numbers, Ltd. / Ocean Software Ltd. 
 
Based on the film by Sam Raimi.  You play Peyton Westlake, returned from the dead as the many faced 
"Darkman", seeking your revenge against mobster Robert G.Durant.   Live through all the high spots of 
the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death 
as you swing into heaving freeway traffic dangling from a helicopter. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Boy,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/darkman 
 
 
$end


$info=Darkwing Duck,
$<a href="http://www.mobygames.com/game/nes/darkwing-duck"</a>
$bio
 
 
Darkwing Duck (c) Jun, 1992 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Darkwing Duck is a 2D 3rd person platform game featuring this Disney super-hero, friend of Lauchpad 
McQuack (the Duck Tales character who worked as a pilot for Scrooge McDuck). 
 
As a decent super-hero, his role is to save the city from his enemies. 
 
Graphics are cartoonish, like other Disney licenses developed by Capcom, but darker. 
 
Gameplay is similar to Mega Man and Duck Tales, in the same jump and run style. Controls are easy to 
handle. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/darkwing-duck 
 
 
$end


$info=Dash Galaxy in the Alien Asylum,
$<a href="http://www.mobygames.com/game/nes/dash-galaxy-in-the-alien-asylum"</a>
$bio
 
 
Dash Galaxy in the Alien Asylum (c) Feb, 1990 Beam Software Pty., Ltd. / Data East Corporation 
 
You are Dash Galaxy, a fearless space explorer. You have just landed on a strange, alien planet 
thousands of light years from Earth. Your mission is to make your way though the maze of rooms and 
return safely to your ship. To do this you will need to enter every room and collect all of the 
objects that can be found in it. Your oxygen supply is limited, though, so be sure to hurry! 
Throughout this world there are many aliens which will deplete your oxygen even faster if you come 
into contact with them. Occasionally you will find bombs or keys which can be used to reach 
previously inaccessable rooms on a floor. The game is played from two points of view 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/dash-galaxy-in-the-alien-asylum 
 
 
$end


$info=Days of Thunder,
$<a href="http://www.mobygames.com/game/nes/days-of-thunder"</a>
$bio
 
 
Days of Thunder (c) 1990 Beam Software Pty., Ltd. / Mindscape, Inc. 
 
Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players 
with this license. If you mentally change the driver names, it can be thought of as a recreation of 
real NASCAR racing rather than a direct recreation of the film. 
 
You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to 
that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life 
counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are 
varied.  This means that the ideal racing line on one track can put you into the wall on another. 
Qualifying is incorporated alongside the races themselves. 
 
From times to times you'll have to pull into the pit stop area. When doing so, you control the five 
members of the pit crew. Loosing time on pit will make you loose positions at the race. The other 
racers, however, never pit. 
 
The NES version has 3rd-Person perspective only. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.5 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/days-of-thunder 
 
 
$end


$info=Day Dreamin' Davey,
$<a href="http://www.mobygames.com/game/nes/day-dreamin-davey"</a>
$bio
 
 
Day Dreamin' Davey (c) Jun, 1992 Sculptured Software, Inc. / HAL America Inc. 
 
Davey is a child with an overactive imagination. During a day at school, he runs into events that 
will cause him to escape into his fantasy world, which in game terms equates to the levels you will 
be playing through. The fantasy lands include treks through the middle ages, the wild west, ancient 
Rome, and Mount Olympus (some of these levels will be revisited throughout the game). Your weapons 
are level specific such as a sword and lance in the medieval level and a gun and whip in the wild 
west level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/day-dreamin-davey 
 
 
$end


$info=Deadly Towers,
$<a href="http://www.mobygames.com/game/nes/deadly-towers"</a>
$bio
 
 
Deadly Towers (c) 1986 Irem Software Engineering, Inc. / Brøderbund Software, Inc. 
 
You are prince Myer, and you are about to become the ruler of your country. Strolling outside just 
before the ceremony, you meet a strange person by the lake. You are told about an evil wizard 
planning to destroy the land. In order to stop him and to fulfill an ancient prophecy, you have to 
travel to the Northern Mountain and to destroy the Seven Bell Towers. 
 
This is an action-adventure game with RPG elements. On every screen there are hordes of enemies for 
you to dispatch, by throwing your sword at them. The gameplay style is similar to  Zelda series. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/deadly-towers 
 
 
$end


$info=Deathbots,
$<a href="http://www.mobygames.com/game/nes/deathbots"</a>
$bio
 
 
Deathbots (c) 1990 Odyssey Software, Inc. / American Video Entertainment Inc. 
 
The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their 
attempts at creating computer intelligence has backfired, as the AI they've created has taken over 
the computer systems and is threatening the world! Deep in the fortress is a gamma bomb, and your 
goal is to penetrate the fortress to destroy the bomb before it can be used. But be careful, for many 
Deathbots are guarding the maze-like passageways leading to the bomb! 
 
Gameplay is from an overhead point of view 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.5 
Other Systems : Amiga 
SOURCE : http://www.mobygames.com/game/nes/deathbots 
 
 
$end


$info=Death Race,
$<a href="http://www.mobygames.com/game/nes/death-race"</a>
$bio
 
 
Death Race (c) 1990 American Game Cartridges, Inc. / American Game Cartridges, Inc. 
 
Death Race is seemingly inspired by the Sylvester Stallone movie Death Race 2000 released 15 years 
before this game. The object of the game is to run down innocent pedestrians in your souped-up 
automotive grim reaper. Progress through the race courses in 8 U.S. cities, moving from west to east 
starting with San Diego and Phoenix. Each race consists of capturing a flag and finding the exit 
door, all while squishing or gunning down as many people on foot as possible while avoiding 
helicopters and heat seeking missiles that are actively trying to discourage this unique hobby. If 
the time runs out, a barrage of missiles descends on the player's car to indicate that the race is 
over. 
 
The player has a certain amount of money to begin with and earns more money for completing the races 
alive. This money can be used to upgrade the engine, steering, tires, chassis, or weapon systems on 
the car. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/death-race 
 
 
$end


$info=Deblock,
$<a href="http://www.mobygames.com/game/nes/de-block"</a>
$bio
 
 
Deblock (c) Aug 09, 1991 Athena Co., Ltd. / Athena Co., Ltd. 
 
De-Block is a puzzle game that can be most easily explained as a 4-way Tetris. The player controls 
   a block in the center of the screen which can move and rotate freely. Larger blocks move inward 
   from each side of the screen and attach to the center block, then change color depending on their 
   distance from the center. If the player completes a colored ring, that layer and all the blocks 
   inside of it are cleared, and all the ones outside are moved inward. Play ends if a 
   newly-appearing block overlaps with the player's structure. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/de-block 
 
 
$end


$info=Decathlon,
$<a href=""</a>
$bio
 
 
Decathlon (c)  C & E 
 
 
- TECHNICAL - 
 
Genre : Sports/Olympic 
 
 
$end


$info=Deep Dungeon 4 - Kuro no Youjutsushi,
$<a href="http://www.mobygames.com/game/nes/deep-dungeon-iv-kuro-no-yjutsushi"</a>
$bio
 
 
Deep Dungeon 4 - Kuro no Youjutsushi (c) Apr 06, 1990 Humming Bird Soft / Asmik Ace Entertainment, 
Inc. 
 
In a world split by the countries of East in West, you, the nameless hero of the game, have to travel 
from town to town and from dungeon to dungeon, fighting hordes of monsters and discovering treasure, 
in order to face in the final battle the greatest sorcerer of the world, who was responsible for the 
death of your father. 
 
"Deep Dungeon IV" is a RPG similar to  Bard's Tale series. You navigate your character though the 3D 
world viewed from first person perspective, and fight monsters in turn-based combat. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/deep-dungeon-iv-kuro-no-yjutsushi 
 
 
$end


$info=Defenders of Dynatron City,
$<a href="http://www.mobygames.com/game/nes/defenders-of-dynatron-city"</a>
$bio
 
 
Defenders of Dynatron City (c) Jul, 1992 Lucasfilm Games LLC / JVC Musical Industries, Inc.|Lucasfilm 
Games LLC 
 
The game is based on popular comics series and animation movies of the same name. 
 
You are a group of repairman, who are superheroes now because of coca-cola produced by evil Doctor 
Mayhem. Doctor wants to mutate all people proposing to them his cola, but you want to prevent this 
plan killing his robots and finally stopping the Doctor. 
When the game starts you choose your character and some others join you in your case. If your 
character will be captured you can choose another one, while nobody is left. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/defenders-of-dynatron-city 
 
 
$end


$info=Defender II,
$<a href="http://www.mobygames.com/game/nes/stargate"</a>
$bio
 
 
Defender II (c) 1988 Williams Electronic Games, Inc. / HAL America Inc. 
 
Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing 
humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however 
you must now carry humanoids to safety through the Stargate of the title. 
 
Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you 
ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra 
lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of 
existing humanoids, and trying to advance your position 
 
There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, 
but also to yourself, so you will have to follow your bullets to work out where on the screen you 
are. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Other Systems : Apple II,Atari 2600,Commodore 64,PC Booter 
SOURCE : http://www.mobygames.com/game/nes/stargate 
 
 
$end


$info=Defender of the Crown,
$<a href="http://www.mobygames.com/game/nes/defender-of-the-crown"</a>
$bio
 
 
Defender of the Crown (c) Jul, 1989 Cinemaware Corporation / Ultra Software Corporation 
 
Defender of the Crown puts you in the role of one of four Saxon knights in medieval England, in a 
time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the 
Normans blame each other and fight for control of England. 
 
After a short introduction by Robin of Locksley himself, you start the game with a single castle and 
10 soldiers at your command. From there, you have to build your army, take control of additional 
territories and fight the three Norman lords - and sometimes your Saxon friends as well. 
 
The game has several different styles: You may either engage in a jousting contest where you have to 
knock your opponent off his horse using a lance, you can go raid a castle for loot or you can attack 
another territory/castle. 
 
The game was originally created on the Amiga platform in 1986 by Cinemaware with wonderful graphics 
by James D. Sachs and great music by Jim Cuomo, then ported to the PC whilst keeping its original 
appeal and quality. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,Browser,CD-i,Commodore 64,DOS,Game Boy 
Advance,Macintosh,PC Booter,Windows 
SOURCE : http://www.mobygames.com/game/nes/defender-of-the-crown 
 
 
$end


$info=Deja Vu,
$<a href="http://www.mobygames.com/game/nes/dj-vu-a-nightmare-comes-true"</a>
$bio
 
 
Deja Vu (c) Dec, 1990 ICOM Simulations, Inc. / Kemco,Seika 
 
Deja Vu was the first game ever made by ICOM, the makers of such famous adventure games as Shadowgate 
and Uninvited. It featured mouse support, a multi-window interface, and bitmapped graphics at a time 
when text-based interactive fiction was the norm. 
 
In Deja Vu your character wakes up in a toilet stall of a sleazy pub with no memory of who you are or 
what you're doing there. To make matters worse, you soon stumble upon a very dead corpse upstairs 
with three bullets buried in him. Sure enough, you find there's a gun in your pocket with three 
bullets missing. From there you have to figure out what happened and who you are before whatever is 
happening to your brain turns you into a mindless vegatable. To make matters worse the cops would 
very much like to have a word with you about that stiff. 
 
In 1991 a remake of this game was made for Windows 3.x, featuring improved graphics etc. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Apple II,Apple IIgs,Atari ST,Commodore 64,DOS,Macintosh,PC-98 
SOURCE : http://www.mobygames.com/game/nes/dj-vu-a-nightmare-comes-true 
 
 
$end


$info=Demon Sword,
$<a href="http://www.mobygames.com/game/nes/demon-sword"</a>
$bio
 
 
Demon Sword (c) Jan, 1990 Taito Corporation / Taito Corporation 
 
In Demon Sword you play the part of the noble fighter Victar. Victar carries with him a sword which 
was used long ago to defeat the evil Dark Fiend who took over the land. Now he is back, and Victar 
must use the sword to defeat him once again.  The game is an arcade style platform game. You begin 
with just part of the demon sword, and after defeating a large monster at the end of each level an 
additional section of the sword is restored. After all six missing parts of the sword are found, you 
can attempt the final level to defeat the Dark Fiend. In addition to the sword pieces, there are 
other items which can be found during the levels to help out 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/demon-sword 
 
 
$end


$info=Desert Commander,
$<a href="http://www.mobygames.com/game/nes/desert-commander"</a>
$bio
 
 
Desert Commander (c) 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
Somewhere in a nameless desert, two opposing nameless armies take to the battlefield to destroy the 
other. Through the strategy of their commanders and the diversity of their units, each side seeks to 
gain the advantage over the other. There are 5 campaigns total and can be played either VS the 
computer or a second player. 
 
The game is is a top-view turn-based strategy games with animated battle sequences between units. 
Each unit can move a certain value across the battlefield on different types of terrain and must keep 
track of it's ammunition and fuel consumption. Towns are scattered around the map for resupply and 
other special icons (Position, Oasis, Airfield) confer other special advantages. Players may choose 
any combination of choices of 2 types of air units and 2 styles of cannon, 4 types of land vehicles 
and an infantry unit to customize their specific strategy. The side that loses their Headquarters 
unit first loses. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/desert-commander 
 
 
$end


$info=Destination Earthstar,
$<a href="http://www.mobygames.com/game/nes/destination-earthstar"</a>
$bio
 
 
Destination Earthstar (c) Feb, 1990 Imagineering Inc. / Acclaim Entertainment, Inc. 
 
Two centuries ago, an alien species known as the Kojans kidnapped the people of Earth and made them 
their slaves. But the Earthlings never gave hope of returning to their homeland. So they sent you, a 
brave space ship pilot, to travel through the galaxy in search of the Earth. But beware, as the 
Kojans won't let you pass without a fight! 
 
The gameplay is divided into two parts. You begin in the simulation mode, controlling your ship from 
first-person perspective. You can change your altitude, speed, and weapons, at the same time paying 
attention to the fuel you have left. Once you have defeated enough enemies and landed on a planet, 
the game turns into a side-scrolling shooter in which you must navigate your ship through arcade 
sequences. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.5 
SOURCE : http://www.mobygames.com/game/nes/destination-earthstar 
 
 
$end


$info=Destiny of an Emperor,
$<a href="http://www.mobygames.com/game/nes/destiny-of-an-emperor"</a>
$bio
 
 
Destiny of an Emperor (c) Sep, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
A role-playing game for the NES set within the Romance of the Three Kingdoms mythos that has spawned 
games on nearly every platform imaginable.  A party is formed by selecting up to five officers from a 
huge pool, many of whom would only join you after be bribed or defeated in combat.  Officers in turn 
each had a certain amount of soldiers, which essentially acted as hit points (i.e. Si Ma Ye leads 
40000 men, and when he is hit by Zhang Bao, he loses 5000 men, so his manpower is now at 35000).  One 
of the first games on the NES to attempt to simulate large scale combat between different forces, 
although obviously in a very limited way. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/destiny-of-an-emperor 
 
 
$end


$info=Devil World,
$<a href="http://www.mobygames.com/game/nes/devil-world"</a>
$bio
 
 
Devil World (c) Oct 05, 1984 Nintendo R&D1 / Nintendo Co., Ltd. 
 
Devil World is a scrolling maze game, strikingly similar to the classic Pac-Man, only with an 
undeniable religious bent. Collect dots in an automatically-scrolling maze directed by the devil 
himself, use crosses to power up and destroy his minions, and be careful not to get crushed by the 
walls. After collecting all the dots, you must collect bibles to seal up the source of the enemies 
and make the devil temporarily retreat. After this, there is a timed bonus stage where the player can 
control the scrolling, then the next round starts the cycle over from the beginning. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.4 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/devil-world 
 
 
$end


$info=Dezaemon,
$<a href=""</a>
$bio
 
 
Dezaemon (c)  Athena 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Dick Tracy,
$<a href="http://www.mobygames.com/game/nes/dick-tracy"</a>
$bio
 
 
Dick Tracy (c) Jan 01, 1990 Realtime Associates, Inc. / Bandai America, Inc. 
 
You play as square-jawed detective Dick Tracy as he tries to solve five different crimes that vary in 
difficulty. This game is mostly a platform game with some overhead driving to get to the different 
buildings in search of clues. 
 
There are five different weapons in the game: hand gun, tommy gun, super punch, tear gas and Tracy's 
plain fists. There are also medical kits that can be found. Enemies can be armed or unarmed. If Tracy 
shoots an unarmed thug, he loses health. 
 
The main goal of the game is to collect five clues 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/dick-tracy 
 
 
$end


$info=Die Hard,
$<a href="http://www.mobygames.com/game/nes/die-hard_"</a>
$bio
 
 
Die Hard (c) 1991 Pack-In-Video Co., Ltd / Activision Publishing, Inc. 
 
John McClain decides to visit his wife Holly in Nakatomi Plaza, only to discover that she is taken 
hostage on 30th floor, along with a bunch of other hostages. The main terrorist, Hans, is after the 
money locked away in a safe on the 30th floor. His hacker, Theo, is slowly breaking the locks into 
the vault. It's up to McClain to stop them. Die Hard for the Nintendo Entertainment System is a lot 
different to its other counterparts. The game is played from a top-down perspective, rather than the 
1st-/3rd-person perspective. 
 
There are 40 terrorists scattered throughout the building, and the task is to clear each floor of 
terrorists. The stairwell, air duct or the express elevator is used to travel only to Floors 31-35. 
These are freely accessible at any time, doing away with linearity, and more floors are unlocked in 
"Advanced" mode). At the start of the game, John can only use his fists to deal with foes, but after 
bringing down some terrorists, several weapons become available, including the pistol, machine gun, 
C-4 explosives, rocket launcher, and flash bangs, using their weapons against them. When hit by these 
terrorists, John loses some life, but it can be restored by collecting soda cans and med-kits. The 
game ends when all life is lost. 
 
One interesting aspect of the game allows the player to listen to Hans shouting orders to his guards 
through a two-way radio. Also notable is the "foot meter". It starts out full, but will eventually 
decrease if John steps on shattered glass or runs around at a faster speed. If the meter is empty, he 
will walk much slower than with a full meter. This may have been added in tune with the film, where 
the main character John McClain's feet end up in pretty bad shape near the end. Parts of the 
environments are destructible, most notably vending machines (receive free soda), glass walls and 
windows. Not all parts of the environment are shown on the screen all the time - a fog of war appears 
to shroud nearby areas in darkness. 
 
The missions are time limited. There about four minutes before one of the six locks are opened (shown 
in the status screen), but more time can be gained by destroying the main computer on the fourth 
level. Once all the locks have been opened, there are only a few minutes to escape. Once this time 
expires, the game ends. 
 
Like its counterparts, the game features cinematic sequences, which change the story depending on 
which actions are taken. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/die-hard_ 
 
 
$end


$info=Digger - The Legend of the Lost City,
$<a href="http://www.mobygames.com/game/nes/digger-t-rock-legend-of-the-lost-city"</a>
$bio
 
 
Digger - The Legend of the Lost City (c) Dec, 1990 Rare Ltd. / Milton Bradley Ltd. 
 
Digger T. Rock, a brave little miner who dares to dig where no shovel has gone before! He just loves 
to uncover underground wonders. And he dreams of discovering a buried city bursting with golden 
treasures and ancient relics. On this very morning, deep within a craggy, slippery cave, Digger 
stumbles upon a half-hidden sign pointing way, way down...to a Lost City! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/digger-t-rock-legend-of-the-lost-city 
 
 
$end


$info=Digital Devil Monogatari - Megami Tensei,
$<a href="http://www.mobygames.com/game/nes/digital-devil-monogatari-megami-tensei"</a>
$bio
 
 
Digital Devil Monogatari - Megami Tensei (c) 1987 Atlus Co., Ltd. / Namco Limited 
 
This is the very first of the famous Japanese RPG series Megami Tensei. A computer programmer named 
Nakajima created a software called "Devil Summoning Program". Accidentally Nakajima summons Lucifer 
and other terrible demons. Now he has to exorcize them. But in order to do that, he'll still need 
help from his program... 
 
"Megami Tensei" introduces the demon summoning feature that was used later in all its sequels. You 
can communicate with various demons via your computer, summon them, build minions, and make them 
fight for you. The first-person combat uses a turn-based engine. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/digital-devil-monogatari-megami-tensei 
 
 
$end


$info=Digital Devil Monogatari - Megami Tensei II,
$<a href="http://www.mobygames.com/game/nes/digital-devil-monogatari-megami-tensei-ii"</a>
$bio
 
 
Digital Devil Monogatari - Megami Tensei II (c) 1990 Atlus Co., Ltd. / Namco Limited 
 
In year 199X, a terrible disaster occurred. An atomic explosion destroyed large parts of the Earth 
and opened the way to a demonic invasion. The world lies in ruins, and the demons are ripping it 
apart. You control a group known as Devil Busters. Your mission is to prevent the demonic minions and 
their evil lord from dominating the entire planet. 
 
In the beginning of the game, you create a party and allocate available skill points at your wish 
(upgrading strength, stamina, magic, etc.). When you level up, you can also distribute the gained 
points the way you like. Upon meeting a hostile creature, you can talk your way out of the battle or 
even convince a demon to fight for you. The game world is viewed partly from top-down perspective, 
and party from first-person perspective (in dungeons and battles). 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/digital-devil-monogatari-megami-tensei-ii 
 
 
$end


$info=Dig Dug,
$<a href="http://www.mobygames.com/game/nes/dig-dug"</a>
$bio
 
 
Dig Dug (c) Jun 04, 1985 Namco Limited / Namco Limited 
 
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the 
earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually 
chase you around. The only weapon that you carry is an air pump, which you can use to inflate the 
monsters to the point where they explode. (if you start to inflate them but stop doing so, the 
monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout 
the earth, and you can use these rocks to squash them. If the monsters do not find you for several 
seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They 
are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you 
can get these for points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,Commodore 64,Game Boy,Game Boy 
Advance,Intellivision,MSX,Palm OS,PC-88,PC Booter,TI-99/4A,VIC-20,Wii,Windows Mobile,Xbox 360 
SOURCE : http://www.mobygames.com/game/nes/dig-dug 
 
 
$end


$info=Dig Dug II,
$<a href=""</a>
$bio
 
 
Dig Dug II (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Maze 
 
 
$end


$info=Dig Dug II - Trouble in Paradise,
$<a href="http://www.mobygames.com/game/nes/dig-dug-ii-trouble-in-paradise"</a>
$bio
 
 
Dig Dug II - Trouble in Paradise (c) Dec, 1989 Namco Limited / Bandai America, Inc. 
 
It is Dig Dug's job to protect 72 different tropical islands from his arch rivals, Pooka and the fire 
breathing Fygar. Played from an overhead point of view, Dig Dug now has two weapons at his disposal 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/dig-dug-ii-trouble-in-paradise 
 
 
$end


$info=Dirty Harry - The War Against Drugs,
$<a href="http://www.mobygames.com/game/nes/dirty-harry"</a>
$bio
 
 
Dirty Harry - The War Against Drugs (c) Dec, 1990 Gray Matter / Mindscape, Inc. 
 
Dirty Harry is based on the popular Clint Eastwood movie character of "Dirty" Harry Callahan (rather 
than the specific movie "Dirty Harry"), a cop famous for his use of a .44 magnum for doing away with 
evildoers, and for his catchphrase, "Go ahead, make my day." In fact, the game begins with a 
digitized sample of that quote. The game play consists primarily of side-scrolling action. Dirty 
Harry can punch and kick the copious thugs that assault him using their own fists, guns, baseball 
bats, nets, and dynamite. The hero can also pull is .44 and aim it in 5 directions in order to pick 
off enemies, but the ammo is limited. Further, Dirty Harry has a number of other tools at his 
disposal, provided he collects them. 
 
This is not a one-way side-scroller, however. There are some adventure elements as well, such as 
being able to walk through alleys to other streets and going through doors to enter building. 
Entering buildings provides even greater challenges, like snakes and laser flooring. Dirty Harry even 
takes the fight down to the sewer. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/dirty-harry 
 
 
$end


$info=Dizzy The Adventurer,
$<a href="http://www.mobygames.com/game/nes/dizzy-prince-of-the-yolkfolk"</a>
$bio
 
 
Dizzy The Adventurer (c) 1993 Codemasters Software Company Limited, The / Codemasters Software 
Company Limited, The 
 
Rockwart the Troll has cast a spell on Daisy, leaving her asleep for 100 years. Dizzy sets off to put 
this right in a compact and concise arcade adventure following the conventions of the Dizzy series. 
You start the game trapped underground, thanks to the results of an errant spell, but can find your 
way out to explore the castle and find Daisy. There are stars to collect along the way, as well as 
food to replenish energy lost in contact with the many hazards. Succeed and you and Daisy will ride 
off into the sunset together. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/dizzy-prince-of-the-yolkfolk 
 
 
$end


$info=Dokuganryuu Masamune,
$<a href=""</a>
$bio
 
 
Dokuganryuu Masamune (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Donald Land,
$<a href="http://www.mobygames.com/game/nes/donald-land"</a>
$bio
 
 
Donald Land (c) Jan 29, 1988 Data East Corporation / Data East Corporation 
 
This game, which was never released outside of Japan, is all about the fast food clown Ronald 
McDonald (Donald McDonald in Japan) on his quest to rescue his friends from all sorts of danger. With 
only a bunch of bombs, the player must go through every stage, facing off against a myriad of odd 
creatures. 
 
The player can also collect hamburgers throughout each stage. These hamburgers can be used as 
currency at a shop at the end of each stage. Hamburgers can be spent on extra lives and hearts that 
refill the players energy bar. The store also sells a matching game where the player can win hearts 
and extra lives also. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/donald-land 
 
 
$end


$info=Donkey Kong,
$<a href="http://www.mobygames.com/game/nes/donkey-kong"</a>
$bio
 
 
Donkey Kong (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the 
company, but marked the introduction for two of their most popular mascots: Mario (originally 
"Jumpman") and Donkey Kong. 
 
Donkey Kong is a platform-action game that has Mario scale four different industrial themed levels 
(construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an 
attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out.  Once 
the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited.  
From there, the levels start over at a higher difficulty. 
 
Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. 
 Although not as powerful as in other future games, Mario can find a hammer which allows him to 
destroy the barrels and fireballs for a limited amount of time.  Additionally, Mario can also find 
Pauline's hat, purse and umbrella for additional bonus points. 
 
Donkey Kong is also notable for being one of the first complete narratives in video game form, told 
through simplistic cut scenes that advance the story.  It should also be noted that in versions of 
the game for early 1980's consoles, Donkey Kong only used 2-3 of the original levels, with the cement 
factory usually omitted. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amstrad CPC,Apple II,Atari 2600,Atari 7800,Atari 8-bit,ColecoVision,Commodore 64,Game 
Boy Advance,Intellivision,MSX,PC Booter,TI-99/4A,TRS-80 CoCo,VIC-20,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/donkey-kong 
 
 
$end


$info=Donkey Kong 3,
$<a href="http://www.mobygames.com/game/nes/donkey-kong-3"</a>
$bio
 
 
Donkey Kong 3 (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Released in the arcades in 1983, Donkey Kong 3 is the third of the "Donkey Kong" arcade game series, 
changing the format to more of an action-shooter than a platform game. 
 
As Stanley the Bugman, players are positioned under Donkey Kong, who has taken over a multi-level 
greenhouse.  Stanley's goal is to remove Donkey Kong from the greenhouse, but the big ape isn't 
willing to leave without a fight. 
 
Donkey Kong will agitate two beehives that are close to him to send down a swarm of angry Buzzbees, 
Beespies and destructive Queen Bees toward Stanley.  These insects, as well as caterpillars which 
creep down nearby vines are intent on destroying the flowers below Stanley.  Donkey Kong will also 
send down projectiles himself in an attempt to stop Stanley's attacks.  Stanley must jump between the 
levels and use his bugspray to repel the insects, and send Donkey Kong into the next area of the 
greenhouse. 
 
Once Stanley pushes Donkey Kong high enough, a can of super bugspray will become available, allowing 
a larger shooting radius, and is able to send Donkey Kong up the vines faster. 
 
Once Donkey Kong is sent through the three levels of the greenhouse, Donkey Kong will end up with a 
beehive on his head, and the levels start all over again. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/donkey-kong-3 
 
 
$end


$info=Donkey Kong Classics,
$<a href="http://www.mobygames.com/game/nes/donkey-kong-classics"</a>
$bio
 
 
Donkey Kong Classics (c) Oct, 1988 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Donkey Kong Classics features both the original Donkey Kong and Donkey Kong Jr. on a single 
cartridge. In Donkey Kong, you need to guide Mario safely up the scaffolding to rescue his 
girlfriend, Pauline. In Donkey Kong Jr., the roles are reversed 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/donkey-kong-classics 
 
 
$end


$info=Donkey Kong Jr.,
$<a href="http://www.mobygames.com/game/nes/donkey-kong-junior"</a>
$bio
 
 
Donkey Kong Jr. (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Mario has kidnapped Junior's Papa! 
 
Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong.  In this 
game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a 
locked cage.  As Donkey Kong Jr., players will have to make their way through four different levels 
(Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little 
monkey's Father. 
 
Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt 
to stop Junior.  Junior can defend himself by dropping fruit found around the levels on the heads of 
his foes.  The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be 
scored. 
 
Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb 
away faster, or by jumping over his foes.  However, any long fall or falling into the water on 
certain levels will mean the loss of a life for Junior. 
 
In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the 
boot.  Once all four levels are cleared, the game levels will start over at a higher difficulty. 
 
Like the original Donkey Kong, the earlier 1980's console versions do not have all of the levels and 
animations from the arcade. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Atari 2600,Atari 7800,Atari 8-bit,ColecoVision,Game Boy Advance,Intellivision,Wii 
SOURCE : http://www.mobygames.com/game/nes/donkey-kong-junior 
 
 
$end


$info=Donkey Kong Jr. Math,
$<a href="http://www.mobygames.com/game/nes/donkey-kong-jr-math"</a>
$bio
 
 
Donkey Kong Jr. Math (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
One of the first edutainment games for NES. 
 
Donkey Kong gives Junior some math problems ranging from simple to more challenging. Move up and down 
the vines to find the correct answers as fast as possible. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/donkey-kong-jr-math 
 
 
$end


$info=Don Doko Don,
$<a href="http://www.mobygames.com/game/nes/don-doko-don"</a>
$bio
 
 
Don Doko Don (c) Mar 09, 1990 Taito Corporation / Taito Corporation 
 
In this game, you play a bearded dwarf whose girlfriend has been kidnapped and taken away to the 
dragon's castle, and in order to rescue her, you must defeat enemies with your mallet. Once you do, 
you can pick them up and throw them at other enemies, and collect the fruit that they leave behind. 
When you have defeated all enemies, you proceed onwards to the next round. If you take too long to 
complete a level, a winged devil will appear who will try to kill you while flying around the screen 
 
Occasionally, power-ups will appear in the middle of the level, and these power-ups will increase 
your power, award you with different weapons, kill enemies, or freeze time. The more power you have,  
the more walls that you can through enemies through. At maximum power, you are able to throw enemies 
through all walls. 
If you happen to carry the blue hammer, you are able to throw it through walls, too. 
 
There are five areas that consist of ten levels each. At the end of each area, you have to defeat a 
boss in order to proceed further. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Other Systems : TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/don-doko-don 
 
 
$end


$info=Don Doko Don 2,
$<a href="http://www.mobygames.com/game/nes/don-doko-don-2"</a>
$bio
 
 
Don Doko Don 2 (c) Jan 31, 1992 Taito Corporation / Taito Corporation 
 
A couple is getting married at a wedding chapel, but the wedding is ruined when a bat comes over and 
turns the groom into a frog. The two dwarfs from Don Doko Don are called in, and are told that they 
must find a potion that will turn the groom back to his human self. 
 
To do this, you must go through five lands infested by wildlife. Like the original game, you are 
equipped with a mallet, which can be used to smash enemies. You can then pick these enemies up and 
toss them at others. When you do this, they leave behind a gem that can be collected for points. 
During your travels, you can break open chests that contain goodies such as scrolls, extra energy, 
and more weapons. 
 
You exit an area by entering through an open doorway, but some doors are locked and must be opened 
with a key. At the end of each land, you encounter a boss that requires quite a number of hits to 
kill before you can proceed to the next land. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/don-doko-don-2 
 
 
$end


$info=Door Door,
$<a href="http://www.mobygames.com/game/nes/doordoor"</a>
$bio
 
 
Door Door (c) Jul 18, 1985 Chunsoft Co., Ltd. / Enix Corporation 
 
DoorDoor is platform game in which you have to lock up the monster creatures that pursue you. Only 
one creature can be locked up behind one door. Don't forget to close the door or the creatures will 
walk out and pursue you again. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : MSX,PC-98 
SOURCE : http://www.mobygames.com/game/nes/doordoor 
 
 
$end


$info=Doraemon,
$<a href=""</a>
$bio
 
 
Doraemon (c)  Hudson Soft 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Doraemon - Giga Zombie no Gyakushuu,
$<a href="http://www.mobygames.com/game/nes/doraemon-giga-zombie-no-gyakush"</a>
$bio
 
 
Doraemon - Giga Zombie no Gyakushuu (c) Sep 14, 1990 Epoch Co., Ltd. / Epoch Co., Ltd. 
 
This game is based on the animé series about the mechanical blue cat Doraemon, who can turn dream 
into reality and create magical worlds where he helps people and fights the evil. 
 
Some time ago, Giga Zombie revived dead kings in order to conquer the world. Doraemon and his friends 
fought the evil being, but were trapped in a magical portal, and ended up in different time periods. 
In this game, the nameless hero (you can choose to be either male or female) must help Doraemon to 
find his friends and to save the world once again. 
 
The game is a traditional top-down RPG with turn-based party combat viewed from first person 
perspective. The unusual part is the time traveling. You and your party can travel to different time 
periods, change the present and discover many secrets. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/doraemon-giga-zombie-no-gyakush 
 
 
$end


$info=Double Dare,
$<a href="http://www.mobygames.com/game/nes/double-dare"</a>
$bio
 
 
Double Dare (c) 1990 Rare, Ltd. / GameTek, Inc. 
 
Double Dare is the computer version of the game show originally hosted by Marc Summers. Like the TV 
show, the game is basically a trivia game with the added enhancement of being able to answer the 
question, or take a dare. Dares consist of the Toss-up Challenge, the Physical Challenge, and in the 
last round, the Obstacle Course. Questions are varied, and in large enough number to avoid excessive 
repetition even over several games worth of play. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/double-dare 
 
 
$end


$info=Double Dragon,
$<a href="http://www.mobygames.com/game/nes/double-dragon"</a>
$bio
 
 
Double Dragon (c) Jun, 1988 Technos Japan Corp. / Tradewest, Inc. 
 
Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers 
trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training 
school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped 
off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black 
Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's 
freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. 
 
Using whatever techniques they have at their disposal, from the basic punches and kicks to the 
invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must 
pursue the gang through the city slum, industrial area and the forest before reaching their hideout 
to confront the big boss, Willy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 7800,Atari ST,Commodore 64,DOS,Game Boy,Game Boy 
Advance,Genesis,Lynx,MSX,SEGA Master System,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/double-dragon 
 
 
$end


$info=Double Dragon III - The Sacred Stones,
$<a href="http://www.mobygames.com/game/nes/double-dragon-iii-the-sacred-stones"</a>
$bio
 
 
Double Dragon III - The Sacred Stones (c) Feb, 1991 Technos Japan Corp. / Acclaim Entertainment, Inc. 
 
The final game in the trilogy. 
 
Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. 
She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones 
can aid them. 
 
This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra 
lives to aid them in 
their quest. 
 
Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. 
 
The character graphics have changed, moving away from cartoon style graphics to more realistic 
looking characters. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy,Genesis,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/double-dragon-iii-the-sacred-stones 
 
 
$end


$info=Double Dragon II - The Revenge,
$<a href="http://www.mobygames.com/game/nes/double-dragon-ii-the-revenge"</a>
$bio
 
 
Double Dragon II - The Revenge (c) Jan, 1990 Technos Japan Corp. / Acclaim Entertainment, Inc. 
 
The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in 
the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. 
The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the 
second and final time. 
 
The original arcade version of "Double Dragon II" was essentially an improved version of the first 
game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy 
characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a 
direction-oriented attacking system similar to the original Technos beat-em-up Renegade. 
 
The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss 
and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to 
turn off the friendly fire. 
 
The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the 
Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the 
arcade and NES versions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy,Genesis,MSX,TurboGrafx CD,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/double-dragon-ii-the-revenge 
 
 
$end


$info=Double Dribble,
$<a href="http://www.mobygames.com/game/nes/double-dribble"</a>
$bio
 
 
Double Dribble (c) Sep, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can 
select different time limits for games, select teams, and begin playing! Gameplay is entirely action, 
so no time needs to be spent customizing the teams or with statistics. You control each player on the 
team one at a time (the player with or about to receive the ball will be human controlled, with the 
computer taking over the other players temporarily.) Some versions feature a small amount of 
digitized sound effects, and close ups of slam dunks. 
 
 
- TECHNICAL - 
 
Genre : Sports/Basketball 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Commodore 64,DOS,Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/double-dribble 
 
 
$end


$info=Double Moon Densetsu,
$<a href="http://www.mobygames.com/game/nes/double-moon-densetsu"</a>
$bio
 
 
Double Moon Densetsu (c) Oct 30, 1992 NCS Corporation / Kadokawa Shoten 
 
The world of sword and magic, Double Moon, with its two continents - Northern and Southern - was 
created by the benevolent deity Fatima. However, the evil demon Samoirenko plans to destroy this 
world by summoning the mysterious dark Dragon. You take control of a young boy named Yuuru, whose 
father was abducted by Samoirenko long time ago. You discover that you also had a twin sister who has 
disappeared. Now you feel ready to find your father and to confront Samoirenko - you leave your home 
village and begin a dangerous journey, during which you'll meet many friends and many foes. 
 
This game is a traditional console-style RPG. Yuuru and his friends travel on the continents of 
Double Moon, visiting towns, castles, and dungeons, and fighting monsters in turn-based battles 
viewed from first person perspective. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/double-moon-densetsu 
 
 
$end


$info=Double Strike,
$<a href="http://www.mobygames.com/game/nes/double-strike"</a>
$bio
 
 
Double Strike (c) 1990 Sachen / American Video Entertainment Inc. 
 
The South Pacific contains some of the most beautiful islands in the world, and they have all been 
invaded by a terrorist organization called DAMED (Destructive Armed Militant Enemy Devotee). You must 
fly an experimental fighter jet called the Thrasher Hawk-7 to battle the enemy and rid them from nine 
different islands. To help out, six different power ups can be collected after destroying certain 
enemies which provide better weapons, bombs, or extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/double-strike 
 
 
$end


$info=Dough Boy,
$<a href=""</a>
$bio
 
 
Dough Boy (c)  Kemco , Synapse Soft 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou!,
$<a href="http://www.mobygames.com/game/nes/downtown-special-kunio-kun-no-jidaigeki-da-yo-zenin-shg"</a>
$bio
 
 
Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou! (c) Jul 26, 1991 Technos Japan Corp. / 
Technos Japan Corp. 
 
Downtown Special: Kunio-kun no Jidaigeki da yo - Zenin Shugo! is a Japanese-only sequel to the 
classic beat 'em up/rpg hybrid Downtown Nekketsu Monogatari aka River City Ransom. 
 
The game takes place in the Edo period of Japan, making it a prequel really, as you take control of 
an ancestor of Kunio (also named Kunimasa) tasked with saving the life of his ill friend. Kunimasa 
must traverse the Japanese countryside beating the collection of gang members and other assorted 
baddies in the same way as in River City Ransom. Each location is represented by a side scrolling 
level filled with enemies, which you must take down using a collection of attacks and special moves 
that can be purchased from shops scattered through the levels. 
 
The game uses the same engine and Super-Deformed character design, only changing the sprites to 
reflect the new setting. Unlike RCR, you can freely select which stage to tackle at any time, making 
it a more non-linear experience. And while money is still used to buy items, weapons and moves, you 
now also gain experience directly by defeating enemies, which is used to enhance Kunio's base stats. 
 
A two-player mode is available and, even if you play the game solo, the game provides help in the 
form of an AI-controlled partner who can be change as you gain more allies  thorough the game 
(including former enemies). 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/downtown-special-kunio-kun-no-jidaigeki-da-yo-zenin-shg 
 
 
$end


$info=Downtown - Nekketsu Koushin Kyoku - Soreyuke Daiundoukai,
$<a href="http://www.mobygames.com/game/nes/downtown-nekketsu-koushinkyoku-soreyuke-daiundoukai"</a>
$bio
 
 
Downtown - Nekketsu Koushin Kyoku - Soreyuke Daiundoukai (c) 1990 Technos Japan Corp. / Technos Japan 
Corp. 
 
Another day at Nekketsu High, another gang tournament... but this time its different! A wealthy 
school principal has placed a challenge for all the school gangs to compete in a special obstacle 
course composed of 4 different challenges that you and your team must overcome. First in line is a 
race across the city streets (and rooftops), next is an obstacle course filled with dangerous 
hazards, then a jumping challenge in which you have to break a series of metal balls, and finally an 
all-out fighting tournament. 
 
The game uses the same engine and basic gameplay mechanics featured in other Nekketsu High games, 
with the only change being the goals you must complete to clear each stage. Seeing as how the 
characters are gang members, fighting and beating your opponents can be a viable way of winning the 
challenges, so several weapons and power-ups can also be found in the courses 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Other Systems : Game Boy,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/nes/downtown-nekketsu-koushinkyoku-soreyuke-daiundoukai 
 
 
$end


$info=Drac's Night Out,
$<a href=""</a>
$bio
 
 
Drac's Night Out (c)  Parker Brothers , Microsmiths 
 
 
- TECHNICAL - 
 
Genre : Puzzle/Platform 
 
 
$end


$info=Dragon Ball 3 - Gokuu Den,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-3-gok-den-"</a>
$bio
 
 
Dragon Ball 3 - Gokuu Den (c) 1989 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
The game is based on the famous Dragon Ball manga series, starring Son Goku, and spans a long time 
period of the hero's life. It begins with Son Goku being a mere child and meeting the mysterious 
Bulma who asks him to add her on her quest to find seven Dragon Balls, which can grant any wish. The 
game follows Son Goku becoming stronger, defeating many foes, and even getting married. 
 
You control Son Goku and his friends Krillin and Yamcha in this game. The gameplay is mostly based on 
training your characters and then taking them to fight enemies, advancing the plot. All the 
activities in the game (including walking around on the world map) are performed through choosing one 
of the available cards. Depending on the value of the card, you can move a certain amount of squares 
on the map, have an advantage in a battle, etc. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : WonderSwan Color 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-3-gok-den- 
 
 
$end


$info=Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-z-gaiden-saiyajin-zetsumetsu-keikaku"</a>
$bio
 
 
Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (c) Aug 06, 1993 Bandai Co., Ltd. / Bandai Co., 
Ltd. 
 
One of the last games made for the NES console, this Gaiden (side-story) to the Dragon Ball Z 
card-RPG series features many characters from the famous manga series, but comes with its own 
original story. An unknown force has released a toxic gas all over the Earth. The series' hero Son 
Goku and his friends have to find out who or what has caused this disaster. During their quest, they 
meet an old scientists who had survived a cosmic battle many years ago, and must face their ultimate 
enemy. 
 
You control five various Dragon Ball characters in this game: Son Goku, Son Gohan, Piccolo, Vegeta, 
and Mirai Trunks. The game is based on training your characters, and fighting with them. The outcomes 
of the fights are determined by the player choosing different cards he has at his disposal, and 
combining them to create various attacks. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-z-gaiden-saiyajin-zetsumetsu-keikaku 
 
 
$end


$info=Dragon Ball Z III - Ressen Jinzou Ningen,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-z-iii-ressen-jinz-ningen"</a>
$bio
 
 
Dragon Ball Z III - Ressen Jinzou Ningen (c) Aug 07, 1992 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
"Hot Battle: The Androids" (the game's unofficial English title) is a direct sequel to the  second 
RPG of the Dragon Ball Z series. Following the events depicted in the manga series those games are 
based on, "Hot Battle" picks up the story right where it ended in the previous game: in the ultimate 
battle, Son Goku defeated Freezer, the evil Planet Destroyer. However, Freezer's brother Cooler 
swears revenge. Son Goku and his friends have once again to fight the evil in order to keep the 
miraculous Dragon Balls. 
 
In this game, you control many characters from the animé series, including Son Goku, Son Gohan, 
Krillin, Piccolo, Yamcha, Trunk, and even the archrival Vegeta, who has now joined the team. In 
battles, you have three active characters, but you can switch and train them in between. The RPG 
system is similar to the one used in the first two games: your movements on the field and during 
battles are determined by the type of cards you choose from several available ones. The cinematic 
battle sequences are now more fast-paced, and there are many mini-games to speed up the leveling up. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-z-iii-ressen-jinz-ningen 
 
 
$end


$info=Dragon Ball Z II - Gekishin Freeza!!,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-z-ii-gekigami-freezer"</a>
$bio
 
 
Dragon Ball Z II - Gekishin Freeza!! (c) Aug 09, 1991 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
The second in the Dragon Ball Z RPG series, "Freezer the Planet Destroyer", as it is often 
unofficially translated, follows closely the popular manga series and continues the story of the 
first Dragon Ball Z RPG,  Assault of Saiyajins. After the fight against the Saiyajin leader Vegeta, 
Son Goku, the series' main hero, is heavily wounded, while his ally Piccolo is dead. Son Goku's son 
Son Gohan and his friends go to the planet Namek to find the magical Dragon Balls that would bring 
Piccolo back to life. The trouble is, Vegeta is heading to the planet, and so does the evil Freezer, 
who is also after the Dragon Balls... 
 
You control both Son Gohan's and Son Goku's parties, including popular characters like Krillin, 
Yamcha, and others. The gameplay is pretty much the same as in the first game. Locations are composed 
of squares, and you move through them in a board-game-like fashion, drawing cards that will determine 
the amount of moves you can make. Random cards will also make you participate in battles, heal your 
party, add extra cards, etc. In battles you also depend on cards - your choice determines the 
strength of the move and the outcome of the automatic battle. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-z-ii-gekigami-freezer 
 
 
$end


$info=Dragon Ball Z - Kyoushuu! Saiya Jin,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-z-kysh-saiyajin"</a>
$bio
 
 
Dragon Ball Z - Kyoushuu! Saiya Jin (c) Oct 27, 1990 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
The game is based on the popular Japanese manga series "Dragon Ball" - more precisely, its Saiyajin 
Saga part. It follows the events that occur after the evil Radditz tells Son Goku, the series' main 
hero, about his true origin as a Saiyajin, and suggests uniting their powers. As Son Goku refuses, a 
battle takes place, and the defeated Radditz threatens to harm Son Goku's son, Son Gohan. Many 
friends come to help Son Goku, and even his rival Piccolo joins forces with him. But the quest leads 
them much further - to the ultimate battle against the leader of Saiyajin... 
 
In this fighting/RPG game, you control multiple characters from the series: Son Goku, Piccolo, 
Krillin, Yamcha, Tienshinhan, Chao-Zu, and Son Gohan. You have to train each character by taking him 
to battles. All the movements in the game, in battle as well as on the field, occur by collecting and 
choosing cards of various strength. You move around by selecting a card, and can advance a certain 
amount of fields depending on its value. You train characters in special training stations before 
taking them to fights. Once you have trained your character and chose the cards, the battles flow 
automatically, as cinematic sequences that show Son Goku and his foes exchanging blows while flying. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-z-kysh-saiyajin 
 
 
$end


$info=Dragon Ball - Dai Maou Fukkatsu,
$<a href="http://www.mobygames.com/game/nes/dragon-ball-daima-fukkatsu"</a>
$bio
 
 
Dragon Ball - Dai Maou Fukkatsu (c) Aug 12, 1988 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
This is an adventure/RPG game based on the popular manga series "Dragon Ball". The story follows one 
of the series' episodes. Son Goku's friend Krillin is found dead after a fighting tournament. A 
demon's symbol is engraved on a note left near the body. Master Roshi says that an evil demon named 
Piccolo Daimaou appeared on the Earth again. It is up to Son Goku to find Piccolo and to revive his 
friend. 
 
The game introduces the card RPG concept that was later used in Dragon Ball Z RPG series. All your 
movements in the game depend on your choices of cards that are shown at the bottom of the screen. You 
move around by choosing cards with appropriate numbers and talking steps on a line of squares. In 
battles, you choose offensive and defensive cards that will determine the outcome of the fight. You 
can train with the Master, visit various locations and explore the environments in "Japanese 
adventure"-fashion. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/dragon-ball-daima-fukkatsu 
 
 
$end


$info=Dragon Buster,
$<a href="http://www.mobygames.com/game/nes/dragon-buster"</a>
$bio
 
 
Dragon Buster (c) Jul 01, 1987 Namco Limited / Namco Limited 
 
"Dragon Buster" is a conversion of Namco's arcade game from 1984. The game is composed of several 
large levels, each one containing various stages: a cave, a tower, a castle, etc. Your goal in every 
level is to reach the final stage where you face the level boss. There are often several ways to 
reach the final stages, and not all stages are necessary to visit. Equipped with a sword, you move 
through the platform-like stages, clearing them of diverse monsters, collecting power-ups and trying 
to stay in good health until the level boss, since you can't heal your character between the stages. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/dragon-buster 
 
 
$end


$info=Dragon Buster II - Yami no Fuuin,
$<a href="http://www.mobygames.com/game/nes/dragon-buster-ii-yami-no-fin"</a>
$bio
 
 
Dragon Buster II - Yami no Fuuin (c) Apr 27, 1989 Namco Limited / Namco Limited 
 
The sequel to the arcade game "Dragon Buster" has the following background story: you are a young 
archer Carl, who has to retrieve an ancient artifact in order to liberate the world from the 
domination of demons and dragons. 
 
Unlike the first game, you are not restricted to a platform here, but can move freely to any 
direction. You have to go through the maze-like dungeons, find a key, and then get to the exit. After 
that, the dungeon disappears and makes it possible for you to progress to the next one. You fight 
enemies with your bow. You have a limited supply of arrows, but you can find quivers among other 
items in the dungeons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/dragon-buster-ii-yami-no-fin 
 
 
$end


$info=Dragon Fighter,
$<a href="http://www.mobygames.com/game/nes/dragon-fighter"</a>
$bio
 
 
Dragon Fighter (c) Jan, 1992 Natsume Co., Ltd. / SOFEL Co., Ltd. 
 
In Dragon Fighter, the protagonist is a fighter who can turn into a dragon. The game is a side 
scrolling action game where the hero can walk, jump, and slash with his sword. He can also charge his 
sword to fire a magical projectile. The real powerup, however, is that he can transform into a flying 
dragon. When this happens, the game turns into a shmup-style game in which the scrolling moves at a 
constant rate and the dragon can shoot fireballs in a spread formation. Transforming into a dragon is 
restricted by a power meter. 
 
Dragon Fighter features 6 levels of action-- a snow level, a cave level, a water level, an industrial 
level, and a haunted castle level. The sixth and final level is fought entirely as a dragon with 
unlimited flight capability. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/dragon-fighter 
 
 
$end


$info=Dragon Power,
$<a href="http://www.mobygames.com/game/nes/dragon-power"</a>
$bio
 
 
Dragon Power (c) Mar, 1988 Bandai Co., Ltd. / Bandai America, Inc. 
 
Goku and Nora (Bulma) are on a quest to find seven crystal balls. By finding all of these crystal 
balls, the Dragon Emperor will grant them one wish. It won't be easy though, there are rumors of a 
mysterious army that is also looking for them. 
 
Dragon Power is a game based on the Dragon Ball anime in japan (though a lot of it is lost in 
translation). Goku can jump, attack or release a powerful wind wave to stop his enemies. Much of the 
game is an overhead view, though occasionally Goku will have to fight in a side view. Different power 
ups will increase his powers and techniques, letting stronger abilities flourish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/nes/dragon-power 
 
 
$end


$info=Dragon Scroll - Yomigaerishi Maryuu,
$<a href=""</a>
$bio
 
 
Dragon Scroll - Yomigaerishi Maryuu (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Dragon Spirit - The New Legend,
$<a href="http://www.mobygames.com/game/nes/dragon-spirit-the-new-legend"</a>
$bio
 
 
Dragon Spirit - The New Legend (c) 1990 Namco Limited / Bandai Co., Ltd. 
 
Galda has decided to attack earth and it is up to you to stop him.  Galda has taken Iris, the sister 
of Lace captive.  You are Lace who, taking his father's sword, goes off to defeat Galda. 
 
You have the ability to change into a dragon and are in that form throughout the game.  As a dragon, 
you can pick up power-ups, or upgrades, that will help you in your fight.  Upgrades can include extra 
heads on your dragon, health, faster shots, and more. 
 
Fly around and destroy everything in your path.  At the end of each stage, you will need to defeat a 
boss.  Having good upgrades that are not lost from being hit before reaching the bosses will help. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/dragon-spirit-the-new-legend 
 
 
$end


$info=Dragon Warrior,
$<a href="http://www.mobygames.com/game/nes/dragon-warrior"</a>
$bio
 
 
Dragon Warrior (c) Aug, 1989 Enix Corporation / Nintendo of America Inc. 
 
Dragon Warrior is the first famous console RPG. You assume the role of a descendant of Erdrick, a 
brave warrior of the past. Once upon a time, Erdrick defeated the evil Dragonlord with the help of 
the Ball of Light. Now, Dragonlord stole the Ball of Light, and your mission is to recover it and to 
restore peace in the world. 
 
In Dragon Warrior, you move your character around in a top-down world. In cities and palaces you can 
talk to people, rest in inns and buy stuff in shops. There's a variety of weapons, equipment and 
armor to buy. 
 
When wandering around in the wilderness, you occasionally encounter enemies, and fight them from 1st 
person perspective. Combat is turn based: you select menu options while fighting - you can attack 
with your weapon, cast a spell (using up some of your magic energy), use and item or try to run. 
Killing monsters gives you experience, and, as is typical for RPGs, you level up and improve your 
stats when you gain enough experience. 
 
Like in later RPGs, you have limited hit points, lose them when you are attacked by enemies, and die 
when you run out of them. When your character dies in a battle, he is automatically restored in a 
nearby town. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/dragon-warrior 
 
 
$end


$info=Dragon Warrior II,
$<a href="http://www.mobygames.com/game/nes/dragon-warrior-ii"</a>
$bio
 
 
Dragon Warrior II (c) Sep, 1990 Enix Corporation / Enix America Corporation 
 
Dragon Warrior II is an early top-down RPG that expands and improves on its predecessor, Dragon 
Warrior. Taking the role of a descendant of Erdrick, the player once again ventures forth in an 
effort to save the world. 
 
Unlike the first game, Dragon Warrior II allows the player to join forces with two other characters, 
a magic-using princess and a wizard-warrior prince. Also including expanded monster battles involving 
up to 6 creatures and a much larger world, Dragon Warrior II is an important step in the evolution of 
the Dragon Warrior series. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/dragon-warrior-ii 
 
 
$end


$info=Dragon Warrior III,
$<a href="http://www.mobygames.com/game/nes/dragon-warrior-iii"</a>
$bio
 
 
Dragon Warrior III (c) Mar, 1992 Enix Corporation / Enix America Corporation 
 
Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its 
story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of 
the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and 
spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance 
of monsters in your region, and never returned. You are sent by the king on a quest to continue your 
father's brave deeds and to defeat Baramos. 
 
Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, 
castles, cities and other locations while battling random encounters, buying equipment, and talking 
to people. You and your party members receive experience when they beat up monsters and level up with 
enough experience, increasing their stats. The game features a day/night cycle - as you travel, day 
slowly changes to night and vice versa 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Game Boy Color,SNES 
SOURCE : http://www.mobygames.com/game/nes/dragon-warrior-iii 
 
 
$end


$info=Dragon Warrior IV,
$<a href="http://www.mobygames.com/game/nes/dragon-warrior-iv"</a>
$bio
 
 
Dragon Warrior IV (c) Oct, 1992 Chunsoft Co., Ltd. / Enix America Corporation 
 
Dragon Warrior 4, the fourth volume in the Dragon Warrior series (and the last on the NES), once 
again took the elements of the previous games and expanded them into a five chapter saga of epic 
proportions. 
The first four chapters are played from the viewpoint of one character per chapter, who will all meet 
up in the fifth chapter.  From a soldier to a merchant, the game weaves an intriguing story that ties 
all four characters together in the end. 
Also new in Dragon Warrior 4 is the introduction of battle tactics where the lineup of the characters 
is important to how much damage they deal.  The player is even given the opportunity to swap a 
character from reserve into the battle to add a whole new depth of strategy. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/dragon-warrior-iv 
 
 
$end


$info=Dragon Wars,
$<a href="http://www.mobygames.com/game/nes/dragon-wars"</a>
$bio
 
 
Dragon Wars (c) Aug 09, 1991 
 
Dragon Wars takes place in the magical land of Dilmun, an island of salvation perverted into a world 
of horror by Namtar (as you might expect - the bad guy). 
 
The player starts with a party of four in the city of Purgatory, equipped with nothing more than.. 
well - nothing. Worst of all your magic users won't help you out, either, because magic has been 
banned (to correct this unpleasing situation is one of your main objectives). 
Other main targets are surviving, getting out of Purgatory and toppling Namtar (maybe getting some 
decent clothing, one or two shiny swords and the like on your way out). 
 
Gameplay instantly reminds of the Bard's Tale series. Step-by-step first person 3D, opponents 
materialize out of the air. The combat system is turn based. 
 
Unlike its (spiritual?) predecessors the game features a full-blown skill system, auto-mapping and 
many places to actually use all these abilities. 
Reasonable distribution of your skill points is rather critical. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Apple II,Apple IIgs,Commodore 64,DOS,PC-98 
SOURCE : http://www.mobygames.com/game/nes/dragon-wars 
 
 
$end


$info=Dragon's Lair,
$<a href="http://www.mobygames.com/game/nes/dragons-lair_____"</a>
$bio
 
 
Dragon's Lair (c) Dec, 1990 Motivetime Ltd. / CSG Imagesoft Inc. 
 
The NES version for Dragon's Lair brings Dirk the Daring in a side-scrolling game, different from the 
interactive movie gameplay common to the other games under the same license. 
 
Once again, Dirk is up to rescue Princess Daphne from the evil dragon Singe. To do so, Dirk will use 
weapons such knifes, axes, fire balls, etc, thrown against dragons, bats, snakes, the Lizard King 
(who will steal gold from him), among other foes. He will also do a lot of jumping and ducking to 
avoid threats along his way, such as falling bridges, presses, spikes and holes on the floor. To 
complete a stage, all he has to do is to get to the end of it alive. 
 
At the end of some stages, Dirk will take an elevator that will lead him to other stages. The 
elevator makes short stops at some platforms, and you have to decide if Dirk will jump onto that 
platform or another. If  he takes the wrong platform, he may go back to a previous stage and go 
through it all over again. From the elevator Dirk can also get to a bonus level, the Lizard King's 
throne room, where he can try to recover the gold the King has stolen from him. 
 
Although Dirk has a life bar, he will instantly die if takes damage from the most of the threats. He 
also has a "candle bar", which is used (by pressing the start button) to light up dark places and to 
discover hidden items at specific locations. 
 
The game can be played by 2 players taking turns. The PAL version has faster gameplay, additional 
enemies (including level bosses), death animations and splash screens in between the levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/dragons-lair_____ 
 
 
$end


$info=Drop Zone,
$<a href="http://www.mobygames.com/game/nes/dropzone"</a>
$bio
 
 
Drop Zone (c) 1992 Arena Graphics / Mindscape, Inc. 
 
Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 
8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay 
of the original Defender, with its speedy scrolling and frantic gameplay. 
 
The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited 
by a number of different aliens 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : Atari 8-bit,Commodore 64,Game Boy,Game Boy Advance,Game Gear,Game Boy Color,SNES 
SOURCE : http://www.mobygames.com/game/nes/dropzone 
 
 
$end


$info=Dr. Chaos,
$<a href="http://www.mobygames.com/game/nes/dr-chaos"</a>
$bio
 
 
Dr. Chaos (c) 1988 Marionette Co., Ltd.|Pony Canyon, Inc. / FCI 
 
Dr. Chaos was your typical mad scientist. He owned an extensive mansion and spent his time 
    experimenting within it on things that mankind was never meant to know. His latest invention is 
    an Interdimensional Warpgate which allows access to worlds beyond our own. As the doctor's 
    younger brother, Michael, you arrive at Dr.Chaos' mansion one day to find the place crawling with 
    strange mutant creatures. To make matters worse, the mansion itself isn't looking too good. 
    Strange "holes" into other dimensions have opened up and made a mess of the architecture. 
    Furthermore, Dr.Chaos himself is missing. 
 
The game takes place as a platform game where you must use various weapons (knife, pistol, machine 
pistol or grenade) to fight your way past mutants and into various rooms of the mansion. Once in 
these rooms, the view changes to a first person maze...  and you'll need to open various cabinets, 
doors and hit walls in special places to find access into a dimensional hole. Once you enter the 
dimensional hole, the game once again becomes a platform game, where you will need to fight your way 
to the end of the level and defeat a boss monster of some sort to obtain a piece of the Warpgate. 
Then you'll have to proceed BACK through the level and return to the mansion, where you'll explore to 
find the next dimensional hole. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/dr-chaos 
 
 
$end


$info=Dr. Jekyll and Mr. Hyde,
$<a href="http://www.mobygames.com/game/nes/dr-jekyll-and-mr-hyde"</a>
$bio
 
 
Dr. Jekyll and Mr. Hyde (c) Apr, 1989 Advance Communication Company / Bandai Co., Ltd. 
 
Dr. Jekyll and Mr. Hyde is based on the Robert Louis Stevenson novella "Strange Case of Dr. 
    Jekyll and Mr. Hyde", which follows a respected doctor who develops a serum that transforms him 
    into the embodiment of his darkest thought and desires. He becomes a slave to his alter ego and 
    is ultimately destroyed by it. 
 
In the game, Jekyll must make his way from his home to the church where he is to marry his sweetheart 
Miss Millicent. He's got to keep his life bar and "Jekyll to Hyde" meter in check, or he'll find 
himself changed into the nefarious Mr. Hyde. If this happens, Hyde must then defeat enough baddies to 
raise the meter back up and allow the good doctor to continue his quest. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 0.3 
SOURCE : http://www.mobygames.com/game/nes/dr-jekyll-and-mr-hyde 
 
 
$end


$info=Dr. Mario,
$<a href="http://www.mobygames.com/game/nes/dr-mario"</a>
$bio
 
 
Dr. Mario (c) Oct, 1990 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto 
viruses to remove them from the bottle. Each pill is split into two, with each side a different 
colour. Match that colour to the colour of the virus, and it will be removed from the bottle. 
 
Included in the game is the normal mode, a time trial, and a two player battle mode to see who can 
remove the most viruses. 
 
 
- TECHNICAL - 
 
Genre : Puzzle/Drop 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Game Boy,Game Boy Advance,SNES 
SOURCE : http://www.mobygames.com/game/nes/dr-mario 
 
 
$end


$info=Duck Hunt,
$<a href="http://www.mobygames.com/game/nes/duck-hunt"</a>
$bio
 
 
Duck Hunt (c) Oct, 1985 Nintendo R&D1 / Nintendo of America Inc. 
 
Duck Hunt is a shooting simulation where the player goes out with his faithful dogs to hunt ducks. It 
requires the use of the Zapper light gun. In game modes A and B, players view a swampland from a 
first-person perspective. The dog scares ducks (one or two at a time) out of the swamp, and they go 
flying around in the air. The player has three shots and a limited amount of time to shoot the ducks 
before they fly away. Each round only allows a limited number of misses in order to move on 
successfully. As the rounds progress, the ducks begin flying faster and faster, and fewer misses are 
allowed. 
 
Mode C features target practice on clay pigeons rather than ducks. The perspective and rules here are 
the same, with only three shots to destroy two clay pigeons before they disappear off the horizon. 
Destroy enough clay pigeons to move on to the next, tougher round. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 3.4 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/duck-hunt 
 
 
$end


$info=Duck Tales,
$<a href="http://www.mobygames.com/game/nes/duck-tales"</a>
$bio
 
 
Duck Tales (c) Sep, 1989 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Duck Tales for NES is a traditional platform game in which the player takes the role of greedy 
Scrooge McDuck in search of treasures around the globe. He counts on his three nephews and on other 
Duck Tales characters to help him in his quest through inospit places such as the Amazononic forest, 
the African Mines, the Himalayas, Transylvania (where he meets Dracula Duck) and even the Moon. 
 
Each one of them reserves the old duck lots of adventure, different enemies and hidden rooms. 
 
The game features a 2D side-scrolling platform gameplay very similar to Mega Man. Graphics are 
colorful and cartoonish, music remembers players of the TV series and controls are very simple. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/duck-tales 
 
 
$end


$info=Duck Tales 2,
$<a href="http://www.mobygames.com/game/nes/duck-tales-2"</a>
$bio
 
 
Duck Tales 2 (c) Jun, 1993 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
While in the basement of Uncle Scrooge's mansion, Huey, Dewey and Louie discover an old piece of 
paper.  When they show it to Uncle Scrooge, he recognizes it as part of his great, great Uncle Fergus 
McDuck's legendary treasure map!  With the remaining parts of the map hidden around the world, it's 
up to Uncle Scrooge to find them and discover Fergus McDuck's secret treasure! 
 
Duck Tales 2 is the sequel to the NES and Game Boy game, Duck Tales.  Based on the Disney cartoon of 
the same name, players control Uncle Scrooge as he searches the globe for massive amounts of wealth 
while trying to discover hidden pieces of the map. 
 
Scrooge's main method of attack is his cane - by jumping in the air and holding the B Button, the 
cane turns into a pogo stick, allowing players to jump onto most enemies' heads and cross dangerous 
terrain like spikes with ease.  By pushing up against a wall or an object, Scrooge will whack his 
cane like a golf club, either sending the object flying or occasionally revealing secret items.  New 
to Duck Tales 2 is the ability to push and pull certain objects with the cane after hitting them. 
 
Familiar faces such as Huey, Dewey and Louie, Webby, Mrs. Beakley, and Launchpad McQuack all turn up 
to lend a hand.  Scrooge will even bump into the crazy inventor, Gyro Gearloose, who will improve 
Scrooge's cane so that he can access even more secret areas. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/duck-tales-2 
 
 
$end


$info=Dudes with Attitude,
$<a href="http://www.mobygames.com/game/nes/dudes-with-attitude"</a>
$bio
 
 
Dudes with Attitude (c) 1990 
 
The dudes with attitudes are on a mission to uncover buried jewels on Caribbean islands. These dudes 
being referred to are emoticon looking characters who go by the names of Dude, Happy, Patch, Bozo, 
Babe and Foxy. In this puzzle game, you control one of the dudes as they bounce back and forth across 
the screen trying to acquire the jewels on the playfield. The one caveat is that your dude has to 
match the color of the jewel he or she is trying to collect. To become the correct color to snatch up 
the jewels, you have to bounce across a paint can (an attitude converter) that will change your dude 
to that of the same color as the paint can. The object in each puzzle is to retrieve all the 
treasures in a room without their character falling prey to the various enemies in rooms or running 
out of time. This is an unlicensed game. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/dudes-with-attitude 
 
 
$end


$info=Dungeon Magic - Sword of the Elements,
$<a href="http://www.mobygames.com/game/nes/dungeon-magic-sword-of-the-elements"</a>
$bio
 
 
Dungeon Magic - Sword of the Elements (c) Nov 10, 1989 Natsume Co., Ltd. / Taito Corporation 
 
The evil sorcerer Darces took over our world once again. The only way to defeat him is to find five 
elemental swords and to combine them into the ultimate weapon which is the only possibility to 
destroy the villain. Naturally, you, the nameless hero, are the one who is chosen to go on this 
dangerous journey. 
 
"Dungeon Magic" is a first-person RPG that looks similar to  Wizardry games, but instead of the usual 
turn-based combat you fight your enemies in real time, parrying to avoid their blows and attacking 
physically or casting offensive magic to hurt them. You explore large outdoor areas, towns, and 
dungeons, and specialize in five kinds of magic. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 0.5 
SOURCE : http://www.mobygames.com/game/nes/dungeon-magic-sword-of-the-elements 
 
 
$end


$info=Dusty Diamond's All-Star Softball,
$<a href="http://www.mobygames.com/game/nes/dusty-diamonds-all-star-softball"</a>
$bio
 
 
Dusty Diamond's All-Star Softball (c) 1990 Tonkinhouse / Brøderbund Software, Inc. 
 
All weekend ballplayers know softball's no joke, but that doesn't mean you can't have a little fun 
with it. And when you step up to the plate in this cart you'll find the wackiest bunch of players to 
ever hit a softball diamond! 
 
Play seven inning fast or slow-pitch games. In One Player mode, you face the computer in a five-game 
elimination tournament. Win them all, and you earn the right to challenge the awesome Amazons - 
All-Star Softball's all-time championship team. Of course, you and a friend can play each other in a 
head-to-head contest. 
 
There are no preset ball clubs so you recruit 10-member squad from a roster of 60 weird players. Look 
for players who have strong basic baseball skills such as arm strength and speed. But to win on some 
of the tricky fields you'll also need players with more unusual skills - such as climbing fences, 
diving into water, and flying at night 
 
In fast pitch, you hurl that baby in three speeds. But stay alert, base runners steal and batters 
bunt. In slow pitch, you can lob the ball short or long. You can also make your pitches curve right 
or left.Fielding the ball takes practice, but your guys can also dive for hard grounders and leap up 
to snare line shots. For quick double plays, infielders can tag a base then throw the ball. 
 
With six softball fields to choose from, including the Sandlot, the Cliff, and a Professional field, 
there's some great action. Get ready to take yourself out to the softball park. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Players : 1-2 Players 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/dusty-diamonds-all-star-softball 
 
 
$end


$info=Dynamite Bowl,
$<a href="http://www.mobygames.com/game/nes/dynamite-bowl"</a>
$bio
 
 
Dynamite Bowl (c) 1987 Softvision Co., Ltd. / Toshiba-EMI Ltd. 
 
Dynamite Bowl is a bowling game simulation based on the real bowling sport and can be played up to 
five players at one of the thirty lanes. 
The game has two difficulty levels. 
Game variables that can be controlled are: your position at the lane, set the strength of the throw 
and control the loft and curve of the bowling ball. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-5 Players 
Score : 2.5 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/dynamite-bowl 
 
 
$end


$info=Dynowarz - The Destruction of Spondylus,
$<a href="http://www.mobygames.com/game/nes/dynowarz-destruction-of-spondylus"</a>
$bio
 
 
Dynowarz - The Destruction of Spondylus (c) Apr, 1990 Advance Communication Company / Bandai America, 
Inc. 
 
This is a game of combat between giant mechanized dinosaurs named robosaurs in a faraway solar system 
named Spondylus. Mad robosaurs have overrun the planets of this man-made solar system and it is up to 
Professor Proteus to take the controls of the #1 robosaur, the Cyborasaurus. The goal is to get to 
the center of all 7 planets in this solar system and disable the artificially intelligent life 
support systems, which are guarded by progressively tougher defense. 
 
Gameplay consists of getting into your robosaur, tromping across the surface of desolate planets in 
the solar system, fighting meaner robosaurs, and equipping better weapons along the way (you can 
launch your dino's fist!). Once you make it to the middle of each planet, you eject from the 
Cyborasaurus and head to the life support computer. Destroy the computer and get out fast. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/dynowarz-destruction-of-spondylus 
 
 
$end


$info=Earthbound,
$<a href="http://www.mobygames.com/game/nes/mother"</a>
$bio
 
 
Earthbound (c) Jul 27, 1989 Ape / Nintendo Co., Ltd. 
 
In the early 1990s, a mysterious dark shadow covered a small country town in rural America. A young 
married couple vanished from their house without a trace. The man's name was George, the woman's name 
was Maria. Two years passed, and George suddenly returned. He never spoke to anyone about what he had 
experienced. Instead, he lead a solitary life and began an odd study, all by himself. His wife never 
returned. 
 
Eighty years have passed since then. You play the role of a young boy who lives in a small town 
together with his parents and his two sisters. One day, something strange happens: the house seems to 
be possessed by a poltergeist. Things start attacking house inhabitants. The boy's father advises him 
to talk to his grandfather and to learn how to use psychic powers in order to discover the reason 
behind the strange poltergeist. On his journey, the boy meets three other children: a quiet girl who 
lives together with her mother, a young genius who isn't accepted by his classmates, and a boy who 
joined a gang, hoping for revenge. The four heroes will explore the world and find out the connection 
between the strange events of today and the mystery of the past. 
 
Closely related to the SNES game  EarthBound, "Mother" is an unusual console-style RPG set in modern 
times. Combat system is similar to Dragon Warrior: you meet random enemies and bosses, and fight them 
in turn-based combat viewed from first-person perspective. Instead of magic, your characters can use 
special psychic powers called PSI. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/mother 
 
 
$end


$info=Eggland - Meikyuu no Fukkatsu,
$<a href="http://www.mobygames.com/game/nes/eggerland-meikyuu-no-fukkatsu"</a>
$bio
 
 
Eggland - Meikyuu no Fukkatsu (c) 1988 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
Eggerland: Meikyuu no Fukkatsu, which translates to Revival of the Labyrinth, is a game in the 
Eggerland series consisting of several puzzles games. You play as Lolo, a blue ball-like character 
with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured 
princess Lala, who is similar to Lolo, only she is red. 
 
Again it's up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle 
rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart 
Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring 
the contents of the Jewel Box will clear the room of all monsters and open the way to the next 
room(s). All the rooms are connected but not all the room entrances or exits are closed. 
 
To fight the monsters Lolo has a weapon: the Magic Shot. Two shots can be obtained by collecting 
certain Heart Framers. 
 
There are numerous types of obstacles in the rooms. Emerald Framers are green blocks that Lolo may 
push around freely. To make it all more challenging there are also numerous terrain obstacles, like 
water, sand and grass which have all different drawbacks for Lolo. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/eggerland-meikyuu-no-fukkatsu 
 
 
$end


$info=Egypt,
$<a href="http://www.mobygames.com/game/nes/egypt"</a>
$bio
 
 
Egypt (c) 1991 Human Creative Products / Human Entertainment, Inc. 
 
When adventurer was lost and trapped in the mysterious Egyptian Palace, he has met the spherical Blue 
Jewel, which represents himself as trapped god without power and proposes to help adventurer if he 
solve all the puzzles. This should restore the god's power and allow him to break the seals. So 
adventurer steps into the Jewel and begins his adventure within palace. 
 
You as adventurer inside blue jewel should solve the board puzzles. Moving the jewel you should move 
a set of tiles in horizontal and vertical planes. The directions of the tiles movement is pointed by 
the arrows. Specific tiles should be positioned in the row or column to be eliminated. When all 
necessary tiles will be removed the door will be opened to allow you solve another puzzle. Also the 
magic is present for player to do some actions to speed up puzzle solving. On each level the chamber 
with the six puzzles and seal  exists. When three of six puzzles will be solved, the seal may be 
broken, and adventurer in jewel will be transmigrated to the next level. Difficulty is increased with 
number of specific tiles to be eliminated and logic to do it. Each level may be accessed via 
password. 
 
Story mode, where story is described between levels, and Free Play mode, where the puzzles may be 
replayed are available as well as three difficulty levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/egypt 
 
 
$end


$info=Elevator Action,
$<a href="http://www.mobygames.com/game/nes/elevator-action"</a>
$bio
 
 
Elevator Action (c) 1985 Taito Corporation / Nintendo of America Inc. 
 
You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a 
security building and escape in the getaway car, located in the basement of the building. 
 
Enemies spies are scattered throughout the 30-floor building and they have only one mission: execute 
Agent 17 at all costs. There are several ways in which Agent 17 can kill them: 
 
1. Shooting them with his gun. 
2. Kicking them by jumping onto them. 
3. Shooting a light on the ceiling while in an elevator, dropping the light onto one of them. 
4. Crushing them with an elevator. 
 
Whenever a light has been dropped, the hallways will be dark for a short period of time, making the 
enemy spies harder to see. The same holds true for hallways that are already dark. 
 
While Otto is in an elevator, he will have complete control of it by moving up or down. Agent 17 can 
still get killed if he's already in an elevator if a bullet's trajectory is aimed at it.. When Otto 
is not in an elevator, it will move from floor to floor automatically, even when enemy spies are in 
it. Otto is able to leap over the elevator gaps, but he must be as close to the edge as possible 
without falling off in order to make the jump safely. If there is an elevator cable in the way, 
however, it will block him, causing him to fall. 
 
Just because the game is called Elevator Action doesn't mean that elevators are the only means of 
travel. There are also escalators which you can ride up or down, useful if you want to avoid gunfire 
and don't have time to jump. 
 
Otto must go into the rooms with red doors to collect the top secret documents. If he tries to get to 
his car without getting all the documents, he cannot escape and must go back and collect the 
remaining documents. Once he has all the documents and drives away, he then proceeds to the next 
building. 
 
If Otto takes too much time to collect the documents, the alarm will go off, and he will have trouble 
controlling the elevators, which will take time to react. Bad guys will be especially aggressive. The 
alarm doesn't go off when Otto loses a life, it only resets after finishing a building. Besides 
ducking, bad guys may also drop themselves and lay flat on the floor. It's virtually impossible for 
Otto to shoot bad guys when they do this. Also, Otto cannot duck when in an elevator. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Amstrad CPC,Atari 2600,Commodore 64,Game Boy,MSX,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/elevator-action 
 
 
$end


$info=Eliminator Boat Duel,
$<a href="http://www.mobygames.com/game/nes/eliminator-boat-duel"</a>
$bio
 
 
Eliminator Boat Duel (c) Nov, 1991 Sculptured Software, Inc.|Radioactive Software / Electro Brain 
Corp. 
 
Eliminator Boat Duel is a ruthless one on one boat racing game that can either be played against the 
computer or a human opponent. The races take place in such settings as open water, the bayou, and 
even industrial water districts. Each boat race consists of several sections. First, there is the 
starting line -- where you can expect a $2000 fine for a false start -- which begins with a brief 
side-scrolling race with split-screen background scrolling, a common characteristic of later NES 
titles. The primary sections of the races are a mixture of top-down racing and 3rd-person racing from 
a perspective behind the boats. The top-down sections are the most involved with numerous threats to 
avoid such as alligators, sharks, and whirlpools that will turn you the wrong way. There are also 
ramps to jump off of, people in need of rescue, nitro speed boost powerups, and raw cash bonuses to 
collect. The 3rd person segments have less detail and distraction but move much quicker as the 2 
players vie to stay within the flags, collect speed boosts, and hit the occasional ramp. Speed boosts 
are collected along the way and can be used at the player's discretion to gain a much-needed edge at 
any point during the race. 
 
A race finishes back in the side-scrolling view. If the boats come through too close together, the 
bikini models on the sidelines act confused and request a slo-mo replay, which the game subsequently 
provides. Prize money is then awarded with which the players may use to repair and upgrade their 
boats with faster engines, tougher hulls, and better steering. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/eliminator-boat-duel 
 
 
$end


$info=Elite,
$<a href="http://www.mobygames.com/game/nes/elite"</a>
$bio
 
 
Elite (c) 1991 Imagineer 
 
You have a ship with virtually no equipment. Take her and trade among the different star systems. You 
can be safe and trade on razor-thin margins among the safe systems, or take some risks and trade with 
anarchic systems while watching out for pirates. You can save on fuel costs by buying a fuel scoop 
and fly near the sun, but again, watch out for pirates! Or be a pirate yourself and raid other 
ships...  Don't get a bad rep as the police will come after you... Dock with space stations and do 
your trades (some may take contraband...) Upgrade your ship with your proceeds with better weapons,  
shields, and other equipment. With 8 different galaxies, each with HUNDREDS of planets, there are 
plenty of room for exploration! Can you make your reputation all the way up to "elite"? 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.2 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,BBC Micro,Commodore 64,DOS,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/elite 
 
 
$end


$info=Elysion,
$<a href=""</a>
$bio
 
 
Elysion (c)  Tokyo Shoseki , Systemsoft 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Erika to Satoru no Yume Bouken,
$<a href="http://www.mobygames.com/game/nes/erika-to-satoru-no-yume-bken"</a>
$bio
 
 
Erika to Satoru no Yume Bouken (c) Sep 27, 1987 Namco Limited / Namco Limited 
 
Two children, the girl Erika and the boy Satoru, live together in a small house somewhere in modern 
Japan. One day, before going to sleep, they notice a strange creature outside: it looks like a 
pink-white cat (Final Fantasy fans would immediately say: a moogle!), but talks like a human being. 
Before the mysterious creature disappears, it says only a short sentence: "Children! Find the Time 
Crown!". Without understanding what he meant by this, but realizing it must be something important, 
the two young heroes embark the next day on a dangerous journey - the quest for the power of the 
crown! 
 
"Erika & Satoru" plays like a traditional Japanese adventure, although you can also move on the 
overworld, visiting locations by standing on them and pressing the A button. Upon visiting a 
location, you can interact with characters and objects you view from first-person perspective by 
selecting icons located in the corner of the screen: talk to characters, examine, manipulate items, 
etc. The unusual part is that you control two characters: you can (and should) switch between them 
and sometimes work together in order to fulfil your quest. There is also a two-players mode, where 
Erika and Satoru cooperate while being controlled each one by a different player. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/erika-to-satoru-no-yume-bken 
 
 
$end


$info=Erunaaku No Zaihou,
$<a href="http://www.mobygames.com/game/nes/erunaaku-no-zaihou"</a>
$bio
 
 
Erunaaku No Zaihou (c) Aug 10, 1987 Towa Chiki / Towa Chiki 
 
Erunaaku No Zaihou is a simplistic arcade game played from an overhead view. The player controls a 
man who wants to go upriver. This man can move up, down, left and right. On his travels, he is 
assaulted by all kinds of enemy creatures. His means of attack is to throw sais (daggers) directly in 
front of him which destroy the enemies. Various power-ups are also scattered around, many of which 
restore life or defense. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/erunaaku-no-zaihou 
 
 
$end


$info=Esper Bouken Tai,
$<a href=""</a>
$bio
 
 
Esper Bouken Tai (c)  Jaleco , NMK 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Excitebike,
$<a href="http://www.mobygames.com/game/nes/excitebike"</a>
$bio
 
 
Excitebike (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Race by yourself against the clock or compete with other motocross riders on 5 tracks full of long 
straights, large jumps and obstacles to win the Excitebike championship. 
 
Create your own tracks by placing jumps and obstacles of all different sizes and shapes on the track 
and choosing how many laps each race will have, then race against the clock or other riders to see 
how your track fares in competition. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy Advance,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/nes/excitebike 
 
 
$end


$info=Exciting Boxing,
$<a href=""</a>
$bio
 
 
Exciting Boxing (c)  Konami , Human 
 
 
- TECHNICAL - 
 
Genre : Sports/Boxing 
 
 
$end


$info=Exed Exes,
$<a href="http://www.mobygames.com/game/nes/exed-exes"</a>
$bio
 
 
Exed Exes (c) Dec 21, 1985 Capcom Co., Ltd. / Tokuma Shoten Publishing Co., Ltd. 
 
On a planet 6000 light-years from earth, there were creatures called Exes, which resemble large 
insects, that were used for industrial purposes. However, these creatures one day took to revolting 
against their creators. Two battle machines have been sent to fight against the Exes, known as 
Colonel and Sargent. The Exes are nearing completion of their secret weapon, Exed Exes, and they must 
be defeated before this is allowed to happen! 
 
Exed Exes is a basic vertical scrolling shooter, converted from the 1985 coin-op. The game scrolls 
forward, and the player can maneuver their ship around the screen to shoot enemies and avoid attack. 
POW icons sometimes appear that can power up the ship or turn enemies into fruit that are worth extra 
points. The game can be played either solo or two-player cooperatively. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/exed-exes 
 
 
$end


$info=Exerion,
$<a href="http://www.mobygames.com/game/nes/exerion"</a>
$bio
 
 
Exerion (c) Feb 11, 1985 Jaleco Ltd. / Jaleco Ltd. 
 
This is a shoot-em-up game with parallax effects in the background. It does have a simulation of 
inertia in the control of the ship. 
There are dozens of enemies and two types of shooting: slow and fast. Two weapon systems: one slow 
double-shot cannon and one fast single-shot cannon. 
With each enemy hit by the slow cannon you get one shot added to the fast cannon ammunition supply. 
A challenge stage follows each stage in which you can build up your fast-shot bullet supply. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Controls : Power Pad 
Score : 1.2 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/exerion 
 
 
$end


$info=Exodus - Journey to the Promised Land,
$<a href="http://www.mobygames.com/game/nes/exodus-journey-to-the-promised-land"</a>
$bio
 
 
Exodus - Journey to the Promised Land (c) 1991 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. 
The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the 
action part, you need to collect five question marks and enough Manna to open the exit of the 
maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some 
obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be 
pushed out of the way, and some you must find a way around. You need to be careful when navigating 
around the screens, if you cause any boulders to fall and they land on you a life is lost. Also 
wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one 
life if you get caught. When you find all the question marks and manna you need, the exit appears and 
you can move on to the question phase. Here you will be asked five multiple choice questions about 
the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra 
lives. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : DOS,Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/exodus-journey-to-the-promised-land 
 
 
$end


$info=F1 Circus,
$<a href="http://www.mobygames.com/game/nes/f1-circus"</a>
$bio
 
 
F1 Circus (c) Feb 07, 1992 Nihon Bussan Co., Ltd. / Nihon Bussan Co., Ltd. 
 
F1 Circus is a Formula 1 simulation racing game. Unlike later entries in the series, this version 
does not feature an official license, and so only features generic teams and drivers. Races are 
viewed from a top-down perspective, and there are a variety of machine settings as well as basic 
vehicle damage. 
 
A total of 15 courses are on offer, and there is a World Championship mode, as well as a 
"Constructors" mode for one or two players where the player can take the role of team manager while 
the computer does the actual racing. The Famicom release also adds a Time Attack mode for practicing 
and perfecting each course. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/f1-circus 
 
 
$end


$info=Famicom Meijin Sen,
$<a href=""</a>
$bio
 
 
Famicom Meijin Sen (c)  Irem 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Famicom Wars,
$<a href="http://www.mobygames.com/game/nes/famicom-wars"</a>
$bio
 
 
Famicom Wars (c) Aug 12, 1988 Intelligent Systems Co., Ltd. / Nintendo Co., Ltd. 
 
The Red Star nation and the Blue Moon nation are at war. Each has deployed troops and works to obtain 
enough funds so as to buy the necessary military hardware to overcome the other side. 
 
Famicom Wars is a turn-based strategy game. The player takes the role of commander of military forces 
for either the Red Star or Blue Moon armies. The goal of each battle map is to overcome the other 
side's forces, destroying all enemy units and capturing all enemy-held landmarks. Each side of the 
battle takes their turn, moving units across the map. The capture of cities will give that side extra 
funds which can be used to build new units at factories and shipyards. 
 
Famicom Wars features 17 maps total to battle across. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.4 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/famicom-wars 
 
 
$end


$info=Family Circuit,
$<a href="http://www.mobygames.com/game/nes/family-circuit"</a>
$bio
 
 
Family Circuit (c) Jan 06, 1988 GAME STUDIO Inc. / Namco Limited 
 
Family Circuit is a racing game for Nintendo's Family Computer (known to some as the NES), hence the 
name. Unlike other Nintendo racing games at the time, it has many realistic traits, removing itself 
from the main crop of more arcade oriented titles. The car can be customized to your heart's content, 
with different tires, wings and suspension and detailed engine settings for both turbo and torque. 
 
Four racing modes are available: 
 
1. Free run: Run any way you want around the track, getting to know both the curves and straights 
   as well as the settings of your car. 
2. Sprint race: Race a season in four classes – novice, B class, A class and Super A – around 
   well-known (Fuji, Suzuka) and less well-known tracks (Family Park, Namcot-ring), competing for the 
   first place. 
3. Endurance race: Run around and around a track to see who gives up last. 
4. Spectator mode: Not a real racing mode, but allows you to follow any car in any class around 
   any track. 
 
As you bump into things or push the car too far, you must pit in, where you will be given statistics 
for each part of the car and may choose to fix it. Some of this realism is however forfeited by the 
fact that cars can never collide. Racing straight through an opponent with both cars undamaged is 
perfectly possible. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/family-circuit 
 
 
$end


$info=Family Feud,
$<a href="http://www.mobygames.com/game/nes/family-feud____"</a>
$bio
 
 
Family Feud (c) May, 1991 Beam Software Pty., Ltd. / GameTek, Inc. 
 
Based on the television game show, Family Feud. The player chooses a family of five to play against 
another family. Players are asked to find the most common answers to various questions asked by the 
host, so the family can earn points. The family with the most points at the end of the game wins the 
prize money. 
 
 
- TECHNICAL - 
 
Genre : Quiz 
Players : 1-2 Players 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/family-feud____ 
 
 
$end


$info=Family Jockey,
$<a href=""</a>
$bio
 
 
Family Jockey (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Sports/Horse Racing 
 
 
$end


$info=Family Mahjong,
$<a href=""</a>
$bio
 
 
Family Mahjong (c)  Namco , Nihon Bussan 
 
 
- TECHNICAL - 
 
Genre : Mahjong 
 
 
$end


$info=Family Quiz,
$<a href=""</a>
$bio
 
 
Family Quiz (c)  Athena 
 
 
- TECHNICAL - 
 
Genre : Quiz 
 
 
$end


$info=Family Tennis,
$<a href=""</a>
$bio
 
 
Family Tennis (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Sports/Tennis 
 
 
$end


$info=Family Trainer - Jogging Race,
$<a href=""</a>
$bio
 
 
Family Trainer - Jogging Race (c)  Bandai , Human 
 
 
- TECHNICAL - 
 
Genre : Sports 
 
 
$end


$info=Family Trainer - Meiro Daisakusen,
$<a href=""</a>
$bio
 
 
Family Trainer - Meiro Daisakusen (c)  Bandai , Human 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Fantastic Adventures of Dizzy, The,
$<a href="http://www.mobygames.com/game/nes/fantastic-adventures-of-dizzy"</a>
$bio
 
 
Fantastic Adventures of Dizzy, The (c) 1993 Codemasters Software Company Limited, The / Camerica 
 
The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, 
others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and 
taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the 
top of the Cloud Castle's tower. 
 
The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature 
actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit 
computers the character originated on, the only one to originate on a console, as well as featuring 
many mini-games, such as Bubble Dizzy and an Operation Wolf clone. 
 
Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple 
puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and 
baddies avoided - starting with a limited number of lives, the player can earn more by completing 
Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of 
the tower. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/fantastic-adventures-of-dizzy 
 
 
$end


$info=Fantasy Zone,
$<a href="http://www.mobygames.com/game/nes/fantasy-zone"</a>
$bio
 
 
Fantasy Zone (c) 1989 SEGA Enterprises Ltd. / Tengen Inc. 
 
The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil 
Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated 
foreign currency to build their forces. It is the player's job to recover all of the coins and save 
the solar system! 
 
Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the 
creatures on each planet and collect as many of the lost coins as possible. At the end of each level 
is a large enemy that will have to be defeated before moving on to the next world.  At various points 
in the game, the player will be able to find a parts shop, which allows purchasing improvements for 
his spaceship, including better weapons and faster engines. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : MSX,SEGA Master System,SEGA Saturn,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/fantasy-zone 
 
 
$end


$info=Fantasy Zone 2 - The Teardrop of Opa-Opa,
$<a href="http://www.mobygames.com/game/nes/fantasy-zone-ii"</a>
$bio
 
 
Fantasy Zone 2 - The Teardrop of Opa-Opa (c) 1988 SEGA Enterprises Ltd. / SunSoft 
 
Fantasy Zone II: The Tears of Opa-Opa is the sequel to Fantasy Zone, in which you control Opa-Opa, a 
pretty colored ship with wings on its side. You must destroy the large creatures in each world before 
moving on to the next. Your task becomes difficult by other small creatures that happen to pass by. 
If you destroy a large creature, they will drop a dollar bill, which you can pick up and use at the 
shop to buy items and powerful weapons such as laser beams, x-way shots, and big wings. Another way 
to get money is to shoot certain kinds of enemies all in a row. 
 
More often than not, some large creatures will reveal a warp gate rather than a dollar bill. You can 
go through the warp gate to get to another part of the land, and destroy more large creatures. Only 
one of them will have a warp gate in the form of a 'stop' sign - that is your ticket to the round 
boss, but you must defeat all large creatures in order to pass through it. Also like in the original 
can you walk on the ground to avoid approaching enemies, and spend money in the shop to get new 
weapons (but they only last for a limited time). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : MSX,SEGA Master System,Wii 
SOURCE : http://www.mobygames.com/game/nes/fantasy-zone-ii 
 
 
$end


$info=Faria - A World of Mystery & Danger!,
$<a href="http://www.mobygames.com/game/nes/faria-a-world-of-mystery-and-danger"</a>
$bio
 
 
Faria - A World of Mystery & Danger! (c) 1990 Game Arts Co., Ltd. / NEXOFT Corporation 
 
It was a stormy night. Cold wind raged, and rain poured over the country. The wise men understood at 
once: the prophecy has become reality. The spell of the Legendary Sword was lifted... 
 
Fast-forward to three months later. You are a nameless young adventurer, looking for some action. 
Your first task is... you guessed it, to rescue a princess. After the king gives you this assignment, 
you are free to roam about the world, visiting dangerous caves and towers, and fulfilling ancient 
prophecies.. 
 
"Faria" is a combination of console-style RPG exploration and character development (like in  Final 
Fantasy or  Dragon Quest) with real-time battles. On the world map, you are randomly attacked by 
enemies, and have to eliminate them running around the battle field and attacking them physically or 
casting spells. In the complex, maze-like towers the enemies appear everywhere. There is also a good 
deal of puzzles to solve in the dungeons. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/faria-a-world-of-mystery-and-danger 
 
 
$end


$info=Faxanadu,
$<a href="http://www.mobygames.com/game/nes/faxanadu"</a>
$bio
 
 
Faxanadu (c) Aug, 1989 Nihon Falcom Corp. / Hudson Soft Company, Ltd. 
 
This 2D platformer has elements of role-playing and adventure in addition to side-scrolling action. 
 
The story is a classic one of good versus evil.  Disaster strikes the once peaceful Elf town of 
Eolis. The sky rains meteorites upon the World Tree - wild animals and evil monsters terrorize the 
citizens - the water supply from the wells is dwindling - plants are withering - people are dying. 
Only you can restore peace to the land by conquering the Evil One, who lives in the Evil Place. 
 
There are many places you must visit during your quest including the medieval town, where you begin, 
country villages, fortresses, caves, and gloomy bogs - each with its own ambiance and musical score.  
You will be talking with the villagers, collecting gold to buy weapons, armor and other objects, 
jumping over obstacles and using items.  Attack zombies, dwarves, giant snakes, wyverns, evil gnomes, 
or one-eyed one-footed things with a large collection of swords and daggers or zap them with a magic 
spell. 
 
As areas are completed by defeating enemies, your character rises up in “levels” and achieves a new 
“rank” which is tied directly to the restore password (called a “mantra” in the game). The higher 
your “rank”, the more gold you start out with.  Saving a game can only be done in a shrine or temple 
with a priest.  This is also where you are transported when you restart the game - or if you die. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/faxanadu 
 
 
$end


$info=Felix the Cat (Hudson),
$<a href="http://www.mobygames.com/game/nes/felix-the-cat"</a>
$bio
 
 
Felix the Cat (Hudson) (c) Oct, 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Felix The Cat is a platformer based on the famous cartoon character. 
 
The Professor has kidnapped Kitty, Felix girlfriend, trying to exchange her for Felix' magic bag. 
Naturally, Felix is not going to let himself be blackmailed, and instead sets out to free Kitty. 
 
There are four different types of levels. 
 
1. Typical platforming levels in which Felix has to make his way to the exit while jumping about 
   obstacles and chasms, killing enemies using different weapons. 
 
Swimming levels in which Felix rides a float or on the back of a dolphin. 
 
Levels that take place entirely under water. 
 
Flying levels that put Felix in control of different flying devices, such as a plane, a hot-air 
balloon or an umbrella. 
 
Throughout all levels, Felix can collect cat symbols to improve his weapons. After collecting a 
certain number of cat symbols, milk bottles or hearts will appear. Hearts improve Felix' current 
weapon. What types of weapon Felix can use, depends on what type of level he is in. There are lots of 
different weapons ranging from a boxing glove to motorcycles to tanks to spaceships. All weapons that 
are better than the standard weapon have an energy bar that diminishes over time and can be refilled 
by collecting milk bottles. Getting hit by an enemy decreases the level of Felix' current weapon. If 
he gets hit while carrying the standard weapon, he loses a life. 
 
The Game Boy version plays virtually identically to the NES version, but features less levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/felix-the-cat 
 
 
$end


$info=Ferrari - Grand Prix Challenge,
$<a href="http://www.mobygames.com/game/nes/ferrari-grand-prix-challenge"</a>
$bio
 
 
Ferrari - Grand Prix Challenge (c) Jun, 1992 System 3 Software, Ltd. / Acclaim Entertainment, Inc. 
 
The player takes the role of a Ferrari team driver who's objective is to become an F1 Champion during 
the standard 16 round season. The player competes against 25 computer opponents representing 
different F1 teams. Every round consists of a qualification race (1 lap) and a main race (5 laps). 
The qualification race determines where the players vehicle will be placed at the beginning of the 
main race. The player is rewarded points which determine their standings at the end of a main race 
with more points being given for the higher position finished in the race. Also during a race, the 
player can make a pit stop to change their worn down tires and to refuel, which involves playing a 
minigame. There is also a practice mode, where the player can choose the number of practice laps they 
wish to practice. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/ferrari-grand-prix-challenge 
 
 
$end


$info=Fester's Quest,
$<a href="http://www.mobygames.com/game/nes/festers-quest"</a>
$bio
 
 
Fester's Quest (c) 1989 SunSoft / SunSoft 
 
Uncle Fester was out one night, moonbathing in the yard of the Addams Family property one day when 
suddenly, out of the sky, a UFO descended and started beaming alien creatures to the planet. Grabbing 
his gun, Fester sets off to stop the aliens and slay their boss creatures, encountering other Addams 
Family members along the way who will aid him. 
 
