## GoodGBx_314_GM_v01_V1 History.dat - A console/handheld games database.
## (c) 2011 Matt McLemore, some rights reserved.
## All names used are trademarked by their respective trademark holders.
##
## Revision: 1.00 - 10-05-2011
## File size: 1422737 bytes / Lines: 37560
##
## Created by:
##   Matt McLemore - AKA Tempest
##   Butter100fly - http://www.quickplayfrontend.com/index.php?showuser=6
##
## Credits:
##   MobyGames - http://www.mobygames.com/
##   AllGame - http://www.allgame.com/
##
## Available at http://emumovies.com/forums/index.php?/topic/3489-system-ini-files-project/
##
## This work is licensed under a Creative Commons Attribution 3.0 License.
## You are free :
## to Share — to copy, distribute and transmit the work
## to Remix — to adapt the work
## Under the following conditions : Attribution.
## You must attribute the work in the manner specified by the author
## (but not in any way that suggests that they endorse you or your use of the work).
## For any reuse or distribution, you must make clear to others the license terms of this work.
## The best way to do this is with a link to:
## http://emumovies.com/forums/index.php?/topic/3489-system-ini-files-project/

$info=007 - The World is Not Enough,
$<a href="http://www.mobygames.com/game/gameboy-color/007-the-world-is-not-enough__"</a>
$bio
 
 
007 - The World is Not Enough (c) Sep, 2001 2n Productions / Electronic Arts, Inc. 
 
007: The World is Not Enough is based off of the 1999 James Bond film of the same name. In it, Pierce 
Brosnan's Bond must investigate the murder of a British oil tycoon and attacks on his new pipeline, 
which leads to a larger sinister plot requiring gunplay and frequent flier miles to diffuse. 
 
In contrast to the Nintendo 64 and Playstation versions, this game only has eight missions and 
features a 2D overhead view instead of a 3D first-person. There is no multiplayer, no difficulty 
levels, and no save feature. Passwords are used to skip to later levels and unlock certain cheats. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/007-the-world-is-not-enough__ 
 
 
$end


$info=1942,
$<a href="http://www.mobygames.com/game/gameboy-color/1942"</a>
$bio
 
 
1942 (c) May 22, 2000 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The 
year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous 
levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and 
land. After destroying certain plane formations you can collect several different power ups to 
increase your fire power and chances of survival. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.8 
Esrb : Everyone 
Other Systems : Amstrad CPC,BREW,Commodore 64,J2ME,MSX,NES,PC-88,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/1942 
 
 
$end


$info=720 Degrees,
$<a href="http://www.mobygames.com/game/gameboy-color/720"</a>
$bio
 
 
720 Degrees (c) Mar, 1999 Atari Games Corporation / Midway Games, Inc. 
 
You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, 
grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered 
around the park to upgrade your gear and improve your skills. Participate in competitions to earn 
medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous 
"Skate Or Die" message appears, and then you have to hurry! 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1 Player 
Other Systems : Amstrad CPC,Commodore 64,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/720 
 
 
$end


$info=Action Man - Search for Base X,
$<a href="http://www.mobygames.com/game/gameboy-color/action-man-search-for-base-x"</a>
$bio
 
 
Action Man - Search for Base X (c) 2001 Natsume Co., Ltd. / THQ Inc. 
 
Alex "Action Man" Mann makes a stop over onto the Game Boy Color where once again he must stop the 
world from falling into the clutches of the evil Dr. X.  The player takes control of Action Man as 
they travel through seven different levels ranging for jungles to the Arctic, battling an army of 
robots with a variety of weapons and battle suits in search of Base X and stop Dr. X from launching a 
terrifying new weapon that could very well bring an end to the world. 
 
The gameplay is a standard side-scrolling action platformer where the player advances throughout the 
level, destroying enemies and avoiding pit falls.  Along the way they can pick up more powerful guns 
as well as a bow and arrow and even different suits that can help them on their quest.  Additionally, 
players can find these weapons and suits by taking different paths throughout the levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/action-man-search-for-base-x 
 
 
$end


$info=Les Aventures De TinTin - Le Temple du Soleil,
$<a href="http://www.mobygames.com/game/gameboy-color/adventures-of-tintin-prisoners-of-the-sun"</a>
$bio
 
 
Les Aventures De TinTin - Le Temple du Soleil (c) 2000 Infogrames Europe SA / Infogrames Europe SA 
 
The Adventures of Tintin: Prisoners of the Sun is based on the Belgian comic book of the same name. 
The basic plotline is the same: Professor Cuthbert Calculus gets kidnapped and the player, in the 
role of Tintin, needs to rescue him. The rest is more loosely adapted: in contrast to the comic, 
which is mostly based in Peru, this game offers many different locations all over the world. 
 
The gameplay itself is a typical platforming action: Tintin walks through the levels while avoiding 
the enemies. Pretty much everyone, e.g. little girls and security guards, is out to hurt Tintin who 
has no means of defending himself. This means the most important aspect is learning enemy placements, 
their patterns and how to avoid them. But he has to hurry because of the time limit. Required for 
success is the usage of the two playing plains: from the player's perspective in the foreground and 
further towards the background. Tintin can switch between the two at any time. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.2 
Other Systems : DOS,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/adventures-of-tintin-prisoners-of-the-sun 
 
 
$end


$info=AirForce Delta,
$<a href="http://www.mobygames.com/game/gameboy-color/airforce-delta_"</a>
$bio
 
 
AirForce Delta (c) Nov, 2000 Climax Group, The / Konami of America, Inc. 
 
As a jet fighter pilot in a civil war, the player will take to the skies in a behind-the-plane view 
for ten missions with a selection of up to eight aircraft. 
 
To complete a mission, the player must destroy a certain number of enemy aircraft or ground targets 
then destroy a boss air or ground craft. Each mission will reward the player with money. When the 
player has beaten the boss, the money may then be used to purchase new planes and upgrades for those 
planes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/airforce-delta_ 
 
 
$end


$info=All-Star Baseball 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/all-star-baseball-2000"</a>
$bio
 
 
All-Star Baseball 2000 (c) May 01, 1999 Realtime Associates Seattle Division / Acclaim 
   Entertainment, Inc. 
 
Second in the All-Star Baseball series includes a wide range of improvements and new features over 
ASB '99. 
 
* Motion captured technology allows for a realistic representation of player movements, swings, 
  throws and catches. 
 
* Improved roster management includes the ability to sign players from the minor league, as well as 
  create new players with new stats to create. 
 
* Play a 162 game inter-league season or the complete 1999 MLB scheduled season 
 
And all 30 teams and their respective players, home stadiums, home and away jerseys and true to life 
player faces, sizes and play styles. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 0.0 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/all-star-baseball-2000 
 
 
$end


$info=All-Star Baseball 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/all-star-baseball-2001"</a>
$bio
 
 
All-Star Baseball 2001 (c) Jun 30, 2000 Griptonite Games / Acclaim Entertainment, Inc. 
 
The last All-Star Baseball on the N64 once again includes some new features as well as improvements 
to previous play modes and options. For 2001, a new team is included, The Coopertown Legends, 
featuring a selection of some of the finest players to every grace the MLB, including Yogi Berra, 
Willie Stargell and Reggie Jackson. 
 
Along with the legends team, you can choose from every player, team and stadium in the 2000 MLB 
season. Each player includes realistic facial expressions and looks, plus motion captured player 
movements, batting stances and reactions to key events during play. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/all-star-baseball-2001 
 
 
$end


$info=All Star Tennis 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/all-star-tennis-2000_"</a>
$bio
 
 
All Star Tennis 2000 (c) 1999 Smart Dog / Ubi Soft Entertainment Software 
 
All Star Tennis 2000 is a tennis game that brings the All Star Tennis series from the PlayStation and 
Nintendo 64 to the Game Boy Color. 
 
The game allows you to play with tennis players such as Krajicek, Chang, Phillipousis and Novotna in 
various game modes: Tournament, Smash Tennis, Arcade, and Bomb Tennis. The last mode requires you to 
pay extra attention because bombs appear at each spot the ball bounces. These bombs explode after 
some seconds and will knock your player back. Arcade mode has you compete against all tennis players 
in succession. Smash Tennis allows you to play single matches, either with singles or doubles. You 
can play in eight different courts with different types of courts (grass, dirt, tarmac). 
 