Fester's Quest is an overhead-view game in which Uncle Fester uses his gun, or later, a whip to 
attack enemies near him. Enemies drop money and power-ups. The money can be used at Hot Dog stands to 
replenish health. A variety of items can be collected, each with a different effect. Fester and the 
rest of the Addams family are based on their characters from the popular 1960s TV show (this game was 
made before the remakes in  both series and movie form). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/festers-quest 
 
 
$end


$info=Field Combat,
$<a href=""</a>
$bio
 
 
Field Combat (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : Shooter/Walking 
 
 
$end


$info=Fighting Road,
$<a href="http://www.mobygames.com/game/nes/fighting-road"</a>
$bio
 
 
Fighting Road (c) Dec 13, 1988 Toei Animation / Toei Animation 
 
Fighting Road is a one-on-one fighting game in which you take the role of a nameless martial artist 
out to pummel a collection of enemy fighters in order to be crowned grand master. 
 
The game plays from a non-scrolling side view and plays like most one-on-one fighters: you move 
around the screen avoiding your opponent's attacks and then unleash your own with combinations of 
your attack buttons and directional arrows. Additionally the game features special moves in the form 
of specific combinations of directional moves that trigger unique attacks. These moves however 
deplete your stamina bar which can leave you defenseless against enemy attacks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/fighting-road 
 
 
$end


$info=Final Fantasy,
$<a href="http://www.mobygames.com/game/nes/final-fantasy"</a>
$bio
 
 
Final Fantasy (c) May, 1990 Square Co., Ltd. / Nintendo of America Inc. 
 
Hironobu Sakaguchi's Final Fantasy... the first of one of the longest role-playing game series known 
to mankind. Final Fantasy is the game for the NES console that started it all. 
 
The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All 
people can hope for is that the ancient prophecy will be finally fulfilled. "When the world is veiled 
in darkness, four warriors will come..." And indeed, they come - the four characters you have 
previously chosen. Their first quest is to free a princess from the evil Garland, and then the real 
journey begins... 
 
Final Fantasy is played with an adventuring party rather than with a single character. Before the 
game starts, the player chooses four characters from six different classes: Fighter, Thief, Black 
Belt, White Mage, Red Mage, and Black Mage. Which four classes the player chooses for his characters 
is entirely up to him. He also gives the characters names. 
 
In the game, the party walks around in a top-down world, visits cities, caves, palaces and other 
places to buy equipment, rest and get hints and new quests, and fights baddies when they are 
encountered. Final Fantasy uses a turn-based combat system 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Other Systems : BREW,J2ME,MSX,Wii,WonderSwan Color 
SOURCE : http://www.mobygames.com/game/nes/final-fantasy 
 
 
$end


$info=Final Fantasy II,
$<a href="http://www.mobygames.com/game/nes/final-fantasy-ii"</a>
$bio
 
 
Final Fantasy II (c) Dec, 1988 Square Co., Ltd. / Square Co., Ltd. 
 
The Paramekian Empire decided to take over the world. Its soldiers and Dark Knights persecute 
innocent people, burn whole villages, hunt down brave warriors. Now Phin, the homeland of the four 
heroes, has been destroyed by the evil empire. Only four young warriors could escape, three men and 
one girl. On their way to a neighbor town Altea, they were attacked by the Dark Knights. Three of 
them were brought safely to Altea by the order of the rebel army. But one has not yet been found... 
 
Final Fantasy II (not to be mistaken with Final Fantasy IV, released in USA as "Final Fantasy II"), 
like its predecessor, is a top-down role-playing game where you travel through the overworld, 
fighting baddies and buying things and resting in cities. It features round-based combat (you input 
menu commands for the whole party, and then watch the combat round unfold). It has an unusual 
character-building system: there are no classes and also no levels, but characters grow stronger by 
performing the same action over and over. Get hit a lot and your HP will increase 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.1 
Other Systems : Wii,WonderSwan Color 
SOURCE : http://www.mobygames.com/game/nes/final-fantasy-ii 
 
 
$end


$info=Final Fantasy III,
$<a href="http://www.mobygames.com/game/nes/final-fantasy-iii___"</a>
$bio
 
 
Final Fantasy III (c) Feb 27, 1994 Square Co., Ltd. / Square Co., Ltd. 
 
Final Fantasy I•II is a compilation of the first two Final Fantasy games, released in Japan only for 
the Nintendo Famicom. 
 
Both games are almost identical to their original counterpart, although some of the changes from the 
English release of Final Fantasy were kept. This limited edition box also contains a handbook and 
maps for both games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/final-fantasy-iii___ 
 
 
$end


$info=Final Fantasy I & II,
$<a href=""</a>
$bio
 
 
Final Fantasy I & II (c)  Square 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Final Lap,
$<a href="http://www.mobygames.com/game/nes/final-lap"</a>
$bio
 
 
Final Lap (c) 1988 Namcot / Namcot 
 
Final Lap by Namco is considered by many to be the spiritual successor to Pole Position. This fairly 
straightforward Formula 1 racing game features a one or two player mode which is raced via 
split-screen. Up to eight players can take turns playing in a tournament mode. 
 
The initial race takes place on an oval track in New York while subsequent tracks with more 
challenging turns and corners will take players all over the world 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/final-lap 
 
 
$end


$info=Firehouse Rescue,
$<a href="http://www.mobygames.com/game/nes/fisher-price-firehouse-rescue"</a>
$bio
 
 
Firehouse Rescue (c) Mar, 1992 Imagineering Inc. / GameTek, Inc. 
 
In Fisher-Price: Firehouse Rescue, the player controls a fireman driving a firetruck. Both the 
fireman and the firetruck bear the familiar style of the popular Fisher-Price toy line. The object of 
the game is to rescue pets from trees and people from houses in the immediate neighborhood. There are 
2 parts to this task: the first part involves navigating the maze-like streets from an overhead 
perspective in order to find the troubled residence. Once the house is reached, the second part of 
the job is to maneuver the firetruck's ladder underneath the person or animal in need of rescue, from 
a side perspective, and letting them down to safety. 
 
While the first level confines the entire neighborhood to a one-screen maze, later levels span 
multiple screens, thereby increasing the challenge. Further, later levels also add time limits and 
additional keys that the player must collect before attempting the rescue mission. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 1.8 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/fisher-price-firehouse-rescue 
 
 
$end


$info=Fire Emblem,
$<a href="http://www.mobygames.com/game/nes/fire-emblem-ankoku-ry-to-hikari-no-tsurugi"</a>
$bio
 
 
Fire Emblem (c) Apr, 1990 Intelligent Systems Co., Ltd. / Nintendo Co., Ltd. 
 
Dark Forces have attacked the land of Aritia. You're controlling some of the members of the Aritan's 
forces that escaped from their country and came on the island of Tamis for safety. Unfortunately, a 
group of pirates is invading the Tamis, and it's up to you to control the island again. 
 
Fire Emblem is a strategy game where you have to move your units on a map. You can control the blue 
units while the red ones are enemies. You have to attack enemies from various ranges, in function of 
the weapon you're using. Usually, you have to be one or two squares next to the enemy. When a battle 
is set, you see both characters 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/fire-emblem-ankoku-ry-to-hikari-no-tsurugi 
 
 
$end


$info=Fire Emblem Gaiden,
$<a href="http://www.mobygames.com/game/nes/fire-emblem-gaiden"</a>
$bio
 
 
Fire Emblem Gaiden (c) 1991 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
In a coup d'etat, a general deposes the king and it's up to a young hero, Alm, to join up with a 
rebel army and fight against this unjust rule. 
 
Game takes place on battle maps in which the player moves all characters in his turn (or lets them 
assault/group via menu). If the characters enter close combat the display changes to a side view and 
the characters attacks the enemy once or multiple times (usually provoking a counter attack) for 
which the character receive experience points. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.1 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/fire-emblem-gaiden 
 
 
$end


$info=Fire Hawk,
$<a href="http://www.mobygames.com/game/nes/firehawk_"</a>
$bio
 
 
Fire Hawk (c) 1991 Codemasters / Camerica 
 
The President of the United States has put you in charge of stopping  the trafficking of drugs into 
the United States. To accomplish this, you pilot a Firehawk helicopter gunship through seven missions 
that involve rescuing agents and destroying drug producing facilities. When flying you survey the 
whole landscape from a top down view. However, this view changes to a 3rd person perspective when you 
are extracting an agent with your helicopter winch. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/firehawk_ 
 
 
$end


$info=Fire 'n Ice,
$<a href="http://www.mobygames.com/game/nes/fire-n-ice"</a>
$bio
 
 
Fire 'n Ice (c) Mar, 1993 Tecmo, Ltd. / Tecmo, Inc. 
 
The peaceful island Coolmint is attacked by flame monsters sent by the evil wizard Druidle. The queen 
of the winter fairies chooses the novice wizard Dana to drive back the monsters. 
 
Fire 'n Ice is a puzzle game seen from a side-view perspective. The goal in each level is to 
extinguish all flames by pushing or dropping blocks onto them. The player takes control of Dana who 
can create or destroy ice blocks, climb blocks and push loose blocks. Ice is created diagonally below 
Dana in the direction that he is facing, if there is already an ice block there, it will be 
destroyed. However, ice blocks cannot be created on a spot that is already occupied by a flame, so 
that the player will often have to find a way to create ice blocks next to or above a flame so that 
they can be pushed or dropped onto it. If an ice block is created next to another object or wall it 
will stick to it, meaning it can't be moved and won't fall down. It is therefor also possible to 
create ice bridges to get over chasms. When a loose ice block is pushed, it slides above the ground 
until it hits another object. Rocks can also be used to extinguish flames, but they are 
indestructible and only move one space when pushed (unless they are on an icy surface). 
 
Some levels contain pipes through which Dana can go, burning jars that melt ice or moving monsters 
instead of flames. There are ten worlds plus five secret worlds that contain ten levels. The first 
nine worlds can be played in any order. The tenth level of a world usually features a special 
challenge like moving flames or monsters and lava that is slowly rising from the bottom. 
 
The game also features an edit mode in which players can create their own levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/fire-n-ice 
 
 
$end


$info=Fist of the North Star,
$<a href="http://www.mobygames.com/game/nes/fist-of-the-north-star"</a>
$bio
 
 
Fist of the North Star (c) 1989 Shouei System / Taxan USA Corp. 
 
This is a platform "beat-'em-up" game based on the animé series Hokuto no Ken. According to the story 
mentioned in the manual, Kenshirou, the main character, has to save the people from the evil Emperor 
Heaven. The game itself, however, features no story whatsoever, but a lot of platform action instead. 
You have to run quickly through the levels (there is a time limit), punching and kicking your 
enemies, causing them to fly away or to explode, occasionally meeting a boss, visiting secret areas 
behind doors and collecting various power-ups. 
 
This is in fact the second game in the series 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/fist-of-the-north-star 
 
 
$end


$info=Flappy,
$<a href="http://www.mobygames.com/game/nes/flappy"</a>
$bio
 
 
Flappy (c) Jun 14, 1985 dB-SOFT / dB-SOFT 
 
In this puzzle game, you control Flappy, a yellow mole.  The object of the game is to help Flappy 
push the Blue Stone onto its Blue Platform in each level. 
 
Red Stones are placed in key locations across the levels.  They can be pushed, stacked on top of each 
other, and even destroyed.  Flappy must strategically take advantage of the gravity and the Red 
Stones in order to clear the path for pushing the Blue Stone.  Three different types of enemies will 
try to prevent Flappy from clearing the level, so you must either avoid the enemies, crush them from 
above with the Stones, or pick up Sleeping Mushrooms to knock them out temporarily. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
Other Systems : MSX,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/nes/flappy 
 
 
$end


$info=Fleet Commander,
$<a href=""</a>
$bio
 
 
Fleet Commander (c)  ASCII 
 
 
- TECHNICAL - 
 
Genre : Simulation 
 
 
$end


$info=Flight of the Intruder,
$<a href="http://www.mobygames.com/game/nes/flight-of-the-intruder"</a>
$bio
 
 
Flight of the Intruder (c) 1991 Imagineering Inc. / Mindscape, Inc. 
 
Join "Tiger" Cole and "Cool Hands" Grafton as you command the US Naval Aviators over Vietnam. Take on 
MiGs, AAA, and SAM, and the unforgiving nature of carrier aviation. Configure each plane's loadout 
for your mission, plan your mission package, then fly your missions. Command multiple sections of 
planes and switch among them at will. When you're done, you can even try your hand at LANDING on an 
aircraft carrier. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.5 
Other Systems : Amiga,Atari ST,DOS 
SOURCE : http://www.mobygames.com/game/nes/flight-of-the-intruder 
 
 
$end


$info=Flintstones, The - The Rescue of Dino & Hoppy,
$<a href="http://www.mobygames.com/game/nes/flintstones-the-rescue-of-dino-hoppy"</a>
$bio
 
 
Flintstones, The - The Rescue of Dino & Hoppy (c) Dec, 1991 Taito Corporation / Taito America 
Corporation 
 
The Flintstones and the Rubbles were enjoying a fine day when suddenly, someone from the future 
called Dr. Butler arrived and stole their pets, Dino and Hoppy!  Butler plans to feature the pets in 
his intergalactic zoo, and what's worse, he's destroyed the Great Gazoo's time machine so that no-one 
could stop him!  It's up to everyone's favourite caveman, Fred Flintstone, to find the pieces to the 
time machine and repair it, so that they can travel to the future and confront Dr. Butler once and 
for all! 
 
The Flintstones: The Rescue of Dino & Hoppy is a side-scrolling platformer for the NES.  In it, you 
control Fred Flintstone through various locations such as Bedrock, Reef Rock, the Jungle and more as 
he searches for the missing pieces of Gazoo's time machine.  Fred has his trusty club which he can 
use to attack with, or charge up it's power by holding B for a more deadly attack.  Fred can collect 
coins after defeating enemies, which are used to pay for secondary weapons like slingshots and 
tomahawks, as well as special abilities such as flying and diving. 
 
After completing the first level, the player is presented with an overworld map that allows you to 
choose which level you'd like to go to.  There are also basketball courts on the map - if you beat 
your opponent in a game of basketball, you can earn one of the special abilities which are required 
for use later. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/nes/flintstones-the-rescue-of-dino-hoppy 
 
 
$end


$info=Flintstones, The - The Surprise at Dinosaur Peak!,
$<a href="http://www.mobygames.com/game/nes/flintstones-the-surprise-at-dinosaur-peak"</a>
$bio
 
 
Flintstones, The - The Surprise at Dinosaur Peak! (c) Aug, 1994 Taito Corporation / Taito Software 
Inc. 
 
Fred and Barney are searching for their children, Pebbles and Bam-Bam who got lost. When they finally 
find them, a volcanic eruption blocks their way and so they start going all the way around the 
mountain to find out why this happened and of course to save their children. 
 
The Surprise at Dinosaur Peak is the second Flintstones-licensed game for the NES. There are two 
characters you can play with. By pressing the Select button you can change from Fred to Barney and 
vice versa. Each character has unique abilities that are needed to complete certain parts of each 
stage. For example Fred can grab the edges of a roof or a hill and climb while Barney can hang from 
ropes and vines. In terms of weapons Fred has a bat which is stronger and can also be charged for 
extra power but it takes more time to use. Barney on the other hand has a slingshot and can shoot 
small rocks for ranged attacks but rather weak. There are also weapons like throwing axes and bowling 
balls that both can use. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/flintstones-the-surprise-at-dinosaur-peak 
 
 
$end


$info=Flipull - An Exciting Cube Game,
$<a href=""</a>
$bio
 
 
Flipull - An Exciting Cube Game (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
 
 
$end


$info=Flying Dragon - The Secret Scroll,
$<a href="http://www.mobygames.com/game/nes/flying-dragon-the-secret-scroll-"</a>
$bio
 
 
Flying Dragon - The Secret Scroll (c) Aug, 1989 Culture Brain Inc. / Culture Brain USA, Inc. 
 
The grand master Juan was robbed of the secret scrolls of Hiryu-no-Ken, which is the ultimate kung-fu 
stance that gives the impression of a flying dragon when in effect. Luckily Juan has entrusted the 
remaining scroll to his worthy student, Ryohi. Juan's last request was for Ryohi to visit Shorinji. 
Gengai, the bishop of Shorinji, took the young Ryohi under his wing.  Six years later, a letter of 
challenge is sent from the Tusk Soldiers, who are the enemies of Shorinji, The letter mentions the 
upcoming "World Tournament of Contact Sports". Ryuhi decides to take part in the tournament as a 
representative of Shorinji. Ryuhi also hears from  Gengai that it was the Tusk Soldiers who robbed 
Ryuhi's master of his scrolls and now Ryuhi plans on getting them back. 
 
The player controls Ryuhi. During the side-scrolling portion of the game the player can use kung fu 
to dispose of enemies. There are also miniboss type enemies (the screen turns black when they appear) 
 that must be defeated because they drop items that must be collected in order to continue on. The 
items they drop go in a sequence of power-ups which will eventually allow you to get a key to exit 
the level. There are some one on one duels during fighting tournaments that involve hitting a target 
on an opponents body while defending the target on Ryuhi's body. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/flying-dragon-the-secret-scroll- 
 
 
$end


$info=Flying Warriors,
$<a href="http://www.mobygames.com/game/nes/flying-warriors"</a>
$bio
 
 
Flying Warriors (c) Feb, 1991 Culture Brain Inc. / Culture Brain USA, Inc. 
 
The game is about a team of superheroes called the Flying Warriors who have to fight a demon before 
he can take over the world with his armies of Tusk Soldiers. You start off with kung fu master Rick 
Stalker, but eventually get the help of Hayato Go, Mary Lynn, Greg Cummings and Jimmy Cutler. During 
the side scrolling portion of the game you can use your kung fu and mystic spells to dispose of 
enemies. Each enemy you defeat gives you experience points which will eventually increase your life 
points. There are some one on one duels during fighting tournaments that involve hitting a target on 
your opponents body while defending the target on your own body. There is also RPG-style command 
battles against bosses. 
 
There is also a tournament mode, where up to 8 players can compete to win the championship. You can 
choose your characters fighting style from six different choices 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/nes/flying-warriors 
 
 
$end


$info=Fong Shen Bang - Zhu Lu Zhi Zhan,
$<a href="http://www.mobygames.com/game/nes/fengshenbang"</a>
$bio
 
 
Fong Shen Bang - Zhu Lu Zhi Zhan (c) 1995 Computer & Entertainment Inc. / Computer & Entertainment 
Inc. 
 
During the final days of Shang-Yin dynasty in China (11th century BC), general Li Jing had a son 
named Ne Zha. The boy had extraordinary talents for martial arts, and for that reason the god Tai Yi 
gave him three powerful artifacts. One day he went to swim in the sea and disturbed the prince of 
dragons. The prince became angry and went out of the water to fight Ne Zha. Unaware of the power of 
the artifacts, Ne Zha unintentionally killed the prince. The Dragon Lord could not China if Ne Zha 
stays alive. Ne Zha killed himself to protect his land, and Tai Yi, touched by his sacrifice, revived 
him and made him more powerful than ever before. Now Ne Zha is strong enough to find three other 
legendary warriors and to defeat the evil king Zhou, the last one of Shang-Yin dynasty, and to put a 
just ruler on the throne instead. 
 
Fengshenbang is a traditional Asian-style RPG. Most of the game is spent fighting random enemies and 
gain experience points to level up. The turn-based combat is viewed mostly from first-person 
perspective, although you can see your characters on the screen when they are attacking. The simple 
battle system allows you to use physical attacks or cast magic. The interface of the game requires 
you to select actions from a menu, in  Dragon Quest style. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/fengshenbang 
 
 
$end


$info=Formation Z,
$<a href="http://www.mobygames.com/game/nes/formation-z"</a>
$bio
 
 
Formation Z (c) Apr 04, 1985 Hect Co. Ltd.|Jaleco Ltd. / Jaleco Ltd. 
 
The player competes in a marathon continuous scrolling horizontal shoot-em-up game across land, sea, 
air and outer space. You can hold down the fire button for a burst of Charged fire, which is 
especially essential to defeat the bosses. 
 
The player can hold down the Jump button to transform back and forth between a Mobile Robot or an 
Aero Fighter. Some sections have confrontations on both ground and air 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/formation-z 
 
 
$end


$info=Formula 1 Sensation,
$<a href="http://www.mobygames.com/game/nes/formula-1-sensation"</a>
$bio
 
 
Formula 1 Sensation (c) Jan 29, 1993 Konami Co., Ltd. / Konami Co., Ltd. 
 
This 3D racing game featuring Formula 1 cars and circuits. Besides a racing a F1 grand prix 
championship you can also choose to practice a specific race track. 
 
You can select the F1 race track you want to race. Cars are custom made you can select the body type 
of the car, the body color, the chassis. You can even select your rival drivers. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/formula-1-sensation 
 
 
$end


$info=Formula One - Built To Win,
$<a href="http://www.mobygames.com/game/nes/formula-one-built-to-win"</a>
$bio
 
 
Formula One - Built To Win (c) Nov, 1990 Winky Soft / SETA U.S.A., Inc. 
 
Formula One: Born To Win is a career racing game. The player begins with a Mini Cooper and claws up 
the ranks of the racing circuit starting with the lowest ranked races in the eastern part of the 
United States. By winning races, the player can upgrade parts on the Mini and have a better shot at 
more races. Win enough races and eventually earn the opportunity to race using faster cars. The other 
cars available in the game are the Vector W2, Ferrari F40, and of course, the Formula 1. The first 
races take place in New York City, Detroit, and Miami. The other locales to visit are Yellowstone, 
Denver, Dallas, Las Vegas, Los Angeles, San Francisco, and finally Hawaii. 
 
The primary game is the "Normal Mode" of the game. The game's main menu also offers a "Free Mode" 
which allows the player to freely choose any of the 4 cars in the game to race on a selection of 
courses, without any obstruction from other cars, 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/formula-one-built-to-win 
 
 
$end


$info=Foton - The Ultimate Game on Planet Earth,
$<a href=""</a>
$bio
 
 
Foton - The Ultimate Game on Planet Earth (c)  Takara 
 
 
- TECHNICAL - 
 
Genre : Shooter/3rd Person 
 
 
$end


$info=Frankenstein - The Monster Returns,
$<a href="http://www.mobygames.com/game/nes/frankenstein-the-monster-returns"</a>
$bio
 
 
Frankenstein - The Monster Returns (c) 1990 Bandai Co., Ltd. / Bandai America, Inc. 
 
The villagers thought they were safe. But now it is time they learned the terrible truth... 
Frankenstein has risen, laid waste to the lands surrounding the village, has amassed an evil army of 
unholy creatures and even gone so far as to capture a young girl. 
 
Frankenstein is a side scroller adventure against all sorts of nightmarish creatures. Some might even 
call it a clone of the more widely known Castlevania games of the NES. You begin the game with 
nothing but your fists... but may acquire a magical club from enemies. Finding additional powerups 
with give the club the ability to toss fireballs. There are treasure chests in various rooms as well 
as characters that can help you in your quest through dialog hints. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/frankenstein-the-monster-returns 
 
 
$end


$info=Freedom Force,
$<a href="http://www.mobygames.com/game/nes/freedom-force_"</a>
$bio
 
 
Freedom Force (c) Apr, 1988 SunSoft / Sun Corporation of America 
 
In Freedom Force, Rad Rex and his partner Manic Jackson are part of an elite counter terrorism unit. 
Their mission is to save the hostages in a hijacked plane by killing all the Bagmen. After they 
successfully take back control of the plane they must work there way back though the airport and 
streets to take out the guerrillas hideout to get to their leader, Eugene Extreme. 
 
Freedom Force is a light gun game that is played with the Nintendo Zapper. The object of the game is 
to kill all of the bad guys with out losing all of Rad’s health or killing too many hostages or 
civilians. The friends and foes appears though doors and windows, and from behind objects forcing a 
quick decision whether to shoot them or not. There are 5 levels in total (Aeroplane, Gangway, Airport 
Terminal, Street, and Hideout) and the 4 different types of weapons that enemies have are guns (one 
shot), machine guns (one burst loses about quarter health), grenades (instant kill but can be shot in 
air), and missiles (faster then grenades). 
 
To help the player an icon can appear quickly in the lower left corner of the screen representing 
health, ammo, gun, a grenade launcher (weapon to kill everyone at once, not good with hostages and 
civilians around), and a harder difficulty (more enemies), that the player must shoot to activate. A 
two-player mode is available with the two players taking turns, with the second player playing Manic 
Jackson. There is also a hangman mini-game that is played between every two levels where the player 
must shoot the correct letter when it is lit up. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Controls : Zapper 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/freedom-force_ 
 
 
$end


$info=Friday the 13th,
$<a href="http://www.mobygames.com/game/nes/friday-the-13th"</a>
$bio
 
 
Friday the 13th (c) Feb, 1989 LJN Toys, Ltd. / LJN Toys, Ltd. 
 
Based on the popular movie franchise, Friday the 13th casts you as one of six camp counselors (three 
girls or three boys) at the infamous Camp Crystal Lake, and you are tasked with destroying Jason 
Voorhees once and for all. 
 
To get to Jason, you must run around a camp, killing zombie ghouls and collecting weapons, until you 
hear an alarm sound.  When that alarm goes off, it means Jason has entered a cabin and you must find 
him. 
 
To save time, you can switch between all six counselors, depending on where you are.  Once you enter 
the house that Jason is in, the game switches to a 3D-esque maze in which you have to hurt Jason with 
the items you collected.  Once he's been damaged enough, he'll run away, only to sound another alarm 
later and enter another house. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/friday-the-13th 
 
 
$end


$info=Front Line,
$<a href="http://www.mobygames.com/game/nes/front-line"</a>
$bio
 
 
Front Line (c) Aug 01, 1985 Taito Corporation / Taito Corporation 
 
Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and 
destroy their fortress. To reach the fortress, you will have to make your way through varied and 
dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has 
numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed 
with a machine gun and grenades 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.0 
Other Systems : Atari 2600,ColecoVision,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/front-line 
 
 
$end


$info=Fun House,
$<a href="http://www.mobygames.com/game/nes/fun-house"</a>
$bio
 
 
Fun House (c) Jan, 1991 Realtime Associates, Inc. / Hi-Tech Expressions, Inc. 
 
Fun House is based on a children's television game show of the same name. 
 
The basic premise of the game is to get through the 72 rooms of the Fun House. The object of each 
room is to throw tomatoes at the targets littered throughout the room before time expires. Sometimes 
these targets are numbered, so they have to be hit in numerical order. After all targets are hit, a 
key will appear allowing the player to move on to the next room. 
 
This may appear simple, but the player's character is on rollerblades, thus making navigating not 
such a simple task. There are also blobs, boingers, the banana launcher, and the spray gun which will 
either try to hinder progress or take away time if the player gets hit by them. The player also has 
to deal with various terrain obstacles in each room such as slime covered ramps or icy floors. 
 
The player starts with three lives, but can earn more by collecting 25 silver coins. There are also 
gold coins with each one equaling 5 silver coins. 
 
Other helpful items the player can collect are glop clocks, with the small ones adding 8 seconds, and 
the large ones adding 15 seconds to the game clock. There are also sneakers which will temporarily 
increase the player's speed. There are also starbursts, which increase the players score and warp 
cubes, which will send the player to another part of the Fun House. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/fun-house 
 
 
$end


$info=Fushigi no Umi no Nadia,
$<a href="http://www.mobygames.com/game/nes/fushigi-no-umi-no-nadia"</a>
$bio
 
 
Fushigi no Umi no Nadia (c) 1991 Toho Co.,Ltd. / Toho Co.,Ltd. 
 
Based on the anime Nadia: The Secret of Blue Water. It features 50 different battle fields in which 
the players employ one character per turn. The characters can either move, use a skill/item, or enter 
a RPG-like round based close combat. For beating an enemy the characters will gain experience points 
and level up which will be kept for further sessions. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/fushigi-no-umi-no-nadia 
 
 
$end


$info=Fuuun Shaolin Kyo,
$<a href=""</a>
$bio
 
 
Fuuun Shaolin Kyo (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : Fighter 
 
 
$end


$info=Fuzzical Fighter,
$<a href=""</a>
$bio
 
 
Fuzzical Fighter (c)  Sigma Enterprises 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Horizontal 
 
 
$end


$info=F-117A Stealth Fighter,
$<a href="http://www.mobygames.com/game/nes/f-117a-stealth-fighter"</a>
$bio
 
 
F-117A Stealth Fighter (c) Dec, 1992 MicroProse Software, Inc. / MicroProse Software, Inc. 
 
F-117A Stealth Fighter is a flight simulator where the player is in the cockpit of the game's 
  eponymous jet fighter. The game revolves around flying solo punitive strike missions against 
  various rogue nations. For example, the first mission has the player launching from a base in 
  Sicily to strike targets in Libya. Watch out for enemy jets, of course. The 8-bit NES's input 
  capabilities are a bit limited so this flight simulator depends on many button combinations in 
  order to carry out various complicated actions. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/nes/f-117a-stealth-fighter 
 
 
$end


$info=F-15 City War,
$<a href="http://www.mobygames.com/game/nes/f-15-city-war"</a>
$bio
 
 
F-15 City War (c) 1990 American Video Entertainment Inc. / American Video Entertainment Inc. 
 
F-15 City War is arcade style action game. You fly an F-15 with unlimited ammunition into battle 
  against tanks, helicopters, gun boats, missile silos, jets, robots,  and a large boss at the end of 
  each of five levels. Gameplay alternates between two perspectives, a 3-D view from behind your 
  plane and a top down scrolling view. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/f-15-city-war 
 
 
$end


$info=F-15 Strike Eagle,
$<a href="http://www.mobygames.com/game/nes/f-15-strike-eagle"</a>
$bio
 
 
F-15 Strike Eagle (c) Feb, 1992 MicroProse Software, Inc. / MicroProse Software, Inc. 
 
The seven missions featured in this simulation of F-15 flight are all real-life missions the plane 
was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have 
air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. 
There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 
types of enemy SAMs. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Amstrad CPC,Apple II,Atari 8-bit,Atari ST,Commodore 64,Game Boy,Game 
Gear,MSX,PC-98,PC Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/f-15-strike-eagle 
 
 
$end


$info=F-1 Race,
$<a href="http://www.mobygames.com/game/nes/f1-race"</a>
$bio
 
 
F-1 Race (c) Nov 02, 1984 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
In this game, which is similar to Pole Position, the player takes control of an F1 car. The player 
can race the vehicle on one of three different skill levels. Each skill level contains five different 
tracks for the player to race on. On each of these tracks, the player must complete 2 laps before a 
countdown timer expires. The player must also try not to crash into other racers and obstacles on the 
sides of the road. The vehicle has a manual transmission, so the player has to switch between low and 
hi gear while racing. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/f1-race 
 
 
$end


$info=Galactic Crusader,
$<a href="http://www.mobygames.com/game/nes/galactic-crusader"</a>
$bio
 
 
Galactic Crusader (c) 1990 Sachen / Bunch Games 
 
Your starship is alive! A metamorphic creature that can transform from a huge flying insect into a 
metallic destroyer. Face squadron after squadron of alien fighters, marching ever onward towards a 
final confrontation with an all-powerful enemy. 
 
This is basically a scrolling, shoot-it-if-it-moves, action game. As your ship scrolls up the screen, 
you fire on ships coming from the top of the screen. Occasionally, after ships have been destroyed, 
you can pick up a power up to increase you firing ability. At the end of each level is a boss you 
must defeat to move onward. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/galactic-crusader 
 
 
$end


$info=Galaga,
$<a href=""</a>
$bio
 
 
Galaga (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Shooter/Space 
 
 
$end


$info=Galaga - Demons of Death,
$<a href="http://www.mobygames.com/game/nes/galaga"</a>
$bio
 
 
Galaga - Demons of Death (c) Sep, 1988 Namco Limited / Bandai America, Inc. 
 
Galaga is a vertical arcade shooter from Namco.  You control a space fighter at the bottom of the 
screen, scrolling left and right in order to avoid oncoming bombs and kamikaze attacks from alien 
invaders--and to fire your own missiles to fight back! 
 
There are an infinite number of stages to progress through.  Every third level is a "challenge stage" 
in which you have a free chance to shoot as many aliens as possible and rack up bonus points. 
 
Certain aliens have tractor beams they can use to capture one of your ships.  If that wasn't your 
last "life," you can try to shoot that alien down and recapture your ship, giving you two ships at 
once and doubling your firepower. 
 
A summary screen appears when the game is over, giving you both your final score and you final "hit 
ratio"--the number of missiles fired, enemies destroyed, and the percentage of targets hit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Atari 7800,MSX,Palm OS,Wii,Windows Mobile,Xbox 360 
SOURCE : http://www.mobygames.com/game/nes/galaga 
 
 
$end


$info=Galaxian,
$<a href="http://www.mobygames.com/game/nes/galaxian"</a>
$bio
 
 
Galaxian (c) Sep 07, 1984 Namco Limited / Namco Limited 
 
Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of 
aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the 
screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and 
Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an 
enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. 
Clear a wave and another is generated. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 8-bit,ColecoVision,Commodore 64,MSX,PC-88,PC 
Booter,VIC-20,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/galaxian 
 
 
$end


$info=Galaxy 5000,
$<a href="http://www.mobygames.com/game/nes/galaxy-5000"</a>
$bio
 
 
Galaxy 5000 (c) Feb, 1991 Activision, Inc. / Activision, Inc. 
 
Galaxy 5000 is an isometric-perspective space racing game where 4 spaceships compete head to head in 
outer space races. 1 or 2 human players can compete in the races 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/galaxy-5000 
 
 
$end


$info=Gambler Jiko Chuushin Ha - Mahjong Game,
$<a href=""</a>
$bio
 
 
Gambler Jiko Chuushin Ha - Mahjong Game (c)  Asmik , Game Arts , Yellow Horn , Bits Laboratory 
 
 
- TECHNICAL - 
 
Genre : Mahjong 
 
 
$end


$info=Ganbare Goemon 2,
$<a href="http://www.mobygames.com/game/nes/ganbare-goemon-2"</a>
$bio
 
 
Ganbare Goemon 2 (c) Jan 04, 1989 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Sequel to Ganbare Goemon!, Goemon 2 puts you back in the shoes of Goemon as he traverses feudal Japan 
looking to bring justice to any corrupt baddies he may find. 
 
Joining Goemon in his adventure is the wacky ninja Ebisumaru which allows for simultaneous 2-player 
gameplay, marking the biggest difference in terms of gameplay with the original. The game keeps the 
straightforward side-scrolling beat 'em up formula and even removes some of the maze-like elements in 
the previous game, adding new weapons and upgrades to make the game more action-oriented. Wandering 
through the stages is still possible and you can enter several stores and locations and trigger 
amusing humorous sequences keeping in tone with the lighthearted spirit of the series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/ganbare-goemon-2 
 
 
$end


$info=Ganbare Goemon Gaiden 2 - Tenka no Zaihou,
$<a href="http://www.mobygames.com/game/nes/ganbare-goemon-gaiden-2-tenka-no-zaih"</a>
$bio
 
 
Ganbare Goemon Gaiden 2 - Tenka no Zaihou (c) Jan 03, 1992 Konami Co., Ltd. / Konami Co., Ltd. 
 
This is a sequel to the  first Ganbare Goemon Gaiden (side-story) RPG. Goemon, a cunning thief and an 
avid treasure hunting, has nothing to do and sits in his house, bored. But his trusty friend 
Ebisumaru has good news: there is a big treasure to find somewhere in a big city across the sea. Of 
course the treasure won't be just given to Goemon: he'll have to perform a dangerous mission before. 
The two friends board a ship and thus the journey begins... 
 
The game is very similar to its predecessor, as well as to most other console-style RPGs of the 
period. You talk to people in towns, buy various equipment, descend into dungeons, and fight random 
enemies and bosses in turn-based combat. The combat perspective is slightly changed in this sequel 
(over-the-shoulder view of the battle instead of semi-animated pictures). 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/ganbare-goemon-gaiden-2-tenka-no-zaih 
 
 
$end


$info=Ganbare Goemon Gaiden - Kieta Ougon Kiseru,
$<a href="http://www.mobygames.com/game/nes/ganbare-goemon-gaiden-kieta-gon-kiseru"</a>
$bio
 
 
Ganbare Goemon Gaiden - Kieta Ougon Kiseru (c) Jan 05, 1990 Konami Corporation / Konami Corporation 
 
This is a semi-humorous console-style RPG set in medieval Japan. It tells us about the adventures of 
Goemon, the noble thief and skillful martial artist. One day Goemon returns home and finds out his 
favorite smoking pipe is gone. Who could have done such a horrible crime? Goemon's friend Ebisumaru 
offers to help him to find out the criminal, and both embark on a journey full of adventures and 
danger. 
 
Like most console-style RPGs of the time, "Goemon Gaiden" utilizes a simple turn-based battle system. 
You talk to town people to gather information, buy weapons, armor and items, fight random enemies, 
descend into dungeons and find treasures. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/ganbare-goemon-gaiden-kieta-gon-kiseru 
 
 
$end


$info=Ganbare Goemon! - Karakuri Douchuu,
$<a href="http://www.mobygames.com/game/nes/ganbare-goemon-karakuri-dch"</a>
$bio
 
 
Ganbare Goemon! - Karakuri Douchuu (c) Jul 30, 1986 Konami Industry Co. Ltd. / Konami Industry Co. 
Ltd. 
 
First title in the Ganbare Goemon game series of action/adventure titles. Karakuri Douchuu stars 
Goemon as he has to make his way through several parts of feudal Japan fending off bandits and other 
evil-doers. 
 
The game is played as a side-scrolling beat 'em up, but with the added challenge of having to find 
the exit for the maze-like stages besides beating all the baddies. Goemon fights using his smoking 
pipe, but he can upgrade his weapon with power-ups found in the game or bought at several shops using 
the money collected from fallen enemies à la River City Ransom. Features hot-seat alternating 2 
player gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : Game Boy Advance,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/ganbare-goemon-karakuri-dch 
 
 
$end


$info=Ganso Saiyuuki - Super Monkey Daibouken,
$<a href=""</a>
$bio
 
 
Ganso Saiyuuki - Super Monkey Daibouken (c)  VAP 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Garfield - A Week of Garfield,
$<a href="http://www.mobygames.com/game/nes/garfield-no-isshkan-a-week-of-garfield"</a>
$bio
 
 
Garfield - A Week of Garfield (c) Apr 07, 1989 MARS Corporation / Towa Chiki 
 
Garfield, the lovable fat orange cat, has gotten himself into a spot of trouble. His pal and center 
of abuse, the yellow dog Odie, has gone and disappeared somewhere. Their owner, Jon, is too lazy to 
go look for Odie himself, so he has Garfield go out and look for him. And so Garfield heads off, out 
into the world. 
 
A Week of Garfield is a side-scrolling platform game based on the comic strip by Jim Davis. Garfield 
heads to the right through various indoor and outdoor city environments, dealing with endless vermin 
like frogs, birds, and mice using his judo kick skills and several different weapons such as bones 
that can be thrown. He has a life bar that can quickly deplete if he isn't careful, but hidden all 
around each stage are various items, which can replenish his health, refill his weapon supplies, and 
give him super speed or invincibility 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/garfield-no-isshkan-a-week-of-garfield 
 
 
$end


$info=Gargoyle's Quest II - The Demon Darkness,
$<a href="http://www.mobygames.com/game/nes/gargoyles-quest-ii-the-demon-darkness"</a>
$bio
 
 
Gargoyle's Quest II - The Demon Darkness (c) Oct, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The Ghoul realm is under attack by a mysterious force and aspiring warrior Firebrand sets out to save 
it. 
 
As in its predecessor, gameplay in Gargoyle's Quest II is divided into an adventure and an action 
part. During the adventure parts, Firebrand explores a world map and several villages from a top-down 
perspective, talking to his fellow ghouls and zombies to advance the story or receive important 
items. Action parts are seen from a side-scrolling perspective. In these parts of the game, Firebrand 
has the ability to jump, cling to walls, fly for a limited amount of time and shoot fireballs at his 
enemies. As the game progresses, Firebrand becomes more and more powerful, receiving items that 
improve his agility, armor or attack power. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/gargoyles-quest-ii-the-demon-darkness 
 
 
$end


$info=Gauntlet,
$<a href="http://www.mobygames.com/game/nes/gauntlet"</a>
$bio
 
 
Gauntlet (c) 1985 Atari Games Corporation / Tengen Inc. 
 
Gauntlet, the original arcade smash hit, is a fighting game where you choose a character and let rip 
into the hordes of enemies that assault you on you way to the end of the level. One or two players 
must make their way through 100 levels of mayhem and magic. 
 
It featured a choice of four characters to play with, each with different weapons. Thor the Warrior, 
has a  bludgeoning battle axe, Thyra the Valkyrie, has a close range sword, Questor the Elf has his 
long range bow, and Merlin the Wizard has magical bolts. 
 
Ghosts, goblins and even the life draining Death are your enemies. Enemies stream out of generators, 
so destroy these before tackling the rest. 
 
Keys are needed to open the many doors within the levels, and in some situations a door will contain 
only bonus items, not a progressive route.  Scattered magic potions act like smart bombs and clear 
the screen of all enemies. Beware of poison though, this reduces your energy level. 
Treasure is abundant throughout the levels and adds to your score. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amstrad CPC,Apple II,Apple IIgs,Atari 8-bit,Atari ST,Commodore 
64,DOS,J2ME,Macintosh,MSX,SEGA Master System,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/gauntlet 
 
 
$end


$info=Gauntlet II,
$<a href="http://www.mobygames.com/game/nes/gauntlet-ii"</a>
$bio
 
 
Gauntlet II (c) Sep, 1990 Atari Games Corporation / Mindscape, Inc. 
 
Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, 
a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic 
potions, and fend off assorted creatures and ghosts. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.6 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy,PlayStation 3,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/gauntlet-ii 
 
 
$end


$info=Geimos,
$<a href=""</a>
$bio
 
 
Geimos (c)  ASCII , Wixel 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Gemfire,
$<a href="http://www.mobygames.com/game/nes/gemfire"</a>
$bio
 
 
Gemfire (c) Mar, 1992 KOEI Co., Ltd. / KOEI Corporation 
 
Koei made an incursion into the fantasy worlds of magic with this game. 
 
Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess 
Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and 
breadth of the island nation, they each choose a leader from the greatest noble houses as their 
champion to topple Eselred and bring peace to Ishmeria. 
 
Players select one of these noblemen and seek to unite all the provinces under their banner through a 
combination of warfare and diplomacy. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : DOS,Genesis,MSX,PC-98,SNES 
SOURCE : http://www.mobygames.com/game/nes/gemfire 
 
 
$end


$info=Genghis Khan,
$<a href="http://www.mobygames.com/game/nes/genghis-khan"</a>
$bio
 
 
Genghis Khan (c) Mar, 1990 KOEI Co., Ltd. / KOEI Corporation 
 
In a few words: Conquer all you can. 
You have two options: Mongol conquest or World conquest. In the first campaign as Temujin (later 
known as Genghis Khan), you must unite all the little tribes of Mongolia. You can use force or 
diplomacy. 
In the second campaign, you can be one of four characters. As in the first campaign, you must unite 
all the countries. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.6 
Other Systems : Amiga,DOS,MSX 
SOURCE : http://www.mobygames.com/game/nes/genghis-khan 
 
 
$end


$info=Genpei Touma Den - Computer Boardgame,
$<a href=""</a>
$bio
 
 
Genpei Touma Den - Computer Boardgame (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=George Foreman's KO Boxing,
$<a href="http://www.mobygames.com/game/nes/george-foremans-ko-boxing_"</a>
$bio
 
 
George Foreman's KO Boxing (c) 1992 Beam Software Pty., Ltd. / Acclaim Entertainment, Inc. 
 
Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the 
role of Foreman, go through a series of twelve rounds against different boxers to win the 
championship title belt. 
 
Played from an third-person perspective using a view from right over the shoulders over the boxer, 
players can move left and right to dodge incoming punches, block and throw left and right punches. 
The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. 
 
By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more 
damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked 
down four times, the match is over (technical knock-out). The same happens when a boxer goes down 
three times in a single round (regular knock-out). When down, players need to press both punch 
buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when 
punches are received. After being knocked down and during intermissions, some energy is restored. 
 
All versions, except for the Game Boy, can be played with two players. A password system is used to 
save the progress. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/george-foremans-ko-boxing_ 
 
 
$end


$info=Getsufuu Maden,
$<a href="http://www.mobygames.com/game/nes/getsufma-den"</a>
$bio
 
 
Getsufuu Maden (c) Jul 07, 1987 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
In the first years of the Demon Age, a horrible demon named "Dragon Master" was revived by his 
minions in hell. To protect the peace of the overworld, the two eldest Fuuma brothers fought the 
Dragon Master. Both were unable to defeat him and were killed, losing their legendary Wave Swords, 
also called Hadoukens. To avenge their deaths, the last of the Fuuma brothers vowed to slay the 
Dragon Master, and take back the Hadoukens. 
 
Getsufuma Den is an action game with slight RPG elements. You travel through the overworld on 
pre-determined paths, which branch most of the time, leading you to shops, places where you can 
encounter other characters, and dungeons. Once you descend into a dungeon, you navigate your 
character on a platform, jumping and fighting enemies with your sword or other weapons. There are 
also a few first-person dungeons later in the game. In the dungeons you can collect money and then 
use it to buy weapons and other accessories on the overworld. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/getsufma-den 
 
 
$end


$info=Ge Ge Ge no Kitarou 2 - Youkai Gundan no Chousen,
$<a href=""</a>
$bio
 
 
Ge Ge Ge no Kitarou 2 - Youkai Gundan no Chousen (c)  Bandai 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Ghostbusters,
$<a href="http://www.mobygames.com/game/nes/ghostbusters"</a>
$bio
 
 
Ghostbusters (c) Oct, 1988 Activision, Inc. / Activision, Inc. 
 
Based on the movie of the same name, the Ghostbusters are the ones to call who will "bust" any ghost 
hauntings. It does this through the use of nuclear accelerated "proton packs" and traps, whereby the 
ghosts can be captured and transferred to a secure storage facility. However New York City has 
suddenly become a very haunted place, and the number of ghosts has suddenly increased. The 
Ghostbusters must reduce the paranormal (PK) level in the city, representing ghost power, before the 
Temple of Zuul awakens and ressurects an evil goddess, Gozer. 
 
Ghostbusters is an action game that combines an overhead view and a side-view. From Ghostbusters HQ, 
the player must monitor the map of New York City for "ghost alarms" as well as casual spirits, and 
plot a route to the alarmed area. The player then controls the Ghostbuster vehicle as it drives 
through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. 
Once at the location, the game switches to a side-view. Two of the ghostbusters will take position 
and activate their proton beams and toss a trap to the ground. The player will attempt to  maneuver 
the ghost(s) over the placed trap. Once activated, the trap attempts to capture any ghosts directly 
above it. Successful capture will earn the player money, which can then be used to purchase new 
Ghostbusters vehicles and new modifications for the vehicle. Unsuccessful capture will see the ghost 
fly away. 
 
As the game progresses, the PK energy of the city increases. Ghostbusters must keep it under critical 
levels by being constantly  successful at ghost captures. Eventually the Temple of Zuul will 
activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final 
showdown with Gozer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Amstrad CPC,Apple II,Atari 2600,Atari 8-bit,Commodore 64,MSX,PC Booter,SEGA Master 
System,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ghostbusters 
 
 
$end


$info=Ghostbusters II,
$<a href="http://www.mobygames.com/game/nes/ghostbusters-ii-"</a>
$bio
 
 
Ghostbusters II (c) Dec 26, 1990 Imagineering Inc. / Activision, Inc. 
 
Based on the movie of the same name, something strange is going on in New York City and the 
Ghostbusters are back and armed with "benevolent slime" to find out what it is. The ghostbusters 
quest, like in the movie, takes them to an underground river of slime, ghostly hauntings in the 
courthouse, an abandoned subway line. These action sequences are interspersed with driving sequences 
with the Ghostbusters car, Ecto-1A  Finally, the Ghostbusters must bring the Statue of Liberty to 
life through the New York Harbor and then navigate it through the city streets. This leads to a final 
confrontation with a painting come-to-life, Virgo the Carpathian in which all 4 ghostbuster members 
must fight their way into the museum. 
 
In the action sequences you control a single ghostbuster who can fire his slime weapon and jump. In 
driving sequences you move the Ecto-1A around the screen and your controls are also a slime gun and 
jumping. Additionally you must find speed arrows on the ground to jump over huge chasms. Finally, 
while controlling the Statue of Liberty you may fire her torch straight up into the air (find a 
power-up torch to shoot diagonally) or let loose the tablet that she carries to destroy all enemies 
on the screen. 
 
Find 20 "Ghostbusters 2" symbols in any of these levels to obtain an extra life. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/ghostbusters-ii- 
 
 
$end


$info=Ghosts 'N Goblins,
$<a href="http://www.mobygames.com/game/nes/ghosts-n-goblins"</a>
$bio
 
 
Ghosts 'N Goblins (c) Nov, 1986 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Ghosts'n Goblins is a sideways scrolling action platformer spread over six levels, each of which must 
be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern 
settings with increasing difficulty. 
 
Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces 
- amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges 
include moving platforms, ladders and water/fire hazards. 
 
As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the 
course of the game, giving the player greater firepower. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Atari ST,BREW,Commodore 64,DOS,Game Boy Advance,Game Boy 
Color,Wii,Windows Mobile,WonderSwan,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ghosts-n-goblins 
 
 
$end


$info=Ghoul School,
$<a href="http://www.mobygames.com/game/nes/ghoul-school"</a>
$bio
 
 
Ghoul School (c) Mar, 1992 Imagineering Inc. / Electro Brain Corp. 
 
In Ghoul School the player is cast as Spike O'Hara, a senior at Cool School High in a small American 
town. Spike is a rebel and an outcast, but is a good kid. While taking a shortcut through the 
graveyard home one day, he comes across a glowing skull. Intrigued, he takes it to Dr. Femur, his 
anatomy teacher, the next day, which happens to be the day before Halloween. Dr. Femur wants to keep 
it for an overnight study, and Spike reluctantly agrees, noticing that the skull appeared bigger than 
the day before. 
 
During the night, the skull begins transmitting a message to the realm of the dead. On Halloween, the 
dead begin their assault. The teachers and students inside are turned into zombies and demons under 
the control of whatever intelligence has taken over the school. Samantha Pom-Pom, the head 
cheerleader, is captured by the dead and held somewhere inside the school. Paranormal eliminators and 
members of the football team have ventured inside to find her, but have not returned. When Spike 
learns of the mess from the TV news, he rushes to the school and decides to rescue her himself. 
 
Spike ventures inside. The doors shut and lock behind him. There's no turning back now. 
 
Spike begins his quest with only his trusty baseball bat and battered sneakers, but can collect 
better weapons and shoes along the way. Among them are the straightforward sickle, embalming fluid, 
towel and almighty gamma gun, the strange Deweytron and taserlike Spinal Zap, and a sandwich (if it 
can be used as a weapon, they should have fired the cafeteria workers a LONG time ago), among other 
weapons. Useful items include the spring shoes, needed to reach high places, the suction shoes, which 
allow you to walk on the ceiling, and the Golden Apple, needed to bypass the Medusa head guarding the 
way to the second half of the school. 
 
Get going! You have 129 rooms to explore and Samantha is counting on you. Good luck. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/ghoul-school 
 
 
$end


$info=Hu Lu Jin Gang (NJ039),
$<a href=""</a>
$bio
 
 
Hu Lu Jin Gang (NJ039) (c)  Nintendo , Enix 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Goal!,
$<a href="http://www.mobygames.com/game/nes/goal"</a>
$bio
 
 
Goal! (c) Oct, 1989 Jaleco Ltd. / Jaleco USA, Inc. 
 
Goal! is a soccer game for one player against the computer, two players against each other, or two 
players against the computer. Gameplay is from an angled overhead point of view, with the screen 
scrolling to follow the action. Several game options are available, including tournament mode, world 
cup mode, and a goal shooting competition. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/goal 
 
 
$end


$info=Goal! Two,
$<a href="http://www.mobygames.com/game/nes/goal-two"</a>
$bio
 
 
Goal! Two (c) 1992 Jaleco Ltd. / Jaleco USA, Inc. 
 
Goal! Two is the sequel to Goal!. It is a football/soccer game for one or two players and changed the 
top-down perspective from the first game to an angled overhead point of view with a scrolling screen. 
Play modes include a single-player "Super Cup" tournament and several single-game options, including 
two players against the CPU. 
 
Eight additional teams have been added, increasing the roster to 24, but some club teams have been 
taken out. The game modes include Exhibition Match and Super Cup (tournament). The 2-on-2 Shootout 
mode from the previous game has been removed. A new ability allows the player to choose 11 players 
from a squad of 15, with different characteristics. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/goal-two 
 
 
$end


$info=Godzilla 2 - War of the Monsters,
$<a href="http://www.mobygames.com/game/nes/godzilla-2-war-of-the-monsters"</a>
$bio
 
 
Godzilla 2 - War of the Monsters (c) 1991 Toho Co.,Ltd. / Toho Co.,Ltd. 
 
In a completely different style from the first Nintendo Godzilla game from Toho, you play as japanese 
military forces fighting against Godzilla. Because Godzilla is such a ferocious monster, this is no 
easy task... in fact, your attacks to Godzilla don't actually do any damage to him at all. Strategy 
instead becomes the main point of play as you must position forces in strategic points to route 
Godzilla away from important buildings and into other areas where his movement will be less 
destructive to the city. Actual success of these routing attacks is imperfect, if one is not careful, 
the whole offensive will fall apart over a single missed attack. 
Beware Godzilla! 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/godzilla-2-war-of-the-monsters 
 
 
$end


$info=Godzilla - Monster of Monsters!,
$<a href="http://www.mobygames.com/game/nes/godzilla-monster-of-monsters"</a>
$bio
 
 
Godzilla - Monster of Monsters! (c) Oct, 1989 Compile / Toho Co.,Ltd. 
 
In the year 2XXX A.D., Earth is under attack from the aliens of Planet X. Armed with monsters of 
terrible of terrible destructive force, the invaders establish bases on every planet of the solar 
system. These monsters include the foes  Gezora, Moguera, Baragon, Varan, Hedorah, Gigan, 
Mecha-Godzilla and King Ghidora. To combat the menace, Earth sends two of it's own monsters, Godzilla 
and Mothra, in order to drive back the invaders of Planet X. 
 
Godzilla is a game of alternating turns between the player and the AI. On each turn, the player may 
select either Godzilla or Mothra and move them across a hex field map taking place on one of the 
planets of the solar system. Any tiles of the hex field that are crossed must be battled through by 
the selected monster during an action sequence with side-scrolling gameplay: dodging obstacles or 
destroying them, battling smaller enemies and evading projectiles. Enemies and obstacles encountered 
depend on the terrain type, which include mountainous, jungle, volcano, alien city, underwater and 
special. Encounters against enemy monsters on the map may also take place. These boss battles last 90 
seconds, with either one side's monster being defeated or the turn ending. 
 
Mothra can move four tiles each turn and has additional mobility through her flying. She fires red 
laser bolts from her eyes and can unleash special pollen bombs that she drops at an angle downwards. 
Godzilla can only move two tiles each turn but is the stronger creature. He can punch, kick, swipe 
with his tail, jump and unleash radioactive breath on everything in front of him. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/godzilla-monster-of-monsters 
 
 
$end


$info=Golden KTV,
$<a href=""</a>
$bio
 
 
Golden KTV (c) 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Gold Medal Challenge '92,
$<a href="http://www.mobygames.com/game/nes/gold-medal-challenge-92"</a>
$bio
 
 
Gold Medal Challenge '92 (c) 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In 1992 the Olympic Games were held in Barcelona. Gold Medal Challenge ’92 gets the player into the 
Olympic spirit with a selection of sports that played during the Olympic Games. 
 
After selecting the number of players (1-8) the player needs to select there country out of U.S.A., 
China, Great Britain, Germany, Bulgaria, Span, C.I.S., Canada, France, Romania, Hungry, and Japan and 
then CPU makes up the rest of the competition. The sports are divided up into programs that have 2 or 
3 different sports each as well as a Special Event, the Marathon. Most of the sports involve pressing 
A and B buttons quickly or rhythmically, and getting the correct timing to do the needed action. 
 
The Programs and there included sports are as follows: 
Program 1: 
100-Meter Dash - Run to the finish as fast as possible. 
Long Jump - Run and jump as close to the line as possible and get the right angle. Jump too late and 
the long jumper will get a foul. 
100-Meter Backstroke - Get into the correct rhythm. Unlike the other swim styles, there is no need 
   to take breaths. 
 
Special Program: 
Marathon – This event is split up into five parts. In each of the parts the player is given a map 
with opponent locations and upcoming hills, the distance from the finish line, and the runners 
condition. From that information, the player must pick the right speed for there runner to run at. If 
the runner is too quick he will run out of energy and walk the rest of the leg at 4km/h. After each 
program the player gets the opportunity to adjust the speed of there runner 
 
Program 2: 
200-Meter Dash - Run to the finish as fast as possible keeping an eye on the runners energy. If 
   runner runs out of energy the runner will stop until he gets it back. 
 
Shot Put - Build up power and throw the shot put as close to the line as possible at the right angle. 
100-Meter Butterfly. Get into the correct rhythm and take breaths. When out of air she will sink 
   to the bottom. 
 
Special Program: 
Marathon – Part 2 
 
Program 3: 
400-Meter Dash - Run to the finish as fast as possible keeping an eye on the runners energy. If 
   runner runs out of energy the runner will stop until he gets it back. Harder then the 200 - Meter 
   as the runner needs to conserve more energy. 
Triple Jump - Run and jump as close to the line as possible. Time and get the right angle for all 
three jumps. 
100-Meter Freestyle - Get into the correct rhythm and take breaths. When out of air she will sink 
   to the bottom. 
 
Special Program: 
Marathon - Part 3 
 
Program 4: 
110-Meter Hurdles - Run as fast as possible and time it right to jump all the hurdles. 
Javelin Throw - Run and throw the javelin before line at the right angle. Throw too late and the 
throw will be a foul. 
100-Meter Breast - Get into the correct rhythm and take breaths. When out of air she will sink to 
   the bottom. 
 
Special Program: 
Marathon - Part 4 
 
Program 5: 
Weightlifting - Select the weight and then try to keep the power over the selected point on the power 
bar. 
High Jump - Select the height of the cross bar. Run and time the jump to clear the bar. The higher 
the bar the faster the high jumper needs to run. 
Vaulting Horse - There are a few different vaults the vaulter can do, some requiring a certain run up 
speed to do well. After the vault the vaulter is given a score based on the speed of approach and the 
vault performed. 
 
Special Program: 
Marathon – Part 5 
 
Program 6: 
4X100-Meter Relay – All four different swims put together. The swim are done the same as if there 
were individual 
200-Meter Medley – Run as fast a possible. The baton is passed between runners automatically. 
 
After all the events are completed any world-records that the player as beaten is saved on the 
battery backed RAM so they can be viewed and challenged in the future. All the sports except the 
Marathon can be played individually in Training mode. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-8 Players 
SOURCE : http://www.mobygames.com/game/nes/gold-medal-challenge-92 
 
 
$end


$info=Golf,
$<a href="http://www.mobygames.com/game/nes/golf"</a>
$bio
 
 
Golf (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Golf features two challenging 18 hole courses where players are able to play a round of golf, and 
allows players to choose a club, adjust stance and control the swing. The game features three 
alternating views 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.5 
Other Systems : Game Boy,Game Boy Advance,PC-88 
SOURCE : http://www.mobygames.com/game/nes/golf 
 
 
$end


$info=Golf Club - Birdy Rush,
$<a href=""</a>
$bio
 
 
Golf Club - Birdy Rush (c)  Data East 
 
 
- TECHNICAL - 
 
Genre : Sports/Golf 
 
 
$end


$info=Golf Grand Slam,
$<a href="http://www.mobygames.com/game/nes/golf-grand-slam"</a>
$bio
 
 
Golf Grand Slam (c) Dec, 1991 Atlus Co., Ltd. / Atlus Software, Inc. 
 
This game was made with the intentions of helping the player improve their golf game. You can 
practice setting up putts, dealing with wind resistance, choosing a strike point on the golf ball, 
and other technical aspects of golfing in the two training modes the game offers. Once you feel you 
have enough experience you can enter the Golf Grand Slam, a tournament against 29 other fictitious 
pro players. 
 
The game features 4 sets of 14 different golf clubs that you can bring to the course. The golfing is 
done by lining up a cursor to where you want the ball to land and then choosing the proper golf club, 
stance, and grip. The last step before taking the swing is finding the correct contact point on the 
golf ball. The contact point is represented as a dot that scatters around on top of a golf ball icon 
and you have to try to stop it on the part of the ball where you want your club to make contact with 
the ball. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/golf-grand-slam 
 
 
$end


$info=Golgo 13 - Top Secret Episode,
$<a href="http://www.mobygames.com/game/nes/golgo-13-top-secret-episode"</a>
$bio
 
 
Golgo 13 - Top Secret Episode (c) 1988 Vic Tokai Corporation / Vic Tokai, Inc. 
 
You play as Golgo 13, the greatest assassin for hire in the world. A vial of the deadliest biological 
weapon known to man, codenamed "Cassandra G.", has been stolen and you need to recover it before 
someone uses it on the unsuspecting world. 
 
This is a traditionial side-scrolling game that uses a third-person view in cutscenes. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/golgo-13-top-secret-episode 
 
 
$end


$info=Gomoku Narabe,
$<a href="http://www.mobygames.com/game/nes/gomoku-narabe-renju-"</a>
$bio
 
 
Gomoku Narabe (c) Aug 27, 1983 Nintendo 
 
In Gomoku Narabe Renju, players take turns attempting to connect 5 of their pieces in a straight or 
diagonal line without being blocked by their opponent. Each individual game won gives the player a 
point. The player with the most amount of points after a set number of games wins the overall game. 
The game offers three difficulty modes. On the hardest difficulty, the player has to win the game 
before a time counter counts down to zero. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/gomoku-narabe-renju- 
 
 
$end


$info=Goonies II, The,
$<a href="http://www.mobygames.com/game/nes/goonies-ii"</a>
$bio
 
 
Goonies II, The (c) Nov, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
In a movie released in the 1980s, a group of youngsters formed a special gang and called themselves 
The Goonies.  Nintendo banked upon the movie’s popularity by releasing several games using the 
characters and music from it, including the theme song by Cyndi Lauper.  This is their second game on 
NES, The Goonies being released only for the Famicom system outside the United States. 
 
You play Mikie, one of the gang members, whose friends have been kidnapped by the gang’s arch enemy – 
the Fratelli family.  Your buddies and Annie the Mermaid must be rescued, but it won’t be easy 
sneaking into the dark and creepy underground hideout where they are being held.  You must find a way 
to destroy their master computer and keep your friends from becoming road kill.  If Ma Fratelli or 
crazy Cousin Pipsqueak doesn’t stop you, one of her two crazy sons will! 
 
Upon starting the game, Mikie is armed only with a yo-yo and the ability to jump.  As the game 
progresses, he will find boomerangs, a gun, bombs, molotave cocktails and even scuba gear to help 
him. Fight snakes, spiders, skeletons, man-eating fish while exploring the huge world full of 
cellars, secret caverns and elaborate mazes. 
 
There is more than typical side-scrolling action, although there’s certainly a multitude of that.  
Seventeen magic implements and many secret messages await you.  When Mikie enters a room he can talk 
to NPCs and try to find hidden items and doors by hitting the walls.  A password lets you keep your 
possessions for the next game. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/goonies-ii 
 
 
$end


$info=Goonies, The,
$<a href=""</a>
$bio
 
 
Goonies, The (c)  Konami , Warner Bros. 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Gorby no Pipeline Daisakusen,
$<a href="http://www.mobygames.com/game/nes/gorbys-pipeline"</a>
$bio
 
 
Gorby no Pipeline Daisakusen (c) 1991 Compile / Tokuma Shoten Intermedia Inc. 
 
Gorby's Pipeline is a variation on the classic Tetris game, with elements of Pipe Dream / Pipe Mania 
and its bonus game.. 
 
While in the classic Tetris game you 'll have to fit the falling geometric shaped pieces together to 
make a row disappear in Gorby's Pipeline the geometric shapes are replaced with pieces that contain 
different forms and shapes of pipelines. 
 
The game starts with a water leak at the bottom right of the screen and it's you goal to put the 
various pipeline pieces together in such a way that the water runs from the bottom-right to the left 
and disappears in one of the pipelines on the left side of the screen. If you succeed a row will 
disappear. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1 Player 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/gorbys-pipeline 
 
 
$end


$info=Gotcha! - The Sport!,
$<a href="http://www.mobygames.com/game/nes/gotcha-the-sport"</a>
$bio
 
 
Gotcha! - The Sport! (c) 1987 LJN Toys, Ltd. / LJN Toys, Ltd. 
 
Gotcha! is an NES Zapper title based on the "sport" of paintball, and loosely tied into the 
paintball-themed movie caper of the same name. You are required to traverse three different battle 
zones, grab the opposing teams' flag from the opposite end of the field, and make it back to your 
flag without getting shot. 
 
One hand controls the Zapper while the other must hold the controller, since the D-Pad controls your 
movement up and down the field. Limited ammo is also a concern, as is the ability for the computer 
team to snag your flag and return it to their base to win. You can chase down and tag the flag 
carrier yourself to prevent this. 
 
The game contains three difficulty levels and three different zones (woods, city, snowfield) which 
cycle until you lose all of your lives. Numbers of enemies and their reaction time increase with each 
cycle. Aside from additional ammo, there are no powerups, no teammates, just you against the computer 
for a beat-your-highest-score challenge. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/gotcha-the-sport 
 
 
$end


$info=Gradius,
$<a href="http://www.mobygames.com/game/nes/gradius"</a>
$bio
 
 
Gradius (c) Dec, 1986 Konami Industry Co. Ltd. / Konami, Inc. 
 
The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against 
the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to 
power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to 
help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain 
enemies will leave a power up pod behind which can be collected to add more power to your ship. Each 
level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay 
is for one player or two players alternating. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Amstrad CPC,Commodore 64,Game Boy,MSX,PC-88,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/gradius 
 
 
$end


$info=Gradius II,
$<a href="http://www.mobygames.com/game/nes/gradius-ii"</a>
$bio
 
 
Gradius II (c) Dec 16, 1988 Konami Co., Ltd. / Konami Co., Ltd. 
 
Gradius II is a sequel to Gradius, and Life Force, and is a horizontal space shooter composed of 7 
levels. 
Like it's predecessor, you can collect power up from enemies and chose which ones to use when. This 
time, this system is enhanced because you can chose between 4 different power-up sequences, allowing 
you to use differents types of weapons against your enemies. There is also the possibility to gain 
options, which are mysterious balls of fire that follows your spaceship closely and mimic all its 
movements (including shots). While you only could have 2 of them in Gradius, you now can have up to 4 
of them. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
Other Systems : TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/nes/gradius-ii 
 
 
$end


$info=Great Waldo Search, The,
$<a href="http://www.mobygames.com/game/nes/great-waldo-search"</a>
$bio
 
 
Great Waldo Search, The (c) 1992 Radiance Software / THQ Inc. 
 
Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden 
in various pictures, before the time on the clock runs out. The player controls a magnifying glass 
and must click on various items for different effects. Finding a clock adds more time to the search, 
clicking on a 150 icon adds 150 points to the score, etc. 
 
Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet 
Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. 
Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land 
of Waldos stage. The only difference between the difficulties is that on expert there are no clock 
items to provide players with extra time. 
 
In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must 
be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these 
stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage 
where they collect points as they control the dog on a flying carpet. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/great-waldo-search 
 
 
$end


$info=Greg Norman's Golf Power,
$<a href="http://www.mobygames.com/game/nes/greg-normans-golf-power"</a>
$bio
 
 
Greg Norman's Golf Power (c) Jul, 1992 Gremlin Graphics Software Ltd. / Virgin Interactive 
Entertainment, Inc. 
 
This golf game comes with pre-designed golf courses in locales such as the U.S.A., Japan, England, 
Scotland, Germany, Spain, France, Australia, and Hawaii. There is also an opportunity for the player 
to design their own golf course. The game features variable weather conditions like showers, 
downpours, wind, and sunshine. The game allows for both strokeplay and matchplay. It also allows for 
three difficulty levels: novice, amateur, and professional. Practice mode lets the player train on 
the putting green or on a practice hole. 
 
Gameplay consists of aiming the golf ball and then swinging the chosen golf club. Swinging is done by 
a meter which measures the power of the shot and determines whether the ball gets hit straight, 
hooks, or slices. Putting is done with an overhead view on the green with the meter being used to 
measure the amount of power that is put on a putt. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/greg-normans-golf-power 
 
 
$end


$info=Gremlins 2 - The New Batch,
$<a href="http://www.mobygames.com/game/nes/gremlins-2-the-new-batch__"</a>
$bio
 
 
Gremlins 2 - The New Batch (c) 1990 SunSoft / SunSoft 
 
As Gizmo, you must reach the Gremlin Control Centre to wipe them out. This is an isometric action 
game differing from the Elite title. You can gain items such as a bow and arrow and matches after 
each level to help. Mr Wing's Shop also contains many goodies, so watch out for its door magically 
appearing. Hazards include spiders, electrified wires, ground-mounted hazards, and a boss at the end 
of each level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/gremlins-2-the-new-batch__ 
 
 
$end


$info=Guardian Legend, The,
$<a href="http://www.mobygames.com/game/nes/guardian-legend"</a>
$bio
 
 
Guardian Legend, The (c) Apr, 1989 Compile / Brøderbund Software, Inc. 
 
In the far future, Earth is a peaceful place with very few worries.  To ensure it stays that way, a 
top secret project was authorized: the creation of the guardian suit.  It's a suit of flight armor 
that allows the guardian to survive any environment.  It's a good thing too, because a giant space 
station is spotted on a collision course with Earth. 
 
You take the role of the guardian.  Your mission is to activate the station's self-destruct and 
destroy it before it collides with Earth.  As you travel through the station NAJU, you'll find 
increased armor and better weapons to help you defeat waves of enemies.  You'll battle through the 
station in a human form and also as a jet in certain areas. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/guardian-legend 
 
 
$end


$info=Guerrilla War,
$<a href="http://www.mobygames.com/game/nes/guerrilla-war"</a>
$bio
 
 
Guerrilla War (c) Jun, 1989 SNK Corporation / SNK Corporation of America 
 
A tropical island (specified as Cuba in the Japanese original) is being oppressed by a dictator, but 
fortunately one or two brave US soldiers (Ernesto "Che" Guevara in the Japanese version) are on hand 
to restore justice. March through the rivers, swamps and forests to overthrow the dictator (specified 
as Batista in Japan) in this evolution of the Commando style. 
 
The game scrolls vertically, as you move up the screen shooting enemies, finding good strategic 
firing points and collecting powerups. As the enemy soldiers come towards you in groups, some care is 
required when picking them off, either using your gun or the grenades. There are also hostages 
carried by some soldiers, with points bonuses for not shooting these but shooting their captors. Each 
level ends with a boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amstrad CPC,Commodore 64,PC Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/guerrilla-war 
 
 
$end


$info=Gumshoe,
$<a href="http://www.mobygames.com/game/nes/gumshoe"</a>
$bio
 
 
Gumshoe (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Your daughter, Jennifer, has been kidnapped! You have to help Mr. Stevenson who is on a mission to 
rescue her. Throughout the levels there are five diamonds you must collect which are needed to 
complete the final level and rescue Jennifer, with plenty of obstacles and enemies to get in the way. 
During the game Mr. Stevenson continuously walks to the right and you have to use the light gun to 
save him from any obstacles blocking his path. Some obstacles can be destroyed with the light gun, 
others Mr. Stevenson will need to jump over (shooting him with the light gun will cause him to jump.) 
You have a limited amount of ammo, but more can be obtained by popping the balloons which are 
scattered throughout the levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/gumshoe 
 
 
$end


$info=Gun-Nac,
$<a href="http://www.mobygames.com/game/nes/gun-nac"</a>
$bio
 
 
Gun-Nac (c) 1990 Compile / NEXOFT Corporation 
 
A Galactic Federation starfighter is sent off to destroy an alien armada (led by giant robotic 
rabbits this time around -- an unusually whimsical theme in keeping with the contemporary Parodius) 
threatening to collapse your system's sun into a supernova. 
 
Gun-Nac is a top down shooter in which the player controls the Federation starfighter. Power ups 
   and genre mechanics are as could be expected from a "shmup".  now with collectible money that 
   allows you to shop for different weapons and bombs to complement your standard main gun in the 
   inter-level weapons market. Directional weapons, attachments and up to four bomb types can also be 
   bought to increase your survival chances, further aided by player control over the speed at which 
   your ship moves through the levels. Single player only. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.6 
SOURCE : http://www.mobygames.com/game/nes/gun-nac 
 
 
$end


$info=Gun.Smoke,
$<a href="http://www.mobygames.com/game/nes/gunsmoke"</a>
$bio
 
 
Gun.Smoke (c) 1988 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Gun.Smoke is a top-down scrolling shooter that casts the gamer as a lone gunman, out to save the 
   gold rush town of Hicksville from a fearsome group of bandits known as the Wingates. Each level 
   has a particular target enemy, although his or her henchmen must also be taken out. 
 
Although it largely takes place on foot, the gameplay resembles Commando, with its top-down action. 
The screen scrolls at a constant rate, and enemies come at you from the edges, to be shot or avoided. 
You can grab various power-ups along the way. Finding a horse will allow you to get hit twice before 
you die rather than just once. There are scenes in which you raft up a river and use the tracks of a 
railway line. 
 
On the NES you can tap the A button to fire up and right, the B button to fire up and left, or A and 
B simultaneously to fire straight ahead. One-button control systems mimic all this. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Other Systems : Amstrad CPC,Commodore 64,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/gunsmoke 
 
 
$end


$info=Gyrodine,
$<a href="http://www.mobygames.com/game/nes/gyrodine"</a>
$bio
 
 
Gyrodine (c) 1986 Crux / Taito Corporation 
 
Gyrodine is basic vertical shooter based on Taito's arcade game with the same name. You pilot a 
helicopter and have to shoot as many enemies you can. You will fight against enemy helicopters, 
bunkers, tanks and fighter jets above different terrains like water, desserts and military camps. 
There is no background story and there are no levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : MSX,PC-88 
SOURCE : http://www.mobygames.com/game/nes/gyrodine 
 
 
$end


$info=Gyromite,
$<a href="http://www.mobygames.com/game/nes/gyromite"</a>
$bio
 
 
Gyromite (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In Gyromite, you need to help a mad scientist deactivate all of the dynamite in his laboratory before 
time runs out! ROB the robot will assist you in this game by moving the red and blue pillars blocking 
the way. Just in case finding your way through the laboratory wasn't enough, be sure to watch out for 
the deadly Smicks who wander about trying to prevent success of your mission. If you find a radish, 
pick it up and feed it to the Smicks so you can safely get past them. There is also a second game 
variation where you need to clear the way for a sleepwalking mad scientist so he can get home safely. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/gyromite 
 
 
$end


$info=Gyruss,
$<a href="http://www.mobygames.com/game/nes/gyruss"</a>
$bio
 
 
Gyruss (c) Feb, 1989 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
The entire solar system is being attacked by the vicious Gyrusians, and it's up to you to save the 
day! You will need to fly your spaceship to each of the nine planets and then clear three stages of 
enemies to rid that planet of the Gyrusians. You start the game with a single canon, and can gain a 
double canon after shooting a power up satelite. After clearing each planet, there is another bonus 
stage where additional weapons and bonus points can be collected. Gyruss is an arcade action shooter, 
however instead of piloting your spaceship horizontally or vertically, you move in a circle around 
the perimeter of the screen. The NES version of Gyruss adds to the original arcade version additional 
music, additional weapons, new enemies, and a large boss at the end of each level. 
 
 
- TECHNICAL - 
 
Genre : Shooter 
Players : 1 Player 
Score : 3.4 
Other Systems : Atari 2600,Atari 5200,Atari 8-bit,ColecoVision,Commodore 64,Xbox 360 
SOURCE : http://www.mobygames.com/game/nes/gyruss 
 
 
$end


$info=G.I. Joe,
$<a href="http://www.mobygames.com/game/nes/gi-joe-a-real-american-hero_"</a>
$bio
 
 
G.I. Joe (c) Jan, 1991 KID Corp. / Taxan USA Corp. 
 
G.I Joe is a side-scrolling action game where you can select 3 out of a possible 5 characters to 
  complete a mission. 
 
Each level is in three main parts:  The fight into the mission zone, the mission zone, and the escape 
from the mission zone.  The stages where you fight into and escape from the mission zone are 
straightforward action – just fight your way to the end of the stage, and defeat the stage boss. 
 
The actual mission zone is a maze, where the object is to place bombs at pre-determined locations, 
then find and use the exit.  The mazes start out easy with the first one being only two screens high 
and 4 long.  Level 6 is 7 by 8 for a total of 56 screens. 
 
Characters: 
 
Duke (Tiger Force first sergeant/squad leader), Rock & Roll (gatling gunner), Capt. Grid-Iron 
(hand-to-hand combat specialist), Blizzard (arctic attack soldier), Snake Eyes (commando) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/gi-joe-a-real-american-hero_ 
 
 
$end


$info=G.I. Joe - The Atlantis Factor,
$<a href="http://www.mobygames.com/game/nes/gi-joe-the-atlantis-factor-"</a>
$bio
 
 
G.I. Joe - The Atlantis Factor (c) 1992 KID Corp. / Capcom U.S.A., Inc. 
 
Cobra, the evil villain, previous encounter with G.I. Joe ended with Cobra’s base been destroyed (as 
played in G.I. Joe: A Real American Hero). But this time Cobra has unlocked the secret of Atlantis. 
Using an ancient power source Cobra has managed to raise Atlantis out of the bottom of the ocean and 
now is rebuilding his forces set to destroy the world. It is up to General Hawk and his friends, all 
part of the Joe Team, to save the day again. 
 
G.I. Joe: The Atlantis Factor is a side-scrolling platform game where the objective is to get 
  General Hawk and/or his friends to make there way though the missions to end up at Cobra’s 
  headquarters. There are 3 paths to take though the 22 levels (plus some shortcuts) that split and 
  merge at decision points and it also allows the player to backtrack and take a new path. The levels 
  vary from a simple “get to the end” to mazes to “find these items” type levels, also with the odd 
  boss fight. 
 
The game starts of as playing General Hawk, the main character, however as the player completes 
levels they unlock new characters. These new characters, all with the there own strengths and 
weaknesses (like how high they can jump and hit points) and special abilities. These characters can 
be picked at the start each new level. The characters are General Hawk (main character), Wet Suit 
(can dive under water), Storm Shadow (close combat), Road Block (cruel though narrow passages), Duke 
(fire gun in any direction), and Snake Eyes (close combat). There are also non playable characters 
that can help the chosen character that are also unlocked after completing certain levels like 
Stalker (informant), Big Bear (heals during battle), Spirit (heals out side of battle), and Gung-Ho 
(gives ammo when running low). 
 
The player gets two weapons to start with and there are three more to collect after completing 
certain missions. The weapons are Punches (sword for Storm Shadow and Snake Eyes), Machine Gun 
(starting weapon), Pulse Rifle, Laser Rifle, and Rocket Launcher. When a weapon is collected any 
character can use it. Each weapon has 4 different power levels that can be obtained by collecting a 
few “Pow” pickups from fallen enemies or completing certain levels. Each character must level up 
there weapons individually. 
 
Password save is available using a letters/numbers in a grid system. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/gi-joe-the-atlantis-factor- 
 
 
$end


$info=Haja no Fuuin,
$<a href="http://www.mobygames.com/game/nes/miracle-warriors-seal-of-the-dark-lord"</a>
$bio
 
 
Haja no Fuuin (c) Oct 13, 1987 KGD Software Products / ASCII Corporation 
 
In Miracle Warriors: Seal of the Dark Lord, you have been asked to recover the Golden Seal which is 
being guarded by the Dark Lord Terarin.  You start your quest by yourself, but you must find three 
other companions who will join you to defeat Terarin. You also must venture through five lands. You 
will find villages, towns and castles in your travels in these lands. In each, you will find or be 
able to buy weapons and armor (both for you and your companions), medicine and...clues. You will also 
find caves, dungeons, and monuments that are scattered. Some you may enter unhindered. Others will be 
locked...until you find the right person or learn the right spell. 
 
Also within each land, you will encounter monsters such as evil merchants, Weasly wimps, Unmutaks, 
Great Lions, Gelfises, Zirods, and many more. Some of these monsters do less damage than others, and  
take more damage themselves. You can either attack them yourself using your weapons or spells, or 
make your companions attack the monsters themselves. When defeated, most monsters will either leave 
behind some coins, which you can spend to buy stuff at the towns, or some items, which you can also 
use to defeat monsters. 
 
However, not all inhabitants are monsters. You will also meet merchants and travelers who might tell 
you where to go and what to do. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : MSX,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/miracle-warriors-seal-of-the-dark-lord 
 
 
$end


$info=Hammerin' Harry,
$<a href="http://www.mobygames.com/game/nes/hammerin-harry"</a>
$bio
 
 
Hammerin' Harry (c) 1992 Irem Corp. / Irem Corp. 
 
In the peaceful town of Carpentersville, some workers known as The Rusty Nailers decide to bulldoze a 
house that belongs to Harry. Harry is certainly not happy with this, and goes on a rampage, 
destroying workers that get in his way. As Harry, you can destroy workers in one of two ways: you can 
smash them when one of them gets near them, or you can pound the ground, and by doing this, you will 
send shockwaves in both directions. 
 
There are four environments in which Harry needs to get through: construction sites, sewer, ship, and 
the mansion where Harry meets the leader who ordered the demolition of his house. At the end of each 
environment, a boss needs to be defeated in order to proceed to the next environment. In between 
these, there are bonus stages in which you have to destroy a number of enemies before time runs out. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/hammerin-harry 
 
 
$end


$info=Hana no Star Kaidou,
$<a href=""</a>
$bio
 
 
Hana no Star Kaidou (c)  Victor Musical Industries 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Harlem Globetrotters,
$<a href="http://www.mobygames.com/game/nes/harlem-globetrotters"</a>
$bio
 
 
Harlem Globetrotters (c) Mar, 1991 Softie, Inc. / GameTek, Inc. 
 
This game allows you to play as either the Harlem Globetrotters or their rivals, the Generals, in an 
exhibition basketball game. The player can choose to have the quarters last from one minute to twelve 
minutes. Also, if you are playing as the  Harlem Globetrotters you are able to pull off special 
maneuvers such as a behind the back pass, slam dunk, and a piggy back slam. At certain moments during 
the game the Harlem Globetrotters team can also interfere with the referee by pulling down his pants 
and tripping him. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/harlem-globetrotters 
 
 
$end


$info=Hatris,
$<a href="http://www.mobygames.com/game/nes/hatris"</a>
$bio
 
 
Hatris (c) 1992 Bullet-Proof Software, Inc. / Bullet-Proof Software, Inc. 
 
In Hatris, the falling blocks of Tetris are replaced by falling hats which are  top hats, cowboy 
hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are 
dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. 
Once five hats of the same kind have been stacked on top of each other, they fall down onto another 
conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus. (The 
game keeps track of score as money, not simply points.)  Once you ship out enough hats out of the 
shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats 
start appearing to make it more difficult for you to accomplish your task. The game ends when one of 
your stacks of hats reaches the top of the screen. 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1 Player 
Score : 3.0 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/hatris 
 
 
$end


$info=Heavy Barrel,
$<a href="http://www.mobygames.com/game/nes/heavy-barrel"</a>
$bio
 
 
Heavy Barrel (c) Mar, 1990 Data East Corporation / Data East Corporation 
 
Heavy Barrel is a shooter with a top-down view similar to Commando and Ikari Warriors. Terrorists 
have seized the underground control complex of a nuclear missile site. It is up to the player to 
infiltrate the installation and eliminate the leader of the terrorist army before they can launch the 
missiles. To stop the terrorists you will need the powerful weapon Heavy Barrel. The problem is that 
the weapon still is in the installation. Before the fortress fell the weapon was taken apart and 
locked in six different storage lockers. To defeat the terrorists you must collect all keys and 
reassemble the weapon. The game supports co-op for two players. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Apple II,DOS,Zeebo 
SOURCE : http://www.mobygames.com/game/nes/heavy-barrel 
 
 
$end


$info=Heavy Shreddin',
$<a href="http://www.mobygames.com/game/nes/heavy-shreddin"</a>
$bio
 
 
Heavy Shreddin' (c) Jun, 1990 Imagineering Inc. / Parker Brothers 
 
In this snowboarding game, the player goes on various runs completing events on downhill mountains. 
There are five events in all: Downhill, Slalom, Half-pipe, Moguls and Backwoods.  In Downhill the 
object is to get down the slope as fast as possible. In Slalom you have to guide the board between 
the gates. In halfpipe, you have to perform stunts on a half pipe. In Moguls, you have to jump over 
both small and large moguls. In Backwoods, you'll be given different obstacles to contend with and 
you'll have to find away to get around them. 
 
You also earn points by executing various stunts along the way. Stunts you can pull off are a toe 
grab, hand-plant, mid-air 360, and a mule-kick. 
 
There are three different peaks, each featuring a couple different runs. The mountain ranges consist 
of Poseur Peak, Scary Summit, and Mt. Mortified. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/heavy-shreddin 
 
 
$end


$info=Hello Kitty no Ohanabatake,
$<a href=""</a>
$bio
 
 
Hello Kitty no Ohanabatake (c)  Character Soft 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Hello Kitty World,
$<a href="http://www.mobygames.com/game/nes/hello-kitty-world"</a>
$bio
 
 
Hello Kitty World (c) Mar 27, 1992 Character Soft , Mario 
 
The little kitten Kitty, her kitten friend Mimi and their bear friend Tippy love playing with 
balloons. One day, Tippy has inflated a whole bunch of balloons when suddenly a strong wind blows. 
Tippy is blown away! The only way for Kitty and Mimi to find their friend again is to pick some 
balloons and fly to her rescue. 
 
Hello Kitty World is quite similar to Balloon Kid – a forced side-scrolling platform adventure where 
you control a character floating around with a balloon in the hand. Kitty (or Mimi) starts out on 
each level with two balloons, and by pushing the A button, she moves upward before sinking again if 
the button is not pushed again. When Kitty comes in contact with an enemy, she will just rebound, but 
she will fall to the ground if both balloons are hit. By pushing the B button, Kitty can also choose 
to let go in order to walk around like a normal platform character. This is necessary in order to 
reach power-ups and hidden areas. Since the scrolling is forced, it is easy to go get stuck and 
pushed off the screen. 
 
Throughout the levels, Tippy has dropped balloons that can be picked up for points. If twenty 
balloons are picked up in succession, they turn into double balloons worth more points. Enemies come 
both in the airbourne and ground-based varieties, along with some fish that can surprisingly jump out 
of the water. Some enemies can only fly by holding balloons, and just like in Balloon Fight, these 
can be disposed of by touching their balloons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/hello-kitty-world 
 
 
$end


$info=Herakles no Eikou 2 - Titan no Metsubou,
$<a href="http://www.mobygames.com/game/nes/herakles-no-eik-2-titan-no-metsub"</a>
$bio
 
 
Herakles no Eikou 2 - Titan no Metsubou (c) Dec 22, 1989 Data East Corporation / Data East 
Corporation 
 
In this second installment of "Greek mythology" RPG series, the main hero is not the legendary hero 
Herakles (Hercules), but a young boy from a town Nana, where he lives with his grandmother. The queen 
tells you that people are being tortured by Titans - an ancient god-like race controlled by the Lord 
of darkness. You must help to liberate people from the wrath of the Titans. Your first assignment is 
to go to Athens and to find the famous poet Homer who can tell you about the way to defeat the 
Titans. During your journey you meet many characters from the Greek mythology, including Daedalus, 
Cerberus, and Hephaestus, and recruit interesting creatures to fight at your side, such as the 
half-horse Centaur or the Woman Without Soul. You'll also encounter real people from the Greek 
history, like Homer the poet or Hippocrates the doctor. 
 
The gameplay is similar to  Dragon Warrior style: you travel on the world map, visiting towns and 
dungeons, talking to people, and fighting random enemies and bosses in turn-based combat viewed from 
first-person perspective. An interesting innovation is a full day/night cycle. Locations look 
different at night, and it is sometimes necessary to visit them at different times. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/herakles-no-eik-2-titan-no-metsub 
 
 
$end


$info=Herakles no Eikou - Toujin Makyou Den,
$<a href="http://www.mobygames.com/game/nes/herakles-no-eik-tjin-maky-den"</a>
$bio
 
 
Herakles no Eikou - Toujin Makyou Den (c) Jun 12, 1987 Data East Corporation / Data East Corporation 
 
In this game, you play the role of Herakles (or Hercules, in Latin pronunciation), the famous 
legendary Greek hero. Starting in Athens and wandering all over ancient Greece (and even the mythical 
land of the dead), you'll have to fight many monsters, including popular figures from Greek mythology 
like Talos or Hades, and prove yourself worthy of a hero's fame. 
 
The game is very similar to  Dragon Warrior series: you fight random enemies in turn-based battles 
viewed from first-person perspective, collect experience and money, and in towns talk to people and 
buy weapons, armor, and items. There is no world map in the game, but a continuous location complete 
with towns and dungeon-like areas. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/herakles-no-eik-tjin-maky-den 
 
 
$end


$info=High Speed,
$<a href="http://www.mobygames.com/game/nes/high-speed"</a>
$bio
 
 
High Speed (c) Jul, 1991 Rare, Ltd. / Tradewest, Inc. 
 
High Speed is a conversion of the Williams Electronics pinball game of the same name. The game 
recreates the pinball table and gameplay from the arcade version and also adds some video game 
features, such as lightning bombs, attacking enemies, magnetic helicopters, and rust balls which 
dissolve your flipper. The bottom part of the screen remains on the bottom set of flippers, while the 
top half scrolls over the whole pinball table to follow the action. Gameplay is for one to four 
players alternating. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/high-speed 
 
 
$end


$info=Hirake! Ponkikki,
$<a href=""</a>
$bio
 
 
Hirake! Ponkikki (c)  Takara 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Hiryuu no Ken II - Dragon no Tsubasa,
$<a href=""</a>
$bio
 
 
Hiryuu no Ken II - Dragon no Tsubasa (c)  Culture Brain 
 
 
- TECHNICAL - 
 
Genre : Fighter/Horizontal 2D 
 
 
$end


$info=Hissatsu Doujou Yaburi,
$<a href="http://www.mobygames.com/game/nes/hissatsu-doujou-yaburi"</a>
$bio
 
 
Hissatsu Doujou Yaburi (c) Jul 18, 1989 Sigma Enterprises, Inc. / Sigma Enterprises, Inc. 
 
Hissatsu Doujou Yaburi is an RPG - beat-'em-up hybrid that casts you as a novice martial artist that 
sets out to roam the ancient Chinese countryside in order to hone his skills and earn fame and 
fortune. 
 
Starting from your village, you must explore your surroundings by walking and jumping across the land 
in simple side-scrolling fashion, that is until you run across an enemy (fellow martial artists, 
bandits, ghouls, etc.) and enter combat mode, which allows you to unleash attacks based on your skill 
level to try and defeat your opponent (always using the 2D side-scrolling engine). 
 
Victory will earn you money and other bonuses which can be used back in town to upgrade your skills 
and regain health. You can also enter special tournaments found as special buildings across the land 
in which you must defeat a series of opponents in succession before facing off against the reigning 
champion. Victory here will reward you with even more money and will mean more people will recognize 
you in your travels. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/hissatsu-doujou-yaburi 
 
 
$end


$info=Hogan's Alley,
$<a href="http://www.mobygames.com/game/nes/hogans-alley"</a>
$bio
 
 
Hogan's Alley (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
This game involves the use of the Nintendo Light Zapper, and has, truly, no plot. You are in the 
police station doing target practice, either with three targets at a time with at least one innocent 
person, or in an alley with both good and bad targets in windows and walking on the sidewalk. Then 
there's Trick Shot, where you shoot the cans, trying to make them land in a slot for points, or at 
least not let them fall to the ground. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/hogans-alley 
 
 
$end


$info=Hokuto no Ken,
$<a href="http://www.mobygames.com/game/nes/hokuto-no-ken"</a>
$bio
 
 
Hokuto no Ken (c) Aug 10, 1986 Shouei System / Toei Animation 
 
This is a side-scrolling Beat-'Em-Up based on the animé series of the same name. You control 
Kenshirou, the series' main character, trying to rescue your girlfriend Julia. Advancing from right 
to left, you'll notice various doors you can enter. At some of those doors you'll see Julia's image 
that will point out the correct way for you. Other than entering doors, you'll be busy punching and 
kicking punk-like enemies that attack you closely or with projectiles. The game features gory 
animation for the deaths of your foes: their heads get torn away from the bodies and explode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/hokuto-no-ken 
 
 
$end


$info=Hokuto no Ken 3 - Shin Seiki Souzou Seiken Restuden,
$<a href="http://www.mobygames.com/game/nes/hokuto-no-ken-3-shinseiki-sz-seiken-retsuden"</a>
$bio
 
 
Hokuto no Ken 3 - Shin Seiki Souzou Seiken Restuden (c) Oct 19, 1989 Shouei System / Toei Animation 
 
This RPG is based on the animé series Hokuto no Ken, a.k.a. Fist of the North Star. In 1999, a 
demonic attack caused devastated the human population. In order to re-build the ruined world and to 
survive in a struggle against demon lords and their minions, mankind needs the power of the Northern 
Star. You take control of Kenshirou, the hero of the series, and his friends, in a quest to save the 
humanity and to defeat the evil. 
 
Roaming the wasteland, visiting towns and dangerous dungeons, Kenshirou and his friends will 
encounter various enemies whom they will have to defeat in turn-based battles. The battle screen 
shows both parties as animé-style pictures. In boss battles Kenshirou will have to defeat his foes 
one-on-one. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/hokuto-no-ken-3-shinseiki-sz-seiken-retsuden 
 
 
$end


$info=Hokuto no Ken 4 - Shichisei Haken Den - Hokuto Shinken no Kanata he,
$<a href="http://www.mobygames.com/game/nes/hokuto-no-ken-4-shichisei-haken-den-hokuto-shinken-no-kanata-e"</a>
$bio
 
 
Hokuto no Ken 4 - Shichisei Haken Den - Hokuto Shinken no Kanata he (c) Mar 29, 1991 Shouei System / 
Toei Animation 
 
This is a RPG set in the universe of the animé series Hokuto no Ken, known outside of Japan as Fist 
of the North Star. You, the nameless young hero, return to your home village after a prolonged 
absence, only to find out that a mysterious evil has been plaguing it, and everybody need his help. 
He decides to investigate the matter and starts a dangerous journey, during which he teams up with 
some of the characters from the animé series. 
 
The gameplay is pretty similar to  Dragon Quest: you interact with things and people by choosing 
commands from a menu, wander around the world map and fight random enemies from first-person 
perspective. The enemies and your team members are shown as animé-style pictures during battles. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : 
http://www.mobygames.com/game/nes/hokuto-no-ken-4-shichisei-haken-den-hokuto-shinken-no-kanata-e 
 
 
$end


$info=Hollywood Squares,
$<a href="http://www.mobygames.com/game/nes/hollywood-squares"</a>
$bio
 
 
Hollywood Squares (c) Sep, 1989 GameTek, Inc. / GameTek, Inc. 
 
This is a GameTek conversion of the '80s version of the game show Hollywood Squares.  Two contestants 
play a version of tic-tac-toe, with "celebrities" filling in for the squares. The selected celeb is 
asked a question, answers it, and the contestant must agree or disagree with their answer. A correct 
guess captures that square.  After three games, the winning contestant picks a key and a car out of 
two separate pools, hoping to match the two up and win the car. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/hollywood-squares 
 
 
$end


$info=Holy Diver,
$<a href="http://www.mobygames.com/game/nes/holy-diver"</a>
$bio
 
 
Holy Diver (c) Apr 28, 1989 Irem Corp. / Irem Corp. 
 
Randy, the Holy Diver, is setting out to retrieve the five emblem seals belonging to the King Crimson 
Family in order to expel the greatest evil, the Black Slayer, back into another dimension. 
 
Holy Diver is an action game much in the vein of Castlevania. The player controls the Diver as he 
uses magic powers such as shooting energy balls and freezing time to traverse the game's eight 
levels. Enemies throughout the levels respawn and there are destroyable objects in your path. At the 
end of each level a tougher boss character must be beaten. Once defeated a power-up spell becomes 
available to the player. To use these spells the player must pause the game and select it from the 
inventory menu. The player has the ability to shoot horizontally as well as up. Difficult paths may 
sometimes be crossed by the combination of the right spell at the right time such as the freezing 
spell that freezes quicksand. 
 
Though scheduled for release in North America, the game never went beyond its release in Japan. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/holy-diver 
 
 
$end


$info=Home Alone,
$<a href="http://www.mobygames.com/game/nes/home-alone__"</a>
$bio
 
 
Home Alone (c) 1991 Bethesda Softworks LLC / THQ Inc. 
 
Based on the film of the same name, Kevin McAllister has been left home alone for Christmas while his 
family is on vacation. This would not be so bad except for two burglars, Harry and Marv, aka the Wet 
Bandits, have decided to burglarize his house. However, Kevin is too smart to play victim and will 
use the items he has available to make traps for the burglars. 
 