A two player mode is available with two Game Boy Colors and a Multi-Link Cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/all-star-tennis-2000_ 
 
 
$end


$info=Alone in the Dark - The New Nightmare,
$<a href="http://www.mobygames.com/game/gameboy-color/alone-in-the-dark-the-new-nightmare_"</a>
$bio
 
 
Alone in the Dark - The New Nightmare (c) Jun 27, 2001 Pocket Studios / Infogrames, Inc. 
 
Edward Carnaby, private eye of the paranormal, is back. 
 
Carnaby's best friend, Charles Fiske, has been found dead near Shadow Island--a mysterious island 
near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. 
The game takes place in the surrounding grounds of a gloomy mansion. The game is dark...very dark, 
and in true survival horror style there are many things lurking, waiting to pounce. 
 
9 years after the original was released, the game that started it all returns for a new chapter in 
the Alone in the Dark series. 
 
Can you see.......beyond your fear? 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/alone-in-the-dark-the-new-nightmare_ 
 
 
$end


$info=Animorphs,
$<a href="http://www.mobygames.com/game/gameboy-color/animorphs"</a>
$bio
 
 
Animorphs (c) 2000 Run and Gun! / Ubi Soft Entertainment Software 
 
Based on Scholastic's popular books and television series, Animorphs for Gameboy Color is a 2D action 
/ RPG hybrid.  The evil Yeerks are invading Earth and only the Animorphs can stop them with their 
morphing power.  Play as all five members of the Animorphs and collect DNA from animals you meet - 
now you have the power to morph into these animals.  Keep your morphing power a secret from the 
regular humans, and use the correct morph at the right time to escape from tricky situations.  Play 
through five stages of RPG action and five 2D minigames in order to defeat the Yeerks and save the 
planet. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/animorphs 
 
 
$end


$info=Antz,
$<a href="http://www.mobygames.com/game/gameboy-color/antz"</a>
$bio
 
 
Antz (c) Sep 24, 1999 CLCE|Light & Shadow Production|Planet Interactive Development / Infogrames 
Europe SA 
 
From the hit movie, Antz, comes a side-scrolling adventure where you play Z, and you set out to win 
the heart of Princess Bala.  Each of the 19 levels you explore are taken from situations in the 
movie.  Your character has a variety of actions: crouching down, going through tunnels, hiding from 
enemies, jumping over obstacles, hanging from trees, climbing ropes and more.  You also encounter 
"boss" characters to keep the game exciting.  Simple gameplay and easy controls make it ideal for 
children and older platform lovers as well. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/antz 
 
 
$end


$info=Antz Racing,
$<a href="http://www.mobygames.com/game/gameboy-color/antz-racing"</a>
$bio
 
 
Antz Racing (c) Mar 30, 2001 RFX Interactive / Acclaim Entertainment, Inc.|Light & Shadow Production 
 
Based on the computer animated film Antz produced by DreamWorks, this game represents the racing 
challenge between 6 main characters (Z, Bala, Weaver, Mandible, Cutter, and Azteca). 
 
Each character has own racing machine as well as parameters for Resistance, Holding, and Speed. There 
are two game modes: Quick Race and 4 Seasons Championship. During Quick Race player choose the season 
and the track based on random selection. During 4 Seasons Championship player should win each race to 
earn a password and progress further. 
 
The gameplay represents a race between four drivers in top third-person view on several laps. Player 
should control selected driver, collect different power-ups, speed up, avoid obstacles, jump in 
machine, shoot, etc. to win a race. When damage level of the machine reaches its critical point, the 
machine will stop for some time to be repaired. 
 
The game has three difficulty levels and is available in English, German, Dutch, Spanish, French, and 
Italian languages. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/antz-racing 
 
 
$end


$info=Antz World Sportz,
$<a href="http://www.mobygames.com/game/gameboy-color/antz-world-sportz"</a>
$bio
 
 
Antz World Sportz (c) Nov 30, 2001 M4 Ltd. / Light & Shadow Production 
 
Based on the computer animated movie Antz produced by DreamWorks, this game represents the 
Olympic-style light athletic challenge between 4 main characters (Z, Bala, Weaver, Mandible). Other 
characters, such as Cutter, and Azteca are present in the game also. 
 