Home Alone is a side scroller. Controlling Kevin, the player must wander around Kevin's house picking 
up icons representing different kinds of traps. He then drops these icons onto the ground, in the 
path of one of the burglars, stunning them and earning a score. Once stunned, Kevin can walk past 
them and continue collecting trap icons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/home-alone__ 
 
 
$end


$info=Home Alone 2 - Lost in New York,
$<a href="http://www.mobygames.com/game/nes/home-alone-2-lost-in-new-york_"</a>
$bio
 
 
Home Alone 2 - Lost in New York (c) 1992 Imagineering Inc. / THQ Inc. 
 
Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his 
parents. However he checks himself into a hotel and begins to have fun. It isn't long before the 
hotel  discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry 
and Marv the burglars he once defeated, are in town and looking for revenge. 
 
Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over 
enemies and obstacles while collecting items. These items include health bonuses and a variety of 
weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with 
three lives for play. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 0.8 
Other Systems : Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/home-alone-2-lost-in-new-york_ 
 
 
$end


$info=Hook,
$<a href="http://www.mobygames.com/game/nes/hook"</a>
$bio
 
 
Hook (c) Apr, 1992 Painting by Numbers, Ltd. / Sony Imagesoft 
 
In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a 
grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to 
Neverland where he must again become Pan and reclaim his children. 
 
This particular interpretation is a side-scrolling action game, in which players must hack their way 
past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter 
will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be 
collected for special powers. When enemies are attacked, they simply put their hands up in surrender 
rather than dying, so as to make the game more child-friendly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
Other Systems : Commodore 64,Game Boy,Game Gear,Genesis,SEGA CD,SNES 
SOURCE : http://www.mobygames.com/game/nes/hook 
 
 
$end


$info=Hoops,
$<a href="http://www.mobygames.com/game/nes/hoops"</a>
$bio
 
 
Hoops (c) Jun, 1989 Aicom Corporation / Jaleco USA, Inc. 
 
Hoops is an action basketball game for one or two players.  The game is half court and can be 
one-on-one or two-on two. You can block shots, pass, steal, or go for a slam dunk. There are two 
different courts to choose from, and a variety of different players to select. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/hoops 
 
 
$end


$info=Hoshi wo Miru Hito,
$<a href="http://www.mobygames.com/game/nes/hoshi-wo-miru-hito"</a>
$bio
 
 
Hoshi wo Miru Hito (c) Oct 27, 1987 Hot-B Co., Ltd. / Hot-B Co., Ltd. 
 
In the far future, the apocalypse has come and gone. Now people leave peacefully in rural cities 
making the best of the advanced technology that survives and trying to win back the world day by day. 
Ark City, the crown jewel of technological advances, has managed to put back into operation a super 
computer capable of taking control of every aspect of civilization, right down to weather and mind 
control. This does not bode well for the people of the world, so you as an ESP-gifted warrior take it 
upon yourself to journey to Ark City and get rid of this threat. 
 
Hoshi wo Miru Hito is a classic NES-era RPG, in which you navigate your party (composed of you and 3 
other ESP-wielding heroes you can find) in a top-down world map, chat with NPCs in towns, buy weapons 
and armor, and finally journey into dungeons to gain clues that help you in your journey. 
 
Combat whisks you away from the top-down perspective to a battle view in which you see your opponents 
and heroes in a first-person perspective, and assign actions in turns, with the ESP powers taking the 
place of magic spells. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/hoshi-wo-miru-hito 
 
 
$end


$info=Hototogisu,
$<a href=""</a>
$bio
 
 
Hototogisu (c)  Irem , Tamtex 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Hottaaman no Chitei Tanken,
$<a href=""</a>
$bio
 
 
Hottaaman no Chitei Tanken (c)  Use 
 
 
- TECHNICAL - 
 
Genre : Maze/Digging 
 
 
$end


$info=Hot Slot,
$<a href="http://www.mobygames.com/game/nes/hot-slots"</a>
$bio
 
 
Hot Slot (c) 1991 Hacker International / Panesian 
 
This is a simple slot machine simulation. What makes it different are the erotic pictures of naked or 
half-naked girls, which you get if you successfully complete a casino round and win a lot of money. 
There are three casinos you can play in, each one leading to different girls and different short 
scenes and comments from them. 
 
 
- TECHNICAL - 
 
Genre : Gambling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/hot-slots 
 
 
$end


$info=Hudson Hawk,
$<a href="http://www.mobygames.com/game/nes/hudson-hawk"</a>
$bio
 
 
Hudson Hawk (c) 1991 Ocean Software Ltd. / Sony Imagesoft 
 
Hudson Hawk, a cat burglar, has a mission: steal three of Da Vinci's works of art, which include a 
rocking horse known as "The Sforza", his sketchbook that he called "The Codex", and a precious 
crystal. The mission will take him through a mansion, castles, rooftops, subways, and the Vatican. Of 
course, getting all these items will not be as easy as it sounds. Not only does Hawk face security 
guards, guard dogs, and others, but he must also avoid setting off alarms. To help him, Hawk can 
either punch enemies, or throw a ball at them. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Boy,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/hudson-hawk 
 
 
$end


$info=Hudson's Adventure Island,
$<a href="http://www.mobygames.com/game/nes/adventure-island"</a>
$bio
 
 
Hudson's Adventure Island (c) Sep, 1988 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
In the South Pacific, Master Higgins lives peacefully wearing only a grass skirt and a cap. That is 
until the Evil Witch Doctor decides to capture the Princess Leilani and hold her as his own. It's up 
to Master Higgins to gather throwing axes, fireballs and skateboards in order to aid his noble quest. 
 
The game is a side scroller, Master Higgins moves across the screen from left to right and finds his 
power-ups in giant eggs. This includes a skateboard which results in a great speed enhancement - 
until Master Higgins gets hit and loses his power. If he is not on a skateboard a hit means instant 
death. Another game mechanic is starvation which gets indicated through a meter which steadily 
decreases. If it hits zero the hero dies and the only way to fill it up is by collecting food on the 
way. Bosses await him at the end of levels, all the way to the Evil Witch Doctor himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : DoJa,Game Boy Advance,J2ME,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/adventure-island 
 
 
$end


$info=Hudson's Adventure Island II,
$<a href="http://www.mobygames.com/game/nes/adventure-island-ii-aliens-in-paradise"</a>
$bio
 
 
Hudson's Adventure Island II (c) Feb, 1991 Now Production Co., Ltd. / Hudson Soft USA, Inc. 
 
In Adventure Island II: Aliens in Paradise the player takes the role of Master Higgins who has to 
save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are 
the same as in its predecessor Adventure Island: Master Higgins walks through the levels while 
fighting against various enemies. One hit results in his untimely death unless he carries one of the 
various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect 
food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. 
 
A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or 
shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for 
later: before every level the player can choose the power ups he wants to bring with him. There are 
overall eight worlds with different themes which are represented by a overhead map. Sometimes there 
are different paths with other level and at the end of a world Master Higgins has to fight a boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/adventure-island-ii-aliens-in-paradise 
 
 
$end


$info=Hudson's Adventure Island III,
$<a href="http://www.mobygames.com/game/nes/adventure-island-iii"</a>
$bio
 
 
Hudson's Adventure Island III (c) Sep, 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Your girlfriend is once again kidnapped by aliens, and you have to rescue her, forcing your way 
through various levels. 
 
The gameplay and the design haven't much changed since Adventure Island II: Aliens in Paradise: there 
is a world map, you can choose items before starting a level, the levels themselves are quite short 
(unlike Adventure Island, where each large level contained several stages). You perform standard 
"adventure island" activities: ride various types of dinosaurs, throw boomerangs at snails, birds, 
snakes, and skulls, collect grapes and apples, jump over stones, and of course, ride your old trusty 
skateboard. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/adventure-island-iii 
 
 
$end


$info=Hunt for Red October, The,
$<a href="http://www.mobygames.com/game/nes/hunt-for-red-october__"</a>
$bio
 
 
Hunt for Red October, The (c) 1990 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class 
submarine with nuclear strike capabilities. This war machine has been named the Red October. While on 
its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan 
to defect to the United States. Naturally, such a weapon must not be allowed to fall into American 
plans, and so orders are issued among the Soviet forces to destroy the Red October. 
 
You control the Red October during its run for freedom. The game plays as an underwater sidescroller. 
The Red October submarine can move in any of four directions. The A button fires torpedoes 
horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the 
Caterpillar drive (invisibility) may be activated for short periods of time. The player may also 
activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are 
displays for Armor (health) and Power (fuel) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/hunt-for-red-october__ 
 
 
$end


$info=Hyaku no Sekai no Monogatari - The Tales on a Watery Wilderness,
$<a href=""</a>
$bio
 
 
Hyaku no Sekai no Monogatari - The Tales on a Watery Wilderness (c)  Ask 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Hydlide,
$<a href="http://www.mobygames.com/game/nes/hydlide"</a>
$bio
 
 
Hydlide (c) Jun, 1989 T&E&nbsp / FCI 
 
An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You 
control Sir Jim and set out to find the fairies, and then slay Varalys.  Only by vanquishing Varalys 
can the curse be lifted. Once the princess is restored the kingdom will be saved. 
 
The fighting is a little more in-depth than hack and slash.  You can either fight with a defensive or 
offensive stance, or you can use magic spells. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.6 
Other Systems : MSX,PC-88 
SOURCE : http://www.mobygames.com/game/nes/hydlide 
 
 
$end


$info=Hydlide 3 - Yami Kara no Houmonsha,
$<a href="http://www.mobygames.com/game/nes/hydlide-3-yami-kara-no-hmonsha"</a>
$bio
 
 
Hydlide 3 - Yami Kara no Houmonsha (c) Feb 17, 1989 T&E&nbsp / Namco Limited 
 
After the evil dragon lord Varalys tried to enchant the princess Ann, he was thought to be defeated 
by a brave warrior. But evil can never be defeated once and for all - once again, a curse has fallen 
upon the land, and you, a nameless young boy, is the only one who can save it. Equipped with your 
magical sword, you must roam the land of Hydlide and defeat the evil once again. 
 
This is the second NES game of Hydlide series ("Hydlide 2" was only available for the MSX platform). 
You can choose one of the four character classes to start the game with, and also upgrade your class 
during the game. The combat is action-based: you can either attack your enemies by ramming them with 
your weapons, or cast magical spells. In towns there are equipment and items to buy. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.8 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/hydlide-3-yami-kara-no-hmonsha 
 
 
$end


$info=Hyper Sports,
$<a href=""</a>
$bio
 
 
Hyper Sports (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Sports/Olympic 
 
 
$end


$info=Ice Climber,
$<a href="http://www.mobygames.com/game/nes/ice-climber"</a>
$bio
 
 
Ice Climber (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In Ice Climber one or two players need to climb their way to the top of 32 different mountains. Each 
mountain is broken up into eight levels of platforms along with a bonus stage at the top. Attempting 
to stop you from making upward progress are different creatures ranging from polar bears to condors 
as well as treacherous landscapes with falling icicles, moving platforms, and icy floors. To help 
out, your only weapon is a mallet which can be used to knock out enemies as well as bust away bricks 
in the platforms to give you some room to jump up to the next level. When you finally reach the top, 
it's time to move on to the next, more difficult level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Game Boy Advance,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/nes/ice-climber 
 
 
$end


$info=Ice Hockey,
$<a href="http://www.mobygames.com/game/nes/ice-hockey"</a>
$bio
 
 
Ice Hockey (c) Mar, 1988 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Ice Hockey is an action game for one or two players. Start of by selecting a team and customizing 
your players. Each team member can be one of three player types: small and skinny (very fast, but not 
good at checking or shooting), very large (slow, but with a strong body check and outstanding 
shooting strength) or average (medium speed, with average checking and shooting strength). After the 
teams are set up, it's time to play some ice hockey! Gameplay features a scrolling screen to follow 
the action, and lets you choose which of the players you wish to control when on defense (on offense 
you always control the player with the puck). Fights can break out between players, and the loser may 
end up in the penalty box. There are five different speed settings for the game, and periods can be 
either 7, 10, or 15 minutes long. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/ice-hockey 
 
 
$end


$info=Ide Yousuke Meijin no Jissen Mahjong,
$<a href=""</a>
$bio
 
 
Ide Yousuke Meijin no Jissen Mahjong (c)  Capcom 
 
 
- TECHNICAL - 
 
Genre : Mahjong 
 
 
$end


$info=Igo - Kyuu Roban Taikyoku,
$<a href=""</a>
$bio
 
 
Igo - Kyuu Roban Taikyoku (c)  Bullet Proof Software , Edge Computers 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Ikari III - The Rescue,
$<a href="http://www.mobygames.com/game/nes/ikari-iii-the-rescue"</a>
$bio
 
 
Ikari III - The Rescue (c) Feb, 1991 SNK Corporation / SNK Corporation 
 
The presidential candidate's daughter has been kidnapped! It is your job to get past enemy lines and 
rescue her. This is the third game in the Ikari Warriors series, and features similar arcade/action 
gameplay. The screen is a top down view which scrolls vertically, with numerous bad guys to defeat. 
You start the game with just your fists, and as the levels progress you can find weapons and other 
objects to help you out. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
Other Systems : DOS,Windows 
SOURCE : http://www.mobygames.com/game/nes/ikari-iii-the-rescue 
 
 
$end


$info=Ikari Warriors,
$<a href="http://www.mobygames.com/game/nes/ikari-warriors"</a>
$bio
 
 
Ikari Warriors (c) May, 1987 SNK Corporation / SNK Corporation 
 
A conversion of the arcade game, Ikari Warriors is a vertically scrolling action game. One or two 
players fight their way through a variety of terrain, such as jungles, rivers, and ruins. Along the 
way different weapons can be found, including machine guns, grenades, and rocket launchers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.4 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 7800,Atari ST,Commodore 64,MSX,PC 
Booter,Windows,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ikari-warriors 
 
 
$end


$info=Ikari Warriors II - Victory Road,
$<a href="http://www.mobygames.com/game/nes/ikari-warriors-ii-victory-road"</a>
$bio
 
 
Ikari Warriors II - Victory Road (c) Apr, 1988 SNK Corporation / SNK Corporation 
 
Heavy on the action, Ikari Warriors became a favorite both in the arcades and on home consoles. To 
fuel that frenzy, SNK and Tradewest teamed up again for a sequel, Victory Road, released later that 
same year. 
 
This time, the Ikari Warriors take on more cosmic foes, battling rock-headed beasts, one-eyed green 
men and other odd creatures. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,PC Booter,Windows,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ikari-warriors-ii-victory-road 
 
 
$end


$info=Ike Ike! Nekketsu Hockey Bu - Subette Koronde Dai Rantou,
$<a href="http://www.mobygames.com/game/nes/ike-ike-nekketsu-hockey-bu-subete-koronde-dairantou"</a>
$bio
 
 
Ike Ike! Nekketsu Hockey Bu - Subette Koronde Dai Rantou (c) Feb 07, 1992 Technos Japan Corp. / 
Technos Japan Corp. 
 
The Nekketsu gang crashes another sport with their wacky and violent gameplay style in Ike Ike! 
Nekketsu Hockey. As you might have imagined the sport in question this time is Ice Hockey and if you 
thought the sport was violent before wait until you play it with the ability to jump and perform 
spinning kicks! 
 
Gameplay is similar to the Nekketsu Football games, with you controlling a lead character across the 
side-scrolling stadium and having minimal control of the AI players as they skate around the puck. 
Special shots can be made using specific button combinations, and as usual the game features a 
1P-tournament mode and a Vs mode for up to 4 players simultaneous action. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Score : 3.7 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/ike-ike-nekketsu-hockey-bu-subete-koronde-dairantou 
 
 
$end


$info=Ikinari Musician,
$<a href=""</a>
$bio
 
 
Ikinari Musician (c)  Tokyo Shoseki , Musical Plan 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Ikki,
$<a href=""</a>
$bio
 
 
Ikki (c)  Sunsoft 
 
 
- TECHNICAL - 
 
Genre : Shooter/Field 
 
 
$end


$info=Image Fight,
$<a href="http://www.mobygames.com/game/nes/image-fight"</a>
$bio
 
 
Image Fight (c) Jul, 1990 Irem Corp. / Irem America Corp. 
 
A mysterious alien life form is spreading across the galaxy, trying to conquer the world. It took 
control of the moon base and is threatening to descend on the Earth. The humans have sent the most 
advanced fighter jet to oppose the aliens: the OF-1. The OF-1  has the ability to change speed at any 
time and equip different weapons and pods. OF-1 is humanity's last hope! 
 
Image Fight is a top-down vertically scrolling space shooter. On every level there will be enemy 
ships, turrets, robots, and other machines shooting projectiles or trying to ram you. But there are 
also power-ups scattered around in small green containers. You must destroy these containers before 
you can obtain the power-up. Those power-ups include pods that add extra attack power or speed, new 
kinds of weapons, the ability to fire in different directions, etc. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/image-fight 
 
 
$end


$info=Immortal, The,
$<a href="http://www.mobygames.com/game/nes/immortal"</a>
$bio
 
 
Immortal, The (c) Nov, 1990 Sandcastle / Electronic Arts, Inc. 
 
The Immortal is an isometric action-adventure game. 
 
Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, 
but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its 
depths. Beware: 8 levels of 
isometric death await. 
 
The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, 
dying, solving the problem, encountering the next hazard. To solve a level, you have to know its 
traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite 
cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what 
challenge lies in the next room. 
 
The puzzles range from simple avoidance of traps to the correct use of items 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 2.4 
Other Systems : Amiga,Apple II,Apple IIgs,Atari ST,DOS,Genesis 
SOURCE : http://www.mobygames.com/game/nes/immortal 
 
 
$end


$info=Impossible Mission II,
$<a href="http://www.mobygames.com/game/nes/impossible-mission-ii"</a>
$bio
 
 
Impossible Mission II (c) 1989 Novotrade International, Inc. / American Video Entertainment Inc. 
 
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the 
highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble 
security combinations for each tower, recover musical sequences and tie them together into a full 
melody to reach Elvin's central control room. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,Commodore 64,DOS,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/impossible-mission-ii 
 
 
$end


$info=Incredible Crash Dummies, The,
$<a href="http://www.mobygames.com/game/nes/incredible-crash-dummies_"</a>
$bio
 
 
Incredible Crash Dummies, The (c) Aug, 1994 Software Creations Ltd. / LJN, Ltd. 
 
Junkman breaks into the crash test center and kidnaps two of the Incredible Crash Dummies, Daryl and 
Spare Tire with the intentions of using them for their parts to build his junkbots. Now it's up to 
Slick and Spin to go and rescue the kidnapped crash dummies. 
 
In The Incredible Crash Dummies the player alternates between Slick and Spin as they go through five 
levels with each level containing 2 stages (except for the 4th level which only consists of one). One 
of the Dummies' legs has been replaced with a wheel while the other Dummy has his legs intact. So the 
main difference in gameplay is that in some stages the player either rolls throughout it or walks 
throughout it. The Dummies' arsenal includes an air gun which stuns enemies at close range and an oil 
gun which shoots and kills enemies at a far range. There are also a few powerups scattered throughout 
the stages such as the arrow, balloon, and arm powerup. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/incredible-crash-dummies_ 
 
 
$end


$info=Indiana Jones and the Last Crusade (Taito),
$<a href="http://www.mobygames.com/game/nes/indiana-jones-and-the-last-crusade"</a>
$bio
 
 
Indiana Jones and the Last Crusade (Taito) (c) Mar, 1991 Taito Corporation / Taito Corporation 
 
Indiana Jones and the Last Crusade differs from the two other games with the same name as it is a 
hybrid of various genres such as platform action, motorcycle racing, puzzle solving and even some 
adventure elements. 
 
In Indiana Jones and the Last Crusade you play Indy's role in his search for the Holy Grail, but this 
time it is you who chooses which step he will take at each part of his quest. For example, in the 
very beginning you receive a diary about the Grail from Indy's father, who is in Venice. At the same 
time, you receive a telegram from Marcus saying that the Cross of Coronado is in Portugal on a ship 
called Coronado, and that he'll meet Indy there. So you have to choose what you'll do first: go to 
Venice and check about the Grail and your father, or go to Portugal to find Marcus and the Cross of 
Coronado. 
 
In the entire game you'll be prompted with these choices, each one leading to different stages 
throughout the game. Each stage presents different game genres. For example, in Venice you find a 
scrambled picture of the Grail, and you have to try to put it back together, just like you'd do with 
the pieces of a puzzle. Besides, in the platform stages, Indy has plenty of movements, as he can 
punch, kick, walk, run, jump and use his whip. 
 
The game presents bitmapped pictures of the real movie actors, such as Harrison Ford and Sean 
Connery. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/indiana-jones-and-the-last-crusade 
 
 
$end


$info=Indiana Jones and the Temple of Doom,
$<a href="http://www.mobygames.com/game/nes/indiana-jones-and-the-temple-of-doom"</a>
$bio
 
 
Indiana Jones and the Temple of Doom (c) 1988 Atari Games Corporation / Tengen Inc. 
 
The computer versions of Indiana Jones and the Temple of Doom are conversions of the Atari arcade 
game based on the second movie in the series. As Indy you must complete several cycles of the 
following 3 types of levels:Mine level: Whip your way through a mine in order to free children that 
are held captive. Use your whip to swing across chasms, climb ladders, ride along conveyor belts and 
defend yourself against attacks from Thuggee guards, bats, snakes and the fireball-throwing Mola ram. 
Escape with the mine cart after you've freed all children. 
2. Mine cart level: Pick the right route through a network of tracks while riding in a mine cart. 
   Avoid potholes, broken tracks & guards in carts and safely reach the end of the track. 
3. Temple level: Make your way to the altar and grab the Sankara stone while Mola Ram, bats and 
   Thuggee guards attack you. Watch out for that lava. 
With every cycle the mine & mine cart levels become more complex, the layout of the temple levels is 
always the same. After several cycles there's a showdown with Mola Ram on the rope bridge. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/indiana-jones-and-the-temple-of-doom 
 
 
$end


$info=Indora no Hikari,
$<a href=""</a>
$bio
 
 
Indora no Hikari (c)  Kemco 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Infiltrator,
$<a href="http://www.mobygames.com/game/nes/infiltrator-ii"</a>
$bio
 
 
Infiltrator (c) 1989 Chris Gray Enterprises Inc. / Nintendo of America Inc. 
 
Jimbo McGibbets is back in the sequel to the original. You play a soldier on a mission to infiltrate 
the enemy's compound and spy on them. 
 
The game is broken up in to two parts: Walking around in the enemy camp, or flying missions in your 
advanced attack helicopter. You can enter enemy huts in the compound and retrieve weapons and 
information. Use gas grenades on the guards to give yourself time to search rooms. 
 
Flying your attack chopper presents you with a view out the cockpit and control panel. You will be 
attacked by numerous airplanes and can attack ground defense systems too. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/infiltrator-ii 
 
 
$end


$info=Insector X,
$<a href="http://www.mobygames.com/game/nes/insector-x"</a>
$bio
 
 
Insector X (c) Sep 21, 1990 Taito Corporation / Taito Corporation 
 
Mecha Insect forces collide in this side-scrolling shooter, set in a garden, passing buildings and 
other scenery. Fight wasps, bees and flies to decide the fate of the back yard. 
 
There are three skill levels, with more enemies on the higher ones, and each level ends with a boss. 
As well as your main weapon, who can collect power-up tokens for special weapons, which are made 
available randomly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/nes/insector-x 
 
 
$end


$info=Ironsword - Wizards & Warriors II,
$<a href="http://www.mobygames.com/game/nes/ironsword-wizards-warriors-ii"</a>
$bio
 
 
Ironsword - Wizards & Warriors II (c) 1988 Zippo Games / Acclaim Entertainment, Inc. 
 
After the death of the evil wizard Malkil, he has returned. 
You are the mightiest warrior of them all, Kuros. And you have been summoned to the land of Sindarin 
to destroy Malkil "again". 
Malkil has now taken the shape of the four elements, water, wind, air and fire. To destroy the wizard 
this time you have to collect the shattered pieces of the Legendary Ironsword throughout the world of 
Sindarin. There exist four animal kings in the land and they will help you in your quest. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/ironsword-wizards-warriors-ii 
 
 
$end


$info=Iron Tank - The Invasion of Normandy,
$<a href="http://www.mobygames.com/game/nes/iron-tank-the-invasion-of-normandy"</a>
$bio
 
 
Iron Tank - The Invasion of Normandy (c) Jul, 1988 SNK Electronics Corp. / SNK Corporation of America 
 
In 1944 the United Forces are preparing their final assault on the Normandy coast. The mission is to 
break through the front lines and destroy enemy headquarters. To spearhead the invasion, they have 
chose Paul from Command Unit 88, also known as Iron Snake. To succeed in his mission, Paul will need 
all the firepower of the mightiest fighting vehicle, the Iron Tank. Iron Tank is played from an 
overhead view with a scrolling screen. You need to control the Iron Tank and it's varied weapons and 
power ups to rescue hostages and defeat enemy forces. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/iron-tank-the-invasion-of-normandy 
 
 
$end


$info=Isolated Warrior,
$<a href="http://www.mobygames.com/game/nes/isolated-warrior"</a>
$bio
 
 
Isolated Warrior (c) Feb, 1991 Vap Inc. / NTVIC 
 
Max Maverick is the last surviving member of his planet's special forces following a devastating 
alien invasion. Far from being discouraged, Max takes it upon himself to wipe out the alien menace 
single-handedly. 
 
Isolated Warrior is a constantly-moving shoot-em-up, or shmup, where the hero is always walking or 
flying forward from an isometric overhead perspective. The hero has a basic laser gun to start with 
but collects powerups that can allow the gun to fire in multiple directions. He can also collect 
bombs that can be launched in multiple directions while jumping, as well as shield powerups. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/nes/isolated-warrior 
 
 
$end


$info=Ivan Ironman Stewart's Super Off-Road,
$<a href="http://www.mobygames.com/game/nes/ivan-iron-man-stewarts-super-off-road"</a>
$bio
 
 
Ivan Ironman Stewart's Super Off-Road (c) 1989 Leland Corporation / Tradewest, Inc. 
 
Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which 
are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women 
await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you 
lose one of your 3 credits. 
 
Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, 
grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are 
desperate for upgrades, you can buy into your spare credits 
 
Only your off-road driving abilities will be enough to pull you to first place in these races. Play 
alone or with up to 3 other players (depending on the version)  in this conversion of a classic 
arcade game. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy,Game Gear,Genesis,Lynx,SEGA 
Master System,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ivan-iron-man-stewarts-super-off-road 
 
 
$end


$info=I Can Remember,
$<a href="http://www.mobygames.com/game/nes/fisher-price-i-can-remember"</a>
$bio
 
 
I Can Remember (c) Mar, 1990 Beam Software Pty., Ltd. / GameTek, Inc. 
 
Fisher-Price: I Can Remember is a card-based game of memory transposed onto the NES. The object is to 
flip over pairs of cards and find pairs that match. If an unmatched pair is flipped then they get 
flipped back and the player must remember that data for their next turn. The game has 3 levels, with 
each having progressively more cards (12, 16, or 20). The cards contain pictures of Fisher-Price 
toys. Finding matches removes the cards from the screen which then reveals parts of a larger 
Fisher-Price item. 
 
The game allows a player to play alone, or it allows 2-player competitive play. Further, it also 
allows human vs. computer competition, where the computer player is named "Electro". 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/fisher-price-i-can-remember 
 
 
$end


$info=Jackal,
$<a href="http://www.mobygames.com/game/nes/jackal"</a>
$bio
 
 
Jackal (c) 1988 Konami Industry Co. Ltd. / Konami, Inc. 
 
The enemy army has captured too many of your forces. Being held in P.O.W. camps, these soldiers are 
effectively out of the war... unless some kind of rescue operation can be mounted. Heavy Forces are 
too slow and visible to be of any use, but perhaps something smaller and lighter may make it in where 
larger forces would fail. A small jeep, maybe two, crewed by about 4 people.... minimal enough not to 
represent too much of a loss and yet suitable enough to aid in rescue. But of course, if these brave 
men want to succeed AND come back alive 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amstrad CPC,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/jackal 
 
 
$end


$info=Jackie Chan's Action Kung Fu,
$<a href="http://www.mobygames.com/game/nes/jackie-chans-action-kung-fu"</a>
$bio
 
 
Jackie Chan's Action Kung Fu (c) 1990 Now Production Co., Ltd. / Hudson Soft USA, Inc. 
 
Jackie Chan and his twin sister Josephine were great kung fu fighters in China and trained under a 
great master. One day when Jackie and Josephine were out walking, the Master's great enemy, The 
Sorcerer appeared. The Sorcerer had come to rule over China and knew the twins would stand in his 
way... so he cast a spell to make Josephine disappear. Now it's up to Jackie Chan to follow after the 
Sorcerer and battle his minions in order to rescue his sister and save China. 
 
Jackie Chan's Action Kung Fu is a side-scrolling fighting game. Jackie's controls are one button to 
jump and another one to attack or be used in combination with a direction for a special attack. On 
his quest, Jackie must punch and kick his way past frogs, ninjas, birds and other enemies. Jackie can 
acquire special-moves such as the Tornado attack, the 180 degree spin kick, the 360 degree spin kick 
and the Sky Attack. Other power-ups include energy refills and bonus points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Other Systems : TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/jackie-chans-action-kung-fu 
 
 
$end


$info=Jack Nicklaus' Greatest 18 Holes of Major Championship Golf,
$<a href="http://www.mobygames.com/game/nes/jack-nicklaus-greatest-18-holes-of-major-championship-golf"</a>
$bio
 
 
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf (c) Mar, 1990 Sculptured Software, Inc. / 
Konami Corporation 
 
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a 3-D golf simulation featuring an 18 
Hole course created by Jack Nicklaus himself. Each of the 18 holes are from famous courses around the 
world and include number 8 at Pebble Beach, number 18 from Muirfield, number 12 from St. Andrews, 
number 12 from Augusta, number 10 at Riviera, and more. Gameplay is for one to four players and can 
be either stroke play or a skins game. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.8 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,Commodore 64,DOS,Macintosh,MSX,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/jack-nicklaus-greatest-18-holes-of-major-championship-golf 
 
 
$end


$info=Jajamaru Gekimaden - Maboroshi no Kinmajou,
$<a href=""</a>
$bio
 
 
Jajamaru Gekimaden - Maboroshi no Kinmajou (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Jajamaru no Daibouken,
$<a href=""</a>
$bio
 
 
Jajamaru no Daibouken (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=James Bond Jr,
$<a href="http://www.mobygames.com/game/nes/james-bond-jr"</a>
$bio
 
 
James Bond Jr (c) 1992 Eurocom Entertainment Software / THQ Inc. 
 
Based off a cartoon series by the same name, you control James Bond's teenage nephew, James Bond Jr. 
Many scientists have disappeared and it is James Bond Junior's task to find the scientists and save 
the world.  Agents have seen missile sites on an island and they believe that Scumlord is 
responsible. All in a day's work... 
 
The gameplay is a side scroller similar to Contra. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Score : 2.2 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/nes/james-bond-jr 
 
 
$end


$info=Jarinko Chie - Bakudan Musume no Shiawase Sagashi,
$<a href=""</a>
$bio
 
 
Jarinko Chie - Bakudan Musume no Shiawase Sagashi (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Jaws,
$<a href="http://www.mobygames.com/game/nes/jaws"</a>
$bio
 
 
Jaws (c) 1987 Westone Co., Ltd. / LJN Toys, Ltd. 
 
Loosely based on the fourth movie "Jaws: the Revenge", players take control of a ship to sail the 
ocean in the search for the killer shark.  Along the way, the ship will stop to allow a diver to swim 
out and kill baby sharks, jellyfish and manta rays to find conch shells.  The conch shells are used 
to buy upgrades for the boat.  Extra conch shells can be earned in bonus rounds where a sea plane 
flies over the water to bomb jellyfish (think the bonus rounds of Galaga with reversed perspective). 
 
The diver will battle Jaws several times in an attempt to wear down his life meter.  If the player is 
lucky, they can find a submarine to increase their firepower and defense. 
 
If the diver manages to wear down Jaws' energy, they take back to the boat again, launching strobes 
into the water in an attempt to lure the shark out of the water.  If close enough, the player can use 
the boat to ram Jaws in an attempt to kill him and win the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.9 
SOURCE : http://www.mobygames.com/game/nes/jaws 
 
 
$end


$info=Jeopardy!,
$<a href="http://www.mobygames.com/game/nes/jeopardy_____"</a>
$bio
 
 
Jeopardy! (c) 1987 Rare, Ltd. / GameTek, Inc. 
 
Gametek's faithful NES recreation of the long-running international quiz show. Up to three 
contestants can play at once, with gaps optionally filled in by computer AI. If three human players 
are engaged, then Player 1 and 2 share the first controller, with the second controller going to 
Player 3. 
 
For the first two rounds, six categories with five questions each are randomly selected by the 
computer to populate the game board. The contestant who answered the last question correctly gets to 
pick the category and a dollar value, with harder questions being worth more money. Players have ten 
seconds from the time a question appears to "ring in" with the appropriate controller button and 
answer. 
 
Answers are built by using the controller to navigate around a grid of letters and "type" out the 
correct answer. Spaces and punctuation are ignored, but spelling and grammar generally must match the 
expected answer exactly. The contestant has 30 seconds to provide the answer before "time is up" and 
the other players have the opportunity to ring in. 
 
Final Jeopardy consists of one category, which players bet their current winnings on being able to 
answer. A single question from that category is asked after the hidden bets have been placed. Again, 
each player has 30 seconds to provide their answer while the other players are instructed to look 
away. At the end, scores are tallied and the winner declared. 
 
Categories in this edition draw from general knowledge and do not follow a specific theme (like the 
sports or Star Wars editions). Each category will always consist of the same five questions, and the 
game draws on a limited number of categories. Repeats will appear after a handful of sessions played. 
Some questions "current" for 1987 will also be less obvious decades later, and more difficult than 
intended. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 3rd-Person Perspective 
Players : 1-3 Players 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/jeopardy_____ 
 
 
$end


$info=Jesus - Kyoufu no Bio Monster,
$<a href="http://www.mobygames.com/game/nes/jesus-kyfu-no-bio-monster"</a>
$bio
 
 
Jesus - Kyoufu no Bio Monster (c) Mar 17, 1989 Chunsoft Co., Ltd.|Enix Corporation / King Records 
 
It is the year 2061, and Halley's Comet is coming towards Earth. A crew has been gathered from eight 
different countries to man a pair of space probes sent to investigate the comet. The two probes, 
Comet and Corona, are to launch from Space Lab Jesus and collect a sample of the gases in the tail of 
the comet, and determine if life on Earth was brought by this comet as some have speculated. However, 
communication has been lost with the probe Comet 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1-3 Players 
Controls : Power Pad 
SOURCE : http://www.mobygames.com/game/nes/jesus-kyfu-no-bio-monster 
 
 
$end


$info=Jetsons, The - Cogswell's Caper!,
$<a href="http://www.mobygames.com/game/nes/jetsons-cogswells-caper"</a>
$bio
 
 
Jetsons, The - Cogswell's Caper! (c) Dec, 1992 Natsume Co., Ltd. / Taito Software Inc. 
 
The Jetsons: Cogwell's Caper is based on the well-known Jetsons property from Hanna-Barbera. In this 
spin-off adventure, George Jetson is tasked my his employer to put a stop to the profit-making 
schemes of the rival Cogswell's company. To do this, George must hop from location to location in his 
jet and conquer each level using the resources available to him, as well as with the assistance of 
the other Jetson franchise characters. 
 
Cogswell's Caper is a side-scrolling action game where George Jetson can walk, crouch, and jump 
(actually, he's too lazy to jump and a jet pack handles the jumping duty for short bursts). Each 
level is littered with crates and other items that George can pick up and toss at enemies, while 
finding useful items (and occasionally even more enemies) underneath them. Since the game is set in 
the futuristic world of the Jetsons, there are also copious switches on walls which activate all 
kinds of features of the surroundings, such as a switch that reverses gravity for a brief time. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/jetsons-cogswells-caper 
 
 
$end


$info=Jikuu Yuuden - Debias,
$<a href=""</a>
$bio
 
 
Jikuu Yuuden - Debias (c)  Namco , Now Production 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Jimmy Connor's Tennis,
$<a href="http://www.mobygames.com/game/nes/jimmy-connors-tennis"</a>
$bio
 
 
Jimmy Connor's Tennis (c) Nov, 1993 NMS Software Ltd. / Ubisoft S.A. 
 
Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis.  It has three skill 
levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 
or 300 balls. 
 
You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open 
and Wimbledon and can earn anywhere from $26,000 to $58,000.  You can also keep track of your 
win-loss record and earnings through a password feature. 
 
It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, 
each one giving a different response on each surface.  Endorsed by tennis great Jimmy Connors. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/jimmy-connors-tennis 
 
 
$end


$info=Jim Henson's Muppet Adventure - Chaos at the Carnival,
$<a href="http://www.mobygames.com/game/nes/jim-hensons-muppet-adventure-no-1-chaos-at-the-carnival"</a>
$bio
 
 
Jim Henson's Muppet Adventure - Chaos at the Carnival (c) 1990 Mind’s Eye Technology / Hi-Tech 
Expressions, Inc. 
 
Chaos at the Carnival is a collection of six arcade mini-games. 
 
Miss Piggy has been "pignapped" by the sinister Dr. Grump 
 
 
- TECHNICAL - 
 
Genre : Sports/Swimming 
Players : 1 Player 
Score : 0.4 
Other Systems : Apple II,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/jim-hensons-muppet-adventure-no-1-chaos-at-the-carnival 
 
 
$end


$info=Jing Ke Xin Zhuan,
$<a href=""</a>
$bio
 
 
Jing Ke Xin Zhuan (c)  Supertone 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=JJ - Tobidase Daisakusen Part 2,
$<a href=""</a>
$bio
 
 
JJ - Tobidase Daisakusen Part 2 (c)  Square 
 
 
- TECHNICAL - 
 
Genre : Racing 
 
 
$end


$info=Joe & Mac - Caveman Ninja,
$<a href="http://www.mobygames.com/game/nes/joe-mac-caveman-ninja"</a>
$bio
 
 
Joe & Mac - Caveman Ninja (c) Dec, 1992 Data East Corporation / Data East USA, Inc. 
 
Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and 
club incoming enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Amiga,DOS,Game Boy,Genesis,SNES,Zeebo 
SOURCE : http://www.mobygames.com/game/nes/joe-mac-caveman-ninja 
 
 
$end


$info=John Elway's Quarterback,
$<a href="http://www.mobygames.com/game/nes/john-elways-quarterback"</a>
$bio
 
 
John Elway's Quarterback (c) Mar, 1989 Rare, Ltd. / Tradewest, Inc. 
 
In John Elway's Quarterback, it's one player vs. the computer or two human players going head-to-head 
in single-game American football action.  Select your team's home city (there is no NFL or NFLPA 
license, so there are no real teams or players) and then battle the opposing team for four 15-minute 
(accelerated real-time) quarters.  Graphics are simple: one team has blue uniforms, the other team 
red ones.  The human player gets control of the quarterback on offense and the middle linebacker on 
defense.  The play perspective is top-down and vertical-scrolling.  Choose from 9 offensive--mostly 
passing--plays and 6 defensive plays.  Teams have 9 players each. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.7 
Other Systems : Amstrad CPC,Commodore 64,PC Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/john-elways-quarterback 
 
 
$end


$info=Jongbou,
$<a href=""</a>
$bio
 
 
Jongbou (c)  K. Amusement Leasing , SNK , Micronics 
 
 
- TECHNICAL - 
 
Genre : Breakout 
 
 
$end


$info=Jordan Vs Bird - One On One,
$<a href="http://www.mobygames.com/game/nes/jordan-vs-bird-one-on-one"</a>
$bio
 
 
Jordan Vs Bird - One On One (c) Aug, 1989 Milton Bradley , Rare , Electronic Arts 
 
Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the 
spectacular dunks of Michael Jordan of the Chicago Bulls 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.6 
Other Systems : Commodore 64,DOS,Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/jordan-vs-bird-one-on-one 
 
 
$end


$info=Joshua,
$<a href="http://www.mobygames.com/game/nes/joshua-the-battle-of-jericho"</a>
$bio
 
 
Joshua (c) 1992 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised 
Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers 
and other things. Using your horn and other special weapons to defeat enemies, you will face ancient 
biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.8 
Other Systems : DOS,Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/joshua-the-battle-of-jericho 
 
 
$end


$info=Journey to Silius,
$<a href="http://www.mobygames.com/game/nes/journey-to-silius"</a>
$bio
 
 
Journey to Silius (c) Sep, 1990 SunSoft / SunSoft 
 
The year is 0373 in the new space age calendar. The earth's population is growing rapidly, and people 
are now forced to start space colonies. Jay McCray is among those leaving earth and heading to the 
colony in the Silius solar system. Unfortunately, terrorists have destroyed a research colony there. 
Jay's father was killed in this attack, and now Jay vows to destroy the terrorists responsible and to 
continue the research his father was working on. Journey To Silius is a side scrolling platform game. 
On each level there are a wide variety of robot enemies guarding the terrorist's fortress, along with 
several weapons to find which make your mission easier. There are a total of six stages, each ending 
with a very large boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/journey-to-silius 
 
 
$end


$info=Joust,
$<a href="http://www.mobygames.com/game/nes/joust"</a>
$bio
 
 
Joust (c) Oct, 1988 Williams Electronics Inc. / HAL America Inc. 
 
In Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for 
Player 2) to do battle against computer-controlled evil knights who ride atop vultures. 
 
Players must flap their steed's wings to hit the enemy from a higher jousting point to destroy the 
vulture and its rider. Once the enemy has been hit, an egg falls to one of the platforms below. The 
heroic knights must destroy the eggs before they hatch and release new and increasingly more 
difficult knights. The three strengths of enemy knights are Bounder (red knight), Hunter (white 
knight), and Shadow Lord (blue knight). These enemy knights are not the only challenge to be found in 
the game. Players must also contend with crumbling platforms, lava trolls who attempt to pull knights 
into the fire, and the dreaded "unbeatable"(?) pterodactyl. 
 
The game was novel for its time for being one of the few two-player simultaneous games in the arcade. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
Other Systems : Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,Atari ST,Lynx,Macintosh,PC Booter,Xbox 
360 
SOURCE : http://www.mobygames.com/game/nes/joust 
 
 
$end


$info=Joy Mech Fight,
$<a href="http://www.mobygames.com/game/nes/joy-mecha-fight"</a>
$bio
 
 
Joy Mech Fight (c) May 21, 1993 Nintendo R&D1 / Nintendo Co., Ltd. 
 
The evil scientist Warunachi has hacked all the otherwise peaceful robots in Japan and now plans to 
launch an attack for world domination the likes of which the world has never seen. Fortunately his 
former partner, Dr. Eamon, saved one robot from the takeover and has now programmed him to defeat the 
other robots and foil Dr. Warunachi's evil plans. 
 
Joy Mecha Fight is a one-on-one 2D fighter, in which you control a robot and attempt to defeat your 
opponent by attacking him with your basic moves and special attacks triggered by specific control 
motions. Each robot is composed of six hovering segments: the head, torso and limbs, which hover 
around each other forming a basic humanoid shape. 
 
The game features story, instant fight, and Vs modes. In the story mode you start with the Sukapon 
robot, and as you defeat other robots they become available for selection as you advance through the 
story with all moves being explained via a pre-fight tutorial if you want to. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/joy-mecha-fight 
 
 
$end


$info=Jumbo Ozaki no Hole in One Professional,
$<a href="http://www.mobygames.com/game/nes/hole-in-one-professional"</a>
$bio
 
 
Jumbo Ozaki no Hole in One Professional (c) 1988 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
This is the second golf game from HAL Laboratory after Hole in One. Like it's predecessor, Hole in 
One Professional is a standard 18-hole golf game, played from a top-down perspective. Players can 
compete in stroke play with up to four players, or match play against a friend or the computer. When 
playing against the computer, the player will play against an opponent that uses metal clubs, which 
hit farther than the standard wooden clubs. 
 
In addition to stroke and match play, players can obtain passwords that allow a replay of any 
spectacular shots that are made (eagles, holes-in-one, and double-eagles). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.0 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/hole-in-one-professional 
 
 
$end


$info=Jungle Book, The,
$<a href="http://www.mobygames.com/game/nes/walt-disneys-the-jungle-book"</a>
$bio
 
 
Jungle Book, The (c) Aug, 1994 Eurocom Entertainment Software / Virgin Interactive Entertainment, 
Inc. 
 
Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you 
control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the 
human village so you may you join your kin once again. 
 
Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any 
problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend 
himself with a variety of thrown weapons, such as bananas and boomerangs. 
 
To complete each level, Mowgli must collect a number of crystals (how many - it depends on the 
difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing 
the direction where the nearest crystal is. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : DOS,Game Boy,Genesis,SNES,Windows,Windows 3.x 
SOURCE : http://www.mobygames.com/game/nes/walt-disneys-the-jungle-book 
 
 
$end


$info=Jurassic Park,
$<a href="http://www.mobygames.com/game/nes/jurassic-park___"</a>
$bio
 
 
Jurassic Park (c) Jun, 1993 Ocean Software Ltd. / Ocean of America, Inc. 
 
One of many different titles based on Steven Spielberg's 1993 dinosaur thriller, the version for NES 
and Game Boy is a top-down action game with exploration elements. 
 
Playing as Dr. Alan Grant, the player must work through six levels by completing certain objectives 
including rescuing the kids Tim and Lex, restoring power, destroying Raptor nests and finally getting 
off the dinosaur-infested island. To advance in a level, a number of dinosaur eggs scattered over the 
area must be collected or destroyed. This will reveal a passcard used to gain entry to buildings, or 
some other items necessary to complete the assignment. The park's computer terminals can be used to 
request hints on where to go next. 
 
Naturally, the levels are full of hostile dinosaurs. Dr. Grant can fend them off with his gun. 
Several ammunition types are available, varying in damage and shooting patterns. Killed dinosaurs 
will always drop the most basic ammo type, the others must be found. Next to ammo clips, there are 
boxes with question marks on them to be collected. These might include beneficial powerups like a 
health increase, but can also be dangerous and reveal a bomb. 
 
Some levels end in boss encounters, including a Triceratops stampede and a fight against the 
Tyrannosaurus Rex. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/jurassic-park___ 
 
 
$end


$info=Just Breed,
$<a href="http://www.mobygames.com/game/nes/just-breed"</a>
$bio
 
 
Just Breed (c) Dec 15, 1992 Enix Corporation / Enix Corporation 
 
The town of Astholm is protected by a Sapphire, one of the magical stones mentioned in old legends. 
Generation of honorable priestesses protect the stone, and with it the town. Tonight is the annual 
Sapphire Festival, and the young priestess Firis is going to conduct the ceremony. But just after the 
joyous event, the priestess is kidnapped by Gel du Rey, the henchman of the evil Lord Ezelkiel. You 
play the role of the captain of Astholm's guards. You and Firis have been close friends ever since 
the childhood. You decide to rescue the priestess, with the help of your loyal guards and friends you 
meet on your journey. 
 
Just Breed is a hybrid of traditional console-style RPG like Dragon Warrior or Final Fantasy, and 
strategy RPG. During confrontations with the enemies, the battle screen occupies the entire location, 
and large parties of allies and enemies fight each other in turn-based style, moving on the field to 
perform physical attacks (melee as well as ranged) or to cast magic spells. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/just-breed 
 
 
$end


$info=Juuouki,
$<a href="http://www.mobygames.com/game/nes/altered-beast"</a>
$bio
 
 
Juuouki (c) Jul 20, 1990 SEGA Enterprises Ltd. / Asmik Ace Entertainment, Inc. 
 
In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his 
daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and 
demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive. 
 
The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by 
defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a 
dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with 
special abilities such as flight and powerful attacks, easily superseding the basic set of punches 
and kicks in your human form. 
 
The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Genesis,MSX,SEGA Master 
System,TurboGrafx-16,TurboGrafx CD,Wii,Windows,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/altered-beast 
 
 
$end


$info=Kabuki - Quantum Fighter,
$<a href="http://www.mobygames.com/game/nes/kabuki-quantum-fighter"</a>
$bio
 
 
Kabuki - Quantum Fighter (c) Jan, 1991 Human Entertainment, Inc. / HAL America Inc. 
 
In this futuristic platform game, a computer virus has affected the Earth's defense systems. A lone 
warrior is transferred into digital data and sent inside the mainframe, where he becomes a Kabuki 
warrior. Gameplay is similar to other ninja-platformers (such as Ninja Gaiden) but with some 
interesting modifications, such as using your long red hair as a whip to attack enemies! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/kabuki-quantum-fighter 
 
 
$end


$info=Kaguya Hime Densetsu,
$<a href="http://www.mobygames.com/game/nes/kaguya-hime-densetsu"</a>
$bio
 
 
Kaguya Hime Densetsu (c) Dec 16, 1988 Marvelous Interactive, Inc. / Marvelous Interactive, Inc. 
 
The legend of Kaguya-hime is one of the most popular stories in Japanese mythology. Once upon a time, 
an old man went to the forest to cut some bamboo, and found a little baby girl. He took her to his 
house and named her Kaguya-hime. She grew up there, and soon became the most beautiful girl of Japan. 
Many young men, including the son of the emperor himself, tried to conquer her heart, but for no 
avail. One day Kaguya-hime confessed she was a moon angel, and returned back to the moon. In this 
game, you control the son of the emperor, and you'll do your best to reach Kaguya-hime and to protect 
her. You must overcome various obstacles and meet characters from Japanese folklore. 
 
The game is a traditional Japanese adventure: all the actions are performed by selecting commands 
from the menu, including moving from location to location. You view the locations from first-person 
perspective, but there are also parts where you navigate your character from a  top-down view. Beside 
the usual adventure commands such as "look", "take", or "use" (an inventory item) there are some more 
original actions available under "extras", such as "kiss", "attack", and even "undress". 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/kaguya-hime-densetsu 
 
 
$end


$info=Kaijuu Monogatari,
$<a href=""</a>
$bio
 
 
Kaijuu Monogatari (c)  Namco , Birthday 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Kaiketsu Yanchamaru 2 - Karakuri Land,
$<a href="http://www.mobygames.com/game/nes/kaiketsu-yanchamaru-2-karakuri-land"</a>
$bio
 
 
Kaiketsu Yanchamaru 2 - Karakuri Land (c) Aug 30, 1991 Irem Corp. / Irem Corp. 
 
One day, a mysterious theme park called Karakuri Land appeared in Edo. In it were various mechanical 
attractions, built around different themes. Many people went to visit, and the park was very popular. 
The princess asked Yanchamaru if he would like to go with her, but since he was busy with his 
training, she went by herself. However, she didn't come back, and so Yanchamaru must make his way 
through the oddly-aggressive attractions to find and rescue the princess! 
 
Kaiketsu Yanchamaru 2 is the sequel to Kid Niki, and once again stars the big-headed, sword-spinning, 
headband-sporting fighter Yanchamaru. Each stage is based around a theme, such as a world built from 
cakes and a world built from volcanoes, and each is filled with animatronic enemies, with a boss at 
the end. Yanchamaru has his trusty spinning sword, and can also find bonus items to improve his 
abilities and increase his score. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/kaiketsu-yanchamaru-2-karakuri-land 
 
 
$end


$info=Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen,
$<a href="http://www.mobygames.com/game/nes/kaiketsu-yanchamaru-3-taiketsu-zringen"</a>
$bio
 
 
Kaiketsu Yanchamaru 3 - Taiketsu! Zouringen (c) Mar 30, 1993 Khaos / Irem Corp. 
 
The princess has been kidnapped again, this time by a pair of menacing-looking figures. Locked in a 
tower, she manages to write a plea for help on a scrap of paper and then sends a paper airplane out 
of her prison. Miraculously, it reaches her boyfriend Yanchamaru who, being the upstanding samurai 
that he is, immediately sets out to save her. 
 
Kaiketsu Yanchamaru 3 is the final sequel to Kid Niki and is a significant departure from the first 
two games. Not only does the game feature full four-way scrolling and large maps to explore, but 
Yanchamaru himself sports a completely new look and numerous new abilities. His trademark spinning 
sword now seems to more closely resemble a bo, and Yanchamaru can now use it to shoot waves of energy 
at foes, bounce on the end, spin in place, and even launch off of walls and corners. Taking a cue 
from Mega Man, he also now has the ability to slide through narrow spaces and underneath dangerous 
spikes. 
 
Each stage contains numerous keys and locked doors. Any key will open any door, and it is possible to 
complete a stage without even finding all the keys and doors. The final door in each stage leads to 
the boss room. After clearing each stage, your performance is tallied, and depending on what you did, 
bonuses such as points or lives are given. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/kaiketsu-yanchamaru-3-taiketsu-zringen 
 
 
$end


$info=Kamen no Ninja - Akakage,
$<a href=""</a>
$bio
 
 
Kamen no Ninja - Akakage (c)  Toei Animation , Shouei System 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi,
$<a href=""</a>
$bio
 
 
Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi (c)  Sunsoft 
 
 
- TECHNICAL - 
 
Genre : Platform/Run Jump 
 
 
$end


$info=Karaoke Studio,
$<a href=""</a>
$bio
 
 
Karaoke Studio (c)  Bandai , Tose 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Karateka,
$<a href="http://www.mobygames.com/game/nes/karateka"</a>
$bio
 
 
Karateka (c) 1984 Brøderbund Software, Inc. / Soft Pro International 
 
The evil Akuma has destroyed your homeland, killed many of your friends and kidnapped your Princess 
Mariko. Fortunately, you are skilled in Martial Arts, so your inevitable quest to reach Akuma's 
palace has a chance of success. 
 
The game is viewed from the side and features a succession of increasingly-difficult opponents. All 
the standard karate kicks and punches are available to both you and your foes. The game's design was 
serious and realistic, and the game featured lots of cutscenes to develop the story. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
Other Systems : Amstrad CPC,Apple II,Atari 7800,Atari 8-bit,Atari ST,Commodore 64,DOS,PC-98,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/karateka 
 
 
$end


$info=Karate Champ,
$<a href="http://www.mobygames.com/game/nes/karate-champ"</a>
$bio
 
 
Karate Champ (c) Nov, 1986 Data East Corporation / Data East USA, Inc. 
 
Karate Champ is an action fighting game for one or two players. The players compete against each 
other at nine different locations to see who has the best karate skills! To win a match, the player 
must win two of three rounds by knocking down his opponent  with a wide variety of karate moves. A 
full point or half a point is awarded for knocking your opponent down and the first player to gain a 
two point lead wins the round. Should the 30 second time limit for a round end, the player who has 
the most points wins. At the end of each match is a bonus round where the victor can earn extra 
points by knocking down flying objects that are tossed his way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Apple II,Commodore 64 
SOURCE : http://www.mobygames.com/game/nes/karate-champ 
 
 
$end


$info=Karate Kid, The,
$<a href="http://www.mobygames.com/game/nes/karate-kid"</a>
$bio
 
 
Karate Kid, The (c) 1987 LJN Toys, Ltd. / LJN Toys, Ltd. 
 
Based on the 1986 John G. Avildsen film, The Karate Kid 2. The Karate Kid is a beat'em up game where 
the player, as Daniel Larusso, must go through some stages (including bonus ones) from the karate 
competition to the final battle in Okinawa against Chozen. 
 
There are different kinds of stages, from the fighting style game (similar to Street Fighter) to the 
platform type like Kung Fu for NES, it also has some bonus in which the player's ability is tested. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/karate-kid 
 
 
$end


$info=Karnov,
$<a href="http://www.mobygames.com/game/nes/karnov"</a>
$bio
 
 
Karnov (c) Jan, 1988 Data East Corporation / Data East Corporation 
 
Karnov, the fire-breathing Russian, is seeking the Lost Treasure of Babylon.  He runs, swims, jumps, 
climbs, and flies through nine levels of gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
Other Systems : Amstrad CPC,Commodore 64,DOS,Macintosh,PC Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/karnov 
 
 
$end


$info=Kart Fighter,
$<a href="http://www.mobygames.com/game/nes/kart-fighter"</a>
$bio
 
 
Kart Fighter (c) 1994 Somari Team / J.Y. Company 
 
This game can be purely considered the 'illegal' predecessor of Super Smash Bros., since it's, 
ironically, Street Fighter II with Mario Kart characters. All in all, it copies the mechanics of 
Street Fighter II in almost everything, starting from the moves and ending with combo system. 
 
Like in Mario Kart, there is an overall of eight characters to choose from, starting with Mario, 
going through Luigi, Princess Peach, Toad, Koopa, Yoshi, Donkey Kong Jr. and, finally, Bowser, whom 
you have to defeat two times during the arcade play. Most of the character roster is being a huge 
bunch of shotoclones, with one of the few exceptions being Peach, who has Chun-Li's moveset, Koopa, 
who has some sort of a 'kamikaze' projectile and Donkey Kong who throws a ground projectile, similar 
to Terry's Power Wave. 
 
The game has original sprites and music, although some graphics were obviously reused from such games 
as Little Nemo: The Dream Master and Wario Land 4, not to say about the use of the graphics from 
Mario games themselves. 
 
Like in many games based on the same engine (along with NES Street Fighter II port by the same 
developers), this has the two-player mode, apart from the contrary belief, by pressing the A button 
on the second gamepad during player select sequence. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/kart-fighter 
 
 
$end


$info=Keroppi to Keroriinu no Splash Bomb!,
$<a href=""</a>
$bio
 
 
Keroppi to Keroriinu no Splash Bomb! (c)  Character Soft 
 
 
- TECHNICAL - 
 
Genre : Maze 
 
 
$end


$info=Kero Kero Keroppi no Daibouken 2 - Donuts Ike ha Oosawagi!,
$<a href=""</a>
$bio
 
 
Kero Kero Keroppi no Daibouken 2 - Donuts Ike ha Oosawagi! (c)  Character Soft 
 
 
- TECHNICAL - 
 
Genre : Platform/Run Jump 
 
 
$end


$info=Kickle Cubicle,
$<a href="http://www.mobygames.com/game/nes/kickle-cubicle"</a>
$bio
 
 
Kickle Cubicle (c) Sep, 1990 Irem Corp. / Irem America Corp. 
 
Kickle Cubicle is a Lolo type sliding puzzle game where the Wicked Wizard King covered the kingdom 
with ice and hid the people and palaces deep within the ice. 
 
Armed with his freezing breath, Kickle sets out to save his friends and attempts to rescue the 
kingdom from this puzzling predicament of perpetual winter. 
 
Each level has a fixed time limit and enemies that will try and block your progress. The four lands 
(Garden, Fruit, Cake and Toy) have 17 or 18 puzzles in each. Beat all of those and there is a Special 
Stage with 30 more challenging puzzles. 
 
Your main options are to move, make a block of ice and slide a block of ice. 
 
Objects appearing in puzzles include: 
 
1. Rock: You cannot go over these but you can use them to stop sliding ice cubes. 
Slippery Ice: Enemies can not go there. 
Base Rock: These can not be destroyed and enemies generate from them. 
Spring: Springs an ice cube across the screen. 
Water Hole: You can't fill or walk across these holes in the ice. 
Breaker: Shatters ice cubes that strike its corners. 
Hammer: Changes ice cube direction and hits enemies. 
Power Rock: Hit this and all enemies will freeze. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/nes/kickle-cubicle 
 
 
$end


$info=Kick Master,
$<a href="http://www.mobygames.com/game/nes/kick-master"</a>
$bio
 
 
Kick Master (c) Jan, 1992 KID Corp. / Taito Corporation 
 
The evil wizard Belzed and his forces have attacked the kingdom of Lowrel, killed its king and queen 
and kidnapped princess Silphee. Players take control of aspiring martial artist Thonolan who sets out 
to rescue Silphee and defeat Belzed. 
 
Kick Master is a side-scrolling platformer in which enemies are defeated by using various kicks and 
spells. Defeated enemies drop three items that refill Thoalon's health or magic, grant an extra life, 
damage him or increase his experience. When Thoalan gains a level, his maximum MP is increased and he 
learns new kicks, such as sliding, flying, roundhouse or butterfly kicks. Along the way, he can also 
pick up different spells that damage his enemies, protect him or refill his health. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/kick-master 
 
 
$end


$info=Kick Off,
$<a href="http://www.mobygames.com/game/nes/kick-off"</a>
$bio
 
 
Kick Off (c) 1991 Anco Software Ltd. / Imagineer Co., Ltd. 
 
Kick Off was the first football game of its kind, having a top down view and unlike other football 
games of that time the ball was not glued to the feet of the players. Playing Kick Off requires 
skills in boll control. There is an option to learn these skills without being harassed by the 
opposition. The set pieces like corner kicks, passing, sliding tackles and dribbling can be practiced 
to perfection. Each player on the pitch has a unique combination of 4 attributes, namely Pace, 
Stamina, Accuracy and Aggression. As you progress you will need to adapt to to different types of 
players. You can play in a league consisting of 8 teams. The teams in the league are on the whole 
evenly matched but have different styles of play with players attribute to match that style. There is 
12 different referees in the game. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Amstrad CPC,Atari 8-bit,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/kick-off 
 
 
$end


$info=Kid Icarus,
$<a href="http://www.mobygames.com/game/nes/kid-icarus"</a>
$bio
 
 
Kid Icarus (c) Jul, 1987 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Far away in peaceful Angel Land lived a young angel warrior named Pit, who has been given the task of 
defeating the monstrous Medusa, who wishes to destroy Angel Land and all of the people, and she has 
started by kidnapping Palutena, the Princess of Angel Land. 
 
Young Pit must rescue the Princess and restore peace to Angel Land. He will travel from the deep 
caverns of the Underworld to Medusa's palace in the sky on his journey, and deadly monsters will 
attack him every step of the way. But he has the power of the Gods on his side! A powerful bow and 
arrows, Water of Life, and Angel Feathers will assist Pit on his quest to destroy Medusa and save the 
princess! 
 
Kid Icarus is a platform game where the player goes through several vertically outlaid levels, 
shooting enemies with his bow on the way and collecting hearts they leave behind. Pit's bow can shoot 
both forward and upwards. As Pit continues upwards, more and more of the level ends up beyond the 
bottom of the screen and if Pit falls down out of the screen, he dies. 
 
The levels contain doors which lead to chambers of various types - some chambers are filled with 
enemies, some are treasuries which allow Pit to obtain a power-up, some are stores where Pit can buy 
stuff, some will replenish his health, in some Pit will be able to take a test in hopes of getting a 
powerful weapon, and finally some chambers give Pit a chance of receiving a strength upgrade, 
therefore increasing the amount of damage his attacks deal. 
 
Pit earns experience as he defeats enemies, and he gains levels from this experience. The more levels 
Pit has, the more maximum health he has. 
 
Hearts taken from enemies are used in shops to buy various items and power-ups. Items include a 
protective shield which harms enemies, a more powerful bow, a mallet which allows you to smash the 
poor Palutena's warriors turned to stone who will later help you to fight a boss, a torch to see 
yourself in dark areas and others. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/kid-icarus 
 
 
$end


$info=Kid Klown,
$<a href="http://www.mobygames.com/game/nes/kid-klown-in-night-mayor-world"</a>
$bio
 
 
Kid Klown (c) Apr, 1993 Kemco / Kemco 
 
Kid Klown and his family are on their way to perform in a circus when they meet the magician Night 
Mayor. He asks Kid Klown to help him open a treasure vault, but Kid Klown, having been warned about 
the evil magician by his parents, refuses. Not willing to give up so easily, Night Mayor kidnaps Kid 
Klown's family and dares him to follow him into his world if he ever wants to see his family again. 
 
Kid Klown in Night Mayor World is a side-scrolling platformer. Kid Klown has to complete several 
different stages inhabited by various enemies. His most helpful tools are his balloons that he can 
throw at his enemies, use as a trampoline or cling to in order to float through the air. 
 
There are various items to be picked up as well, including bonus lifes, health power-ups, 
strawberries, lightnings that make Kid Klown temporarily invincible and question marks that can have 
the same effect as any of the other items, but might also reverse the controls. 
 
After every completed stage, a bonus game can be played in which Kid Klown may win items by throwing 
balloons at them. The number of balloons available depends on the number of strawberries collected in 
the previous stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/kid-klown-in-night-mayor-world 
 
 
$end


$info=Kid Kool and the Quest for the 7 Wonder Herbs,
$<a href="http://www.mobygames.com/game/nes/kid-kool-and-the-quest-for-the-seven-wonder-herbs"</a>
$bio
 
 
Kid Kool and the Quest for the 7 Wonder Herbs (c) 1988 Vic Tokai Corporation / Vic Tokai, Inc. 
 
Kid Kool is a side-scrolling platformer.  The king is sick and Kool must gather the seven magical 
herbs to cure him within three days. 
 
Unlike most platformers, momentum is very important in Kid Kool.  He takes several steps to get up to 
full speed when running and cannot stop on a dime.  There is no air control, so how far he is able to 
jump depends entirely on how fast he was going when he left the ground. 
 
Kool faces a variety of enemies.  They can be defeated by jumping on their heads.  The first jump 
drives them into the ground and the second eliminates them.  They also can be beaten with a furry 
companion that Kool can pick up by running fast enough past the appropriate spots.  He can be thrown 
with the B button, then retrieved by standing near him.  He also affords some protection as if Kool 
is hit while holding him, he will only lose his companion, not a life. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/kid-kool-and-the-quest-for-the-seven-wonder-herbs 
 
 
$end


$info=Kid Niki - Radical Ninja,
$<a href="http://www.mobygames.com/game/nes/kid-niki-radical-ninja"</a>
$bio
 
 
Kid Niki - Radical Ninja (c) 1987 Irem Corp. / Data East USA, Inc. 
 
In this side scrolling action game, Kid Niki must rescue his beloved Princess Margo who has been 
kidnapped by the Stone Wizard. You are equipped with a Spinning Sword to clear any minions that stand 
in your way. You can also find a Golden Bell, whose chime slays from a distance, a Silver Bell, which 
creates an impenetrable shield of sound around you, a Mini-Niki, which grants you an extra life, and 
a Mini-Princess, which averts one death. There are seven realms you must traverse which each having a 
boss at the end. The seven bosses are Death Breath, Spike, the Stone Buddha, the Horned Witch, the 
Green Grub, the Mad Monk, the Samurai Guard, and the Stone Wizard, 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Apple II,Commodore 64 
SOURCE : http://www.mobygames.com/game/nes/kid-niki-radical-ninja 
 
 
$end


$info=Kings of the Beach,
$<a href="http://www.mobygames.com/game/nes/kings-of-the-beach"</a>
$bio
 
 
Kings of the Beach (c) 1990 
 
Kings of the Beach is a two on two beach volleyball game. You must quickly move your team about on 
the sand performing serves, thumps, and spikes to not only out-perform but also out-smart the 
opposing team. 
 
There are 15 levels and 20 challengers to beat, on famous beaches like Rio, Hawaii and Sydney, in 
order to be crowned King of the Beach. Both cooperative and competitive multiplayer (non-networked) 
are also supported. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.9 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/kings-of-the-beach 
 
 
$end


$info=King Kong 2 - Ikari no Megaton Punch,
$<a href="http://www.mobygames.com/game/nes/king-kong-2-ikari-no-megaton-punch"</a>
$bio
 
 
King Kong 2 - Ikari no Megaton Punch (c) Dec 18, 1986 Konami Industry Co. Ltd. / Konami Industry Co. 
Ltd. 
 
Based on The movie "King Kong Lives" (called King Kong 2 in Japan), the player takes control of King 
Kong in a quest to rescue Lady Kong from evil forces. This is an action adventure game where you must 
travel to several different worlds in order to defeat bosses and earn keys that are needed to save 
Lady Kong from her imprisonment. King Kong's main attacks are either punching, hopping on, or  
throwing boulders at all his various enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/king-kong-2-ikari-no-megaton-punch 
 
 
$end


$info=King Neptune's Adventure,
$<a href="http://www.mobygames.com/game/nes/king-neptunes-adventure"</a>
$bio
 
 
King Neptune's Adventure (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
King Neptune's kingdom has been disturbed and turned into an evil underwater world. A dark tentacled 
creature has stolen his magical orb and eight other artifacts. Armed with bouncing lightshots and a 
limited amount of bubble bombs that can be detonated at your command, you need to guide Neptune 
through nine side-scrolling levels to recover the items. 
 
Shoot specific types of enemies to gather health and bombs. The treasure can be recovered by beating 
bosses or with the help of royal dolphins. There is an adventure aspect as well, you need to collect 
keys to open specific doors and some items can only be accessed by solving another quest first. The 
final confrontation will lead you to the master creature's lair in the inner sanctum of Atlantis. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/king-neptunes-adventure 
 
 
$end


$info=King of Kings - Early Years, The,
$<a href="http://www.mobygames.com/game/nes/king-of-kings-the-early-years"</a>
$bio
 
 
King of Kings - Early Years, The (c) 1991 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
This cartridge contains three adventures. Your life meter is displayed as scrolls and when you are 
hit, you lose a half a scroll. When all the scrolls are gone, your game is over. You can collect 
additional scrolls in the game but to get the scroll, you will need to correctly answer a Biblical 
question. 
 
In The Wise Men, you are the camel taking the wise men to Bethlehem to see the baby Jesus. Along the 
way, in addition to scrolls, you can gather gold, frankincense and myrrh for points. You can run and 
jump and spit water balls at your enemies. You can also collect fruits that can be used against 
enemies. Fruits are more powerful than water balls and some enemies can only be destroyed with 
fruits. 
 
"After Jesus was born in Bethlehem in Judea, during the time of King Herod, Magi from the east came 
to Jerusalem..." 
 
In Flight to Egypt, you are the donkey carrying Mary, Joseph and the baby Jesus away from Bethlehem 
to Egypt to escape Herod's wrath. You will have to run from, jump over or kick enemies and/or 
obstacles. 
 
"When they had gone, an angel of the Lord appeared to Joseph in a dream. 'Get up,' he said, 'take the 
child and his mother and escape to Egypt. Stay there until I tell you, for Herod is going to search 
for the child to kill him.'" 
 
In Jesus and the Temple, you are Joseph and Mary, searching for young Jesus, who has become separated 
from you after you have left from the feast of the Passover. You must run from or through and jump 
over enemies and obstacles within a time limit. If the timer runs out on any level before you finish, 
you will have to restart. 
 
"After three days they found him in the temple courts, sitting among the teachers, listening to them 
and asking them questions." 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/king-of-kings-the-early-years 
 
 
$end


$info=King's Knight,
$<a href="http://www.mobygames.com/game/nes/kings-knight"</a>
$bio
 
 
King's Knight (c) Sep, 1989 Square Co., Ltd. / Square Soft, Inc. 
 
King's Knight is a fantasy-themed top-down shooter where four heroes have to unite to defeat a dragon 
and rescue a princess in despair. It was one of the first games published by Square Soft (now 
one-half of Square Enix). King's Knight is a variation on Konami's Knightmare which sold extremely 
well. 
 
The first four stages involve you powering up your characters as far as they can go, picking up 
shields (to increase defense), boots (to increase speed), swords (to increase attack power), and 
spell icons (which will be required to be held by everyone for the final storm on the castle), 
defeating monsters along the way. The power-ups are hidden underneath mountains, rocks, and houses. 
Nearly everything can be shot at and destroyed. The heroes are, in order: 
 
Ray Jack, the Knight, who possesses strong attacking power 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.5 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/kings-knight 
 
 
$end


$info=King's Quest V,
$<a href="http://www.mobygames.com/game/nes/kings-quest-v-absence-makes-the-heart-go-yonder_"</a>
$bio
 
 
King's Quest V (c) 1992 Sierra On-Line, Inc. / Konami, Inc. 
 
While it was a beautiful sunny day, King Graham decided to go out for a walk in the woods and hope 
that everything is normal when he got back. However, while he was gone, an evil wizard called Mordack 
uses a spell to warp his castle out of Daventry, along with the royal family. Soon after, Graham came 
back, only to realize that the castle is gone. After he wonders why, an owl called Cedric speaks to 
him about it and transports him to the land of Serenia, where his boss Crispin helps him get ready to 
face up to Mordack. Cedric is asked to go with him to make sure that Graham does not get in trouble. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/kings-quest-v-absence-makes-the-heart-go-yonder_ 
 
 
$end


$info=Kirby's Adventure,
$<a href="http://www.mobygames.com/game/nes/kirbys-adventure"</a>
$bio
 
 
Kirby's Adventure (c) May, 1993 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
The Dream Spring, the source of all dreams, has dried up, causing all the dreams of Dream Land to 
disappear. Now it's up to Kirby to rescue Dream Land! 
 
Kirby's Adventure is an action/adventure side scrolling platform game. As the pink puffball Kirby you 
will explore numerous, colorful lands with a variety of enemies to defeat. To help out on his 
journey, Kirby has the ability to eat enemies and spit them out as projectiles. With certain enemies 
Kirby can capture their abilities and e.g. gain a sword, shoot lasers, or even fly around the level. 
There are seven different stages, each broken up into multiple levels, and sometimes also containing 
a couple of bonus mini-games. The game cartridge features a battery backup allowing games to be saved 
without the need for passwords. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/kirbys-adventure 
 
 
$end


$info=Kiwi Kraze - A Bird-Brained Adventure!,
$<a href="http://www.mobygames.com/game/nes/new-zealand-story"</a>
$bio
 
 
Kiwi Kraze - A Bird-Brained Adventure! (c) 1991 Taito Corporation / Taito Corporation 
 
One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the 
evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the 
kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue 
Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various 
locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. 
 
If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. 
When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet 
Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are 
several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat 
these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki 
shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, 
it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all 
these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, 
and fireballs. 
 
In some levels, a few areas are located further up than just left or right, and the only way that 
Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other 
areas are underwater, and when Tiki goes underwater, her oxygen  meter decreases, so she has to rise 
up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to 
squirt water at enemies if she gets to the top of the water. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.9 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Genesis,SEGA Master 
System,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/new-zealand-story 
 
 
$end


$info=Klash Ball,
$<a href="http://www.mobygames.com/game/nes/speedball"</a>
$bio
 
 
Klash Ball (c) 1991 Bitmap Brothers, The / SOFEL Co., Ltd. 
 
The original future sport game, Speedball is played out on a small court with five players on each 
team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at 
your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get 
the ball or the goal. 
 
Before each match you can bribe the referee into awarding you a head-start or strengthening the 
abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player 
games. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/speedball 
 
 
$end


$info=Klax,
$<a href="http://www.mobygames.com/game/nes/klax"</a>
$bio
 
 
Klax (c) 1990 Atari Games Corporation / Tengen Inc. 
 
An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, 
or diagonals of a single color. Each level requires a different pattern to be made, and the tiles 
fall faster, more at a time, and in an increasing number of colors as the game progresses. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 5200,Atari 7800,Atari ST,BBC Micro,Commodore 
64,DOS,Game Boy,Game Boy Color,Game Gear,Genesis,Lynx,MSX,PC-88,PC-98,SEGA Master 
System,TurboGrafx-16,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/klax 
 
 
$end


$info=Knight Lore,
$<a href=""</a>
$bio
 
 
Knight Lore (c)  Jaleco , Rare 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Knight Rider,
$<a href="http://www.mobygames.com/game/nes/knight-rider_"</a>
$bio
 
 
Knight Rider (c) 1988 Pack-In-Video Co., Ltd / Acclaim Entertainment, Inc. 
 
Based on the television show of the same name, Michael Knight and his special talking car K.I.T.T, 
aka the Knight Industries Two Thousand, are contacted by Devon with another mission. A U.S. military 
site has been raided and the P.I.V. bomb stolen by terrorists. By following their projected route, 
KITT and Michael must race across the roadways of the United States. 
 
Riding in KITT down the highways, you'll be trying to beat the clock to reach your destinations 
mostly. KITT, however is the car of the future and doesn't go about unarmed. A Gun weapon, Missiles, 
Laser and a Jumping ability will all help you. KITT absorbs damage in it's internal shielding and 
once that's gone, you lose a life. However Devon has contacted other agents of FLAG who will be on 
the same roadways and will drop power-ups to restore ammo and shields to KITT. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/knight-rider_ 
 
 
$end


$info=Konami Hyper Soccer,
$<a href="http://www.mobygames.com/game/nes/konami-hyper-soccer"</a>
$bio
 
 
Konami Hyper Soccer (c) 1992 Konami Co., Ltd. / Konami Co., Ltd. 
 
Konami's Hyper Soccer is a soccer game in the Hyper Sports series. This is an action game for one or 
two players  against the computer or each other. 
 
You can play the game in tournament mode or play just one match in demonstration mode. 
You can choose from several different national teams, select the start formation of the team and 
other player parameters as speed, technique, offense, defense, kick and even luck. 
 
Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and an overhead view of the field 
which scrolls to follow the action. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Controls : Power Pad 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/konami-hyper-soccer 
 
 
$end


$info=Kouryuu Densetsu Villgust Gaiden,
$<a href="http://www.mobygames.com/game/nes/kryu-densetsu-villgust-gaiden"</a>
$bio
 
 
Kouryuu Densetsu Villgust Gaiden (c) Jul 30, 1993 Plex / Angel 
 
In this game, you control Murobo, a kobold fighter. One day the queen tells you an evil demon is 
preparing to conquer the land of Villgust and to being death and destruction to all people. You are 
the only one who can save the world, but you need to be strong and to find comrades, such as cat-like 
fighters from a nearby town, to help you on your difficult quest. 
 
Loosely based on an animé series Villgust, the game is a mixture of traditional RPG with platform 
fighting. Every time you encounter an enemy, you have two options: combat and auto-combat. 
Auto-combat makes you and the enemies attack in turn-based style, without you being able to 
interfere. If you choose the combat option, a platform pops out, on which you and your enemies 
appear. Both your party and the foes can jump and attack in close combat and from a distance. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Platform 
Players : 1-2 Players 
Controls : Power Pad 
SOURCE : http://www.mobygames.com/game/nes/kryu-densetsu-villgust-gaiden 
 
 
$end


$info=Krazy Kreatures,
$<a href="http://www.mobygames.com/game/nes/krazy-kreatures"</a>
$bio
 
 
Krazy Kreatures (c) 1990 American Video Entertainment Inc. / American Video Entertainment Inc. 
 
Krazy Kreatures is an action strategy game for one or two players. Critters of all sorts will fill up 
the game board and you need to move them around to line up creatures of the same type before the 
entire board becomes filled. Depending on the type of creature, you will need to line up 3, 4, 5, or 
6 of the same type of creature for them to disappear. After you have cleared a certain number of 
creatures, the board will stop filling up and you have a limited amount of time to try to clear as 
many creatures as possible for bonus points. As the levels progress the game board changes shape and 
will fill up faster and faster with different creatures. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/krazy-kreatures 
 
 
$end


$info=Krion Conquest, The,
$<a href="http://www.mobygames.com/game/nes/krion-conquest"</a>
$bio
 
 
Krion Conquest, The (c) Jan, 1991 Vic Tokai Corporation / Vic Tokai, Inc. 
 
The Krion Empire chose the year 1999 in which to stage an invasion of earth. The planet's defenses 
were no match for the alien robot invaders. Fortunately, a witch named Francesca has taken it upon 
herself to single-handedly free mankind from this scourge. 
 
The gameplay and artistic style are heavily influenced by the NES Mega Man games (some contend the 
elements are "borrowed" or "stolen", in fact). The game is a side scroller in which the heroine can 
wield a variety of different offensive capabilities (all available from the start of the game), 
selectable via a subscreen in her quest to wipe out wave after wave of robot invaders throughout the 
four levels. You also have a limited range broomstick at your disposal for riding across chasms and 
such. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/krion-conquest 
 
 
$end


$info=Krusty's Fun House,
$<a href="http://www.mobygames.com/game/nes/krustys-fun-house"</a>
$bio
 
 
Krusty's Fun House (c) Sep, 1992 Acclaim Entertainment, Inc. / Acclaim Entertainment, Inc. 
 
Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap 
machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up 
pathways so that the rats are headed in the right direction.  Objects that Krusty move around include 
blocks, fans, and pipe pieces. 
 
The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow 
Mel, and Corporal Punishment. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : Amiga,DOS,Game Boy,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/nes/krustys-fun-house 
 
 
$end


$info=Kujaku Ou,
$<a href=""</a>
$bio
 
 
Kujaku Ou (c)  Pony Canyon 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Kung Fu,
$<a href=""</a>
$bio
 
 
Kung Fu (c)  Nintendo , Irem 
 
 
- TECHNICAL - 
 
Genre : Fighter/Horizontal 2D 
 
 
$end


$info=Kung-Fu Heroes,
$<a href="http://www.mobygames.com/game/nes/kung-fu-heroes"</a>
$bio
 
 
Kung-Fu Heroes (c) 1988 Micro Academy / Culture Brain USA, Inc. 
 
Kung-Fu masters Jacky and Lee (Lee and Loo in the arcade version) return to their kingdom from a long 
trip. They discover that in their absence, Princess Min-min has been kidnapped and the 10 treasures 
of the kingdom stolen. Jacky and Lee must fight their way into eight different castles in order to 
defeat the monsters and rescue the princess. 
 
Chinese Hero is a top-down action game for one or two players, both playing on the same screen. Each 
ninja has the ability to move in any of four directions: up, down, left and right, as well as punch 
directly in front of them and do a "Moon Sault Kick" (which can be powered up to a "Miracle Kick") 
whereby they jump and somersault directly in front. Both punches and the Moon Sault Kick can harm 
enemies. Defeating a certain number of enemies on each level will open the doorway into the next 
level. Occasionally extra passages (named "Quick Passage Zone") can be found to take shortcuts 
through areas with stronger enemies. At times, defeated enemies will leave power-ups behind which 
either player can collect in order to increase their abilities temporarily. While power-ups are 
diverse, here are examples of some of the effects: weakening specific enemies, invincibility, 
increased attack, extra lives and the ability to use projectile attacks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/nes/kung-fu-heroes 
 
 
$end


$info=Kunio-kun no Nekketsu Soccer League,
$<a href="http://www.mobygames.com/game/nes/kunio-kun-no-nekketsu-soccer-league-"</a>
$bio
 
 
Kunio-kun no Nekketsu Soccer League (c) Apr 23, 1993 Technos Japan Corp. / Technos Japan Corp. 
 
Japanese-only sequel to Nintendo World Cup which features a football-savvy Kunio joining the Japanese 
team for the added extra punch of gang fighting action. 
 
The game looks and plays pretty much as the original with you controlling a lead character across a 
side-scrolling court and  having minimal control of whether the AI players pass or shoot the ball. 
Unique to the sequel are more extensive fighting options and the ability to dash and jump, which 
opens up a whole new arsenal of moves. 
 
New graphic features include weather effects and different courts to play in. As with the original 
the game supports 4-player gameplay and includes a league mode (1P tournament), Vs and a special 
penalty shootout vs mode. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/kunio-kun-no-nekketsu-soccer-league- 
 
 
$end


$info=Kyatto Ninden Teyandee,
$<a href="http://www.mobygames.com/game/nes/kyatto-ninden-teyandee"</a>
$bio
 
 
Kyatto Ninden Teyandee (c) Jul 19, 1991 Tecmo, Ltd. / Tecmo, Ltd. 
 
Edoropolis is home to a race of Animaloids, anthropomorphic animals which are a combination of flesh 
and cybernetic body parts. They are ruled by Shogun Tokugawa Lei Lei and his daughter, Tokugawa 
Usako. Unfortunately for them, the Prime Minister Kitsunezuka Ko'on No Kami is actively trying to 
depose both of them and wants to assume power by force! He's always got a plan up his sleeves, 
usually involving attacking the city using an army of Ninja Crows, led by Karamaru and Karasu 
Gennarisai (who also serves as Ko'on No Kami's advisor). 
 
It's here where Inuyama Wanko-no-Kami, Chief of the Palace guard, steps in - by bringing in the 
Secret Ninja Team Nyankii! Whenever Wanko-No-Kami hears that Ko'on No Kami is plotting something, he 
dispatches the Nyankiis from their secret base at the Pizza Cat Restaurant so they can stop him 
before he is successful. 
 
However, there are rumors that a foreign scientist called Dr. Purple is aiding Ko'on No Kami... but 
for what purpose? What could Ko'on No Kami be planning this time? 
 
Kyatto Ninden Teyandee is a side-scrolling action game in the tradition of Ninja Gaiden, and it is 
based off the Japanese TV show produced in 1990 by Tatsunoko Productions and Sotsu agency. There are 
eleven stages in total, and you can play as any of the three main Secret Ninja Team Nyankii members: 
Yattaro, leader of the team, who uses his Cat's Eye Sword as his main weapon 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.8 
SOURCE : http://www.mobygames.com/game/nes/kyatto-ninden-teyandee 
 
 
$end


$info=Kyonshiizu 2,
$<a href=""</a>
$bio
 
 
Kyonshiizu 2 (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Kyuukyoku Harikiri Stadium,
$<a href=""</a>
$bio
 
 
Kyuukyoku Harikiri Stadium (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
 
 
$end


$info=Labyrinth,
$<a href="http://www.mobygames.com/game/nes/labyrinth__"</a>
$bio
 
 
Labyrinth (c) 1986 Tokuma Shoten Publishing Co., Ltd. / Tokuma Shoten Publishing Co., Ltd. 
 
Labyrinth is a maze game similar to Gauntlet, but with a more definite goal and some adventure 
elements. It is based upon the Jim Henson film of the same name incorporates many scenes from the 
movie as areas with the maze. 
 
The goal of the game is to collect twelve coins Sara can use to buy back her baby brother from his 
kidnapper, the goblin king, Jareth. There is one coin in each of the twelve mazes surrounding the 
central castle. At first only a few of the mazes are accessible 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.7 
SOURCE : http://www.mobygames.com/game/nes/labyrinth__ 
 
 
$end


$info=LaGrange Point,
$<a href="http://www.mobygames.com/game/nes/lagrange-point"</a>
$bio
 
 
LaGrange Point (c) Apr 26, 1991 Konami Corporation / Konami Corporation 
 
In 22th century, mankind has left the Earth. A new space epoch began, called the Isis era. Human 
beings built an oasis in deep space, a space station called LaGrange Point. From there, they could 
send expeditions to remote planets and to explore the space. You control a young pilot named Jin. One 
day, when you descend into LaGrange from your space ship, you are attacked by mysterious robotic 
invaders. Your task is now to travel through space and to find out the cause of the assault. But you 
don't even suspect you'll soon be involved in a deep mystery that was destined long time ago... 
 
"LaGrange Point" is one of the few old-school console-style RPGs to be set in a science fiction 
environment and to feature space flights. The combat system requires you to use special points 
(called BP) in order to perform simple attacks, cast spells, and use various techniques that will 
cost you your HP. You fight random monsters and bosses in turn-based combat viewed from first-person 
perspective, like in Phantasy Star series. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/lagrange-point 
 
 
$end


$info=Laser Invasion,
$<a href="http://www.mobygames.com/game/nes/laser-invasion"</a>
$bio
 
 
Laser Invasion (c) Jun, 1991 Konami Industry Co. Ltd. / Konami, Inc. 
 
In Laser Invasion you are trying to stop the enemy from deploying a new type of super weapon while 
saving a captured undercover agent. 
 
The game is a compilation of familiar types of gameplay. The first stage is a helicopter aerial 
battle similar to Top Gun. The second stage is a first person side-scrolling shooter like Operation 
Wolf. The third stage is a maze hunt with influences from Golgo 13. 
 
The game plays out in four levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
SOURCE : http://www.mobygames.com/game/nes/laser-invasion 
 
 
$end


$info=Last Action Hero,
$<a href="http://www.mobygames.com/game/nes/last-action-hero"</a>
$bio
 
 
Last Action Hero (c) 1993 Bits Studios Ltd. / Sony Imagesoft 
 
Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when 
he is mysteriously catapulted inside the screen 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 1.0 
Other Systems : Amiga,DOS,Game Boy,Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/last-action-hero 
 
 
$end


$info=Last Armageddon,
$<a href="http://www.mobygames.com/game/nes/last-armageddon"</a>
$bio
 
 
Last Armageddon (c) Nov 10, 1990 BrainGrey / Yutaka 
 
The Earth has changed. We don't know yet what happened to humanity, but we know it was eradicated. 
The new Earth is called Makai - the Demon World. Generations of mythological creatures dwell upon the 
planet, from which the human being has mysteriously disappeared. One day, a wave of energy hits the 
Earth. The leaders of the demons realize that a robotic alien race from outer space threatens their 
existence. The explosion turns earth into a wasteland. Many demons die in the chaos of destruction. 
It is now up to the remaining demons to fend off the alien invaders, to bring back peace to the 
demonic race, and perhaps to find out more about the tragic fate of humanity. 
 
Last Armageddon can be described as a post-apocalyptic  Final Fantasy. Instead of a party of four 
light warriors who fight hordes of demons, you have a party of four demons who fight... no, not 
hordes of light warriors, but mysterious robot-like aliens. The turn-based fights are viewed from 
third-person perspective and are very similar to the battles of early NES Final Fantasies. The demons 
can attack, cast offensive and defensive magic, and use special skills. Once they reach a high enough 
level, they morph into stronger forms with more powerful skills. 
 
Dungeon areas are done in pseudo-3D and are viewed from first-person perspective. The player is able 
to set and use multiple parties of demons, some of which have unique skills. For example, a flying 
demon can take the party quicker to some locations, avoiding random encounters. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : PC-98,TurboGrafx CD 
SOURCE : http://www.mobygames.com/game/nes/last-armageddon 
 
 
$end


$info=Last Ninja, The,
$<a href="http://www.mobygames.com/game/nes/last-ninja-2-back-with-a-vengeance"</a>
$bio
 
 
Last Ninja, The (c) 1990 System 3 Software, Ltd. / Jaleco USA, Inc. 
 
With the scrolls now in his possession, The Last Ninja begins training a new order of Ninja. During a 
training session he is mysteriously transported to XXth-century New York. The Evil Shogun has 
returned! Torn from his own time, The Last Ninja must defend himself once more with nothing more than 
the belief in his own abilities. 
 
Last Ninja 2: Back with a Vengeance is an action/adventure game where the player, controlling a 
powerful ninja, must fight his way through opponents while collecting necessary items. The game is 
split into various levels, each of them depicting a different locale and divided into several 
screens. The view is isometric and the ninja can move in four different dimensions (he can also walk 
backwards) and jump. 
 
Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight 
them either bare-handed or with the weaponry he finds along the way 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/last-ninja-2-back-with-a-vengeance 
 
 
$end


$info=Last Starfighter, The,
$<a href="http://www.mobygames.com/game/nes/last-starfighter_"</a>
$bio
 
 
Last Starfighter, The (c) Jun, 1990 Graftgold Ltd. / Mindscape, Inc. 
 
The Last Starfighter is based on the 1984 movie of the same name. The hero must single-handedly pilot 
an extraordinarily powerful starfighter to destroy an enemy armada. The action takes place in outer 
space from a side-scrolling perspective where the ship always remains lined up in the middle of the 
screen but is able to turn forwards and backwards while accelerating and decelerating. The ship can 
also collapse into a slimmer configuration. Enemies come at you from all directions and in all 
formations. Shoot them as quickly as possible while also disabling the enemy fleet's starcruisers as 
best you can. 
 
The game also features a 2-player mode where each player takes turns fighting the armada. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/last-starfighter_ 
 
 
$end


$info=Law of the West,
$<a href="http://www.mobygames.com/game/nes/law-of-the-west"</a>
$bio
 
 
Law of the West (c) Mar 06, 1987 Accolade, Inc. / Pony Canyon, Inc. 
 
The West is out of control and a new sheriff is in town.  As you wander through the dusty streets of 
this cowboy town keeping law in order, you are encountered by many characters ranging from 
gunslingers to the ladies. 
 
You must use your conversation skills to get through each character and if thats unsuccessful, you 
may have to use your quick draw skills and lay the law down. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Apple II,Commodore 64,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/law-of-the-west 
 
 
$end


$info=Layla,
$<a href=""</a>
$bio
 
 
Layla (c)  db-Soft 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=Lee Trevino's Fighting Golf,
$<a href="http://www.mobygames.com/game/nes/lee-trevinos-fighting-golf"</a>
$bio
 
 
Lee Trevino's Fighting Golf (c) Sep, 1988 SNK Corporation / SNK Corporation of America 
 
When this golf simulation was released in 1988 the U.S. National Video Game Team said it was "by far 
the best video golf simulation available". 
 
1 to 4 players can tee it up on either an 18 hole American course or an 18 hole Japanese course.  
Players 1 & 3 share controller 1 and players 2 & 4 share controller 2. 
 
Game modes are: 
 
1. Stroke Play - The winner has the lowest number of strokes through 18 holes. 
Nassau Game - The players compete against each other for points.  Presses are allowed. 
Practice - A single player can practice on their favorite hole. 
 
Swing mechanics are: Press A to start the backswing, press A at the top of the swing, press A at 
impact. High and low shots can be selected by pressing up or down on the control pad. Right after 
contact another quick press of the A button at the same time as left or right will apply backspin to 
the ball. Complete club selection is available with the B button. 
 
Terrain includes tee, green, fairway, out-of-bounds, water, sand (light and hard), and rough (super, 
light, heavy and deep). 
 
There are four available characters: 
 
1. Pretty Amy - Slow swing speed with fantastic ball control and accurate aiming. 
Big Jumbo - Powerful stroke and a long hitter but good technique is needed to control his shots. 
Super Mex - All-around player with average distance, accuracy and swing speed. 
Miracle Chosuke - Less power than Super Mex but good at putting and unequalled accuracy.  He can hit 
a "Reverse Miracle Putt." 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.4 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/lee-trevinos-fighting-golf 
 
 
$end


$info=Legacy of the Wizard,
$<a href="http://www.mobygames.com/game/nes/legacy-of-the-wizard"</a>
$bio
 
 
Legacy of the Wizard (c) Apr, 1989 Nihon Falcom Corp.|Quintet Co., Ltd. / Brøderbund Software, Inc. 
 
Long ago, an evil dragon named Keela was imprisoned inside a magical dungeon. However time has passed 
and the magic that sealed the dragon away is weakening. The Drasle family decides that it's time to 
destroy the dragon once and for all. However only one weapon is capable of doing this, the Dragon 
Slayer, which is itself sealed away by four magical crowns. The Drasle family decides to take on this 
quest, and will use every member of the family in order to accomplish it. 
 
Legacy of the Wizard is an side-scrolling action platform game with role-playing elements.  The 
player chooses a character from among five different members of the Drasle family. The choices are: 
Xemm the father and woodcutter, Mayna the magic-using mother, Roas the brave warrior son, Lyll the 
athletic daughter and Pochi the domesticated monster-pet. Each character has unique abilities 
(including attack and jumping abilities) and can only use certain items from those collected. Players 
can travel back to the Drasle household at any point to change characters. 
 
The object of the game is to enter the large dungeon, itself divided into 5 areas, collecting a 
variety of items (which as mentioned, can only be used by particular characters) and use them to 
progress through the dungeon, defeating monsters. Power-ups dropped by monsters include gold, keys, 
health-restoring bread, magic-resoring potions and health-damaging poison. Gold can be spent on items 
and other power-ups that are available at various shops hidden inside the dungeon. The player must 
eventually defeat the four bosses guarding the crowns that seal the Dragon Slayer and then use that 
weapon to defeat the Kress. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/legacy-of-the-wizard 
 
 
$end


$info=Legendary Wings,
$<a href="http://www.mobygames.com/game/nes/legendary-wings"</a>
$bio
 
 
Legendary Wings (c) Jul, 1988 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Legendary Wings is an arcade shooter influenced by Greek mythology.  A heroic figure from ancient 
times thrust into a strange futuristic world, you must fight your way through six levels to defeat 
"The Devil" and save the day. 
 
The primary gameplay mode is a top-down, vertical-scrolling shooter similar to Xevious and Capcom's 
own 1943.  Your main weapon is used to attack flying enemies, and your secondary missile weapon is 
used to attack fixed placement, land-based enemies.  Numerous powerups are available along the way, 
and these both improve your weapons and your resistance to damage (every "upgrade" is worth a free 
hit from enemies without dying). 
 
Several secondary gameplay modes (Danger, Lucky, and Palace) are also triggered at key points in the 
vertical-scrolling mode.  All of the secondary modes are side-scrolling shooters.  The Danger stage 
requires you to face a gauntlet of enemies, while the Lucky stage is full of powerups, game 
continues, and other bonuses.  The Palace stage is triggered when you defeat a mini-boss 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/legendary-wings 
 
 
$end


$info=Legends of the Diamond - The Baseball Championship Game,
$<a href="http://www.mobygames.com/game/nes/legends-of-the-diamond"</a>
$bio
 
 
Legends of the Diamond - The Baseball Championship Game (c) Jan, 1992 Tose Co., Ltd. / Bandai 
America, Inc. 
 
This baseball game features 30 all-time great baseball players (only 6 are pitchers). There is an 
exhibition mode which is just a single game and a tournament mode where you pick your players and 
then the computer pits you against the others in random made teams 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/legends-of-the-diamond 
 
 
$end


$info=Legend of Kage, The,
$<a href="http://www.mobygames.com/game/nes/legend-of-kage"</a>
$bio
 
 
Legend of Kage, The (c) Aug, 1987 Taito Corporation / Taito Corporation 
 
You play Kage, a skillful ninja in search of rescuing Princess Kiri from the hands of the warlord 
Yoshi.  Armed only with a sword and 'star knives', you must fight your way through countless henchmen 
and the occasional boss to complete your task.  Levels include the forest, moat, inside and outside 
of the castle.  These levels repeat as the seasons change.  The gameplay is side scrolling.  Kage's 
moves include the ability jump extremely high in the air, grab and climb trees, block and attack with 
his sword, and throw shuriken.  The game can be challenging at times though because the player dies 
in one hit.  2-players are supported, but must take turns. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.5 
Other Systems : Amstrad CPC,Commodore 64,MSX,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/legend-of-kage 
 
 
$end


$info=Legend of Prince Valiant, The,
$<a href="http://www.mobygames.com/game/nes/legend-of-prince-valiant"</a>
$bio
 
 
Legend of Prince Valiant, The (c) 1992 Ocean Software Ltd. / Ocean Software Ltd. 
 
The Legend of Prince Valiant is a side-scrolling action game in which the player takes on the role of 
Prince Valiant. The game is licensed from the television cartoon series of the same name which in 
turn is based on an older comic series. 
 
As Valiant the player must find Camelot and go on a quest for King Arthur to become a knight. 
 
In most levels the player just has to move to the right side of the screen to reach the exit of each 
level. All the while enemies will spawn and attack Valiant. Aside from humans the game also offers 
its share of mythical creatures that have to be defeated including dragons. The player must also jump 
over pit traps and water or face death. The player can be hit multiple time and can regenerate health 
by finding power-ups. To combat the enemies the player can use Valiant's crossbow which shoots in a 
straight line. 
 
There are two special levels with different controls. In one such level the player can only move his 
targeting reticule in a first-person on rails shooting segment and in the other 6 cannons can be 
fired The player can select which cannon fires and how far it should shoot. The goal in these levels 
is to kill all enemies and avoid receiving damage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/legend-of-prince-valiant 
 
 
$end


$info=Legend of the Ghost Lion,
$<a href="http://www.mobygames.com/game/nes/ghost-lion"</a>
$bio
 
 
Legend of the Ghost Lion (c) 1993 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
A mysterious white lion once attacked a small village and killed many of its inhabitants. But a brave 
soldier defeated the beast with his spear. The white lion ran away and found a shelter in a dark cave 
near the town. Some years later, Maria's parents organize an expedition to the cave in order to find 
out what the white lion really is. But they never come back... 
 
Now Maria has to go to the cave and to search for her parents. equipped with the famous spear the 
brave soldier Moja used to defeat the lion, she receives the village elder's permission to descend 
into the cave. But while wandering through the dark corridors, she falls into a river, and a strong 
current brings her to the Dream World. She no longer can return back, and the fairies who inhabit the 
Dream World tell her that the only way to defeat the lion is to travel to yet another world - the 
Dark World... 
 
In this game, you control Maria as she travels on the world maps, visits towns, and descends into 
dungeons. The battles are turn-based and are viewed from first-person perspective in Dragon Warrior 
style. Instead of party members you have ghosts you can summon to help you in battles, such as the 
soldier Moja and others. Hit points and magic points are called Courage and Dream, respectively. You 
gain levels only by finding special items, not from fighting random monsters. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/ghost-lion 
 
 
$end


$info=Legend of Zelda, The,
$<a href="http://www.mobygames.com/game/nes/legend-of-zelda"</a>
$bio
 
 
Legend of Zelda, The (c) Jul, 1987 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In one of the darkest times in the Kingdom of Hyrule, a young, pointy-eared boy named Link takes on 
an epic quest to restore the fragmented Triforce of Wisdom and save the Princess Zelda from the 
clutches of the evil, power-hungry Ganon. 
 
The Legend of Zelda for the NES marks the first action-adventure title of the popular Nintendo 
series. Players must make their way through the various forests, graveyards, plains, and deserts of 
the Overworld to find the secret entrances of the eight dungeons in an attempt to piece together the 
broken Triforce. Once all pieces are joined, Link will be able to gain entry to Death Mountain, home 
of Ganon, and prison of Princess Zelda. 
 
The game is drawn in a top-down perspective. Link begins his quest in the Overworld, which features 
forests, mountains and lakes and is divided into several screens. Link can explore the Overworld 
freely, though when he enters a screen, he will encounter several enemies. He can attack them with 
his sword. If link is at full health, he can toss his sword to attack enemies from afar, but when he 
is hurt, even slightly, he can only fight in melee range. 
 
Link's health is represented by hearts 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
Other Systems : Game Boy Advance,Wii,Windows 
SOURCE : http://www.mobygames.com/game/nes/legend-of-zelda 
 
 
$end


$info=Lemmings,
$<a href="http://www.mobygames.com/game/nes/lemmings"</a>
$bio
 
 
Lemmings (c) Nov, 1992 DMA Design Limited / SunSoft 
 
Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply 
walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately 
these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. 
 
You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of 
the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, 
including climbing, floating and bashing. You must click to select the appropriate function, then 
click on the Lemming to activate it. Each level has a different range of skills on offer, a different 
amount of Lemmings, and a different percentage target in order to progress. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Other Systems : 3DO,Amiga,Amiga CD32,Amstrad CPC,Atari ST,CD-i,Commodore 64,DOS,Game Boy,Game Boy 
Color,Game Gear,Genesis,J2ME,Lynx,Macintosh,PC-98,SEGA Master System,SNES,Windows 3.x,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/lemmings 
 
 
$end


$info=Lethal Weapon,
$<a href="http://www.mobygames.com/game/nes/lethal-weapon"</a>
$bio
 
 
Lethal Weapon (c) 1992 Eurocom Entertainment Software / Ocean Software Ltd. 
 
In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete 
four main missions, before taking on a final bonus one. For each mission you can choose the 
appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you 
have to stop the crimes in your beloved L.A. 
 
Firstly, you have to stop drug dealers who want to transport their money from the dock, where you 
infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have 
to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an 
office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police 
sergeant, who is supplying armor-piercing bullets to local criminals. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/lethal-weapon 
 
 
$end


$info=Life Force,
$<a href="http://www.mobygames.com/game/nes/life-force"</a>
$bio
 
 
Life Force (c) Aug, 1988 Konami Industry Co. Ltd. / Konami of America, Inc. 
 
In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his 
appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet 
has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. 
Life Force is an action packed shooter based on the arcade game. There are six levels which alternate 
between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the 
game, destroying certain enemies will release power ups which can be used to equip your ship with 
more powerful weapons, extra speed, and shields. Gameplay is for one player or two players 
simultaneously. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Amstrad CPC,Commodore 64,MSX,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/life-force 
 
 
$end


$info=Linus Spacehead's Cosmic Crusade,
$<a href="http://www.mobygames.com/game/nes/cosmic-spacehead"</a>
$bio
 
 
Linus Spacehead's Cosmic Crusade (c) 1992 Codemasters Software Company Limited, The / Camerica 
 
Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble 
is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back 
to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, 
an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to 
people. Sentences can be constructed by using the pointer to select actions or objects on the screen 
(This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new 
locations involves the action mode, where you will need to cross treacherous landscapes and evade 
dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an 
action sequence, you will not need to do so again if you decide to revisit a location. Whenever you 
wish you can receive a password allowing you to continue the game later from the same point. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/cosmic-spacehead 
 
 
$end


$info=Lion King, The (Virgin Interactive),
$<a href=""</a>
$bio
 
 
Lion King, The (Virgin Interactive) (c)  Virgin , Dark Technologies 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Lipple Island,
$<a href=""</a>
$bio
 
 
Lipple Island (c)  Sunsoft , Tokai Engineering 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Little League Baseball - Championship Series,
$<a href="http://www.mobygames.com/game/nes/little-league-baseball-championship-series"</a>
$bio
 
 
Little League Baseball - Championship Series (c) Jun, 1990 SNK Corporation / SNK Corporation 
 
You get your choice of 16 teams to play, eight domestic teams and eight foreign teams from Asia and 
Europe. In One-Player mode you play the computer in an international tournament. For Two Players, you 
each have a squad in the tourney. All games are seven innings long. 
 
To help you pick a team, Power Analysis screen enables you to see how teams rate on hitting, 
pitching, overall defense, and running. 
 
When you're up to bat you can move around in the box, control your swing, and bunt. Pitcher's have a 
choice of fastball and changeup, and curving the ball left and right. On defense, all players can 
dive for balls or jump up to snare line drives. A great defensive plus here is the ability to move 
players into pre-set defensive shifts, for example, to defend against pull hitters or bunts 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/little-league-baseball-championship-series 
 
 
$end


$info=Little Mermaid, The,
$<a href="http://www.mobygames.com/game/nes/disneys-the-little-mermaid"</a>
$bio
 
 
Little Mermaid, The (c) Jul, 1991 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In this version of Disney's The Little Mermaid you play as Ariel the mermaid. 
 
Ariel has already met Eric, and they plan to wed, but the sea-witch Ursala has taken control of the 
ocean!  So Ariel (After explaining what's going on to Eric) becomes a mermaid once more and sets off 
to rescue the sea. 
 
The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the 
land occasionally) can shoot bubbles to trap her foes and can then throw them at each other.  She can 
also dig through sand to find treasure and pick up sea shells to help her break chests open. 
 
The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests 
will increase your bubble's power and range. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/disneys-the-little-mermaid 
 
 
$end


$info=Little Nemo - The Dream Master,
$<a href="http://www.mobygames.com/game/nes/little-nemo-the-dream-master"</a>
$bio
 
 
Little Nemo - The Dream Master (c) Sep, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Based on a comic strip for the 1940's, Nemo is a young boy from London summoned to the kingdom of 
Slumberland, a fantasy realm filled with strange creatures and dream-like locations.  You soon learn 
that the King of Slumberland has been kidnapped by the Prince of Nightmares, and you are requested to 
save him by Princess Camille.  Using your only weapon, a sack of candy, you stun enemies and lull 
friendly animals into helping you through levels like the Mushroom Forest and Train Land.  This 
platformer featured licensed characters and artwork from the comic, along with using the animals, 
such as apes and moles, to traverse through the different terrain. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/little-nemo-the-dream-master 
 
 
$end


$info=Little Ninja Brothers,
$<a href="http://www.mobygames.com/game/nes/little-ninja-brothers"</a>
$bio
 
 
Little Ninja Brothers (c) 1990 Culture Brain Inc. / Culture Brain USA, Inc. 
 
Blu Boltar, lord of the Yoma clan has invaded Chinaland and captured the Emperor. Sending out a TV 
broadcast across the realm, Blu Boltar declares himself the ruler. Jack and Ryu are the ninja masters 
of Chinaland, training under their mentor at Mt. Epin. Having heard the news of the Emperor's capture 
they set out to defeat Blu Boltar and his Yoma Clan. 
 
Little Ninja Brothers is the second game in the Super Chinese series and the first to be a 
role-playing game. Players, controlling either Jack or Ryu, explore the world map in an overhead 
view. Random encounters with monsters will give the option to flee or to fight. During combat, 
gameplay resembles the first Super Chinese game, where players move their character up, down, left 
and right... and can either punch or do a somersault jump to damage enemies. Additional power-ups, 
can also be found during the course of battles. Successfully defeating enemies awards experience 
points and Sen money. Jack and Ryu share experience points so they remain at the same level. A second 
player can join in at any time and share the experience level of the first player. Sen is the 
currency of the world and can be spent in the convenience store of each town to increase abilities 
and buy new weapons. Some of these include throwing stars, special martial arts techniques, swords, 
projectile attacks and other special powers. Towns also contain people who will give clues and 
information to Jack & Ryu. 
 
When bosses are encountered, the gameplay changes to a turn-based system. Each turn, commands are 
given to Jack & Ryu, which include usage of special items and skills acquired during the game, who 
then perform actions based on those commands. The enemy's turn takes place the same way. The battle 
ends when one side of the conflict runs out of hitpoints. 
 
Little Ninja Brothers also features a field meeting mode where Jack and Ryu compete in a variety of 
sports themed events themed around a foot race. The different modes available for this competition 
include: a regular Dash, Popping Baloons, Athletic Obstacle Course, Finding a treasure hidden inside 
rocks, Eating food attached to balloons and finally, Shooting targets with projectiles. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/little-ninja-brothers 
 
 
$end


$info=Little Samson,
$<a href="http://www.mobygames.com/game/nes/little-samson"</a>
$bio
 
 
Little Samson (c) Nov, 1992 Takeru / Taito Corporation 
 
Ta-Keed, the Prince of Darkness, has managed to escape from his supernatural penitentiary where he 
   has had centuries to plot exactly how he will take revenge on those that locked him away. Emperor 
   Hans sends his troops to deal with this threat, but they are no match for the ultimate evil one. 
   As an alternative, the emperor summons the bearers of 4 Magical Bells. These 4 adventurers must 
   make their way to the castle and work as a team if they are to destroy Ta-Keed. 
 
The first part of Little Samson has each of the 4 characters journeying from his or her home land to 
the emperor's palace. This gives the player an opportunity to explore that character's unique 
abilities which will be essential throughout the game. 
 
1. Samson is a human who is reasonably fast and also possesses magnificent rock climbing prowess. 
   He is able to scale walls and hang across ceilings, and also grab onto walls and ceilings while 
   jumping. His offensive option is the ability to shoot bells straight ahead. 
 
2. Kikira is the Dragon Lord. Since she has claws, she does not slip on ice. When she jumps, she 
   can also fly for short bursts. She breathes fire in 2 intensities, depending on how long the 
   player holds down the fire button. Her fireballs spread in arc patterns. 
 
3. Gamm is the Rock Lord. Since he is a living rock he is very strong. So strong in fact that 
   spikes do not hurt him, which is very valuable in a number of situations. He is also very slow and 
   has only a short leap. He has a powerful punch. 
 
4. K.O. is the Mouse Lord. He is tiny which allows him to enter areas that other team members can 
   not. He is also extremely fast and the highest jumper of the team. However, he is the weakest 
   member so he can not sustain very much damage. He has the same wall and ceiling traversal 
   abilities as Samson. Offensively, he can drop time-delay bombs. 
 
When all 4 characters reach the emperor's palace, they all jump into Samson's bell. Actually, Gamm 
and K.O. quietly jump into Samson's bell 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.8 
SOURCE : http://www.mobygames.com/game/nes/little-samson 
 
 
$end


$info=Lode Runner,
$<a href="http://www.mobygames.com/game/nes/lode-runner"</a>
$bio
 
 
Lode Runner (c) Sep, 1987 Brøderbund Software, Inc. / Brøderbund Software, Inc. 
 
The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to 
infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, 
ladders and ropes. 
 
The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost 
you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, 
thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold 
has been collected, a ladder allowing you to move onto the next screen is added. Completing these 
screens often requires forward planning and precision. 
 
This was one of the earliest games to include a level editor, allowing the creation of new level 
designs with no programming skill. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.7 
Other Systems : Amstrad CPC,Apple II,Atari 8-bit,Atari ST,Commodore 
64,DOS,J2ME,Macintosh,MSX,PC-88,PC Booter,VIC-20,Wii,WonderSwan,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/lode-runner 
 
 
$end


$info=Lone Ranger, The,
$<a href="http://www.mobygames.com/game/nes/lone-ranger"</a>
$bio
 
 
Lone Ranger, The (c) Aug, 1991 Konami Industry Co. Ltd. / Konami of America, Inc. 
 
In the early 1880's in Texas, a man has returned to bring  justice to the outlaw who murdered his 
brother and his former comrades, the Texas Rangers. His name is the Lone Ranger. The outlaw, whose 
name is Butch Cavendish, has now kidnapped the President. The time has come for the masked man to 
begin his journey of adventure for the purpose of safely rescuing the President and avenging the 
deaths of his brother and former comrades. 
 
The game takes you through 8 western-themed regions, each 
with a different objective, all of which brings you closer to your nemesis, Butch Cavendish. The game 
features many points of view during gameplay. Most of the time, the game is played from a top-down 
perspective, as you travel through the country and walk through towns. At other times, the game 
switches to a side scrolling view when you are in a boss stage. On occasion, the view switches to a 
first person perspective and plays similar to a first person shooter. 
 
Each bad guy you kill is worth money. You can use money to buy more bullets, dynamite, rifles or a 
patch up from a doctor. For example, you start with a short barreled gun which you can upgrade to 
either a medium or long barreled gun. Your gun shoots standard bullets but can also fire silver 
bullets which are stronger than the standard ones. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/lone-ranger 
 
 
$end


$info=Loopz,
$<a href="http://www.mobygames.com/game/nes/loopz"</a>
$bio
 
 
Loopz (c) Oct, 1990 Audiogenic Software Ltd. / Mindscape, Inc. 
 
A puzzle game where the main goal is to make loops! Random pieces are presented over a board, 
including simple lines and corners as well as S bends and other warped shapes, of varying sizes. It 
is up to the player to link them up in a loop form, then moving on to the next level. Pieces can be 
placed on any empty space on the grid, and rotated into one of the four main compass directions. 
 
Any pieces which are not part of the finished loop when a level is completed are left on the screen, 
so there is value in playing towards 2 distinct loops, to ensure that you have options depending on 
which pieces are drawn - unlike Pipe Dream there are no clues as to which pieces are coming next. 
 
Three play modes are available, two of which can be played with two players. Game A is freestyle - 
simply make loops, gaining extra points for size and style. 
 
Game B is about unlocking bonus boards of the game by reaching a certain score. and uses a bonus 
multiplier method depending on loop difficulty. 
 
The third mode of play begins with an already made loop and then removes random pieces of it, so the 
player has to put them back in when they appear again. It is essentially a memory test and logic 
puzzle of fitting the pieces back as one remembers - although placing a piece where it seems to fit 
is also often effective. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,BBC Micro,Commodore 64,DOS,Game Boy,Lynx,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/loopz 
 
 
$end


$info=Lost Word of Jenny,
$<a href=""</a>
$bio
 
 
Lost Word of Jenny (c)  Takara 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Lot Lot,
$<a href="http://www.mobygames.com/game/nes/lot-lot"</a>
$bio
 
 
Lot Lot (c) 1985 Tokuma Shoten Publishing Co., Ltd. / Irem Corp. 
 
Lot lot is a puzzle game. The goal of the game is of extreme simplicity. Manipulate the balls in such 
a way till they fall into the pits and generating points. 
 
The game has five pits: Out, 0 points, 10 points, 30 points and 50 points. 
 
Each level starts by giving you a target score that you'll have to reach before you continue to the 
next level. 
 
The screen is divided into sixteen sections. The walls of those sections randomly disappear and the 
balls will then drop or roll into the other section or a pit at the bottom of the screen. 
 
On the screen you will find two arrows of which the second arrow follows the first one but with a 
slight delay and it stops at the same position as the first one. 
 
The arrows will start in an empty section of which one of the walls will soon disappear. To move the 
balls to the empty section move your first arrow to a section that is filled with balls end press the 
space bar or fire button. The balls will then be moved to the empty section. 
If both sections contain balls then the balls will be swapped accordingly. 
 
Now you have to manipulate the balls in such a way that they will generating points by getting them 
to the pits that generate points. 
 
In the bottom left of the screen there is a section that has a thin red line at the bottom. Never 
move the balls in that section because if any balls enter that section a crab will appear and cut the 
red line with it's razor sharp claws. The balls will disappear in the pit labeled 'OUT' and you loose 
a life. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.0 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/lot-lot 
 
 
$end


$info=Low G Man - The Low Gravity Man,
$<a href="http://www.mobygames.com/game/nes/low-g-man"</a>
$bio
 
 
Low G Man - The Low Gravity Man (c) Sep, 1990 KID Corp. / Taxan USA Corp. 
 
The year is 2284, and the human race has perfected space travel and is colonizing the galaxy. To help 
out, robots of all types are used in exploring new planets. There are even entire planets dedicated 
to manufacturing new robots. But then an alien race captured one of the robot manufacturing planets 
and reprogrammed the robots to destroy humans! Now it's up to you to go in and take back the planet. 
Using a low gravity backpack, you have the ability to jump higher than normally possible. You also 
have a wide variety of weapons to help battle the robots guarding the planet, and additional weapons 
can be found by destroying certain robots.  Some robots will be riding in vehicles. If you destroy 
the driver, you can capture the vehicle to help you out on your mission. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/low-g-man 
 
 
$end


$info=Lunar Pool,
$<a href="http://www.mobygames.com/game/nes/lunar-pool"</a>
$bio
 
 
Lunar Pool (c) Oct, 1987 Blue Pony, INC|Compile / FCI 
 
This is a futuristic pool game, in which the tables are designed in several different shapes and 
sizes, with pockets sometimes slightly inwards from the cushion. This makes the game more similar to 
miniature golf than conventional pool. 
 
You can set the power of each shot, though not the spin. In one-player mode you must clear the table 
without missing more than more than 3 times. There are 60 different tables, and 255 levels in total 
to play through in sequence, and you can also alter the friction level. You can also go head to head 
with another player. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/lunar-pool 
 
 
$end


$info=Lupin Sansei - Pandora no Isan,
$<a href=""</a>
$bio
 
 
Lupin Sansei - Pandora no Isan (c)  Namco , Tose 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=L'Empereur,
$<a href="http://www.mobygames.com/game/nes/lempereur"</a>
$bio
 
 
L'Empereur (c) 1991 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
L'Empereur is a military strategy game devloped by KOEI. L'Empereur takes place during the violent 
aftermath of the French Revolution and follows the rise and fall of Napoleon Bonaparte who became one 
of the most beloved and charismatic leaders of France. 
 
Gameplay 
 
You start as an officer in charge of the military and local city affairs and later in your career you 
become the French First Consul and finally the Emperor and take up the responsibilities that come 
with it. You can only rise in rank if you have gained the support of the people. 
 
You have to build and organize a loyal military army and lead them into war. 
Defeat the belligerent neighboring countries and collect taxes and pay stipends on time. But be aware 
of military uprising, strikes, rebellions and deal with weather conditions a harsh winters and other 
natural disasters that might occur. 
 
You fail if your captured by the enemy or die. 
 
Scenario's 
 
The game scenario's that can be selected are based on Napoleons military life. 
 
1. Napoleon's Beginning. 
 
2. The desire for Power. 
 
3. The End of the Revolution. 
 
4. The Glorious Empire. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.3 
Other Systems : DOS,MSX,PC-98 
SOURCE : http://www.mobygames.com/game/nes/lempereur 
 
 
$end


$info=Mach Rider,
$<a href="http://www.mobygames.com/game/nes/mach-rider"</a>
$bio
 
 
Mach Rider (c) Oct, 1985 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Mach Rider is a motorcycle combat game set in a post-apocalyptic future. Players, represented by Mach 
Rider, must make their way across ten sectors to reach the city before it gets taken over by the 
enemy. Aggressive drivers try to force players off the road 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.7 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/mach-rider 
 
 
$end


$info=Mad Max,
$<a href="http://www.mobygames.com/game/nes/mad-max"</a>
$bio
 
 
Mad Max (c) 1990 Mindscape, Inc. / Mindscape, Inc. 
 
You are Mad Max. You drive your Interceptor through the post-apocalyptic wastelands and fight 
bandits. 
The game introduction is the speech from the beginning of the movie Mad Max 2 (a.k.a The Road 
Warrior), telling you how the world ended and how The Road Warrior, lost everything by "the roar of 
an engine" and how he in the wastelands "learned to live again". 
The game is played in a top-down view where you move your car to attack enemy cars and pick up fuel 
tanks (if run run out of fuel the game is over). 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/mad-max 
 
 
$end


$info=Mafat Conspiracy - Golgo 13,
$<a href="http://www.mobygames.com/game/nes/mafat-conspiracy"</a>
$bio
 
 
Mafat Conspiracy - Golgo 13 (c) 1990 Aicom Corporation / Vic Tokai, Inc. 
 
You play as Golgo 13 aka Duke Togo, ace sharpshooter and assassin. Based off a character of various 
manga comics, Golgo is a down-to-business man at the end of a gun. Stuck in the world of espionage 
among such groups as the FBI and the CIA, Golgo is constantly in mortal danger, and a lethal weapon 
in his own right. 
 
The Mafat Conspiracy is the sequel to the NES game Top Secret Episode. In this chapter, Golgo must 
track down a missing satellite from the SDI laser defense system, as well as rescue a top scientist 
and stop those who would use the satellite for blackmail and terror on the world's nations. 
 
While Golgo is outdoors, the game is a side-scrolling romp where the player can fire and jump. This 
changes when Golgo enters a building, at which point the game switches to a first person 3D maze. 
Navigating past soldiers and between floors, Golgo collects various clues to advance the storyline. 
There is also a driving sequence, and several sniper sequences in which precision aiming is required. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/mafat-conspiracy 
 
 
$end


$info=Magician,
$<a href="http://www.mobygames.com/game/nes/magician"</a>
$bio
 
 
Magician (c) 1990 Eurocom Entertainment Software / Taxan USA Corp. 
 
Merlwood was once a land of peace and prosperity. The people lived in harmony with one another and 
with their surroundings, thanks to the benevolent influence of the native wizards and their magical 
arts. All was calm until one ambitious wizard named Abadon began to lust for power. Abadon 
overwhelmed the other wizards, brought evil upon the land, and made himself its master. Only Paul, a 
young magician's apprentice, was left to oppose him. Can you guide Paul to victory, or will Abadon 
rule Merlwood forever? 
 
Magician is a 2D, side-scrolling action RPG. As Paul, you must travel through towns, have 
conversations with non-player characters, acquire and manage inventory (food, water, weapons, 
potions, etc.), learn magic spells, fight battles, and solve puzzles. Your ultimate goal: collect 
each of the four elemental vials -- earth, air, fire, and water -- and combine them to create the 
Ultimate Potion. Only then can you hope to vanquish the evil wizard Abadon! 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/magician 
 
 
$end


$info=Magic Candle, The,
$<a href="http://www.mobygames.com/game/nes/magic-candle"</a>
$bio
 
 
Magic Candle, The (c) Mar 06, 1992 
 
The Magic Candle is best described as an Ultima clone. Its a top-down, multiplayer, party-driven RPG. 
 
The plot revolves around you (Lukas) and your party of intrepid adventurers, whose task it is to seal 
the demon Dreax within the Magic Candle (which is burning down, and when it does, he gets released). 
 
The game has 3 difficulty levels (changing the number of 'days' you get to complete the game in.) 
A lot of travelling, dungeon-crawling, town-exploring, and especially, lots of conversing with NPCs. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Apple II,Commodore 64,DOS,PC-98 
SOURCE : http://www.mobygames.com/game/nes/magic-candle 
 
 
$end


$info=Magic Darts,
$<a href="http://www.mobygames.com/game/nes/magic-darts"</a>
$bio
 
 
Magic Darts (c) Sep, 1991 Romstar Incorporated / Romstar Incorporated 
 
Magic Darts contains six different games of darts 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/magic-darts 
 
 
$end


$info=Magic Johnson's Fast Break,
$<a href="http://www.mobygames.com/game/nes/magic-johnsons-fast-break"</a>
$bio
 
 
Magic Johnson's Fast Break (c) 1990 Software Creations Ltd. / Tradewest, Inc. 
 
Magic Johnson's Fast Break is fast-paced two-on-two action rather than the usual five-on-five 
contest. On screen you get a full-court, horizontally-scrolling gameplay. A referee monitors the 
action and calls the fouls if the gameplay gets too rough, and a crowd cheers you on. 
 
Your team starts each game at a certain salary level. Your goal is to beat the opposition to earn a 
larger salary. Keep winning and you might etch your name onto the Big Earners Screen. Choose from 
five skill levels - Rookie to Professional. Each level provides quicker gameplay, tougher defense, 
and bigger bucks if you win. 
 
Each game lasts four three-minute, real-life quarters. In between quarters, you can review stats such 
as field goal percentage, three-pointers made, rebounds, and steals. If the score is tied at the 
final buzzer, you play additional quarters until someone wins. 
 
You control one player at a time. An arrow appears on-screen above the head of the player you're 
running. Just hit B to switch players. You can play against the computer or up to three friends. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Score : 2.0 
Other Systems : Amiga,Amstrad CPC,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/magic-johnsons-fast-break 
 
 
$end


$info=Magic of Scheherazade, The,
$<a href="http://www.mobygames.com/game/nes/magic-of-scheherazade"</a>
$bio
 
 
Magic of Scheherazade, The (c) Dec, 1989 Culture Brain Inc. / Culture Brain USA, Inc. 
 
The evil wizard Sabaron summoned a horde of demons to invade Arabia. One brave magician tried to 
fight Sabaron, but was trapped in the holes of time. This magician is you. Traveling through 
different time periods, you'll have to stop Sabaron's evil plans and to rescue the beautiful princess 
Scheherazade he kidnapped. 
 
"Magic of Scheherazade" is a mixture of action- and turn-based combat RPG styles. Wandering through 
Arabia, you'll encounter enemies whom you'll fight in real time, using various weapons. You'll also 
be attacked by enemies with whom you'll engage in strategic, party-vs.-party combat. You can choose 
from three character classes: Fighter, Saint, and Magician. Each class has its own special abilities 
that you'll use in battles as well as during your exploration of the game world. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/magic-of-scheherazade 
 
 
$end


$info=Magmax,
$<a href="http://www.mobygames.com/game/nes/mag-max"</a>
$bio
 
 
Magmax (c) 1986 Nihon Bussan Co., Ltd. / FCI|Pony Canyon, Inc. 
 
An alien menace has attacked the worlds of civilization and laid waste to their planets. However 
before the being conquered, a group of scientists has managed to create one last weapon and hidden it 
underground. The name of the weapon is Mag Max and only it might be able to defeat the alien 
invaders. Mag Max however is incomplete and for security reasons, his component parts are scattered 
across the land. Through their collection, Mag Max's strength increases. 
 
Mag Max is a side-scrolling shooter game. At the beginning, Mag Max is only a tiny little fighter 
craft that can fire low-powered projectiles. As component pieces are found 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : Amstrad CPC,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/mag-max 
 
 
$end


$info=Magnum Kiki Ippatsu - Empire City - 1931,
$<a href="http://www.mobygames.com/game/nes/empire-city-1931"</a>
$bio
 
 
Magnum Kiki Ippatsu - Empire City - 1931 (c) 1987 Seibu Kaihatsu Inc. / Toshiba-EMI Ltd. 
 
In this arcade hall conversion of Empire City: 1931 which is set in 1931 you are a federal agent that 
has to eliminate all criminal activities in New York City. 
You must hunt the criminals down and shoot them one by one. To locate a criminal you just have to 
follow the arrow on the left or right of the screen. Killing criminals is done by moving the cross 
hair over them. 
A countdown timer will start counting down if a criminal starts shooting at you. You must kill the 
criminal before the timer reaches zero or you'll loose a life. 
New bullets can be collected by shooting at the bullet boxes that regularly appear in the game as 
other useful objects. 
The criminals sometimes take hostages for protection. Rescue these hostages for additional points. 
 
Firing your gun is done with fire button 1 and deflecting bullets by pressing the fire button 2. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/empire-city-1931 
 
 
$end


$info=Mahjong,
$<a href="http://www.mobygames.com/game/nes/mahjong__"</a>
$bio
 
 
Mahjong (c) Aug 27, 1983 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
As the title suggests, this game let's players play a game of Mahjong. Players receive and discard 
tiles until they complete hands by forming groups and pairs. Players can choose to play on either a 
beginner, intermediate, or expert difficulty level. The expert skill level introduces a time limit to 
the proceedings. The game also keeps track of the score during gameplay. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/mahjong__ 
 
 
$end


$info=Maison Ikkoku,
$<a href=""</a>
$bio
 
 
Maison Ikkoku (c)  Bothtec , Microcabin , Quest , Roman-Tech 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Major League Baseball,
$<a href="http://www.mobygames.com/game/nes/major-league-baseball_"</a>
$bio
 
 
Major League Baseball (c) 1988 LJN Toys , Atlus 
 
Baseball game featuring full major league rosters of all 26 teams of the 1987 baseball season.  The 
players, however, are never identified by name, only by jersey number.  Oddly enough, the statistics 
for the players are very close to, but not exactly, the same as their real-life counterparts.  Close 
enough that it is possible to identify who each player is supposed to be, though they are represented 
only by a position (infield/outfield/catcher/pitcher), a number, and a stat line. 
 
There is no season mode, but you can play a regular season game, an All-Star Game (you pick your own 
All-Stars from the team rosters), or a World Series. 
 
Before each game begins, you set your lineup and starting pitcher from your chosen team's roster. 
 
Gameplay is the standard behind-the-catcher viewpoint for pitching and batting, switching to 
different views after the ball is hit. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/major-league-baseball_ 
 
 
$end


$info=Majou Densetsu II -Daimashikyou Galious,
$<a href="http://www.mobygames.com/game/nes/knightmare-ii-the-maze-of-galious"</a>
$bio
 
 
Majou Densetsu II -Daimashikyou Galious (c) 1987 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Knightmare II: The Maze of Galious is the sequel of another Konami game called Knightmare. 
 
Maze of Galious is a game where you have to kill thousands of enemies, collect items in order to 
obtain new powers, and defeat some really big guys at the end of each level. In Maze of Galious you 
are free to go everywhere you want from the beginning of the game, thus you have to choose very 
carefully the order in which you visit all the rooms in the huge map if you want to keep your 
character alive. 
 
The map is structured in a main map (called the Castle) and 10 submaps (called the Worlds). Initially 
you are in the Castle, and you have to find the keys that open the doors to go to each of the Worlds. 
To complete the game, you have to defeat the boss at the end of each one of the 10 worlds. You are 
free to revisit each world as often as you want, in order to see if you have missed something. To 
defeat all 10 beasts, you control two characters: Popolon and Aphrodite. Each one has special 
abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/knightmare-ii-the-maze-of-galious 
 
 
$end


$info=Maniac Mansion,
$<a href="http://www.mobygames.com/game/nes/maniac-mansion"</a>
$bio
 
 
Maniac Mansion (c) Sep, 1990 Lucasfilm Games LLC / Jaleco USA, Inc. 
 
The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of 
strange experiments going on and of odd creatures living amongst the Edison family. There is even a 
story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named 
Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred 
abducting her. Dave knows that he cannot do it alone and will need help from two other students if he 
has any hope of infiltrating the mansion and rescuing Sandy. 
 
Players start by choosing 2 students to accompany Dave to the Edison mansion, and can then switch 
between these three characters at will. Most actions are carried out by selecting verbs on the screen 
and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality 
and may have a different way to solve a problem from his classmates. Thus many of the puzzles can be 
overcome in different ways depending on the character being used. If any one of the kids are captured 
by the Edisons, they are thrown into the dungeon and must be rescued themselves by any character who 
still has their freedom. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Amiga,Apple II,Atari ST,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/maniac-mansion 
 
 
$end


$info=Mappy,
$<a href="http://www.mobygames.com/game/nes/mappy"</a>
$bio
 
 
Mappy (c) Nov 14, 1984 Namco Limited / Namco Limited 
 
You control Mappy a police-mouse whose job is to collect valuables (consumer electronics)from a cat's 
house. You are being pursued by a gang of five pink cats. Doors are your only defense against the 
cats. You get from floor to floor by jumping on one of the trampolines. 
Points are earned by recovering stolen goods. Other ways of earning points are bouncing on a 
trampoline, putting cats in the microwave, striking a cat with a door, striking cats with a bell, 
retrieving a treasures from the Boss cat Goro or dropping cats through a hole in the floor. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Game Boy Advance,Game Gear,MSX,Palm OS,PC-88,Wii,Windows Mobile 
SOURCE : http://www.mobygames.com/game/nes/mappy 
 
 
$end


$info=Mappy Kids,
$<a href="http://www.mobygames.com/game/nes/mappy-kids"</a>
$bio
 
 
Mappy Kids (c) Dec 22, 1989 Namcot / Namcot 
 
Mappy the mouse had a son named Happy. Happy has grown up and now wants to settle down with a wife. 
However, the girl he wants to marry won't agree to marriage until Happy can prove that he can provide 
for a family. So now it's up to Happy to collect a small fortune so he can please his would be 
spouse. Of course, the boss cat Nyamco and his legion of mukies stand in the way of making this an 
easy endeavor. 
 
The game is a basic sidescrolling platformer. Happy can defeat his enemies by kicking them. He can 
also perform a jump, and while he's up in the air, he can spin his tail so he can glide in the air 
for a short period of time, which is useful for clearing large chasms. Littered throughout the levels 
are treasure boxes and coins which earn money for Happy, which in turn can be spent on items for 
domestic living. On the other hand, every time Happy is hit by an enemy, he loses some money, though 
a money bag will appear allowing Happy to recollect some of the lost money. 
 
After each stage, Happy is presented with a slot machine ran by Nyamco. First, Happy spins the wheel 
to see a prize. Prizes range from extra lives to domestic items. Now, to actually win these  prizes, 
Happy must go up against one of the Mukies in a minigame. If he fails to win the minigame, he can be 
penalized by losing some money, domestic items, or even a life. Minigames include waving flags by 
following Nyamco's orders. There's also a  minigame where Happy stands back to back with a mukie and 
they try to push each other off a platform.  The other minigame involves trying to spot more 
differences in a picture than the opponent can. 
 
After the minigame is over, Happy goes to a shop, where he can purchase items for his house. Buying 
these items will prove to the bride to be that Happy is worth marrying. 
 
The two player game has both players, (one playing as Happy, the other as his brother Rappy), 
competing against each other to collect the most assets to prove their worth as a suitable husband. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/mappy-kids 
 
 
$end


$info=Mappy-Land,
$<a href="http://www.mobygames.com/game/nes/mappy-land"</a>
$bio
 
 
Mappy-Land (c) Apr, 1989 Namco Limited / Taxan USA Corp. 
 
Mappy the mouse has a girlfriend named Mapica. In order to please his girlfriend, Mappy goes on a 
mission to collect gifts for his significant other. Unfortunately the boss cat Nyamco and his legion 
of pink cats want to track Mappy down so they can make a meal out of him. The goal of the game is to 
collect 6 of 1 item in each stage without getting eaten by a cat. The items you collect (either 
pieces of cheese, wedding rings, christmas trees, or baseballs) vary depending on what stage your 
playing.  There are also stage specific items in the background that will help you defeat your feline 
adversaries. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/mappy-land 
 
 
$end


$info=Marble Madness,
$<a href="http://www.mobygames.com/game/nes/marble-madness"</a>
$bio
 
 
Marble Madness (c) 1989 Atari Games Corporation / Milton Bradley Co. 
 
A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting 
any obstacles or straying off the course. The game is viewed from an isometric perspective, which 
makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to 
follow and enemies to avoid. There is a 2-player mode in which players must race to the finish 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Apple II,Apple IIgs,Atari ST,BlackBerry,Commodore 64,Game Boy,Game Gear,Game 
Boy Color,Genesis,PC Booter,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/marble-madness 
 
 
$end


$info=Mario Bros.,
$<a href="http://www.mobygames.com/game/nes/mario-bros"</a>
$bio
 
 
Mario Bros. (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Mario and Luigi, the best plumbers in the world, have a real job on their hands. A host of characters 
have taken over the sewers, and the brothers must clear them out of the pipes. 
 
The platform puzzle which first introduced Luigi to the world has both single and multiplayer action 
with two differing game types, but with the same objective. 
Crabs, turtles and fighter flies must be cleared out by jumping underneath the platform they sit on, 
then kicking them away. Each level is cleared when a set number of coins is collected. 
 
For the two player mode, the first to collect the set amount of coins wins. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Amstrad CPC,Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,Commodore 64,Game 
Boy Advance,PC-88,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/mario-bros 
 
 
$end


$info=Mario is Missing!,
$<a href="http://www.mobygames.com/game/nes/mario-is-missing"</a>
$bio
 
 
Mario is Missing! (c) 1993 Radical Entertainment Inc. / Software Toolworks, Inc., The 
 
Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational 
game designed to teach children geography. This time he's set up his headquarters in Antarctica and 
created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own 
world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil 
Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen 
famous artifacts, and looking for clues about your location. Once you've set everything right and 
determined where you are, you call Yoshi on your Globulator so he can track you down. You need 
Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when 
Luigi returns he can close the portal forever. 
 
By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts 
that each city has. When Luigi returns the stolen artifacts to the proper places he can even take 
photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to 
the game (it originally retailed for $24.95). 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.2 
Other Systems : DOS,SNES 
SOURCE : http://www.mobygames.com/game/nes/mario-is-missing 
 
 
$end


$info=Mario's Time Machine!,
$<a href="http://www.mobygames.com/game/nes/marios-time-machine"</a>
$bio
 
 
Mario's Time Machine! (c) 1994 Radical Entertainment Inc. / Software Toolworks, Inc., The 
 
Bowser is at it again!  He's using a time machine, called a Timulator, to loot historical artifacts 
from the past, in order to stock his museum.  He plans to destroy the time machine after, and 
therefore change the course of history forever.  It's up to Mario to stop Bowser and return all the 
stolen artifacts to their rightful place in history! 
 
 
- TECHNICAL - 
 
Genre : Adventure|Educational 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.4 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/nes/marios-time-machine 
 
 
$end


$info=Master Chu & The Drunkard Hu,
$<a href="http://www.mobygames.com/game/nes/master-chu-and-the-drunkard-hu"</a>
$bio
 
 
Master Chu & The Drunkard Hu (c) 1989 Joy Van / Color Dreams, Inc. 
 
The legendary Siamese-Twin Shiva (god of destruction) has cursed your village with evil spirits. 
After repeated attempts to drive out the evil spirits failed, Master Hu has turned into a drunkard. 
Now Master Chu must search through hostile palaces and temples to find and destroy Shiva. On each 
level there are 8 symbols of harmony which must be found. After all symbols on a level are located, 
you may challenge the boss and then move on to the next level. Master Chu and the Drunkard Hu is a 
platform action game for one player or two players simultaneously. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/master-chu-and-the-drunkard-hu 
 
 
$end


$info=Matsumoto Tooru no Kabushiki Hisshou Gaku,
$<a href=""</a>
$bio
 
 
Matsumoto Tooru no Kabushiki Hisshou Gaku (c)  Imagineer 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Mechanized Attack,
$<a href="http://www.mobygames.com/game/nes/mechanized-attack"</a>
$bio
 
 
Mechanized Attack (c) Jun, 1990 SNK Corporation / SNK Corporation of America 
 
Mechanized Attack is an adaptation of an arcade shooting game where the player uses a machine gun to 
stage an assault on a tropical island that's home to a cyborg army. In this NES port, the player can 
use either a gamepad or the NES Light Zapper to carry out the mission. Battle through numerous stages 
beginning with an approach to the island. This first stage is held over the water and features at 
attack on a number of small gunboats, a helicopter, and an entire battleship. As the player 
progresses through the stages of the island, the human (and even canine) enemies are revealed to be 
robots when the flesh is destroyed. At various junctures of the game, the player is allowed to choose 
which game path to pursue. 
 
While the arcade version of Mechanized Attack had a miniature machine gun replica for the player to 
use, this NES adaptation attempts to reproduce the feel by allowing the player to hold down a game 
pad button or the Light Zapper trigger for automatic fire. Extra ammo is plentiful so be sure to fire 
at those power-up boxes to grab as much as you can. There are also more powerful grenades which are 
in much shorter supply than the bullets. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/mechanized-attack 
 
 
$end


$info=Megaman,
$<a href="http://www.mobygames.com/game/nes/mega-man-"</a>
$bio
 
 
Megaman (c) Dec, 1987 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In the future city of Monsteropolis, the use of robot labour has helped civilization grow more than 
ever before. At the forefront of this technology is Dr. Light and his assistant Dr. Wily, who are 
commissioned to build six robots to handle a variety of specific tasks. They are named Bombman, 
Gutsman, Iceman, Cutman, Elecman, and Fireman in reference to their individual prime functions. Dr. 
Wily, however, has bigger plans and chooses to take control of the robots and let loose destruction 
in a bid for world control. Dr. Light fights back with the best tool he has, an experimental 
human-like robot, Rock aka Mega Man, who had been tested to perform cleaning duties. Now properly 
armed, it's up to Mega Man to take on the maverick robots, fight his way into Dr. Wily's castle, and 
end this madness. 
 
Mega Man is a side-scrolling platformer. Mega Man has the ability to jump and fire his weapon. He 
must travel to the levels of the six robot masters and defeat them in combat. By doing so, Mega Man 
is able to acquire their power for his own. These powers can then be used interchangeably with his 
main weapon and target the weaknesses of specific enemy bosses. Additionally, some hidden areas of 
the levels can only be accessed by using certain captured robot weapons. A special  Magnet Beam 
ability can also be found which can be used to create steps. 
 
Travelling throughout these levels, Mega Man is confronted by an army of lesser robot creations. 
Destroying these usually yields energy capsules (for refilling Mega Man's Energy), weapon capsules 
(for refilling Mega Man's special robot weapons), and extra lives shaped like Mega Man's head. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Other Systems : BREW,PlayStation,Wii 
SOURCE : http://www.mobygames.com/game/nes/mega-man- 
 
 
$end


$info=Megaman II,
$<a href="http://www.mobygames.com/game/nes/mega-man-2"</a>
$bio
 
 
Megaman II (c) Jun, 1989 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
After defeating Dr. Light's six robots that were reprogrammed by the villainous Dr. Wily in Mega Man, 
it seemed like the world was safe.  But it was not to be.  Dr. Wily has escaped from prison and is 
madder than ever, this time creating eight new Robot Masters of his own to take over the world and 
crush Mega Man!  Is the world doomed? 
 
Mega Man 2 is the sequel to the NES game Mega Man. In this game, Metal Man, Air Man, Bubble Man, 
Quick Man, Crash Man, Flash Man, Heat Man and Wood Man are Dr. Wily's eight prize creations that have 
been sent to take over the world.  As Mega Man defeats these bosses, he can steal their powers and 
use them for himself.  Each Robot Master is weak against another's weapon, and through 
experimentation, Mega Man can gain the upper hand by using the weapon they're vulnerable against. 
 
Other additions to the game include the 'E-Tank' - an item that can be used at any time to completely 
refill Mega Man's energy, and a Password System, which allows players to continue their game by 
recording which Robot Masters have been defeated and how many E-Tanks they have.  Mega Man 2 also 
removes the scoring system from the original game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : iPhone,PlayStation,Wii 
SOURCE : http://www.mobygames.com/game/nes/mega-man-2 
 
 
$end


$info=Megaman III,
$<a href="http://www.mobygames.com/game/nes/mega-man-3"</a>
$bio
 
 
Megaman III (c) Nov, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
"Calling Mega Man! Calling Mega Man! Come in please! ...." 
 
This is a traditional action-platformer: you jump from brick to brick while avoiding pits and 
shooting robots. It's quite similar, in all respects, to other Mega Man games 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : BlackBerry,J2ME,PlayStation,Wii 
SOURCE : http://www.mobygames.com/game/nes/mega-man-3 
 
 
$end


$info=Megaman IV,
$<a href="http://www.mobygames.com/game/nes/mega-man-4"</a>
$bio
 
 
Megaman IV (c) Jan, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In Mega Man 4, Dr. Wily is declared as having been killed by the explosion of Gamma. A year passes 
and Rock, Roll, and Dr. Light are living in peace. But soon, the peace is broken by a new threat. 
 
A supposed colleague of Dr. Light's, the mysterious Dr. Cossack, has sent out eight of his own Robot 
Masters to find Mega Man, whom Cossack blames for the kidnapping of his daughter. Mega Man, hoping to 
clear his name, sets out to find Dr. Cossack, this time armed with a powerful new weapon: the Rock 
Buster!! 
 
Rockman must now battle with Cossack's fiendish Robot Masters and find Cossack's daughter before it's 
too late! 
 
Originally for the NES, Mega Man 4 was also released for the PSX in Japan as the fourth installment 
in the Rockman Complete Works series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : PlayStation,Wii 
SOURCE : http://www.mobygames.com/game/nes/mega-man-4 
 
 
$end


$info=Megaman V,
$<a href="http://www.mobygames.com/game/nes/mega-man-5"</a>
$bio
 
 
Megaman V (c) Dec, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Dr. Cossack, humbled by his defeat and his allowing of Dr. Wily to influence his ways, decides to 
    help Dr. Light by providing him and Rockman with tools and weapons to help foil Dr. Wily for 
    good. All seems calm and peaceful, until... 
 
A sudden rampage breaks out, and the cause is found to be a group of robots, led by a mysterious 
figure. As Dr. Light begins to investigate this rampage and attempts to find a way to stop it, he is 
kidnapped by the leader of the robots. Rockman hurries to save Dr. Light, but is too late...the only 
thing he can find at the scene is a yellow scarf...one that almost seems to belong to...Blues!? 
 
Could Rockman's supposed brother, the strange but good-hearted Blues, be the one who kidnapped Dr. 
Light? Is Blues the one responsible for the rampages? With these questions racing through his mind, 
Rockman sets off to find Blues and get the answers he wants. 
 
Like the other early Rockman / Mega Man games, the Playstation version was only released in Japan, as 
part of the Complete Works series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.8 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/nes/mega-man-5 
 
 
$end


$info=Megaman VI,
$<a href="http://www.mobygames.com/game/nes/mega-man-6"</a>
$bio
 
 
Megaman VI (c) Mar, 1994 Capcom Co., Ltd. / Nintendo of America Inc. 
 
The sixth (and supposedly final) volume in the Rockman Complete Works series contains the final 
NES/Famicom Rockman title: Rockman 6: The Biggest Battle in History!! 
 
In Rockman 6, the whole world is alive and buzzing with word of the 1st Annual Robot Design Contest. 
Hundreds of robot designers from all corners of the globe enter their most powerful robots into the 
contest in hopes of taking home the ultimate prize. The sponsor of the contest, the mysterious Mr. X, 
suddenly declares that he has decided on winners...and takes 8 of the Robot Masters for his own 
purpose...taking over the world!! Rockman confronts him and demands an explanation, and what Mr. X 
replies with shocks him. 
 
Mr. X declares to Rockman that he had been using Dr. Wily as a puppet the entire time, and now HE 
    would take over the world, and nothing could stand in his way! Rockman finally decides to stop 
    Mr. X once and for all, and sets off to defeat his 8 new Robot Masters and then the madman 
    himself! 
 
The Rockman Complete Works series was only released in Japan. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/nes/mega-man-6 
 
 
$end


$info=Meikyuu Jiin Dababa (FDS Conversion),
$<a href=""</a>
$bio
 
 
Meikyuu Jiin Dababa (FDS Conversion) (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Mei Tantei Holmes - Kiri no London Satsujin Jiken,
$<a href=""</a>
$bio
 
 
Mei Tantei Holmes - Kiri no London Satsujin Jiken (c)  Towa Chiki , Another 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Menace Beach,
$<a href="http://www.mobygames.com/game/nes/menace-beach"</a>
$bio
 
 
Menace Beach (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
In Menace Beach, you play as a random guy whose girlfriend was kidnapped by Demon Dan on her way to 
meet you at the malt shop. To free her, you must travel on a skateboard thorough multiple town and 
sewer levels and battle evil clowns, Elvis impersonators, and randomly appearing Ninjas. 
 
To help, and sometime hinder you, a man randomly throws ketchup bottles, wrenches, and bombs out of 
widows and random holes in the sewer walls. These items can be picked up and thrown at your enemies 
to defeat them far better than your fists ever will. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Controls : Power Pad 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/menace-beach 
 
 
$end


$info=Mendel Palace,
$<a href="http://www.mobygames.com/game/nes/mendel-palace"</a>
$bio
 
 
Mendel Palace (c) Dec 12, 1989 Game Freak, Inc. / Hudson Soft USA, Inc. 
 
In Mendel Palace, you are Bun-Bun and you have to rescue your girlfriend Candy, who has fallen asleep 
and is now trapped in her dream. To progress, you have to go through various areas that feature dolls 
as enemies. Games are played on a board of 7x5 sliding tiles, using an overhead view. By sliding 
floor tiles, you'll be able to put them off balance and make the crash in the wall, leading to their 
destruction. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/mendel-palace 
 
 
$end


$info=Metal Fighter,
$<a href="http://www.mobygames.com/game/nes/metal-fighter"</a>
$bio
 
 
Metal Fighter (c) 1989 Joy Van / Color Dreams, Inc. 
 
Metal Fighter is an arcade style shooter for one player. You control an MCS-920 in an attempt to free 
planet H17 from alien invaders. Along the way you can improve your fighters weapons and speed by 
shooting certain enemies and collecting the power ups left behind. Improved weapons don't come easy 
though 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/metal-fighter 
 
 
$end


$info=Metal Gear,
$<a href="http://www.mobygames.com/game/nes/metal-gear"</a>
$bio
 
 
Metal Gear (c) Jun, 1988 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Near the end of the 20th century, a small fortified nation named Outer Heaven (founded by a 
mysterious war hero whose name and identity are shrouded in secrecy) is threatening the nations of 
the "West" with the development of a new prototype weapon named Metal Gear, a walking tank which is 
capable of launching nuclear warheads from anywhere on the globe. As FOX-HOUND's (an elite black ops 
unit) newest recruit, going by the codename of Solid Snake, your mission is to infiltrate Outer 
Heaven and rescue your missing comrade, Grey Fox (who was captured after a failed infiltration), 
while gathering intelligence on Metal Gear. In order to fulfill your objective, you must collect 
various weapons and equipments (including keycards for further access into the fortress), while 
avoiding visual contact with the enemy. The player must also confront against bosses in the form of 
Outer Heaven's elite mercenary force and rescue hostages hidden within the fortress in order to 
increase their rank, which gives the player an extended life bar and increased storage capacity for 
replenishable items and ammo. The player can use a wireless transceiver to come in touch with their 
commanding officer, Big Boss, to learn more about their current mission objectives or contact one of 
the local resistance members operating covertly within the fortress to gain useful tips and insights. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Other Systems : Commodore 64,DOS,J2ME,MSX 
SOURCE : http://www.mobygames.com/game/nes/metal-gear 
 
 
$end


$info=Metal Max,
$<a href="http://www.mobygames.com/game/nes/metal-max"</a>
$bio
 
 
Metal Max (c) May 24, 1991 Crea-Tech Inc. / Data East Corporation 
 
"Metal Max" is a RPG set in a futuristic world, where monsters and mechanical creatures roam the land 
and where many people live in huge underground caves. You play the role of a young boy who lives in a 
town with his father and his older sister. Your biggest dream is to become a "hunter" - to kill the 
monsters that are roaming outside, and to receive rewards for that. Your father doesn't approve of 
your dream, but you nevertheless decide to explore the underground caves surrounding your town, to 
learn more about the world you live in, and eventually become a true hunter and help to overthrow the 
evil that threatens the world. 
 
The game is a console-style RPG with random encounters and turn-based combat viewed from third-person 
perspective, like in Final Fantasy. You can also pilot various vehicles. You can participate in 
battles while riding those vehicles, performing various special techniques. You also upgrade the 
vehicles and get equipment for them. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/metal-max 
 
 
$end


$info=Metal Mech - Man & Machine,
$<a href="http://www.mobygames.com/game/nes/metalmech-man-machine"</a>
$bio
 
 
Metal Mech - Man & Machine (c) 1990 Sculptured Software, Inc. / Jaleco USA, Inc. 
 
You control the pilot of a MetalMech vehicle (which looks similar to ED-209 of Robocop  licenses) who 
can move across the screen left or right, either with the mech or without, and fire any direction 
except straight down. The Mech is better armored, but also a bigger target and much too big to climb 
ladders, so you'll find yourself as much outside as inside. Your goal is to cross each level filled 
with randomly generating enemies and reach the next. Power-ups are hidden in various containers and 
in various places. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/metalmech-man-machine 
 
 
$end


$info=Metal Storm,
$<a href="http://www.mobygames.com/game/nes/metal-storm"</a>
$bio
 
 
Metal Storm (c) Feb, 1991 Tamtex / Irem America Corp. 
 
Metal Storm is an action game in which the player takes control of the giant mecha M-308 Gunner in 
order to put a stop to a malfunctioning computer menace. 
 
To save it from becoming another generic action game, innovation is shown through fast paced gameplay 
and the "gravity flip" ability, which enables the character to freely switch between moving along the 
floor or ceiling. While the game is only seven levels long, the difficulty ramps up quickly, so 
mastery of the gravity technique and memorization of the levels become absolute necessities for 
survival. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/metal-storm 
 
 
$end


$info=Metroid,
$<a href="http://www.mobygames.com/game/nes/metroid"</a>
$bio
 
 
Metroid (c) Aug, 1986 Nintendo R&D1 / Nintendo of America Inc. 
 
In the future, the Galactic Federation and the pirates of planet Zebes are at war. Pirates have 
stolen an unknown life-form, recently discovered on the planet SR388. The life-form, designated 
"Metroid", is in a state of suspended animation and, according to analysis, was the cause of the 
complete destruction of SR388. If the Metroid ever got loose, the alien could destroy countless other 
systems. It is up to the space bounty hunter Samus Aran to land on Zebes and find her way through the 
perilous terrains of Brinstar and Norfair, destroy the Pirates, as well as their alien enforcers, 
Ridley and Kraid, and rid the planet of the alien life form before the pirates complete their plans 
of world destruction. 
 
Using the cybernetic enhancements of her Power Suit, Samus can use a range of weapons and defenses to 
destroy the enemy. She can also absorb enemies powers into her Power Suit to increase her defense and 
chance of survival. Using her weapons and special abilities, she must find her way to the central 
chamber of Tourian and destroy the Mother Brain, the mysterious leader behind the Space Pirates. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/metroid 
 
 
$end


$info=Metro-Cross,
$<a href="http://www.mobygames.com/game/nes/metro-cross"</a>
$bio
 
 
Metro-Cross (c) Dec 16, 1986 Namco Limited / Namco Limited 
 
Simple side-scrolling game, where you play a skater who has to pass a set of obstacles in order to 
reach the end of the level. 
 
You can skate up or down in the screen, or even jump, to be safe from the pipes you encounter on the 
way. As the game progresses, obstacles are more frequent and more challenging, but the essence is the 
same. Timing is everything in this game. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/metro-cross 
 
 
$end


$info=Michael Andretti's World Grand Prix,
$<a href="http://www.mobygames.com/game/nes/michael-andrettis-world-gp"</a>
$bio
 
 
Michael Andretti's World Grand Prix (c) Jun, 1990 
 
Michael Andretti's World GP features 16 unique courses located in Brazil, San Marino, Monaco, Mexico, 
Canada, 
United States, France, England, West Germany, Hungary, Belgium, Italy, Portugal, Spain, Japan, and 
Australia. Each track can be played either in single player mode or in head-to-head 2-player action 
on a split screen. There are 4 different cars to choose from and manual shifting is a consideration 
during racing, a facet often overlooked in simpler NES racing game scenarios. While the star of the 
game is Michael Andretti, who pops in before each race to offer useful advice about the current 
track, the game also has appearances by many other F-1 racing stars. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/michael-andrettis-world-gp 
 
 
$end


$info=Mickey Mousecapade,
$<a href="http://www.mobygames.com/game/nes/mickey-mousecapade"</a>
$bio
 
 
Mickey Mousecapade (c) 1988 Hudson Soft Company, Ltd. / Capcom U.S.A., Inc. 
 
One of Mickey's friends is in trouble, and Mickey and Minnie Mouse are on a rescue mission! Mickey 
Mousecapade is an action platform game. In order to reach your goal (and find out which of Mickey's 
friends is in trouble), you'll need to jump and climb your way through various levels which take 
place in different locations (including a fun house, a treacherous sea side, a pirate ship, and a 
castle). Each screen has numerous obstacles and enemies which will drain your energy if you come in 
contact 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/mickey-mousecapade 
 
 
$end


$info=Mickey's Adventures in Numberland,
$<a href="http://www.mobygames.com/game/nes/mickeys-adventures-in-numberland"</a>
$bio
 
 
Mickey's Adventures in Numberland (c) Mar, 1994 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
Pete has just robbed Numberland of its 10 magical number molds. Sheriff Donald Duck needs to reclaim 
the molds and requests help from Mickey Mouse. Playing as Mickey you are tasked with collecting at 
least one of a specific number mold per level you are playing. There are five different locales which 
are Number City, Number Factory, Space Center, Number Museum, and Pete's Hideout. After a level is 
completed a basic math problem must be solved for the player to continue. The game contains three 
difficulty levels with only the super advanced mode allowing you to take damage from enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/mickeys-adventures-in-numberland 
 
 
$end


$info=Mickey's Safari In Letterland,
$<a href="http://www.mobygames.com/game/nes/mickeys-safari-in-letterland"</a>
$bio
 
 
Mickey's Safari In Letterland (c) Mar, 1993 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
Mickey's Safari In Letterland chronicles Mickey Mouse's globetrotting adventures (on a slightly 
modified globe) to capture letters for educational purposes. Goofy assists with chauffeur and data 
processing duties. Mickey can venture into any of the following 6 territories: Yukon, Swamp, Forest, 
Jungle, Pyramid, and Caribbean. In each area, his mission is to collect three diamonds that contain 
letters. Doing so will spell a word. Then, Mickey ventures to the end of the level and collects a 
large slab. If Mickey collects the three diamonds in the stage to spell a 3-letter word, Mickey 
spells the word with digitized audio samples and says the word, complete with an illustration. Then, 
the slab that Mickey collected at the end of the stage is fed by Goofy through a large machine that 
spits out a letter. It is up to the player to identify which letter this is. 
 
This game is oriented towards very young children. As such, it is essentially impossible to fail. 
There are many enemies in the game but none actually inflict harm. Snakes, porcupines, hippos, 
alligators, and even baby seals-- Mickey just bounces off each. Mickey can also swim handily and 
sustain long falls. 
 
Further, the game allows the player to point at letters on a board and have Mickey say them using the 
cartridge's library of digitized mouse voice samples. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/mickeys-safari-in-letterland 
 
 
$end


$info=Micro Machines,
$<a href="http://www.mobygames.com/game/nes/micro-machines"</a>
$bio
 
 
Micro Machines (c) 1991 Codemasters Software Company Limited, The / Camerica 
 
If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the 
Micro Machines series could be for you. It involves racing miniatures representing particular vehicle 
types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s 
in the sandpit, Formula 1 cars on a snooker table, and so on. 
 
These levels were packed with variation. The Snooker tables has the track painted on, although this 
is open to deviation (as are most levels), and had you racing through the pockets and across the rim 
of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly 
in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and 
lots of visual jokes in the open homework. 
 
Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge 
mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along 
(adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early 
on), eliminating one after every third race (assuming that you can finish in the top 2 of a race 
within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race 
which can earn you an extra life. 
 
The real innovation of the game was in the multiplayer modes. You started with 4 points each, and 
when one car gets far enough ahead to force the other car off-screen, the slider moves in their 
favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win 
the level, although if 3 laps were completed, the person leading at that point is declared the winner 
- with a sudden death play off if scores are level. 9 of the tracks are available in this mode, 
although you can also play this Head to Head system as a 1-player game across all the tracks. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Amiga,CD-i,DOS,Game Boy,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/nes/micro-machines 
 
 
$end


$info=Mighty Bomb Jack,
$<a href="http://www.mobygames.com/game/nes/mighty-bombjack"</a>
$bio
 
 
Mighty Bomb Jack (c) 1987 Tecmo, Ltd. / Tecmo, Ltd. 
 
The sequel to the original Bomb Jack, Mighty Bombjack brings side scrolling to the series, and brings 
it closer to a platform game rather than the arcade / puzzle likeness of the first one. 
 
Once again you play as the bomb-hungry caped superhero. Collect the bombs for points and avoid being 
touched by the different monsters that spawn from crates and the like. 
 
The game now features new scenarios like clouds and forests, as well as the usual sphinx and pyramids 
backgrounds of the original title. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.9 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Wii 
SOURCE : http://www.mobygames.com/game/nes/mighty-bombjack 
 
 
$end


$info=Mighty Final Fight,
$<a href="http://www.mobygames.com/game/nes/mighty-final-fight"</a>
$bio
 
 
Mighty Final Fight (c) Jul, 1993 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Capcom's only 8-bit port of the Final Fight series, Mighty Final Fight follows the storyline and 
characters of the first Final Fight game. Mayor of Metro City Mike Haggar, his ninja friend Guy and 
his daughter's boyfriend, Cody learn that Haggar's daughter, Jessica,  has been kidnapped by the Mad 
Gear Gang whose leader has fallen in love with her, and also wants the meddling Mike Haggar to leave 
town. Now it's personal! Choosing one of the three fighters, the player embarks on a beat-em-up quest 
through the streets of Metro City. 
 
The game is a side-scrolling beat 'em up and a one-player only game (unlike other Final Fight ports). 
Also exclusive to this particular Final Fight game is the experience system which allows gaining 
levels to learn additional moves, similar to the first Double Dragon game. The characters have all 
been squished down to super-deformed 8-bit likenesses.  Graphically this looks similar to River City 
Ransom. Each character has a button for attack and a button for jumping. Pressing the two together 
unleashes a character-specific super-move. Various grabbing moves and throws can also be done by 
moving the player near an enemy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/mighty-final-fight 
 
 
$end


$info=Might and Magic,
$<a href="http://www.mobygames.com/game/nes/might-and-magic-book-i"</a>
$bio
 
 
Might and Magic (c) 1991 New World Computing, Inc. / American Sammy Corporation 
 
In Might and Magic, the player controls a party of adventurers in a medieval world called Varn. 
Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact 
an impostor, a creature from outer space. Your task is to find the real king and ultimately to stop 
the alien invasion into Varn. 
 
This is the first game in the  Might and Magic series, and one of the prototypes of role-playing 
games in general. The entire game is viewed from first-person perspective. The player creates a party 
of six adventurers, with traditional classes to choose from (fighter, cleric, etc.). The player also 
specifies the gender and the age of the characters - they grow old and will eventually die of natural 
causes. As in most RPGs, the gameplay revolves around exploring the game world, performing quests, 
and leveling up to be able to proceed to the story-advancing challenges. The turn-based battles 
typically take place against six monsters, but enemy reinforcements can appear once their comrades 
have been slain. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Apple II,Commodore 64,DOS,Macintosh,MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/might-and-magic-book-i 
 
 
$end


$info=MiG 29 - Soviet Fighter,
$<a href="http://www.mobygames.com/game/nes/mig-29-soviet-fighter"</a>
$bio
 
 
MiG 29 - Soviet Fighter (c) 1989 Codemasters / Camerica 
 
The closest comparison to this action game would be Afterburner, a game which was overdue a decent 
home computer re-creation. You view the game slightly behind your plane, which must shoot out enemy 
planes, tanks and installations while avoiding their fire. You are armed with different kinds of 
weapons including downward bombs, air-to-air missiles and a nuclear bomb. More of each of these can 
be picked up by collecting the parachutes which are dropped into your path. There are mountain 
ranges, deserts and arctic scenes to clear along the way, with big boss planes to face. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/mig-29-soviet-fighter 
 
 
$end


$info=Millipede,
$<a href="http://www.mobygames.com/game/nes/millipede"</a>
$bio
 
 
Millipede (c) Oct, 1988 Atari, Inc. / HAL Laboratory, Inc. 
 
Millipedes, cousins of the Centipede, are all over the garden. This will ruin anything trying to grow 
there unless they are stopped. But there are other insects as well 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Other Systems : Atari 2600,Atari 8-bit,Atari ST 
SOURCE : http://www.mobygames.com/game/nes/millipede 
 
 
$end


$info=Milon's Secret Castle,
$<a href="http://www.mobygames.com/game/nes/milons-secret-castle"</a>
$bio
 
 
Milon's Secret Castle (c) 1986 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard 
who has taken over her castle as well as the musical instruments that the queen's subjects use to 
communicate with each other.  Milon must recover the stolen instruments and rescue the queen from the 
wizard.  Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of 
the castle finding items and money that can help him progress.  This is a platformer that blends 
Mario-esqe action with puzzle-solving and exploration. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/milons-secret-castle 
 
 
$end


$info=Minelvaton Saga,
$<a href=""</a>
$bio
 
 
Minelvaton Saga (c)  Taito , Random House 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Mini Putt,
$<a href="http://www.mobygames.com/game/nes/mini-putt"</a>
$bio
 
 
Mini Putt (c) Feb 15, 1991 Artech Digital Entertainments, Inc. / A Wave, Inc. 
 
Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. 
Up to 4 players can either play a game or practice any hole on any course. Each course offers its own 
difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being 
the more difficult course. The Classic offers animated bridges and other obstacles. The traditional 
is your standard miniature golf course which requires well placed bank shots. 
 
To make a shot, using the joystick, move the crosshair in the approximate direction and distance 
where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the 
level rise in the power bar. When the bar reaches the desired distance, press the fire button again. 
When you release the fire button, the bar starts to move back down. The mark where you stopped the 
bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the 
power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center 
line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls 
to the right. Press the fire button at the right moment to hit the ball. If the course proves to be 
too tough, visit the Practice course option. Not all of us can be a pro. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-4 Players 
Other Systems : Commodore 64,DOS,Game Boy,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/mini-putt 
 
 
$end


$info=Minna no Taabou no Nakayoshi Daisakusen,
$<a href=""</a>
$bio
 
 
Minna no Taabou no Nakayoshi Daisakusen (c)  Character Soft , ASCII , Bits Laboratory 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
 
 
$end


$info=Miracle Piano Teaching System, The,
$<a href="http://www.mobygames.com/game/nes/miracle-piano-teaching-system"</a>
$bio
 
 
Miracle Piano Teaching System, The (c) 1990 Software Toolworks, Inc., The / Software Toolworks, Inc., 
The 
 
The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a 
combination of scripted lessons, dynamically created lessons, and piano-themed video games. The 
original version came bundled with a custom piano keyboard. Later versions work with any MIDI 
keyboard. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Other Systems : Amiga,DOS,Genesis,Macintosh,SNES 
SOURCE : http://www.mobygames.com/game/nes/miracle-piano-teaching-system 
 
 
$end


$info=Miracle Ropit's Adventure in 2100,
$<a href=""</a>
$bio
 
 
Miracle Ropit's Adventure in 2100 (c)  King Records , Micronics 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Mirai Senshi - Lios,
$<a href=""</a>
$bio
 
 
Mirai Senshi - Lios (c)  Pack-In-Video 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Mirai Shinwa Jarvas,
$<a href=""</a>
$bio
 
 
Mirai Shinwa Jarvas (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Mission Cobra,
$<a href=""</a>
$bio
 
 
Mission Cobra (c)  Joy Van  (HES , Sachen , Bunch Games) 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Vertical 
 
 
$end


$info=Mission - Impossible,
$<a href="http://www.mobygames.com/game/nes/mission-impossible___"</a>
$bio
 
 
Mission - Impossible (c) Sep, 1990 Konami Industry Co. Ltd. / Ultra Games 
 
Your mission, if you choose to accept it, is to rescue Dr. O and Shannon from the grubby clutches of 
the Sinister Seven as quickly as possible. 
 
As you fight your way through each area, you must obtain information and vital ID cards.  Your 
progress is blocked at every turn by acid flames, raw sewage, scorching steam, high voltage 
electricity and poison gas. 
 
You can choose from three agents, Max, Grant and Nicholas, according to the situation at hand.  Each 
is equipped with two types of weapons which can be interchanged according to the surroundings. 
 
If an agent's life gauge runs out the next agent in line will take his place.  If you complete an 
area successfully then the knocked-out agents will rejoin the team at the beginning of the next area. 
 
The game is made up of six areas with the first and last consisting of two stages.  Two of the areas 
auto-scroll with all three agents in play at once. 
 
This game will self destruct in five seconds. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/mission-impossible___ 
 
 
$end


$info=Mississippi Satsujin Jiken,
$<a href="http://www.mobygames.com/game/nes/murder-on-the-mississippi"</a>
$bio
 
 
Mississippi Satsujin Jiken (c) Oct 31, 1986 Activision, Inc. / Jaleco Ltd. 
 
The famous detective Sir Charles Foxworth is taking a holiday on the Mississippi with his servant 
Regis on the Delta Princess.  He's just taking a stroll around the upper deck of the ship when he 
discovers an open cabin door. Behind it: a dead man. As it  turns out, the body of Raleigh Cartwright 
III. Sir Charles has three days to find the murderer, because then, the ship will reach  New Orleans, 
giving the culprit a safe chance to escape. 
 
The joystick controls the player's sprite to move into the respective direction, and pressing the 
button opens a menu with  appropriate commands for the current situation. Walk around, Inspect an 
item, or examine evidence. 
 
You will meet some very interesting characters who also happen to be suspects. Use these encounters 
as a fact-finding  session. take notes on what he or she has said. Share these notes with other 
passengers and crew members.But your first  job is to find the body. Until you do, any information 
you gather will be of little value. Once you find the body, the other  passengers will prove to be 
much more talkative. 
 
Collect as many notes and evidence as you can to solve the mystery. Once you think that you have it 
solved, make an  accusation by going to the character that you want to accuse and by using the 
joystick, point to Talk to 
 
 
- TECHNICAL - 
 
Genre : Adventure|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Apple II,Commodore 64,MSX 
SOURCE : http://www.mobygames.com/game/nes/murder-on-the-mississippi 
 
 
$end


$info=Mito Koumon - Sekai Manyuu Ki,
$<a href=""</a>
$bio
 
 
Mito Koumon - Sekai Manyuu Ki (c)  Sunsoft 
 
 
- TECHNICAL - 
 
Genre : Fighter/Adventure 
 
 
$end


$info=Mitsume ga Tooru,
$<a href="http://www.mobygames.com/game/nes/mitsume-ga-tooru"</a>
$bio
 
 
Mitsume ga Tooru (c) Jul 17, 1992 Natsume Co., Ltd. / Tomy 
 
Mitsume ga Tooru (translates to The Three-Eyed One) is based on the manga and anime of the same name. 
You control Hosuke Sharaku - a boy with a third eye on his forehead and of terrifying power. This 
power is unleashed when his third eye is open so he is wearing a bandage to seal his power and remove 
any memories of his true nature. 
 
In the game, another three-eyed man with great powers appears and attacks a city. He also kidnaps 
Sharaku’s friend Wato who watches unable to do anything. Sharaku then, with the bandage removed, 
begins his quest to save Wato from this man. 
 
The character you control can fire shots of energy from his forehead eye to attack the enemies that 
inhabit the 5 stages of the game. He can also summon the Red Condor – a harpoon that can be used for 
attacking or reaching higher places. Along the way you will find places where you can buy extra 
lives, different weapons and an improved version of the Red Condor. Money can be gained from 
defeating enemies or by shooting invisible chickens that can be found in certain levels. You can also 
increase the value of a coin that is left behind by an enemy if you shoot it multiple times. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/mitsume-ga-tooru 
 
 
$end


$info=Moai-kun,
$<a href="http://www.mobygames.com/game/nes/moai-kun"</a>
$bio
 
 
Moai-kun (c) Mar 09, 1990 Konami Corporation / Konami Corporation 
 
Moai Kun is a platform puzzle game where you play as Moai, the Easter Island statue, that has 
appeared in many other Konami games. 
 
The goal of the game is to collect other Moai-like statues and reach the door leading to the next 
level before the time runs out. In order to make your way to the statues and finally to the exit you 
have to move and destroy the rocks blocking your way and avoid getting killed by enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/moai-kun 
 
 
$end


$info=Mobile Suit Z Gundam - Hot Scramble,
$<a href="http://www.mobygames.com/game/nes/mobile-suit-z-gundam-hot-scramble"</a>
$bio
 
 
Mobile Suit Z Gundam - Hot Scramble (c) Aug 28, 1986 GAME STUDIO Inc. / Bandai Co., Ltd. 
 
Kidou Senshi Z-Gundam: Hot Scramble is the first known Mobile Suit Gundam game released on the NES. 
Mobile Suit Gundam is a popular anime T.V. series, which has been running since its first show 
(Mobile Suit Gundam) created in 1979, up until now, with the latest addition to the series being 
Mobile Suit Gundam Seed Destiny. It introduced the mecha drama, contrary to super robot series. 
 
The game includes both first-person shooting and side-scrolling elements of gameplay, the platform 
portions obviously inspired by the past year's hit, Thexder. It allows you to play as the Zeta 
Gundam, who can also transform into the wave-rider. The enemies consist of many different mobile 
suits from the show, including the Hizack, Messala, O, Gaplant and Psycho Gundam. Kidou Senshi 
Z-Gundam: Hot Scramble has been followed up by a continuing series of games covering many video game 
platforms. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/nes/mobile-suit-z-gundam-hot-scramble 
 
 
$end


$info=Momotarou Densetsu,
$<a href="http://www.mobygames.com/game/nes/momotar-densetsu"</a>
$bio
 
 
Momotarou Densetsu (c) Oct 26, 1987 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
The legend of Momotarou belongs to the most popular ones in Japanese and Asian folklore. The game 
follows the main story. An old couple, who was living peacefully in a small house, found a giant 
peach flowing down the river. As they wanted to eat the peach, they found inside a child. They named 
him "Momotarou" -"peach guy". When Momotarou grew up, he decided to rid the country of the evil 
demons. He must find three faithful companions - a dog, a monkey, and a pheasant, who will help him 
to defeat the demons. 
 
This is a traditional Japanese RPG. You move Momotarou over the world map, visiting towns and 
dungeons. Defeated monsters bring experience points and raise Momotarou's level. Enemies appear 
randomly, and the combat is turn-based and is viewed from first person perspective. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/momotar-densetsu 
 
 
$end


$info=Momotarou Densetsu Gaiden,
$<a href="http://www.mobygames.com/game/nes/momotar-densetsu-gaiden"</a>
$bio
 
 
Momotarou Densetsu Gaiden (c) Dec 17, 1993 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
The game is based on famous Japanese folk tales. Momotarou is a boy who was found in a huge peach 
(hence his name, "peach guy"). When he grows up, he goes to the island of demons, fights them, takes 
their treasure, and restores peace in its village. In this game, you don't play directly the story of 
Momotarou, but control three other popular characters from Japanese folklore, playing three separate 
stories: as Yashahime, the daughter of the Hell King Emma 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/momotar-densetsu-gaiden 
 
 
$end


$info=Momotarou Dentetsu,
$<a href="http://www.mobygames.com/game/nes/momotar-dentetsu"</a>
$bio
 
 
Momotarou Dentetsu (c) Dec 02, 1988 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Momotaro Dentetsu (that's right, not densetsu, "legend", but dentetsu, "train"!) is the first of the 
long series of board games that are loosely based on the popular Japanese folk tale of Momotarou, a 
boy who was found in a huge peach by an old couple, and who later became the savior of his village, 
defeating the evil demons and taking their treasure. The game can be played against computer AI or  
human opponents (up to three). It is a board game in which the players' trains are positioned on the 
map of Japan, divided into sections with circles that determine the amount of moves. The latter is 
decided by a roll of a dice. There are special circles which take you to various locations in 
typically Japanese style, where you can gain some bonuses before you proceed with the "train 
competition". 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/momotar-dentetsu 
 
 
$end


$info=Money Game, The,
$<a href=""</a>
$bio
 
 
Money Game, The (c)  SOFEL , MMI 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Monopoly,
$<a href="http://www.mobygames.com/game/nes/monopoly"</a>
$bio
 
 
Monopoly (c) 1991 Sculptured Software, Inc. / Parker Brothers 
 
This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of 
yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 
players at once, and it can be played over the Internet. Music is in midi format, and the sound 
quality is at the wav format. Roll, spin, and don't miss to give us a grin. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Isometric 
Players : 1-8 Players 
Score : 4.2 
Other Systems : Game Boy,Game Boy Color,Genesis,Macintosh,Nintendo 64,PlayStation,SEGA Master 
System,SNES,Windows,Windows 3.x 
SOURCE : http://www.mobygames.com/game/nes/monopoly 
 
 
$end


$info=Monster In My Pocket,
$<a href="http://www.mobygames.com/game/nes/monster-in-my-pocket"</a>
$bio
 
 
Monster In My Pocket (c) Jan, 1992 Team Murata Keikaku / Konami, Inc. 
 
The evil Warlock wants to take over the world! He calls his fellow monsters to join him, but several 
refuse - and after casting a shrinking spell that backfires and shrinks down all the monsters around 
him, transporting them to different homes in Los Angeles. 
 
Warlock didn't let his size impairment get in the way of world domination, however, so it's up to The 
Vampire and The Monster to stop him! Along the way, both characters will have to fight through 
Warlock's henchmonsters through the streets, sewers, a construction area and even a Japanese garden. 
 
The game features classic platforming action. The player only has one all-purpose attack and they can 
also double jump to avoid enemies or reach high ledges. The player can also pick up small objects and 
use them to attack several enemies at once. If there's only one player, they can choose between The 
Vampire or The Monster. Or if they don't want to go alone, a friend can join in and help them beat 
Warlock in the two player co-op mode. 
 
The game is based on the Monster In My Pocket toy franchise. The package also included a limited 
edition Monster in My Pocket toy, Blemmyea (#81), which was only available with this game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/monster-in-my-pocket 
 
 
$end


$info=Monster Party,
$<a href="http://www.mobygames.com/game/nes/monster-party"</a>
$bio
 
 
Monster Party (c) 1989 Bandai Co., Ltd. / Bandai America, Inc. 
 
You are a young boy with a baseball bat named Mark. On your way home from a baseball game, you 
encounter a monster named Bert. Bert needs your help in saving his planet from the evil monsters. You 
learn how to fuse with Bert and become a monster fighting gargoyle. You'll spend most of the game 
attacking bad guys by swinging your bat at them or volleying their fire. 
 
This is a side scrolling adventure, similar in play to Super Mario Bros., but with monsters and 
skulls. The game itself is infamous for its outlandish quotes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/monster-party 
 
 
$end


$info=Monster Truck Rally,
$<a href="http://www.mobygames.com/game/nes/monster-truck-rally-"</a>
$bio
 
 
Monster Truck Rally (c) Sep, 1991 Realtime Associates, Inc. / INTV 
 
Take the wheel of a monster truck through nine different events at a time or choose the rally and go 
through all of them. The nine events are hill climb, drag race, bog, car crush, tug-o-war, sled pull, 
draw bridge, donuts and the combo course. 
 
In the hill climb, players race on a track comprised mainly of steep hills. The drag race event 
offers drag racing down a long straight way. The bog event is a race on a track with numerous watery 
bogs throughout its path. In the car crush event, the player races up and down straight roadways, 
driving over rows of cars that are lined up for the monster truck to crush. In the tug-o-war 
competition, the player's truck and the one of the opponent are tied together, facing opposite 
directions, and the player has to tug the other across the line that is on your own side behind hum. 
The sled pull has the player drive along a straight path while pulling a weighted sled. While 
progressing, more weight is added, slowing the truck down. The draw bridge course features 
drawbridges that go up and down. If the bridge is down, the truck can pass, if it is up, the player 
has to wait until it comes back down to continue. Donut features races around a small donut-shaped 
track against an opponent. The combo course event involves all the previous events thrown in 
throughout a race, 
 
Players can also create your own track or have the game create one at random. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/monster-truck-rally- 
 
 
$end


$info=Moon Crystal,
$<a href="http://www.mobygames.com/game/nes/moon-crystal"</a>
$bio
 
 
Moon Crystal (c) Aug 28, 1992 Hect Co. Ltd. / Hect Co. Ltd. 
 
Moon Crystal is a platform action game where you control Ricky Slater on his mission to free his 
kidnapped father from the evil Count Crimson. The Count is forcing his father, a great scientist, to 
use the power of the moon crystal to turn the dead into living and rule the world. 
 
There are 7 stages, each ending with a boss fight. The themes of the stages follow the story closely. 
The player begins each stage with only small knife to defend yourself. The player can find power-ups 
that can extend the range of your knife, give additional health containers, allow Ricky to make 
double jumps etc. The player has 3 lives and also an unlimited amount of continues. 
 
The game is notable for its fluid animations and rich graphic cut scenes which moves the story 
forward. It was never officially released outside of Japan, but an unofficial English translation 
patch exists. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/moon-crystal 
 
 
$end


$info=Moon Ranger,
$<a href="http://www.mobygames.com/game/nes/moon-ranger"</a>
$bio
 
 
Moon Ranger (c) 1990 Odyssey Software, Inc. / Bunch Games 
 
An alien species has set up a dormant space craft on the moon to mine the solar system's resources. 
As a side note, this will destroy the Earth. Not good. But never fear, Moon Ranger is here to save 
us! 
 
You must fly through space, destroying meteors and aliens then you land and enter the first alien 
base. You must fight your way through and recover a piece of the gamma bomb that can destroy the 
aliens. After you get the gamma bomb piece, it is off to the next base. Gather all the gamma bomb 
parts to destroy the alien menace. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/moon-ranger 
 
 
$end


$info=Morita Kazuo no Shougi,
$<a href=""</a>
$bio
 
 
Morita Kazuo no Shougi (c)  Seta , Random House 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Motocross Champion,
$<a href=""</a>
$bio
 
 
Motocross Champion (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Racing/Motor 
 
 
$end


$info=Motor City Patrol,
$<a href="http://www.mobygames.com/game/nes/motor-city-patrol"</a>
$bio
 
 
Motor City Patrol (c) 1992 Source Research & Development Ltd. / Matchbox International Ltd 
 
A simple, top-down driving game where you play a patrol officer in a city police force. You 
progressively take down bigger bad guys by chasing them down and shooting at them. The gameplay is a 
precursor to the first Grand Theft Auto games, developed later. 
 
Gameplay consists of driving your squad car around the city, pulling over speeders, by flashing the 
siren, and stopping random robberies, by shooting the getaway car.  Larger crimes will pop up, which 
lead to capturing whoever the current Public Enemy No. 1 is.  The game ends when you fail in a 
mission, or when you total your police cruiser. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/motor-city-patrol 
 
 
$end


$info=Mouryou Senki Madara,
$<a href="http://www.mobygames.com/game/nes/mouryou-senki-madara"</a>
$bio
 
 
Mouryou Senki Madara (c) Mar 30, 1990 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
As a baby, Madara was found floating in a river near Mount Shumi. The elder Tatara saved him, build 
gadgets to replace his missing body parts and raised him together with his grandchild Kirin. On 
Madara's 15th birthday, when most of the world had already fallen to the Moki controlled by the 
Emperor Miroku, Madara sets out to find his real body and save the world from the Moki. 
 
Mouryou Senki Madara is an RPG in which players control a party consisting of up two four characters 
exploring towns, dungeons and a world map from a top-down perspective. Battles occur randomly and the 
characters move and fight autonomously, although it is possible to pause battles at any time and 
order characters to fight, defend, use magic or items or flee. Furthermore, a basic battle strategy 
(attack, defend, stop or flee) can be selected from a tactics menu, where it is also possible to 
change the characters' starting formation. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/mouryou-senki-madara 
 
 
$end


$info=Mr. Gimmick,
$<a href="http://www.mobygames.com/game/nes/mr-gimmick"</a>
$bio
 
 
Mr. Gimmick (c) Jan 31, 1992 Authentic Entertainment / SunSoft 
 
Mr. Gimmick is a little doll with a life of its own, that's given to a girl for her birthday. The 
    girl's other toys quickly become jealous of the attention given to Mr. Gimmick, and they decide 
    to carry her away to a mystical land. Mr. Gimmick goes after them to bring his owner back. 
 
The game Mr. Gimmick is a platform game where you take control of Mr. Gimmick over the course of six 
levels. You defend yourself by throwing bouncing stars that take a second to form and are then thrown 
downward. You can also ride the stars thrown to gain access to higher platforms. The inventory you 
have allows you to store bombs, potions, and fireballs. 
 
The game has two endings. The easier way is to just run through all of the levels. Each level has a 
treasure hidden that can be a bit difficult to get, and finding all of these gives access to an extra 
level. But if you lose all of your lives and have to continue, the game will take all of your 
treasures away, and not allow you to get to the final level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/mr-gimmick 
 
 
$end


$info=Ms. Pac-Man (Namco),
$<a href="http://www.mobygames.com/game/nes/ms-pac-man"</a>
$bio
 
 
Ms. Pac-Man (Namco) (c) 1990 General Computer Corporation|Midway / Namco Hometek Inc. 
 
In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, 
Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original 
game, but added new features to keep the title fresh. 
 
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots 
and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own 
personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man. 
 
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located 
    within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus 
    points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a 
    limited amount of time, as the ghost's eyes float back to their center box, and regenerate to 
    chase after Ms. Pac-Man again. 
 
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing 
the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the 
arrival of "Junior". 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,BlackBerry,Commodore 64,Game 
Boy,Game Gear,Genesis,iPhone,iPod Classic,Lynx,PC Booter,SEGA Master System,SNES,TI-99/4A,VIC-20,Xbox 
360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/ms-pac-man 
 
 
$end


$info=Musashi no Bouken,
$<a href=""</a>
$bio
 
 
Musashi no Bouken (c)  Sigma 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Musashi no Ken - Tadaima Shugyou Chuu,
$<a href="http://www.mobygames.com/game/nes/musashi-no-bken"</a>
$bio
 
 
Musashi no Ken - Tadaima Shugyou Chuu (c) Dec 22, 1990 Sigma Enterprises, Inc. / Sigma Enterprises, 
Inc. 
 
The player controls a young boy called Musashi, who lives somewhere in medieval Japan in the village 
of Arima . He is the son of the famous swordsman Miyamoto Musashi and a skilled fighter himself. One 
day he hears of a rumor that the evil wizard Kojiro, his father's archenemy, has apparently reared up 
his ugly head once again! Kojiro's demons invade the land, and threaten death and destruction. "I 
shall defeat Kojiro!" - says Musashi, - "and maybe even get laid"... 
 
Musashi no Boken can be described as Dragon Warrior set in feudal Japan, as apart from the distinct 
classical Japanese flavor demonstrated here, the games are very similar. Musashi travels over the 
world map, visits towns, buys weapons and armor, descends into dungeons, and fights enemies in 
turn-based combat viewed from a first-person perspective. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/musashi-no-bken 
 
 
$end


$info=Mutant Virus, The,
$<a href="http://www.mobygames.com/game/nes/mutant-virus"</a>
$bio
 
 
Mutant Virus, The (c) Apr, 1992 American Softworks Corporation / American Softworks Corporation 
 
In The Mutant Virus you play the part of Ron Trainer, the best of the best at the elite corps of 
Computer Master Debuggers. And just recently, something has gone terribly wrong. CPI, the Central 
Programming Institute, controls all the computers in the city which in turn control everything in the 
city itself. There are some bugs in this system and it's your job to get rid of them and find out how 
they got there. You will be miniaturized and sent into the computer with a vacine. Gameplay is from 
an overhead view where you will need to visit all the infected computer systems and use the vacine to 
contain the virus. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/mutant-virus 
 
 
$end


$info=Mystery Quest,
$<a href="http://www.mobygames.com/game/nes/mystery-quest"</a>
$bio
 
 
Mystery Quest (c) 1988 Carry Lab / Taxan USA Corp. 
 
In Mystery Quest the player is Hao, an apprentice wizard who finally has a chance to prove himself.  
The Great Wizard has challenged Hao to seek out his four hidden talismans which he has placed in four 
different castles. 
 
The player's character has only one type of magic attack that can be upgraded once in the game, and 
they have the ability to shoot left and right as well as jumping shots and angled upward shots. There 
are also a limited variety of items that help the player progress through their quest. 
 
The game takes place in three types of areas, outside, inside the castles and underground. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/mystery-quest 
 
 
$end


$info=M.C Kids,
$<a href="http://www.mobygames.com/game/nes/mc-kids"</a>
$bio
 
 
M.C Kids (c) Feb, 1992 Virgin Games, Inc. / Virgin Games, Inc. 
 
The Hamburglar has stolen Ronald's bag of magic tricks!  In this 2D platformer, it's up to you to 
play as Mick or Mac and get it back.  Go across various lands and meet McDonald's characters as you 
travel to places like Ronald's Clubhouse, Birdie's Treehouse, and the Hamburglar's Hideout as you 
collect Ronald's cards. 
 
To kill the many animal enemies you will find, you must collect bricks and throw them. In some 
sections you will travel along water in a dinghy 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy 
SOURCE : http://www.mobygames.com/game/nes/mc-kids 
 
 
$end


$info=M.U.L.E.,
$<a href="http://www.mobygames.com/game/nes/mule"</a>
$bio
 
 
M.U.L.E. (c) Sep, 1990 Ozark Softscape / Mindscape, Inc. 
 
M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done 
  by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: 
  if you don't have enough food, you will have less time during your turn. If you don't have enough 
  energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of 
  M.U.L.E.s. Crystite is the big earner that can make or break your game. 
 
You start the game by selecting your race. Some are easier to play, some harder. There are three 
levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. 
Crystite is not available at the easiest level. 
 
Each turn starts with land claim. Each player gets to choose a spot of land for themselves from the 
map. If two players choose the same spot, the player with less money wins. The map consists of 
different landscape. River is best for producing food, plains for energy, mountains for smithore. 
Crystite is hidden and must be first found by taking a land sample to the town. 
 
After the land claim each player takes turns in cultivating their land and do other tasks. They can 
buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and 
letting them loose, try to catch the Wumpus for cash and try to find crystite veins. The time to do 
these things depends on if the player has enough food. Finally the player goes to the casino and wins 
a small amount of money, depending on how much time was left. 
 
After the cultivation phase is the production phase where each land produces an amount of goods 
depending on a number of factors such as if the player has enough energy in storage, what type of 
land is used, and some random events such as sunspots that increase energy output. Also, if the same 
player has plots producing the same goods next to each other, they gain a bonus. Three plots of same 
production type anywhere on the map by the same player also gives a bonus. 
 
Third phase is the most interesting one: the auction. Here the players buy and sell their goods on 
open market. Players negotiate the price by moving up and down on the screen. The shop also has 
prices that depend on how abundant or scarce the goods is. So if there is a shortage of food, the 
price goes up and vice versa. This allows for interesting tactics, especially if one player manages 
to monopolize food, energy or smithore production. If there is no food, others don't have time to 
change their production types, if there is a shortage of energy, their land won't produce and if 
there are no M.U.L.E.s they can't change production type on their plot. Hoarding goods also has a 
drawback in the form of surplus where each turn a percentage of goods is wasted. 
 
There are a number of random events in the game. Some affect one player, usually the one winning gets 
small penalties and the losing player(s) get small rewards. The big events that happen randomly are: 
- M.U.L.E. goes crazy - the M.U.L.E. on one of the plots runs away losing production for that round 
  plus the money to replace it. 
- Planetquake - production of smithore and crystite is much lower. 
- Fire in store - all stock in the shops are destroyed (which means prices will skyrocket, but if 
  you needed to buy something, you are at the mercy of other players). 
- Pirate attack - pirates steal all crystite from stores and players (in the easiest level they 
  steal smithore). Nasty if you happened to have a lot of them waiting for better prices. 
- Acid rain storm - affects the plot under the storm and below it by boosting food production and 
  decreasing energy production. 
- Sunspot activity - increases energy production. 
- Pest attack - eats all food on one plot. 
- Meteor strike - destroys the M.U.L.E on the plot it strikes but creates a very rich crystite 
  plot. 
 
M.U.L.E always has four players, with 1-4 human players possible and the rest played by the AI. 
  Because the players only need two buttons at most (up/down in auction) in auction, it's easy to 
  play with four people around the computer. 
 
M.U.L.E is a very finely tuned game where rewards, penalties, time to use for various tasks etc. 
  have been perfectly fine tuned to keep the game balanced. Rules and the random events mean that no 
  two games are the same. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 2.4 
Other Systems : Atari 8-bit,Commodore 64,MSX,PC-88 
SOURCE : http://www.mobygames.com/game/nes/mule 
 
 
$end


$info=M.U.S.C.L.E.,
$<a href="http://www.mobygames.com/game/nes/muscle"</a>
$bio
 
 
M.U.S.C.L.E. (c) Oct, 1986 Bandai Co., Ltd. / Bandai America, Inc. 
 
M.U.S.C.L.E. (Millions of Unusual Small Creatures Lurking Everywhere) is an early NES wrestling 
  game based on the line of toys popular in the 1980s. M.U.S.C.L.E. allows you to choose two 
  wrestling stars from the M.U.S.C.L.E. universe (from a selection of eight) in a tag-team match 
  tournament in one player mode, and versus a friend in two player mode. Each wrestler has one 
  special move that can be used by collecting the power pellet that floats around the ring at random 
  instances. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/muscle 
 
 
$end


$info=Nagagutsu wo Haita Neko - Sekai Isshuu 80 Nichi Daibouken,
$<a href=""</a>
$bio
 
 
Nagagutsu wo Haita Neko - Sekai Isshuu 80 Nichi Daibouken (c)  Toei , Shoei System 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Namco Classic,
$<a href=""</a>
$bio
 
 
Namco Classic (c)  Namco , Tose 
 
 
- TECHNICAL - 
 
Genre : Sports/Golf 
 
 
$end


$info=Nangoku Shirei!! - Spy Vs Spy,
$<a href=""</a>
$bio
 
 
Nangoku Shirei!! - Spy Vs Spy (c)  Kemco , First Star 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Napoleon Senki,
$<a href=""</a>
$bio
 
 
Napoleon Senki (c)  Irem , Lenar 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=NARC,
$<a href="http://www.mobygames.com/game/nes/narc"</a>
$bio
 
 
NARC (c) 1990 Williams Electronic Games, Inc. / Acclaim Entertainment, Inc. 
 
Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge 
of the underworld. To do this, you must get through the game's eight stages, with over ten sectors 
like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where 
Mr. Big resides. In order to get through the stages, you are required to collect a number of safe 
cards, and insert them in the slot next to the stage exit.  Each sector includes a map, and should be 
easy to read. For example, the blue or red dots represent you, and the white dots are the missile 
launchers, while the "E" indicates the exit. 
 
Your mission ain't going to be easy, as you will come face-to-face with enemies including the canine 
mutts, Das Lof Gang, Dr. Spike Rush, Joe Rockhead, Kinky Pinky, Sgt. Skyhigh, HQ Posse, and Mr. Big 
himself. You have two ways you can deal with them: either put a bullet in them or make arrests. 
Furthermore, they will try to blow you up the minute they see you. Fortunately, you're armed with a 
shotgun and missile launcher, but these both have a limited supply of ammunition. If your bullet 
counter reaches one, you can only fire one bullet at a time, so you need to find some more. Also, it 
is important not to waste all of your missiles: you might need them later when you deal with later 
enemies like Mr. Big. You are also backed up by a chopper and a mean shiny street machine. 
 
More often than not, when you blow up enemies, you can pick up several items that they drop, 
including drugs, money, ammunition, missile launchers, and if you're lucky, safe cards.  Even if you 
got the safe card and can pass the level, you can keep blowing up enemies to score more points. 
According to the game, this game is for training purposes only, so you will not get employed by your 
local DEA office. Is this what the DEA does every day: go on rampages? 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/narc 
 
 
$end


$info=Nekketsu Kakutou Densetsu,
$<a href="http://www.mobygames.com/game/nes/nekketsu-kakut-densetsu"</a>
$bio
 
 
Nekketsu Kakutou Densetsu (c) Dec 23, 1992 Technos Japan Corp. / Technos Japan Corp. 
 
Its another day at school in Nekketsu High and series star Kunio finds a note in his locker 
challenging him to a secret martial arts tournament. Sure enough Kunio and his friend Riki accept the 
challenge and head out with the hopes of becoming the grand champions of the city. 
 