The tournament begins with four sportz activities, and four additional events are available based on 
your performance. Heated competitions like the 100mm race, flea hurdles, and pebble toss are 
scheduled. Strength, endurance, and dexterity are not enough to win the Olympic title in these 
events. You will also have to apply your individual character's skills as well as those of your 
competitors. Athletic ability and calculated gaming tactics are needed to claim your title of Olympic 
champion of the Anthill. 
 
In 2D side-scrolling mode, you should press the buttons quickly to run or to throw an sports item. 
There are 5 stages in the game, and each following stage may be accessed only receiving the medal in 
previous stage. Current progress may be resumed with a password. 
 
The game has two difficulty levels and is available in English, French, German, Spanish, Italian, and 
Dutch languages. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/antz-world-sportz 
 
 
$end


$info=Arle no Bouken - Mahou no Jewel,
$<a href="http://www.mobygames.com/game/gameboy-color/arle-no-bouken-mahou-no-jewel"</a>
$bio
 
 
Arle no Bouken - Mahou no Jewel (c) Mar 31, 2000 Compile / Compile 
 
A monster-collecting RPG set in the Puyo Puyo game world and starring the young apprentice magician 
Arle, who must explore the land in order to collect a series of magical gems and defeat the evil 
Satan, who plots to take over the world yet again. 
 
The game is played from a top-down perspective in which you control Arle as she explores towns and 
dungeons, chatting with NPCs, finding or buying items, etc. Combat whisks your character to a side 
view from which you select your actions in standard turn-based fashion and fight it out against the 
many monsters and opposing characters that you can run into. Whenever you defeat a monster, you gain 
their unique card which can be tapped to summon said monster to join you in your quest. You can have 
up to two monsters fighting by your side at any time, and they level up and gain experience just like 
you do. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.3 
SOURCE : http://www.mobygames.com/game/gameboy-color/arle-no-bouken-mahou-no-jewel 
 
 
$end


$info=Armorines - Project S.W.A.R.M.,
$<a href="http://www.mobygames.com/game/gameboy-color/armorines-project-swarm_"</a>
$bio
 
 
Armorines - Project S.W.A.R.M. (c) Dec, 1999 NEON Software GmbH / Acclaim Entertainment, Inc. 
 
Simply put, you have two Armorines to play as, each with their own selection of weapons. You must 
fight to the death against bugs of all sizes, as you attempt to destroy the enemies chance of 
eliminating human civilization as we know it (in the not to distant future, of course). 
 
Players shoot enemies from a top-down perspective as they battle alien monsters and gigantic bosses.  
Weapons such as the Plasma Rifle, Flamethrower and the Laser help you mow down anything that gets in 
your way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/armorines-project-swarm_ 
 
 
$end


$info=Army Men,
$<a href="http://www.mobygames.com/game/gameboy-color/army-men"</a>
$bio
 
 
Army Men (c) Mar, 2000 Digital Eclipse Software, Inc. / 3DO Company, The 
 
You play as the green army leader, Sarge. As the green army you must fight the evil forces of the 
tan, blue and gray armies. Complete various missions on this twist on real-time strategy/action 
gaming. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/army-men 
 
 
$end


$info=Army Men - Air Combat,
$<a href="http://www.mobygames.com/game/gameboy-color/army-men-air-combat"</a>
$bio
 
 
Army Men - Air Combat (c) Nov 27, 2000 Fluid Studios / 3DO Company, The 
 
Similar to Army Men: Air Tactics and Army Men: Air Attack, except in pocket form. There are 16 
missions in total, ranging from saving fellow Army Men, destroying enemy territory or delivering 
supplies. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/army-men-air-combat 
 
 
$end


$info=Army Men 2,
$<a href="http://www.mobygames.com/game/gameboy-color/army-men-ii"</a>
$bio
 
 
Army Men 2 (c) 2000 Cosmigo|Digital Eclipse Software, Inc. / 3DO Company, The 
 
The sequel to the surprise hit Army Men sees Sarge lead his troops back into battle, with more 
weapons and plenty of hard core, plastic melting action. The top-down war never stops as you take 
control of the Green army, out to stop the Tan army from taking control of the toy box, using 
whatever weapon you can find, including the trusty tank and the "burn baby burn" magnifying glass. 
All this and added multiplayer fun (4 in all). 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Score : 1.8 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/army-men-ii 
 