Kakuto Densetsu is another 2d side scrolling beat'em up in Nekketsu High series, featuring the same 
gameplay which involves beating up your enemies in side scrolling levels with a combination of 
punches, kicks and special moves. The differences in this title however, are that the entire game is 
laid out as 2-on-2 tournament fights in non-scrolling arenas in which your team must come up on the 
winning end and advance to the next round. You can play with good old Kunio or create your own 
character and advance his stats as he goes along in standard Nekketsu High fashion, and you can play 
alone with an AI-controlled partner or with a friend (you can also go for a 4-player battle royale in 
the Vs mode). 
 
Backgrounds have a major role in the fights, with several hazard zones and unique features, and the 
game also encourages teamwork as many special moves can be unlocked only by combining both of your 
characters (depending on their compatibility) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/nekketsu-kakut-densetsu 
 
 
$end


$info=Nekketsu! Street Basket - Ganbare Dunk Heroes,
$<a href="http://www.mobygames.com/game/nes/nekketsu-street-basket-ganbare-dunk-heroes"</a>
$bio
 
 
Nekketsu! Street Basket - Ganbare Dunk Heroes (c) Dec 22, 1993 Technos Japan Corp. / Technos Japan 
Corp. 
 
Another action/sports title in the Nekketsu High game series. Nekketsu Street Basket is exactly what 
it sounds like: a tournament of two-on-two "street" basketball matches all across the US featuring 
the characters of the Nekketsu High series. 
 
The game uses the same base engine and graphics as the other games in the series, featuring 
super-deformed sprites moving across a side-scrolling stage trying to defeat the opposing team. You 
can pass the ball, shoot it, and attempt super dunks for added points. As with other Nekketsu games 
you can choose to play foul and beat the hell out of your opponents with your bare hands or any 
weapon you can find in the stages, and there are many other rule-bending features such as double and 
triple hoops that score extra points. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/nekketsu-street-basket-ganbare-dunk-heroes 
 
 
$end


$info=NES Open Tournament Golf,
$<a href="http://www.mobygames.com/game/nes/nes-open-tournament-golf"</a>
$bio
 
 
NES Open Tournament Golf (c) Sep, 1991 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In NES Open Tournament Golf, you can play a round of golf on one of three different courses. One or 
two players can play in the U.S., Japan, or the U.K. and choose a stroke or match play game. Gameplay 
is from two point of views, starting with an overhead view allowing you to set up the shot and choose 
a club, then switching to a 3-D point of view. Hitting the ball uses the common power meter where 
tapping the button starts the meter, tap the button a second time to select the amount of power in 
the shot, then tap the button a third time to select the amount of slice or hook. If you are unable 
to finish a round in one play, NES Open Tournament Golf features a battery back-up allowing you to 
save the game and continue later. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/nes-open-tournament-golf 
 
 
$end


$info=NES Play Action Football,
$<a href="http://www.mobygames.com/game/nes/nes-play-action-football"</a>
$bio
 
 
NES Play Action Football (c) Sep, 1990 Nintendo R&D3 / Nintendo of America Inc. 
 
Nintendo takes its game to the gridiron with NES Play Action Football.  While Nintendo did not get 
the NFL license for this one, it did secure the license of the NFL Player's Association, so the 8 
teams to choose from (all named after the appropriate NFL cities) are all stocked up with real pro 
players from the 1989 season.  You can even substitute second-stringers for the "skill" positions 
(QB, RB, WR, TE, and FS/SS) when your starters get tired. 
 
Play perspective is very unusual: top-down slightly modified with a three-quarters tilt behind the 
offense, and the scrolling is diagonal, from the bottom left to upper right of the screen.  Each team 
has 12 passing and 12 running plays on offense, and the option to reverse play designs effectively 
gives you a total of 48 potential plays to run.  The defense has 8 cover plays and 8 blitzes to 
select from.  The kicking and punting games are handled with a fairly typical directional arrow/power 
meter system. 
 
Games are divided into four 15-minute (accelerated real-time) quarters.  There are no penalties, but 
referees do appear onscreen to signal touchdowns/field goals, take measurements on short yardage 
plays, and shout "First Down!" (in audio) whenever a team moves the chains.  Team stats are displayed 
on a summary screen after every quarter of play.  Highest scoring team wins, which in playoffs mode 
means moving on to the next round--and an eventual shot at winning it all in the Power Bowl! 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-4 Players 
Score : 4.0 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/nes-play-action-football 
 
 
$end


$info=New Ghostbusters II,
$<a href="http://www.mobygames.com/game/nes/new-ghostbusters-ii"</a>
$bio
 
 
New Ghostbusters II (c) Dec 26, 1990 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
New Ghostbusters II follows loosely the original Ivan Reitman's film plot. You start out by selecting 
two ghostbusters out of  five (The 5th one is Louis Tully). The first, player controlled buster will 
use proton pack and second, controlled by AI, uses the trap where ghosts end up, after been freezed 
by using the proton pack. Player controlled buster can get hurt, if touched by a ghost, while AI 
buster can't. 
 
The game's perspective is Top-Down, where you move from a one room to another and get rid of ghosts. 
The type of ghosts vary. After every level you have to fight against a boss, usually someone from the 
movie. For example, in the first courthouse level you fight against the Scoleri brothers. 
 
The game contains six levels, inspired by the movie:The Courthouse 
2. Subways 
3. Apartment 
4. The Underground 
5. The Museum of Art 
6. Vigo's Altar 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/new-ghostbusters-ii 
 
 
$end


$info=NFL Football,
$<a href="http://www.mobygames.com/game/nes/nfl"</a>
$bio
 
 
NFL Football (c) 1989 Enteractive, Inc. / LJN, Ltd. 
 
Based on professional football as played in the National Football League, NFL was the first 8-bit 
console game to carry the official NFL license. There is no NFLPA license, though, which means the 28 
real teams are included, but no player names or faces. 
 
The player is in control of the action from a side-scrolling perspective. The camera also zooms in 
for closeups on receiving plays. However, NFL is also a very strategic, coaching-oriented take on the 
sport, featuring large playbooks (team plays are included on a separate fold-out sheet bundled with 
the game manual, but not onscreen in the game itself), limited customization of team skills, and 
penalties. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/nes/nfl 
 
 
$end


$info=Nigel Mansell's World Championship Challenge,
$<a href="http://www.mobygames.com/game/nes/nigel-mansells-world-championship"</a>
$bio
 
 
Nigel Mansell's World Championship Challenge (c) Oct, 1993 Gremlin Graphics Software Ltd. / GameTek, 
Inc. 
 
Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a 
championship had finally come good. The game was pitched somewhere in between a full-blown simulation 
like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last 
from between 3 and 20 laps. 
 
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – 
pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve 
With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the 
screen, offering instructions and praise. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Amiga,Amiga CD32,Amstrad CPC,Atari ST,DOS,Game Boy,Genesis,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/nigel-mansells-world-championship 
 
 
$end


$info=Nightmare on Elm Street, A,
$<a href="http://www.mobygames.com/game/nes/a-nightmare-on-elm-street_"</a>
$bio
 
 
Nightmare on Elm Street, A (c) Oct, 1990 Rare, Ltd. / LJN, Ltd. 
 
LJN's NES version of the classic horror series casts the player as a teen searching the houses on Elm 
Street for Freddy Krueger's bones. Once they are all collected, they must be thrown into the high 
school  furnace to destroy Freddy once and for all (a plot similar to 1987's A Nightmare on Elm 
Street 3: Dream Warriors). 
 
Nightmare has two worlds. In the red-tinted "real world," players fight snakes and spiders while 
navigating standard platform challenges. The players here have a "sleep meter" that depletes with 
every hit taken. If the player's sleep meter drops to empty, the game transitions into the 
blue-tinted "dream world," where enemies take on the appearance of skeletons and ghosts. An invisible 
timer also starts, counting down until Freddy appears and forces the player into a brief boss battle. 
The sleep meter becomes a standard life gauge in the dream world, and deducts a life from the player 
if drained. 
 
Players can find and collect three different icons in the dream world to become "Dream Warriors" with 
special powers and projectile attacks - both of which give a significant edge when fighting Freddy. 
Collecting all the bones in a level takes the player to a final level boss, usually taking the form 
of a monster with Freddy's face or trademark razor glove. Players move back and forth down Elm 
Street, and a new house opens up as the previous one is cleared. 
 
Nightmare is compatible with the NES Four Score accessory, allowing up to four players to play at 
once using the same screen. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/nes/a-nightmare-on-elm-street_ 
 
 
$end


$info=Nightshade,
$<a href="http://www.mobygames.com/game/nes/nightshade"</a>
$bio
 
 
Nightshade (c) Jan, 1992 Beam Software Pty., Ltd. / Ultra Software Corporation 
 
Sutekh has gotten rid of local superhero Vortex, and now Metro City is in the hands of crime. You are 
Nightshade - the superhero that nobody knows - and your goal is to stop the evil doers, including 
main villain Sutekh. 
 
Nightshade is a humorous adventure game, with a fairly easy to learn mode of gameplay, using a well 
crafted menu to do various actions such as: look, take, talk, etc. Also included are some one on one 
fight scenes, which differ from the standard controls and in which Nightshade is able to jump, kick, 
punch and duck. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/nightshade 
 
 
$end


$info=Niji no Silk Road,
$<a href="http://www.mobygames.com/game/nes/niji-no-silkroad"</a>
$bio
 
 
Niji no Silk Road (c) Feb 22, 1991 NHK Service Center / Victor Musical Industries, Inc. 
 
The game is set in the Middle Ages, all around the famous silkroad, that connected China and the 
Middle East. In the fictional kingdom Littleland, the evil Zrool conspired against the royal family. 
He killed the king and the queen and usurped the throne, initiating a dark era of tyranny. But one of 
the king's guards, Radley, took the young heir of the throne and brought him securely to Damascus, 
where he grows up. Realizing he is the true prince of the Littleland dynasty, the young hero follows 
Radley's instructions and sets on a quest to find seven magical rainbow pieces, which alone will be 
able to destroy Zrool. 
 
The game is a console-style RPG with first-person perspective, turn-based combat, and some 
interesting gameplay elements. You get neither experience points nor money from random enemies. 
Instead, by fighting a lot your popularity increases, and you are able to trade items by buying them 
in one town and selling in another. Trading is the only effective way of getting money in the game. 
You become stronger by buying and equipping better weapons and armor. Also, there is a thirst factor 
in the game. You have to drink water regularly, or else you'll be dried to death. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/niji-no-silkroad 
 
 
$end


$info=Ninja Crusaders,
$<a href="http://www.mobygames.com/game/nes/ninja-crusaders"</a>
$bio
 
 
Ninja Crusaders (c) Dec, 1990 
 
In Ninja Crusaders, a force of alien invaders has descended upon the earth and has wiped out humanity 
for the most part. Some ninjas survived the onslaught, however, and 2 ninjas in particular named 
Blade and Talon are assigned to rid the earth of this alien menace. 
 
Ninja Crusaders is a side-scrolling action game that can be played alone or with 2 players fighting 
side by side. A ninja player can jump quite high and begins the game with a ninja throwing star 
weapon that can travel the length of the screen, although it's not very powerful. Other weapons are 
available for the taking throughout the levels, each with considerably less range than the stars but 
with more power. These weapons include a chain whip, a sword, and a bo staff. Battle your way past 
vistas of a post-apocalyptic world but try not to get hit because one enemy strike will take care of 
your ninja. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/ninja-crusaders 
 
 
$end


$info=Ninja Gaiden,
$<a href="http://www.mobygames.com/game/nes/ninja-gaiden"</a>
$bio
 
 
Ninja Gaiden (c) Mar, 1989 Tecmo, Ltd. / Tecmo, Ltd. 
 
Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/ninja-gaiden 
 
 
$end


$info=Ninja Gaiden III - The Ancient Ship of Doom,
$<a href="http://www.mobygames.com/game/nes/ninja-gaiden-iii-the-ancient-ship-of-doom"</a>
$bio
 
 
Ninja Gaiden III - The Ancient Ship of Doom (c) Aug, 1991 Tecmo, Ltd. / Tecmo, Inc. 
 
This is the third entry in the series of fast-paced ninja action games, and is the last game in the 
series to be released on the Nintendo Entertainment System. 
 
Some time has passed since the defeat of Ashtar and the resurrected Jaquio, and Irene Lew has 
received a new mission to complete. She is to observe a strange factory that has been constructed 
recently for an unknown purpose, and investigate it. She proceeds to reconnoiter it, but is 
intercepted and apparently assassinated by her friend Ryu Hayabusa...except it isn't Ryu. It is an 
imposter. The real Ryu, angered over her death, and the subsequent false accusation that he murdered 
her, continues her mission and proceeds to investigate the factory. 
 
As stated, this was the last game in the regular series produced for the NES. It had many features 
the previous games in the series did not, such as a power up to extend the length of your sword, a 
new vertical "wave" attack and vertically-scrolling levels. The US version of the game is reputed to 
be the hardest in the series, due to the extra damage incurred when hit, slightly shorter regular 
sword length, limited continues and more enemies. 
 
The Lynx port is the second Ninja Gaiden game on the platform, the first being a port from the Arcade 
Version. This port is identical to the NES game, but the in-game picture is compressed for the 
smaller screen of the Lynx. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : Lynx,Wii 
SOURCE : http://www.mobygames.com/game/nes/ninja-gaiden-iii-the-ancient-ship-of-doom 
 
 
$end


$info=Ninja Gaiden II - The Dark Sword of Chaos,
$<a href="http://www.mobygames.com/game/nes/ninja-gaiden-ii-the-dark-sword-of-chaos"</a>
$bio
 
 
Ninja Gaiden II - The Dark Sword of Chaos (c) May, 1990 Tecmo, Ltd. / Tecmo, Ltd. 
 
A year after the events of the original Ninja Gaiden, a new villain named Ashtar receives word of 
Jaquio's defeat. Ashtar uses this opportunity to hatch a new plan to plunge the world into darkness. 
The ninja, Ryu Hayabusa, hits the trail to destroy all manner of vile creatures entering the world 
while fighting his way to destroy Ashtar, his Dark Sword of Chaos, and whatever else is behind the 
evil. 
 
Ninja Gaiden II: The Dark Sword of Chaos is a fast paced, side scrolling action game in the tradition 
of the original Ninja Gaiden game. Ryu is a ninja who can run, jump, and slash with his ninja sword. 
He can also attach to vertical walls and climb up and down, which is an ability missing in the 
previous game. Powerups are hidden everywhere throughout the levels. These powerups include fireballs 
and ninja stars as before 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,DOS,Wii 
SOURCE : http://www.mobygames.com/game/nes/ninja-gaiden-ii-the-dark-sword-of-chaos 
 
 
$end


$info=Ninja Jajamaru-kun,
$<a href="http://www.mobygames.com/game/nes/ninja-jajamaru-kun"</a>
$bio
 
 
Ninja Jajamaru-kun (c) Nov 15, 1985 Jaleco Ltd. / Jaleco Ltd. 
 
In a realm of feudal Japanese folklore the eponymous Ninja Jajamaru-kun must rescue his beloved 
Princess Sakura from the clutches of a fiendish catfish-faced pirate. 
 
Jajamaru-kun begins on the bottom of a three tiered horizontal field. On each level of this field 
there are two enemies on each tier. The tiers have weak brick ceilings that Jajamaru-kun can break by 
jumping into them. Once a passage is made Jajamaru-kun can move through them as can enemies. To clear 
a level all enemies must be defeated, most enemies can be killed by having a shuriken thrown at them, 
the only weapon available without a power-up, some need to be stunned either by falling through a 
hole in a tier or by being jumped on. Enemy projectiles can also be canceled out by the shuriken. 
Being touched by an enemy projectile, or in a few cases an enemies body, will instantly kill 
Jajamaru-kun. After an enemy has been killed its spirit will ascend, you can grab this for extra 
points. 
 
In each stage at the 80 seconds remaining mark Princess Sakura will, fittingly, drop a cherry blossom 
onto the field. This will float through the platforms and eventually slip off the bottom of the 
screen, unless the ninja intercepts this message from his love. Once three blossoms have been 
collected a bonus stage will occur. In the bonus stage the foe is the Pirate Lord on the top throwing 
fire down onto Jajamaru-kun below. Here shuriken can be thrown upwards. One hit kills the pirate and 
frees the princess. As the game progresses these bonus stages become more difficult adding clones of 
the wicked lord and more fire. 
 
As the levels progress the new enemies, based on Japanese folklore, emerge. A new enemy will always 
appear as a "boss". This new enemy will be the only one of its kind on the top tier and all the other 
spirits will be comprised of the previous boss. The boss will be more intelligent than the other 
minions. After a spirit has been the boss for several stages it will become the standard minion and 
loss some of its difficulty. A new more difficult boss will then appear for the next few levels, and 
so on. 
 
Items can be found occasionally by breaking a brick ceiling, the items in any give stage are 
randomized.  Items once uncovered will remain until another ceiling is broken or are picked up. Items 
that alter the status of ninja have a transient effect. 
 
The items in this game are: 
 
1. Speed-up: This red ball will increase the determined ninja's speed, now he can get behind even 
   the most cunning kami. 
 
2. Ninja-cart: This little carriage can crush anything in it's path and move at incredible speeds, 
   find this and your victory will be assured! 
 
3. Shuriken: Finding this shuriken will increase the distance your deadly ninja stars can be 
   thrown, snipe those oni. 
 
4. Invisibility Potion: A highly potent blend capable of turning this ninja, if not totally 
   invisible, into an invincible outline. 
 
5. Inscribed Coins: These coins give additional points, different colors give different point 
   valuations. 
2. Extra Ninja: These little ninjas are extra lives, very rare! 
 
6. Bombs: These two bombs can appear when a ceiling is cracked open. If the player is careless 
   enough to jump into them after they are revealed he will surely meet his death. Enemies may pass 
   through bombs with impunity. 
 
7. Trusty Frog: The trusty frog is Jajamaru-kun's trusty steed, by getting three different items, 
   or by gaining four lives, the frog will appear. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : MSX,Wii,Windows 
SOURCE : http://www.mobygames.com/game/nes/ninja-jajamaru-kun 
 
 
$end


$info=Ninja Kid,
$<a href="http://www.mobygames.com/game/nes/ninja-kid"</a>
$bio
 
 
Ninja Kid (c) Oct, 1986 Tose Co., Ltd. / Bandai America, Inc. 
 
Ninja Kid is a side-scrolling action game in which the eponymous kid must jump and shoot his way 
through a series of different levels in order to complete his quest. The assorted levels include the 
Poison Field, Guerrila Warfare, and Blazing Inferno. While armed with ninja bullets by default, he 
occasionally has the opportunity to pick up other offensive items such as ninja stars, boomerangs, or 
fireballs. Enemies obstructing Ninja Kid's quest include rolling eyeballs, crows, flying demons, 
Frankenstein monsters, and of course, other ninjas. 
 
The game begins in an overhead map that allows the player to wander into various side-scrolling 
levels. The levels go on an on until the player completes a particular task that makes a door appear. 
Going through the door sometimes leads outside to the overhead map and sometimes leads to a boss 
battle. 
 
In Japan, this game was known as Gegege no Kitaro: Yokaidaimakyo, based on an animated TV series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/ninja-kid 
 
 
$end


$info=Nintendo World Championships 1990,
$<a href="http://www.mobygames.com/game/nes/nintendo-world-championships-1990"</a>
$bio
 
 
Nintendo World Championships 1990 (c) 1990 Nintendo Co., Ltd.|Square Co., Ltd. / Nintendo of America 
Inc. 
 
This is the cartridge that was used for the Nintendo World Championships held in 1990 in 30 cities 
across the U.S. and Canada. The player has a total of 6-7 minutes to play all three games but this 
can be changed by DIP switches on the cartridge. 
 
The first game played is a version of Super Mario Bros. in which the player is given 99 lives and the 
goal of collecting 50 coins in the first level. Upon collecting the 50th coin, the "finished the 
castle" music will play and a score will be displayed. 
 
The second game played is Course 1 of Rad Racer, using the 328 Twin Turbo vehicle. The player must 
finish the course as quickly as possible. No clock is shown in the game but the cartridge keeps track 
internally. After finishing Rad Racer, its score is displayed, multiplied by 10 and added to the 
previous Super Mario Bros. score. 
 
Last up is Nintendo's Tetris in A-type mode. All remaining time for the Championship is played out 
here. The player's objective is simply to get the best score. The Tetris score is multiplied by 25 
and added to the previous Super Mario Bros. and Rad Racer scores. 
 
After all the time runs out, a screen will display "Time!" and display the final score, a sum of the 
previous scores and their multipliers. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Racing / Driving|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/nintendo-world-championships-1990 
 
 
$end


$info=Nintendo World Cup,
$<a href="http://www.mobygames.com/game/nes/nintendo-world-cup"</a>
$bio
 
 
Nintendo World Cup (c) Dec, 1990 Technos Japan Corp. / Nintendo of America Inc. 
 
This soccer game was made at the time when Nintendo introduced their four player adapter, and was 
probably made for the four playing purpose. This is shown clearly when you choose to play 2 or more 
players. Then you can choose between many different ground layers, like ice, grass and stone, which 
adds to the replayability. 
 
When you play a one player game you play the world cup as one of the top soccer countries of that 
time, and you meet countries in a fixed order. Cameroon in the first match and the final is against 
West Germany. In an old-school fashion you lose when you play a draw, there's no extra time 
whatsoever. 
 
In the game you always steer only one character, which you choose before the match starts. You can 
then give simple orders to you team-mates, like pass, tackle and shoot. Your moves are also limited 
to these moves. The game is totally lawless, so feel free to make elbow tackles without a wink from 
the referee. Probably it was made this way to be funnier to play against friends. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.5 
Other Systems : Game Boy,Genesis,TurboGrafx-16,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/nes/nintendo-world-cup 
 
 
$end


$info=Noah's Ark,
$<a href="http://www.mobygames.com/game/nes/noahs-ark"</a>
$bio
 
 
Noah's Ark (c) 1992 Source Research & Development Ltd. / Konami Deutschland GmbH 
 
Noah has been commanded by God to put two of each animal aboard his ark to save them from the flood. 
However unhappy people from around the world have captured different animal species, preventing Noah 
from doing his job. Noah will need to visit these different locations and free the animals from the 
people holding them captive. 
 
Noah's Ark is a side scrolling action game. The player, as Noah, must choose which level from several 
world locations to play. Once in a level, Noah can move left right, duck, jump and fire pellets 
directly in front of him. These pellets can be used to defeat enemy creatures and uncover hidden 
items. At the end of each level, Noah will encounter a stronger enemy creature who must be defeated. 
Noah's ultimate goal is to rescue the designated captive animals listed for each level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/noahs-ark 
 
 
$end


$info=Nobunaga no Yabou - Bushou Fuuun Roku,
$<a href="http://www.mobygames.com/game/nes/nobunagas-ambition-lord-of-darkness"</a>
$bio
 
 
Nobunaga no Yabou - Bushou Fuuun Roku (c) Dec 21, 1991 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
Lord of Darkness, known in Japan as Busho Fuun Roku, is the fourth game in the Nobunaga series (but 
only the third one to have been localized in English). The story of Nobunaga takes place during the 
Japanese civil war of the 16th century. In a wartime strategy game, 15 different warlords are 
represented across several territories. 
 
One to eight human players can play, controlling different leaders and factions. Gameplay is done in 
one of two scenarios 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Genesis,PC-98,SNES,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/nes/nobunagas-ambition-lord-of-darkness 
 
 
$end


$info=Nobunaga's Ambition,
$<a href="http://www.mobygames.com/game/nes/nobunagas-ambition"</a>
$bio
 
 
Nobunaga's Ambition (c) Jun, 1989 KOEI Co., Ltd. / KOEI Corporation 
 
In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous 
feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many 
dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those 
daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on 
the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. 
 
Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is 
similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either 
a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which 
is rated attributes in several categories 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Other Systems : Amiga,DOS,Game Boy,Genesis,MSX,PC-88,PC-98,SNES,TurboGrafx CD,Wii,WonderSwan 
SOURCE : http://www.mobygames.com/game/nes/nobunagas-ambition 
 
 
$end


$info=Nobunaga's Ambition 2,
$<a href="http://www.mobygames.com/game/nes/nobunagas-ambition-ii"</a>
$bio
 
 
Nobunaga's Ambition 2 (c) 1990 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal 
Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. 
Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, 
while being nominally subject to the Emperor. 
 
The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future 
of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the 
player's rule. If the player fails through death on the battlefield, assassination at the hands of a 
ninja, or through natural causes, they can choose a successor and play on. Functionally, the first 
job is to let prosper the fief (province) under the player's control through agricultural development 
and town investment. 
 
There are two scenarios available in the game: 
 
1. Warlords: 1560 A.D. 
The first scenario begins as the daimyo prepare what will eventually become a full scale war in the 
whole of Japan. The warring states period begins here. There are 28 of them included in the scenario, 
among others: the Mori clan, the Takeda, the Hojo clan, the Uesugi clan, etc. 
 
Nobunaga's Ambition: 1582 A.D. 
The second scenario follows the rise of Oda Nobunaga in 1582 A.D. to power and allows the player to 
play either as Oda Nobunaga or as one of his chief allies or rivals. 
 
Samurai 
The game improves on its predecessor by including some 400 historical samurai in the game, providing 
the player with generals for troops and governors for a conquered fief. 
 
Each samurai is characterized by statistics: Age, Rank, Body Points, War, Politics, Ambition, 
Charisma, and Loyalty. There are also additional attributes for specific military purposes: Skill, 
Arms Level, and Unit Type. Some of these attributes may be improved through training (i.e. war, 
politics, and skill), rewards (i.e. loyalty), or through merchants (i.e. arms level). 
 
Strategy 
The game is turn-based, with each turn representing one month. Certain events take place annually 
such as tax collecting (March) and rice harvest (September), while other events, such as invading 
neighbors, follows the player's time table. 
 
The game uses an initiative system to determine what actions can be completed in a particular month. 
Each daimyo and samurai has a stock of "Body Points" that represent the attention he can afford to 
spend on an action. Each action has a cost in Body Points for the character executing it, and if he 
does not have the point’s necessary, he may not perform it. Body Points are refreshed a little each 
month. The level of Body Points refreshed per month is depends on the level of his Political skill. 
Intensive operations will deplete Body Points and then require turns of inaction to stock up again, 
so timing actions to coincide with Body Point availability is an extra wrinkle to the management of 
resources. 
 
Combat 
Each samurai can lead a 100-strong unit, which must be recruited, then trained, and equipped with 
weapons for battle. The attack of an army results in a tactical play out of the resulting battle or 
siege. A hex-based map of the area of the battlefield will form the playing board for the movement to 
combat and actual fighting. Fortifications (castles) have a dramatic benefit for the defender. The 
attacker must defeat the defender within 30 days or must force a withdrawal. Additionally, both sides 
must pay attention to their food provisions as each day subtracts food supplies in accordance to 
their army size. 
 
Unit Types 
The game introduces 3 basic military unit types: Infantry (Inf), Cavalry (Cav), and Rifles (Rif). 
Each unit type has certain special abilities and tactical advantages/disadvantages in combat: 
 
1. Infantry have the ability to ambush anywhere on the main fief map (explained later) and have 4 
   movement points 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.4 
Other Systems : DOS,MSX,PC-98 
SOURCE : http://www.mobygames.com/game/nes/nobunagas-ambition-ii 
 
 
$end


$info=North & South,
$<a href="http://www.mobygames.com/game/nes/north-south"</a>
$bio
 
 
North & South (c) 1990 Infogrames Europe SA / Kemco,Seika 
 
Based on the Belgian comic book, "Les Tuniques Bleues", this strategy game allows you to replay the 
American Civil War from both the North and the South sides. 
 
In the strategy part of the game, you can move your troops on a map of the US. If two opposing armies 
enter the same state, the battle is played out in an action sequence. Additional action sequences 
must be accomplished when capturing an enemy fort or train. 
 
The game also offers a two-player-mode. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/north-south 
 
 
$end


$info=Nuts & Milk,
$<a href="http://www.mobygames.com/game/nes/nuts-milk"</a>
$bio
 
 
Nuts & Milk (c) Jul 28, 1984 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
In this Arcade game the gameplay is quite simple, the hero, named "Milk" must get all the fruits in 
the screen in order to free his girlfriend (don't ask me what's the relation) who is captured inside 
of a house. Your rival "'Nuts" will try to keep you away from your goal. To obtain the fruit, Milk 
will climb up ladders and jump onto different platforms. 
 
Points are earned by obtaining the fruit, jumping over Nuts and completing the level in the shortest 
amount of time (obtaining the Bonus score value). Two game modes are included as well as a level 
editor. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.9 
Other Systems : DoJa,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/nuts-milk 
 
 
$end


$info=Oeka Kids - Anpanman no Hiragana Daisuki,
$<a href="http://www.mobygames.com/game/nes/oeka-kids-anpanman-no-hiragana-daisuki"</a>
$bio
 
 
Oeka Kids - Anpanman no Hiragana Daisuki (c) Mar 26, 1991 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
The game is based on a popular animé series for children. The hero Anpanman is the son of the baker 
Jam-ojisan. His head is made entirely out of bread and bean jam. He rescues starving creatures, to 
whom he gives parts of his head to eat, and fights the evil Baikinman ("Germ Man") and his minions. 
 
This game contains five mini-games, some of which have educational purposes. The game is controlled 
entirely by a special mouse-like device which is shipped with it. The mini-games are: 
 
1. Try to catch the apples Anpanman drops from the sky by running around a small field. 
 
2. Combine puzzle pieces together to create images of the animé's characters. 
 
3. Practice to write Japanese syllables (hiragana) with the help of Anpanman. 
 
4. Figure out the differences between similar pictures. 
 
5. Uncover characters' faces by clicking on empty spaces on a board. Uncovering an enemy's face 
   will make you fail (a concept not unlike  Minesweeper). 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/oeka-kids-anpanman-no-hiragana-daisuki 
 
 
$end


$info=Onyanko Town,
$<a href=""</a>
$bio
 
 
Onyanko Town (c)  Pony Canyon 
 
 
- TECHNICAL - 
 
Genre : Maze 
 
 
$end


$info=Operation Secret Storm,
$<a href="http://www.mobygames.com/game/nes/operation-secret-storm"</a>
$bio
 
 
Operation Secret Storm (c) 1991 Color Dreams, Inc. / Color Dreams, Inc. 
 
Agent George, a CIA agent, is sent to Iraq and Kuwait to save the oil refineries in the Gulf and halt 
the production of chemical weapons. To stop Saddam's men, you collect bombs and weapons or battle it 
out with your fists and kicks. The side-scrolling levels all have a Middle Eastern theme. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/operation-secret-storm 
 
 
$end


$info=Operation Wolf,
$<a href="http://www.mobygames.com/game/nes/operation-wolf"</a>
$bio
 
 
Operation Wolf (c) May, 1989 Taito Corporation / Taito Corporation 
 
You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. 
Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol 
boats to helicopters, and more. Can you carry the day? 
 
Operation Wolf is an arcade conversion of the game by Taito. It is essentially a bitmapped 
"rail-shooter", where you basically hold the gun and shoot just about everything that moves, while 
conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them 
up". Your primary machine gun can kill everything if you hit it enough times, but you can also use 
the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a 
machine gun which will allow you to shoot faster for a few seconds. 
 
You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, 
knifes, and more. Some are armored and requires more than a few hits, others dodges. You can shoot 
grenades and knifes out of the air if you aim well enough. There are also civilians running around 
which can be shot, but it's not beneficial. 
 
Bosses appear at the end of some levels, and each has a specific weakness you need to exploit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,SEGA Master 
System,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/operation-wolf 
 
 
$end


$info=Orb 3D,
$<a href="http://www.mobygames.com/game/nes/orb-3d"</a>
$bio
 
 
Orb 3D (c) Oct, 1990 Software Toolworks, Inc., The / Hi-Tech Expressions, Inc. 
 
The evil space wizard Krohn has mastered the power to control a black hole, and plans on using this 
power to control the universe. You are an explorer on assignment in a remote corner of the universe. 
You have just been reassigned to fight Krohn since your ship, the Millennium Orb, is the only space 
craft cabable of withstanding Krohn's black hole. To defeat Krohn, you must get past 30 different 
chambers blocking the path. On the left and right side of each chamber are force fields which you 
must maneuver to keep the Millennium orb within the chamber. Each chamber contains a plane in the 
center with various targets, around which the Orb will travel. You can make the Orb dive out of it's 
orbital path into the plane and hit the targets. To complete each chamber you need to complete a goal 
with the targets (often you will need to figure out a way to clear them all.) The Millenium Orb has a 
limited amount of feul, however, which will be used up over time and in even greater quantities 
should you miss the Orb with the force fields. When fuel is low, you can head to Vern's Orb-O-Rama 
and use earned credits to refuel your Orb. 
 
Included with the game is a pair of 3-D glasses which can give the game a more 3 dimensional 
appearance, though they aren't required for gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/orb-3d 
 
 
$end


$info=Otaku no Seiza - An Adventure in the Otaku Galaxy,
$<a href=""</a>
$bio
 
 
Otaku no Seiza - An Adventure in the Otaku Galaxy (c)  M & M , Kotobuki Studio 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Othello (HES),
$<a href="http://www.mobygames.com/game/nes/othello"</a>
$bio
 
 
Othello (HES) (c) Dec, 1988 Kawada, Co. Ltd / Acclaim Entertainment, Inc. 
 
Othello is a conversion of the board game. Each player tries to fill the game board with as many 
discs of his color as possible. On each turn the player places a disc on the board by selecting a 
location where the  opponents discs will become trapped between two of his discs. The trapped discs 
are flipped over to the players color. The game ends when the board is filled or time runs out, and 
the player with the greatest number of his color discs on the board wins. Two players can play 
against each other, or one player against the computer. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/othello 
 
 
$end


$info=Outlanders,
$<a href="http://www.mobygames.com/game/nes/outlanders"</a>
$bio
 
 
Outlanders (c) Dec 04, 1987 Micronics / Victor Musical Industries, Inc. 
 
Tetsuya Wakatsuki was just an average guy, lazy but well-meaning, and a photographer for the local 
newspaper. Your planet being attacked by an invading alien armada tends to change that sort of thing, 
though. The young princess of the invading army, Kahm, comes to Earth to take part in the 
annihilation of the human race. She ends up stranded on Earth, where Tetsuya finds her, and they fall 
for each other. 
 
They decide that if they were to get married, the two planets would no longer be able to fight, and 
so they set off for Kahm's home planet to seek permission from her father, the emperor. Having been 
the one who ordered the invasion in the first place, though, he is not particularly pleased with this 
turn of events. Tetsuya is imprisoned, and Kahm is taken away to places unknown. Now, Tetsuya must 
break out of prison and rescue Kahm! 
 
Outlanders is an action RPG based on the manga by Joji Manabe. Tetsuya, being just a regular guy, 
isn't a particularly able fighter, and at first is only equipped with a sword, though he can 
eventually find other weapons including a gun. At the beginning, Tetsuya's only companion is the 
brown, cloaked alien Nao, who helps him escape the holding cell, but eventually he will find others 
who will help him. Other standard RPG features are also present: items can be found and stored, and 
some characters can learn magic. The game uses a password system to save progress. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/outlanders 
 
 
$end


$info=Overlord,
$<a href="http://www.mobygames.com/game/nes/overlord-"</a>
$bio
 
 
Overlord (c) 1992 Probe Software Ltd. / Virgin Games, Inc. 
 
Overlord is a real-time strategic warfare game where the player must manage large standing armies, 
economic capital, and political stability throughout a number of extra-dimensional star systems. 
 
As the dictatorial ruler of the Epsilon Galaxy, the player has obtained complete, indisputable 
authority. However, during a scientific experiment in hyperdrive technology, Epsilon scientists 
discovered four "buffer" dimensions, each containing a number of barren planets that exist between 
the Epsilon Galaxy and another alien dimension. Unfortunately, the most powerful empires from these 
alternate dimensions have also just discovered these zones through their own experiments. The player 
must battle these alien species for control of these buffer worlds, to ensure that their rule in the 
Epsilon Galaxy remains intact. 
 
To make the new planets useful in the player's campaign, they can purchase terraforming equipment 
which can transform them into tropical Gaian-esque worlds which are ideal for agriculture, 
mineral-rich and heavily volcanic worlds, desert planets capable of producing vast amounts of energy, 
or ecologically balanced planets that can support large cities which are readily able to generate 
significant income through taxation. In addition, the player can mine for resources and tax their 
citizens to raise money, construct spaceship-buildings to feed the populace, enlist soldiers and 
equip them, buy battle cruisers or other craft to move from planet to planet, and so on. The player 
can fight battles, colonize planets, and even spy on alien races. The end goal is to ensure that the 
other alien races do not gain the upper hand by conquering these four new dimensions before the 
player can. 
 
The player cannot retreat from battle, as the only way to shut down the hyperspace link from their 
universe to Epsilon would be by vaporizing the player's homeworld, which is where the hyperspace 
generator is located. Politically (at the very least), this is not an option. 
 
Blood will have to be shed for supremacy of the hyperspace planets, and for the player to become 
Overlord of these four new dimensions plus their own. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.0 
Other Systems : Amiga,Atari ST,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/overlord- 
 
 
$end


$info=Over Horizon,
$<a href="http://www.mobygames.com/game/nes/over-horizon"</a>
$bio
 
 
Over Horizon (c) Apr 26, 1991 Hot-B Co., Ltd. / Hot-B Co., Ltd. 
 
Over Horizon is a side-scrolling shooter in which the player has to guide a spaceship through various 
levels and destroy numerous enemies. The ship's weapons can be fired in tow directions and defeated 
enemies sometimes drop power-ups that equip the ship with different weapons and up to two options. 
There are three different weapons in addition to the standard shot: Laser, homing missiles and bombs. 
 
The "Edit Mode" presents an unusual feature. In it, players can determine the options positions 
(which can be changed by pressing the A and B button simultaneously), as well as the properties of 
the weapons. It is, for example, possible to have the laser behave like homing missiles or the homing 
missiles like bombs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/over-horizon 
 
 
$end


$info=Paaman Part 2 - Himitsu Kessha Madoodan wo Taose!,
$<a href=""</a>
$bio
 
 
Paaman Part 2 - Himitsu Kessha Madoodan wo Taose! (c)  Irem 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Pachi Com,
$<a href=""</a>
$bio
 
 
Pachi Com (c)  Toshiba EMI , JPM 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Pac-Land,
$<a href="http://www.mobygames.com/game/nes/pac-land"</a>
$bio
 
 
Pac-Land (c) Nov 21, 1985 Namco Limited / Namco Limited 
 
Pac-Land is a side-scrolling 1-2 player game with a cartoony feel to it. Now equipped with arms, 
   face, and legs, Pac must guide a fairy back to her home in Fairy Land, but this task will not be 
   easy because Inky, Blinky, Pinky, Clyde, and Sue will pursue Pac-Man as he travels through 
   Pac-Land. When he finally transports the fairy back to her home, Pac is given some magic shoes, 
   which will help him get to his own home, where he will be greeted by his family: Ms. Pac-Man, Baby 
   Pac-Man, Chomp Chomp, and Sourpuss. 
 
There are sixteen rounds to complete, with four trips each. During each round, he can grab a power 
pellet, which cause ghosts to turn blue, allowing Pac-Man to eat them for points. Points are also 
awarded by collecting fruit that appear, like cherries and strawberries. In some rounds, Pac must use 
a springboard to jump over a lake. He must also make it to the end of each round before time runs 
out, otherwise a ghost will chase him. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Lynx,MSX,TurboGrafx-16,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/pac-land 
 
 
$end


$info=Pac-Man,
$<a href="http://www.mobygames.com/game/nes/pac-man"</a>
$bio
 
 
Pac-Man (c) Nov, 1993 Namco Limited / Namco Limited 
 
One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow 
dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the 
board. 
 
Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the 
   trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange 
   ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man. 
 
Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the 
   maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This 
   only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and 
   regenerate to chase after Pac-Man again. 
 
Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the 
ghosts. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Android,Apple II,Atari 2600,Atari 5200,Atari 8-bit,BlackBerry,Commodore 64,Game 
Boy,Game Boy Advance,Game Gear,Intellivision,iPhone,MSX,Neo Geo Pocket Color,PC-88,PC-98,PC 
Booter,TI-99/4A,VIC-20,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/pac-man 
 
 
$end


$info=Pac-Mania,
$<a href="http://www.mobygames.com/game/nes/pac-mania"</a>
$bio
 
 
Pac-Mania (c) 1990 Namco Limited / Tengen Inc. 
 
Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all 
   of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts 
   also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts 
   will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts 
   when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to 
   follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be 
   careful, because some of the ghosts have learned this trick as well and you could end up in a mid 
   air collision! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Atari ST,BREW,Commodore 64,Genesis,J2ME,MSX,SEGA Master 
System,Zeebo,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/pac-mania 
 
 
$end


$info=Palamedes,
$<a href="http://www.mobygames.com/game/nes/palamedes"</a>
$bio
 
 
Palamedes (c) 1990 Hot-B Co., Ltd. / HOT-B USA, Inc. 
 
The goal of Palamedes is to clear the screen which is, line by line, filling up with dice. Players 
control a small person situated near the bottom of the screen, who can only be moved to the left or 
right. The number of the dice the person is holding can be changed with the B button, pressing the A 
button will shoot the dice upwards. If the die hits another one with a matching number, the targeted 
dice disappears from the playing area and is added to a column at the bottom of the screen. Pressing 
down after lining up at least three dice of either the same number or consecutive numbers in the 
bottom row will destroy up to five lines at once. 
 
There are three modes of play: The standard single player mode, which requires the player to destroy 
a set number of lines in order to advance to the next stage 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Game Boy,MSX 
SOURCE : http://www.mobygames.com/game/nes/palamedes 
 
 
$end


$info=Palamedes 2 - Star Twinkles,
$<a href="http://www.mobygames.com/game/nes/palamedes-ii-star-twinkles"</a>
$bio
 
 
Palamedes 2 - Star Twinkles (c) May 07, 1991 Hot-B Co., Ltd. / Hot-B Co., Ltd. 
 
Palamedes II can be described as "its predecessor, turned upside down". As before, your goal is to 
rearrange a set of dice and put them in a row for elimination. Only series of dice such as 4-4-4-4-4 
or 1-2-3-4-5 can be eliminated, and depending on the series, this will result in one or several rows 
of dice to be eliminated from the screen. Unlike the original Palamedes, this time your character 
stands on top of the dice, and the growing pile of dice will crush him unless he makes the correct 
combinations to eliminate the pile. It's a bit like Tetris, and a bit like Klax. 
 
Two modes are available: Mode 1 puts your player on top of a growing pile which must be eliminated. 
It can be played alone (single), against another human (match) or in a quest against the computer. 
 
Mode 2 puts your player on an already well-stocked pile, but unlike mode 1, the stacks can't be 
rearranged in order to reach the desired dice, so you have to make do with what is in the top layer 
to match whatever dice is shown on top of the playfield. An opposing player does the same, and the 
first one to reach the bottom wins. If both players run out of matching dice, a countdown begins to 
reveal a new dice, and it's necessary to react quickly to find the matching one in your pile. Due to 
the nature of mode 2, it can't be played alone, only in match or quest mode. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/palamedes-ii-star-twinkles 
 
 
$end


$info=Panic Restaurant,
$<a href="http://www.mobygames.com/game/nes/panic-restaurant"</a>
$bio
 
 
Panic Restaurant (c) Oct, 1994 EIM Ltd. / Taito Corporation 
 
Panic Restaurant is a side-scrolling platform game where you play as chef Cookie. The rival chef 
Ohdove has taken over his restaurant and it's up to Cookie to reclaim it. 
 
It is a fairly basic platform game. You run and jump, and enemies are placed all around to try and 
stop you. The entire game, backgrounds, enemies and bosses, is food-themed. You encounter things such 
as sausages, microwave ovens, onions and hamburgers on your way through the restaurant. To your help 
you always have a frying pan to beat the enemies with, and you can also find other items, such as a 
spoon, and plates to throw at the enemies. 
 
The game contains 6 stages, each in a separate location in the restaurant, such as the kitchen, 
freezer and basement. At the end of each level you are faced with a boss. In between each level is a 
bonus game where you play a slot machine to try and win some extra health and lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/panic-restaurant 
 
 
$end


$info=Paperboy,
$<a href="http://www.mobygames.com/game/nes/paperboy"</a>
$bio
 
 
Paperboy (c) Dec, 1988 Tengen Inc. / Mindscape, Inc. 
 
Based on the arcade game, the object of Paperboy is to deliver papers to your customers while 
inflicting as much damage as possible to the houses of your non-customers. To make things more 
difficult, numerous obstacles get in your way including construction workers, rogue tires, 
skateboarders, dogs and cats, cars, and even the occasional tornado. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,BBC Micro,BlackBerry,Commodore 
64,DOS,Electron,Game Boy,Game Boy Color,Game Gear,Genesis,J2ME,Lynx,SEGA Master System,Xbox 360,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/paperboy 
 
 
$end


$info=Paperboy 2,
$<a href="http://www.mobygames.com/game/nes/paperboy-2"</a>
$bio
 
 
Paperboy 2 (c) Apr, 1992 Tengen Ltd. / Mindscape, Inc. 
 
You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and 
basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better 
be very sure to only throw papers at the right houses! (and at people, that's fun :) 
 
 
- TECHNICAL - 
 
Genre : Misc. 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,DOS,Game Boy,Game Gear,Genesis,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/paperboy-2 
 
 
$end


$info=Parallel World,
$<a href="http://www.mobygames.com/game/nes/parallel-world"</a>
$bio
 
 
Parallel World (c) Aug 10, 1990 EIM Ltd. / Varie Corporation 
 
Having been sucked into and stranded in an alternate universe, you and your girlfriend must work your 
way around the puzzles of a magnificent castle to make your way back home. 
 
The castle itself consists of a total of twenty worlds consisting of five stages apiece, each of 
which is filled to the brim with enemies. From your overhead view, you must use your directional pad 
to move your character around the grid and push the onscreen obstacles into your enemies to destroy 
them for the keys to escape as well as other goodies (extra time, bonus points, etc.), but keep in 
mind that you'll need to use those same obstacles to construct a path to the exit. And don't forget 
to work fast either, as you only have 100 seconds to clear each puzzle. Fail and you'll lose a life 
(you start with only three). 
 
This game may be played with either one or two players (simultaneous play). Player One controls the 
boy. Player Two gets to be the girl. Both must have their wits about them to make it past the hoards 
of springs, crazy rollers, witches, zombies, and more to make it home in one piece. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/parallel-world 
 
 
$end


$info=Parasol Stars - The Story of Bubble Bobble 3,
$<a href="http://www.mobygames.com/game/nes/parasol-stars-the-story-of-bubble-bobble-iii"</a>
$bio
 
 
Parasol Stars - The Story of Bubble Bobble 3 (c) 1992 Taito Corporation / Ocean Software Ltd. 
 
This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob 
in their now-human forms. 
 
The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the 
angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups. 
 
But this time they're armed with umbrellas! Oh, okay then, parasols... 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Other Systems : Amiga,Atari ST,Game Boy,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/parasol-stars-the-story-of-bubble-bobble-iii 
 
 
$end


$info=Paris-Dakar Rally Special,
$<a href=""</a>
$bio
 
 
Paris-Dakar Rally Special (c)  CBS Sony , ISCO 
 
 
- TECHNICAL - 
 
Genre : Racing 
 
 
$end


$info=Parodius,
$<a href="http://www.mobygames.com/game/nes/parodius"</a>
$bio
 
 
Parodius (c) Nov 30, 1990 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other 
shoot-em-ups, like Twinbee. The series is available on numerous platforms. 
 
The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, 
with different weapons. You must finish 7 stages, each having a boss at the end. You may start at 
either one, but must complete every level to advance to the final stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Game Boy,MSX,SNES,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/parodius 
 
 
$end


$info=Peek-A-Boo Poker,
$<a href="http://www.mobygames.com/game/nes/peek-a-boo-poker"</a>
$bio
 
 
Peek-A-Boo Poker (c) 1991 Hacker International / Panesian 
 
This is a simulation of strip poker. You play a standard five-cards poker (change one time, must call 
or drop if the bet was raised) against one of the three girls: Full House Francine, Double Dealing 
Debbie, or Pok-er Penny. After the girls have lost enough money, they will bet their clothes. If they 
lose those, you get to see some erotic images of the girls and hear sexy comments from them. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/peek-a-boo-poker 
 
 
$end


$info=Penguin-Kun Wars,
$<a href="http://www.mobygames.com/game/nes/penguin-kun-wars"</a>
$bio
 
 
Penguin-Kun Wars (c) Dec 25, 1985 UPL Co., Ltd / ASCII Corporation 
 
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character 
with the fewest spheres on its side of the table at the end of the timed match is the winner. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-8 Players 
Other Systems : Game Boy,MSX 
SOURCE : http://www.mobygames.com/game/nes/penguin-kun-wars 
 
 
$end


$info=Perfect Fit,
$<a href="http://www.mobygames.com/game/nes/fisher-price-perfect-fit"</a>
$bio
 
 
Perfect Fit (c) Mar, 1990 Beam Software Pty., Ltd. / GameTek, Inc. 
 
Fisher-Price: Perfect Fit is an activity that drops shapes onto the screen (usually in the form of 
Fisher-Price toys) which the player must then manipulate and match onto one of a series of 
silhouettes. In earlier levels, this is just a matter of moving the shape around the screen. In later 
levels, the player must also flip the shape vertically, horizontally, or both, before it forms the 
perfect fit for one of the silhouettes. The games can be played against the clock. There is also 
2-player alternating play, where 2 human players can compete, or a human player can square off 
against the computer player (named "Electro"). 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/fisher-price-perfect-fit 
 
 
$end


$info=Pesterminator - The Western Exterminator,
$<a href="http://www.mobygames.com/game/nes/pesterminator-the-western-exterminator"</a>
$bio
 
 
Pesterminator - The Western Exterminator (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
When Ronnie the Super Rat radiates earth with a pest beam from his moon base, the world leaders' only 
hope is Kernel Kleanup, the mascot from the Western Exterminator Company. With his trusty hammer, 
Kernel needs to clear the levels by slamming all loose bugs. You will be haunted by spiders, ants, 
fireflies, worms, sharks, jellyfish and mutants. 
 
The nine levels are pretty straightforward side-scrolling platform stages, with a nice twist in level 
5, 7 and 8.1 (a helicopter, underwater and moon surface level respectively). While playing, you can 
view a status report with the remaining bugs to be found. Some defeated enemies leave behind hearts 
(extra lives) and the final level introduces an adventure element when you have to find a key card to 
open the door to Ronnie's lair. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/pesterminator-the-western-exterminator 
 
 
$end


$info=Peter Pan & The Pirates,
$<a href="http://www.mobygames.com/game/nes/foxs-peter-pan-the-pirates-the-revenge-of-captain-hook"</a>
$bio
 
 
Peter Pan & The Pirates (c) Jan, 1991 Equilibrium, Inc. / THQ Inc. 
 
Captain Hook and his army of brute pirates would like nothing better than to overtake Neverland with 
their corruptive ways. Peter Pan, with the help of Tinkerbell and a little Pixie Dust, will attempt 
to stop Captain Hook once and for all by making him walk his own gangplank. 
 
The player controls Peter, whose weapon is a sword. You start with 3 lives and you can increase your 
life meter by collecting treasure chests or Tinkerbell fairies throughout a level. You also can 
collect bags of fairy dust to temporarily fly. You must defeat all the pirates present on one level 
to get to the next level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/foxs-peter-pan-the-pirates-the-revenge-of-captain-hook 
 
 
$end


$info=Phantom Fighter,
$<a href="http://www.mobygames.com/game/nes/phantom-fighter"</a>
$bio
 
 
Phantom Fighter (c) Apr, 1990 Marionette Co., Ltd. / Fujisankei Communications International, Inc. 
 
Based on the 1985 Hong Kong movie, "Mr. Vampire", Phantom Fighter puts the player in the role of a 
Chinese warrior who walks with your pupil through several Chinese towns taken by phantoms. Enter each 
house and beat 'em up using a variety of kung-fu moves. After defeating a phantom, you'll receive a 
special gift that recovers your energy or enhances your fighting skills. During the game, you talk to 
different people who help you to understand what's going on. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/nes/phantom-fighter 
 
 
$end


$info=Pictionary,
$<a href="http://www.mobygames.com/game/nes/pictionary-the-game-of-video-quick-draw"</a>
$bio
 
 
Pictionary (c) Jul, 1990 Software Creations Ltd. / LJN Toys, Ltd. 
 
Based on the board game, the object is to guess either a word or phrase based on a drawing. Each team 
starts on the same square on the board and the first team attempts to draw a picture based on a clue. 
 If his team correctly guesses the clue, then this team gets to roll the dice and advance along the 
board.  If the team fails to guess correctly, then the other team gets a chance to draw and guess. 
The game plays much in this way until a team reaches the final square on the board and successfully 
guesses the clue to win the game. 
 
This game contains three different modes 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/pictionary-the-game-of-video-quick-draw 
 
 
$end


$info=Pinball,
$<a href="http://www.mobygames.com/game/nes/pinball-"</a>
$bio
 
 
Pinball (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Try to keep the ball out of the little hole at the bottom of the board by using two flippers (in case 
somebody doesn't know what kind of game pinball is :). 
 
The playing field is splitted into two parts, so if the ball falls down the first little hole you 
aren't dead yet: you get to play on the bottom floor. 
 
If you are lucky you get to play the bonus game where Mario makes an cameo appearance: bounce the 
ball off a platform on top of your head to save Pauline. 
 
Pinball was one of the very first NES games ever released. 
 
 
- TECHNICAL - 
 
Genre : Pinball 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/pinball- 
 
 
$end


$info=Pinball Quest,
$<a href="http://www.mobygames.com/game/nes/pinball-quest"</a>
$bio
 
 
Pinball Quest (c) 1990 Jaleco Ltd. / Jaleco USA, Inc. 
 
Billed as a pinball role-playing game, though the term is used loosely, as you only earn gold to buy 
stoppers and more powerful flippers.  Actually, there are four different modes of play.  The RPG-mode 
has six, multi-screen pinball tables, where you use your flippers to knock the pinball into enemies, 
find keys, and eventually rescue Princess Bali.  The other modes, POP!POP!, Viva Golf, and Circus, 
are each specialized multi-screen pinball tables involving sports, golf, and the circus.  The latter 
has a slot machine and a bonus game in which you throw balls at animals to save the girl they are 
chasing. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/pinball-quest 
 
 
$end


$info=Pin Bot,
$<a href="http://www.mobygames.com/game/nes/pin-bot"</a>
$bio
 
 
Pin Bot (c) Apr, 1990 Rare, Ltd. / Nintendo of America Inc. 
 
Pin-Bot is a conversion of the arcade pinball game by Williams Electronics. The game is played 
   with a split screen 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/pin-bot 
 
 
$end


$info=Pipe Dream,
$<a href="http://www.mobygames.com/game/nes/pipe-dream"</a>
$bio
 
 
Pipe Dream (c) Sep, 1990 Assembly Line, The / Bullet-Proof Software, Inc.|LucasArts Entertainment 
Company LLC 
 
Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an 
unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are 
offered in random order, and there are seven different types - straight lines going horizontally or 
vertically, corners rotating in each of the four directions, and cross-over pieces which carry the 
flooz straight across horizontally and vertically. Each of these can be entered from either side. 
When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. 
 
Before the flooz starts flowing from its randomly-selected starting position, the player has several 
seconds to start placing pieces. They can be put down anywhere. However a situation that can often 
occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to 
be filled. Players are able to  replace a piece with another in the same square (to make it easier to 
flow the flooz that way), but for a slight scoring penalty. 
 
Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or 
passing the flooz through every square on the screen. Later levels have some squares on the grid 
blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). 
After every four levels there is a bonus game for points, in which the player can only place the 
pieces in the lowest open space in each column, similarly to the board game of "Connect 4". 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,BBC Micro,Commodore 64,DOS,Electron,Game 
Boy,Macintosh,SNES,Windows 3.x,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/pipe-dream 
 
 
$end


$info=Pirates!,
$<a href="http://www.mobygames.com/game/nes/sid-meiers-pirates"</a>
$bio
 
 
Pirates! (c) Oct, 1991 MicroProse Software, Inc. / Ultra Software Corporation 
 
Take on the life of a buccaneer in the golden age of Caribbean Piracy! This game lets you choose from 
6 different "ages" (for example, "The Silver Empire" from 1560-1600, "War For Profit" from 1640-1660, 
etc.), one of 4 nationalities (English, French, Dutch, Spanish), 4 difficulty levels, and one of 5 
special abilities (skill at fencing, skill at navigation, etc.). Nine different types of ships were 
represented. 
 
The goal of the game is to retire with as much gold and land as possible, as many ranks/titles as 
possible (Colonel, Admiral, Marquis, Duke), and a wife. Finding long lost relatives helps too. You 
accomplish these goals by plundering cities, capturing and sinking enemy ships, getting in good with 
governors to receive titles, learn news of "evil Spaniards" holding your relatives, capturing evil 
pirates, etc. 
 
The game is educational, as you will learn about piracy through the thoroughly researched manual. 
You'll smell the sea salt as you participate in wild sword fights, desperate sea battles, and daring 
attacks by land! 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari ST,Commodore 64,DOS,Macintosh,PC-98,PC 
Booter 
SOURCE : http://www.mobygames.com/game/nes/sid-meiers-pirates 
 
 
$end


$info=Platoon,
$<a href="http://www.mobygames.com/game/nes/platoon"</a>
$bio
 
 
Platoon (c) Dec, 1988 Ocean Software Ltd. / SunSoft 
 
The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In 
this action game based around the film, you take control of these five guys in turn, with the chance 
to switch between them as they each take one of the 3 hits that would kill them. 
 
The game recreates each of the sections of the film, starting with a side-scrolling journey through 
the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck 
hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map 
and a trap-door. The enemy has booby-trapped the area and are launching airstrikes, so the danger is 
not all from enemy ground soldiers. 
 
The next section is in first-person 3D, as you move through a network of tunnels in search of flares 
and a compass. There are 3 distinct control methods, changing from the standard motion when an enemy 
appears (this puts you in control of a cross-hair for more accurate targeting), and when you enter a 
room to search. 
 
After escaping this you settle in a bunker overnight, and have a limited amount of flares with which 
to locate incoming enemy, and must then shoot them before they can shoot you. The jungle airstrike 
from the film is the next moment - you have two minutes to rush into a safe position to the north, 
using your compass for guidance. 
 
Finally you face the treacherous Sergeant Barnes, and must hit him with grenades 5 times whilst 
trapped in a foxhole to prevent him wiping you out. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/platoon 
 
 
$end


$info=Pocket Zaurus - Juu Ouken no Nazo,
$<a href=""</a>
$bio
 
 
Pocket Zaurus - Juu Ouken no Nazo (c)  Bandai , Tose 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Pooyan,
$<a href="http://www.mobygames.com/game/nes/pooyan"</a>
$bio
 
 
Pooyan (c) 1985 Konami Industry Co. Ltd. / Hudson Soft Company, Ltd. 
 
In this remake of the arcade game Pooyan from the early '80s, you play the role of a pig, protecting 
its piglets from wolves. 
 
The first screen takes place near the pigs' home.  Mrs. Pig rides up and down in a cable car, 
shooting at wolves, who are riding balloons downward, towards the ground.  If the wolves land safely 
on the ground, then they can climb a ladder, near the cable-car, and catch Mrs. Pig.  But if she 
shoots their balloons, they splat on the ground instead. 
 
The wolves shoot acorns at the pig.  But Mrs. Pig has a food based weapon too.  If she gets to the 
top, she can get meat, to toss at the wolves and make them jump off their balloons in pursuit.  Each 
wolf taken out this way is worth bonus points (on a doubling scheme: 400, 800 1600...) 
 
The second scene takes place at the wolves lair.  Here the wolves have reinforced balloons--it takes 
multiple hits to make them fall.  Here they float upwards toward a big rock, which they push on top 
of Mrs. Pig, when seven wolves are present.  Additionally, an alpha wolf (wolf leader) appears and 
summons wolves in packs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Apple II,Atari 2600,Atari 8-bit,Commodore 64,MSX,TRS-80 CoCo,Wii 
SOURCE : http://www.mobygames.com/game/nes/pooyan 
 
 
$end


$info=Popeye,
$<a href="http://www.mobygames.com/game/nes/popeye"</a>
$bio
 
 
Popeye (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Popeye is a conversion of the arcade action/platform game. As Popeye, you are trying to win Olive 
Oyl's love! She is at the top of the screen dropping tokens of her love, and you need to collect them 
before they hit the ground. After you have collected the required number of items, you can move on to 
the next, more difficult level. There are many obstacles trying to stop you from completing your 
task, though! Brutus wanders around the screen and is constantly trying to catch you. If you collect 
a can of spinach, you can temporarily knock him out, otherwise Brutus will knock you out. Other 
objects such as bottles or birds are also flying around the screen and will cause you to lose one of 
your lives if you are hit. Each level features a different layout of platforms and ladders, and will 
have you collecting different items as they float towards the bottom of the screen! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
Other Systems : Atari 2600,Atari 5200,Atari 8-bit,ColecoVision,Commodore 64,Intellivision,Odyssey 
2,TI-99/4A 
SOURCE : http://www.mobygames.com/game/nes/popeye 
 
 
$end


$info=Popeye no Eigo Asobi,
$<a href="http://www.mobygames.com/game/nes/popeye-no-eigo-asobi"</a>
$bio
 
 
Popeye no Eigo Asobi (c) Nov 22, 1983 Nintendo 
 
This game aims to help younger Japanese speaking children learn some English vocabulary words. The 
game features Popeye the Sailorman, Bluto, Olive Oyl, and Swee'Pea, plus two locations from the game 
Popeye. The game modes included are Word Puzzle A,  Word Puzzle B, and Word Catcher. 
 
In Word Puzzle A, players first choose from one of six categories. The categories are animal, 
country, food, sports, science, and others. Olive Oyl will then select a word of random length from 
the selected category for Popeye to solve. Popeye solves the hidden word by punching letters, with 
the correct letters helping fill in the hidden word while incorrect guesses let Bluto knock into a 
suspended basket which holds Swee'Pea. If too many incorrect guesses are made Swee'Pea falls down and 
Popeye loses a round to Bluto. If Popeye fills in the word correctly before that happens, Popeye wins 
the round. Whoever (Popeye or Bluto) wins the most rounds out of ten wins Olive Oyl's love. There is 
also a question mark symbol, that when hit solves the puzzle automatically but also has the 
consequence of the player automatically losing that round. 
 
Word Puzzle B is basically played the same way as Word Puzzle A is, with the exception that in B, the 
Japanese translation of that word isn't displayed in Katakana like it is in A. So mode B is meant for 
those who have honed their English to a higher degree. 
 
Word Catcher is a game mode for two players. Popeye and Bluto are tasked with catching English 
alphabet letters which are being tossed down from Olive Oyl. They must catch the letters in the 
correct order, so that they will spell out a translation of one of three Japanese words that are 
displayed. Each correct word spelled wins the player a round. Whoever wins five rounds first wins 
Olive Oyl. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/popeye-no-eigo-asobi 
 
 
$end


$info=Portopia Renzoku Satsujin Jiken,
$<a href="http://www.mobygames.com/game/nes/portopia-renzoku-satsujin-jiken"</a>
$bio
 
 
Portopia Renzoku Satsujin Jiken (c) Nov 29, 1985 Enix Corporation / Enix Corporation 
 
Marking Yuji Horii's (of Dragon Quest fame) break into the game industry, Portopia Renzoku Satsujin 
Jiken is a first-person murder mystery text adventure. Originally published for the PC-6001 system in 
1983, the NES port allows players to input commands by selecting them via their gamepad from a verb 
list and search onscreen graphics for hot spots. 
 
The story puts players in the shoes of a nameless Japanese police detective on a quest to solve the 
murder of a bank director. On his travels through real Japanese settings, the nameless, silent 
protagonist is assisted by his colleague Yasu who carries out his orders. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/portopia-renzoku-satsujin-jiken 
 
 
$end


$info=Power Blade,
$<a href="http://www.mobygames.com/game/nes/power-blade"</a>
$bio
 
 
Power Blade (c) Mar, 1991 Taito Corporation / Taito Corporation 
 
It is the year 2191, and Earth's blissful existence was governed by a master computer. Then suddenly, 
its master control program malfunctioned, and people panicked ensuring total chaos. Secret Agent Nova 
is called in to locate agents located in six sectors. These agents hold an ID card which Nova must 
acquire to gain access to the security room within each sector. There, he must defeat the guards and 
obtain secret tape units, and if Nova obtains six of these, he will be able to gain entry to the 
control center and defeat the guard to destroy the computer and restore order to society. 
 
Power Blade is a platform game, in which you must run through the level, destroying various enemies, 
and exit through the door. However, you can't leave each sector without locating agents.  By destroy 
enemies, you can get power-ups which restore your energy or upgrade your weapon. Occasionally, you 
can get a special power-up which transforms you into a Mech, which has a special attack mode and an 
three units of energy. 
 
You must get through each sector before time runs out. You can leave a sector without getting the ID 
card and go to another sector, and come back when you're ready. 
 
Power Blade is the significantly altered US Version of Power Blazer 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/power-blade 
 
 
$end


$info=Power Blade 2,
$<a href="http://www.mobygames.com/game/nes/power-blade-ii"</a>
$bio
 
 
Power Blade 2 (c) Oct, 1992 Taito Corporation / Taito Corporation 
 
Christmas Eve, 2200. 
 
The Delta Foundation has just finished the development of a cyborg unit which represents a new 
generation of fighting robots. They want to sell it to the government's department of defense as it 
would pose a threat to the security of the nation if it is sold to a foreign country. They have asked 
the president, who is actually an alien from outer space, to consider their offer and respond in one 
week. The government takes this matter very seriously, and assigns Nova to destroy the Delta 
Foundation. Unfortunately, the government cannot be involved in the event that something might happen 
to him. 
 
Power Blade 2 has six stages which involves you running through the level, while killing off enemies 
and avoiding hazards. At the start, you can choose which stage to start at, but unlike Power Blade, 
once you have chosen a stage, you can't exit and choose another one until you have completed the 
current one first. Nearly each stage involves you using your wits, as you dodge spikes, jumping 
towards the top of the screen to avoid fire, and getting fans to lift you onto platforms. You can 
also slide your way through tight spots, as long as you slide in the right place. 
 
At the end of each stage, you fight a different boss. However, in the end, you must fight all the 
bosses you fought before before you get to fight the alien leader. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/power-blade-ii 
 
 
$end


$info=Power Blazer,
$<a href="http://www.mobygames.com/game/nes/power-blazer"</a>
$bio
 
 
Power Blazer (c) Apr 20, 1990 Taito Corporation / Taito Corporation 
 
Chaos ensues in the year 2191 as something goes wrong with the master computer that controls the 
entire planet. Player's take control of Steve Treiber who must destroy the master computer. 
 
Power Blazer is a side-scrolling platformer in which the player has to jump and fight their way 
through seven futuristic levels. To dispose of his many mechanical enemies, Steve Treiber is equipped 
with a powerful boomerang. The range of the boomerang is limited by an energy bar which is fully 
depleted and then slowly recharged after the boomerang is thrown. The boomerang's range can be 
improved with power-ups. A more powerful boomerang that can be thrown through enemies can also be 
picked up. Other items include smart bombs and energy containers. They can be selected when the game 
is paused and used at any time. The first six levels can be played in any order. Once they are 
cleared, the final level is revealed. At the end of every level, a boss-fight awaits the player. 
Power Blade, the US release of the game, was substantially altered in many ways. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/power-blazer 
 
 
$end


$info=Power Punch 2,
$<a href="http://www.mobygames.com/game/nes/power-punch-2"</a>
$bio
 
 
Power Punch 2 (c) Jun, 1992 Beam Software Pty., Ltd. / American Softworks Corporation 
 
Mark Tyler, the world's most famous boxer, boasts that he is absolutely invincible and that he can 
defeat any contender in the world. Nay, the universe! Well as luck would have it a race of alien 
fighters heard of Mark's claims and have decided to abduct him and pit him against the fiercest 
boxers in the galaxy. 
 
Power Punch 2 is a one-on-one boxing game à la Punch Out, in which you control Mark as he battles all 
of the alien contenders in hopes of getting the galactic boxing belt. The game is played from a 3rd 
person perspective from which you see both fighters as they fight. You have rudimentary movement 
controls but the basic mechanics involve dodging and timing your attacks so that you can break the 
enemies patterns. Between fights you get to train in a gym, which involve taking part in a series of 
mini-games with the rewards being upgraded strength, speed or health for you upcoming bout. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/power-punch-2 
 
 
$end


$info=Predator,
$<a href="http://www.mobygames.com/game/nes/predator-soon-the-hunt-will-begin"</a>
$bio
 
 
Predator (c) Apr, 1989 Klon / Activision, Inc. 
 
Predator: Soon The Hunt Will Begin is an 2D action game. There are 30 stages in the game, and each 
one is split up into two modes: Jungle Mode, and Big Mode. 
 
In Jungle Mode, the object of the game is to survive the dangers of the jungle while you shoot down 
guerillas and wildlife using  variety of weapons including machine guns, laser rays, and grenades 
(all with unlimited ammo). You exit the stage by entering a cave to proceed to the next level. 
Sometimes there is more than one cave, and you will be warped to another stage other than the next 
one, depending on what cave you enter. 
 
After three or so stages, you enter the game's Big Mode. The object here is to blast blue and purple 
spheres before they have a chance to hurt you. Some spheres have power-ups that will increase your 
firepower. When you have made some distance, you have to defeat the Predator before you can continue 
on to the next stage. Big Mode is the same throughout the game, but the only difference here is the 
Predator's attack pattern. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/predator-soon-the-hunt-will-begin 
 
 
$end


$info=Princess Tomato in Salad Kingdom,
$<a href="http://www.mobygames.com/game/nes/princess-tomato-in-the-salad-kingdom"</a>
$bio
 
 
Princess Tomato in Salad Kingdom (c) Feb, 1991 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Many growing seasons ago, the Salad Kingdom was a peaceful land. But one day, minister Pumpkin 
betrayed king Broccoli, kidnapped princess Tomato, stole the royal Turnip Emblem, and took them to 
his castle in Zucchini mountains. He sent his cruel Farmies to terrorize the Salad Kingdom. Shortly 
thereafter, the king died, unable to recover from the loss of his beautiful daughter. But he promised 
you, the brave Sir Cucumber, the princess' hand and the entire kingdom, if you save the beautiful 
Tomato from the clutches of the evil Pumpkin. 
 
Princess Tomato is an adventure game in which you interact with the environment by choosing commands 
from a menu, such as the traditional "check" or "give", and the less traditional "praise" or "percy". 
Percy is a little persimmon who will be your trusty side-kick throughout your quest and who will help 
you on many occasions. The puzzles are on the simple side, and are primarily based on talking to 
characters, finding items and giving them. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/princess-tomato-in-the-salad-kingdom 
 
 
$end


$info=Prince of Persia,
$<a href="http://www.mobygames.com/game/nes/prince-of-persia"</a>
$bio
 
 
Prince of Persia (c) Nov, 1992 Brøderbund Software, Inc. / Virgin Games, Inc. 
 
The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams 
in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out 
Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've 
got 60 minutes! 
 
Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, 
solve some simple puzzles and engage in sword fights with the guards. The player has an infinite 
amount of lives, but has to restart at the beginning of a level each time he dies, and must complete 
the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of 
your character. 
 
The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The 
Genesis version has a new intro and an altered set of graphics but the level layout remains almost 
identical to that of the original. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,DOS,Game Boy,Game Boy Color,Game 
Gear,Genesis,iPhone,Macintosh,SEGA CD,SEGA Master System,SNES,TurboGrafx CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/prince-of-persia 
 
 
$end


$info=Pro Sport Hockey,
$<a href="http://www.mobygames.com/game/nes/pro-sport-hockey"</a>
$bio
 
 
Pro Sport Hockey (c) Nov, 1993 Jaleco Ltd. / Jaleco USA, Inc. 
 
This hockey game includes 24 NHL teams and 288 NHLPA players. The NES version contains an exhibition, 
training and a super cup mode. The SNES version has a practice and a season mode. The training mode 
in the NES version allows you to practice both offense and defense. The training mode in the SNES 
version lets you either practice in an exhibition game or compete in a shootout. The super cup is 
based on the round-robin format in the NES version. The teams chosen to compete in the super cup are 
decided by the teams rankings from the season mode in the SNES version. 
 
The game is played with a top down view of the hockey rink, with the screen scrolling vertically as 
the puck carrier heads towards a net. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/nes/pro-sport-hockey 
 
 
$end


$info=Pro Wrestling,
$<a href="http://www.mobygames.com/game/nes/pro-wrestling"</a>
$bio
 
 
Pro Wrestling (c) Mar, 1987 Nintendo R&D3 / Nintendo of America Inc. 
 
Pro Wrestling is an action wrestling game for one or two players. By using different controller 
combinations you can perform a wide variety of moves to try and beat your opponent in a 5 minute 
match. In the one player version, you need to fight your way to first place (but the game will be 
over if you fall below 6th place). There are seven different wrestlers to fight before you can be 
declared the Video Wrestling Association champion! 
 
 
- TECHNICAL - 
 
Genre : Wrestling 
Players : 1-2 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/pro-wrestling 
 
 
$end


$info=Pro Yakyuu - Family Stadium '87,
$<a href=""</a>
$bio
 
 
Pro Yakyuu - Family Stadium '87 (c)  Namco , Piccari Games 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
 
 
$end


$info=Punch-Out!!,
$<a href="http://www.mobygames.com/game/nes/mike-tysons-punch-out"</a>
$bio
 
 
Punch-Out!! (c) Oct, 1987 Nintendo R&D3 / Nintendo of America Inc. 
 
Mike Tyson's Punch-Out is one of the most popular and biggest selling video games of all time. Step 
into the ring as Little Mac, a 17-year-old fighter from the Bronx, ranked number three in the minor 
circuit. Your goal is to work your way up through the rankings so that you can challenge Mike Tyson, 
Kid Dynamite, in a dream fight. 
 
But the road to the championship is long and hard. You'll have to work your way up through the minor, 
major, and world circuits by winning 14 bouts against some very tough opponents. 
 
The rules of the World Video Boxing Association govern your bouts. Each match is three three-minute 
rounds long. Any boxer knocked down for a 10 count is Knocked Out (KO). If a boxer goes down three 
times, he'll find himself a Technical Knock Out (TKO). If both boxers make it to the end of the third 
round, the ref determines the winner. 
 
Once you're in the ring you'll have to beat your opponent with smart fighting. Use left and right 
punches, as well as uppercuts to knock your opponent to the mat. Dodge your opponent's blows with 
some fancy footwork. Dazzle them with your brilliance and you'll be the World Video Boxing 
Association Champion. On the other hand, you might find yourself down for the count. 
 
 
- TECHNICAL - 
 
Genre : Sports/Boxing 
Players : 1 Player 
Score : 3.9 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/mike-tysons-punch-out 
 
 
$end


$info=Punisher, The,
$<a href="http://www.mobygames.com/game/nes/punisher_"</a>
$bio
 
 
Punisher, The (c) Nov, 1990 Beam Software Pty., Ltd. / LJN, Ltd. 
 
The NES version of The Punisher is an on-rails shooter tracking behind Frank Castle as he trades fire 
with the gangs of some of his classic enemies. Aside from being one of the few NES rail shooters, the 
game features an uncommon amount of destructible items in its levels. You also have the ability to 
move Frank to the left or right of the screen to dodge incoming fire, or to hold down the fire button 
to lock him in place and move the aiming cursor. 
 
The game features six "missions" with a number of varying environments and levels within them. 
Standard pickups of armor and increased firepower are present, as well as grenades which can be 
launched with the B button. Earning a 100% kill rating (as The Punisher would surely try to do) gives 
an unlimited "Super Gun" upgrade for the next stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/punisher_ 
 
 
$end


$info=Puss 'n Boots - Pero's Great Adventure,
$<a href="http://www.mobygames.com/game/nes/puss-n-boots-peros-great-adventure"</a>
$bio
 
 
Puss 'n Boots - Pero's Great Adventure (c) 1990 Shouei System / Electro Brain Corp. 
 
Join Pero as he travels through time to defeat the evil Count Gruemon in this platform-hoping, 
side-scrolling shooter adventure! Visit strange new locales such as the Wild West, Arabia, London, 
New York and and outer space! Meet the denizens of these great places and shoot em! Pilot airplanes, 
submarines and even a hot air balloon! 
 
Puss N Boots: Pero's Great Adventure is an action/adventure title that doesn't settle for just one 
style of gameplay. One level might have you jumping along the ledges of buildings, shooting at 
baddies only to continue the action in an airplane, flying along shoot at anything in your path. 
There are a total of seven different levels to travel through, each one generally being broken up 
into at least two sections with different modes of transportation for each one. 
 
Toei, the Japanese publisher, is best known as an anime studio, Puss N Boots is based on one of their 
earliest films and Pero is their mascot. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/puss-n-boots-peros-great-adventure 
 
 
$end


$info=Puyo Puyo,
$<a href="http://www.mobygames.com/game/nes/puyo-puyo"</a>
$bio
 
 
Puyo Puyo (c) Oct 25, 1991 Compile / Tokuma Shoten Intermedia Inc. 
 
This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an 
arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more 
puyos of the same color are connected then they will disappear too. This game can be played 
simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple 
puyo combinations. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Controls : Power Pad 
Score : 4.0 
Other Systems : Game Boy,Game Gear,Genesis,Macintosh,MSX,PC-98,SNES,TurboGrafx CD 
SOURCE : http://www.mobygames.com/game/nes/puyo-puyo 
 
 
$end


$info=Puzzle,
$<a href="http://www.mobygames.com/game/nes/puzzle"</a>
$bio
 
 
Puzzle (c) 1990 American Video Entertainment Inc. / American Video Entertainment Inc. 
 
The object of Puzzle is to reassemble a picture which has been scrambled. The picture is broken into 
a number of pieces with one or more open spaces. Slide the pieces into the open spaces to rearrange 
them back into the proper order. If you're stuck, you have the option of challenging the computer to 
a game of chance like rock, paper, scissors or roll the dice. This will subtract 60 seconds from your 
time, but if won allows any two pieces on the board to be swapped. If you forget what the picture 
looks like, you can pause the game and see the completed version, but this can only be done five 
times per puzzle. There are eight different levels, plus two additional expert levels. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/puzzle 
 
 
$end


$info=Puzznic,
$<a href="http://www.mobygames.com/game/nes/puzznic"</a>
$bio
 
 
Puzznic (c) Nov, 1990 Taito Software Inc. / Nintendo of America Inc. 
 
The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear 
them all, by making them make contact with blocks of the same design. You control a cross-hair, which 
can move a block left or right, which can cause it to fall if there is no block under the space it 
would occupy. 
 
There are many complications in terms of solving the levels. Moving platforms meaning that you need 
to move a block at a particular time, or in particular order, to prevent them being blockaded. In 
some situations there are an odd number of a certain type of block - solving these requires 
positioning two of the blocks one space apart, such that a move will result in a piece making contact 
with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms 
suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in 
place to make a certain move possible (by forming a stack, for example) 
 
The game structure is slightly unusual, as after you complete each batch of four levels you get a 
choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means 
there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total 
of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by 
running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 
lives. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy,MSX,PlayStation,TurboGrafx-16,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/puzznic 
 
 
$end


$info=Pyramid,
$<a href="http://www.mobygames.com/game/nes/pyramid"</a>
$bio
 
 
Pyramid (c) 1990 Thin Chen Enterprise / American Video Entertainment Inc. 
 
Pyramid is an action puzzle game similar to Tetris. Stones of various shapes and sizes fall from the 
top of the screen, and you need to move and rotate the stones so they fill complete lines at the 
bottom of the screen. Should the stones reach the top of the screen the game is over. If you get in 
trouble, there are a limited number of bombs that can be used to clear a small section of stones at 
the bottom hopefully giving you more room to work with. Unlike the square and rectangular shaped 
pieces found in Tetris, each of the shapes in Pyramid have one or more angles to them making complete 
lines more difficult to form. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/pyramid 
 
 
$end


$info=P'radikus Conflict, The,
$<a href="http://www.mobygames.com/game/nes/pradikus-conflict"</a>
$bio
 
 
P'radikus Conflict, The (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
One day, the peaceful nation of the Lextorians discovers the planet P'radikus, where numerous 
uncivilized tribes are constantly at war with one another. When they steal a spaceship and start to 
expand their wars across the solar systems, you are trained by the elders to halt their dominance and 
destroy the home planet with a secret weapon known as "Thunderbolt". 
 
Using the typical thrust movement from the Asteroids games, you roam space with your starship to 
return the peace by force. Starting as a rookie, many enemy ships need to be destroyed to earn 
credits that can be exchanged for fuel, armor, weapons, shields and warp drives. The commander 
instructs you with specific missions, such as destroying outposts or freeing alien groups. However, 
your ultimate goal is to find the Toson Drive, the only device powerful enough to reach P'radikus. To 
spice things up, there are many weapons such as shock waves, mines, missiles, cloaking devices and 
atomic cannons. As your fuel constantly depletes, you often need to orbit new planets to refuel and 
stock weapons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/pradikus-conflict 
 
 
$end


$info=P.O.W. - Prisoners of War,
$<a href="http://www.mobygames.com/game/nes/pow-prisoners-of-war"</a>
$bio
 
 
P.O.W. - Prisoners of War (c) 1988 SNK Playmore USA Corp. / SNK Playmore USA Corp. 
 
The enemy is unstoppable. They maintain vigilant guard over their front lines! The only way to defeat 
them is to get behind their lines. But how? By allowing a soldier to get captured, perhaps he could 
escape and single-handedly defeat the enemy forces in his way. 
 
In P.O.W., the player is a soldier who has been imprisoned in a Prisoner of War camp and must escape. 
In order to accomplish this, he must defeat a variety of enemies.  The foes will attack you 
hand-to-hand, with knives, guns, and from helicopters. Boss enemies will guard the end of each level. 
 
To fight back, you can use hand-to-hand, and pick up weapon power-ups, found on the ground, in rooms, 
or dropped by enemies. These weapons include a knife, which can be used to stab or be thrown, guns 
and grenades. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.4 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/nes/pow-prisoners-of-war 
 
 
$end


$info=QIX,
$<a href="http://www.mobygames.com/game/nes/qix"</a>
$bio
 
 
QIX (c) Jan, 1991 Taito America Corporation / Taito Corporation 
 
In this game, you guide a marker which must draw rectangles and other weird objects in order to claim 
your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using 
the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in 
to show that you have claimed your territory. While drawing the rectangles, you need to watch out for 
Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you 
also need to avoid the Sparks who travel around the border, as well as any lines that you have made, 
as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough 
territory, you proceed to the next level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amiga,Apple II,Apple IIgs,Atari 5200,Atari 8-bit,Commodore 128,Commodore 64,DOS,Game 
Boy,J2ME,Lynx 
SOURCE : http://www.mobygames.com/game/nes/qix 
 
 
$end


$info=Quarter Back Scramble,
$<a href=""</a>
$bio
 
 
Quarter Back Scramble (c)  Natsume , Pony Canyon 
 
 
- TECHNICAL - 
 
Genre : Sports/Football Amer. 
 
 
$end


$info=Quarth,
$<a href="http://www.mobygames.com/game/nes/quarth"</a>
$bio
 
 
Quarth (c) Apr 13, 1990 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Quarth is a typical puzzle/arcade game. Quarth can be moved  from right to left while the screen 
scrolls down. The playing field is filled with different blocks and your aim is to fill them in so 
they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks 
will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play 
into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. 
Then you 'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 
Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual 
player mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Game Boy,MSX,PC-98 
SOURCE : http://www.mobygames.com/game/nes/quarth 
 
 
$end


$info=Quattro Adventure,
$<a href="http://www.mobygames.com/game/nes/quattro-adventure"</a>
$bio
 
 
Quattro Adventure (c) 1993 Codemasters Software Company Limited, The / Camerica 
 
Quattro Adventure features four action/adventure games on one cartridge. 
 
- Boomerang Kid: 
It's a little known fact that boomerangs don't actually return when you chuck them. It took the 
Boomerang Kid an entire day to find this out, and he has lost an entire boomerang collection. Now he 
has to set out to collect them all. They are scattered throughout the outback, with plenty of 
treacherous terrain and a variety of wildlife to get past before all the boomerangs can be found. 
 
- Super Robin Hood: 
Marion is being held captive in a castle by the Sheriff of Nottingham. It is up to Robin Hood to 
rescue her! The castle is heavily guarded, and there are many secret passages to find and locked 
doors to get past. 
 
- Treasure Island Dizzy: 
Dizzy has set out on his new boat, the HMS Eggwhite, for a short vacation. After a storm throws him 
off course, he ends up stranded on a strange island. Dizzy must now explore the island and find a way 
to repair his ship in order to get back home. 
 
- Linus Spacehead: 
Linus has crash landed on a distant planet called Earth. Unfortunetly, the landing has broken his 
radio so he can't radio home for help. Linus needs to locate all the radio parts that have been 
scattered throughout this strange world. Many dangerous creatures and alien landscapes make this a 
challenging task! 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/quattro-adventure 
 
 
$end


$info=Quattro Arcade,
$<a href="http://www.mobygames.com/game/nes/quattro-arcade_"</a>
$bio
 
 
Quattro Arcade (c) 1992 Codemasters Software Company Limited, The / Camerica 
 
Quattro Arcade is an collection of 4 action arcade games, all of which feature single and 2-player 
modes. 
 
1. C.J.'s Elephant Antics: C.J. the elephant went and got himself caught in an elephant trap. One 
   thing led to another and the next thing you know, he's in a Parisian zoo. He makes a break for it 
   and vows to make his way back home to Africa, traveling through Paris, Switzerland, and Egypt in 
   order to reach his destination. This game is a side-scrolling action game. Offensively, C.J. can 
   toss bombs at myriad enemies in his path. He also has a parachute that allows him to glide safely 
   down from great heights. 2 players can play this game cooperatively as 2 differently colored C.J. 
   characters. 
 
2. Stunt Buggies: this game involves 1 or 2 players piloting buggies around dangerous mazes filled 
   with renegade buggies on a quest to collect all the bombs in order to escape the maze. 
 
3. F-16 Renegade: your crazy professor has hacked into the US Air Force's computers and programmed 
   all of the jets to fly off and start World War III. Since no one will believe your tale on this 
   matter, you take it upon yourself to follow your professor's footsteps: you hack into the USAF 
   computers yourself but to locate the F-16 training program so that you can then break into the air 
   base and heist a jet in order to take down all of the malevolent computer-controlled jets. The 
   action in this game consists of flying a jet and shooting other jets. However, the perspective 
   alternates from overhead scrolling (odd levels) to 3rd person view from behind the jet (even 
   levels). Powerups come in the form of stronger weapons, smart bombs, and extra lives. The game 
   also features a 2-player competitive mode. 
 
4. Go! Dizzy Go!: Dizzy's nemesis, the evil wizard Zaks, has abducted Dizzy's friends. Thus, the 
   task falls to Dizzy to rescue them. To do this, he must collect fruit in a variety of dangerous 
   mazes scattered throughout several worlds including an underwater realm, forest realm, a pyramid, 
   a mountain, and a castle. Additionally, 2 players can team up to conquer the mazes. 
 
All of the games feature 2-player modes. This is an unlicensed NES game. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/quattro-arcade_ 
 
 
$end


$info=Quattro Sports,
$<a href="http://www.mobygames.com/game/nes/quattro-sports"</a>
$bio
 
 
Quattro Sports (c) 1993 Codemasters Software Company Limited, The / Camerica 
 
Quattro Sports features four different sports action games on one cartridge: 
 
- Baseball Pro's: 
Pitch fast balls, curve balls, bat, and steal bases in this baseball simulation. Gameplay is from an 
overhead view of the field or from behind the plate when batting. 
 
- Soccer Simulator: 
An action soccer game viewed from overhead. Features passing, shooting, throw-ins, penalties, and 
fouls. 
 
- Pro Tennis Simulator: 
Play tennis on grass, clay, or gravel courts. Hit volleys, lobs, smashes and more. Features a 3-D 
view of the tennis court and three skill levels. 
 
- BMX Simulator: 
Bike racing on three different terrains (dirt, desert, and quarry). Gameplay is from an overhead 
point of view of the racetrack. There are 15 different racetracks of varying skill levels, each with 
it's own set of jumps, bumps, ramps and other obstacles. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/quattro-sports 
 
 
$end


$info=Quest of Ki, The,
$<a href="http://www.mobygames.com/game/nes/quest-of-ki"</a>
$bio
 
 
Quest of Ki, The (c) Jul 22, 1988 GAME STUDIO Inc. / Namco Limited 
 
The third game in the Tower of Druaga series is actually a prequel to the original game. Right after 
the demon Druaga stole the Blue Crystal Rod, the goddess Ishtar sends the priestess Ki to retrieve 
it. 
 
The player controls Ki in her way up the 60 tower's levels. As in the original game, she must find 
the key to exit each floor of the tower in a limited time. But unlike the original, this game is a 
platformer, and the player controls an unarmed Ki who must avoid the tower's mosters. To make her way 
up, she can dash and jump, and she'll keep getting higher as long as the jump button is held. If she 
hits a ceiling when jumping or a wall when dashing, she'll drop to the ground and be stunned by a 
moment. 
 
Ki will also find chests with items to help her (like warps to higher levels of the tower or wings 
that will help her control her "floating), which effects will last only until she leaves the floor 
where she found them. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/quest-of-ki 
 
 
$end


$info=Q-bert,
$<a href="http://www.mobygames.com/game/nes/qbert"</a>
$bio
 
 
Q-bert (c) Feb, 1989 D. Gottlieb & Co. / Ultra Software Corporation 
 
Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a 
  pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops 
  on will change color. On early levels, a single hop will change the tile to the desired color, but 
  on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile 
  multiple times! Trying to stop Q*bert are many different creatures which wander around the board, 
  including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating 
  discs 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Atari 2600,Atari 5200,Atari 8-bit,BlackBerry,ColecoVision,Commodore 64,Game 
Boy,Intellivision,J2ME,Mophun,MSX,Odyssey 2,TI-99/4A,VIC-20 
SOURCE : http://www.mobygames.com/game/nes/qbert 
 
 
$end


$info=Race America,
$<a href="http://www.mobygames.com/game/nes/race-america"</a>
$bio
 
 
Race America (c) May, 1992 Imagineering Inc. / Absolute Entertainment, Inc. 
 
Race America is a 2-car cross-country racing game. Either 2 players can compete on the same screen, 
or the computer can control the second player. The game provides eight colorful opponents to race 
against, each of whom is supposed to have distinct advantages in a race. Each race begins from a 
side-scrolling perspective as the 2 competitors speed out of the gate. After a certain distance, the 
perspective shifts to third person and the driver in the lead occupies the top half of the screen 
while the driver in second is relegated to half of the lower screen. Occasionally, the game also 
employs an overhead view. To add to the challenge, the game's cars have 6-speed manual transmissions 
which players must shift using the control pad, but not while pressing the gas button. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/race-america 
 
 
$end


$info=Racket Attack,
$<a href="http://www.mobygames.com/game/nes/racket-attack"</a>
$bio
 
 
Racket Attack (c) Oct, 1988 Tose Co., Ltd. / Jaleco USA, Inc. 
 
In Racket Attack you choose between two different modes of play. One Player tennis drops you right 
into the middle of a national tennis tournament. Win seven increasingly difficult matches and you'll 
take home the championship trophy. Two Plater tennis puts you on opposite sides of the net, hitting 
it out in head-to-head singles action. 
 
Once you've selected your mode of play decide between men's and women's tennis and choose from eight 
players in each category. each of the eight different men and women players has different strengths 
and weaknesses. 
 
Once you've picked your player, it's time to select your court surface. The game features hard, clay, 
and grass courts. Then it's time to serve it up. Play follows the regular rules of tennis. Win your 
match by winning two out of three sets. 
 
 
- TECHNICAL - 
 
Genre : Sports/Tennis 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/racket-attack 
 
 
$end


$info=Radia Senki - Reimei Hen,
$<a href="http://www.mobygames.com/game/nes/radia-senki-reimeihen"</a>
$bio
 
 
Radia Senki - Reimei Hen (c) Nov 15, 1991 Tecmo, Ltd. / Tecmo, Ltd. 
 
You wake up in the middle of a forest. Your head hurts. You don't remember anything: you don't know 
who you are, and you vaguely recall your name. A man approaches you and says his name is Darus. After 
realizing that you are suffering from a strange amnesia, Darus takes you to a nearby village and soon 
reveals to you that he is a sorcerer on a quest for revenge. You join forces, and soon become 
involved in a complex mystery of a kidnapped princess, the destruction of the world, and search for 
your own identity... 
 
Radia Senki is set in a semi-modern, semi-medieval environment, and introduces an unusual blend 
between action and strategic RPG. During the pre-set (not random) battles, your party and the enemies 
can freely move around the battle screen. You control the main character by attacking in real time, 
but you can pause at any time and give a command to other party members: attack a specified enemy, be 
offensive in general, use a healing or other technique, pretend to be dead, etc. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/radia-senki-reimeihen 
 
 
$end


$info=Rad Racer,
$<a href="http://www.mobygames.com/game/nes/rad-racer"</a>
$bio
 
 
Rad Racer (c) Oct, 1987 Square Co., Ltd. / Nintendo of America Inc. 
 
Rad Racer is an arcade style 3-D racing game. The object of the game is to race to the goal within 
the given time limit. Along each course are several checkpoints which will increase the amount of 
time you have to reach the final destination. There are eight different stages with increasingly 
difficult roads, changing weather conditions, and a variety of opponents who tend to get in the way. 
Included with the game is an optional pair of red-blue 3-D glasses which can be used to give the game 
an even more 3-D appearance. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/rad-racer 
 
 
$end


$info=Rad Racer 2,
$<a href="http://www.mobygames.com/game/nes/rad-racer-ii"</a>
$bio
 
 
Rad Racer 2 (c) 1990 Square Co., Ltd. / Square Soft, Inc. 
 
Rad Racer II is an arcade style racing game which is the sequel to Rad Racer and features similar 
gameplay. Played with a 3D perspective from behind your vehicle, the goal is to race through a series 
of different tracks before time runs out. Along each track are several checkpoints 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/rad-racer-ii 
 
 
$end


$info=Rad Racket - Deluxe Tennis II,
$<a href="http://www.mobygames.com/game/nes/rad-racket-deluxe-tennis-ii"</a>
$bio
 
 
Rad Racket - Deluxe Tennis II (c) 1991 Idea-Tek, Inc. / American Video Entertainment Inc. 
 
Six of the best international tennis players have gathered to compete for cash and the Rad Racket 
trophy in this unlicensed game. Each player has his or her own special expertise such as net play, 
ground strokes, volleys, and smashes. There are three different types of tennis courts to play on 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/rad-racket-deluxe-tennis-ii 
 
 
$end


$info=Raid 2020,
$<a href="http://www.mobygames.com/game/nes/raid-2020"</a>
$bio
 
 
Raid 2020 (c) 1989 Color Dreams, Inc. / Color Dreams, Inc. 
 
It's the year 2020 and the Earth is under control of the evil druglord Pit Bull and his multitude of 
brainwashed servants. You play as Shadow, an elite narc on a mission to save the future. Raid 2020 is 
a side scrolling action game for one player. Using the different weapons that can be found, you need 
to fight off the many servants of Pit Bull and avoid exploding mines, lasers, and other obstacles 
throughout different locations before taking on Pit Bull himself to become victorious. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/nes/raid-2020 
 
 
$end


$info=Raid on Bungeling Bay,
$<a href="http://www.mobygames.com/game/nes/raid-on-bungeling-bay"</a>
$bio
 
 
Raid on Bungeling Bay (c) 1987 Hudson Soft , Will Wright (Broderbund) 
 
Raid on Bungeling Bay is the first game designed by Will Wright. 
 
The game has the player controlling a helicopter which is on a mission to destroy everything that 
moves. The only ally is the carrier, which is where the player begins at each level and may return to 
for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The 
main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. 
Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Commodore 64,MSX 
SOURCE : http://www.mobygames.com/game/nes/raid-on-bungeling-bay 
 
 
$end


$info=Rainbow Islands - The Story of Bubble Bobble 2 (Taito),
$<a href="http://www.mobygames.com/game/nes/rainbow-islands"</a>
$bio
 
 
Rainbow Islands - The Story of Bubble Bobble 2 (Taito) (c) 1991 Taito Corporation / Taito Corporation 
 
Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously 
small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys. 
 
Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 
levels each island, with a big, bad boss at the end of each. 
 
By trapping beasts under your rainbows, then jumping on them to break them you can collect seven 
different colored gems, and there are also power-ups for extra speed and rainbows. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Boy Color,SEGA Master System,TurboGrafx 
CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rainbow-islands 
 
 
$end


$info=Rally Bike,
$<a href="http://www.mobygames.com/game/nes/rally-bike"</a>
$bio
 
 
Rally Bike (c) Sep, 1990 Toaplan Co., Ltd. / Romstar Incorporated 
 
There's a cross-country motorcycle rally going from San Fransisco to New York. In Rally Bike, the 
player has but one goal, to work their way up through the ranks of the racers and place high enough 
to qualify for the next race. The game contains six stages to race through. 
 
The player controls a motorcycle and must cross the finish line before an established number of 
competitor bikes. The player must avoid crashing into obstacles, opposing racers, vehicles, and 
running out of gas. During a race there are certain areas where the player can refill their gas but 
stopping to refuel will cause competitor bikes to take advantage and race past the player. 
Competitors never run out of fuel but they are able to crash into obstacles thus taking them out of 
the race. 
 
Occasionally during a race a helicopter will fly by dropping items that the player is able to pick 
up. The items are a 1000 Points Bonus, helper motorcycles that help you crash other racers, extra 
gasoline, Hi-grade gasoline which lasts longer than normal, a   turbocharger that gives extra speed, 
and a helmet which provides  invincibility. 
 