 
$end


$info=Army Men - Sarge's Heroes 2,
$<a href="http://www.mobygames.com/game/gameboy-color/army-men-sarges-heroes-2"</a>
$bio
 
 
Army Men - Sarge's Heroes 2 (c) Nov 15, 2000 3d6 Games, Inc.|GameBrains / 3DO Company, The 
 
It seems those plastic men never lack any energy nor motivation to take each other out. Like in the 
other Army Men games, Sarge and the Green Army are at it again with the Tan Army. This time, General 
Plastro of the Tan Army has teamed up with members from the Blue side to wipe out the Green Army. As 
Sarge, you must fight your way through numerous missions with the backing of assorted weaponry 
ranging from crossbows to rocket launchers. Mission objectives vary from either complete destruction 
of the opposition to rescue missions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 2.4 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,PlayStation 2 
SOURCE : http://www.mobygames.com/game/gameboy-color/army-men-sarges-heroes-2 
 
 
$end


$info=Obelix,
$<a href="http://www.mobygames.com/game/gameboy-color/asterix-obelix"</a>
$bio
 
 
Obelix (c) 1999 Bit Managers / Infogrames Multimedia SA 
 
Being the predecessor of Asterix and Obelix for SNES, this game features the same story as it's later 
counterpart - however the level design was massively changed, doesn't offer a 2 player mode and level 
codes were added only for the GameBoy Color version. 
 
To show Caesar the power and freedom of your village, you have to collect various trophies from all 
over Europe. To do this, you can select Asterix or Obelix and move them through various levels while 
beating up Roman soldiers, collecting coins and avoiding gaps or other obstacles. Various special 
levels like crossing the sea to Great Britain by boat (and beating up some Romans again) or freeing 
Rugby players captured by the Romans are scattered across the game and provide variety between the 
classical Jump 'n Run levels. Most levels additionally have a time limit to make things a bit harder, 
though the difficulty of the game can be adjusted. 
 
There's an overall of four different countries, all of them based on comic books of the series 
(namely: Asterix in Britain, Asterix in Switzerland, Asterix at the Olympic Games, Asterix in Spain). 
At the end of each of these stages you have to contend in a contest typical for the country and also 
taken from the plot of the comics: In Britannia you take part in a rugby match, in Switzerland you 
have to blast safes, in Greece you take part in the Olympic games and in Spain you have to fight 
against (or run from) a bull - victory will get you the desired trophy! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/asterix-obelix 
 
 
$end


$info=Asterix - Search for Dogmatix,
$<a href="http://www.mobygames.com/game/gameboy-color/asterix-search-for-dogmatix"</a>
$bio
 
 
Asterix - Search for Dogmatix (c) May, 2000 Rebellion Developments Ltd. / Infogrames Europe SA 
 
Asterix and Obelix (based on the French comic book series), must embark on a journey from the forests 
of France to the coliseums of Rome. Their goal is to find Obelix's lovable pet dog, Dogmatix. Players 
take control of Asterix or Obelix, and run, jump and punch through various well-drawn and colorful 
levels in this side-scrolling adventure game. 
 
This title is somewhat non-linear, and allows players to choose the order in which to visit stages, 
as well as the numerous mini-games. The stage-select screen is a mini-map, and after selecting to 
play either Asterix or Obelix, players can visit the boss arena, the inn (extra energy, hints and 
passwords are found here), as well as the the local mini-game. These mini-games become available from 
the title-screen under the "Instant Fun" option. They vary from a "Memory" style shield-matching game 
to humorous events such as "Throw a Roman Mini Game". 
 
Both Asterix and Obelix play differently as they have individual abilities and limitations. Asterix 
is more nimble, can run faster and jump higher, whereas Obelix is more powerful (being able to bash 
through some walls) but noticeably slower. These differences are highlighted by the obstacles 
presented in the stages - there are many jumps to make as well as many enemies (Roman soldiers, 
boars, centurions) to dispose of. In the quest to find Dogmatix, it is vital to collect keys hidden 
within the levels to make available new areas. Similarly, it is also important to collect coins from 
beaten enemies as they allow the purchases at each inn, (which is aptly manned by Getafix himself!). 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/asterix-search-for-dogmatix 
 
 
$end


$info=Asteroids,
$<a href="http://www.mobygames.com/game/gameboy-color/asteroids"</a>
$bio
 
 
Asteroids (c) 1999 Syrox Developments, Ltd. / Activision, Inc. 
 