If the player places in the top ten in a race, they are able to tune up their bike with better 
equipment. The player can upgrade their bike's engine (either 2 cycle type or 4 cycle type) and its 
tires(either rain, brock, or stick). 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.5 
SOURCE : http://www.mobygames.com/game/nes/rally-bike 
 
 
$end


$info=Rambo,
$<a href="http://www.mobygames.com/game/nes/rambo_"</a>
$bio
 
 
Rambo (c) May, 1988 Pack-In-Video Co., Ltd / Acclaim Entertainment, Inc. 
 
John Rambo is a Special Forces solder that is currently spending time in military prison, well until 
Colonel Trautman decides that Rambo is the ideal solder to be sent on a special mission. Rambo’s 
mission is simple, go to Vietnam and photograph the POW camp there. He is also ordered not to engage 
the enemy or rescue any POW’s.  In Vietnam, Rambo meets his contact, Co, and she sets up the passage 
to the POW camp. During the mission Rambo cannot bear just photographing the POW camp when he has an 
ample opportunity to rescue a POW in the camp. So Rambo, disobeying his orders, tries to rescue a 
POW, which is when it all starts to go wrong. 
 
Rambo is a side scrolling platform game where the player controls Rambo with his mission to Vietnam. 
The game starts at the military base before getting sent to Vietnam. In Vietnam, Rambo has to fight 
animals in the jungles, swamps, and caves like wasps, snakes, fish, tigers, bats, spiders, birds, 
apes and flamingos. Before making his way to the POW camp he has to fight guards and mercenaries that 
can kick and shoot him, all wearing different color shirts depending on how powerful they are. The 
game also requires the player to navigate a complex map requiring the player to find North and South 
points on the ground to go up and down levels as well as East and West by moving Rambo to the edge of 
the screen.  There are 6 different weapons that Rambo can pick up that are knife, throwing knife, bow 
and arrow, bow and exploring arrow, gun, and hand grenade. All the weapons but the knife has limited 
ammo which is collected from killed enemies. There is also health vile that restores health as well 
as mission specific items that Rambo must find to complete some missions. The game uses password save 
that can be retrieved when talking to any person. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/rambo_ 
 
 
$end


$info=Rampage,
$<a href="http://www.mobygames.com/game/nes/rampage"</a>
$bio
 
 
Rampage (c) Dec, 1988 Bally Midway Manufacturing Co., Inc. / Data East USA, Inc. 
 
George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them 
into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round 
destroying buildings, and up to 3 human players can join in. 
 
Smashing at the edges of the buildings for long enough will make them collapse. The police and 
military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid 
the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking 
back to being human 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari 2600,Atari 7800,Atari 8-bit,Atari ST,Commodore 
64,DOS,Lynx,SEGA Master System,TRS-80 CoCo,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rampage 
 
 
$end


$info=Rampart,
$<a href="http://www.mobygames.com/game/nes/rampart"</a>
$bio
 
 
Rampart (c) Jan, 1992 Atari Games Corporation / Jaleco USA, Inc. 
 
Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy 
and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the 
enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC 
conversion does as well, making it a faithful, entertaining classic for multiple players on the same 
PC. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy,Game Boy Color,Genesis,Lynx,SEGA Master 
System,SNES 
SOURCE : http://www.mobygames.com/game/nes/rampart 
 
 
$end


$info=Remote Control,
$<a href="http://www.mobygames.com/game/nes/remote-control"</a>
$bio
 
 
Remote Control (c) May, 1990 Riedel Software Productions, Inc. / Hi-Tech Expressions, Inc. 
 
Remote Control is based on the MTV quiz show of the same name. During the game three contestants 
(computer or human controlled) compete by answering questions about various TV shows, movies, 
characters, or actors/actresses. There are two rounds of gameplay followed by a third "think real 
fast" round. 
 
In the first two rounds of gameplay the gameboard consists of a giant TV with nine channels 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Apple II,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/remote-control 
 
 
$end


$info=Renegade,
$<a href="http://www.mobygames.com/game/nes/renegade"</a>
$bio
 
 
Renegade (c) 1987 Taito Corporation / Taito Corporation 
 
This is the conversion of Taito's scrolling beat 'em up, which later produced unofficial sequels 
Target: Renegade and Renegade III: The Final Chapter.  The game is set on the mean streets of 
Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her 
kidnappers. This is split into five levels, taking you through the subway and the docks as well as 
some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, 
punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, 
with an element of attempted humour along the way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,SEGA Master System,Wii,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/renegade 
 
 
$end


$info=Ren & Stimpy Show, The,
$<a href="http://www.mobygames.com/game/nes/ren-stimpy-show-buckeroo"</a>
$bio
 
 
Ren & Stimpy Show, The (c) Nov, 1993 Imagineering Inc. / THQ Inc. 
 
Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that 
rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing 
with the video game system on the quest to earn big bucks. 
 
In the game, you control Ren & Stimpy through various side scrolling levels which are based on 
different episodes of the cartoon show.  Episodes the levels are based on are Space Madness,Out West, 
and Robin Hoek. 
 
In Space Madness, Space Cadet Stimpy must get a dazed Ren to the sick bay to feed him some chicken 
soup to cure him of his space madness. You will guide Ren through the Space Diner, the Laboratory, 
the Button Room and the Zero Gravity Bathroom to get to the sick bay. There are also parts of this 
level in which you will control the spacecraft that involves side scrolling shoot em up gameplay. 
 
Out West pits Three-Fingered Hoek and Stimpy the Kid, in the role of horse thieves. You must guide 
the buckeroos through the outskirts of town, past the corrals, through the rusty frontier town and to 
the stables, where you'll find the sheriff's horse to steal. 
 
During Robin Hoek, Ren is the finest archer in all of Logwood Forest. Armed with trusty bow and 
turkey baster, you must make your way through the village and rescue the fair Maid Moron from the 
clutches of the evil sheriff, who is holding the maiden captive in his castle. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/nes/ren-stimpy-show-buckeroo 
 
 
$end


$info=Rescue - The Embassy Mission,
$<a href="http://www.mobygames.com/game/nes/hostage-rescue-mission"</a>
$bio
 
 
Rescue - The Embassy Mission (c) 1989 Infogrames Europe SA / Kemco,Seika 
 
Terrorists have overrun an embassy and hold the people inside as hostages. You control six 
counter-terrorists whose mission is to eliminate the terrorists. In the first part of the game, you 
have to bring three men into position so they can snipe the building. The second part involves 
entering the building with the other three men to kill the terrorists and rescue the hostages. 
Depending on how well you positioned your snipers, you can use them to assist you on that mission. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,BBC Micro,Commodore 64,DOS,Macintosh,MSX,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/hostage-rescue-mission 
 
 
$end


$info=Ring King,
$<a href="http://www.mobygames.com/game/nes/ring-king"</a>
$bio
 
 
Ring King (c) Sep, 1987 Namco Limited / Data East Corporation 
 
Ring King is a port of an arcade game by the same name. Box your way from the lowest ranks up through 
the circuits, on your way to become world champion. Build your fighter up in training mode, or take 
on another player's boxer in a 2-player battle. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/ring-king 
 
 
$end


$info=River City Ransom,
$<a href="http://www.mobygames.com/game/nes/river-city-ransom"</a>
$bio
 
 
River City Ransom (c) Jan, 1990 Technos Japan Corp. / American Technos Inc. 
 
The evil Slick has kidnapped Ryan's girlfriend and taken over the high school. The player is cast as 
either Ryan or Alex (second player) and has to fight his way through River City's merciless gangs 
before confronting Slick and freeing his girl. 
 
River City Ransom is a side-scrolling beat-em-up similar to Double Dragon. The player, or players, 
travel through the locations of River City, encountering various gangs along the way. Gang members 
can be defeated with punches and kicks, or beaten up with objects scattered around. Upon their 
defeat, gang members drop money which Alex and Ryan can spend in malls to buy items that restore 
health and improve their combat abilities. The main characters have RPG-like numerical stats that can 
be improved this way, and can also buy books to learn combat manoeuvres. To finish the game, the 
player(s) have to find and defeat all the bosses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Game Boy Advance,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/nes/river-city-ransom 
 
 
$end


$info=RoadBlasters,
$<a href="http://www.mobygames.com/game/nes/roadblasters"</a>
$bio
 
 
RoadBlasters (c) Jan, 1990 Atari Games Corporation / Mindscape, Inc. 
 
RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece 
throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including 
armored cars, motorcycles, canons on the side of the road, landmines, and more. 
 
Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will 
fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise 
missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up 
along the way by crossing the halfway point of a level, or by collecting the red and green fuel 
spheres that appear in the road or after destroying certain enemies.  On many levels collecting fuel 
is critical otherwise you won't be able to reach the finish line. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Genesis,Lynx,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/roadblasters 
 
 
$end


$info=Road Fighter,
$<a href="http://www.mobygames.com/game/nes/road-fighter"</a>
$bio
 
 
Road Fighter (c) 1985 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
A top view racing game. You have to reach the finish line before time runs out. Don't crash into the 
wall, cars or trucks. Because if you do you will lose gasoline. You can get additional gasoline by 
picking up fuel items. Especially avoid the purple cars, they do change lanes! And remember... oil 
makes road slippery... 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/road-fighter 
 
 
$end


$info=Road Runner,
$<a href="http://www.mobygames.com/game/nes/road-runner"</a>
$bio
 
 
Road Runner (c) 1989 Atari Games Corporation / Tengen Inc. 
 
This game is based on an arcade game that was released by Atari. 
 
You play the Road Runner. You must run along the road, avoiding trucks, landmines, falling rocks, 
etc. and also not get caught by Wile E. Coyote. You must also eat birdseed along the way or you will 
become faint and Wile E. will catch you. 
 
You can get points for eating birdseed and making Wile E. get hit by trucks, falling rocks, etc. 
 
The Amstrad CPC, Commodore 64 and ZX Spectrum versions are one player only. The Atari 2600 version is 
one or two player, alternating. The Atari 2600 version also has another difference in that you don't 
HAVE to eat the birdseed but you can for the points. This may have been due to programming 
constraints on the Atari 2600. 
 
 
- TECHNICAL - 
 
Genre : Platform/Run Jump Scrolling 
Players : 1 Player 
Score : 2.5 
Other Systems : Amstrad CPC,Atari 2600,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/road-runner 
 
 
$end


$info=Robin Hood - Prince of Thieves,
$<a href="http://www.mobygames.com/game/nes/robin-hood-prince-of-thieves"</a>
$bio
 
 
Robin Hood - Prince of Thieves (c) 1991 Sculptured Software, Inc. / Virgin Games, Inc. 
 
England is in trouble. 
 
Richard the Lion-Hearted, king of England, is off fighting in the Crusades, and while he's gone, the 
kingdom is ruled by the Sheriff and his evil black witch Mortianna. 
 
You start in the city dungeons, being whipped by the Sheriff's prison guards. 
 
Now its all up to you. Set yourself free, find friends in Sherwood forest, rescue the lovely Main 
Marian, and set England free! 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/robin-hood-prince-of-thieves 
 
 
$end


$info=RoboCop,
$<a href="http://www.mobygames.com/game/nes/robocop"</a>
$bio
 
 
RoboCop (c) Dec, 1989 Data East Corporation / Data East Corporation 
 
Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni 
Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the 
troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and 
created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one 
responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin 
of this town... 
 
Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority 
of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can 
move left, right and duck but can not jump. Different weapons can be picked up from enemies, and 
power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's 
face to the proper mugshot and engage in a first-person shooting bonus round. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,MSX,TRS-80 CoCo,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/robocop 
 
 
$end


$info=RoboCop 2,
$<a href="http://www.mobygames.com/game/nes/robocop-2"</a>
$bio
 
 
RoboCop 2 (c) Apr, 1991 Ocean Software Ltd. / Data East USA, Inc. 
 
RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying 
nukes or killing all the enemies. If you didn't destroy/kill enough, you'll be transported to a 
training mission, which is a first-person perspective shoot 'em up. Should you also fail the 
training, you must go to the beginning of the previous mission. Successfully completed mission or 
enough points scored by training allow you to proceed to the next stage. Unlike in the first RoboCop, 
there's no time limit, and you are able to jump. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/robocop-2 
 
 
$end


$info=RoboCop 3,
$<a href="http://www.mobygames.com/game/nes/robocop-3"</a>
$bio
 
 
RoboCop 3 (c) Aug, 1992 Ocean Software Ltd. / Ocean Software Ltd. 
 
RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues 
who are being kept hostages), which are divided into several smaller levels. The levels usually 
consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather 
special repair kits, which will be used to restore your health after you've completed a level. 
"RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Commodore 64,Game Gear,Genesis,SEGA Master System,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/robocop-3 
 
 
$end


$info=Robodemons,
$<a href="http://www.mobygames.com/game/nes/robodemons"</a>
$bio
 
 
Robodemons (c) 1990 Color Dreams, Inc. / Color Dreams, Inc. 
 
Robodemons tells the tale of Kull, demon king of the Hades underworld. Kull conquered the earth by 
using a special machine to transplant demon souls into robots. You are a brave warrior who has 
accepted the challenge of rectifying this situation. Using only a boomerang for offense, the hero 
descends into the depths of the underworld. The game begins with a flying/shooting side scrolling 
level and then proceeds to walking/jumping side scrolling action. All kinds of undead creatures 
(mostly skeletons) are waiting to destroy you. 
 
Audibly, the game makes liberal use of digitized voices, a rarity for 8-bit NES games. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 0.2 
SOURCE : http://www.mobygames.com/game/nes/robodemons 
 
 
$end


$info=Robo Warrior,
$<a href="http://www.mobygames.com/game/nes/robowarrior"</a>
$bio
 
 
Robo Warrior (c) Dec, 1988 Hudson Soft Company, Ltd. / Jaleco USA, Inc. 
 
In a desperate measure to combat the overpopulation of Earth, scientists work to create an artificial 
planet named Altile, named after the scientist who designed it. During the construction of Altile, 
humanity has become united and peaceful. During this new era of prosperity, Earth decommissions the 
RoboWarriors, a force of heavily armed half-man half-robot war vehicles. But from another dimension, 
aliens calling themselves the Xantho Empire and lead by the being Xur invade planet Altile and 
terraform it for their own uses. The survivors of Altile send out a distress call to Earth. Receiving 
this message, the people of Earth quickly activate the latest and most powerful of the RoboWarriors, 
a model known as ZED (Z-Type Earth Defense) and send it at top speed to Altile. 
 
Controlling ZED from an overhead view, the player is able to move in any of 4 directions 
(up,down,left,right), drop bombs and shoot a projectile weapon. The terrain of Altile is made up of 
many obstacles and the bombs serve to destroy these and make passage for ZED. Destroying any enemy or 
obstacle may yield different power-ups which contain any of 10 different effects (including 
ammunition and energy refills) which may be stocked and used at any time from the menu. Or the 
power-ups may be instant-use refills for bombs and energy supplies. 
 
Additionally some levels contain keys, which unlock doors and Chalices which prevent the level from 
running on endlessly. Secret areas such as a Well of Hope and a Room of Idols may also be found. 
Altogether, there are eight different "worlds" for ZED to conquer, containing numerous stages and 
guarded by a vicious boss monster. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/robowarrior 
 
 
$end


$info=Rocketeer, The,
$<a href="http://www.mobygames.com/game/nes/rocketeer_"</a>
$bio
 
 
Rocketeer, The (c) May, 1991 Ironwind Software|Realtime Associates, Inc. / Bandai America, Inc. 
 
The Rocketeer is based on the 1991 Disney movie of the same name. Nazis are trying to steal an 
experimental jet pack that will presumably give them a strategic edge in modern warfare for the 
purpose of world domination. It is up to the hero to don the jet pack and the helmet to stop the 
Nazis and keep the world safe. 
 
The Rocketeer is a side-scrolling, run-and-jump (and sometimes fly) game. About halfway through the 
first stage, the Rocketeer is able to scavenge jet fuel power-ups, in addition to health and ammo 
power-ups. The fuel power-ups allow him to use his namesake power and fly for short distances. The 
Rocketeer has 6 offensive options available from the start of the game, limited only by the amount of 
ammunition points he has in reserve: A punch (requires no ammo points and is therefore unlimited), 
pistol (1 ammo point per fire), tommygun (2 ammo points), spread gun (3 ammo points), grenade (5 ammo 
points), and a bazooka (20 ammo points). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/rocketeer_ 
 
 
$end


$info=Rocket Ranger,
$<a href="http://www.mobygames.com/game/nes/rocket-ranger"</a>
$bio
 
 
Rocket Ranger (c) 1990 Cinemaware Corporation / Kemco,Seika 
 
In the 1940s, the Nazis built a base on the moon and plan to use a mysterious substance called 
Lunarium to reduce people's intelligence. However, in the 21st Century time travel has been mastered, 
as have jet-propulsion backpacks, plus some cataclysmic weaponry and advanced code-breaking 
equipment. Thus, you are sent back in time to change the result of the war using this technology to 
find their five rocket factories and destroy the moon base. 
 
The game fits the Cinemaware template closely, with a string of action sequences linked by cinematic 
animation sequences to set the scene. There's also a strategic element, as you move your spies around 
to gain information and avoid detection, and decide how much Lunarium to use at each stage of the 
game. Action sequences include hand-to-hand combat with a Nazi guard, and flying through the air 
shooting either hordes of enemy planes or the Zeppelin itself. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.6 
Other Systems : Amiga,Apple IIgs,Atari ST,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/rocket-ranger 
 
 
$end


$info=Rockin' Kats,
$<a href="http://www.mobygames.com/game/nes/rockin-kats"</a>
$bio
 
 
Rockin' Kats (c) Sep, 1991 Atlus Co., Ltd. / Atlus Software, Inc. 
 
Willy is a young jazz cat who goes by the name of "The Rockin' Kat". His girlfriend, Jill, was 
kidnapped by Mugsy, the local crime boss. 
 
In this side scrolling game, you must help Rockin' Kat Willy to save his girlfriend through 7 stages. 
Each stage is a TV show broadcast through different channels of a TV set, and you must thus choose 
which channel you want to play. Through the channels Willy it will be sent to different themed shows 
such as western movies, gangster movies, etc, as well as some bonus channels. 
 
Willy can walk and jump around, and carries as a weapon a spring-load Super Punch Gun, which he can 
put in diverse uses: 
 
1. Knock his enemies: by pressing A. 
Perform higher jumps: by jumping (B) and pressing down + A. 
Spin Attack: by grabbing a ledge (A) and rotating with the d-pad. 
Spin Jump: by grabbing a ledge (A), rotating with the d-pad and jumping (B). 
Catch and Trow: by holding A, grabbing an object and releasing A. 
 
He can also buy attachments that will make his gun more powerful, such as the Bomber, the Twin Balls, 
the Hammer Punch and the Jet Sneakers. 
 
Rockin' Kats is so cartoonish that you might expect to see it on Saturday morning TV. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/rockin-kats 
 
 
$end


$info=Rock 'n' Ball,
$<a href="http://www.mobygames.com/game/nes/rock-n-ball"</a>
$bio
 
 
Rock 'n' Ball (c) Jan, 1990 KID Corp. / NTVIC 
 
Rock 'N' Ball is a pinball game with several gameplay options. The first is regular pinball game for 
one to four players. The second option is called nineball and the object is to shoot the balls into 
the playfield and have them land in the holes to form a bingo pattern (i.e. a vertical line, a 
horizontal line, etc.) This game is also for one to four players. Next is battle flipper. There is a 
set of flippers at both the top and bottom of the table, and two players try to knock the pinball 
past their opponents flippers. Lastly is sports pinball. In this game the pinball table is set up to 
look like a soccer or hockey field. Similar to battle flipper, each player tries to knock the pinball 
past their opponents goalie. There is only one flipper in this game, however you have a goalie to 
block shots and the flipper can be moved from side to side. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/rock-n-ball 
 
 
$end


$info=Rod Land,
$<a href="http://www.mobygames.com/game/nes/rodland"</a>
$bio
 
 
Rod Land (c) Dec 11, 1992 Jaleco Ltd. / Jaleco Ltd. 
 
Taking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam 
and Rit, whose mission is to rescue their mum who's been captured and taken to a castle. 
 
There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a 
stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at 
the same time, as it's possible to release them to move them out of the way. 
 
When killed, each bad guy releases some kind of extra, ranging from points bonuses to various devices 
which can be used to kill other enemies. 
 
Each level also contains a certain amount of fruit. If you can collect all of this (with some bad 
guys still alive - you move on immediately once they're gone) you enter a bonus game, in which each 
enemy's death results in one of the letters E,X,T,R and A being released - collect them all for an 
invaluable extra life. 
 
In the Game Boy version the difficulty lies slightly lower because the player can use his wand even 
when climbing ladders. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-4 Players 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Boy,Symbian,Windows Mobile,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rodland 
 
 
$end


$info=Roger Clemens' MVP Baseball,
$<a href="http://www.mobygames.com/game/nes/roger-clemens-mvp-baseball"</a>
$bio
 
 
Roger Clemens' MVP Baseball (c) Nov, 1991 Sculptured Software, Inc. / LJN Toys, Ltd. 
 
Roger Clemens is known by some as the greatest pitcher in baseball history. In  Roger Clemens MPV 
Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular 
season can be played including the World Championship Playoffs in the Regular Season mode. While 
playing in Regular Season mode the player can see their chosen team’s progress by using the in game 
calendar showing all the games. 
 
Players select a fictional team from the following groups: 
 
1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San 
   Diego Suns, Houston Mustangs, and Atlanta Condors. 
 
2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis 
   Commandos, Pittsburgh Panthers, and Philadelphia Generals. 
 
3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, 
   Texas Cowboys, Chicago Red Birds, and Kansas City Kings. 
 
4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, 
   Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks. 
 
Each team has a set of players the make up the team each with their own skill level and statistics 
which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. 
 
When controlling the pitcher the player can control the speed and spin of the pitch as well as the 
pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be 
seen via windows showing the positions of all the baserunners. When controlling the batter the player 
has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the 
option to not hit in case of a ‘ball’.  The player can also steal a base while batting. After the 
ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the 
normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then 
controls the closest fielder to get or catch the ball and then throw it to the selected base. There 
are many different cameras angles that the game selects depending on the location of the ball. The 
camera can be on the left, center, or right side of the field in ether infield or outfield position 
and all cameras can pan to follow the ball. 
 
The player can use a password to save their progress in Regular Season mode. An exhibition match can 
be played in two player mode with the use of two controllers. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.0 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/roger-clemens-mvp-baseball 
 
 
$end


$info=Rollerball,
$<a href="http://www.mobygames.com/game/nes/rollerball"</a>
$bio
 
 
Rollerball (c) Feb, 1990 HAL Laboratory, Inc. / HAL America Inc. 
 
Rollerball is a pinball simulation for one to four players. 
 
There are two different game variations included. The first is Skyscraper, which is a four screen 
tall pinball table where each player competes individually for the highest score. The second is 
called Matchplay. In this game two players compete against each other to see who can reduce his 
opponents score to zero first. Each player has a set of flippers and a ball in play, and points are 
awarded or taken away by hitting the various targets in the playfield. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.4 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/rollerball 
 
 
$end


$info=Rollerblade Racer,
$<a href="http://www.mobygames.com/game/nes/rollerblade-racer"</a>
$bio
 
 
Rollerblade Racer (c) Feb, 1993 Tahoe Software Productions / Hi-Tech Expressions, Inc. 
 
In Rollerblade Racer your goal is to enter (and hopefully win!) the super rollerblade challenge. In 
order to enter the race, you will first need to qualify by earning 5,000 points and completing 
several obstacle courses. As you rollerblade through the suburbs, city streets, beaches, and parks 
you can earn points by performing a variety of tricks and jumps. Additional points are earned by 
completing the course under the time limit. There are also several bonus rounds where you need to 
navigate through (or jump over) obstacles such as barrels or cones. In order to place in the super 
rollerblade challenge, you need to complete all of the events and the challenge with 10,000 points 
for third place, 15,000 for second, or 20,000 for first! If you crash too many times during an event 
or run out of time, the game will be over. The game allows you to select one of two characters, and 
features an isometric overhead point of view which scrolls to follow the action. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/rollerblade-racer 
 
 
$end


$info=Rollergames,
$<a href="http://www.mobygames.com/game/nes/rollergames"</a>
$bio
 
 
Rollergames (c) Sep, 1990 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
This is a platform game in the same fashion as Turtles II, that is that it's a sidescroller were you 
can move up and down on the screen, but you go on rollerskates. This makes the game go much faster 
than its counterpart, which adds difficulty and also a sense of speed. 
 
It includes a silly story about three different roller skates gangs (somewhat like motor cycle gangs) 
in a close future, which is most an excuse for the game to exist. 
 
You can choose between three different gangs, one is all-around, one is fast and weak (and consists 
of women) and one is slow and strong, you get the fashion. This adds some replayability, but in 
reality, they are kind of the same. 
 
The game also suffers from trial and error 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/rollergames 
 
 
$end


$info=Rolling Thunder,
$<a href="http://www.mobygames.com/game/nes/rolling-thunder"</a>
$bio
 
 
Rolling Thunder (c) 1989 Namco Limited / Tengen Inc. 
 
Rolling Thunder is the worlds most powerful secret police force and you are its best agent. Your 
mission is to stop an underground conspiracy to conquer the world and to save agent Leila, who has 
been captured. Starting out armed only with a handgun, you have to make your way through heavily 
guarded hallways and secret passages to find Leila and stop the enemy. Rolling Thunder features side 
scrolling action based on the arcade game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rolling-thunder 
 
 
$end


$info=Romance of the Three Kingdoms,
$<a href="http://www.mobygames.com/game/nes/romance-of-the-three-kingdoms"</a>
$bio
 
 
Romance of the Three Kingdoms (c) Oct, 1989 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
Based on the events of the Three Kingdoms era in China (3rd century), and on Luo Guanzhong's famous 
novel Sanguo Yanyi, you take command of one of the many warlords rivaling for control after the 
Yellow Turban Rebellion. 
 
This strategy/RPG game introduces hundreds of historically real characters of the Three Kingdoms era. 
The main purpose of the game is to be supreme ruler of the remnants of the falling Han Dynasty. To do 
this you have to build a mighty empire by conquering provinces and recruiting generals worthy of 
command. Fight massive battles, triumph over natural disasters and capture the enemy stronghold is 
the name of the game. In the end, can you unite China? 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-8 Players 
Score : 3.3 
Other Systems : Amiga,DOS,J2ME,MSX,PC-88,PC-98,SNES,WonderSwan 
SOURCE : http://www.mobygames.com/game/nes/romance-of-the-three-kingdoms 
 
 
$end


$info=Romance of the Three Kingdoms II,
$<a href="http://www.mobygames.com/game/nes/romance-of-the-three-kingdoms-ii"</a>
$bio
 
 
Romance of the Three Kingdoms II (c) 1991 KOEI Co., Ltd. / KOEI Corporation 
 
The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did 
improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily 
due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry 
that much about time length in the game, as the game take a slower time rate to allow the players to 
build up their forces without much interference. The RTK II gameplay and interface is closely similar 
to Nobunaga's Ambition II. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-8 Players 
Score : 3.0 
Other Systems : Amiga,DOS,Genesis,MSX,PC-98,SNES 
SOURCE : http://www.mobygames.com/game/nes/romance-of-the-three-kingdoms-ii 
 
 
$end


$info=Romancia,
$<a href="http://www.mobygames.com/game/nes/romancia-dragon-slayer-jr"</a>
$bio
 
 
Romancia (c) Oct 30, 1987 Nihon Falcom Corp. / Tokyo Shoseki Co., Ltd. 
 
In Romancia: Dragon Slayer Jr., you are a young warrior whom the king sends on a mission to rescue a 
lost princess. You must leave the town and enter the dreadful monster-infested catacombs in order to 
complete your quest. 
 
The game is a departure from Dragon Slayer RPG-oriented gameplay style. It tends more towards 
medieval-themed platformer action. The hero has hit points, can buy items and weapons, use magic, and 
stay in inns to recover health. However, instead of receiving experience points and becoming 
stronger, you simply must attack quicker (by bumping into your opponent on platform levels) and jump 
higher. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-8 Players 
Score : 3.0 
Other Systems : MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/romancia-dragon-slayer-jr 
 
 
$end


$info=Roundball - 2-on-2 Challenge,
$<a href="http://www.mobygames.com/game/nes/roundball-2-on-2-challenge"</a>
$bio
 
 
Roundball - 2-on-2 Challenge (c) May, 1992 Data East Corporation / Mindscape, Inc. 
 
Roundball: 2-On-2 Challenge is a 2-on-2 basketball game that is played on a half court. There is an 
option to play a 1-on-1 game also. The game modes contain an exhibition game and a tournament mode. 
The tournament involves 4 teams playing in a round robin to decide the winner. Players can set the 
time of the game at either four, eight, twelve or sixteen minutes. 
 
The game offers 24 unique and fictional players to pick from each with their own individual ratings. 
Players are rated in the following skills: three point shots, field goals, free throws, rebounds, 
stealing, shot blocking, assists, and personal fouls. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/roundball-2-on-2-challenge 
 
 
$end


$info=Rush'n Attack,
$<a href="http://www.mobygames.com/game/nes/rushn-attack"</a>
$bio
 
 
Rush'n Attack (c) 1987 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Depending on which title you use, and how you interpret it, this game is about a guy who a)rushes in 
before attacking b)attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), 
or c)wears a rather goofy hat. One way or another, this arcade conversion arms you with a knife and 
sends you on a kamikaze mission against hordes of enemy fighters. 
 
There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an 
enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will 
make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between 
either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of 
enemy fighters 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.1 
Other Systems : Amstrad CPC,Atari 8-bit,Commodore 64,DOS,MSX,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rushn-attack 
 
 
$end


$info=Rygar,
$<a href="http://www.mobygames.com/game/nes/rygar"</a>
$bio
 
 
Rygar (c) Jul, 1987 Tecmo, Ltd. / Tecmo, Ltd. 
 
A hero has arrived to defeat the forces of evil in the land of Argool, and you are this hero. Do you 
have what it takes? This game was one of the first adventures to hit the NES and the remarkable 
aspect on top of this was the multiple viewpoints the games offers. When you are in an action zone, 
the game is a side-scrolling action game 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/rygar 
 
 
$end


$info=R.B.I. Baseball,
$<a href="http://www.mobygames.com/game/nes/rbi-baseball"</a>
$bio
 
 
R.B.I. Baseball (c) 1988 Midway Games West, Inc.|Namco Limited / Tengen Inc. 
 
Here's the baseball action that started it all - the one, the only, the original RBI. With permission 
from the Major League Players Association, this game uses the names and likenesses of real baseball 
players. This means the ten different teams in the Tengen league can have lineups that include 
baseball stars of the time 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/rbi-baseball 
 
 
$end


$info=R.B.I. Baseball 2,
$<a href="http://www.mobygames.com/game/nes/rbi-baseball-2"</a>
$bio
 
 
R.B.I. Baseball 2 (c) 1990 Atari, Inc. / Tengen Inc. 
 
R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can 
  choose any National or American League team. You can even play one of the 1989 All-Star squads. 
 
R.B.I. Baseball 2 has One Player and Two Player options as well as a Password mode to enable you to 
  play a full season (one game against every team in the division). In addition, a watch mode 
  provides you with the best seat in the house for a computer-controlled match up. 
 
R.B.I. Baseball 2 is similar to the original R.B.I. Baseball in terms of gameplay. This time around 
  the game uses the teams and statistics from the 1989 season. Just as in the original, you get to 
  see what it's like to step up to the plate as Ricky Henderson, pitch the ball like Nolan Ryan, and 
  catch a line drive like Ozzie Smith. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/rbi-baseball-2 
 
 
$end


$info=R.B.I. Baseball 3,
$<a href="http://www.mobygames.com/game/nes/rbi-baseball-3"</a>
$bio
 
 
R.B.I. Baseball 3 (c) 1991 Atari, Inc. / Tengen Inc. 
 
R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major 
  League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and 
  all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done 
  against the 1987 Twins? Here's your chance. 
 
The game was licensed by the Major League Baseball Players' Association 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/nes/rbi-baseball-3 
 
 
$end


$info=R.C. Pro-Am,
$<a href="http://www.mobygames.com/game/nes/rc-pro-am"</a>
$bio
 
 
R.C. Pro-Am (c) Feb, 1988 Rare, Ltd. / Nintendo of America Inc. 
 
Guide your radio controlled car to victory in this racing game. You have to beat your 3 opponents on 
32 tracks while avoiding obstacles like water and oil puddles and collecting bonus items like better 
engines and tires. 
You can also collect a variety of weapons to blast your opponents out of the way. 
 
The Genesis version is basically the same game as the NES version with a few minor changes such as 
having 5 opponents instead of 3, spelling out CHAMPION instead of NINTENDO, and having enhanced 
graphics. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/nes/rc-pro-am 
 
 
$end


$info=R.C. Pro-Am II,
$<a href="http://www.mobygames.com/game/nes/rc-pro-am-ii"</a>
$bio
 
 
R.C. Pro-Am II (c) 1992 Rare, Ltd. / Rare, Ltd. 
 
This second Pro-Am racing game for NES introduces some innovations compared to its predecessor. Once 
again, you have to bring your red radio-controlled car to victory, score points, hit turbo speed 
lines, and leave no chance to your blue, green, and yellow adversaries. But you can also upgrade your 
engine and tires - if you can afford it, which means you'll have to think seriously about gathering 
those dollar signs scattered on the track. The tracks themselves have more variety, some have unusual 
enemies (little planes bombing you from above), and more kinds of obstacles. You also have several 
lives and don't die immediately if you arrived last. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/rc-pro-am-ii 
 
 
$end


$info=Saint Seiya - Ougon Densetsu,
$<a href="http://www.mobygames.com/game/nes/saint-seiya-gon-densetsu"</a>
$bio
 
 
Saint Seiya - Ougon Densetsu (c) Aug 10, 1987 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
The game is based on the animé series Saint Seiya and follows the adventures of its main hero who 
bears the same name, although he is also known as the Bronze Saint Pegasus. Set in a modern world, 
and nevertheless being based on Greek mythology with some other influences (such as Scandinavian 
mythology), the animé and the game tell about three rivaling group of warriors (Saints): Bronze 
Saints, Silver Saints, and Gold Saints. The Gold Saints are the most powerful ones, but the hero 
Seiya is a Bronze Saint, and fights together with his comrades to protect the goddess Athena. Your 
first quest as Seiya will be to obtain the magic Pegasus Cloth and to bring your friends to a 
tournament before your rivals steel the valuable Sagitarius Cloth. 
 
The game is a mixture of platform action, fighting, and RPG/adventure. You travel through platformer 
levels, sometimes facing enemies and fighting them arcade style, jumping and punching. Boss battles 
are turn-based, but resemble fighting game battles: you have punching and kicking moves, and have to 
spend your special energy, called "cosmo", to perform them. When the enemy attack, you can choose 
between defending and avoiding the blows (which, naturally, doesn't always work). 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/saint-seiya-gon-densetsu 
 
 
$end


$info=Saint Seiya - Ougon Densetsu Kanketsu Hen,
$<a href="http://www.mobygames.com/game/nes/saint-seiya-gon-densetsu-kanketsu-hen"</a>
$bio
 
 
Saint Seiya - Ougon Densetsu Kanketsu Hen (c) May 30, 1988 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
Another game based on the animé series Saint Seiya. The animé (and the game) tells the story of the 
noble Bronze Saints who have to save the goddess Athena, the only benevolent deity among the rivaling 
Greek gods. In the game, you control four Bronze Saints: Pegasus Seiya, Cygnus Hyoga, Dragon Shiryu, 
and Andromedus Shun. At specific parts of the game, you'll have to choose a specific character in 
order to trigger a story-related event. 
 
The gameplay is split into platform action and RPG-like turn-based fights. During the platform 
sequences you travel through short levels, beating up goons who are trying to stop you, jumping and 
trying not to fall into the abyss. You accumulate experience points, called "Seven Senses", which you 
can then distribute to raise your HP or Cosmo Power. Cosmo is a kind of energy you need to perform an 
attack, and it decreases the more you fight. In the end of a level, a boss usually awaits you, whom 
you fight in turn-based style, performing punches and kicks. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/saint-seiya-gon-densetsu-kanketsu-hen 
 
 
$end


$info=Saiyuuki World,
$<a href=""</a>
$bio
 
 
Saiyuuki World (c)  Jaleco , Westone , NMK 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Sanada Juu Yuushi,
$<a href=""</a>
$bio
 
 
Sanada Juu Yuushi (c)  Kemco 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Sangokushi - Chuugen no Hasha,
$<a href=""</a>
$bio
 
 
Sangokushi - Chuugen no Hasha (c)  Namco , Tose 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Sanma no Mei Tantei,
$<a href=""</a>
$bio
 
 
Sanma no Mei Tantei (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Sanrio Carnival 2,
$<a href=""</a>
$bio
 
 
Sanrio Carnival 2 (c)  Character Soft 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
 
 
$end


$info=Sanrio Cup - Pon Pon Volley,
$<a href=""</a>
$bio
 
 
Sanrio Cup - Pon Pon Volley (c)  Character Soft , ASCII 
 
 
- TECHNICAL - 
 
Genre : Sports 
 
 
$end


$info=Sansuu 1 Nen - Keisan Game,
$<a href=""</a>
$bio
 
 
Sansuu 1 Nen - Keisan Game (c)  Tokyo Shoseki 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Sansuu 2 Nen - Keisan Game,
$<a href=""</a>
$bio
 
 
Sansuu 2 Nen - Keisan Game (c)  Tokyo Shoseki 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Sansuu 3 Nen - Keisan Game,
$<a href=""</a>
$bio
 
 
Sansuu 3 Nen - Keisan Game (c)  Tokyo Shoseki 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Sansuu 4 Nen - Keisan Game,
$<a href=""</a>
$bio
 
 
Sansuu 4 Nen - Keisan Game (c)  Tokyo Shoseki 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Sansuu 5 & 6 Nen - Keisan Game,
$<a href=""</a>
$bio
 
 
Sansuu 5 & 6 Nen - Keisan Game (c)  Tokyo Shoseki 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=San Guo Zhi 4 - Chi Bi Feng Yun,
$<a href=""</a>
$bio
 
 
San Guo Zhi 4 - Chi Bi Feng Yun (c)  Future Media 
 
 
- TECHNICAL - 
 
Genre : Fighter/Horizontal 2.5D 
 
 
$end


$info=San Guo Zhi - Qun Xiong Zheng Ba,
$<a href=""</a>
$bio
 
 
San Guo Zhi - Qun Xiong Zheng Ba (c)  Asder Soft 
 
 
- TECHNICAL - 
 
Genre : Fighter/Versus 
 
 
$end


$info=Satsui no Kaisou - Power Soft Satsujin Jiken,
$<a href=""</a>
$bio
 
 
Satsui no Kaisou - Power Soft Satsujin Jiken (c)  HAL Laboratory , Hyperware 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=SD Gundam Gaiden - Knight Gundam Monogatari,
$<a href=""</a>
$bio
 
 
SD Gundam Gaiden - Knight Gundam Monogatari (c)  Bandai 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Secret Scout in the Temple of Demise,
$<a href="http://www.mobygames.com/game/nes/secret-scout-in-the-temple-of-demise"</a>
$bio
 
 
Secret Scout in the Temple of Demise (c) 1991 Color Dreams, Inc. / Color Dreams, Inc. 
 
You have become separated from your fellow soldiers. You thought the men approaching you were your 
rescue but they were the enemy. You must make your way through to return to your friends. 
 
This is a side-scrolling platform game where you walk along, avoiding danger. When you encounter an 
enemy, your only attack is a kick so plan your strategy accordingly. Be careful with enemies that can 
shoot and when you are on dangerous ledges. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/secret-scout-in-the-temple-of-demise 
 
 
$end


$info=Section Z,
$<a href="http://www.mobygames.com/game/nes/section-z"</a>
$bio
 
 
Section Z (c) 1988 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Alien Invaders approach the solar system from their interstellar battle platform, named Fortress 
Balangool. Under the command of the Master Control, named L-Brain, the Invaders defeat Earth's space 
forces. Only one hero, Captain Commando remains to defeat the alien armada by entering Balangool and 
fighting through the various sections until reaching Section-Z. 
 
Section-Z is a side-scrolling shooter where the player must travel through the maze that is 
Balangool. Typically this consists of traveling through a scrolling corridor and reaching the end 
where a new direction must be chosen. Captain Commando's abilities are shooting directly left or 
directly right while moving around the screen. Power-ups can be collected by defeated enemies and 
include 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.4 
Other Systems : Windows Mobile 
SOURCE : http://www.mobygames.com/game/nes/section-z 
 
 
$end


$info=Section-Z,
$<a href=""</a>
$bio
 
 
Section-Z (c)  Capcom 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Seicross,
$<a href="http://www.mobygames.com/game/nes/seicross"</a>
$bio
 
 
Seicross (c) 1988 Nihon Bussan Co., Ltd. / FCI|Pony Canyon, Inc. 
 
Two different tribes existed on planet Colura, the Petras and the Basrah. The Basrah were aggressors 
and eventually drove the Petra underground. However many Petra survivors were trapped on the surface 
of the planet. To that end, a rescue bike named the Gilgitt Petras was created. It must venture up to 
the surface and save as many Petras as possible. 
 
Seicross is a side-scroller. Controlling the Gilgitt Petras, the player must race across the screen, 
collecting Petra survivors and fuel power-ups. The single weapon and ability available is the ability 
to fire straight ahead. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/seicross 
 
 
$end


$info=Seikima II - Akuma no Gyakushuu,
$<a href=""</a>
$bio
 
 
Seikima II - Akuma no Gyakushuu (c)  CBS , Sony , ISCO 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Seirei Gari,
$<a href="http://www.mobygames.com/game/nes/seirei-gari"</a>
$bio
 
 
Seirei Gari (c) Dec 08, 1989 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
The boy Michimune and the girl Miu happily live in a small house together with their wise old 
grandfather. One day, just when they were about to celebrate Miu's birthday, the room suddenly became 
dark, and an evil demonic figure appeared out of nowhere. Ironically, the dark being addressed your 
grandfather, saying it's been a long time. Apparently, grandfather also knew who or what this figure 
was, since he called him by the name Rosenkreuz. Rosenkreuz explains that he has waited a hundred 
years, but now it is possible to bring back the God of Evil, and to control the world! But for an 
unknown reason, he needs Miu. Rosenkreuz strikes your grandfather, and kidnaps Miu! Before 
grandfather dies, he could only whisper: "Save... Miu...". And thus, Michimune embarks on a dangerous 
journey to the land of evil, to save Miu from the clutches of Rosenkreuz. 
 
"Seirei Gari" is a horror-themed adventure game along the lines of the more known  Uninvited or  Deja 
Vu. Every action is performed by choosing a command from the menu. You should examine every location 
before objects become "visible" and possible to interact with. Sometimes you'll also have companions 
at your side who will help you on your quest. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/seirei-gari 
 
 
$end


$info=Sesame Street 123,
$<a href="http://www.mobygames.com/game/nes/sesame-street-1-2-3"</a>
$bio
 
 
Sesame Street 123 (c) Jan, 1989 Zippo Games / Hi-Tech Expressions, Inc. 
 
This math-based learning title for Ages 3 to 6 featuring Sesame Street characters. Sesame Street 1 2 
3 includes a compilation of 2 previously released games: 
 
1. Astro-Grover: Children play with Grover and the Zips from planet Zap by counting, adding, and 
   subtracting Zips to help improve basic math skills. 
 
2. Ernie's Magic Shapes: Children work with Ernie to practice matching shapes and colors in the 
   problems he presents to them. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/sesame-street-1-2-3 
 
 
$end


$info=Sesame Street 123 - ABC,
$<a href="http://www.mobygames.com/game/nes/sesame-street-1-2-3a-b-c"</a>
$bio
 
 
Sesame Street 123 - ABC (c) Nov, 1991 Zippo Games / Hi-Tech Expressions, Inc. 
 
Sesame Street 1 2 3/A B C is a compilation of the following Sesame Street NES games: 
 
1. Sesame Street 1 2 3 
2. Sesame Street A B C 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/sesame-street-1-2-3a-b-c 
 
 
$end


$info=Sesame Street ABC,
$<a href="http://www.mobygames.com/game/nes/sesame-street-a-b-c"</a>
$bio
 
 
Sesame Street ABC (c) Sep, 1989 Zippo Games / Hi-Tech Expressions, Inc. 
 
This game is divided into two parts: 
 
Letter-Go-Round: By catching and matching letters on a spinning ferris wheel children practice letter 
recognition and matching, simple spelling and word formation. 
 
Ernie's Big Splash: Children can help Ernie find his rubber duckie for his bath by building a pathway 
from duckie's soap dish to Ernie's bathtub. This helps children practice planning, predicting and 
problem-solving. 
 
For Ages 3-6. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/sesame-street-a-b-c 
 
 
$end


$info=Sesame Street Countdown,
$<a href="http://www.mobygames.com/game/nes/sesame-street-countdown"</a>
$bio
 
 
Sesame Street Countdown (c) Feb, 1992 Riedel Software Productions, Inc. / Hi-Tech Expressions, Inc. 
 
Sesame Street's Count von Count stars in this educational game where the point is to learn how to 
identify numbers. You can choose to either hop or run across the levels trying to collect as many 
examples of the number of the day required for that particular level. The number of the day is 
selected randomly by a spinning number wheel. The only way to lose in the game is to touch the 
incorrect numbers (numbers other than the one you are required to find) which will drain your life 
bar. There are also two bonus levels that involve using counting and addition/subtraction skills. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/sesame-street-countdown 
 
 
$end


$info=Shadowgate,
$<a href="http://www.mobygames.com/game/nes/shadowgate"</a>
$bio
 
 
Shadowgate (c) Dec, 1989 ICOM Simulations, Inc. / Kemco,Seika 
 
Using the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy 
world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to 
find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a 
horrific demon known as the Behemoth. However Shadowgate has become infested with the Warlock Lord's 
demonic minions, not to mention the castle's still functional booby-traps. 
 
Unlike Deja Vu, death comes at you suddenly, unexpectedly, and most of all OFTEN. Such simple acts as 
pulling the wrong switch or opening the wrong door can cause you to be skewered by a booby-trap or 
disemboweled by a monster. It's allso worth mentioning the fact that if your torch burns out (this 
happens quite regularly) and you forget to light a new one, you'll trip in the dark and break your 
neck. 
 
A Windows 3.x update to this game was created in 1991. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Amiga,Apple IIgs,Atari ST,DOS,Macintosh,Windows 3.x 
SOURCE : http://www.mobygames.com/game/nes/shadowgate 
 
 
$end


$info=Shadow of the Ninja,
$<a href="http://www.mobygames.com/game/nes/shadow-of-the-ninja"</a>
$bio
 
 
Shadow of the Ninja (c) 1991 Natsume Co., Ltd. / Natsume, Inc. 
 
In the 21st century, the evil Emperor Garuda has taken over the city of New York, killing many of its 
inhabitants. You play as either Hayate or Kaede, two ninjas who are attempting to free the city from 
Garuda's control. 
 
Shadow of the Ninja is a typical side-scrolling action game, consisting of running, slashing and 
jumping through 5 levels, each with 4 sub-stages with numerous and varied foes, and a boss enemy at 
their end. 
 
Kaede and Hayate can not only jump 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.9 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/shadow-of-the-ninja 
 
 
$end


$info=Shanghai,
$<a href=""</a>
$bio
 
 
Shanghai (c)  Sunsoft , Activision 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Shatterhand,
$<a href="http://www.mobygames.com/game/nes/shatterhand"</a>
$bio
 
 
Shatterhand (c) Dec, 1991 Natsume Co., Ltd. / Jaleco USA, Inc. 
 
Shatterhand is an action game with eight-direction scrolling. You control Shatterhand in his quest to 
find and defeat General Grover, leader of the Metal Command. Through the game you’ll encounter all 
kinds of mechanical and biomechanical creatures. Shatterhand’s primary weapon is his cybernetic fists 
and therefore most enemies must be defeated by punching them. 
 
Additional help can be given from any of the eight hovering satellite robots, each of which has it’s 
own weapon that fires automatically when Shatterhand throws a punch. These satellite robots can be 
obtained by collecting combinations of alpha-beta letters that appear when you punch some of the 
white boxes that are scattered throughout each stage. 
 
The game has seven stages. The first and the last must be played first and last respectively, but the 
five middle stages can be played in any order. The path to the final showdown with General Grover 
leads through a factory, a refinery, an anti-gravity research facility, a submarine, a burning 
subway, a filtration plant and finally to General Grover’s missile launch complex. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/shatterhand 
 
 
$end


$info=Sheng Huo Lie Zhuan,
$<a href=""</a>
$bio
 
 
Sheng Huo Lie Zhuan (c)  C & E 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Sherlock Holmes - Hakushaku Reijou Yuukai Jiken,
$<a href=""</a>
$bio
 
 
Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (c)  Towa Chiki 
 
 
- TECHNICAL - 
 
Genre : Adventure/Fighter 
 
 
$end


$info=Shikinjou,
$<a href=""</a>
$bio
 
 
Shikinjou (c)  Toei , Scap Trust 
 
 
- TECHNICAL - 
 
Genre : Puzzle/Sliding 
 
 
$end


$info=Shingen the Ruler,
$<a href="http://www.mobygames.com/game/nes/shingen-the-ruler"</a>
$bio
 
 
Shingen the Ruler (c) Jun, 1990 Another Ltd. / HOT-B USA, Inc. 
 
Shingen Takeda was one of the most powerful warlords of medival Japan. You being with two small city 
states and attempt to conquer the country as Shingen did back in the 16th Century. Control all 
aspects of your territories from social, economic, and military in attempt to spread your influence. 
If you are good enough, you can do it faster than the real Shingen himself! 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/shingen-the-ruler 
 
 
$end


$info=Shinobi,
$<a href="http://www.mobygames.com/game/nes/shinobi"</a>
$bio
 
 
Shinobi (c) 1989 SEGA Enterprises Ltd. / Tengen Inc. 
 
You control a ninja, Shinobi, who must battle his way through each level in search of hostages which 
must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the 
powerful ninja magic which can clear the screen of enemies in one go. 
 
Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw 
swords. Watch out for gun-toting enemy henchmen and ninjas. 
 
Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants 
to helicopter gunships. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,SEGA Master 
System,TurboGrafx-16,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/shinobi 
 
 
$end


$info=Shockwave,
$<a href="http://www.mobygames.com/game/nes/shockwave"</a>
$bio
 
 
Shockwave (c) 1990 American Game Cartridges, Inc. / American Game Cartridges, Inc. 
 
In Shockwave you need to retrieve powerful crystals left behind by the Tarian race. The Rastons are 
after the crystals also, which places a short time limit on the mission. You are armed only with a 
spacesuit and a shockwave pistol. To retrieve the crystals, you will need to find your way through 
numerous mazes. Blocks in the maze can be moved with the shockwave pistol. When you hit a block with 
the pistol, this will move blocks adjacent to the block hit rather than the block itself. If numerous 
blocks are lined up, the shockwave will continue to travel through the blocks until the path is clear 
and a block can be moved. Some blocks are indestructable and immovable, while others can be moved, 
and some completely destroyed. Teleportation doors, force fields and other special items can be found 
in some mazes. To complete most of the levels the blocks will need to be moved about in the proper 
order to avoid leaving a critical path permanently blocked. If you do get stuck, there is an option 
to restart a maze (this feature becomes more and more useful as the game progresses.) Wandering about 
many of the levels are FireStars which will weaken your spacesuit and eventually destroy it. Each 
level has a time limit in which to solve the maze and retrieve all of the crystals. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/shockwave 
 
 
$end


$info=Shooting Range,
$<a href="http://www.mobygames.com/game/nes/shooting-range"</a>
$bio
 
 
Shooting Range (c) Jun, 1989 Tose Co., Ltd. / Bandai America, Inc. 
 
The aim is to shoot the discs on the screen so that you can acquire enough points to pass the 
clearing point score of that particular stage without your time or energy running out. You can choose 
between different difficulty levels. They affect the time you have to complete the stages. For 
difficulty level 1 you get 300 game time, difficulty level 2 gives you 250 and the 3rd difficulty 
level only 200. 
Items you can shoot during the game include an hourglass which        extends time by 50, an E which 
gives you 100 points + 1 Energy bar, an E in a white square which gives you 100 points + 2 Energy 
bars, a Reverse E which gives you 1 Energy bar and C or W symbol which both give only 100 points 
each. Each disc you shoot above an enemy is worth between 100-500 points. 
The game contains three stages that involve a western, ghost house, and a space theme. There is also 
a bonus stage where you try to shoot as many bottles as possible. In the party game mode, you compete 
to have the highest score. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
Controls : Zapper 
SOURCE : http://www.mobygames.com/game/nes/shooting-range 
 
 
$end


$info=Short Order - Eggsplode,
$<a href="http://www.mobygames.com/game/nes/short-ordereggsplode"</a>
$bio
 
 
Short Order - Eggsplode (c) Dec, 1989 Tose Co., Ltd. / Nintendo of America Inc. 
 
This cartridge used the power pad and contained two games: "Short Order", is a Simon-like game in 
which you are given an order and need to make the burger exactly as the order says. "Eggsplode" is a 
game in which you must destroy bombs that a fox is placing underneath chicken nests before they 
explode without destroying the chickens or their eggs. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/nes/short-ordereggsplode 
 
 
$end


$info=Shougun,
$<a href=""</a>
$bio
 
 
Shougun (c)  Hector , Virgin Interactive 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Shufflepuck Cafe,
$<a href="http://www.mobygames.com/game/nes/shufflepuck-cafe"</a>
$bio
 
 
Shufflepuck Cafe (c) Oct 21, 1990 Brøderbund Software, Inc. / Pony Canyon, Inc. 
 
One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a 
chance to match your skills at this Air Hockey style game, over 'Cantina Band' inspired music. 
Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal. 
 
There are several competitors, from which some of them definitely cheat, so be prepared to be laughed 
at. However, you can cheat as well, as you can resize your stick to fill the whole table width, or 
add one in the middle, and see who breaks glass first. There are single plays or the tournament where 
you play opponents in order of difficulty. The winner is the one who reaches 15 glassbreaks first. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,DOS,Macintosh 
SOURCE : http://www.mobygames.com/game/nes/shufflepuck-cafe 
 
 
$end


$info=Sidewinder,
$<a href="http://www.mobygames.com/game/nes/mission-cobra"</a>
$bio
 
 
Sidewinder (c) 1990 Sachen / Bunch Games 
 
As commander of a fast and powerful helicopter, you must fight your way through waves of enemy 
aircraft and destroy their commander. 
 
This is a basic if-it-moves-shoot-it scrolling action game.You, and your partner in two player games, 
must fight your way through wave after wave of enemy aircraft to reach the end stage boss, whom you 
must destroy. Along the way, you can pick up items to refuel you, make you invulnerable for a short 
time and increase your fire power. You lose energy each time you are hit. If you lose all your 
energy, you die and the game is over. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.4 
SOURCE : http://www.mobygames.com/game/nes/mission-cobra 
 
 
$end


$info=Side Pocket,
$<a href="http://www.mobygames.com/game/nes/side-pocket"</a>
$bio
 
 
Side Pocket (c) 1987 Data East Corporation / Data East USA, Inc. 
 
The main objective is to cross different USA cities and reach the predetermined scores to go ahead. 
But remember: you'll have only 16 balls and every error can be lethal! 
 
The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) 
and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If 
you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. 
 
After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn 
extra balls. You will only need a good target in the parquet block! 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.0 
Other Systems : Game Boy,Game Gear,Genesis,SNES,WonderSwan 
SOURCE : http://www.mobygames.com/game/nes/side-pocket 
 
 
$end


$info=Silent Assault,
$<a href="http://www.mobygames.com/game/nes/silent-assault"</a>
$bio
 
 
Silent Assault (c) 1990 Joy Van / Color Dreams, Inc. 
 
A deadly alien force has taken control of all of the Earth's military forces. For some reason, the 
alien power is unable to control you, leaving you as the only one who can fight back. To be 
victorious you will need to battle both military forces and alien creatures in a variety of different 
landscapes. Along the way different weapons can be found to help your assault, along with temporary 
invincibility and energy replenishing power ups after destroying certain enemies. There are eight 
different worlds with numerous, deadly enemies to conquer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.9 
SOURCE : http://www.mobygames.com/game/nes/silent-assault 
 
 
$end


$info=Silent Service,
$<a href="http://www.mobygames.com/game/nes/silent-service"</a>
$bio
 
 
Silent Service (c) Dec, 1989 MicroProse Software, Inc. / Ultra Software Corporation 
 
You are now a member of the Silent Service, the US Navy Submarine command. For a long while after 
Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific. Take 
one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New 
Zealand. Set your difficulty/realism level and time period (early means less tech for juicier 
targets, later means tougher escorts, more tech, lousier targets). Contend with factors like dud 
torpedoes, maximum depth, and more. 
 
You can choose among practice run against some old hulks, recreate historical convoy attacks, go on a 
single patrol, or go on your own campaign, which lets you go multiple patrols until you die, get 
promoted, or survive the war. 
 
How well will you do when matched against history? 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari 8-bit,Atari ST,Commodore 64,DOS,PC-98,PC 
Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/silent-service 
 
 
$end


$info=Silkworm,
$<a href="http://www.mobygames.com/game/nes/silkworm"</a>
$bio
 
 
Silkworm (c) Jun, 1990 Tecmo, Ltd. / American Sammy Corporation 
 
Silkworm is a classic horizontally-scrolling shoot-em-up based on the 1988 Tecmo arcade game. The 
main difference between this game and many other side-scrolling shoot-em-ups is that you got to be on 
land as well as in the air. 
 
Player 1 would play as a helicopter, but if a second player joined the game, they would play as a 
jeep. Both players would have to protect each other as well as themselves. After a certain number of 
kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would 
get a weapons powerup. This would go on throughout the entire game (a "goose" could appear even 
during the end of level baddie!). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/silkworm 
 
 
$end


$info=Silver Surfer,
$<a href="http://www.mobygames.com/game/nes/silver-surfer"</a>
$bio
 
 
Silver Surfer (c) Nov, 1990 Software Creations Ltd. / Arcadia Systems, Inc. 
 
The Silver Surfer roams throughout space as herald to Galactus, looking for new planets for him to 
feed on. However his mission is interrupted by a summon from Galactus. Silver Surfer learns that 
creatures from the Magick Dimension are trying to break through into the universe and their coming 
will end all life. Vowing to stop them, Silver Surfer must assemble the pieces of a mysterious Cosmic 
Device and use it to push them back. The pieces of the Device are currently in the hands of some 
malicious creatures: Reptyl, Mephisto, Skrull Emperor, Possessor and Firelord. Silver Surfer must 
travel to their domains and defeat them in order to obtain pieces of the device. 
 
Silver Surfer is a shooter game, with some levels taking place vertically and some horizontally. The 
Surfer's only ability is to move around on the screen and to shoot directly in front of him. 
Power-ups that can be picked up include: the letter "F" (Firepower) which will increase the number 
and power of his projectiles, Smart bombs which destroy everything on the screen, the letter "S" 
(Speedup) which increases the surfer's movement and Orbs which will also fire the Surfer's weapon. 
Orbs are special in that two can be obtained (only 1 is shown on horizontal scrolling levels) and 
they can be positioned to fire forwards, backwards or sideways. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/silver-surfer 
 
 
$end


$info=Simpsons, The - Bartman Meets Radioactive Man,
$<a href="http://www.mobygames.com/game/nes/simpsons-bartman-meets-radioactive-man"</a>
$bio
 
 
Simpsons, The - Bartman Meets Radioactive Man (c) Dec, 1992 Imagineering Inc. / Acclaim 
Entertainment, Inc. 
 
Bart Simpson is reading the latest comic about the Radioactive Man but his favourite superhero is not 
featured in it. When he is at the last page, his sidekick Fallout Boy appears. He tells Bart he is 
the only one who can save Radioactive Man who has been sent to the Limbo Zone, a mysterious prison 
that revolves around a black hole. Bart turns into Bartman and he has to fight three super villains 
to collect Radioactive Man's lost powers before facing the mastermind Brain-O the Magnificent. 
 
Players control Bartman through 2D side-scrolling platform levels. He needs to defeat enemies, 
collect goodies, and be careful not to fall into one of the deadly traps on his way. Bartman can 
punch and kick, and collect lightning icons to shoot small bolts. Most of the level sequences require 
precise timing and pixel-perfect jumping precision. Bartman has five life points that are restored by 
collecting radioactive signs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/nes/simpsons-bartman-meets-radioactive-man 
 
 
$end


$info=Simpsons, The - Bart Vs. the Space Mutants,
$<a href="http://www.mobygames.com/game/nes/simpsons-bart-vs-the-space-mutants"</a>
$bio
 
 
Simpsons, The - Bart Vs. the Space Mutants (c) Feb, 1991 Imagineering Inc. / Acclaim Entertainment, 
Inc. 
 
Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson 
(from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. 
 
On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants 
are planning to use to build their machine, such as purple objects or balloons. He also has to 
collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so 
his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). 
This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover 
who are the real Space Mutants, Bart must use his X-ray Specs. 
 
The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in 
the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, 
etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of 
the bar. 
 
Bart also has some coins that can be used in many ways throughout the game, like buying things, 
getting devices operating, etc. Those coins are essential to solve some puzzles in the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.7 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Gear,Genesis,SEGA Master System,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/simpsons-bart-vs-the-space-mutants 
 
 
$end


$info=Simpsons, The - Bart Vs. the World,
$<a href="http://www.mobygames.com/game/nes/simpsons-bart-vs-the-world"</a>
$bio
 
 
Simpsons, The - Bart Vs. the World (c) Dec, 1991 Imagineering Inc. / Acclaim Entertainment, Inc. 
 
This game is actually a compilation of smaller games belonging to different genres. Krusty the clown 
appears in the beginning of the game and presents a menu with five games to play (one of which is not 
available from the start): A jump-and-run game, where Bart must find an exit on a ship, while enemies 
fire at him and try to prevent him from reaching the exit 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation|Sports|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.4 
Other Systems : Amiga,Atari ST,Game Gear,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/simpsons-bart-vs-the-world 
 
 
$end


$info=Skate or Die 2 - The Search for Double Trouble,
$<a href="http://www.mobygames.com/game/nes/skate-or-die-2-the-search-for-double-trouble"</a>
$bio
 
 
Skate or Die 2 - The Search for Double Trouble (c) 1990 Electronic Arts, Inc. / Electronic Arts, Inc. 
 
In this sequel to Skate or Die, you have the option of just skateboarding on a ramp, or to go through 
an adventure. In the adventure, you are in a small community called Elmood. You play as the hero in 
this game. Basically you are trying to keep skateboarding and your life as it was after the Mayor of 
the town bans skateboards. After dealing with this, you set out to build your own halfpipe, and you 
deal with whatever comes your way. In this game, you go through many obstacles, and other 
skateboarders shooting paint and throwing eggs at you, you also can shoot at them, and of course 
upgrade your board from Lester when you run into him on his skateboard, as well as Lester who will 
give you tricks (giving them whatever they want, whether that's fries, drinks, CD's, etc 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-8 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/skate-or-die-2-the-search-for-double-trouble 
 
 
$end


$info=Skate or Die!,
$<a href="http://www.mobygames.com/game/nes/skate-or-die"</a>
$bio
 
 
Skate or Die! (c) 1988 Electronic Arts, Inc. / Ultra Games 
 
Skate or Die incorporates five distinct styles of skating, which can be attempted individually or in 
turn. You skate around a menu room to choose which one to attempt. Before taking off you can visit 
Rodney's skate shop to buy equipment. 
 
The first event is freestyle, in which your aim is to score as many points as possible in 10 
attempts. Judges determine how much style and skill you have shown. The High Jump uses the same 
equipment, only this time your task is to jump as high as possible at the end of the ramp. 
 
The downhill events are overhead-view races. In the Downhill Race you simply try to complete the 
course within 90 seconds. In the Downhill Jam you try to outperform a human or computer opponent 
whilst dodging or jumping hazards. You can use attacking moves to either remove hazards or knock your 
opponent over. 
 
The pool joust is more of a one-on-one beat em up using a stick, set within a pit to skate around. 
 
 
- TECHNICAL - 
 
Genre : Sports/Skateboarding 
Players : 1-8 Players 
Score : 3.7 
Other Systems : Amstrad CPC,Apple IIgs,Commodore 64,DOS,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/skate-or-die 
 
 
$end


$info=Ski or Die,
$<a href="http://www.mobygames.com/game/nes/ski-or-die"</a>
$bio
 
 
Ski or Die (c) 1990 Electronic Arts, Inc. / Ultra Games 
 
Ski or Die is a winter-themed extreme sports game in which the player can competes in 5 different 
events: 
 
1. Downhill Blitz: Downhill skiing event in which the player can make large jumps over chasms and 
   perform stunts in the moguls section 
 
2. Innertube Trash: Two players descend a mountain in innertubes. Score points by picking up 
   items, perforating your opponents tire with a knife or fork and finishing first. 
 
2. Acro Aerials: Ski down a ramp and score points by performing acrobatic jumps. 
 
3. Snowball Blast: First person snowball fight. Score points by taking out little that attack your 
   snow fortress. 
 
4. Snowboard Half-Pipe: Put on your snowboard and score as much points as possible in a limited 
   amount of time by performing tricks inside a half-pipe. 
 
Practice a single event or try the tournament. The tournament mode has hot-seat multiplayer support. 
 
 
- TECHNICAL - 
 
Players : 1-6 Players 
Score : 2.2 
Other Systems : Amiga,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/ski-or-die 
 
 
$end


$info=Skull & Crossbones,
$<a href="http://www.mobygames.com/game/nes/skull-crossbones"</a>
$bio
 
 
Skull & Crossbones (c) 1991 Atari, Inc.|Tengen Inc. / Domark Software Ltd. 
 
Fight as either Red Beard or One Eye through various pirate themed levels, like ships and forts, and 
even some non-pirate themed levels, battling ninjas, skeletons, and others in a quest to get back 
your hard earned money from an evil wizard. You can also fight side by side with a friend (who 
controls the pirate you didn't choose). 
 
Fighting works like fencing, with a few different moves to use, including parrying. The levels scroll 
through with a boss at the end of each. You gain money by vanquishing foes and digging for treasure 
where X marks the spot. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/skull-crossbones 
 
 
$end


$info=Sky Destroyer,
$<a href=""</a>
$bio
 
 
Sky Destroyer (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Sky Kid,
$<a href="http://www.mobygames.com/game/nes/sky-kid"</a>
$bio
 
 
Sky Kid (c) Sep, 1987 Namco Limited / SunSoft 
 
You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set 
during World War I. To complete a mission, you simply need to get to the landing spot on the other 
side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. 
For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching 
it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel 
and crash. 
 
You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform 
an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There 
is a co-op mode with the character Max as well. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/sky-kid 
 
 
$end


$info=Sky Shark,
$<a href="http://www.mobygames.com/game/nes/sky-shark"</a>
$bio
 
 
Sky Shark (c) Sep, 1989 Taito Corporation / Taito Corporation 
 
Sky Shark is a top-down shooter similar to Raiden.  You start off with four lives and three bombs.  
With that (you can get more lives at certain point intervals, and more bombs can be found), you, the 
"Sky Shark" of your squadron, blast through five levels of enemy-infested battlefields with as many 
as six gun upgrades.  (Aside from the bombs and the gun upgrade, there are no other weapons to be 
found at all.)  Includes three difficulty levels and two-player support. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/sky-shark 
 
 
$end


$info=Slalom,
$<a href="http://www.mobygames.com/game/nes/slalom"</a>
$bio
 
 
Slalom (c) Aug, 1987 Rare, Ltd. / Nintendo of America Inc. 
 
In Slalom you need to ski down different trails and beat the clock to move on to the next of the 24 
trails. Other skiers, trees, snowmen, sledders, and moguls will get in your way and slow you down if 
you crash into them. Slalom flags are located throughout the trails, and skiing on the wrong side of 
these will cause your player to snowplow momentarily and lose speed, so to get the best times you 
need to make sure none of the flags are missed. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/slalom 
 
 
$end


$info=Smash Ping Pong,
$<a href=""</a>
$bio
 
 
Smash Ping Pong (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Sports/PingPong 
 
 
$end


$info=Smash T.V.,
$<a href="http://www.mobygames.com/game/nes/smash-tv"</a>
$bio
 
 
Smash T.V. (c) 1991 Williams Electronic Games, Inc. / Acclaim Entertainment, Inc. 
 
The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest 
between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to 
bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything 
in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and 
luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them. 
 
Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It 
retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, 
violence, a hint of satire and that all-important two player mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Gear,Genesis,SEGA Master 
System,SNES,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/smash-tv 
 
 
$end


$info=Smurfs, The,
$<a href="http://www.mobygames.com/game/nes/smurfs__"</a>
$bio
 
 
Smurfs, The (c) 1994 Infogrames Europe SA / Infogrames Europe SA 
 
The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). 
One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first 
two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through 
forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel 
and his minions and to rescue the missing smurfs. 
 
On each level you must collect five stars in order to get access to the bonus level. (You don't have 
to collect the five stars in order to get through the main level) On the bonus level, try to collect 
as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The 
Mushrooms" and "The Butterflies". 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Game Boy,Game Gear,SEGA Master System,Windows 
SOURCE : http://www.mobygames.com/game/nes/smurfs__ 
 
 
$end


$info=Snake Rattle N Roll,
$<a href="http://www.mobygames.com/game/nes/snake-rattle-n-roll"</a>
$bio
 
 
Snake Rattle N Roll (c) 1990 Rare, Ltd. / Nintendo of America Inc. 
 
It's a race to the moon for the two snakes, Rattle and Roll!  Play alone or simultaneously with a 
friend as you out-score and out-eat your opponent - then weigh yourself on the scales and make for 
the exit! 
 
Snake, Rattle 'n Roll is an isometric 3D platformer.  The object of each level is to eat as many 
Nibbley Pibblies (round creatures of various colours) as possible to make your snake heavy.  Once 
it's heavy enough, you must stand on the scales in the level, and if you're heavy enough, the door 
will open and you can make your way to the exit. 
 
As with many platform games of its era, Snake, Rattle 'n Roll is incredibly difficult.  Foes include 
Jaws, a monster that's all teeth and will kill you if you stay in the water too long, and Bigfoots, 
which stomp all over the place and require multiple tongue lashings to defeat.  Then there's the many 
types of Nibblies, such as Pibblesplats, which hop around and splat into puddles, Pibbleboings, which 
are spring-loaded and jump incredibly high, and Pibblewings, which fly high out of reach. 
 
Two-player mode provides both a co-op and competitive experience: while you are both trying to eat 
   more Nibblies than your opponent, if you both stand on the level's scale at the same time, both of 
   your weights will be counted and it will be possible for you to exit the level more quickly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/nes/snake-rattle-n-roll 
 
 
$end


$info=Snake's Revenge,
$<a href="http://www.mobygames.com/game/nes/snakes-revenge"</a>
$bio
 
 
Snake's Revenge (c) Apr, 1990 Konami Corporation / Ultra Software Corporation 
 
An unofficial sequel to the original Metal Gear for the NES. Three years has passed since the Outer 
Heaven incident. FOX-HOUND has gained intelligence that an unknown terrorist group has seized a 
remote facility containing mass-produced Metal Gear tanks, as well as a new Metal Gear prototype 
which was under development. The newly-promoted Lt. Solid Snake is called back into action to 
infiltrate the terrorists' base with the help of two FOX-HOUND rookies, former marine Nick Myer and 
navy intelligence agent John Turner. 
 
The player once again assume the role of Snake. The objective is similar to the previous game, as the 
player must avoid any kind of visual contact (even moreso than the first game), while collecting 
weapons and equipment on-site. There is a greater variety of areas such as a jungle, a warehouse, a 
train, a couple of prisons and even a cargo ship containing the mass-produced Metal Gears. The player 
must also overcome new traps such as searchlights, soldiers in gyrocopters, door-sealing devices and 
even suicide bombers. The player must also interrogate captured enemy officers by injecting them with 
a truth serum to increase their rank, in addition to saving hostages like in the first game. 
Side-scrolling areas are also included in addition to the main overhead game, where the game takes a 
more action-oriented route (while still maintaining the stealth premise). 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/snakes-revenge 
 
 
$end


$info=Snoopy's Silly Sports Spectacular,
$<a href="http://www.mobygames.com/game/nes/snoopys-silly-sports-spectacular"</a>
$bio
 
 
Snoopy's Silly Sports Spectacular (c) 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
The Silly Sports are being held in it's traditional home of Italy and Snoopy, from the Peanuts comic 
strips, will want to attend. Snoopy packs his plane and brings along his relative, Spike as an 
opponent and the little yellow bird, Woodstock to judge. 
 
Now Snoopy's ready to compete with 1 or 2 players in his own custom olympiad of the following 
"events": 
The Sack Race: Snoopy and Spike race against one another in  competing potato sacks. 
Boot Throwing: Just like the Hammer toss, but involving an old boot. 
Pogo: Hop on a Pogo Stick and hop over obstacles. 
Overboard: Snoopy and Spike play "King of the Boat" trying to knock each other into the water. 
Pile of Pizza: Balance the pizzas while trying to walk towards the finish line. 
River Jump: Pole Vault over the river (actually sticking the pole into the river) to the other side. 
 
The Japanese version of this game uses a Donald Duck license rather than a Snoopy license (changing 
many of the character names above), but gameplay remains the same. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/snoopys-silly-sports-spectacular 
 
 
$end


$info=Snow Brothers,
$<a href="http://www.mobygames.com/game/nes/snow-bros-nick-tom"</a>
$bio
 
 
Snow Brothers (c) 1991 Toaplan Co., Ltd. / Capcom U.S.A., Inc. 
 
Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil 
King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves 
with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil 
King Scorch and rescue the princesses. 
 
Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level 
(screen), 50 altogether. The Snow Bros use  snow as their weapon, throwing it at the enemies to stun 
them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. 
These can be rolled into  giant snowballs and pushed or kicked into other enemies. If left alone, 
enemies will eventually  defrost and become angry at the player. The enemy filled snowballs are a 
much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom 
have against the bosses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.1 
Other Systems : Amiga,Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/snow-bros-nick-tom 
 
 
$end


$info=Soccer,
$<a href="http://www.mobygames.com/game/nes/soccer"</a>
$bio
 
 
Soccer (c) Mar, 1987 Iwasaki Electronics Co. Ltd. / Nintendo of America Inc. 
 
Soccer is an action game for two players or one player against the computer. You can play the game in 
one of five skill levels, choose from several different teams, and select the amount of time the 
match will take. Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and an overhead 
view of the field which scrolls to follow the action. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/soccer 
 
 
$end


$info=Soccer League - Winner's Cup,
$<a href=""</a>
$bio
 
 
Soccer League - Winner's Cup (c)  Data East 
 
 
- TECHNICAL - 
 
Genre : Sports/Soccer 
 
 
$end


$info=Solar Jetman - Hunt for the Golden Warpship,
$<a href="http://www.mobygames.com/game/nes/solar-jetman-hunt-for-the-golden-warpship"</a>
$bio
 
 
Solar Jetman - Hunt for the Golden Warpship (c) Sep, 1990 Zippo Games / Tradewest, Inc. 
 
The golden warpship was once the most powerful ship in the galactic fleet. But the ship was captured 
by aliens, and its parts scattered throughout twelve different worlds. On each world deadly aliens, 
booby traps, black holes, and extreme gravitational forces guard the parts. It is now up to Solar 
Jetman to land on each of the worlds and retrieve all the parts so the golden warpship may be 
reassembled. 
 
At the beginning of each world, Solar Jetman starts out at the mother ship and explores using a 
jetpod. When a part of the golden warpship or something else of use is located, the jetpod can be 
used to haul it back to the mother ship. The mother ship will move on to the next world when all the 
parts on the current world have been brought back. If the jetpod takes too much damage, Solar Jetman 
must return to the mother ship for repairs before continuing the quest. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/solar-jetman-hunt-for-the-golden-warpship 
 
 
$end


$info=Solitaire,
$<a href="http://www.mobygames.com/game/nes/solitaire"</a>
$bio
 
 
Solitaire (c) 1992 Odyssey Software, Inc. / American Video Entertainment Inc. 
 
Solitaire is a game offering the player a chance to play Klondike. Klondike Solitaire is a game of 
moving cards of alternate suits onto each other in an effort to move them off the tableau. In the 
game, you have the option to draw one or three cards and you may also change the color and the 
backgrounds of the playing cards with a limited set of design and color choices. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/nes/solitaire 
 
 
$end


$info=Solomon no Kagi,
$<a href=""</a>
$bio
 
 
Solomon no Kagi (c)  Tecmo 
 
 
- TECHNICAL - 
 
Genre : Puzzle/Platform 
 
 
$end


$info=Solomon's Key,
$<a href="http://www.mobygames.com/game/nes/solomons-key"</a>
$bio
 
 
Solomon's Key (c) Jul, 1987 Tecmo, Ltd. / Tecmo, Inc. 
 
Solomon's Key is a platform game with both action and strategy elements. On each level your goal is 
to retrieve a key which can then be used to unlock the exit. To help out, you have a magic wand which 
can be used to create and destroy blocks (though some blocks can't be destroyed). In order to reach 
the key you will need carefully to arrange the blocks on the screen so you can jump your way around 
safely. Wandering around each level are a variety of enemies which will cause you to lose a life if 
you're caught. Some creatures can be killed by destroying the block they are standing on, others must 
be dodged. Hidden bonuses and magic can be found on many of the levels, sometimes even hidden in 
blocks. Some treasures give you bonus points, others can form magic spells to help deal with the 
enemies. To make the game more difficult, each level has a time limit in which it must be completed. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amstrad CPC,Atari ST,Commodore 64,PC Booter,SEGA Master System,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/solomons-key 
 
 
$end


$info=Solstice - The Quest for the Staff of Demnos,
$<a href="http://www.mobygames.com/game/nes/solstice-the-quest-for-the-staff-of-demnos"</a>
$bio
 
 
Solstice - The Quest for the Staff of Demnos (c) Jun, 1990 Software Creations Ltd. / CSG Imagesoft 
Inc. 
 
The Princess Eleanor has been captured by the evil mage Morbius and is somewhere in the fortress of 
Kastlerock. You play the part of Shadax, who must now rescue the Princess by searching the fortress 
for the six pieces of the magical Staff of Demnos and use it to defeat Morbius. Solstice is a 
combination of a puzzle/adventure and action game played from an isometric 3-D point of view. There 
are numerous rooms to explore in the fortress, many with dangerous, evil creatures wandering about 
and traps and obstacles to get past. Along the way there are magic potions, keys, and many other 
items to find which help you get past the creatures as well as reach new parts of the fortress. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/nes/solstice-the-quest-for-the-staff-of-demnos 
 
 
$end


$info=Sonic The Hedgehog,
$<a href="http://www.mobygames.com/game/nes/somari-the-adventurer"</a>
$bio
 
 
Sonic The Hedgehog (c) 1994 Somari Team / Somari Team 
 
Somari  the Adventurer is a Sonic the Hedgehog port for the NES, with a twist. Instead of Sonic, the 
player controls Somari, which can be described as Mario in Sonic's shoes, literally. 
 
Overall, the gameplay is quite faithful to the original game, though Somari can spindash (by pressing 
down and A or B), a feature fist introduced in Sonic the Hedgehog 2. Somari has to collect rings, but 
unlike in Sonic, if he's hit by an enemy, only three rings will fly out of him, no matter how many 
rings he's currently carrying. 
 
The level sequence is faithful to the original game, with the exception of the Scrap Brain level, 
which wasn't finished and thus was removed from the final product. The level design ins't faithful to 
the original version, with constant changes throughout the game. The items and monsters are the same 
found in the original game, and the music is as faithfully translated to the NES as possible, with 
some tempo variations. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/somari-the-adventurer 
 
 
$end


$info=Son Son,
$<a href="http://www.mobygames.com/game/nes/son-son"</a>
$bio
 
 
Son Son (c) 1986 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
In this game, you play the role of either Son Son or Ton Ton as you try to rescue your three friends 
from the clutches of a random bad guy who kidnapped them right in front of you. This game is a side 
scrolling adventure, where the game field advances automatically, and the screen is divided in six 
different floors, all of which are populated by enemies or obstacles that will kill you if you touch 
them 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/son-son 
 
 
$end


$info=Sore Ike! Anapanman - Minna de Hiking Game!,
$<a href=""</a>
$bio
 
 
Sore Ike! Anapanman - Minna de Hiking Game! (c)  Angel 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Space Harrier,
$<a href="http://www.mobygames.com/game/nes/space-harrier"</a>
$bio
 
 
Space Harrier (c) Jan 06, 1989 AM R&D Dept. #2 / TAKARA Co., Ltd. 
 
Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a 
really big gun, you have to defend yourself against the alien hordes using your wits to navigate 
around the screen. But watch out for those end of level bosses! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Gear,PC-88,SEGA 32X,SEGA Master 
System,SEGA Saturn,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/space-harrier 
 
 
$end


$info=Space Hunter,
$<a href=""</a>
$bio
 
 
Space Hunter (c)  Kemco 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=Space Invaders,
$<a href="http://www.mobygames.com/game/nes/space-invaders-"</a>
$bio
 
 
Space Invaders (c) 1985 Taito Corporation / Taito Corporation 
 
Earth is under attack from rows of bomb dropping aliens, and you need to defend it! The rows of 
aliens begin at the top of the screen, and you control a laser cannon at the bottom of the screen. 
Your goal is to earn points by shooting the aliens before they can land. The aliens march back and 
forth, and each time the end of the screen is reached they will drop one row closer to the bottom. 
Shoot them all, and you move on to the next (tougher) level, but if even one of them lands the game 
is over. From time to time a flying saucer will pass by along the top of the screen 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Atari 2600,Atari 5200,Atari 8-bit,J2ME,MSX 
SOURCE : http://www.mobygames.com/game/nes/space-invaders- 
 
 
$end


$info=Space Shuttle Project,
$<a href="http://www.mobygames.com/game/nes/space-shuttle-project-"</a>
$bio
 
 
Space Shuttle Project (c) Oct, 1991 Absolute Entertainment, Inc. / Absolute Entertainment, Inc. 
 
The Launch Director has assigned a Commander to take control of several NASA Space Launches to do 
some necessary jobs in space. It is the commander’s job to do all the pre-launch activities like 
fuelling the space ship and making sure all the crew are on safely and making sure all the 
post-launch activities are carried out like the rocket and fuel tank separation as well as the 
successful landing of the shuttle. The commander is also responsible for the extravehicular 
activities in space such as launching a satellite and building a space station. 
 
Space Shuttle Project simulates a Space Shuttle mission from pre-launch to landing. After writing in 
a name, the player is presented with a mini game that requires the player to memorise numbers and a 
space shuttle name to get pass security. After security the space shuttle project is split into four 
different stages each with there own challenges as follows: 
 
1. Stage 1 - Fuel and Board Shuttle: This stage requires the commander to use the lift to turn the 
   oxygen and hydrogen switches on and open the shuttle doors. Then the commander must move down and 
   up the lift picking up the crew needed for the mission (increases as the levels get harder) while 
   avoiding sliders that cross in lift’s path. This task has to be done within the time limit. 
 
2. Stage 2 - Space Shuttle Launch: This stage requires the commander to control the space shuttle 
   into orbit while disconnecting the rocket boasters (SRB) and the external tank (ET). All this is 
   controlled by playing two mini-games that require the player to ether stop the power bar at the 
   correct point or by moving the bottom arrow left and right to match the movements of the top 
   arrow. A third mini-game is added later that requires the player to memorize the correct 
   combination 
 
3. Stage 3 - Extravehicular Activities: The activities that are competed in space vary depending 
   on the mission. Mission 1 requires the commander to release a satellite into space navigating it 
   to avoid all the other moving satellites that are littered though space. Missions 2, 4, and 6 
   requires the commander to build a part of a space station by grabbing a block from the shuttle and 
   moving it into the correct part of the space station while avoiding satellites and making sure the 
   oxygen levels don’t run out. Mission 3 requires to move and from a damaged satellite avoiding 
   space rocks and repair it. Mission 5 is like mission 3 but to rescue a stranded Soviet cosmonaut. 
 
4. Stage 4 - Reenter Atmosphere and Land:This stage requires the commander to control the ship 
   into reentry and land the space shuttle on a landing strip. The mini-games are the same as the 
   space shuttle launch expect the D-pad is used for stopping the power bar. 
 
There are 6 different missions with each mission a being more difficult than the last and only five 
fails aloud before the whole mission fails. Password save is available by adding the supplied 
password numbers and space shuttle name instead of the memorized numbers at the security check. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/space-shuttle-project- 
 
 
$end


$info=Spartan X 2,
$<a href="http://www.mobygames.com/game/nes/spartan-x-2"</a>
$bio
 
 
Spartan X 2 (c) Sep 27, 1991 Irem Corp. / Irem Corp. 
 
Somewhat more faithful to the plot of the movie than the first Spartan X game, it attempts to tell 
the same story: In Barcelona, Mr. X has captured the pickpocket Silvia. In order to get her back, 
Thomas, a Kung-Fu master who runs a restaurant must travel the city, eventually reaching Mr. X's 
castle and attempt to rescue her. 
 
Spartan X 2 is an expanded version of the original Spartan X game (aka Kung-Fu). Similar to that 
game, Spartan X 2 is a side-scrolling fighting game. Controlling Thomas, the player is able to move 
left and right, jump, kick and punch. Thomas has an energy bar and is defeated if he loses all of the 
energy. Some enemies drop items such as potions which will help replenish this bar. At the end of 
each level, Thomas encounters a boss. 
 
Story cutscenes are displayed between each level, where Thomas contacts other characters through use 
of a computer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/spartan-x-2 
 
 
$end


$info=Spelunker,
$<a href="http://www.mobygames.com/game/nes/spelunker"</a>
$bio
 
 
Spelunker (c) Sep, 1987 Micro Graphic Image / Brøderbund Software, Inc. 
 
In this game, you are a spelunker who climbs deep down mountain caves in search for treasure. The 
levels consist of many platforms, connected to each other by a riding cart, ladders, ropes, etc. 
You'll have to time your jumping well, because a slight fall will lead to your death, and the abyss 
is near! You should jump over various obstacles, avoid ghost-like enemies, climb on ropes, and use 
inventory items such as bombs to create little explosions that will bring you nearer to the desired 
treasure. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Other Systems : Atari 8-bit,Commodore 64,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/spelunker 
 
 
$end


$info=Spelunker 2 - Yuusha heno Chousen,
$<a href="http://www.mobygames.com/game/nes/spelunker-ii-ysha-e-no-chsen"</a>
$bio
 
 
Spelunker 2 - Yuusha heno Chousen (c) Sep 18, 1987 Irem Software Engineering, Inc. / Brøderbund 
Software, Inc. 
 
The beautiful Fairy Land has been ruled by the evil demon Geyla for a thousand years. You are a 
nameless spelunker who is searching for treasure. You are told to defeat Geyla and to free the Fairy 
Land. But you are unsure about your motivation. Do you really wish to save the world, or are just 
interested in all those treasures buried deep in mountain caves, waiting for you to find them and to 
pick them up? You have a special meter called Toku that will indicate exactly how much you are 
interested in saving the world, and how much in grabbing treasures. Your actions will influence the 
outcome of the story... 
 
The gameplay is platform action with some RPG elements (such as the ability to use different weapons 
or to follow a specific style or behavior). You travel overworld through forests, fields, and 
mountains, whacking or shooting enemies, facing ferocious bosses, and descending underground, 
searching for treasure. There are many hazards that await you on your journey, including lava fields, 
pits, etc. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/spelunker-ii-ysha-e-no-chsen 
 
 
$end


$info=Spider-Man - Return of the Sinister Six,
$<a href="http://www.mobygames.com/game/nes/spider-man-return-of-the-sinister-six"</a>
$bio
 
 
Spider-Man - Return of the Sinister Six (c) Oct, 1992 B.I.T.S., Ltd. / LJN, Ltd. 
 
From the ingame intro: 
 
"Doctor Octopus is plotting the crowning caper of his criminal career... to rule the world. 
He has reunited the Sinister Six and with these super-villains together again, nothing stands in 
their way - except Spider-Man!" 
 
Spider-Man: Return of the Sinister Six is a side-scrolling game which puts you in the role of Spidey 
throughout six levels against Electro, Sandman, Mysterio, Vulture, Hobgoblin and Doctor Octopus 
respectively. Some puzzle solving (like finding a key) is necessary to beat some levels. Spidey can 
duck jump, climb walls, punch, shoot webs to swing (by pressing punch and jump together) and perform 
a jump kick (by pressing the punch button twice). Collecting web cartridges allows Spidey to shoot 
limited web projectiles. 
 
Although hard to die, Spidey has only one life, there are no items to recharge life (but killing some 
guys will do so) and only one continue. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : Game Gear,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/spider-man-return-of-the-sinister-six 
 
 
$end


$info=Spiritual Warfare,
$<a href="http://www.mobygames.com/game/nes/spiritual-warfare"</a>
$bio
 
 
Spiritual Warfare (c) 1992 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of 
darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly 
difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer 
Bible questions correctly.  The game will take through increasingly difficult levels of play, where 
in the end you will face off with Satan himself. 
 
 
- TECHNICAL - 
 
Genre : Educational|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.4 
Other Systems : DOS,Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/spiritual-warfare 
 
 
$end


$info=Splatter House - Wanpaku Graffiti,
$<a href="http://www.mobygames.com/game/nes/splatterhouse-wanpaku-graffiti"</a>
$bio
 
 
Splatter House - Wanpaku Graffiti (c) 1989 Namco Limited / Namco Limited 
 
Wanpaku Graffiti is the first Splatterhouse game to appear on a home console. It is not clear how it 
fits in the series' timeline, but it starts with Jennifer mourning over Rick's grave (her boyfriend). 
Lightning strikes his grave and he is resurrected. Before she can rejoice, another bolt strikes the 
grave next to him and a jack-o-lantern appears. This pumpkin king kidnaps Jennifer and Rick barely 
has the time to wipe off the dust from his clothes before he sets off to rescue his girlfriend. 
 
Although the game is not as gory as the other titles, there is still plenty of disturbing enemies 
such as headless chickens, severed hands and zombies. Through seven side-scrolling levels, including 
a graveyard, a mansion, a Japanese pagoda and an Egyptian pyramid, you chase the pumpkin king with 
your cleaver and a shotgun you can pick up along the road. Just like the other games in the series, 
there are lots of movie references. The game often needs good timing and pixel perfect jumps, as 
falling down from platforms will regenerate the enemies. You can pick up candy, hamburgers and cans 
of soda to restore your health. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/splatterhouse-wanpaku-graffiti 
 
 
$end


$info=Spot,
$<a href="http://www.mobygames.com/game/nes/spot"</a>
$bio
 
 
Spot (c) 1990 Arcadia Systems, Inc. / Arcadia Systems, Inc. 
 
A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 
players, which can be either human or computer, each taking on spots of a particular colour. Starting 
from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to 
form another one in an adjacent square, or by making a jump, losing the square you did have but 
taking one two spaces away. 
 
When a piece lands next to one of another colour, that piece changes colour into that of their 
opponent. The winner of each round is either the last player with any pieces left, or the player who 
has the most pieces left when the level is full. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 4.5 
Other Systems : Amiga,Atari ST,DOS,Game Boy 
SOURCE : http://www.mobygames.com/game/nes/spot 
 
 
$end


$info=Spy Hunter,
$<a href="http://www.mobygames.com/game/nes/spy-hunter"</a>
$bio
 
 
Spy Hunter (c) Sep, 1987 Bally Midway Manufacturing Co., Inc. / SunSoft 
 
A conversion of the arcade game, Spy Hunter is a driving action game played from an overhead point of 
view. Your car is equipped with machine guns to help you get past the numerous enemies out on the 
road (be careful not to shoot any civilians, though!) Occasionally you will come across a weapons 
van, and if you drive into the back of the van your car becomes equipped with a second weapon (such 
as smoke screen, oil slick, or missiles.) At several points the road splits and you can enter a 
boathouse which transforms your car into a boat temporarily. If you drive far enough the seasons 
change as well (watch out for icy conditions during winter!) The enemy cars will do anything to stop 
you, including running you off the road, firing guns from the back of a limmo, or dropping bombs from 
a helicopter. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.0 
Other Systems : Amstrad CPC,Apple II,Atari 2600,Atari 8-bit,ColecoVision,Commodore 64,PC Booter,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/spy-hunter 
 
 
$end


$info=Spy Vs Spy,
$<a href="http://www.mobygames.com/game/nes/spy-vs-spy"</a>
$bio
 
 
Spy Vs Spy (c) Oct, 1988 First Star Software, Inc. / Kemco 
 
M.A.D. magazine’s comic strip of the same name comes to life in this game which was designed for 
  one or two players. The innovative split-screen shows both spies at the same time. Play with a 
  friend or against the machine. 
 
The black crow and the white crow are out to beat each other before the time bell rings. Find the 
needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by 
setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). 
 
Fights ensue when both spies enter the same room.  Find hidden weapons in the rooms to help with 
those fights, since one of you will die if you run into each other. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari 8-bit,Atari ST,Commodore 64,SEGA Master System,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/nes/spy-vs-spy 
 
 
$end


$info=Sqoon,
$<a href="http://www.mobygames.com/game/nes/sqoon"</a>
$bio
 
 
Sqoon (c) Sep, 1987 Home Data Corp. / Irem Corp. 
 
When the rulers of planet Neptune find that they are running out of their main food source – man-ham 
– they hit on a devious plan: Invade the nearby planet earth and melt the polar ice-caps, thus 
sinking all cities. Then imprison the human creatures in underwater factories where they can be 
turned into a fresh source of man-ham. 
 
The plan goes perfectly. The leaders of earth's nations are taken completely by surprise as the 
ice-caps melt and the globe is flooded. It seems that humanity will meet its end on the dinner plates 
of the Neptunian monsters. But wait! One hope remains, in the form of evil pirate Narikeen, who has 
been the scourge of the world's nations, pillaging and causing general distress in his pink 
submarine, Sqoon. The leader of the world's ailing defense force turns to this former public enemy 
number 1, and with some difficulty manages to convince Narikeen to save the world. 
 
In this side-scrolling shooter, you control Narikeen's sub, Sqoon. Sqoon is equipped with two weapons 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/sqoon 
 
 
$end


$info=Square no Tom Sawyer,
$<a href="http://www.mobygames.com/game/nes/square-no-tom-sawyer"</a>
$bio
 
 
Square no Tom Sawyer (c) Nov 30, 1989 Square Co., Ltd. / Square Co., Ltd. 
 
In 1855, Tom Sawyer and his friends are growing up in the town of St. Petersburg, Missouri in the 
United States. Being wild children, Tom Sawyer and his best friend Huckleberry Finn are always 
getting into new adventures and one kind of trouble or another. So it's not entirely unexpected one 
day when Tom Sawyer heads off to school and realizes he is late... 
 
Square no Tom Sawyer is a side-scrolling RPG that features characters and situations from Mark 
Twain's Tom Sawyer novels. Players control Tom himself and up to three other characters who can join 
his party at any one time. In town, there are a variety of people that can be talked to and shops 
where items can be bought and sold. Outside of towns, monsters and fierce woodland animals are 
randomly encountered and must be battled with. When entering battle mode, the game shifts to a 
third-person view behind Tom's party. The player can issue commands such as Fight, Item and Run to 
each of the characters in the party and these actions will occur in turn. Battles that are won earn 
the participating characters experience points. These experience points can be allocated to increase 
specific stats of characters. Players can accumulate new items for use in battle but never have to 
deal with equipping characters. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/square-no-tom-sawyer 
 
 
$end


$info=Stack Up (Block Set),
$<a href="http://www.mobygames.com/game/nes/stack-up"</a>
$bio
 
 
Stack Up (Block Set) (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Set up R.O.B. with the colored discs included in the game and then control his movements in the game 
by using Professor Hector to jump onto various blocks. The blocks represent commands given to R.O.B. 
in sequence. 
 
This game can be played in several different ways.  In the regular game, you have to stack up the 
colored discs as fast as possible and in a certain pattern and sequence. In memory mode you program 
an entire sequence of movements to move the discs and won't know if it actually works until you RUN 
the program. Finally there is a 1 or 2 player bingo mode in which you align different columns and 
rows to BINGO and activate rob commands. An opponent will also hop around activating commands. Your 
goal is to have R.O.B. move as many of the colored discs without dropping them. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/nes/stack-up 
 
 
$end


$info=Stadium Events,
$<a href="http://www.mobygames.com/game/nes/world-class-track-meet"</a>
$bio
 
 
Stadium Events (c) 1988 Bandai Co., Ltd. / Nintendo of America Inc. 
 
This is a track and field game for up to six players requiring the Power Pad. Only a maximum of  two 
players can play together on the pad at the same time. There are several events: 100m dash, long 
jump, 110m hurdles and the triple jump. When you beat the computer in the single player mode, you 
move on to a faster opponent. The AI opponents are (slowest to fastest): Turtle, Bear, Horse, Rabbit, 
Bobcat and Cheetah. With each defeated opponent, you earn a medal or a trophy. The harder the 
opponent, the better the award. 
 
Olympics is a 1-6 player event in which you will do all four events in a row. At the end, the 
computer will show you a total score. There is one player at a time in the jumping events and two at 
the same time (for two or more human players) in running events. 
 
This game was sold as a pack-in cart with the Power Pad accessory, and as a 3-in-1 cartridge with 
Duck Hunt and Super Mario Bros. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-6 Players 
Controls : Power Pad 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/world-class-track-meet 
 
 
$end


$info=Stanley - The Search for Dr. Livingston,
$<a href="http://www.mobygames.com/game/nes/stanley-the-search-for-dr-livingston"</a>
$bio
 
 
Stanley - The Search for Dr. Livingston (c) 1991 Sculptured Software, Inc. / Electro Brain Corp. 
 