Unlike Activision's earlier remake of an Atari arcade classic, Battlezone, this one stays close to 
its namesake.  Take the original, Atari coin-op game Asteroids, add in the features of the Atari 2600 
cartridge, then give it 3-D graphics and a bunch of power-ups, and you've got Activision's Asteroids 
remake. 
 
You are an employee of the Astro-Mining Corporation.  Your mission is to simply go to an assigned 
area of space and clear the area of asteroids and the occassional debris.  The game consists of five 
zones, each with a different background and some with special features.  Each zone has 15 levels.  In 
addition to the standard asteroids, there are also mined asteroids that explode 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
Other Systems : Macintosh,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/asteroids 
 
 
$end


$info=Austin Powers - Oh, Behave!,
$<a href="http://www.mobygames.com/game/gameboy-color/austin-powers-oh-behave"</a>
$bio
 
 
Austin Powers - Oh, Behave! (c) Sep, 2000 Tarantula Studios / Take-Two Interactive Software, Inc. 
 
A collection of games and features based on the Austin Powers movie series. Included on the cart are 
Austin inspired versions of classic arcade game Pac-Man, board game Othello and Rock/Paper/Scissors. 
 
The main game, titled 'International Man in a Platform Game' has you controlling Austin and dodging 
police hats and soccer balls through each level. 
 
Finally, there are extra features including the Shagulator (a calculator), Austin's Pad (a 
rudimentary word processor) an Internet style program detailing the two Austin Powers movies, as well 
as a complete Windows like environment to play around with (including a choice of background artwork, 
screensavers, sounds and more). You can also send messages to other users through the GBC's infra-red 
port and print messages using the Game Boy Printer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.0 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/austin-powers-oh-behave 
 
 
$end


$info=Austin Powers - Welcome to My Underground Lair!,
$<a href="http://www.mobygames.com/game/gameboy-color/austin-powers-welcome-to-my-underground-lair"</a>
$bio
 
 
Austin Powers - Welcome to My Underground Lair! (c) Sep 17, 2000 Tarantula Studios / Take-Two 
Interactive Software, Inc. 
 
Dr. Evil, the villain that dogs Austin Powers, now has is own video game. Following the same 
    footsteps as Austin Powers: Oh Behave!, the lair contains a selection of evil inspried video 
    games based on Pac-Man, Othello and Rock/Paper/Scissors, and the main game which has you racing 
    along in Dr. Evil's bike collecting money and dodging obstacles. 
 
You can also find screensavers, video clips, details of the first two Austin Powers movies and PC 
like programs including a document maker, calculator and the ability to print off and send messages 
via the infra-red port of the GBC. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.4 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/austin-powers-welcome-to-my-underground-lair 
 
 
$end


$info=Azure Dreams,
$<a href="http://www.mobygames.com/game/gameboy-color/azure-dreams"</a>
$bio
 
 
Azure Dreams (c) Feb, 2000 Konami Corporation / Konami of America, Inc. 
 
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and 
few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an 
egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help 
their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the 
eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and 
he is allowed to try his luck in the tower. 
 
You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture 
the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign 
different commands to them. Different species have different abilities and need different approach. 
The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, 
there are no special battle screens. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/azure-dreams 
 
 
$end


$info=Babe and Friends,
$<a href="http://www.mobygames.com/game/gameboy-color/babe-and-friends"</a>
$bio
 
 
Babe and Friends (c) Nov 30, 1999 Aqua Pacific Ltd.|David A. Palmer Productions / Crave 
Entertainment, Inc. 
 
Babe the Pig, of the eponymous movies, was raised by sheepdogs and, hence, believes himself to be a 
"sheep-pig", who herds sheep as his foster parents do.  In this game, you control the plucky little 
porker and direct his sheep management attempts, driving them forward toward the goal in exaggerated, 
frictionless Soko-Ban or Boulder Dash style with porcine barks until their movement is halted or 
altered should their course intercept an obstacle such as a fencepost, moveable haystack, pit or 
trampoline. 
 