The game is set in Congo, Africa, in 1870, and its main character is a historical figure. You play as 
Henry M. Stanley (1841-1904), a reporter for the New York City Newspaper, who was sent by his 
employers to chronicle the work of the famous Africa-explorer, Dr. Livingston. Unfortunately, the 
Doctor left without you, hating press and everything connected to it. Recently he disappeared 
somewhere in the jungle of Congo, leaving only a few notes. Apparently, he was on the trail of 
re-discovering the legendary lost temple of the Amut people, Am-Zutuk. You decide to follow his 
   steps, to find the lost Dr. Livingston, and maybe to learn more about the mysterious people of 
   Amut and the temple. 
 
The game takes you to Congo, where you can move from location to location on a "world map" with about 
a hundred accessible areas. You should make your way through platform levels populated with wild 
animals and other foes. Some of the levels are impassable or serve no purpose, others contain 
valuable clues and useful items. You can also visit town areas and talk to people. There is a variety 
of weapons to be found during your quest, including "native" ones such as blowpipe and spear. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/stanley-the-search-for-dr-livingston 
 
 
$end


$info=Starship Hector,
$<a href="http://www.mobygames.com/game/nes/starship-hector"</a>
$bio
 
 
Starship Hector (c) Jun, 1990 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
A top-down/side-scrolling sci-fi shooter in which you take control of a small starfighter as you make 
your way through an alien planet with your objective being to destroy all enemy forces. 
 
Your ship is equipped with both a standard laser and an independently fired ground weapon, which you 
must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you 
can replenish it by defeating certain enemies, but otherwise its just you, your ship and several 
stages of alien enemies that alternate between top-down and side-scrolling perspectives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/starship-hector 
 
 
$end


$info=StarTropics,
$<a href="http://www.mobygames.com/game/nes/startropics"</a>
$bio
 
 
StarTropics (c) Dec, 1990 Nintendo R&D3 / Nintendo of America Inc. 
 
In StarTropics, you play the part of Michael Jones. Mike's uncle (Dr. Jones, a famous archaeologist) 
is on C-Island looking for some lost ruins and has invited Mike to come visit him. However, shortly 
after arriving on the island Mike learns from Chief Coralcola that Dr. Jones has recently been 
abducted! Now it is up to Mike to locate Dr. Jones and find out why he was abducted. StarTropics is a 
combination of an adventure and action game played from an overhead point of view. Starting out with 
just an island yo-yo, Mike will need to search the island for Dr. Jones. The villagers may be able to 
offer some clues, there are many dangerous enemies to defeat, and along the way there are a variety 
of new weapons and other items to be found which will help Mike on his quest. The cartridge uses a 
battery backup to allow games to be saved. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/startropics 
 
 
$end


$info=Startropics II - Zoda's Revenge,
$<a href="http://www.mobygames.com/game/nes/zodas-revenge-star-tropics-ii"</a>
$bio
 
 
Startropics II - Zoda's Revenge (c) 1994 Nintendo R&D3 / Nintendo of America Inc. 
 
You are Mike Jones, the main character in the game. One day at Dr. Jones' office, the Oxford Wonder 
Word is opened and while saying the magic words 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 4.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/zodas-revenge-star-tropics-ii 
 
 
$end


$info=Star Force,
$<a href="http://www.mobygames.com/game/nes/star-force"</a>
$bio
 
 
Star Force (c) 1987 Tehkan Ltd. / Tecmo, Ltd. 
 
You are a spaceship pilot shooting enemy spacecraft and ground targets. Pick up the special letter 
symbols for bonuses and additional power-ups. Levels or areas are named after the Greek letter 
alphabet and the end boss at the end of each area must be defeated before you can continue to the 
next area. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/star-force 
 
 
$end


$info=Star Luster,
$<a href=""</a>
$bio
 
 
Star Luster (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying 1st Person 
 
 
$end


$info=Star Soldier,
$<a href="http://www.mobygames.com/game/nes/star-soldier"</a>
$bio
 
 
Star Soldier (c) Jan, 1989 Hudson Soft Company, Ltd. / Taxan USA Corp. 
 
Starbrain, a giant super computer programmed for destruction, is threatening the Galactic Empire. As 
a skillful and experienced star soldier, you need to pilot the Caesar into the space station 
Starbrain has occupied. The space station is heavily guarded by enemy ships and strange robotic 
creatures. You will be able to find different weapons along the way to power up the Caesar and 
increase chances of a successful mission. Star Soldier is an arcade style vertically scrolling 
shooter for one player. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.5 
Other Systems : Game Boy Advance,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/star-soldier 
 
 
$end


$info=Star Trek - 25th Anniversary,
$<a href="http://www.mobygames.com/game/nes/star-trek-25th-anniversary-"</a>
$bio
 
 
Star Trek - 25th Anniversary (c) 1991 Interplay Productions, Inc. / Ultra Games 
 
The Ship Enterprise is on a 5 year mission: To explore strange new worlds, to seek out new life and 
new civilizations, to boldly go where no man has gone before. While the Enterprise is investigating 
strange gravitational disturbances, it is drawn into a dimensional hole and ends up in unknown space 
with broken warp engines. Now, Captain Kirk and his crew must try to repair the ship and find a way 
home. 
 
Gameplay is divided into two parts, taking place on the ship's bridge and away missions. On the 
bridge, you can communicate with other ships, call up a map to navigate the ship (once the warp 
engines are fixed), enter battle mode to fight other ships (which does not happen very often), save 
the game or beam down to a planet's surface. 
These away missions make up the major part of the game and play very much like other action 
adventures. You can talk to aliens find and use objects, solve puzzles and fight against hostile 
lifeforms.  Battles with other ships or on away missions are handled in simple Shoot'em Up-fashion. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/star-trek-25th-anniversary- 
 
 
$end


$info=Star Trek - The Next Generation,
$<a href="http://www.mobygames.com/game/nes/star-trek-the-next-generation"</a>
$bio
 
 
Star Trek - The Next Generation (c) Sep, 1993 Absolute Entertainment, Inc. / Absolute Entertainment, 
Inc. 
 
Cadets at Starfleet Academy must spend some of their classes in the starship simulator. This year is 
a simulation of the U.S.S. Enterprise. Substituting for Jean-Luc Picard, cadets will take the role of 
captain and then must access different crew members (functions of the ship) to complete a series of 
scripted missions. 
 
Star Trek: The Next Generation is divided into a series of missions. Players will start on the main 
screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, 
Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship 
functions (such as rerouting power to the shields). 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/star-trek-the-next-generation 
 
 
$end


$info=Star Voyager,
$<a href="http://www.mobygames.com/game/nes/star-voyager_"</a>
$bio
 
 
Star Voyager (c) Sep, 1987 ASCII Corporation / Acclaim Entertainment, Inc. 
 
CosmoStation Noah, located in Spiral Galaxy IX, is under siege by Molok Wardrivers. Now it's time for 
the pilot of the RH119 to fend off the Molok Wardrivers and save the CosmoStation. 
 
Star Voyager's gameplay requires the player to venture through various sectors of the galaxy in 
search of different alien fleets so they can be defeated. Fuel stations are placed around 
sporadically and help if fuel is running low. There are several different planets that are either 
empty or have people that can upgrade the player's equipment to fight off the enemy fleets. These 
upgrades include the super laser, improved shields, and engines that enhance the ship's warping 
ability. Warping is a vital part of the gameplay. If players do not warp to different sectors wisely, 
they might end up lost, run into dangerous sectors such as the black hole or the asteroid field, or 
run out of fuel. The game ends if enemy ships destroy the CosmoStation Noah. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/star-voyager_ 
 
 
$end


$info=Star Wars (Namco),
$<a href="http://www.mobygames.com/game/nes/star-wars__"</a>
$bio
 
 
Star Wars (Namco) (c) Dec 04, 1987 Namco Limited / Namco Limited 
 
Released only in Japan, this Famicom version of Star Wars: Episode IV: A New Hope features a 
black-haired version of Luke Skywalker with full Jedi powers that goes through various adventures 
that are loosely based on some events that take place in the 1977 film.  Unlike any other game 
adaption of the film, this version takes several drastic liberties with the overall story and 
character meetings. 
 
The game is a side-scrolling platformer that has Luke begin his travels on Tatooine.  While Luke 
eventually travels to the Death Star and Yavin IV, he travels to other planets such as Kessell, 
Iscalon, and Hoth to rescue his imprisoned friends before he flies his X-Wing fighter during the 
final Death Star trench run.  Along the way, he fights against Tusken Raiders, Stormtroopers, Boba 
Fett, and rides in vehicles such as his Landspeeder... or a whale on Hoth. 
 
At the end of each level, there is a boss fight that squares Luke against Darth Vader look-alikes, 
who transform into various creatures such as scorpions, pterodactyls, sharks and more. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/star-wars__ 
 
 
$end


$info=Star Wars - The Empire Strikes Back,
$<a href="http://www.mobygames.com/game/nes/star-wars-the-empire-strikes-back"</a>
$bio
 
 
Star Wars - The Empire Strikes Back (c) 1992 Sculptured Software, Inc.|LucasArts / JVC Musical 
Industries, Inc. 
 
Based on the movie, so the storyline is basically the same. You play as Luke Skywalker, and using 
your blaster, lightsaber and force power skills, you must journey through Hoth, Echo Base, Dagobah, 
Bespin and Cloud City. Enemies such as Darth Vader and Boba Fett will appear along the way, while R2, 
Yoda and Obi-Wan appear to give you tips on enemy weakness. Also keep and eye out for things you 
won't see in the movie, such as trying to beat Slave 1 (Boba Fett's ship) and fighting Cloud Cars. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/star-wars-the-empire-strikes-back 
 
 
$end


$info=Stealth ATF,
$<a href="http://www.mobygames.com/game/nes/stealth-atf"</a>
$bio
 
 
Stealth ATF (c) Oct, 1989 Imagineering Inc. / Activision, Inc. 
 
Stealth ATF is a flight simulator in which you pilot a F-117A, a.k.a. Nighthawk in several missions. 
 
In every mission's beginning and ending you have to take off and land your plane respectively, from a 
side view. If you fail to land after completing the target objectives, you fail to succeed in mission 
and thus have to replay it. 
 
Your view during the flight is from inside the cockpit, and the gameplay offers total freedom of 
movement on flight. Your terrain is infinite, and your enemies will re-appear in your radar every 
time they fly out of range. You fly in different locations, such as the Middle East, Alaska, the 
Pacific, etc. During flight, you can also turn off the music and play with only the flight sounds. 
 
Your mission is to defeat a fixed number of enemies each mission. Your targets will always be aerial 
ones. You can shoot a cannon (which ammunition is unlimited) or missiles (8 per mission). If an enemy 
shoots you a missile, you can try to avoid it using the stealth mode (pressing the start button) once 
per mission. The stealth mode will automatically turn off once you pass out of the danger. If you 
manage to accomplish the mission perfectly, a bonus round is offered, and you have to try to take 
down as many enemies as you can. 
 
The game can be played by one or two player taking turns. A second player can also take control of 
the aircraft closest to the center of the radar, either in one or two player mode. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 1.5 
SOURCE : http://www.mobygames.com/game/nes/stealth-atf 
 
 
$end


$info=Sted - Iseki Wakusei no Yabou,
$<a href="http://www.mobygames.com/game/nes/sted-iseki-wakusei-no-yabou"</a>
$bio
 
 
Sted - Iseki Wakusei no Yabou (c) 1990 Alpha Denshi Co., Ltd. / K. Amusement Leasing Co. 
 
Star date 0991... Milky Way... A sudden increase of monster activity in the Galaxy. Our heroes 
receive a mysterious distress signal from a nearby planet which they begin to investigate. 
 
The game features a turn-based combat viewed from 1st-Person in which only the current 
attacking/attacked enemy is visible. In Towns the characters can buy weapons (including energy based 
weapons which have a need to be recharged), items, protective gears, magics (called ESP), or treat 
their injuries (different body parts can take damage),. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/sted-iseki-wakusei-no-yabou 
 
 
$end


$info=Stick Hunter - Exciting Ice Hockey,
$<a href=""</a>
$bio
 
 
Stick Hunter - Exciting Ice Hockey (c)  K. Amusement Leasing , Micronics 
 
 
- TECHNICAL - 
 
Genre : Sports/Hockey 
 
 
$end


$info=Stinger,
$<a href="http://www.mobygames.com/game/nes/stinger"</a>
$bio
 
 
Stinger (c) Sep, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
Save Professor Cinnamon!  When aliens from the planet Attackon kidnap the inventor during their 
invasion of Earth, two TwinBee Stinger jets (armed with boxing gloves) are unleashed to rescue 
Cinnamon before the aliens turn the Earth into a giant ball of cotton candy! 
 
In this vertical and horizontal scrolling shooter, blast away unusual creatures and even more bizarre 
bosses, while collecting power-ups and super weapons. By repeatedly shooting bells that come out of 
the clouds, these bells will change colors, each color giving a different ability. Getting shot down 
releases a ghost of Stinger, which can be recollected to gain the jet's powers back. 
 
In the two-player mode, if TwinBee (cyan craft) and GwinBee (green craft) align their flights (one 
behind the other) they can turn their guns into a ripple laser. The Japanese version features a three 
players mode, with the addition of WinBee (the magenta craft, which was removed from the US version). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-3 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/nes/stinger 
 
 
$end


$info=Street Cop,
$<a href="http://www.mobygames.com/game/nes/street-cop"</a>
$bio
 
 
Street Cop (c) 1987 Bandai Co., Ltd. / Bandai America, Inc. 
 
One of the few NES games that uses the Power Pad. You play a cop who must chase down and catch the 
criminals. The game takes you through the streets of a city, where you must turn corners and keep 
running to catch the bad guys. You use the NES power pad to run through the streets, faster you run 
faster the cop will give chase. You use the controller to use your nightstick to apprehend the 
criminal. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Controls : Power Pad 
SOURCE : http://www.mobygames.com/game/nes/street-cop 
 
 
$end


$info=Street Fighter 2010 - The Final Fight,
$<a href="http://www.mobygames.com/game/nes/street-fighter-2010-the-final-fight"</a>
$bio
 
 
Street Fighter 2010 - The Final Fight (c) Sep, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The player is Ken, the hero of the Street Fighter series. It's been 25 years since he last 
participated in a fighting tournament. He has become a scientist and has developed a powerful 
medicine together with his friend Troy. But an unknown fiend breaks into his laboratory, kills Troy, 
and steals the invention. It's time to recall the good old days and to embark on a quest for revenge! 
 
Despite the US title, the game has little to do with the Street Fighter or the Final Fight games. 
This is an action platformer in which the player navigates Ken around, trying to avoid or kill the 
enemies by shooting at them with ranged weapons, adjusting the direction of the shot, or kicking and 
punching them. Ken is very agile and can jump high and climb walls. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/street-fighter-2010-the-final-fight 
 
 
$end


$info=Street Fighter Zero 2,
$<a href=""</a>
$bio
 
 
Street Fighter Zero 2 (c) 
 
 
- TECHNICAL - 
 
Genre : Fighter/Versus 
 
 
$end


$info=Strider,
$<a href="http://www.mobygames.com/game/nes/strider_"</a>
$bio
 
 
Strider (c) 1989 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The Striders are a global organization of infiltration specialists who work to combat villainy and 
keep the world safe. From their orbital space station, the Blue Dragon, they are able to quickly 
reach anywhere in the world. 
 
Hiryu is one of the top striders. He is given the task by Vice-Director Matic, of finding another 
captured strider, Kain. But rather than mount a rescue, Hiryu is told his assignment is to kill Kain. 
Hiryu questions these orders and travels to Kain's last known location to try to find him... 
 
Strider is a platform game where Hiryu must fight his way past enemies and uncover keys, characters 
and data disks (which can be analysed aboard the Blue Dragon) to find out what's going on. His 
primary weapon is his jumping ability and sword, the Cypher, which he uses to strike with great 
speed. At some point in the game, the Cypher may be modified to shoot plasma arrows. Hiryu also has a 
various set of "skills" which he learns as he gains levels. Examples of skills are a healing ability 
(Medical), a jumping ability (Jump), some additional attacks (Spark, Fire, Sp-Ball) and the ability 
to leave an area (Warp). 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/strider_ 
 
 
$end


$info=Stunt Kids,
$<a href="http://www.mobygames.com/game/nes/stunt-kids"</a>
$bio
 
 
Stunt Kids (c) 1992 Codemasters / Camerica 
 
Stunt Kids is an unlicensed head-to-head dirt bike racing game featuring a pair of helmeted, yet 
clearly wide-eyed children. Two human players can compete head to head, or a computer can control the 
second player, as the kids race dirt bikes through increasingly difficult obstacle courses whilst 
collecting power-ups. The dirt bikes can jump and lean and the player needs to take advantage of the 
bike's abilities in order to avoid being thrown clear. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/stunt-kids 
 
 
$end


$info=Sugoro Quest - Dice no Senshitachi,
$<a href=""</a>
$bio
 
 
Sugoro Quest - Dice no Senshitachi (c)  Technos 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Sukeban Deka 3,
$<a href=""</a>
$bio
 
 
Sukeban Deka 3 (c)  Toei , Shouei System 
 
 
- TECHNICAL - 
 
Genre : Fighter/Adventure 
 
 
$end


$info=Summer Carnival '92 - Recca,
$<a href="http://www.mobygames.com/game/nes/summer-carnival-92-recca"</a>
$bio
 
 
Summer Carnival '92 - Recca (c) Jul 17, 1992 KID Corp. / Naxat Soft 
 
Recca is a vertical-scrolling sci-fi shooter in which you pilot a lone starfighter sent to obliterate 
the alien armada invasion that looms over the horizon. 
 
The game features four stages initially plus four arranged stages that get unlocked once you finish 
the game. Your arsenal consists of 5 primary weapons and 5 secondary or "option" weapons, each 
obtainable by collecting the power-ups left by incoming enemies and upgraded in power and spread by 
further collecting power-ups. 
 
Bombs are not provided for your ship, instead whenever you stop firing, you start to build up a power 
surge at the front of your ship which can be used to deflect incoming fire, charge it for enough time 
however, and you can shoot a devastating screen-clearing attack in the same fashion as bombs. This is 
easier said than done in later levels as the game is known for sending enemies at you at blazing 
speeds and generally being one of the fastest shooters ever developed. 
 
Features Normal, Score Attack and Time Attack modes. Single-player only. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.9 
SOURCE : http://www.mobygames.com/game/nes/summer-carnival-92-recca 
 
 
$end


$info=Superman,
$<a href="http://www.mobygames.com/game/nes/superman_"</a>
$bio
 
 
Superman (c) Dec, 1988 First Star Software, Inc. / Kotobuki System Co., Ltd. 
 
In this Jump'n Run, you take on the role of the Man of Steel and must free Metropolis from criminals 
in several missions. 
 
You start the game as Clark Kent, but as long as you have enough energy, you can change into 
Superman. Apart from jumping and punching, Superman can also use different super powers such as Heat 
Vision, X-Ray Vision (makes certain enemies visible), two kinds of Super Breaths (one that freezes 
certain enemies) and Super Flight which takes him to different locations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.1 
SOURCE : http://www.mobygames.com/game/nes/superman_ 
 
 
$end


$info=Super Arabian,
$<a href="http://www.mobygames.com/game/nes/super-arabian"</a>
$bio
 
 
Super Arabian (c) Jul 25, 1985 Sun Electronics Corp. / SunSoft 
 
The object of Super Arabian is to collect all the pots on the screen, while avoiding pests like birds 
and worms who will block your way and eventually destroy you. If they do this, you can kick their 
Arabian butt and knock them off the screen. If you manage to kick two or more enemies at once, 
something will hit you that will make you invincible for a few seconds. 
 
It doesn't matter about the order in which you collect the pots. However, each pot has a different 
letter on it, and if you collect the pots in the order that they appear at the top-right of the 
screen, you will receive a whopping 5000 points. After you collect the pots, you move on to the next 
level.  There are four levels in each part (section), and each part has a theme to them. In Part 1, 
Level 1, for instance, you have to collect the letters that make up the word ANIMAL. In subsequent 
levels, you have to create words that are actual animals (HORSE, RABBIT, MONKEY). Also, if you take 
too long to complete the level, a red genie will emerge from one of the pots and will attack you. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/super-arabian 
 
 
$end


$info=Super Black Onyx,
$<a href="http://www.mobygames.com/game/nes/black-onyx"</a>
$bio
 
 
Super Black Onyx (c) Jul 14, 1988 Bullet-Proof Software, Inc. / Bullet-Proof Software, Inc. 
 
Rumor says that the legendary Black Onyx, an artifact that grants eternal youth and happiness to 
those who can find it, lies within the Black Tower near the town of Utsuro. You assemble a party of 
brave adventurers and venture into the tower, defeating monsters on your way to the great treasure. 
 
The Black Onyx is the very first RPG made by a Japanese company. It is similar in gameplay to early 
Wizardry and Ultima games with killing monsters and exploring dungeons, with dark, realistic visuals. 
You create a party (up to five members) and explore a maze-like 3D dungeon, fighting random enemies 
on the way. You also meet adventurers whom you can convince to join your party. The combat engine is 
turn-based. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : MSX,PC-88 
SOURCE : http://www.mobygames.com/game/nes/black-onyx 
 
 
$end


$info=Super C,
$<a href="http://www.mobygames.com/game/nes/super-c"</a>
$bio
 
 
Super C (c) Apr, 1990 Konami Industry Co. Ltd. / Konami, Inc. 
 
The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion 
and Mad Dog to battle through five levels and save the planet. Based on the arcade game, Super C is 
the sequel to Contra. Gameplay is a combination of side scrolling/platform and top down view. There 
is a wide variety of enemies to defeat, starting with earthly locations, and progressing to more 
alien. To help out, weapon upgrades can be found as the game progresses. Two players can play 
simultaneously, or one player can attempt to take on Red Falcon himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amiga,DOS,Wii,Xbox 360 
SOURCE : http://www.mobygames.com/game/nes/super-c 
 
 
$end


$info=Super Cars,
$<a href="http://www.mobygames.com/game/nes/supercars"</a>
$bio
 
 
Super Cars (c) Feb, 1991 Magnetic Fields (Software Design) Ltd. / Electro Brain Corp. 
 
This is a top-view racing game, stylistically influenced by Super Sprint, from the company who later 
produced the Lotus series of games. 
 
There are 9 tracks at each of the 4 difficulty levels, which can be raced in any order (although the 
last track you race is made harder than usual). In the races you win money, which can be spent on the 
usual handling and power upgrades, as well as forward-shooting missiles. You must finish in the top 3 
of each race to progress - initially there are 4 computer opponents, but more are added as you 
progress through the game 
 
You can upgrade your car throughout the game via the shop section. You are given an initial price, 
but also a number of options of things to say to the salesman – get the right combination and the 
price will drop. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/supercars 
 
 
$end


$info=Super Contra 6,
$<a href=""</a>
$bio
 
 
Super Contra 6 (c) 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Super Contra 7,
$<a href=""</a>
$bio
 
 
Super Contra 7 (c)  E.S.C. 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Super Dodge Ball,
$<a href="http://www.mobygames.com/game/nes/super-dodge-ball"</a>
$bio
 
 
Super Dodge Ball (c) Jun, 1989 Technos Japan Corp. / CSG Imagesoft Inc. 
 
This ain't elementary school and it sure as heck ain't gym class. This is Super Dodge Ball. Control 
your team of six players to pummel the opposing team into submission using only the ball and your 
team's unique skills. Each player has his own special attacks and each team has their own unique 
attributes. 
 
Play the World Cup mode and take on teams from around the world to claim the championship. You play 
as the star USA team and must work your way through teams from countries such as England, Iceland, 
Japan, and more to finally take on the current ruling world champions, the Soviet Union. 
 
Or you can challenge a friend in Versus mode and go head to head with whatever teams you choose. 
 
Or, if you just feel like cutting loose, you can play Bean Ball mode which is just a free-for-all 
every-man-for-himself romp in the school yard. Be the last man standing. You can play this alone or 
with a friend, but the computer will control the remaining 4-5 players. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 4.0 
Other Systems : PlayStation 2,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/super-dodge-ball 
 
 
$end


$info=Super Donkey Kong 2,
$<a href=""</a>
$bio
 
 
Super Donkey Kong 2 (c)  bootleg 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Super Dyna'mix Badminton,
$<a href="http://www.mobygames.com/game/nes/super-dynamix-badminton"</a>
$bio
 
 
Super Dyna'mix Badminton (c) Aug 26, 1988 Pax Softnica / Vap Inc. 
 
Radically different from other racquet sports such as tennis, badminton uses a high-drag shuttle 
which gives it an irregular path. In this video game adaptation, the player controls the Japanese 
player in a competition against five opponents: Canada, USA, UK, South Korea and China. Each match is 
played on best-of-five sets, played to 15 (boys) or 11 (girls) points. Four different courts can be 
chosen. 
 
Along the d-pad, two buttons are used to control the player - one to swing the racquet, and other to 
jump. By following the shadow of the shuttle the player can position himself correctly, and then hit 
it in perfect timing, giving it enough power and lift to reach the opponent's side, and then 
(hopefully) descend out of the opponent's reach. Jumping allows the player to hit the shuttle 
downwards but still over the net, reducing the reaction time for a proper return drastically. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/super-dynamix-badminton 
 
 
$end


$info=Super Glove Ball,
$<a href="http://www.mobygames.com/game/nes/super-glove-ball"</a>
$bio
 
 
Super Glove Ball (c) Oct, 1990 Rare, Ltd. / Mattel, Inc. 
 
A 3D style game inspired by ball-and-paddle games, such as Breakout. Super Glove Ball was designed 
exclusively for Mattel's Power Glove accessory. (Although it can still be played with a normal 
controller) 
 
Your shuttle commander has been trapped in a dimensional maze in space, and you must use your glove 
to throw an energy ball at the walls in order to advance. 
 
The walls in each maze room you encounter are filled with blocks. Using your Power Glove, you have to 
entirely break down a wall before being allowed to advance to the next room. 
 
While trying to progress through the maze, your character will be under attack by a range of 
creature, and a wizard who wants to mess with your work. The object for the player is to find the way 
out of the maze and rescue the Commander. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/nes/super-glove-ball 
 
 
$end


$info=Super Jeopardy!,
$<a href="http://www.mobygames.com/game/nes/super-jeopardy"</a>
$bio
 
 
Super Jeopardy! (c) Sep, 1991 
 
Super Jeopardy! is based on the popular Jeopardy! TV game show. In this digital incarnation, 4 
players compete at answering reverse trivia questions in trademark Jeopardy! fashion-- i.e., the host 
provides the answer and a player has to provide the questions. As many of 4 human players can 
participate, with the remaining slots filled by the computer. Competition takes place in 
quarter-final, semi-final, and final round modes. 
 
A player will select a question from one of 6 categories. The game gives the answer to the question 
and the players use their controllers to buzz in. At that point, a player has 80 seconds to spell out 
the question (and the computer has already provided the "What is..." question preamble). In the 
player gets the question wrong, that player loses money and the remaining players have an opportunity 
to buzz in. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/super-jeopardy 
 
 
$end


$info=Super Mario Bros.,
$<a href="http://www.mobygames.com/game/nes/super-mario-bros"</a>
$bio
 
 
Super Mario Bros. (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
The Princess has been kidnapped by the evil Bowser, and it is up to Mario and brother Luigi to save 
the day. 
 
The first ever platform adventure for the Mario Brothers has the player exploring level after level, 
with Bowser to contend with as the end of level boss. Power-ups include the Super Mushroom, which 
increases Mario's size and power, the fire flower, allowing him to shoot fireballs at enemies, and 
the ever important starman for a short burst of invincibility. 
 
Each level includes a bonus section filled with coins plus a shortcut through the level, plenty of 
bad buys and obstacles to get past, and an end of level flag, in which the higher the player grabs 
it, the more points are awarded to them. Certain levels also include warp points, which takes the 
player to higher levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros 
 
 
$end


$info=Super Mario Bros. 2 (UE),
$<a href="http://www.mobygames.com/game/nes/super-mario-bros-2"</a>
$bio
 
 
Super Mario Bros. 2 (UE) (c) Oct, 1988 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
One night Mario has a strange dream, where he opens a door to another world filled with even stranger 
creatures and lands then those in his last adventure against Bowser. Amazingly, the next day, Mario, 
Luigi, Toad, and the Princess stumble upon a cave, which leads to the world that was in Mario's 
dream. 
 
Subcon, the land of dreams, is under an evil spell thanks to Wart, so Mario and the gang must save 
the day. New creatures to defeat and plenty of nasty surprises await. 
 
Choose from the four characters, each differing in speed and jumping ability, and head on through 7 
levels each filled with puzzles, bosses, bonus money, the always helpful mushroom, and invincible 
star, plus bombs and magic potions. 
After each level, depending on the coins you collect, you can use them in the bonus game to collect 
extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros-2 
 
 
$end


$info=Super Mario Bros. 3,
$<a href="http://www.mobygames.com/game/nes/super-mario-bros-3"</a>
$bio
 
 
Super Mario Bros. 3 (c) Feb, 1990 Nintendo R&D2 / Nintendo of America Inc. 
 
Bowser is back, and along with the Bowser kids, he's out to spoil Mario's day once again. 
 
This time, along with nabbing the Princess, the Bowser crew have also taken the magic wands from the 
Kings of each land and turned them into creatures. 
It's up to Mario and Luigi to get back the magic wands, defeat Bowser, and save the Princess all 
before the day is done. 
 
Old and new power-ups abound in each level for the Mario Brothers, including the return of the Super 
Mushroom and Fire Flower, plus the new power-ups including the frog suit, the warp flute, and the 
most important of all, the leaf, which allows the player to fly and attack enemies with your tail. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.2 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros-3 
 
 
$end


$info=Super Mario Bros. + Duck Hunt,
$<a href="http://www.mobygames.com/game/nes/super-mario-bros-duck-hunt"</a>
$bio
 
 
Super Mario Bros. + Duck Hunt (c) 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Super Mario Bros. / Duck Hunt is the game cartridge that came with the Nintendo Entertainment System 
consumer package that included  a control deck, 2 controllers, and a light zapper. The included games 
were: 
 
1. Super Mario Bros.: The classic tale of an Italian plumber smashing bricks and stepping on 
   mushrooms and turtles in order to rescue the princess. 
 
Duck Hunt: The basic light zapper game for the NES. Two game modes allowed the player to either shoot 
ducks with the help of the trusty hound or to fire at clay pigeons. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Sports 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Controls : Zapper 
Score : 4.3 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros-duck-hunt 
 
 
$end


$info=Super Mario Bros. + Duck Hunt + World Class Track Meet,
$<a href="http://www.mobygames.com/game/nes/super-mario-bros-duck-hunt-world-class-track-meet"</a>
$bio
 
 
Super Mario Bros. + Duck Hunt + World Class Track Meet (c) 1988 Bandai Co., Ltd.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
If you bought a Nintendo Entertainment System Power Set, which came with two controllers, a Zapper 
light gun and a Power Pad, then you got this three-games-in-one cartridge, including: 
 
1. Super Mario Bros.: the Princess has been kidnapped by the evil Bowser, and it is up to Mario 
   and brother Luigi to save the day. 
 
2. Duck Hunt: in Duck Hunt you need to use the Nintendo's light zapper to shoot ducks which your 
   trusty dog scares out of the swamp. 
 
3. World Class Track Meet: this is a track and field game for up to six players requiring the 
   Power Pad. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Sports 
Perspective : 1st-Person Perspective 
Players : 1-6 Players 
Controls : Power Pad|Zapper 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros-duck-hunt-world-class-track-meet 
 
 
$end


$info=Super Mario Bros. + Tetris + Nintendo World Cup,
$<a href="http://www.mobygames.com/game/nes/super-mario-bros-tetris-nintendo-world-cup"</a>
$bio
 
 
Super Mario Bros. + Tetris + Nintendo World Cup (c) 1990 
 
This cartridge contains three games: 
 
1. Nintendo World Cup 
2. Super Mario Bros. 
3. Tetris 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Platform 
Players : 1-6 Players 
Controls : Power Pad|Zapper 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/super-mario-bros-tetris-nintendo-world-cup 
 
 
$end


$info=Super Pinball,
$<a href=""</a>
$bio
 
 
Super Pinball (c)  Coconuts Japan , C-Dream , Soft Machine 
 
 
- TECHNICAL - 
 
Genre : Pinball 
 
 
$end


$info=Super Pitfall,
$<a href="http://www.mobygames.com/game/nes/super-pitfall"</a>
$bio
 
 
Super Pitfall (c) Nov, 1987 Micronics / Activision, Inc. 
 
Pitfall Harry returns to adventuring in this “Super” sequel to Pitfall! and Pitfall II: Lost Caverns. 
Harry’s mission: to recover the famed Raj Diamond, and also to rescue his niece Rhonda and loyal lion 
sidekick, Quickclaw. 
 
Now armed with a gun, Harry must navigate some 270 screens of 8-bit action-platforming. Valuable 
items will be collected along the way to aid your quest, but beware: dangers also abound, from snakes 
and spiders to falling rocks and boiling lava! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.4 
Other Systems : TRS-80 CoCo 
SOURCE : http://www.mobygames.com/game/nes/super-pitfall 
 
 
$end


$info=Super Real Baseball '88,
$<a href=""</a>
$bio
 
 
Super Real Baseball '88 (c)  VAP , Pax Softnica 
 
 
- TECHNICAL - 
 
Genre : Sports/Baseball 
 
 
$end


$info=Super Spike V'Ball,
$<a href="http://www.mobygames.com/game/nes/super-spike-vball"</a>
$bio
 
 
Super Spike V'Ball (c) Feb, 1990 Technos Japan Corp. / Nintendo of America Inc. 
 
Based on the lesser-known V'Ball coin-op, Super Spike V'Ball challenges players to bump, set, and 
spike their way to a beach volleyball championship. Teams of two travel the USA and the world, 
visiting venues like Chicago, Los Angeles, Hawaii, and Australia. This game can be played by 1-4 
players simultaneously, although an NES Satellite or NES Four Score device (and extra controllers) 
are required for three or four players. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/super-spike-vball 
 
 
$end


$info=Super Spike V'Ball + Nintendo World Cup,
$<a href="http://www.mobygames.com/game/nes/super-spike-vball-nintendo-world-cup"</a>
$bio
 
 
Super Spike V'Ball + Nintendo World Cup (c) 1990 Technos Japan Corp. / Nintendo of America Inc. 
 
Super Spike V'Ball / Nintendo World Cup was a pack-in game included with the Nintendo Entertainment 
System Sports Set. The package included a standard NES console, four game controllers, and the Four 
Score Multiplayer Adapter. The cart included two games developed by Technos: 
 
Super Spike V'Ball, a two-on-two beach volleyball game where you played on a tournament, ending with 
the world championship. The game supported up to four players on one match at a time 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/super-spike-vball-nintendo-world-cup 
 
 
$end


$info=Super Sprint,
$<a href="http://www.mobygames.com/game/nes/super-sprint"</a>
$bio
 
 
Super Sprint (c) 1989 Atari Games Corporation / Tengen Inc. 
 
A conversion of the arcade game, Super Sprint is a racing game for one or two players. Gameplay is 
from an overhead view of the racetrack. The racetracks start simple and gradually get more 
complicated, and may also feature obstacles ranging from traffic cones to tornadoes. Occasionally 
wrenches will appear in the roadway, and when collected they can be used after a race to power up 
your car with better tires, better acceleration or a higher top speed. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.7 
Other Systems : Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/super-sprint 
 
 
$end


$info=Super Spy Hunter,
$<a href="http://www.mobygames.com/game/nes/super-spy-hunter"</a>
$bio
 
 
Super Spy Hunter (c) Feb, 1992 Tokai Engineering / Sun Corporation of America 
 
In the year 2525, things are a mess. politically. Terrorists led by someone named "X" want to attack 
the United Nations. The CIA is in charge of discouraging the attacks. To that end, and since all of 
their best agents have failed the task, they send out an unofficial agent -- you, the Super Spy 
Hunter. 
 
The Super Spy Hunter has a super spy car. It's actually a well-armed car that can turn into a boat or 
a plane at opportune times. The action is fast vertical scrolling as the vehicle faces all manner of 
powerful vehicle threats from a well-funded terrorist enemy -- cars, trucks, helicopters, etc. 
Luckily, there are many powerups to collect along the way, both defensive and offensive. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/super-spy-hunter 
 
 
$end


$info=Super Star Force,
$<a href=""</a>
$bio
 
 
Super Star Force (c)  Tecmo 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Super Team Games,
$<a href="http://www.mobygames.com/game/nes/super-team-games"</a>
$bio
 
 
Super Team Games (c) Nov, 1988 Bandai Co., Ltd. / Nintendo of America Inc. 
 
Super Team Games is a side scrolling game where two players compete in races on an obstacle course. 
The game utilizes the Nintendo Power Pad 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Controls : Power Pad 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/nes/super-team-games 
 
 
$end


$info=Super Turrican,
$<a href="http://www.mobygames.com/game/nes/super-turrican_"</a>
$bio
 
 
Super Turrican (c) 1993 Rainbow Arts Software GmbH / Imagineer Co., Ltd. 
 
Like other entries in the series, Super Turrican for the NES is a side-scrolling platformer in which 
players explore large levels filled with enemies items and secret areas. Three different, upgradable 
weapons are available: multiple (spreadshot), laser and rebound. Holding down the fire button 
activates a rotatable laser that is useful for discovering hidden power-up capsules. 
 
Despite carrying the same name as one of its big brothers, Super Turrican for the NES is based on 
Turrican and Turrican II. While some levels are very similar to those found in Turrican I and II 
(with only slight changes of layout and enemy types), others are entirely new. 
 
Apart from different/new level design, there are other notable changes: Holding down the fire button 
let's Turrican run, there is no time limit to levels anymore, energy wheel usage is limitless and the 
shield isn't time based anymore, but can sustain a certain number of hits. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/nes/super-turrican_ 
 
 
$end


$info=Super Xevious - Gump no Nazo,
$<a href="http://www.mobygames.com/game/nes/super-xevious"</a>
$bio
 
 
Super Xevious - Gump no Nazo (c) 1986 Namco Limited / Namco Limited 
 
Super Xevious is a 2D shoot 'm up by Namco and is part of the Xevious series. Xevious is known as one 
of the hardest and fastest shooters around and Super Xevious is even harder and faster! 
 
The enemies of the first Xevious game are back! But this time they are not alone. No, the brought 
some nasty friends with them! 
It is your job, as a fighter pilot, to blast them away! Destroy everything in sight! 
 
Some ground structures that must be destroyed are hidden and are called Sol Citadels. To locate these 
hidden structures you must keep an eye on the target-sight that will flash when it goes over the 
structures. 
 
Super Xevious takes all the great elements of the original Xevious and has also some improvements. 
Some examples of improvements are, for instance, the shield option and the upgrade option. 
The shield protects you from immediately death if you got hit during an attack. 
The upgrade option gives you the possibility to upgrade your bombs, lasers and shields. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/super-xevious 
 
 
$end


$info=Swamp Thing,
$<a href="http://www.mobygames.com/game/nes/swamp-thing"</a>
$bio
 
 
Swamp Thing (c) Dec, 1992 Imagineering Inc. / THQ Inc. 
 
Swamp Thing is based on the DC Comics of the same name. Deep in the swamps of Louisiana, a Dr. 
Holland, is hard at work on a growth formula for plants. His sponsor however has different ideas for 
the technology and burns down the lab. The poor doctor is burned and covered with formula and inside 
of the organically rich Bayou swamps... he becomes Swamp Thing. 
 
The game is a side-scrolling platform game. Swamp thing can punch (but not duck and punch) and jump a 
short distance. Health powerups will be needed to keep him alive and additionally ball powerups can 
be found to give him a projectile weapon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.3 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/swamp-thing 
 
 
$end


$info=SWAT - Special Weapons and Tactics,
$<a href=""</a>
$bio
 
 
SWAT - Special Weapons and Tactics (c)  Toei Animation , Bear's 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Sweet Home,
$<a href="http://www.mobygames.com/game/nes/sweet-home"</a>
$bio
 
 
Sweet Home (c) Dec 14, 1989 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
"Sweet Home" follows the exploits of five members of 
an investigation group: Kazuo, Akiko, Taro, Asuka, and Emi. The famous painter Mamiya Ichirou lived 
many years in a secluded mansion, and rumor says there are some valuable frescos to find inside. Our 
investigators decide to take some pictures of the frescos. However, upon entering the mansion, a 
ghost-like figure of Mamiya appears  and threatens them. After this, they find themselves trapped in 
the mansion. The heroes must now find a way out of the mansion, not forgetting the frescos they came 
there for, and the destiny of an earlier investigation group that has disappeared under mysterious 
circumstances. 
 
"Sweet Home" is perhaps the first known example of survival horror genre, created by the same company 
that later made the famous  Resident Evil. However, "Sweet Home" is also a console-style RPG: 
characters fight random monsters in turn-based battles, equip various weapons and level up. You can 
(and must) form different teams from the five available characters, both for battles and for solving 
puzzles. Each character has his (or her) own item-based skill: Taro can take pictures, Emi can unlock 
almost any door, Kazuo has a lighter, Akiko uses a vacuum cleaner to remove dust and other obstacles, 
and Asuka has medical kits. 
 
The game was never released outside of Japan. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/nes/sweet-home 
 
 
$end


$info=Swords and Serpents,
$<a href="http://www.mobygames.com/game/nes/swords-and-serpents"</a>
$bio
 
 
Swords and Serpents (c) 1990 Interplay Productions, Inc. / Acclaim Entertainment, Inc. 
 
Deep in the dungeons lay the fabled ruby treasures.  Many brave souls have tried to recover them 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/swords-and-serpents 
 
 
$end


$info=Sword Master,
$<a href="http://www.mobygames.com/game/nes/sword-master"</a>
$bio
 
 
Sword Master (c) Jan, 1992 Athena Co., Ltd. / Activision, Inc. 
 
Sword Master establishes the tale of an evil wizard in league with a monstrous demon who have dared 
to kidnap a damsel. The Sword Master is a knight who seeks to rescue the fair lady and destroy the 
evil people and creatures in the castle in which they dwell. 
 
It is a parallax side-scrolling action game in which the player must use sword and shield to battle 
through 7 game levels, from the forest, to a cursed town, to multiple levels of the villain's castle 
lair. The player will encounter giant bats, wolves, skeleton warriors, evil knights, wizards, lizard 
men, gargoyles, and other fierce enemies on his quest. The Sword Master can swing his sword, defend 
with his shield, and gather power-ups which enable him to change his form 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/sword-master 
 
 
$end


$info=S.C.A.T. - Special Cybernetic Attack Team,
$<a href="http://www.mobygames.com/game/nes/scat-special-cybernetic-attack-team"</a>
$bio
 
 
S.C.A.T. - Special Cybernetic Attack Team (c) 1991 Natsume Co., Ltd. / Natsume, Inc. 
 
In a humorous take on the eighties' sci-fi judgment day films, you either play Arnold or Sigourney in 
a mission to save the world. The year is 2029 and an alien invasion, led by Supreme Commander Vile 
Malmort, threatens the earth. 
 
The heroes are equipped with a jet pack and two orbiting cannons. These can be set to fire in one 
direction or in a fixed pattern. You can fly in all directions and use power-ups to gain new types of 
weapons or to restore health. Only seven lives per mission are provided, but there is an unlimited 
amount of continues. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/scat-special-cybernetic-attack-team 
 
 
$end


$info=Taboo - The Sixth Sense,
$<a href="http://www.mobygames.com/game/nes/taboo-the-sixth-sense"</a>
$bio
 
 
Taboo - The Sixth Sense (c) 1989 Rare, Ltd. / Tradewest, Inc. 
 
Turn the Nintendo Entertainment System into a tarot card deck with Taboo: The Sixth Sense.  Write 
down a questions via the controller, and after a shuffling of cards, the game will attempt to predict 
your future.  Some fortunes may be positive, offering wealth, fame and power.  Other fortunes may 
warn the player to take care and use caution in future events.  After the final card is revealed, the 
player has an option to choose their lucky numbers.  Obviously, Taboo: The Sixth Sense is meant for 
entertainment purposes only, and should be taken as such. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 1.1 
SOURCE : http://www.mobygames.com/game/nes/taboo-the-sixth-sense 
 
 
$end


$info=Tagin' Dragon,
$<a href="http://www.mobygames.com/game/nes/tagin-dragon"</a>
$bio
 
 
Tagin' Dragon (c) 1990 Sachen / Bunch Games 
 
This is a game of tag using dragons. 
 
The dragon is only vulnerable from the rear so you need to sneak up on your opponent to tag him. Be 
careful, though, that your opponent does not sneak up on you and do the same to you. In a one player 
game, it is you versus three computer controlled dragons. In a vs. mode game, it is you versus 
another player controlled dragon. In a double player game, it is you versus another player and three 
computer controlled dragons in a wild free-for-all. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/tagin-dragon 
 
 
$end


$info=Tag Team Wrestling,
$<a href="http://www.mobygames.com/game/nes/tag-team-wrestling"</a>
$bio
 
 
Tag Team Wrestling (c) Oct, 1986 Data East Corporation / Data East USA, Inc. 
 
A wrestling game that focused on teams.  You can either play as a face team (the good guys) or a heel 
team (the baddies)! 
 
 
- TECHNICAL - 
 
Genre : Wrestling 
Players : 1-2 Players 
Score : 2.3 
Other Systems : Commodore 64,PC Booter 
SOURCE : http://www.mobygames.com/game/nes/tag-team-wrestling 
 
 
$end


$info=Taito Chase H.Q.,
$<a href="http://www.mobygames.com/game/nes/chase-hq"</a>
$bio
 
 
Taito Chase H.Q. (c) Dec 08, 1989 Taito Corporation / Taito Corporation 
 
As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five 
criminals. You are given a mission briefing before you start which gives information on the suspect 
and what car they drive. Then you drive across the city without crashing into other cars, and catch 
up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is 
no longer functional. And you have to do this under a strict time limit. You can't afford to crash 
into cars or buildings or you waste time getting on the road again. 
 
However, once you've caught up with your suspect, you are given more time. Your car is also equipped 
with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each 
arrest is based on a "suspicion". 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Boy,Game Gear,MSX,SEGA Master 
System,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/chase-hq 
 
 
$end


$info=Taito Grand Prix - Eikou heno License,
$<a href=""</a>
$bio
 
 
Taito Grand Prix - Eikou heno License (c)  Taito , Now Production 
 
 
- TECHNICAL - 
 
Genre : Racing/Car 
 
 
$end


$info=Taiyou no Yuusha Firebird,
$<a href=""</a>
$bio
 
 
Taiyou no Yuusha Firebird (c)  Irem 
 
 
- TECHNICAL - 
 
Genre : Shooter/Flying Vertical 
 
 
$end


$info=Takahashi Meijin no Bouken Shima IV,
$<a href="http://www.mobygames.com/game/nes/takahashi-meijin-no-boukenjima-iv"</a>
$bio
 
 
Takahashi Meijin no Bouken Shima IV (c) Jun 24, 1994 Hudson Soft Company, Ltd. / Hudson Soft Company, 
Ltd. 
 
The tranquility of the Master Higgins's (or Takahashi as his real name is) island is once again 
disturbed. This time, some unknown force is causing havoc throughout the island. And what's worse is 
that Higgins's 5 dinosaur pals are kidnapped. Naturally, it is up to our straw-skirt-wearing 
prehistoric hero to save the day. 
 
Takahashi Meijin no Boukenjima IV is Famicom's final installment of the Adventure Island series. Many 
familiar elements from the previous titles are present like Higgins's girlfriend, the island itself 
and his skateboard. But in addition to his usual tomahawk and boomerang, Higgin's will also get to 
use various new items like the parasol and the water-bubble gun. 
 
Higgins starts off the game outside his hut with his girlfriend waving him goodbye. He's armed only 
with bones to throw at enemies. 
 
Instead of the conventional "stages" Higgins has the whole island to explore. The only problem is 
some areas are blocked off until bosses are defeated while other is inaccessible until Higgins 
obtained the necessary item. 
 
These items can be obtained by either defeating bosses or winning mini-games. Scattered throughout 
the island are critters who challenges you to a certain mini-game. The first one you will encounter 
is the whack-a-mole game but there is also a shooting gallery and races to compete in. 
 
When a dinosaur is saved, you can ride it and use its powers (i.e. flying or flame-shooting). To make 
it easier to travel from one area to the next, you are giving the warp-egg. By placing it on a 
special mantle that's located throughout the island, you can warp to where the egg is at any time. 
 
The select screen acts as an inventory for all of your obtained items. When you receive the compass, 
selecting it will show you a map of the area you are currently located in. 
 
There is no save in the game, instead you can receive a password by taking a break in your hut. The 
password will act as a way to continue from where you left off. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/takahashi-meijin-no-boukenjima-iv 
 
 
$end


$info=Takahashi Meijin no Bugutte Honey,
$<a href=""</a>
$bio
 
 
Takahashi Meijin no Bugutte Honey (c)  Hudson Soft 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Takeda Shingen,
$<a href=""</a>
$bio
 
 
Takeda Shingen (c)  Hot-B , Another 
 
 
- TECHNICAL - 
 
Genre : Strategy 
 
 
$end


$info=Takeshi no Chousenjou,
$<a href=""</a>
$bio
 
 
Takeshi no Chousenjou (c)  Taito , Beat Takeshi 
 
 
- TECHNICAL - 
 
Genre : Adventure/Fighter 
 
 
$end


$info=Takeshi no Sengoku Fuuunji,
$<a href=""</a>
$bio
 
 
Takeshi no Sengoku Fuuunji (c)  Taito , Beat Takeshi 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=TaleSpin,
$<a href="http://www.mobygames.com/game/nes/disneys-talespin_"</a>
$bio
 
 
TaleSpin (c) Dec, 1991 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Based on the Disney cartoon Talespin. Baloo's airline cargo company, Higher for Hire, makes 
deliveries all around the world. The air pirates, lead by the daring Don Karnage have increased their 
attacks against air travel. In order to foil the plans of the pirates, Baloo trades in his normal 
plane for a "Mini Sea Duck", designed to fly more maneuverably.To get his cargo delivered on time, 
Baloo must fly over many dangerous areas, and also pick up any cargo stolen  or scattered by the air 
pirates. Eventually, the fortress of the air pirates themselves must be destroyed for air travel to 
remain safe and profitable. 
 
Talespin is a side-scrolling shooter, moving left to right across the screen. The Mini-Seaduck can 
fire projectiles and switch direction, flying right-to-left while upside-down. The money you make 
from recovery of these cargo items can be used to purchase upgrades at the end of each level from 
Wildcat, the mechanic. Many strange boss creatures and devices will guard the final areas of most 
levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/disneys-talespin_ 
 
 
$end


$info=Tantei Jinguuji Saburou - Yokohamakou Renzoku Satsujin Jiken,
$<a href=""</a>
$bio
 
 
Tantei Jinguuji Saburou - Yokohamakou Renzoku Satsujin Jiken (c)  Data East , Sakata SAS 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Target - Renegade,
$<a href="http://www.mobygames.com/game/nes/target-renegade"</a>
$bio
 
 
Target - Renegade (c) Mar, 1990 Ocean Software Ltd. / Taito Corporation 
 
Mr. Big is back in town, and this time he's captured your brother! He's being held at Big's Pig 
    Pen which is located on the upper side of town. The problem is, every gang in the city is out 
    looking for you. It is now up to you to beat the odds and rescue your brother. You start the game 
    armed only with your fists, and along the way there are some additional weapons to be found such 
    as baseball bats or garbage cans. Gameplay is an arcade style side scrolling action game for one 
    player. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.5 
Other Systems : Amstrad CPC,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/target-renegade 
 
 
$end


$info=Tashiro Masashi no Princess ga Ippai,
$<a href=""</a>
$bio
 
 
Tashiro Masashi no Princess ga Ippai (c)  CBS , Sony 
 
 
- TECHNICAL - 
 
Genre : Platform/Run Jump 
 
 
$end


$info=Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo,
$<a href="http://www.mobygames.com/game/nes/transformers-convoy-no-nazo"</a>
$bio
 
 
Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (c) Dec 05, 1986 ISCO, Inc. / TAKARA 
Co., Ltd. 
 
Probably the first game to be based on the Transformers toys, Convoy no nazo pits the player as Ultra 
Magnus, who must find out the secret of Convoy (known as Optimus Prime in most of the world). To find 
it out, Ultra Magnus must travel through a set of platform-style worlds and fight a range of bosses, 
ranging from the Megatron, through the combiner series to a flying Decepticon emblem(!). 
 
Ultra Magnus starts out in robot mode, where he can jump far but his shots travel only halfway across 
the screen. Press down, and Magnus transforms into a trailer. In trailer mode, he can pass below the 
planes as well as shoot upwards. When a plane is shot down, it transforms into a robot, which must be 
killed with the forward-pointing shot. Later on, the game becomes more platform-oriented. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 0.8 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/transformers-convoy-no-nazo 
 
 
$end


$info=Tatakae!! Rahmen Man - Sakuretsu Choujin 102 Gei,
$<a href=""</a>
$bio
 
 
Tatakae!! Rahmen Man - Sakuretsu Choujin 102 Gei (c)  Shinsei , Human 
 
 
- TECHNICAL - 
 
Genre : Adventure/Fighter 
 
 
$end


$info=Tecmo Baseball,
$<a href="http://www.mobygames.com/game/nes/tecmo-baseball"</a>
$bio
 
 
Tecmo Baseball (c) 1988 Tecmo, Ltd. / Tecmo, Ltd. 
 
Tecmo Baseball is one of the many baseball games released for the Nintendo Entertainment Systems. 
There are five modes in Tecmo Baseball: One Player, Two Player, One Player Allstar, Two Player 
Allstar, and a watch mode. In One Player mode you pick from one of the fourteen teams and challenge 
each of the other teams. A password feature allows you to continue from where you left off. You also 
have the option of using the DH rule. 
 
Gameplay is similar to the many other baseball released for the NES. The camera angle when batting or 
pitching is from behind the pitcher. The pitcher can pitch the ball high and low, as well as curve 
it. Tecmo Baseball includes digitized voices for the umpire. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/tecmo-baseball 
 
 
$end


$info=Tecmo Bowl,
$<a href="http://www.mobygames.com/game/nes/tecmo-bowl"</a>
$bio
 
 
Tecmo Bowl (c) Feb, 1989 Tecmo, Ltd. / Tecmo, Inc. 
 
The most popular American football game to hit the NES console, Tecmo Bowl pits the player vs. the 
computer in 11 game single-elimination playoff action, or you can go head-to-head with a human 
opponent in action or coach mode.  There are 12 teams of real NFL players (circa 1988) to choose 
from, but don't look for official NFL team logos or mascots like Bears or Dolphins--Tecmo Bowl has 
the NFLPA but not the NFL license. 
 
The play perspective is top-down and the screen scrolls horizontally.  Player graphics are large and 
colorful, which is made possible by limiting the number of players to nine per team.  Animated 
cut-scenes are shown following touchdowns and at half-time, and crowds are shown filling the endzone 
seats. 
 
There are four plays to choose from on offense--usually two runs and two passes. The player takes 
control of the quarterback before the snap and then either hands off to the running back or works 
through his receiver progression from the top to the bottom of the screen.  Defense consists of 
trying to guess which offensive play the opponent will select and then taking control of one of the 
defensive players before the snap.  A very simple power meter system is used for kicking field goals, 
extra points, and punts. 
 
There are no game or season stats and there is no way to save your season, but there is a password 
feature allowing you to resume tournament play where you left off. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/tecmo-bowl 
 
 
$end


$info=Tecmo Cup - Soccer Game,
$<a href="http://www.mobygames.com/game/nes/tecmo-cup-soccer-game"</a>
$bio
 
 
Tecmo Cup - Soccer Game (c) Sep, 1992 Tecmo, Ltd. / Tecmo, Inc. 
 
Robin Field loves soccer. He aims to be the best player in the world with the help of his dad (who 
was former top player) and his little brother Cecil. After successful domestic league campaign, Robin 
continues his career in the "Tops", which consist of best players seen in the domestic league. Tops 
participate in the Tecmo Cup, the youth World Cup with best players from around the world. 
 
Tecmo Cup is a soccer simulator combined with RPG-elements. As the game progress, Robin and his 
teammates will get better. The matches itself consists of numerous choices what to do at each moment. 
If you are attacking, you have options to pass, shoot or to dribble. And when you are defending, you 
can either tackle, cut pass/shoot, or mark the opposition player with ball. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/tecmo-cup-soccer-game 
 
 
$end


$info=Tecmo NBA Basketball,
$<a href="http://www.mobygames.com/game/nes/tecmo-nba-basketball"</a>
$bio
 
 
Tecmo NBA Basketball (c) Nov, 1992 Tecmo, Ltd. / Tecmo, Inc. 
 
This basketball game is very similar to Tecmo Super NBA Basketball with the main difference being 
their rosters. The game has 27 NBA teams with a roster of 324 Players. Each player has a rating for 
his shooting ability, stamina, jumping power, running speed, stealing ability, and blocking ability. 
The game allows for pre-season and season modes. In the season modes the game tracks team & player 
statistics throughout the season. 
 
You can choose between four modes of play: Manual, which enables you to control an individual team 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/nes/tecmo-nba-basketball 
 
 
$end


$info=Tecmo Super Bowl,
$<a href="http://www.mobygames.com/game/nes/tecmo-super-bowl"</a>
$bio
 
 
Tecmo Super Bowl (c) Dec, 1991 Tecmo, Ltd. / Tecmo, Inc. 
 
Tecmo Super Bowl is the follow-up to the NES football arcade/simulation Tecmo Bowl.  While the basic 
gameplay of the original is intact, a host of new features and improvements have been added. 
 
Features include: 28 real NFL teams/mascots with real NFL players (circa 1991), 11 players on the 
field per team, player substitutions, fumbles, improved control over kicks and punts, eight plays to 
choose from during games, customizable playbooks, arcade/coach/computer simulation options for one or 
two players, pre-season/regular season/Pro-Bowl games, regular season team standings and rankings, 
regular season player statistics and rankings, end-of-game boxscores, and a 12-team playoff following 
the NFL format. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/tecmo-super-bowl 
 
 
$end


$info=Tecmo World Wrestling,
$<a href="http://www.mobygames.com/game/nes/tecmo-world-wrestling"</a>
$bio
 
 
Tecmo World Wrestling (c) 1990 Tecmo, Ltd. / Tecmo, Ltd. 
 
In Tecmo World Wrestling, you select from 10 fictional wrestlers and compete against the others for 
the coveted Tecmo World Wrestling Title. When your match begins you'll find you've got all the moves 
of the pros. You can run, climb to the top ropes, climb outside the ring, pick up your opponent, 
throw them over the ropes, pin them, and escape from a pin yourself. The wrestlers, such as "The 
British Star" Rex Beat and "The Technician" Dr. Guildo have a full assortment of professional 
wrestling moves and holds such as the Pile Driver, Shoulder Throw, Cobra Twist, as well as the 
ever-popular Slam the Guys Face Into the Metal Post maneuver. 
 
Before selected matches you'll be able to beef up you're wrestler's strength with three different 
exercises. The bottom portion of the screen is where the energetic announcer describes what is going 
on in the ring, move by move. 
 
 
- TECHNICAL - 
 
Genre : Wrestling 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/tecmo-world-wrestling 
 
 
$end


$info=Teenage Mutant Ninja Turtles,
$<a href="http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles"</a>
$bio
 
 
Teenage Mutant Ninja Turtles (c) Jun, 1989 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
With April O'Neil held hostage by The Shredder's thugs, Bebop and Rocksteady, once again, it's up to 
the Teenage Mutant Ninja Turtles to come to her rescue!  Play as all four of the turtle heroes, 
rescue April, and then rescue your sensei Splinter from Mecha-Turtles clutches than go after The 
Shredder deep in the bowels of The Technodrome itself. 
 
Teenage Mutant Ninja Turtles is an action game based on the late eighties/early nineties cartoon 
series of the same name. Play as Leonardo, Michaelangelo, Donatello and Raphael (one turtle only, but 
the ability to swap between turtles at any time) as you save your friends and battle The Shredder and 
his cronies. There are no 'lives', as such - when you lose a turtle, he becomes 'captured', and you 
cannot use him again until you rescue him from a place hidden in the overworld. 
 
Gameplay takes place in two perspectives: a top-down view, which lets you run around and explore 
buildings, sewers and other places. When entering places from the top-down view, the perspective 
shifts to a side-scrolling view, where most of the battling takes place. In addition to each turtle's 
main weapon, sub-weapons (such as shuriken) can be acquired, to use at foes - these have a limited 
use. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles 
 
 
$end


$info=Teenage Mutant Ninja Turtles III - The Manhattan Project,
$<a href="http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-iii-the-manhattan-project"</a>
$bio
 
 
Teenage Mutant Ninja Turtles III - The Manhattan Project (c) Feb, 1992 Konami Corporation / Konami of 
America, Inc. 
 
This was the last side-scrolling Teenage Mutant Ninja Turtles game for NES. It followed the highly 
acclaimed Turtles II over a year later and, unlike its predecessor, doesn't have an Arcade 
counterpart. 
 
The third game in the series is basically the same as the second. The story and the stages are 
different, of course, but it doesn't really matter. Choose your favourite turtle and kill as many 
Foot Clan soldiers as you can, fight the bosses and reach Shredder in a Double Dragon-styled game. 
 
The graphics and gameplay were improved. And, if the choice of the turtle depended only on personal 
taste in the second game (as they were all the same, in different colors), in this third episode they 
gained individual special moves. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-iii-the-manhattan-project 
 
 
$end


$info=Teenage Mutant Ninja Turtles II - The Arcade Game,
$<a href="http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-ii-the-arcade-game"</a>
$bio
 
 
Teenage Mutant Ninja Turtles II - The Arcade Game (c) Dec, 1990 Konami Co., Ltd. / Ultra Software 
Corporation 
 
April O'Neil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous 
Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, 
Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They 
battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and 
the evil alien brain Krang, up to the final showdown with Shredder himself. 
 
Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami 
during the height of the cartoon series' popularity. Depending on the version of the game, up to two, 
three or four players can take part in the action. The game plays like a simplified Double Dragon. 
While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray 
guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain 
cases two bosses working in tandem, such as Bebop and Rocksteady). 
 
The NES version of the game features additional content not present in other versions of the game: 
two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter 
Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-ii-the-arcade-game 
 
 
$end


$info=Teenage Mutant Ninja Turtles - Tournament Fighters,
$<a href="http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-tournament-fighters_"</a>
$bio
 
 
Teenage Mutant Ninja Turtles - Tournament Fighters (c) 1993 Konami Co., Ltd. / Konami, Inc. 
 
[This item has been split and information may not be complete accurate. Users are cautioned that 
incorrect information may appear in the description which does not apply to this platform and needs 
to be revised] 
 
The game features the original 4 turtles from the previous games in the series, as well as other 
fighters. 
 
The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you 
against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the 
Casey Jones, or even Shredder. 
 
Though even people familiar with the turtles will see differences in them. They can now, for example, 
do moves involving projectiles, such as "fireballs". 
 
The game's modes include a story mode, where you can only pick one of the turtles and go on fighting 
opponents in order to defeat the Shredder, and a tournament mode, where you fight only for the fame 
and money. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/teenage-mutant-ninja-turtles-tournament-fighters_ 
 
 
$end


$info=Tenchi wo Kurau II - Shokatsu Koumei Den,
$<a href="http://www.mobygames.com/game/nes/tenchi-o-kurau-ii-shokatsu-koumei-den"</a>
$bio
 
 
Tenchi wo Kurau II - Shokatsu Koumei Den (c) Apr 05, 1991 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
The game is based on the comic "Tenchi o kurau" by Hiroshi Motomiya, itself based on the novel 
"Romance of the Three Kingdoms" by Luó Guànzhong and follows the main plot of historical events. 
 
You start the game as Liú Bèi, the one of greatest Chinese heroes, in the mission to restore the 
power of Han Dynasty. The imperial seal was stolen from Luòyáng's ashes and Yuán Shù claimed the 
throne. You must bring him to justice. Serving the Emperor of Han Dynasty and Cáo Cao, you complete 
quests not forgetting your brotherhood with Guan Yu and Zhang Fei. Travelling through China, you may 
add heroes to your group and meet different opponents, where combat is flowing. The power of group 
members is estimated in thousands of people. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/tenchi-o-kurau-ii-shokatsu-koumei-den 
 
 
$end


$info=Tenkaichi Bushi - Keru Naguuru,
$<a href="http://www.mobygames.com/game/nes/tenkaichi-bushi-keru-naguuru"</a>
$bio
 
 
Tenkaichi Bushi - Keru Naguuru (c) Jul 21, 1989 GAME STUDIO Inc. / Namco Limited 
 
Tenkaichi Bushi is a one-on-one martial arts fighting game set in ancient China. 
 
Using 2D side-scrolling graphics with a distinct cartoony design, the player takes control of a 
single fighter as he attempts to defeat his opponent in single-round fights. Combat is controlled 
with a single attack button which can unleash all sorts of moves when pressed in conjunction with the 
directional arrows. These moves vary among each fighter, as players can choose from 15 different 
fighters, each with their own stats and moves, and then compete against the others to see who gets 
the honor of becoming grandmaster. 
 
Additionally the game includes a story mode in which players can take control of a single martial 
artist and roam the countryside looking for challengers (the later done from a top-down map view). 
Starting abilities and health are minimal, but successfully defeating opponents will increase the 
player's health and allow the fighter to learn new moves and turn into the ultimate combatant. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/tenkaichi-bushi-keru-naguuru 
 
 
$end


$info=Tennis,
$<a href="http://www.mobygames.com/game/nes/tennis"</a>
$bio
 
 
Tennis (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Tennis is, as the name implies, Nintendo's version of the sport for the Game Boy. One player vs 
computer or two players will compete in tennis in a more or less standard suite of rules (scoring, 
sets etc.). 
 
Players are controlled by the movement buttons, but while button A indicates a low hit, button B 
indicates a high one. You have the choice of four levels of computer AI, or two player via Game Boy 
link cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.7 
Other Systems : Game Boy,Game Boy Advance,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/nes/tennis 
 
 
$end


$info=Terminator 2 - Judgment Day,
$<a href="http://www.mobygames.com/game/nes/terminator-2-judgment-day_"</a>
$bio
 
 
Terminator 2 - Judgment Day (c) 1991 Software Creations Ltd. / LJN, Ltd. 
 
Terminator 2: Judgment Day is based on the movie of the same name. The player takes the role of the 
T-800 Terminator and has to protect John Connor from being terminated by the T-1000 Terminator. 
 
The game is set over five levels with the following goals: 
 
1. Level 1: Acquire a weapon. 
Level 2: An isometric racing course on a motorcycle in which the player needs to out-run a tanker 
truck that is chasing them. This stage was omitted from the Game Gear version. 
Level 3: Locate and rescue Sarah Connor from the Pescadero asylum. 
Level 4: Plant explosive charges to destroy the Cyberdyne building. 
Level 5: Defeat the T-1000 within the steel mill. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
Other Systems : Game Gear,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/terminator-2-judgment-day_ 
 
 
$end


$info=Terminator, The,
$<a href="http://www.mobygames.com/game/nes/terminator____"</a>
$bio
 
 
Terminator, The (c) Dec, 1992 Radical Entertainment Inc. / Mindscape, Inc. 
 
The Terminator loosely follows the plot of the 1984 Arnold Schwarzenegger film. The game begins in 
the future, where the hero Kyle Reese must battle through a post-apocalyptic future in order to go 
back in time to 1984 Los Angeles. Once there, he must progress through various checkpoints as 
outlined by the main movie plot: Find Sarah Connor, shootout at the police station, and the climax in 
the factory. The main levels of the game consist of side-scrolling jumping and shooting action. In 
between levels are car chases where the Terminator attempts to run you down as you race to your next 
destination. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/terminator____ 
 
 
$end


$info=Terra Cresta,
$<a href="http://www.mobygames.com/game/nes/terra-cresta"</a>
$bio
 
 
Terra Cresta (c) Sep 27, 1986 Nihon Bussan Co., Ltd. / Nihon Bussan Co., Ltd. 
 
In the follow-up to Moon Cresta, a well-guarded planet is being invaded. You will have to make a 
succession of passes over the landscape, shooting out ground turrets and aliens. Numbered bases 
release power-ups when shot - these can either be used in combination or (by pressing the space bar) 
in Formation Mode, covering a wider range of shooting positions. Each pass over the planet ends with 
a boss 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Commodore 64 
SOURCE : http://www.mobygames.com/game/nes/terra-cresta 
 
 
$end


$info=Tetris (Nintendo),
$<a href="http://www.mobygames.com/game/nes/tetris______"</a>
$bio
 
 
Tetris (Nintendo) (c) Nov, 1989 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
This version of Tetris is one of many conversions of the famous block-stacking game, as well as the 
best-known (but not the only) version on Nintendo's first home console. The goal is to place pieces 
made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which disappear. 
As rows are cleared, the pace of the game increases, and the game ends if the stack reaches the top 
of the well. 
 
The game offers two different modes of play, "Type A" and "Type B". "Type A" is a standard endless 
mode, where the speed of the game increases every ten lines, with an option for the starting level 
when beginning the game. "Type B", on the other hand, is a race to clear 25 lines, with options for 
both drop speed and starting garbage. In both modes, successful play is rewarded with cute 
animations. There are also three different background songs to choose from. 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/tetris______ 
 
 
$end


$info=Tetris 2,
$<a href="http://www.mobygames.com/game/nes/tetris-2"</a>
$bio
 
 
Tetris 2 (c) Oct, 1993 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each 
play field starts with different colored dots (in this case black, gray and white), with one of each 
color flashing. The blocks are made up of the same three colors, and by matching blocks of the same 
color over the top or to the side of the dot will clear the dot and those blocks from the screen. If 
you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete 
the round just clear the dots, not the blocks themselves. 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy,SNES 
SOURCE : http://www.mobygames.com/game/nes/tetris-2 
 
 
$end


$info=Tetris 2 + BomBliss,
$<a href="http://www.mobygames.com/game/nes/tetris-2-bombliss"</a>
$bio
 
 
Tetris 2 + BomBliss (c) Dec 13, 1991 Chunsoft Co., Ltd. / Bullet-Proof Software, Inc. 
 
Tetris 2 + BomBliss is one of the many versions of the famous soviet puzzle game. There are, 
naturally, two variations featured on this cartridge: regular Tetris with several modes, as well as a 
new game called BomBliss. Also included is a two-player battle version of regular Tetris. 
 
Tetris mode includes three game types. First is A-Type, which is a standard endless mode that 
continually increases pace until the player loses. Next is B-Type, which is a race to 25 lines under 
increasingly tough conditions. Last is C-Type, which is similar to A-Type, but adds a 
continually-rising stack of garbage appearing from the bottom of the well. 
 
BomBliss is slightly different from regular Tetris. In each stage, the well is filled with a preset 
pattern of blocks and bombs. Completing a line will, unlike Tetris, not clear it. It will, however, 
activate any bombs within the completed line, which can then destroy the blocks. The goal is to clear 
the entire well of blocks. 
 
BomBliss also includes three different modes of play. Contest mode tasks the player with clearing out 
a preset field in as few blocks as possible 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/tetris-2-bombliss 
 
 
$end


$info=Tetsudou Ou - Famicom Boardgame,
$<a href=""</a>
$bio
 
 
Tetsudou Ou - Famicom Boardgame (c)  dbSoft 
 
 
- TECHNICAL - 
 
Genre : Boardgame 
 
 
$end


$info=Tetsuwan Atom,
$<a href=""</a>
$bio
 
 
Tetsuwan Atom (c)  Konami , Home Data 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Thexder,
$<a href="http://www.mobygames.com/game/nes/thexder"</a>
$bio
 
 
Thexder (c) Dec 19, 1985 Game Arts Co., Ltd. / Square Co., Ltd. 
 
A platform shooter from Japan, Thexder offers many levels and diverse enemies that gradually increase 
in difficulty.  You pilot a Battletech-style robot capable of switching from a 'mech into a jet at 
any time.  Your weapon auto-aims, but uses up a fixed amount of rechargable energy 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Other Systems : Amiga,Apple II,Apple IIgs,DOS,Macintosh,MSX,PC-88,PC-98,TRS-80 CoCo 
SOURCE : http://www.mobygames.com/game/nes/thexder 
 
 
$end


$info=Three Stooges,
$<a href="http://www.mobygames.com/game/nes/three-stooges"</a>
$bio
 
 
Three Stooges (c) Oct, 1989 Cinemaware Corporation|Incredible Technologies, Inc. / Activision, Inc. 
 
Stars of television and cinema, and now stars of their own video game. Join Moe, Larry & Curly (in no 
particular order) who must collect $5000 to try and save an orphanage and the young children who live 
there from the evil banker, all while keeping pie out of their face. Featuring platform level designs 
based on classic Stooge scenes from their many TV episodes and movies and level objectives re-living 
many of their antics plus original Stooge voices and Stooge trivia. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Amiga,Apple IIgs,Commodore 64,DOS,Game Boy Advance,PlayStation 
SOURCE : http://www.mobygames.com/game/nes/three-stooges 
 
 
$end


$info=Thunderbirds,
$<a href="http://www.mobygames.com/game/nes/thunderbirds__"</a>
$bio
 
 
Thunderbirds (c) Sep, 1990 Pack-In-Video Co., Ltd / Activision, Inc. 
 
An evil alien named Hood wants the Thunderbirds to turn over all their vehicles to him within a 60 
day time period or Hood will bombard the Earth with meteors. The Thunderbirds figure he needs the 60 
days to prepare to come through with his threat so they decide to go looking for places which may 
contain his energy sources for his power. 
 
The game takes place over North America, the Indian Ocean, and Asia as you fly through doing 
different missions in each location.  As a Thunderbird, you'll  fly 5 different futuristic aircraft 
such as a Mach 20 Thunderbird 1 Rocket, the Neptune Hydro-Turbojet, and the Fire Flash Atomic plane. 
Each vehicle can only take 3 hits before being grounded. If your vehicle is grounded, it will take 3 
days to be repaired. These 3 days will be subtracted from your overall 60 days you have to beat the 
entire game. 
 
Your enemies consists of such exotic fare as poisonous space scorpions, mutant sea worms and even 
environmental adversaries such as fire spitting volcanoes. By defeating certain enemies, you aircraft 
can gain powerups such as replenishing delpleted heath, increased firepower, or adding orbital ships 
to fly by the side of your main ship to assist you in combat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/thunderbirds__ 
 
 
$end


$info=Thundercade,
$<a href="http://www.mobygames.com/game/nes/thundercade"</a>
$bio
 
 
Thundercade (c) 1989 SETA Corporation / American Sammy Corporation 
 
Terrorism has reached new heights. AATOM (Atomic Age Terrorist Organization of Miracali) has 
constructed their own nuclear power plant, and threaten the world with atomic terror. The world 
powers have decided to initiate operation THUNDERCADE to stop AATOM. Equipped with a high-performance 
combat motorcycle, sidecar cannons, and backed by a precision B-7 bomber, you set out on the 
dangerous mission. 
 
The player controls a motorcycle traveling through four distinct areas 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/thundercade 
 
 
$end


$info=Thunder & Lightning,
$<a href="http://www.mobygames.com/game/nes/thunder-lightning"</a>
$bio
 
 
Thunder & Lightning (c) Dec, 1990 Visco Corporation / Romstar Incorporated 
 
A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior.  Mr. 
Chin holds a stick over his head that acts as the paddle.  If your ball hits one of the power-up 
carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up 
while continuing to keep the ball in play. 
 
Power-ups are: 
 
1. Glove: Catch the ball and then release with the A button. 
Long: Mr. Chin's stick will become longer. 
1-Up: Get an extra life for Mr. Chin. 
Missile: Gain fire power, press the A button to launch a missile, catch a second missile to fire two 
missiles simultaneously. 
Big Ball: The ball enlarges and blows through any type of block in its path. 
Slow: This will slow the speed of the ball. 
3 Balls: The ball will split into three balls and as long as you keep one ball from falling you will 
always have three balls. 
6 Balls: The ball will split into six balls. 
 
"Bad Characters" will occasionally appear and try to mess with Mr. Chin. 
 
1. Sea Anemone: If he captures your ball it will split into two smaller balls. 
Octopus: He lives underwater inside an ancient vase, if the vase is hit by the ball the octopus will 
come out and try and latch onto Mr. Chin's stick.  If he succeeds he will weigh you down causing you 
to move slower. 
Turtle: They will walk over the wall and transform themselves into new blocks to hinder your 
progress. 
Bird: If hit with your ball it will fly out of control smashing through the walls before flying away. 
Thunder Warrior: If you hit the Thunder Warrior with your ball he will release a circle of lightning 
bolts that will fly around him. The lightning bolts will destroy the walls but they will momentarily 
paralyze Mr. Chin if he is hit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/thunder-lightning 
 
 
$end


$info=Tiger-Heli,
$<a href="http://www.mobygames.com/game/nes/tiger-heli"</a>
$bio
 
 
Tiger-Heli (c) Sep, 1987 Toaplan Co., Ltd. / Acclaim Entertainment, Inc. 
 
Tiger Heli is the name of your helicopter, according to the box the result of a billion-dollar 
defense project and forged from ebony metal and glistening chrome. Your goal is to defeat the country 
of Cantun, which is run by terrorists and has become completely power hungry with an aim to take over 
the whole world. 
 
You're shooting tanks, ships, aircraft carriers and trains while flying towards the impenetrable 
military base. You shoot crates to get pickups. If you shoot the crate when it is green you get a 
bomb pickup, if you shoot it when it is red you get a mini helicopter that attaches to one of your 
sides shooting sideways, and if you shoot it when it is white you get a mini helicopter shooting 
forward. If you shoot 10 crates with a yellow diamond shape you get an extra life. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/tiger-heli 
 
 
$end


$info=Tiles of Fate,
$<a href="http://www.mobygames.com/game/nes/tiles-of-fate"</a>
$bio
 
 
Tiles of Fate (c) 1990 Computer & Entertainment Inc. / American Video Entertainment Inc. 
 
In Tiles Of Fate the object of the game is to clear the screen of all the tiles within the given time 
limit. This is done by selecting two tiles with matching symbols which will cause them to disappear 
due to the force of symmetry. However, the force of symmetry can only make two right angles at most, 
and can not pass through other tiles. To clear all the tiles, you will need to plan your moves 
carefully. To help out, you may discover one of three forces of fate under a tile which can be saved 
and used when you're stuck. The forces are The Flash of Chance (allows symmetry to affect any 
matching tiles on the board, even those surrounded by other tiles), The Force of Balance (will 
eliminate brick walls that block the path of symmetry) and The Flag of Knowledge (this will make your 
next move for you in case you can't spot what the best move is.) Also included is a level editor 
which lets you create your own tile challenges! 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/tiles-of-fate 
 
 
$end


$info=Times of Lore,
$<a href="http://www.mobygames.com/game/nes/times-of-lore"</a>
$bio
 
 
Times of Lore (c) May, 1991 ORIGIN Systems, Inc. / Toho Co.,Ltd. 
 
A simple action-RPG following the adventures of a young warrior (strong barbarian, armored knight, or 
quick valkyrie) to assist a weakened kingdom from various threats, and to recover special Artifacts 
that once made the kingdom strong. 
 
Gameplay consists of moving your character in real-time through various terrains, like forests, 
towns, and dungeons. The player gathers basic items, like health and magic potions, and increasingly 
powerful weapons as you progress through the story. Conversations are handled through keyphrases. 
Combat is real-time as well, against a few types of creatures (skeletons, orcs, rogues) of which 
there can be various flavors. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/times-of-lore 
 
 
$end


$info=Time Diver Eon Man,
$<a href=""</a>
$bio
 
 
Time Diver Eon Man (c)  Taito 
 
 
- TECHNICAL - 
 
Genre : Fighter/Horizontal 2D 
 
 
$end


$info=Time Lord,
$<a href="http://www.mobygames.com/game/nes/time-lord"</a>
$bio
 
 
Time Lord (c) Sep, 1990 Rare, Ltd. / Milton Bradley Ltd. 
 
In this game you play the role of a time lord who has to travel through time in order to stop time 
travelling aliens from changing the earths history. The Game play involves you fighting off aliens 
who are dressed like the people from the various time period that you are in. The weapons at your 
disposal vary depending on what point in time you are in. In order to travel to another time zone you 
must find 5 orbs which are carefully hidden around each level and require some puzzle solving and 
platform jumping to get to. Time in this game runs by very fast and you inly have until the year 3000 
to complete the game otherwise the world will be blown up. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/time-lord 
 
 
$end


$info=Time Zone,
$<a href="http://www.mobygames.com/game/nes/time-zone_"</a>
$bio
 
 
Time Zone (c) Oct 25, 1991 EIM Ltd. / Sigma Enterprises, Inc. 
 
Oh, no! On the way to meet your girlfriend Haruka, our intrepid little hero has gotten ambushed by 
that nefarious, time-traveling villain, Professor Time. Now it's time to join him as he crosses time 
and space to save her from his evil clutches. 
 
In this run and jump action game, you'll find yourself flung anywhere from prehistoric times to the 
far future and back again, defeating anything from dinosaurs to samurai to aliens just to get her 
back. 
 
Your main weapon — your ever-sturdy baseball cap. Just toss it forward and let it simply boomerang 
back or jump as it boomerangs back to let it fly around you for a short amount of time. And if you're 
lucky enough to collect enough chimes, you'll get to witness the awesome destructive power and 
invincibility of the skateboard. 
 
Combined that with a host of hazardous obstacles so prevalent in platformers and you've got yourself 
into quite a pickle trying to tackle Professor Time. Pursue and flog him with your cap so that the 
hero and Haruka can live happily ever after. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/time-zone_ 
 
 
$end


$info=Tiny Toon Adventures,
$<a href="http://www.mobygames.com/game/nes/tiny-toon-adventures"</a>
$bio
 
 
Tiny Toon Adventures (c) Dec, 1991 Konami Co., Ltd. / Konami, Inc. 
 
Tiny Toon Adventures is based on an animated series of the same name. The Tiny Toons are kid versions 
of Warner Bros. famous cartoon characters. 
 
Montana Max has kidnapped Babs Bunny and locked her up in his mansion.  You play as Buster, Plucky, 
Dizzy, or Furball on a rescue mission. There are 6 side-scrolling levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/tiny-toon-adventures 
 
 
$end


$info=Tiny Toon Adventures 2 - Trouble in Wackyland,
$<a href="http://www.mobygames.com/game/nes/tiny-toon-adventures-2-trouble-in-wackyland"</a>
$bio
 
 
Tiny Toon Adventures 2 - Trouble in Wackyland (c) Apr, 1993 Konami Corporation / Konami of America, 
Inc. 
 
Buster Bunny receives an invitation to a newly opened amusement park. He gladly accepts, unaware of 
the fact this invitation is a trap. Now he and his friends have to overcome all the obstacles and to 
survive in the Wackyland... 
 
"Trouble in Wackyland" consists of several mini-games which you can complete in no particular order. 
You have to reach the engine of a train in a standard side-scrolling platformer, keep your balance on 
a wooden plank while diving down dangerous waterfalls, compete in toy car tournament, etc. Once you 
gain enough tickets, you can access the Castle, that is standing behind the Amusement Park. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/tiny-toon-adventures-2-trouble-in-wackyland 
 
 
$end


$info=Tiny Toon Adventures Cartoon Workshop,
$<a href="http://www.mobygames.com/game/nes/tiny-toon-adventures-cartoon-workshop"</a>
$bio
 
 
Tiny Toon Adventures Cartoon Workshop (c) 1992 Novotrade International, Inc. / Konami Co., Ltd. 
 
In Tiny Toon Adventures: Cartoon Workshop player's take on the role of the director and can create 
their own Tiny Toon Adventure. The player can choose from Buster, Babs, Plucky, Furrball, Calamity, 
and Little Beeper to play in a scene, but can never place more than two characters in a single scene. 
There's various poses, animations and backgrounds the player can add to liven up the scenes. The 
player can add sound effects, music and captions to further detail the story. Final stories can only 
be saved by hooking the NES to a VCR. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/tiny-toon-adventures-cartoon-workshop 
 
 
$end


$info=Tobidase Daisakusen,
$<a href=""</a>
$bio
 
 
Tobidase Daisakusen (c)  DOG , Square (Acclaim) 
 
 
- TECHNICAL - 
 
Genre : Racing 
 
 
$end


$info=Toki,
$<a href="http://www.mobygames.com/game/nes/toki"</a>
$bio
 
 
Toki (c) 1991 Tad Corporation / Taito Corporation 
 
The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his 
girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. 
Stark in his palace, to rescue Wanda, and to become a human being again! 
 
It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... 
Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many 
possibilities to upgrade his spitting "weapon" 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Atari ST,Commodore 64,Genesis,iPhone,Lynx 
SOURCE : http://www.mobygames.com/game/nes/toki 
 
 
$end


$info=Toki no Tabibito,
$<a href=""</a>
$bio
 
 
Toki no Tabibito (c)  Kemco , Kadokawa Shoten 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Tokoro San no Mamoru mo Semeru mo,
$<a href="http://www.mobygames.com/game/nes/tokoro-san-no-mamoru-mo-semeru-mo"</a>
$bio
 
 
Tokoro San no Mamoru mo Semeru mo (c) Jul 07, 1987 ISCO, Inc. / Epic,Sony Inc. 
 
Featuring Japanese celebrity "Tokoro-san" as its protagonist, this is a run-of-the-mill jump and run 
game. In order to save a baby, Tokoro-san must traverse Tokyo, armed only with a water pistol. Cute 
nasties which look like fantasy creatures run at him and must be shot down. Others come out of holes 
in the ground beneath collapsing platforms, and certain monsters will, when shot, run away from 
Tokoro-san and run down all monsters in their path. Shooting the pistol will use up the water 
reserve, which will decrease the range of the shots. Leaving enemies alone when possible is therefor 
a good strategy. When Tokoro-san enters a house, a boss battle must be run through before he can 
choose a path to other districts in the town. When the player is hit too many times by monsters, or 
the water pistol runs out of water, the game is over. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/tokoro-san-no-mamoru-mo-semeru-mo 
 
 
$end


$info=Tombs & Treasure,
$<a href="http://www.mobygames.com/game/nes/tombs-treasure"</a>
$bio
 
 
Tombs & Treasure (c) Jun, 1991 Nihon Falcom Corp. / Infocom, Inc. 
 
While exploring Central America, Professor Ime has disappeared.  He was last known to be going to the 
Mayan Tomb of Chichen Iza.  You lead two kids in their search for the professor. 
 
This is a point and click adventure.  The directional buttons move a pointer on screen.  You'll be 
able to interact with items and switches after choosing from a list of keywords such as: look, use, 
and get.  The save feature uses passwords in order to continue your progress. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/tombs-treasure 
 
 
$end


$info=Tom & Jerry,
$<a href="http://www.mobygames.com/game/nes/tom-jerry-the-ultimate-game-of-cat-and-mouse"</a>
$bio
 
 
Tom & Jerry (c) Dec, 1991 Software Creations Ltd. / Hi-Tech Expressions, Inc. 
 
This game plays very similar to Chip & Dale's Rescue Rangers. 
 
Tom has mouse-napped Jerry's nephew Tuffy and locked him in a trunk in the attic. You and your furry 
little buddy Jerry must dash, jump, and climb from the basement up through every level of the house 
to rescue him in time. 
 
Jerry's main defense is his unlimited supply of marbles. Pick up other items such as bubble gum, meat 
cleaver, cups of water, moth balls, hammer, invisible ink and drill to overcome the enemies and 
obstacles in your way. Make sure you outwit Tom whenever he appears. 
 
Look for cheese power-ups and mouse hole bonus stages along the way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/tom-jerry-the-ultimate-game-of-cat-and-mouse 
 
 
$end


$info=Toobin',
$<a href="http://www.mobygames.com/game/nes/toobin"</a>
$bio
 
 
Toobin' (c) 1989 Atari Games Corporation / Tengen Inc. 
 
Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You 
rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of 
the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, 
and fishermen - you are armed with a limited supply of tin cans to take care of these. There are 
gates to slide through on the way down - these give you a points bonus. Each level has a strict time 
limit to adhere to, although there's a kickin' party at the end if you succeed. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.6 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Boy Color,MSX,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/toobin 
 
 
$end


$info=Top Gun,
$<a href="http://www.mobygames.com/game/nes/top-gun_"</a>
$bio
 
 
Top Gun (c) Nov, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
Top Gun is loosely based on the film of the same name. It is an action game in which the player 
controls an F-14 Tomcat fighter through four different missions. 
 
The action is seen from a first-person cockpit view. Depending on the mission, different kinds of 
targets must be destroyed. There are always enemy aircraft, but some missions include sea and ground 
targets as well. Two weapons are available: machine guns (with unlimited ammunition) and missiles. 
The player can choose from three types of missiles before a mission: the more powerful ones can only 
be carried in lower quantities. 
 
Enemy aircraft either overshoot the players's plane from behind and can be easily taken down, or they 
come from the front and fire guns and missiles. Sometimes, an enemy plane will position itself on the 
player's six. It should be lost quickly by steering left and right, or instant death follows. 
 
Halfway through missions two through four comes a refueling sequence where the fuel plane's nozzle 
must be aligned with one's aircraft. 
 
Every mission (except the first one) features a final mission target, which can take a lot more 
damage than regular targets. 
 
Each mission concludes with a landing attempt on the aircraft carrier. To successfully land, the 
player's plane must have a certain altitude and speed. Successfully landing gives bonus points, but 
crashing the plane doesn't end the game - it simply costs a life. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/top-gun_ 
 
 
$end


$info=Top Gun - The Second Mission,
$<a href="http://www.mobygames.com/game/nes/top-gun-the-second-mission"</a>
$bio
 
 
Top Gun - The Second Mission (c) Jan, 1990 Konami Industry Co. Ltd. / Konami, Inc. 
 
Just like in the first game, you fly an F-14 Tomcat in combat against the enemy equipped with Soviet 
equipment, although there is no direct reference to the Soviet Union anywhere. The only plot of this 
game is to destroy everything you see, excluding the aircraft carrier to which you must land at the 
end of each level. 
 
In addition to the basic game mode with anti-ship, ground attack and space battle levels, similar to 
the first game, the second mission adds two extra modes. In the first extra mode you can fight 
against top enemy aces flying a MiG-25 Foxbat, one at a time. The second extra mode is two-player 
game with split screen, in which you can fight against your friend, both flying Tomcats. 
 
You will have to fight against interesting level bosses such as a giant Tu-160 Blackjack bomber, a 
Mi-24 Hind attack chopper and an armed space shuttle. 
 
Another interesting detail about the game is that between fighting the aircraft and surface opponents 
you have to dodge between giant trees (yes, you read correctly!!), lightnings and laser attacks. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/nes/top-gun-the-second-mission 
 
 
$end


$info=Top Players' Tennis - Featuring Chris Evert & Ivan Lendl,
$<a href="http://www.mobygames.com/game/nes/top-players-tennis"</a>
$bio
 
 
Top Players' Tennis - Featuring Chris Evert & Ivan Lendl (c) 1990 Home Data Corp. / Asmik Corp. of 
America 
 
The Australian Open, the French Open, Wimbledon, and the U.S. Open - the biggest names in tennis 
compete in these tournaments every year trying to win the coveted Grand Slam. So, why not you? 
Asmik's Top Players' Tennis let's you compete for the Grand Slam right along with the pros. 
 
Choose from many different modes - Singles (against the computer or another player), Doubles, and 
even One Player vs. Two Players on the other side of the net. In the Singles mode you head out on 
tour with the choice of using Chris Evert or Evan Lendl, or developing your own tournament player. If 
you decide to go it alone, you'll allocate points among different skills - speed, stamina, strength, 
agility, concentration, technique, and miracle shot ability. compete in the Asmik Open and try to win 
enough qualifying rounds to rank high enough to play in the Grand Slam Tournaments. As you win 
matches your player earns points and becomes stronger in the different skill levels. A password mode 
enables you to continue with the same player if you decide to. 
 
If you have a few friends ready to play there's a game here for you. Play Singles against on another, 
or play Doubles on your own, or with up to three people using the Nintendo Satellite. In Doubles play 
you'll head straight to the Grand Slam tournaments. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 4.8 
SOURCE : http://www.mobygames.com/game/nes/top-players-tennis 
 
 
$end


$info=Totally Rad,
$<a href="http://www.mobygames.com/game/nes/totally-rad"</a>
$bio
 
 
Totally Rad (c) Oct, 1991 Aicom Corporation / Jaleco USA, Inc. 
 
Totally Rad is an action-adventure game in which you play Jake, a magician wannabe being trained by 
the Master Magician Zebediah. One day, during his training, Jake is attacked by surprise by unknown 
foes who kidnap Allison, his girlfriend. Then, Jake has to save her and discover what lies behind 
that attack. 
 
This game is a side-scrolling one, with the basic controls common to many of those games that fall in 
the same category: moving, jumping and shooting. Your basic weapon is something like an energy ball 
that can be charged by holding the button for a few seconds until its maximum power. Although Jake is 
supposed to still be learning his magic from Zebediah, from the very beginning you can use all his 
magical powers. You can select which magic you want to use from a list, displayed when you press the 
start button. The magical powers available include healing, time stopping, invincibility, the power 
of the elements (fire, watter, wind and earth) and 3 different metamorphosis. You can morph into a 
flying guy who throws something like a boomerang (that doesn't come back), a fish-like guy, who 
throws something like ninja stars and can swim, and a feline-like guy, who releases electrical shocks 
from his hands and becomes invincible while jumping. You do not evolve during the game, as your 
health and magic bar doesn't grow. 
 
Totally Rad, as the name points out, is a game full of slang, with the constant use of words like 
totally, gnarly, dude, excellent, decent, righteous, etc. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/nes/totally-rad 
 
 
$end


$info=Total Recall,
$<a href="http://www.mobygames.com/game/nes/total-recall__"</a>
$bio
 
 
Total Recall (c) 1990 Interplay Productions, Inc. / Acclaim Entertainment, Inc. 
 
Based on the 1990 Schwarzenegger film of the same name, Total Recall for the NES generally adheres to 
the movie's plot across its nine levels. Unlike the various PC iterations, this title was created by 
Interplay and published by Acclaim. 
 
Players control Doug Quaid as he platform hops across Earth and Mars in search of his stolen memories 
and the responsible parties. A collection of police, soldiers, and creatures will try to stop him. 
Quaid's default attack is a strong punch, though guns can be knocked away from some guards and picked 
up for use. Cutscenes between certain levels tell the movie's plot, and feature likenesses of the 
actors from the film (including Arnold). 
 
Sequences in the film are also replicated more tightly than in the PC versions. Quaid will be chased 
by henchman Richter in the first level, and must battle his wife inside their apartment. The security 
x-ray scanner takes up a level, as does the subway battle after. The player will also commandeer a 
Martian taxi for a driving level inside the colony, and windows can be shot out on Mars, sucking out 
any unfortunate baddies nearby. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/nes/total-recall__ 
 
 
$end


$info=Touch Down Fever,
$<a href="http://www.mobygames.com/game/nes/touchdown-fever"</a>
$bio
 
 
Touch Down Fever (c) Feb, 1991 SNK Corporation / SNK Corporation 
 
Touchdown Fever is an arcade football game from SNK.  Go head-to-head against the computer or a human 
opponent, or team up with another human player vs. the computer.  Choose five, ten, or fifteen minute 
quarters for either league match (single game) or tournament play. 
 
There are 12 teams from NFL cities to play with (six East, six West), although there is no NFL 
license and no real NFL players.  Offensive plays can be run from five basic formations: long pass, 
short pass, quarterback sneak, running backs, and field goal kick/punt.  There are no formations or 
plays on defense, but there are two possible players (A or B button) to take control of before the 
snap.  The player perspective is top-down and vertical-scrolling.  Standard football scoring rules: 
most points after four quarters wins! 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/touchdown-fever 
 
 
$end


$info=Touhou Kenbun Roku,
$<a href=""</a>
$bio
 
 
Touhou Kenbun Roku (c)  Natsume 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=Tower of Druaga, The,
$<a href="http://www.mobygames.com/game/nes/tower-of-druaga"</a>
$bio
 
 
Tower of Druaga, The (c) Aug 06, 1985 Namco Limited / Namco Limited 
 
You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden 
from the demon Druaga. You are armed with a sword and shield to attack and defend. 
You move from floor to floor, which are constructed as mazes, searching for the key, this key will 
unlock the stage exit. 
Items can be found by killing (all) enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Other Systems : Game Boy,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/tower-of-druaga 
 
 
$end


$info=Toxic Crusaders,
$<a href="http://www.mobygames.com/game/nes/toxic-crusaders"</a>
$bio
 
 
Toxic Crusaders (c) 1992 Tose Co., Ltd. / Bandai America, Inc. 
 
Based on Troma's cartoon series of the same name,  the Toxic Crusaders protect the city of Tromaville 
against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff 
captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 
6 levels and rescue his comrades before it's too late. 
 
The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. 
He initially starts with a mop weapon, which can be easily lost. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.4 
Other Systems : Game Boy,Genesis 
SOURCE : http://www.mobygames.com/game/nes/toxic-crusaders 
 
 
$end


$info=To the Earth,
$<a href="http://www.mobygames.com/game/nes/to-the-earth"</a>
$bio
 
 
To the Earth (c) Nov, 1989 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In the year 2050 the Earth has been attacked by the villainous Raggosians and it is your job to save 
the planet! You will need to pilot your ship, The Tempest, to the planets Uranus, Saturn, Jupiter, 
and Earth in order to retrieve certain minerals which can be used to fight the Raggosians. The 
Raggosians will be trying to stop you from reaching these destinations, though, so you need to use 
the Nintendo zapper to fight back. Numerous (and very fast!) enemy ships will fly by on the screen 
and attempt to destroy your ship. You need to shoot the ships and incoming missiles before your ship 
takes too much damage. From time to time a comet will fly by, and if you shoot this a temporary 
barrier will be formed that protects your ship from enemy fire. Occasionally you can also earn a 
smart bomb which appears in the bottom of the screen and destroys all enemies if shot. Each level 
ends with a large boss which will take multiple hits to destroy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/to-the-earth 
 
 
$end


$info=Track & Field,
$<a href="http://www.mobygames.com/game/nes/track-field"</a>
$bio
 
 
Track & Field (c) Apr, 1987 Konami Industry Co. Ltd. / Konami, Inc. 
 
Track & Field is a sports game that allows the player to have an experience based around the Summer 
Olympic Games. It is based on an arcade game of the same name. Events include 100 meter dash, hammer 
throw, the long jump and the 110 meter hurdles. 
 
The MSX version replaces the hurdles with a 400 meter dash. 
 
The NES version adds skeet shooting, triple jump, javelin throw, high jump, and archery as events but 
loses the hammer throw event. The NES version also keeps the 110 meter hurdles and forgoes the 400 
meter dash. 
 
If you want to go to the next event or round then you will have to qualify, by beating increasingly 
difficult maximum times or minimum distances. This game contains a two player option, in which the 
players take it in turns. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Apple II,Atari 2600,Atari 8-bit,Commodore 64,MSX 
SOURCE : http://www.mobygames.com/game/nes/track-field 
 
 
$end


$info=Track & Field II,
$<a href="http://www.mobygames.com/game/nes/track-field-ii"</a>
$bio
 
 
Track & Field II (c) 1988 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Track & Field II is a game that allows the player to have an experience based around the Summer 
Olympic games. Playable events include fencing, the triple jump, swimming, diving, skeet shooting, 
pole vaulting, Tae Kwon Do, hammer throwing, canoing, archery, hurdles, and the horizontal bar. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/track-field-ii 
 
 
$end


$info=Transformers - Comvoy no Nazo,
$<a href=""</a>
$bio
 
 
Transformers - Comvoy no Nazo (c)  Takara , ISCO 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Treasure Master,
$<a href="http://www.mobygames.com/game/nes/treasure-master"</a>
$bio
 
 
Treasure Master (c) 1991 Software Creations Ltd. / American Softworks Corporation 
 
Treasure Master is a side-scrolling action game that sends your character on a quest of treasure 
acquisition. Jump your way through a variety of world environments including the islands, 
microprocessor-level circuitry, and the moon, and accumulate all of the material wealth you can 
possibly amass. You have a number of enemies to beware of (such as sharks, caterpillars, and 
springs). But you also have an impressive array of tools to help you in your quest (moon buggy!). 
 
Treasure Master offers the opportunity to collect not only virtual treasure in a video game, but also 
treasure in the real world. After practicing the game, players had the opportunity to compete for 
real prizes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/treasure-master 
 
 
$end


$info=Trog,
$<a href="http://www.mobygames.com/game/nes/trog"</a>
$bio
 
 
Trog (c) Oct, 1991 Bally Midway Manufacturing Co., Inc. / Acclaim Entertainment, Inc. 
 
Long ago, back in the days of cavemen and dinosaurs, there was a land called Og.  In this land, 
hungry one-eyed cavemen, called Trogs, loved the taste of eggs.  However, two Dino-Mites, Spike and 
Bloop, were determined to rescue the eggs from certain doom! 
 
Up to two players can play in a race to gather up the Trog eggs as quickly as possible.  The first 
player to get all eggs of their colour wins the round.  Of course, Trogs also love the taste of Spike 
and Bloop, and will use cavemen inventions such as fire and the wheel to catch them and gobble them 
up!  Luckily, the Dinos can fight back - eating a pineapple will turn them into a monstrous T-Rex 
that can chow down on Trogs, while a hot tamale lets them breathe fire. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/trog 
 
 
$end


$info=Trojan,
$<a href="http://www.mobygames.com/game/nes/trojan"</a>
$bio
 
 
Trojan (c) 1987 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The world is ruled by a vicious warlord named Achiless and his henchmen. You are Ryu, the master of 
martial arts and sword-fighting, who has decided that a confrontation with Achilles is in order to 
bring peace and order back to the world. Your character is equipped with both a sword (for offense) 
and a shield (for defense). You will go through six stages starting at a ruined city, each with two 
boss characters (in the middle and at the end). Some enemies are so powerful that you will die the 
instant you fail to block. You also have to race against time as well, which makes the game that much 
more difficult. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.9 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/nes/trojan 
 
 
$end


$info=Trolls in Crazyland, The,
$<a href=""</a>
$bio
 
 
Trolls in Crazyland, The (c)  VAP (American Softworks) 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=Trolls on Treasure Island,
$<a href="http://www.mobygames.com/game/nes/trolls-on-treasure-island"</a>
$bio
 
 
Trolls on Treasure Island (c) 1992 American Video Entertainment Inc. / American Video Entertainment 
Inc. 
 
Samantha and Norbert, two teenage troll twins, were windsurfing one day and came upon an undiscovered 
and uncharted island. They recalled that once long ago their grandfather had told them of an island 
that contained lost treasures. So the twin trolls decide to explore the island to see if they can 
obtain these treasures. 
 
Trolls on Treasure Island involves the same type of gameplay found in Dudes with Attitude. In this 
puzzle game, the player controls one of the trolls as they bounce back and forth across the screen 
trying to acquire the jewels on the playfield. The one caveat is that the players troll has to match 
the color of the jewel he or she is trying to collect. To become the correct color to snatch up the 
jewels, the player has to bounce across a paint can that will change your trolls hair to that of the 
same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room 
without their character falling prey to the various enemies in rooms or running out of time. 
 
The game offers 32 levels to navigate through and the player is also able to create their own level 
with the custom level editor. 
 
This is an unlicensed NES game. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/trolls-on-treasure-island 
 
 
$end


$info=Tsuppari Oozumou,
$<a href=""</a>
$bio
 
 
Tsuppari Oozumou (c)  Tecmo 
 
 
- TECHNICAL - 
 
Genre : Wrestling 
 
 
$end


$info=Tsuri Kichi Sanpei - Blue Marlin Hen,
$<a href=""</a>
$bio
 
 
Tsuri Kichi Sanpei - Blue Marlin Hen (c)  Victor Musical Industries 
 
 
- TECHNICAL - 
 
Genre : Sports 
 
 
$end


$info=TwinBee,
$<a href="http://www.mobygames.com/game/nes/twinbee"</a>
$bio
 
 
TwinBee (c) Jan 07, 1986 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
TwinBee is a vertical scrolling shooter. The players control cartoon-like spacecrafts with 
anthropomorphic arms, player one being TwinBee and player two being WinBee. The spacecrafts can be 
moved in all 8 directions, with one button for regular shooting flying enemies and one button for 
dropping ground bombs. 
 
Power-ups in the form of bells can be collected by shooting clouds. The color of the bell will change 
if it is shot by the player, assuming one of the possible colors: 
 
1. Yellow: grants bonus points 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Boy Advance,MSX,Wii 
SOURCE : http://www.mobygames.com/game/nes/twinbee 
 
 
$end


$info=TwinBee 3 - Poko Poko Dai Maou,
$<a href="http://www.mobygames.com/game/nes/twinbee-3-poko-poko-daima"</a>
$bio
 
 
TwinBee 3 - Poko Poko Dai Maou (c) Sep 29, 1989 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Third game in the Twinbee series of vertically-scrolling surreal cute 'em ups. Once again you take 
the role of either Twinbee or Winbee (Gwinbee having been kidnapped by the final boss) as they fly 
through the fantasy kingdom shooting the hell out of their... uhm... enemies, or whatever they are. 
 
As in other games in the series you can gain power-ups after defeating certain amounts of enemies by 
shooting the magical bells they leave behind, depending on the amount of times you shoot them, they 
change color and thus give different power-ups such as multiple shots, options, etc. 
 
If correctly powered-up both ships can join-up to perform a screen-clearing attack, and you can 
choose your starting stage from any of the first four stages (the fifth and last remaining locked 
until you clear all the others). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/twinbee-3-poko-poko-daima 
 
 
$end


$info=Twin Cobra,
$<a href="http://www.mobygames.com/game/nes/twin-cobra"</a>
$bio
 
 
Twin Cobra (c) 1989 Toaplan Co., Ltd. / American Sammy Corporation 
 
Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version 
(Ultimate Tiger). 
 
You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic 
leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of 
Commander Anziga. 
 
You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get 
power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different 
weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser 
shot and green is a continuous forward laser shot. 
 
At the end of each section, you land on a carrier ship and count up your bonuses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
Other Systems : Genesis,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/nes/twin-cobra 
 
 
$end


$info=Twin Eagle,
$<a href="http://www.mobygames.com/game/nes/twin-eagle"</a>
$bio
 
 
Twin Eagle (c) 1989 SETA Corporation / Romstar Incorporated 
 
Twin Eagle is a vertically scrolling arcade style shooter. You control a helicopter, and need to earn 
points by shooting or bombing the various (and numerous!) enemies you'll encounter. Planes, 
helicopters, tanks, anti-aircraft guns, foot soldiers, and more will all be trying to bring your 
mission to an abrupt end! Occasionally, you may find hostages when a building is destroyed 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/twin-eagle 
 
 
$end


$info=T&C 2 - Thrilla's Surfari,
$<a href="http://www.mobygames.com/game/nes/town-country-surf-designs-ii-thrillas-surfari"</a>
$bio
 
 
T&C 2 - Thrilla's Surfari (c) Mar, 1992 Sculptured Software, Inc. / LJN, Ltd. 
 
In order to restore his immortal powers, Wazula, an evil Kahuna, is ordered to travel to Hawaii to 
kidnap Barbi Bikini. Barbi Bikini happens to be Thrilla Gorilla's girlfriend so now he's off to 
Africa so he can rescue her. 
 
The game features 7 worlds each containing 5 stages (except for the 1st and 3rd world where each 
contain only 4 stages). Most of the game involves controlling Thrilla on a skateboard, dodging or 
jumping over various obstacles and enemies while attempting to get to the end of the stage. There 
will also be times when Thrilla will get to be on a surfboard, but gameplay remains the same as it 
was on the skateboard. Thrilla also rides a shark underwater with the goal still being to get to the 
end of the stage while either dodging enemies or throwing spears at them. There are also boss battles 
where Thrilla throws either coconuts or spears trying to deplete all the health of his adversary. 
 
There is also a shell game between stages which allows the player to obtain extra lives. The game 
also contains powerups throughout its levels such as a banana which restores health. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/town-country-surf-designs-ii-thrillas-surfari 
 
 
$end


$info=T&C Surf Design,
$<a href="http://www.mobygames.com/game/nes/town-country-surf-designs-wood-water-rage"</a>
$bio
 
 
T&C Surf Design (c) 1987 LJN Toys, Ltd. / LJN Toys, Ltd. 
 
T&C Surf Designs features both skateboarding and surfing games. The skating section (called Street 
Skate Session) is a side scrolling action game where you need to navigate through an obstacle course 
within the given time limit. Ideally you want to earn as many points as possible by performing 
tricks, jumping over items, and collecting bonuses. If you crash too many times (or fall into a hole, 
run out of time, etc...) then the game will be over. In the surfing section (called Big Wave 
Encounter) you need to surf a giant wave all the way to the beach. As with skating, you can earn 
points by performing tricks and collecting bonuses 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/town-country-surf-designs-wood-water-rage 
 
 
$end


$info=Uchuusen - Cosmo Carrier,
$<a href="http://www.mobygames.com/game/nes/uchuusen-cosmo-carrier"</a>
$bio
 
 
Uchuusen - Cosmo Carrier (c) 1987 Jaleco Ltd. / Jaleco Ltd. 
 
It is the year 1999. Invading aliens are slowly forcing our orbiting moon towards Earth. In one 
hundred hours all life on Earth will be destroyed. Your mission is to travel from planet to planet in 
our solar system and intercept the alien fleet. 
 
Uchuusen: Cosmo Carrier is an action strategy game where you pilot the titular Cosmo Carrier and 
combat aliens while gaining intelligence on the solar system, the planets and its moons. Information 
you gather from satellites with your deployable Mechs will help you find the alien force and destroy 
them. Once deployed your Mechs walk around the surface and fight turrets and find items/clues. 
 
Your viewscreen is where you target alien space-craft, astronauts, moons, and planets and interact 
with them. The interactions allowed are:  Missile, Beam, Shiled(SIC), Move, Communicate, Computer, 
Parts, and State. Missile launches a rocket with adjustable strength at your target. Beam shoots a 
laser weapon at your target. The misspelled Shield function lets you decide if you want your shields 
on or not. Move button has two different sub selections 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/uchuusen-cosmo-carrier 
 
 
$end


$info=Uchuu Keibitai SDF,
$<a href="http://www.mobygames.com/game/nes/uchkeibitai-sdf"</a>
$bio
 
 
Uchuu Keibitai SDF (c) Sep 07, 1990 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
Space Defence Force SDF is a vertically scrolling space shooter. Though it scrolls vertically, you 
are granted some movement horizontal movement as well. The action isn't frantic, but the game is 
still somewhat difficult due to tight enemy attack waves and the possibility of being shot in the 
back. For this reason, you should not let enemies pass unscathed, since they may shoot back at you 
from off-screen. At some points, power up capsules will materialize in space. They will grant you not 
only greater firepower, but also serve as a reconfigurable armor, which is SDF's main selling point. 
The armor may be moved from your front to your back, and while it is moved in a large arc, it will 
destroy any enemies it happens to ram. When fastened to your rear, it will also grant a small speed 
boost. Learning to use the armor is the key to surviving in this game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/uchkeibitai-sdf 
 
 
$end


$info=Ultimate Air Combat,
$<a href="http://www.mobygames.com/game/nes/ultimate-air-combat"</a>
$bio
 
 
Ultimate Air Combat (c) Apr, 1992 Activision, Inc. / Activision, Inc. 
 
The dictator, General Don Gwano, has attacked his neighboring countries with his army and navy. To 
stop the dictator, Admiral Cliff Stormdrane suggests using the best pilot to make lightning strikes 
on Don Gwano's forces. 
 
The game features 3 different flyable planes 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/nes/ultimate-air-combat 
 
 
$end


$info=Ultimate Basketball,
$<a href="http://www.mobygames.com/game/nes/ultimate-basketball-"</a>
$bio
 
 
Ultimate Basketball (c) Sep, 1990 Aicom Corporation / American Sammy Corporation 
 
In Ultimate Basketball, the player can choose one of seven fictional teams that each have different 
skills such as having tight defense or a phenomenal passing game. Each team also has their own 
players who are given ratings on their quickness, shooting and defensive ability. 
 
The point of view is horizontal for the most part. Occasionally, a close-up action scene is shown on 
plays such as slam dunks and free throws. There are also two different play modes, "Tournament" and 
"One Game." Players can play alone, against a friend, or with a friend against the computer. Their is 
also a "Watch" mode where to spectate games fully being played by the computer. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/ultimate-basketball- 
 
 
$end


$info=Ultimate League Soccer,
$<a href="http://www.mobygames.com/game/nes/ultimate-league-soccer"</a>
$bio
 
 
Ultimate League Soccer (c) 1991 Computer & Entertainment Inc. / American Video Entertainment Inc. 
 
In this soccer game, two players can play a single match between any of the 8 teams available, or one 
player can play either one of the two championships available. 
 
The Ultimate League Soccer championship let the player choose one of 8 national teams: France, 
England, United States, Argentina, Italy, Brazil, Australia or Germany. The other championship 
available restricts the choice to the 4 first teams: France, England, United States and Argentina. 
Each national team has its own characteristics, varying in offensive, defense, speed, skill, accuracy 
and experience traits. 
 
After selecting the team, players are prompted to choose the color of their team's uniform, among 
white, green, gray and red. They are also prompted to choose the duration of the periods (15, 30 or 
45 minutes - which run faster than real time). They are also prompted to choose team formation: 
4-3-3, 4-2-4 or 4-4-2. 
 
The game is played from a side-scrolling perspective. While conducting the ball layers can make short 
passes (with button B) or strong kicks (with button A, stronger the longer the button is held). 
Without the ball's possession, players can try to steal the ball (with button A) or skip to the next 
player (with button B). The goalkeeper control is manual, and players can make the goalkeeper jump 
(by pressing button A). Tied matches are decided on a penalty kick contest. 
 
Players can also watch single computer vs. computer matches. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/ultimate-league-soccer 
 
 
$end


$info=Ultimate Stuntman,
$<a href="http://www.mobygames.com/game/nes/ultimate-stuntman"</a>
$bio
 
 
Ultimate Stuntman (c) 1990 Codemasters / Camerica 
 
Dr. Evil has kidnapped the scientist Jenny Aykroyd and it's the Ultimate Stuntman's job to rescue 
    her. 
 
Ultimate Stuntman must fight through 7 worlds with 4 stages each and then through the final world 
which consists of 3 stages. The game has a variety of different gameplay types. The stages go in the 
order of an overhead view stage, a side-scrolling stage, a climbing stage with the Android boss, and 
then a bomb disposal stage. 
 
The overhead view stages deal with you driving either a car, boat, glider, or a dune buggy and trying 
to get to the end before time runs out on the clock. You must do this while either dodging or 
shooting enemies. In all the stages besides the one where you're given a glider you can use a limited 
number of turbo boosts to speed up your vehicle. In the glider stages you can alter your altitude to 
either go high above or below various obstacles. All of these levels end with a boss battle. 
 
Sometimes after these stages there is a bonus round where you try to collect extras in a limited 
amount of time without crashing into any obstacles. Completing this successfully will yield an extra 
life. 
 
The side-scrolling stages consists of two different experiences. One is a platformer where you walk 
around and can shoot enemies while searching for a set number of keys to unlock a forcefield at the 
end of the stage. The other consists of you flying a glider throughout a stage shooting enemies and 
trying not to crash until you get to the end of the stage. 
 
The climbing stages consist of you climbing a building and shooting enemies with a reticle that you 
can move all over the screen.You have to get to the top of the building before time runs out. Once at 
the top you will have to fight an android boss. Such as Mega Slug, Techno Beast, and the Sand Yeti. 
The android boss fights take place on the buildings rooftops with a side view of the action. The 
player must drain the energy from the androids by repeated shooting bullets into them. 
 
In the bomb disposal stage you must dispose of a bomb before the fuse burns all the way detonating 
it. You dispose the bomb by unsoldering chips away from each other. The player must use the 
directional pad to move the cursor from chip to chip keeping an eye on the number on each one. Every 
time the cursor moves to a certain block, the number on it decreases by one. This creates a 
puzzle-like scenario, where if the player makes a mistake he must reset the disposal and try again 
with less time. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/nes/ultimate-stuntman 
 
 
$end


$info=Ultima - Exodus,
$<a href="http://www.mobygames.com/game/nes/exodus-ultima-iii"</a>
$bio
 
 
Ultima - Exodus (c) Feb, 1989 ORIGIN Systems, Inc. / FCI 
 
The third title in the Ultima series, this was the first game in the series to feature a party of 
adventurers instead of a single player. It also had large, detailed towns with many people to talk 
to, and a separate combat engine where your party fought multiple monsters in a turn-based tile-based 
system. 
 
The story? After the defeat of the evil wizard Mondain and his mistress Minax in the previous two 
Ultimas, peace has returned to the land of Sorsaria. Times passes and eventually geological 
disruptions and a resurgence of the monster populace occur, and it is soon learned that Mondain and 
Minax had conceived a child named "Exodus" before their death. Now that child has become an adult 
with the power to avenge the death of his parents. Obviously, it falls upon you the hero to find and 
stop him. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Apple II,Atari 8-bit,Atari ST,Commodore 64,DOS,Macintosh,MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/exodus-ultima-iii 
 
 
$end


$info=Ultima - Quest of the Avatar,
$<a href="http://www.mobygames.com/game/nes/ultima-iv-quest-of-the-avatar"</a>
$bio
 
 
Ultima - Quest of the Avatar (c) Dec, 1990 ORIGIN Systems, Inc. / FCI 
 
The fourth game in the now well-established Ultima series featured an improved game engine, with 
color graphics and better character interaction (you could now have actual conversations with NPCs). 
But what really makes Ultima IV shine is its radical departure from any other RPG made before or 
since in terms of the story and goal. 
 
Instead of building up your character by any means possible in order to face the Ultimate Evil in a 
big bang up showdown, in Ultima IV you were trying to become the Avatar, a role model of sorts for 
the people of the land. This meant upholding the "eight virtues" and basically trying to become a 
better person. In most RPGs you chose to be a just/nice hero because the people you'd help would 
usually provide you with some nice equipment for your services, but in Ultima IV you helped people 
not for a reward or to advance the plot but simply because it was the "right thing to do". The game 
actually frowns on behavior that was typical of most other RPGs, such as backstabbing fleeing 
monsters or picking up everything that wasn't nailed down even if it didn't belong to you. The game 
keeps track of all your actions, so if you went about killing and looting like in most RPGs, you'd 
never finish the game. 
 
This VERY different approach to the game's ultimate goal is what makes Ultima IV famous so many years 
later, and became the sort of design philosophy that made all the following Ultimas so unique in 
their genre. 
 
Of course, the game still has plenty of traditional RPG elements such as dungeons to explore and 
hostile monsters to kill, as well as a typical final "Holy Grail" type quest where you had to find 
the Codex of Ultimate Wisdom to complete your transformation into Avatarhood. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.1 
Other Systems : Amiga,Apple II,Atari 8-bit,Atari ST,Commodore 64,DOS,MSX,PC-88,PC-98,SEGA Master 
System 
SOURCE : http://www.mobygames.com/game/nes/ultima-iv-quest-of-the-avatar 
 
 
$end


$info=Ultima - Warriors of Destiny,
$<a href="http://www.mobygames.com/game/nes/ultima-v-warriors-of-destiny"</a>
$bio
 
 
Ultima - Warriors of Destiny (c) Jan, 1993 ORIGIN Systems, Inc. / FCI 
 
Ultima V uses the basics of the Ultima IV engine, an overhead perspective of Britannia or one of many 
towns or dungeons, which use a rosette-compass 3D view. Many actions are expanded, including much 
more world interactivity and much deeper characters than the 'signpost' NPCs of Ultima IV. 
 
In Ultima V, you, the Avatar and Hero of Britannia, are called back to deal with a new threat - the 
tyrant Blackthorn, who, after the disappearance of Lord British, now rules the land by enforcing the 
virtues upon the will of the people, corrupting their meaning in the process. Behind Blackthorn are 
the Shadowlords, anti-thesis to the three Principles. Their meaning and origin are explored later in 
the game, rounding out an immersive world and very meaningful plot. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.2 
Other Systems : Amiga,Apple II,Atari ST,Commodore 64,DOS,PC-98 
SOURCE : http://www.mobygames.com/game/nes/ultima-v-warriors-of-destiny 
 
 
$end


$info=Uncanny X-Men, The,
$<a href="http://www.mobygames.com/game/nes/uncanny-x-men"</a>
$bio
 
 
Uncanny X-Men, The (c) 1988 LJN Toys, Ltd. / LJN Toys, Ltd. 
 
Professor Xavier and his Uncanny X-Men are all that stand in the way of the rampage of Magneto and 
his henchmen. The X-Men: Wolverine, Cyclops, Storm, Colossus, Iceman and Nightcrawler, are ready to 
fight Magneto. 
 
The Uncanny X-Men is an over-head view action game. Players begin by choosing two X-Men from the 
roster (the second either controlled by another player or the computer) and select one of five levels 
including a practice level. The goal in each level is to reach the hidden 'command center' and 
destroy it. The X-Men all share similar abilities, being able to move in any direction, jump and 
attack. Half of the characters (Storm, Iceman, Cyclops) have long range attacks while the other half 
(Wolverine, Nightcrawler, Colossus) must get in close range to punch the enemies. Each X-men can only 
sustain a certain number of hits before being defeated. Should the two X-Men both fall in battle, 
players will be able to choose two more to attempt the level again until all of the X-Men are used 
up. 
 
Power-ups include an "S" which stops time, invincibility for a short time and a health restore. There 
is also a Magnet (symbol of Magneto) power-down which renders the X-men immobile for a short time. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 0.7 
SOURCE : http://www.mobygames.com/game/nes/uncanny-x-men 
 
 
$end


$info=Uncharted Waters,
$<a href="http://www.mobygames.com/game/nes/uncharted-waters"</a>
$bio
 
 
Uncharted Waters (c) 1991 KOEI Co., Ltd. / KOEI Corporation 
 
The Franco family used to be one of the influential houses of Portugal. That is until the head of the 
family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that 
followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal 
has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his 
family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair 
lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been 
working hard to secure finances for his first ship. With the first step of his dream complete, Franco 
sails out with his father's good friend as first mate, you're off to find fame, adventure and 
fortunes out on the sea and in uncharted waters. 
 
Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports 
and trade goods between them to make a profit. Along the way, you may be called upon by merchants and 
royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all 
have good relations with one another. You can take as long as you want and explore as much of the 
world as possible to complete your ultimate task of marrying Christiana, which will require your fame 
rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for 
your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for 
gaining information, crew and gambling. 
 
All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can 
issue additional orders including landing on any piece of land to search for supplies. A variety of 
hazards live at sea including storms, other ships, seaweed and simply bad winds and currents. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : DOS,Genesis,Macintosh,MSX,SNES 
SOURCE : http://www.mobygames.com/game/nes/uncharted-waters 
 
 
$end


$info=Uninvited,
$<a href="http://www.mobygames.com/game/nes/uninvited"</a>
$bio
 
 
Uninvited (c) Jun, 1991 ICOM Simulations, Inc. / Kemco,Seika 
 
Another game using the graphical adventure interface found in Déjà Vu and Shadowgate, Uninvited comes 
with a "horror" theme. 
 
While driving on a lonely road at night, a strange figure blocks your vision causing you to swerve 
and crash your car. When you regain consciousness, you find that your brother is missing (in the 
NES-Version it's your sister who is missing). The only place he could have gone is a creepy old 
mansion which looms in front of you. With nowhere else to go, you enter the mansion in search of your 
brother. It turns out the mansion once belonged to an old wizard and his apprentice, and somehow it 
has become infested with the Undead. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Macintosh,Windows 3.x,Windows Mobile 
SOURCE : http://www.mobygames.com/game/nes/uninvited 
 
 
$end


$info=Untouchables, The,
$<a href="http://www.mobygames.com/game/nes/untouchables_"</a>
$bio
 
 
Untouchables, The (c) Jul, 1991 Special FX Software Ltd. / Ocean of America, Inc. 
 
The Untouchables is based on the 1987 film by Brian De Palma and works to correspond to the movie's 
plot outline. In 1920s Chicago, Eliot Ness and his small crew of law enforcement professionals are 
determined to bring down Al Capone and his gang. 
 
The game features 7 levels of action named The Street, The Warehouse, The Bridge, The Alleys, The 
Train station, The Hostage, and The Rooftop. Some of the levels feature traditional jumping and 
shooting action. Other levels pit you against the gangsters in a first person shooter-style of 
gameplay where your character begins behind a wall, wraps around into an open area, and must take out 
the bad guys. When your character runs out of ammo, he slips back behind the wall to reload. These 
levels are accompanied with time limits and goals for the number of enemies you must kill. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/untouchables_ 
 
 
$end


$info=Urban Champion,
$<a href="http://www.mobygames.com/game/nes/urban-champion"</a>
$bio
 
 
Urban Champion (c) Jun, 1986 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Two rival characters meet up one day on the city streets and arrange a fight. Both characters will 
start in the middle with two blocks on either side of them leading to an open manhole. The first 
person to knock the other into the open manhole is the winner. Only punches are allowed, although 
obstacles such as falling flower pots can occur and give one player the advantage. Also, everyone is 
to look innocent should the police drive by. 
 
This is a very early and simplistic fighting game. As mentioned, each player can only punch the 
other, trying to knock them off the screen and towards one of the waiting manholes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/urban-champion 
 
 
$end


$info=Urusei Yatsura - Lum no Wedding Bell,
$<a href=""</a>
$bio
 
 
Urusei Yatsura - Lum no Wedding Bell (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : Platform/Shooter 
 
 
$end


$info=Ushio to Tora - Shinen no Daiyou,
$<a href="http://www.mobygames.com/game/nes/ushio-to-tora-shinen-no-daiy"</a>
$bio
 
 
Ushio to Tora - Shinen no Daiyou (c) Jul 09, 1993 Yutaka / Yutaka 
 
Based on the animé series Ushio & Tora, this game tells the story of a boy named Ushio. He lives in a 
modern-day Tokyo with his father, but his family line stretches back to the samurai days of Japan. 
Five hundred years ago a demon was terrorizing the land. Ushio's ancestor, wielding a magical spear 
from China, managed to bind the monster to a rock with an artifact. Unable to kill the demon, he 
built a temple around it and stayed there as a monk in order to make sure it won't escape. Ushio 
finds the demon still tied to the rock in the basement of one of the temple buildings. Unfortunately, 
by breaking the seal on the doors to the basement, Ushio has released the demon's evil energy, which 
attracts other monsters. Ushio calls the demon Tora, because it reminds him of a tiger (Tora is 
Japanese for tiger). Tora has to stick with Ushio, because he holds the magical spear, and to help 
him to defeat his own evil will! 
 
The game plays like a traditional console-style RPG, with turn-based battles, where Ushio uses his 
family magic, and Tora his demonic abilities. You explore Tokyo by moving Ushio around from top-down 
perspective, and inside houses and dungeons the view switches to first-person, like in early 
"interactive fiction" adventures. 
 
Ushio to Tora: Shinen no Daiyo is a Japan-only release and is not the same game as the SNES action 
title "Ushio & Tora". 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/ushio-to-tora-shinen-no-daiy 
 
 
$end


$info=U-four-ia - The Saga,
$<a href="http://www.mobygames.com/game/nes/ufouria-the-saga"</a>
$bio
 
 
U-four-ia - The Saga (c) Sep 20, 1991 SunSoft / SunSoft 
 
Ufouria is a (side scrolling) platform adventure video game. You begin play as Hebereke (Bop Louie in 
PAL regions), a penguin (though in PAL release he is more humanoid and looks like the Stay-Puft 
Marshmallow Man), and must explore the world on which you and three other friends crash landed. As 
you encounter the new characters you must fight them to make them recover their memory.  Once you 
have recovered all 3 other characters you are then searching for Temple Keys which will lead back to 
your homeworld of Ufouria. 
 
The world in which you interact is free form, meaning that you can wander around as you please. To 
get to new areas you will need to get power-ups and/or new characters with their own abilities. 
Character switching is done as needed, not defined by levels.  Sections of the game have bosses and 
mini-bosses which include the characters which have not had their memory returned yet. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/ufouria-the-saga 
 
 
$end


$info=Valis - The Fantastic Soldier,
$<a href="http://www.mobygames.com/game/nes/valis-the-fantasm-soldier"</a>
$bio
 
 
Valis - The Fantastic Soldier (c) Aug 21, 1987 Telenet Japan Co., Ltd. / Tokuma Shoten Publishing 
Co., Ltd. 
 
Yuko Ahso was once an ordinary high school girl. Or least her life used to be ordinary. Her friend 
Reiko went out on a date with a Dark King named Rogles, and has vanished. Immediately, monsters 
attacked her. She was almost killed... 
 
Until a mystic sword named Valis appeared before her. 
 
Using the sword, Yuko defended herself against the monsters, and was whisked to a strange land, where 
she was told that she was the chosen Valis Warrior, and she must defeat Rogles, or the human world 
and the dream world would both be plunged into chaos. 
 
Go forth, brave Valis Warrior, and destroy the evil known as Rogles! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/valis-the-fantasm-soldier 
 
 
$end


$info=Valkyrie no Bouken - Toki no Kagi Densetsu,
$<a href="http://www.mobygames.com/game/nes/valkyrie-no-bken-toki-no-kagi-densetsu"</a>
$bio
 
 
Valkyrie no Bouken - Toki no Kagi Densetsu (c) Aug 01, 1986 Namco Limited / Namco Limited 
 
A Zelda clone action-RPG hybrid which stars you as a Valkyrie that sets out to rid the magical lands 
of Valhalla from evil and recover the magic key of time, stolen by a mad god. 
 
Gameplay follows the same top-down action-RPG rules as Zelda, with added niceties such as a life bar 
for most enemies and different stat upgrades when leveling up depending on your choice of star sign 
and blood group. You can purchase weapons and equipment to make your life easier (and solve some of 
the puzzles in the game which require specific items) but most of the game revolves around exploring 
the game world and slashing as many baddies as you can. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/valkyrie-no-bken-toki-no-kagi-densetsu 
 
 
$end


$info=Vegas Dream,
$<a href="http://www.mobygames.com/game/nes/vegas-dream"</a>
$bio
 
 
Vegas Dream (c) Mar, 1990 HAL Laboratory, Inc. / HAL America Inc. 
 
As a vacationing tourist, you have $700 in your pocket and a desire to hit the Las Vegas casinos and 
try to win it big. Play games of chance of either Blackjack, Roulette, Slot Machines or Keno in your 
attempts to horde vast quantaties of money and live the Vegas Dream. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/nes/vegas-dream 
 
 
$end


$info=Venice Beach Volleyball,
$<a href="http://www.mobygames.com/game/nes/venice-beach-volleyball"</a>
$bio
 
 
Venice Beach Volleyball (c) 1991 Idea-Tek, Inc. / American Video Entertainment Inc. 
 
Venice Beach Volleyball is an action volleyball game which can be played one player against the 
computer, two players against the computer, or two players against each other. There are three 
difficulty levels for the game, and you can choose from four different teams each with their own 
strengths and weaknesses. You can choose for 5, 10, or 15 points to win a set and either one or three 
sets to win a game. Two scoring rules are available, normal (you must be serving to win the point) or 
rally (a point can be won when serving or receiving.) 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/nes/venice-beach-volleyball 
 
 
$end


$info=Venus Senki,
$<a href="http://www.mobygames.com/game/nes/venus-senki"</a>
$bio
 
 
Venus Senki (c) Oct 14, 1989 Varie Corporation / Varie Corporation 
 
It's the year 2089 AD, 71 years after the Planet Venus has been made habitable. Long "Ishtar" and 
"Aphrodia" fought for dominance of the planet. Now as it seems that history repeats itself, "Hound", 
a rebel biker group, sets out to free the city Io from its suppressor Ishtar. 
 
The game does look like a typical strategy game, in which the player moves all units per turn, until 
a character enters close combat (by moving unto the enemy). Here the character rides on a bike and 
tries to shoot a set number of enemies within 1 minute while trying to not being hit. For each hit 
the character receive experience and eventually level ups. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving|Role-Playing (RPG)|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/venus-senki 
 
 
$end


$info=Vice - Project Doom,
$<a href="http://www.mobygames.com/game/nes/vice-project-doom"</a>
$bio
 
 
Vice - Project Doom (c) Nov, 1991 Aicom Corporation / American Sammy Corporation 
 
Quinn Hart and his partner, Detective Reese of the VICE squad both work to stop the trafficking of 
illegal substances. But something new has appeared on the scene, a neon gel with great addictive 
properties. During investigations as to the origin of the gel, Reese mysteriously disappears and 
leaves Hart without a lead. Time passes and Hart becomes romantically involved with his new partner, 
Christy, as he continues trying to track down the gel. But Hart is about to get a brand new lead... 
 
Vice: Project Doom is a game that features both overhead driving modes and side-scrolling platform 
adventure sequences. Hart's vehicle can accelerate or slow down and fire his weapon straight ahead. 
During side-scrolling sequences, Hart can jump, duck, climb or use his selected weapon. Weapons that 
can be selected include a Katana sword, a pistol and a grenade-type weapon. These weapons feature 
limited ammunition with the exception of the katana. Power-ups include ammunition, coins, and health. 
 
During both of these sequences, Hart must fight and maneuver his way past enemy foes to confront a 
boss. By destroying the boss and completing the level, Hart progresses and learns a bit more about 
the origins of the neon gel and what Project Doom is all about. Cinematics dialog between the levels 
tell the tale in a style similar to that of Ninja Gaiden. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/vice-project-doom 
 
 
$end


$info=Vindicators,
$<a href="http://www.mobygames.com/game/nes/vindicators"</a>
$bio
 
 
Vindicators (c) 1988 Atari Games Corporation / Tengen Inc. 
 
The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who 
has been sent forward to destroy the 14 space stations which make up the potential invasion threat. 
 
There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every 
direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank 
takes a while to steer, making it initially harder to avoid contact with those enemies. Each level 
contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed 
after each level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/vindicators 
 
 
$end


$info=Volguard II,
$<a href=""</a>
$bio
 
 
Volguard II (c)  db-Soft 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Volleyball,
$<a href="http://www.mobygames.com/game/nes/volleyball"</a>
$bio
 
 
Volleyball (c) Mar, 1987 Nintendo R&D3 / Nintendo of America Inc. 
 
Volleyball is an action game for one or two players. Choose a country to represent, choose a mens or 
womens team, then head to the court to begin! You can serve, set the ball for a teammate, spike, lob, 
or dive to save the game. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.3 
Other Systems : Wii 
SOURCE : http://www.mobygames.com/game/nes/volleyball 
 
 
$end


$info=Wacky Races,
$<a href="http://www.mobygames.com/game/nes/wacky-races___"</a>
$bio
 
 
Wacky Races (c) 1992 Atlus Co., Ltd. / Atlus Software, Inc. 
 
Despite what the name implies, Wacky Races for NES is not a racing game, and has nothing to do with 
the other games bearing the same name but the license. In this game, the player takes control of 
Muttley, the grumbling, but loyal dog from the popular Hanna-Barbera cartoon. His master Dastardly 
sends his on three different missions, each taking place in a different location, which in its turn 
is divided into smaller levels. 
 
Muttley has to complete those levels in a rather standard platformer fashion, moving from left to 
right, jumping, overcoming obstacles and fighting various creatures and boss enemies from the cartoon 
movie. The dog's primary weapon is, unsurprisingly, his own mouth - biting regular enemies will 
usually lead to their instant death. Muttley can also collect bones scattered across the levels, 
which will grant him powerful weapons and skills of limited use, such as a bomb, a projectile attack, 
and the ability to heal. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/nes/wacky-races___ 
 
 
$end


$info=Wagyan Land 2,
$<a href=""</a>
$bio
 
 
Wagyan Land 2 (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Wai Wai World,
$<a href="http://www.mobygames.com/game/nes/wai-wai-world"</a>
$bio
 
 
Wai Wai World (c) Jan 14, 1988 Konami Computer Entertainment Japan, Inc. / Konami Computer 
Entertainment Japan, Inc. 
 
The player starts the game as Konami Man, and can switch between Konami Man and Konami Lady. If two 
players are gaming, then one will play as Konami Man and the other as Konami Lady. Both players are 
not able to switch characters until they rescue at least one character from one of the six levels. 
The player must play through six different selectable levels that take place in different Konami 
games and save that game's star character with a key who the player can then play as. Each character 
has different abilities to begin with as well as ones they can eventually gain. The player ventures 
through these first six levels in a sort on non-linear fashion with gameplay. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/wai-wai-world 
 
 
$end


$info=Wai Wai World 2 - SOS!! Paseri Jou,
$<a href=""</a>
$bio
 
 
Wai Wai World 2 - SOS!! Paseri Jou (c)  Konami 
 
 
- TECHNICAL - 
 
Genre : Misc. 
 
 
$end


$info=Wally Bear & the No Gang,
$<a href="http://www.mobygames.com/game/nes/wally-bear-and-the-no-gang"</a>
$bio
 
 
Wally Bear & the No Gang (c) 1992 American Game Cartridges, Inc. / American Video Entertainment Inc. 
 
Wally Bear needs to find all of his friends for the party at his parents house, but he has an awful 
lot of obstacles to overcome! Riding a skateboard through the streets he must dodge dive-bombing 
pigeons, rabid bull dogs, and anthropomorphic animals who want to get him hooked on drugs and jumped 
into a gang. Worst of all: he's got to beat the curfew as well! 
 
Wally Bear and the NO! Gang is a side-scrolling platformer designed to teach kids the dangers of 
doing drugs, gang banging and hanging out with the wrong crowd. Most obstacles can be avoided, but 
Wally can also bop enemies on the head with his skateboard. The game features seven levels to 
traverse and a total of two power ups to find all while racing against the clock to help out your 
friends. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/wally-bear-and-the-no-gang 
 
 
$end


$info=Wall Street Kid,
$<a href="http://www.mobygames.com/game/nes/wall-street-kid"</a>
$bio
 
 
Wall Street Kid (c) 1990 SOFEL Corp. / SOFEL Co., Ltd. 
 
Your distant uncle has passed away, leaving you, his heir, with a fortune of billions of dollars. The 
catch? The Benedict family has extremely high standards, and you have to prove that you can make that 
fortune even larger on the stock market before it will be given to you. In addition, you must 
exercise regularly to stay healthy, and keep your girlfriend happy by pampering her frequently with 
gifts. 
 
The game features a stock trading engine that is fairly simple to jump into. Buy stocks as you see 
fit, and finish the day. The next morning, you will find out whether your assets grew or not. If they 
didn't, you most likely need to invest in something else. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.7 
SOURCE : http://www.mobygames.com/game/nes/wall-street-kid 
 
 
$end


$info=Wario's Woods,
$<a href="http://www.mobygames.com/game/nes/warios-woods"</a>
$bio
 
 
Wario's Woods (c) Dec, 1994 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly 
controlling the monsters and bombs that are falling down, the player controls Toad who has to carry 
around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two 
monsters of the same color have to be combined to make them disappear. If five or more objects are 
cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of 
the diamond's color. 
There are four different ways to pick up objects. The A button lets Toad pick up the whole stack that 
is in front of him, the B button lets him only pick up one object, even if it's in the middle of a 
stack, the Y button lets him kick a monster or bomb that's in front of him and the X button places 
him on top of the stack that he is carrying. He can also run up walls and stacks to catch falling 
objects out of the air or to pick up certain parts of a stack. 
 
There are 5 different modes of play: a "Round Game" in which Toad has to clear numerous levels, a 
match versus a computer controlled opponent, a two player mode, a "Time Race" mode, and finally, an 
extensive training mode. 
 
There are some differences between the SNES and NES versions. Due to a lack of buttons, controls are 
a little different in the NES version (although all the moves from the SNES version are present). 
Also, there is no vs. mode against the computer, but the "Round Game" mode features two modes of 
play: one that includes boss-fights on every level ending with a 9. 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1-2 Players 
Score : 4.0 
Esrb : Kids to Adults 
Other Systems : SNES,Wii 
SOURCE : http://www.mobygames.com/game/nes/warios-woods 
 
 
$end


$info=Warpman,
$<a href=""</a>
$bio
 
 
Warpman (c)  Namco 
 
 
- TECHNICAL - 
 
Genre : Shooter 
 
 
$end


$info=Wayne Gretzky Hockey,
$<a href="http://www.mobygames.com/game/nes/wayne-gretzky-hockey"</a>
$bio
 
 
Wayne Gretzky Hockey (c) 1991 Bethesda Softworks LLC / THQ Inc. 
 
The first of three Wayne Gretzky games from Bethesda. It contains everything that could be found in a 
hockey rink, from big hits and fighting to icings and offsides. It's not only about what is on the 
ice but also outside, offering the player plenty of coaching options and gives you the ability to 
create your own players and teams 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 0.9 
Other Systems : Amiga,Atari ST,DOS,Macintosh 
SOURCE : http://www.mobygames.com/game/nes/wayne-gretzky-hockey 
 
 
$end


$info=Wayne's World,
$<a href="http://www.mobygames.com/game/nes/waynes-world_"</a>
$bio
 
 
Wayne's World (c) 1993 Radical Entertainment Inc. / THQ Inc. 
 
"Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!" 
 
It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they 
start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne 
accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the 
mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne 
as he must embark upon a quest to save his good pal Garth. 
 
Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, 
fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's 
Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent 
noise will bring death to various enemies. Will you save Garth from the evil purple clutches of 
Zantar? SCHWING! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.5 
Other Systems : Game Boy,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/nes/waynes-world_ 
 
 
$end


$info=WCW World Championship Wrestling,
$<a href="http://www.mobygames.com/game/nes/wcw-world-championship-wrestling"</a>
$bio
 
 
WCW World Championship Wrestling (c) 1990 Nihon Bussan Co., Ltd. / FCI|Pony Canyon, Inc. 
 
WCW: World Championship Wrestling is an isometric  wrestling game of the National Wrestling Alliance. 
Players can choose to engage in one- or two-player matches as either 1vs1 solo bouts or 2vs2 
tag-teams. Upon selecting a mode, players choose their characters from among twelve featured 
wrestlers from the NWA league. Licensed characters include: Rick Flair ("Nature Boy"), Sting, Lex 
Luger ("Total Package"), Mike Rotunda, Road Warrior Hawk, Road Warrior Animal, Steve Williams (""Dr. 
Death"), Kevin Sullivan ("Gamemaster"), Ricky Steamboat ("The Dragon"), Ric Steiner ("Dogface 
Gremlin"), Eddie Gilbert ("Hotstuff") and Michael P.S. Hayes. Each wrestler has unique abilities not 
shared by the other wrestlers, including finishing moves and rope toss. 
 
Prior to a match, the player is presented with a menu of eight "moves", of which the player chooses 
four to assign to the points of the directional pad. Once the match starts, the player is only able 
to use the four moves selected and the rope toss to attack the opponent. Each wrestler can move up, 
down, left and right inside the wrestling ring, climb the turnstiles at each corner and throw 
opponents out of the ring (where they will be disqualified if outside for 20 seconds). Each wrestler 
has a high damage "finisher move" which can only be performed when they are standing in the middle of 
the ring and the opponent's stamina bar is low. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/nes/wcw-world-championship-wrestling 
 
 
$end


$info=Werewolf - The Last Warrior,
$<a href="http://www.mobygames.com/game/nes/werewolf-the-last-warrior"</a>
$bio
 
 
Werewolf - The Last Warrior (c) Nov, 1990 Data East Corporation / Data East USA, Inc. 
 
An evil leader and his gang of bio-engineered monsters has taken over the land and only one man 
stands in their way. Only he's not a man, he is a lycanthrope, a person able to transform into a 
terrible werewolf to let loose his anger. 
 
You start the game in human form. The human can punch, jump, move and shoot a powered up shot which 
moves horizontally across the screen.  By finding a Red "W" icon, the human is able to transform into 
a mighty werewolf creature. Accidentally grabbing a blue "W" icon or losing too much energy will 
change you back into a mere human being. The werewolf form offers higher jumps, quicker speed, 
greater strength, a shockwave attack and the ability to climb walls, so naturally you'll want this 
form whenever possible.  Additionally the werewolf form has an anger meter that is augmented by 
collecting orbs. After 5 such orbs, the werewolf will transform yet again into a SUPER werewolf with 
even greater strength, speed and partial invincibility. 
 
There are 5 stages in all. Each with a boss who moves in a distinct pattern. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/werewolf-the-last-warrior 
 
 
$end


$info=Wheel of Fortune,
$<a href="http://www.mobygames.com/game/nes/wheel-of-fortune_"</a>
$bio
 
 
Wheel of Fortune (c) Sep, 1988 Rare, Ltd. / GameTek, Inc. 
 
Based on the popular Merv Griffin-produced TV game show of the same name. The goal is to solve for 
the missing letters in the given place, person, thing, phrase, etc. Spin the eponymous wheel for 
money, guess consonants, buy vowels, and try to solve the puzzle. Watch out, though...one poor spin, 
and you could be forced to miss your turn, or even go bankrupt. Play against human opponents or the 
computer and win fabulous prizes on the WHEEL...OF...FORTUNE! 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1-3 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/wheel-of-fortune_ 
 
 
$end


$info=Wheel of Fortune - Starring Vanna White,
$<a href="http://www.mobygames.com/game/nes/wheel-of-fortune-featuring-vanna-white"</a>
$bio
 
 
Wheel of Fortune - Starring Vanna White (c) Jan, 1992 Imagitec Design Ltd. / GameTek, Inc. 
 
Wheel of Fortune: featuring Vanna White is one of a series games based on the famous TV game show. 
The goal is to solve a word puzzle by guessing letters. The players take turns spinning a wheel that 
has designated money amounts in most spaces, but can also bankrupt the player in the wheel lands on 
the wrong space. A player can guess a letter and if that letter is in the puzzle, those spaces are 
flipped to reveal the letter and the player earns the cash amount specified by the wheel spin, 
multiplied by the number of occurrences of the letter. Only English consonants can be guessed-- the 5 
English vowels can be purchased using a player's earnings. 
 
This NES edition of the game allows 1, 2, or 3 human players to play against each other. Human 
players can also elect to play against computer players and at 3 difficulty levels. 
 
The Vanna White Edition differs from previous Wheel of Fortune games on the NES in that it actually 
bears the likeness of Vanna White. Also, there are avatars for the player contestants, and the wheel 
animation is different. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1-3 Players 
Score : 1.4 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/nes/wheel-of-fortune-featuring-vanna-white 
 
 
$end


$info=Where in Time is Carmen Sandiego,
$<a href="http://www.mobygames.com/game/nes/where-in-time-is-carmen-sandiego"</a>
$bio
 
 
Where in Time is Carmen Sandiego (c) 1991 Brøderbund Software, Inc. / Konami Corporation 
 
Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This 
time round the player not only has to find where she is, but also when she is. Traveling to various 
locations, they need to assemble clues by questioning witnesses and searching locations to close in 
and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make 
clues more meaningful (and act as a form of copy protection!). 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1 Player 
Score : 2.3 
Other Systems : Amiga,Apple II,Commodore 64,DOS,Genesis,Macintosh,SNES 
SOURCE : http://www.mobygames.com/game/nes/where-in-time-is-carmen-sandiego 
 
 
$end


$info=Where's Waldo,
$<a href="http://www.mobygames.com/game/nes/wheres-waldo"</a>
$bio
 
 
Where's Waldo (c) Sep, 1991 Bethesda Softworks LLC / THQ Inc. 
 
Based on the popular Where's Waldo series of books. Your goal is to find Waldo in various pictures in 
order to progress through the game. 
 
The pictures are still images the size of the screen in the Easy and Practice levels.   In the Medium 
and Hard levels, you have to scroll to the side to see the rest of the area.  The directional buttons 
control a magnifying glass and once you find Waldo, you get to go to the next level and a new 
picture. 
 
In the Practice level, you have no time limit but only get to play the Train Station, Forest and 
Caves. The time limit for the other levels varies: Easy=959, Medium=659, Hard=459. 
 
 
- TECHNICAL - 
 
Genre : Misc. 
Players : 1 Player 
Score : 1.3 
SOURCE : http://www.mobygames.com/game/nes/wheres-waldo 
 
 
$end


$info=Whomp'Em,
$<a href="http://www.mobygames.com/game/nes/whomp-em"</a>
$bio
 
 
Whomp'Em (c) Mar, 1991 Jaleco 
 
Whomp 'Em tells the tale of a little Native American Indian named Soaring Eagle who is on a quest to 
fill his magic pouch with totems. These totems are guarded by fearsome bosses at the end of different 
environments spread throughout the land. Each totem gives Soaring Eagle a new power to help him 
complete his journey. 
 
Whomp 'Em is a side scrolling action platformer. The hero can run, jump, and attack with his spear. 
Not only can he jab forward with his spear, Soaring Eagle can also stab upwards or downwards while 
jumping. Further, he can use his spear to defend from attacks coming from above. 
 
Soaring Eagle must first conquer a bossless, introductory level. From there, he is free to choose 
from among 6 different lands to explore: Fire test, ice ritual, secret cliff, water test, magic 
forest, and sacred woods. Each level is highly unique with its own dangerous enemies and lethal boss. 
After completing these 6 areas and collecting the associated totems, Soaring Eagle is whisked off to 
a cloud realm where he must use all of his accumulated power to defeat a much larger enemy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/nes/whomp-em 
 
 
$end


$info=Who Framed Roger Rabbit,
$<a href="http://www.mobygames.com/game/nes/who-framed-roger-rabbit-"</a>
$bio
 
 
Who Framed Roger Rabbit (c) Sep, 1989 LJN Toys, Ltd.|Rare, Ltd. / LJN Toys, Ltd. 
 
Roger Rabbit's, a living breathing cartoon, has been framed for the murder of Marvin Acme. The motive 
is that his wife, Jessica Rabbit had been photographed playing patty-cake with him. Obviously this 
kind of affair is enough to drive a man, or rabbit, into killing. But he didn't do it and now there 
seems to be some kind of mystery surrounding Marvin Acme's last will and testament... and with it, 
ownership of Toontown. In order to clear his name, Roger has  enlisted the help of Eddie Valliant, 
no-nonsense detective. Together they'll need to search through Hollywood, Toontown, the Wilderness 
and Toontown in an effort to find the pieces to Marvin's original will and stop the evil Judge Doom 
and his henchmen, the Weasels. 
 
You play this game as the Private Investigator, Eddie Valliant, while Roger Rabbit wanders around the 
scenery behind you. Your job is to search the city for clues, items and punchlines to jokes which 
will be your only defense should the Weasels catch up to poor Roger. Except for these Weasels (and 
birds flying overhead), Roger is more or less invincible as a toon. That means for most of the 
gameplay, he will be ignored. Should the Weasels appear in an area with you however (with an alarm 
sounding as they get close), Roger will go bug-eyed and try to run away. It is then up to Eddie to 
keep the Weasels away from Roger or engage in knock-knock jokes should they happen to catch him. 
 
The bulk of the gameplay takes place on side-scrolling areas that represent city blocks, caves and 
room interiors. There is also a top-view world map where you navigate between areas on foot or via 
Benny the Cab. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/who-framed-roger-rabbit- 
 
 
$end


$info=Widget,
$<a href="http://www.mobygames.com/game/nes/widget"</a>
$bio
 
 
Widget (c) 1992 Atlus Co., Ltd. / Atlus U.S.A., Inc. 
 
Widget is a game about a perpetually smiling purple alien who must save earth from a gang of alien 
invaders. The action consists of side scrolling jumping and shooting. However, Widget has the 
capacity to transform into a variety of other creatures and objects ("widgets") which have 
application in different situations. These alternate widget forms include a cannon, a mouse, a 
rock-man, a bird-man, and a dolphin. Transforming uses up magic points which must be replenished. 
Widget also communicates with a helper named Mega Brain via a wristwatch device. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/nes/widget 
 
 
$end


$info=Wild Gunman,
$<a href="http://www.mobygames.com/game/nes/wild-gunman"</a>
$bio
 
 
Wild Gunman (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
As a lawman in the old west, you carry around a tin star and your NES Zapper. Your goal to to chase 
down outlaws and then win out over them in a fast-draw competition. Simply put, wait for your 
opponent to say "Fire" and then shoot first and shoot fast to win. 
 
Wild Gunman can be played against one bandit, two bandits or in Gang mode where you shoot them as 
they appear in the doors and windows of an old saloon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Controls : Zapper 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/wild-gunman 
 
 
$end


$info=Willow,
$<a href="http://www.mobygames.com/game/nes/willow-"</a>
$bio
 
 
Willow (c) 1989 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Willow is an action RPG based on the movie with the same name. The player assumes the role of Willow, 
the chosen one who must restore human form to the benevolent sorceress Fin Raziel and destroy the 
evil sorceress, Bavmorda. While the game follows the movie's plot somewhat most of the time, it also 
expands on it and introduces characters, races and enemies not found in the movie. 
 
Gameplay is similar to other action RPGs and The Legend of Zelda. Willow is seen from a top down 
perspective and all enemies are visible on screen. Slaying enemies will give Willow experience 
points, which will eventually lead to him increasing his stats automatically. New weapons, shields 
and magic items are found in various treasure chests scattered across the land or given to Willow as 
part of the plot. Aside from battling minor enemies Willow will also face off against several boss 
monsters as well as characters from the movie. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/nes/willow- 
 
 
$end


$info=Wily & Light no Rockboard - That's Paradise,
$<a href="http://www.mobygames.com/game/nes/wily-right-no-rockboard-thats-paradise"</a>
$bio
 
 
Wily & Light no Rockboard - That's Paradise (c) Jan 15, 1993 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Wily & Right no RockBoard: That's Paradise is a boardgame adaptation of the Rock Man (Mega Man) 
series of games. It plays somewhat similar to Monopoly in that there are the buying and selling of 
properties and construction of "labs", however RockBoard remains it's own unique game. Between 2 and 
4 players can play, being controlled either by human players or the computer. 
 
Choosing the number of players and one of five characters: Dr. Wily, Dr. Right, Dr. Cossack, Kalinka 
and Roll, players must select which of four different boards to play. Upon starting, players begin 
each turn by rolling the dice and moving to the appropriate position on the board. Different squares 
on the board trigger events which can include receiving special cards, betting on hardhat races and 
random events. Players typically go around and around the board, collecting money every time they 
pass or land on the "E Canister" start square. Some boards feature different paths for the player to 
choose. Players landing on property are given the opportunity to buy it or pay rent to the player 
that owns it. Additionally, players can elect to build a lab on the property, even if they themselves 
don't own it. Thus it is possible to have separate owners for the property and lab. In those cases, 
rent is split between the two parties. Rent becomes more expensive when it is situated next to owners 
of the same kind. Thus, a line of labs or a line of properties owned by the same player will connect 
to each other and make the rent more expensive on each. Each property can only be bought once, 
however labs can be upgraded through four different phases, which is done only when the player lands 
on the property or activates a special bonus event. Players can also "take over" a lab or property 
from a player at any time, however the cost in doing so is more expensive than obtaining the property 
from the bank. Players can use cards they have collected at the beginning of each turn, each with 
it's own unique effects. Additionally many boards feature a "Robot Transform" square that will change 
the player into one of Dr. Wily's robot masters for one complete rotation around the board. 
Transformations include Guts Man who will destroy labs he lands on, Shadow Man who will steal other 
player's cards and Dust Man who will steal the rent of properties he lands on. 
 
Each board has a specific objective in amount of money, property and labs required to win. The first 
player who reaches this amount ends the game. Rankings are then displayed for all players. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Side-Scrolling 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/nes/wily-right-no-rockboard-thats-paradise 
 
 
$end


$info=Wing of Madoola, The,
$<a href=""</a>
$bio
 
 
Wing of Madoola, The (c)  Sunsoft 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Winter Games,
$<a href="http://www.mobygames.com/game/nes/winter-games"</a>
$bio
 
 
Winter Games (c) Sep, 1987 Action Graphics / Acclaim Entertainment, Inc. 
 
Another in the series of Epyx Olympic sports games. Compete in many different sporting events like: 
Ski Jump, Hot Dog, Biathlon, Bobsled, Free Skating, Figure Skating and more. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 0.2 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari 2600,Atari 7800,Atari ST,Commodore 
64,Macintosh,MSX,PC-88,PC Booter,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/winter-games 
 
 
$end


$info=Win, Lose or Draw,
$<a href="http://www.mobygames.com/game/nes/win-lose-or-draw"</a>
$bio
 
 
Win, Lose or Draw (c) Mar, 1990 RSP , Hi Tech Expressions 
 
Win, Lose or Draw was a popular TV show requiring artistic skills and an ability to think laterally. 
A player on your team draws something on the big game board, and you must work out what it 
represents. They will be common expressions depicted literally, such as 'bright idea' showing a light 
bulb over somebody's head, and 'cabin fever' as a rickety building next to a man with a thermometer 
in his mouth. 
 
In this computerised implementation the drawing phase of the game is handled by the computer, so your 
task is simply to guess the meaning of the picture by thinking laterally. Your team has 60 seconds, 
and you can guess repeatedly, but the picture takes time to take shape. If you fail to guess 
correctly, the opposition has 15 seconds to guess it (with a single try) to steal the money. 
 
 
- TECHNICAL - 
 
Genre : Puzzle 
Players : 1-6 Players 
Other Systems : Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/nes/win-lose-or-draw 
 
 
$end


$info=Wit's,
$<a href=""</a>
$bio
 
 
Wit's (c)  Athena 
 
 
- TECHNICAL - 
 
Genre : Maze/Surround 
 
 
$end


$info=Wizardry II - Llylgamyn no Densetsu,
$<a href="http://www.mobygames.com/game/nes/wizardry-legacy-of-llylgamyn-the-third-scenario"</a>
$bio
 
 
Wizardry II - Llylgamyn no Densetsu (c) 1990 Sir-tech Software, Inc. / ASCII Corporation 
 
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of 
the Knight of Diamonds, and the land has been at peace.  But now nature itself seems to be attacking 
the land of Llylgamyn, as earthquakes and tidal waves ravage the land. 
 
The Sages believe the Orb of scrying is the city's salvation, but it is guarded by the draagon 
L'kbreth.  So a band of explorers must once again venture forth in search of the Orb. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 0.5 
Other Systems : Apple II,Commodore 64,PC-88,PC Booter 
SOURCE : http://www.mobygames.com/game/nes/wizardry-legacy-of-llylgamyn-the-third-scenario 
 
 
$end


$info=Wizardry - Proving Grounds of the Mad Overlord,
$<a href="http://www.mobygames.com/game/nes/wizardry-proving-grounds-of-the-mad-overlord"</a>
$bio
 
 
Wizardry - Proving Grounds of the Mad Overlord (c) Jul, 1990 Sir-tech Software, Inc. / NEXOFT 
Corporation 
 
The first Wizardry game was one of the original CRPG dungeon crawlers, and stands along with  Ultima 
and  Might & Magic as one of the defining staples of the genre. You generate and control a party of 
up to six different adventurers and send them into a 3D vector dungeon to fight monsters and find 
treasure. 
 
The game takes place in the domain of Trebor, the titular Mad Overlord. Trebor was once only 
power-mad, but went off the deep end after he acquired a magical amulet of immense power only to have 
it stolen from him by his nemesis the evil archmage Werdna. Werdna, not quite sure how to use the 
amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's 
castle. To avoid looking silly, Werdna declares the dungeon to be the new lair for him and his 
monster hordes. Trebor, not to be outdone, declares the labyrinth is in fact his new Proving Grounds 
where adventurers must prove themselves for membership in his elite honor guard (and incidentally 
retrieve his amulet in the process). Thus your goal in the game is to descend to the tenth floor of 
the labyrinth, defeat Werdna, and retrieve the fabled amulet. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.8 
Other Systems : Apple II,Commodore 64,Macintosh,MSX,PC-88,PC-98,PC Booter,WonderSwan Color 
SOURCE : http://www.mobygames.com/game/nes/wizardry-proving-grounds-of-the-mad-overlord 
 
 
$end


$info=Wizardry - The Knight of Diamonds,
$<a href="http://www.mobygames.com/game/nes/wizardry-knight-of-diamonds-the-second-scenario"</a>
$bio
 
 
Wizardry - The Knight of Diamonds (c) 1991 Sir-tech Software, Inc. / ASCII Entertainment Software, 
Inc. 
 
The classic dungeon crawler RPG series continues in Wizardry II. The sequel to the original Wizardry 
follows the defeat of the evil Werdna and the return of Mad Overlord Trebor's amulet. Following your 
party's success in that adventure, they were inducted into Trebor's personal honor guard. 
Unfortunately this particular honor didn't last very long as Trebor's madness and obsession with the 
amulet and preventing Werdna's return drove him to suicide. 
 
With both Trebor and Werdna dead all seemed well within the kingdom of Llylgamyn. Unfortunately this 
peace didn't last very long. Besides Werdna, it seems that there was another evil fella living in 
Llylgamyn named Davalpus. With Werdna dead and out of the limelight, Davalpus felt it was time to 
make his move. He stormed the castle, slaughtered the royal family, and declared himself supreme 
dictator for life. 
 
Don't worry, this game isn't about preparing for a big final battle with Davalpus. That's already 
been done for you. The Prince of the land fought and killed Davalpus using the legendary Staff of 
Gnilda and wearing the armor of the Knight of Diamonds. Unfortunately the god Gnilda, more than a bit 
ticked off with all this bickering, took the staff back and placed it deep within his heavily guarded 
six-level temple. Since the staff's power protects the land from invasion by hostile outlanders, 
someone will need to venture into the temple and get it back along with Gnilda's blessing. That 
someone is you. 
 
In order to hold the staff one of your party members will need to retrieve all five pieces of the 
legendary armor and become the Knight of Diamonds. Only then may they quest for the staff and return 
it to it's rightful place. But beware, each of the the armor pieces is a living entities and will not 
be taken without a fight. 
 
Wizardry II uses the same basic engine and graphics as the previous game. Players have the option of 
transferring characters from the previous Wizardry, or generating new characters from scratch. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Apple II,Commodore 64,Macintosh,PC-88,PC Booter 
SOURCE : http://www.mobygames.com/game/nes/wizardry-knight-of-diamonds-the-second-scenario 
 
 
$end


$info=Wizards & Warriors,
$<a href="http://www.mobygames.com/game/nes/wizards-warriors-"</a>
$bio
 
 
Wizards & Warriors (c) 1987 Rare, Ltd. / Acclaim Entertainment, Inc. 
 
You are Kuros, a powerful knight who enter the woods of Elrond. 
Legend says that a powerful wizard named Malkil has has gone completely mad during his years and 
turned his powerful magic to the dark side. 
Malkil has his base on the castle IronSpire where he has imprisoned a young and beautiful princess. 
It is up to Kuros to save the princess once and for all. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/nes/wizards-warriors- 
 
 
$end


$info=Wizards & Warriors III - Kuros - Visions of Power,
$<a href="http://www.mobygames.com/game/nes/wizards-warriors-iii-kuros-visions-of-power"</a>
$bio
 
 
Wizards & Warriors III - Kuros - Visions of Power (c) Mar, 1992 Zippo Games / Acclaim Entertainment, 
Inc. 
 
The third installment of Wizards & Warriors for the NES divulges during the intro that the evil 
wizard Malkil was not actually vanquished at the end of the second game. In fact, after the mighty 
battle with the hero Kuros, Malkil retreated to a nearby self-contained castle kingdom and conducted 
a hostile takeover. Kuros comes on the scene and must attempt to relieve Malkil of his ill-gotten 
command of the kingdom, its subjects, and especially its princesses. 
 
The third game in the Wizards & Warriors NES franchise features a similar feel to the first two games 
in that Kuros' movements are very quick and nimble. The player also has the ability to control Kuros' 
sword swing movements. However, Kuros has three different character classes to alternate between-- 
the knight, the thief, and the wizard. Each represents trade-offs between speed, attack strength, and 
defense strength. There are various guilds throughout the game devoted to training knights, thieves, 
and wizards where the player must complete challenging obstacle courses in order to increase their 
character class level. 
 
The gameplay proceeds up a large vertical city/castle with dangerous, monster-filled hallways and 
caverns. Kuros must kill monsters, gather money, buy goods and services, raise his character class 
levels, rescue a variety of apprehended princesses and gather special jewels, all in a quest to face 
off with Malkil once again. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/nes/wizards-warriors-iii-kuros-visions-of-power 
 
 
$end


$info=Wolverine,
$<a href="http://www.mobygames.com/game/nes/wolverine"</a>
$bio
 
 
Wolverine (c) 1991 Software Creations Ltd. / LJN, Ltd. 
 
In this side-scrolling action game, you play as Wolverine, stranded on a remote island by Sabretooth 
and Magneto, and must fight your way through nine missions, ultimately concluding with battles 
against Sabretooth and Magneto. Along the way, fellow X-Men Havok, Psylocke and Jubilee can be called 
upon to aid Wolverine in certain situations. Of course, you can always utilize your adamantium claws 
and healing factor when the going gets tough. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/nes/wolverine 
 
 
$end


$info=Woody Poko,
$<a href=""</a>
$bio
 
 
Woody Poko (c)  db-Soft , Layla & Daini 
 
 
- TECHNICAL - 
 
Genre : Adventure 
 
 
$end


$info=World Champ,
$<a href="http://www.mobygames.com/game/nes/world-champ"</a>
$bio
 
 
World Champ (c) 1990 Romstar Incorporated / Romstar Incorporated 
 
A boxing game from Romstar that has many similarities to Data East's Ring King. You can play a one 
player "Ranking" mode, where you can build your boxer's stats up while climbing the ladder to 
eventually challenge for a championship in one of the four weight classes. There is also a two player 
vs. mode where you and a friend can square off. A tournament mode allows up to 8 players participate 
in a bracketed tournament. 
 
Gameplay consists of each boxer moving around the ring trying to land jabs, hooks, and uppercuts. The 
goal is to either knock your opponent out for a 10-count or have the most points on the scorecard at 
the end of the allotted amount of rounds. 
 
 
- TECHNICAL - 
 
Players : 1-8 Players 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/nes/world-champ 
 
 
$end


$info=World Games,
$<a href="http://www.mobygames.com/game/nes/world-games"</a>
$bio
 
 
World Games (c) 1989 Epyx, Inc. / Milton Bradley Co. 
 
Olympics style sports game.  Compete in several events including: 
Skiing, Weight Lifting, Barrel Jumping, Sumo Wrestling, Bull Riding, Cliff Diving, Log Rolling, Caber 
Toss, Pole Vault, Platform Diving. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-8 Players 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Apple II,Apple IIgs,Atari ST,Commodore 64,MSX,PC Booter,SEGA Master 
System,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/world-games 
 
 
$end


$info=Wrath of the Black Manta,
$<a href="http://www.mobygames.com/game/nes/wrath-of-the-black-manta"</a>
$bio
 
 
Wrath of the Black Manta (c) Apr, 1990 Kyugo Boueki / Taito Corporation 
 
The Big Apple is being overrun with crime, and the cities children have been mysteriously 
disappearing. It is up to the Black Manta to rescue the children and stop whomever is behind this. In 
addition to your ninja skills, you will be able to find additional powers (including invisibility and 
teleportation) to help you out against the numerous and well armed villians. Wrath of the Black Manta 
is a side scrolling arcade style action game with five different levels. Throughout each level you 
may come across various clues to help you find where to go next or lead you to a hidden location. 
Some of the bad guys you come across may also possess useful knowledge and can be interrogated (if 
they don't kill you first that is!) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/wrath-of-the-black-manta 
 
 
$end


$info=Wrecking Crew,
$<a href="http://www.mobygames.com/game/nes/wrecking-crew"</a>
$bio
 
 
Wrecking Crew (c) Oct, 1985 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Wrecking Crew is a platform action game for one or two players. You control Mario and Luigi who need 
to demolish various buildings. After each wall in the building has been destroyed, you move on to the 
next (and more difficult) building. Many of the buildings have a puzzle element to them 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.1 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/wrecking-crew 
 
 
$end


$info=WURM - Journey to the Center of the Earth,
$<a href="http://www.mobygames.com/game/nes/wurm-journey-to-the-center-of-the-earth"</a>
$bio
 
 
WURM - Journey to the Center of the Earth (c) 1991 Cyclone System / Asmik Corp. of America 
 
In the year 1999, the world is suddenly facing intensive natural disasters. Scientists are perplexed 
and decide that research on the inside of the earth is needed. To this end, an underground vehicle is 
constructed to explore the underworld. They call it the VZR, but the crew know it more commonly as a 
Wurm. Four different Wurms have already been dispatched and mysteriously disappeared, so a fifth Wurm 
vehicle is ready to launch crewed by the best and the brightest. Crew Chief Moby has been chosen to 
lead the mission, even though she has lost both her love and father on previous Wurm missions. It 
will be up to her and the crew to figure out this mystery and rescue the other Wurm members. There's 
also a matter of mysterious crystals that have been found underground... 
 
Wurm: Journey to the Center of the Earth is a game featuring multiple sequences. The player controls 
the VZR vehicle, and occasionally Captain Moby when she ventures out on foot in vertically and 
horizontally scrolling sequences as well as a first person battle against enemy monsters. Players 
progress through 5 levels, in which the VZR-5 investigates the fate of the other VZRs. After the 
completion of each level, the player gains a crystal, which will unlock additional weapons for the 
VZR, mentioned below. 
 
The VZR is controlled in both a side-scrolling sequence and a top-down vertically scrolling sequence. 
In the side-scrolling section, the VZR is able to change between Tank Mode and Hover Modes mode. In 
the top-view section, the VZR is able to change between Hover Mode and Aerial Mode. The Tank mode 
drives along the ground, firing in three directions and uses a drill to tear down obstacles. The 
Hover Mode can fly around the screen, but uses fuel constantly while doing so. Like the tank mode, It 
can also fire in three directions and has the drill, however the weapon can be changed to two 
power-ups: energy balls that fly across the screen and a wave weapon the shoots out in both 
directions. The Aerial Mode is a fighter jet form and sacrifices the obstacle-clearing drill for a 
laser weapon which bounces off of walls. In all forms, the VZR has a Life bar and a fuel bar, either 
of which will end the game if it runs out (though Tank mode does not use the fuel). Defeated enemies 
will sometimes drop fuel restore power-ups. 
 
The VZR also engages enemy monsters in a first person shooter game. The player moves the perspective 
of the VZR left and right, and is able to fire the weapon. There is a "Possibility" percentage on the 
screen that determines when the player is able to kill the enemy creature. This possibility must 
reach 100% before the battle is over. In order to raise this possibility, the player can attack the 
monster's weak point... slowly driving it up, or the player can "talk" to crewmates on the VZR who 
will analyze the monster with sensors and move the the Possibility value up (or down). Players can 
also change between different weapons, some of which are more effective than others, all of which are 
fired the same way on the screen. 
 
When Captain Moby leaves the VZR vehicle, the action changes to a side-scrolling platform game. Moby 
must navigate her way through a maze of different rooms, looking for the objects or persons required 
for her to open different locked doors. Moby's only abilities are a jump, a karate kick and a pistol. 
Moby has an ammo bar which determines how many times she can use her pistol, and a life bar, which 
ends the game if it runs out. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/wurm-journey-to-the-center-of-the-earth 
 
 
$end


$info=WWF King of the Ring,
$<a href="http://www.mobygames.com/game/nes/wwf-king-of-the-ring"</a>
$bio
 
 
WWF King of the Ring (c) Nov, 1993 Eastridge Technology / LJN, Ltd. 
 
WWF King of the Ring Another wrestling clone released back in the days with a little differences such 
as skill ratings which gives it a little bit of a strategic feel. There are nine wrestlers total - 
Hulk Hogan, Randy Savage, Lex Luger, the late Yokozuna, Razor Ramon, Bret Hart, Shawn Michaels, the 
late Mr. Perfect and in a twist a ninth wrestler the player can create with custom attributes. The 
game features one-on-one matches, championship matches, tag team matches and the King of the Ring 
tournament. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/nes/wwf-king-of-the-ring 
 
 
$end


$info=WWF Wrestlemania,
$<a href="http://www.mobygames.com/game/nes/wwf-wrestlemania"</a>
$bio
 
 
WWF Wrestlemania (c) 1988 Rare, Ltd. / Acclaim Entertainment, Inc. 
 
WWF Wrestlemania is the WWF's (now WWE) first foray into the Nintendo Entertainment System. This game 
puts you in the boots of the biggest stars of the time such as Andre The Giant, Hulk Hogan, and Randy 
Savage. Each of the six wrestlers has his own special strengths and abilities. 
 
You choose from several different ways to play including Tournament action where you pick the 
wrestler of your choice and then battle the other five in timed matches. If you've got two to six 
players you can go for the best tournament action. The wrestler with the most wins at the end of the 
Tournament is the champ and gets to wear the coveted solid-gold WWF Championship Title. 
 
 
- TECHNICAL - 
 
Genre : Wrestling 
Players : 1-2 Players 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/wwf-wrestlemania 
 
 
$end


$info=WWF Wrestlemania Challenge,
$<a href="http://www.mobygames.com/game/nes/wwf-wrestlemania-challenge"</a>
$bio
 
 
WWF Wrestlemania Challenge (c) 1990 Rare, Ltd. / LJN, Ltd. 
 
This game features many of the WWF greats, such as Ravishing Rick Rude, The Big Boss Man, Andre The 
Giant, "The Macho Man" Randy Savage, Hulk Hogan, "Hacksaw" Jim Duggan, Brutus "The Barber" Beefcake, 
and The Ultimate Warrior. You can go through a small career trying to become the WWF Wrestling 
Champion by playing as you. There are also one on one playdowns. Tag Teams of 2 Vs. 2 are also 
another option. The survivor series is where 3 wrestlers take on 3 wrestlers, and the last team 
standing after the other has been eliminated is the winner. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/nes/wwf-wrestlemania-challenge 
 
 
$end


$info=WWF WrestleMania - Steel Cage Challenge,
$<a href="http://www.mobygames.com/game/nes/wwf-wrestlemania-steel-cage-challenge"</a>
$bio
 
 
WWF WrestleMania - Steel Cage Challenge (c) Sep, 1992 Sculptured Software, Inc. / LJN, Ltd. 
 
The game features several famous WWF stars, such as "Macho Man" Randy Savage, Bret "Hitman" Hart, The 
Mountie, The Undertaker, Irwin R. Schyster, "Million Dollar Man" Ted DiBiase, Sid Justice, "Rowdy" 
Roddy Piper, Jake "The Snake" Roberts and of course wrestling legend Hulk Hogan. 
 
All wrestlers can perform their famous signature moves and have individual strengths and weaknesses. 
Game modes include a career mode and several modes for two players, including the name giving steel 
cage challenge. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/wwf-wrestlemania-steel-cage-challenge 
 
 
$end


$info=Xenophobe,
$<a href="http://www.mobygames.com/game/nes/xenophobe"</a>
$bio
 
 
Xenophobe (c) Dec, 1988 Bally Midway Manufacturing Co., Inc. / SunSoft 
 
Xenos.  The very name strikes fear into every colonist's heart.  A distress call is received from 
space stations orbiting your homeworld, then silence.  A single ship escapes, piloted by a battered 
man who tells the tale of pods that hatch into acid-spitting Xenos. 
 
A small band of engineers has been dispatched to combat the Xeno threat before it takes over all the 
space stations and, eventually, your homeworld.  Assemble your band of engineers and fight the Xenos 
on each station, striving to either clear it or abandon it.  You start out with a standard issue 
laser, but can pick up additiona weapons as you find them, including Phasers, Lightning Rifles, 
Poofer guns, and bombs. 
 
Xenophobe was originally an arcade coin-op by Bally/Midway, released in 1987.  Gameplay premise and 
setting is heavily inspired/influenced by the movie Aliens. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 7800,Atari ST,Commodore 64,Lynx,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/xenophobe 
 
 
$end


$info=Xevious,
$<a href="http://www.mobygames.com/game/nes/xevious"</a>
$bio
 
 
Xevious (c) Sep, 1988 Namco Limited / Bandai America, Inc. 
 
It is discovered that the actual aliens on earth are human beings, and the ruthless Xevions want 
their planet back 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Other Systems : Amstrad CPC,Apple II,Atari 7800,Atari ST,Commodore 64,Game Boy Advance,PC-88,SEGA 
Master System,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/xevious 
 
 
$end


$info=Xexyz,
$<a href="http://www.mobygames.com/game/nes/xexyz"</a>
$bio
 
 
Xexyz (c) Apr, 1990 Atlus Co., Ltd. / Hudson Soft USA, Inc. 
 
It's the year 2777. Due to nuclear wars and natural disasters, Earth's population has decreased 
dramatically and only five island are left, forming the nation of Xexyz. In Xexyz, humans, spirits 
and faeries have lived peacefully for centuries under the reign of King Xeu Star. One day, Xexyz is 
attacked by Goruza who murders the king, builds mechanical castles on each island and captures the 
queen of each island. You take on the role of a soldier named Apollo who wants to put an end to 
Goruza's reign. 
 
Controlling Apollo, it is your task to free all five islands. Freeing an island is done in several 
different phases that feature 'Jump'n Shoot' as well as 'Shooter' levels (called "Action Mode" and 
"Shooting Mode"). The first level of each island is a Jump'n Shoot level that contains many doors to 
shops, bonus games, friendly NPCs or mid-bosses. NPCs will sometimes give you important hints, items 
or weapons 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/nes/xexyz 
 
 
$end


$info=Yie Ar Kung-Fu,
$<a href="http://www.mobygames.com/game/nes/yie-ar-kung-fu"</a>
$bio
 
 
Yie Ar Kung-Fu (c) Apr 22, 1985 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
Based on the popular arcade game, Yie Ar Kung-Fu follows Oolong's quest to become a Kung-Fu master.  
Of course this involves fighting a wide range of opponents in a traditional one-on-one 2D 
environment.  Oolong has a wide range of attacks he can use to lower his opponent's life bar, 
including traditional punching and kicking attacks as well as jumping ones.  Opponents are well armed 
with unique weapons and attacks, so Oolong's task won't be easy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amstrad CPC,BBC Micro,Commodore 64,Electron,MSX,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/nes/yie-ar-kung-fu 
 
 
$end


$info=Yoshi,
$<a href="http://www.mobygames.com/game/nes/yoshi"</a>
$bio
 
 
Yoshi (c) Jun, 1992 Game Freak, Inc. / Nintendo of America Inc. 
 
You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they 
fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both 
disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will 
appear depending on how many enemies are between the eggshell halves. There is a password feature to 
save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Game Boy,Wii 
SOURCE : http://www.mobygames.com/game/nes/yoshi 
 
 
$end


$info=Yoshi's Cookie,
$<a href="http://www.mobygames.com/game/nes/yoshis-cookie"</a>
$bio
 
 
Yoshi's Cookie (c) Apr, 1993 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but 
challenging to complete. To play, you move the randomly placed cookies into rows and columns of 
cookies with similar patterns. When you successfully assemble a row or column of the same cookies, 
the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special 
in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must 
use it wisely. 
 
 
- TECHNICAL - 
 
Genre : Puzzle/Drop 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy,SNES,Wii 
SOURCE : http://www.mobygames.com/game/nes/yoshis-cookie 
 
 
$end


$info=Youkai Douchuuki,
$<a href="http://www.mobygames.com/game/nes/ykai-dchki"</a>
$bio
 
 
Youkai Douchuuki (c) 1988 Namco Limited / Namco Limited 
 
Tarosuke has died and now must cross the purgatory as depicted in Buddhist lore, fighting enemies and 
advancing in his path towards ultimate redemption. Depending on just how well he behaves in this 
afterlife you can see up to 5 different endings, which involve everything from re-incarnation to 
eternal damnation in hell. 
 
The game plays as a side-scrolling action platform, in which you control Tarosuke as he jumps around 
the game-world avoiding pitfalls and other traps. Enemies can be defeated by the use of a ki-based 
projectile attack and, once defeated, monsters leave behind money which can be exchanged in-game for 
health and other unique power-ups. Bosses are based on several Buddhist tales 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.9 
Other Systems : TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/nes/ykai-dchki 
 
 
$end


$info=Youkai Kurabu,
$<a href=""</a>
$bio
 
 
Youkai Kurabu (c)  Jaleco 
 
 
- TECHNICAL - 
 
Genre : Platform 
 
 
$end


$info=Young Indiana Jones Chronicles, The,
$<a href="http://www.mobygames.com/game/nes/young-indiana-jones-chronicles"</a>
$bio
 
 
Young Indiana Jones Chronicles, The (c) Dec, 1992 Jaleco USA, Inc.|LucasArts Entertainment Company 
LLC / Jaleco USA, Inc. 
 
The Young Indiana Jones Chronicles is based on the television series of the same name, which is in 
turn based on the Lucas/Spielberg movie franchise starring Harrison Ford. In this game, a young 
Indiana Jones embarks on globetrotting adventures in which he gathers treasure and fights for what is 
good and right. 
 
The game features side-scrolling action where young Indy trots along the ground, jumps, crawls flat, 
and can collect and wield a variety of weapons against copious enemies in the game. Indy starts with 
a whip and can find such weapons as throwing knives, grenades, pistols, rifles, and others. He can 
also collect hat powerups which allow him to sustain more damage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/nes/young-indiana-jones-chronicles 
 
 
$end


$info=Yo! Noid,
$<a href="http://www.mobygames.com/game/nes/yo-noid"</a>
$bio
 
 
Yo! Noid (c) Nov, 1990 Now Production Co., Ltd. / Capcom U.S.A., Inc. 
 
The Noid, the mascot from Domino's Pizza commercials during the 1980s, is in trouble. There is 
another Noid named Mr. Green, running through New York City playing practical jokes and causing 
trouble, but everyone is blaming the Noid for these shenanigans. Now the Noid must clear his name and 
save the city by catching this impostor. 
 
It is another 2D jump and run platform for NES, but with a strange idea and cartoonish and cheerful 
graphics. The weird character has to beat pizza delivery boys using a yo-yo. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/nes/yo-noid 
 
 
$end


$info=Ys,
$<a href="http://www.mobygames.com/game/nes/ys-the-vanished-omens"</a>
$bio
 
 
Ys (c) Aug 26, 1988 Nihon Falcom Corp. / Victor Musical Industries, Inc. 
 
You are Adol (Aron in Sega Master System version) Christian, a red-haired adventurer and expert 
swordsman. One day you encounter a fortuneteller who sends you on a quest to find information about 
the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was 
sealed in those six books. Before long you learn that the six books were all stolen by the evil 
wizard Dark Fact (Dulk Dekt in Sega Master System version, Malificus in PC version). It is your task 
to defeat the villain and to discover the secret of Ys! 
 
Ys is an action RPG with original combat: instead of pressing the "attack" button, you simply run 
into the enemies you encounter. You do more damage if you run into them from the back or from the 
sides - a head-to-head collision might result in Adol's death if the monster is stronger than him. 
You gain gold and experience points for defeating your foes 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Apple IIgs,DOS,MSX,PC-88,PC-98,SEGA Master System 
SOURCE : http://www.mobygames.com/game/nes/ys-the-vanished-omens 
 
 
$end


$info=Ys III - Wanderers From Ys,
$<a href="http://www.mobygames.com/game/nes/ys-iii-wanderers-from-ys"</a>
$bio
 
 
Ys III - Wanderers From Ys (c) Sep 27, 1991 Nihon Falcom Corp. / Victor Musical Industries, Inc. 
 
Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about 
strange disturbances that are happening there.  Always looking for an adventure, Adol joins him and 
soon finds out the cause of this new evil. 
 
Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows 
Adol to control his sword in a variety of directions.  As well as changing the battle system, the 
game is now side scrolling instead of the previous games top-down view. Adol also now has the ability 
to jump.  Not new to the series is the use of magical rings which give Adol different powering up 
abilities such as healing and shielding.  The game also uses various key items found along the way to 
solve minor puzzles and progress the story. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
Other Systems : Genesis,MSX,PC-88,PC-98,SNES,TurboGrafx CD 
SOURCE : http://www.mobygames.com/game/nes/ys-iii-wanderers-from-ys 
 
 
$end


$info=Ys II - Ancient Ys Vanished - The Final Chapter,
$<a href="http://www.mobygames.com/game/nes/ys-ii-ancient-ys-vanished-the-final-chapter"</a>
$bio
 
 
Ys II - Ancient Ys Vanished - The Final Chapter (c) May 25, 1990 Nihon Falcom Corp. / Marvelous 
Interactive, Inc. 
 
This is the second game in the long-running Ys action RPG series. A bright light shot up from Dahm 
Tower in the end of the first game, and our hero Adol Christian is awakened by a young girl who finds 
him lying on the ground. She introduces herself as Lilia and tells Adol he is in the land of Ys. 
Finally he was able to establish a connection between his world and this mysterious land! But finding 
the gateway to Ys is not enough: Adol must stop the evil entity that his archenemy Dark Fact served. 
And his foes already know where he is... 
 
This game is a direct sequel to what PC players know as  Ancient Land of Ys (of which the original 
NES version was simply called Ys), and is also the same game (story-wise) as the second part of Ys: 
Book I & II for TurboGrafx CD. The gameplay utilizes an unusual action RPG combat style, where you 
don't press any attack button, but run into your enemies in order to cause damage. You should choose 
the angles and the measure of contact with the enemy carefully, otherwise you'll be dead. You can 
(and should) level up, perform quests for village people, gather money, and upgrade your weapons and 
inventory, like in any other RPG. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.1 
Other Systems : MSX,PC-88,PC-98 
SOURCE : http://www.mobygames.com/game/nes/ys-ii-ancient-ys-vanished-the-final-chapter 
 
 
$end


$info=Yume Penguin Monogatari,
$<a href="http://www.mobygames.com/game/nes/yume-penguin-monogatari"</a>
$bio
 
 
Yume Penguin Monogatari (c) Jan 25, 1991 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
In Yume Penguin Monogatari you play as Penta (short for Pentaro), the penguin, who is trying to 
capture the heart of Penko. But the problem is, Penta is too fat! Ginji, Penko's current boyfriend, 
sends his goons out to stop you by throwing food at you! So you must avoid\destroy his goons, collect 
Fat-B-Gone, and make it to the end of the level in time not to mention you must be thin enough. 
 
Yume Penguin Monogatari is a platform game in which you must help Penta lose weight. As Penta, you 
can move faster and jump higher when you're thinner, you also have different attacks at every 
level... er... shape. When you're chubby, you jump into the air and belly-flop your opponents, when 
you're normal, you kick things, and when you're thin, you shoot things. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/nes/yume-penguin-monogatari 
 
 
$end


$info=Zanac,
$<a href="http://www.mobygames.com/game/nes/zanac-ai"</a>
$bio
 
 
Zanac (c) Oct, 1987 Compile / FCI 
 
ZANAC A.I. is a 2D shoot them up game. You are flying fighter model ZANAC, a ship built by 256 Riot 
Fleet as man's last hope against total annihilation. On board are special weapons to help you blast 
your way through twelve screens of enemy creatures and destroy the system's home base. Zanac is 
divided into 12 "areas", which look like planets. The various locations range from deserts to jungles 
and from oceans to industrial zones, featuring many different types of enemies. 
 
Zanac's unique artificial intelligence program can intensify the action based upon your level of 
skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) 
in this game: the enemies are generally coming randomly with their behavior based on factors like the 
position your ship in the screen, the place you last died 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
Other Systems : MSX,Palm OS,Wii 
SOURCE : http://www.mobygames.com/game/nes/zanac-ai 
 
 
$end


$info=Zelda II - The Adventure of Link,
$<a href="http://www.mobygames.com/game/nes/zelda-ii-the-adventure-of-link"</a>
$bio
 
 
Zelda II - The Adventure of Link (c) Dec, 1988 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
The first of many sequels to The Legend Of Zelda. Link has just turned 16, and discovers a strange 
birthmark on his hand. With the help of Impa, Zelda's nursemaid, Link discovers this mark is the key 
to unlock a secret room where Princess Zelda lies sleeping. When young, Princess Zelda was given 
knowledge of the Triforce of power which was used to rule the kingdom of Hyrule, but when a magician 
unsuccessfully tried to find out about the Triforce from Zelda, he put her into an eternal sleep. In 
his grief, the prince placed Zelda in this room hoping she may wake some day. He ordered all female 
children in the royal household to be named Zelda from this point on, so the tragedy would not be 
forgotten. Now, to bring Princess Zelda back, Link must locate all the pieces of the Triforce which 
have been hidden throughout the land. 
 
Each piece of the Triforce is in a temple guarded by a powerful monster which must be defeated. At 
the same time, Ganon's underlings are still around and gaining in strength and number. It is said 
Ganon could be brought back to life by sprinkling the blood of the one who defeated him on the ashes 
(Link!). 
 
Zelda II: The Adventure of Link is a hybrid action/RPG game. The gameplay alternates between a 
top-down view (when traveling the land) and side-scrolling perspectives (when fighting, in a temple, 
or town). In the top-down view, Link cannot do much except for walking: in the side-scrolling action 
view, however, he can fight, cast spells, collect items and talk to people. 
 
When Link encounters an enemy in the wilderness, or enters a location which contains enemies, he can 
fight them with his sword. If Link is at full health, his sword can be thrown, but when he is hurt, 
he can only fight in melee. Link has a shield which protects him against some of the enemies' attacks 
if they strike the shield. Touching an enemy or getting hit by their attacks decreases Link's health. 
Link can replenish his health completely by encountering a fairy in the wilderness, or by using the 
services of a healer in a town. 
 
Link also has a "magic" meter. He can cast spells (as long as he learned them first) if he has some 
magic left. Spells cost a various amount of magic. They have various effects: they cure Link, allow 
him to jump very high, shoot fireballs etc. Magic can be refilled by collecting blue and red jars 
sometimes left behind by enemies. 
 
When Link slays an enemy, it might leave behind an item, or give Link some experience. When Link 
gains enough experience, he gains a level, which allows him to buy weapon power/maximum magic/maximum 
health upgrades for his experience points, or he can decide not to buy anything and stockpile his 
experience points for later use. 
 
There are some items to be found that are necessary to get past certain points in the game. The 
Adventure of Link features a battery backup so games can be saved without the need for passwords. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy Advance,Wii 
SOURCE : http://www.mobygames.com/game/nes/zelda-ii-the-adventure-of-link 
 
 
$end


$info=Zen - Intergalactic Ninja,
$<a href="http://www.mobygames.com/game/nes/zen-intergalactic-ninja"</a>
$bio
 
 
Zen - Intergalactic Ninja (c) Mar 07, 1993 Konami Co., Ltd. / Konami (America), Inc. 
 
Zen: Intergalactic Ninja, based on a comic book of the same name, is a story about a militant 
environmentalist ninja named Zen. He has been assigned by a group a green, pointy-headed aliens to 
come to earth and stop environmental pollution by any means necessary. Eventually, he will have to 
find the big polluter, Lord Contaminous. The gameplay consists of side scrolling and isometric 3D 
scrolling action. Zen can run, jump, slice with this stick, or use powerups as the game requires. 
 
One stage has Zen planting time bombs in a toxic factory and attempting to escape within 99 seconds. 
Standing in his way are roving lasers, security robots, and floating conveyor belts. The second stage 
takes place in an acid rain-drenched forest. Zen must revive the flowers in the forest with his 
photon stick while beating off acid rain-spewing floating mechanical devices. 
 
The next stage takes place on an off shore oil rig that is going up in flames. Zen must grab fire 
extinguisher powerups and rescue trapped rig workers while dodging sentient oil slicks and raining 
fireballs. Another stage is called the High Speed Railway stage. The goal is to stop the garbagemen 
spreading nuclear waste. Zen is in a mining cart racing underground and fighting other enemies in 
carts. Zen can make this cart jump, which we will have to do often in order to survive the dangers of 
the mine. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/nes/zen-intergalactic-ninja 
 
 
$end


$info=Zippy Race,
$<a href="http://www.mobygames.com/game/nes/zippy-race"</a>
$bio
 
 
Zippy Race (c) Jul 18, 1985 Irem Corp. / Irem Corp. 
 
In a game reminiscent of both Road Fighter and Rally Bike, the player takes control of a motorcyclist 
who's in a race to be the first to traverse the United States from the west to the east coast, 
starting in Los Angeles and ending up in New York City. 
 
Gameplay consists of the player dodging cars and other roadway hazards on their way to the next 
checkpoint. Players can either accelerate or hit the brakes on their motorcycle so they can avoid 
getting into an accident. Accidents cause the player to lose fuel and running out of fuel can end the 
game. So players must keep an eye out on the fuel gauge, which can be refilled by fuel barrels 
littered throughout each stage. Each car the player passes betters their ranks which increases their 
score. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/nes/zippy-race 
 
 
$end


$info=Zoids - Chuuou Tairiku no Tatakai,
$<a href=""</a>
$bio
 
 
Zoids - Chuuou Tairiku no Tatakai (c)  Toshiba EMI , Micronics , Tomy 
 
 
- TECHNICAL - 
 
Genre : RPG 
 
 
$end


$info=Zombie Hunter,
$<a href="http://www.mobygames.com/game/nes/zombie-hunter"</a>
$bio
 
 
Zombie Hunter (c) Jul 03, 1987 Hi-Score Media Work / Hi-Score Media Work 
 
The city of Palma has always been protected by the spirits of the four elements. However, Dolgo, the 
spirit of the earth, revolts and makes off with the Life Seeker, the controller of the world's life 
energies, to his underground lair. In doing so, the people of Palma begin to lose their very souls. 
The spirit of the air has ordered that a champion needs to be found, to retrieve the Life Seeker from 
the clutches of Dolgo. You are that champion. 
 
Zombie Hunter is an action-adventure RPG that plays similar to Zelda II with its side-scrolling 
battles. You receive experience from defeating your enemies and you have an inventory complete with 
armor and weapons. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Platform 
Players : 1 Player 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/nes/zombie-hunter 
 
 
$end


$info=Zombie Nation,
$<a href="http://www.mobygames.com/game/nes/zombie-nation"</a>
$bio
 
 
Zombie Nation (c) Sep, 1991 Live Planning / Meldac of America Inc. 
 
In 1999 a mysterious object crashes into the desert and a mysterious creature, Darc Seed appears. 
Using magnetic powers, he soon turns the people of the United States into zombies and exerts 
influence over various weapons and objects. Among the weapons Darc Seed claims is the legendary 
samurai sword, Shura. When the great head of the samurai, Namakubi hears about this, he sets out for 
the United States to defeat Darc Seed and reclaim the sword. 
 
What makes this so unusual however is that "great head of the samurai" is to be taken literally and 
Namakubi therefore is a giant disembodied head. His main weapon is the ability to shoot projectiles 
from his eyes and bombs from his mouth which he fires at various enemies, objects and buildings. 
Furthermore, should a zombie hostage fall out a window he can rescue them to slowly power up his 
attacks. 
 
The game is a side-scrolling shooter in which the player can control Namakubi's movement across the 
screen and the ability to shoot. Enemies reduce health by varying amounts, health can be restored by 
increasing the player's score. The game features four distinct stages with 2 difficulty settings. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/nes/zombie-nation 
 
 
$end


$info='89 Dennou Kyuusei Uranai,
$<a href="http://www.mobygames.com/game/nes/89-denn-kysei-uranai"</a>
$bio
 
 
'89 Dennou Kyuusei Uranai (c) Dec 10, 1988 Induction Produce / Induction Produce 
 
This game is a simulation of horoscope/fortune-telling. In the beginning of the game, you enter your 
name, then choose your birthday and sex. Depending on your choice, you'll see a planet that rules 
your destiny from now on. After that you go through a variety of menus and sub-menus to learn about 
your life. You can discover what generally awaits you in life or simply enter an exact date and read 
your horoscope for it. You can check out the status of your health and your lucky items, as well as 
learn what kind of a person you are. Naturally, you can also add the data of another person, and see 
if there is a possibility of a romantic relationship between you two. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/nes/89-denn-kysei-uranai 
 
 
$end