Babe is given hints and tips in these efforts by lovable characters from both of his feature films, 
and the 40 levels borrow inspiration both from the calm pastoral setting of the first and the surreal 
urban folly of its sequel.  While the measured puzzles are a far cry from the excitement of the 
movies, the material finds a surprisingly good fit in this unexpected genre -- or otherwise put, 
"that'll do, pig." 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/babe-and-friends 
 
 
$end


$info=Ballistic,
$<a href="http://www.mobygames.com/game/gameboy-color/ballistic"</a>
$bio
 
 
Ballistic (c) 1999 Mitchell Corporation / Infogrames, Inc. 
 
Ballistic is a puzzle game in which the player must place 3 patterned balls next to each other in 
order to clear them. It is somewhat similar to Puyo Puyo in this respect. However Ballistic places 
the player in the center of the screen shooting the balls outward. In Panic! mode, a constant string 
of balls appear and the player must keep destroying similar balls to keep the string short and 
prevent it from snaking around and reaching the middle of the screen. In Checkmate mode, a limited 
amount of balls are given to the player which they must use to destroy all the balls on the screen. 
Strategy is used here since the amount of balls destroyed must be maximized. 
 
Ballistic also features a versus mode in which players can challenge one another. Similar to other 
puzzle games versus modes, one player's success results in additional balls on the other player's 
screen which they then must clear. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
Other Systems : iPhone,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/ballistic 
 
 
$end


$info=Balloon Kid,
$<a href="http://www.mobygames.com/game/gameboy-color/balloon-kid"</a>
$bio
 
 
Balloon Kid (c) Jul 31, 2000 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
Balloon Kid is a unique side-scrolling platform game. You control a little girl who's brother has 
floated away on a big bunch of balloons. It's up to you to chase after him through 8 treacherous 
levels.  Instead of the usual jumping from platform to platform, you have a pair of balloons that 
allow you to float through the level. You must control your height carefully by tapping the 'A' 
button. Meanwhile, the screen is always scrolling to the left, and you have to keep up. 
 
In addition to the single player adventure, there is a 2-player mode that allows you to compete 
against a friend via the Game Boy link cable.  In this mode you try to get your opponent to maneuver 
their balloon kid into the various level hazards. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/balloon-kid 
 
 
$end


$info=Barbie - Pet Rescue,
$<a href="http://www.mobygames.com/game/gameboy-color/barbie-pet-rescue"</a>
$bio
 
 
Barbie - Pet Rescue (c) Sep, 2001 HotGen Studios Ltd. / Mattel Interactive 
 
Barbie Pet Rescue lets kids play with and care for a variety of domesticated animals. Visit Barbie 
and her kid sister Stacey at the Pet Rescue Center, where you'll wait for rescue missions, explore in 
the playrooms, or tend to pets in the Care Center. 
 
Rescue missions come in over the phone or via e-mail 
 
 
- TECHNICAL - 
 
Genre : Adventure|Educational 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.2 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbie-pet-rescue 
 
 
$end


$info=Barbie - Ocean Discovery,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Ocean Discovery (c) May 01, 1999 Realtime Associates Seattle Division / Mattel Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Bass Masters Classic,
$<a href="http://www.mobygames.com/game/gameboy-color/bass-masters-classic_"</a>
$bio
 
 
Bass Masters Classic (c) Nov 04, 1999 Natsume Co., Ltd. / THQ Inc. 
 
Bass Masters Classic is a game for the Game Boy Color in which you can participate in a bass fishing 
tournament. The game features variable weather conditions and times of day, a variety of lures, and 
realistic fish behavior. 
 
You can play in tournament and practice mode. The first allows you to compete and qualify for the 
Bass Master Classic tournament. In practice mode you can chose for yourself with what weather, time, 
and fishing spot you'd like to play. 
 
Gameplay consists of watching the line from the "lure cam" angle. Once a fish catches the bait you 
have to quickly press the D-pad to reel it in. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/bass-masters-classic_ 
 
 
$end


$info=Batman Beyond - Return of the Joker,
$<a href="http://www.mobygames.com/game/gameboy-color/batman-beyond-return-of-the-joker"</a>
$bio
 
 
Batman Beyond - Return of the Joker (c) Nov 15, 2000 Kemco / Ubi Soft Entertainment Software 
 
Based off the movie, Batman Beyond puts the player on the streets of Gotham (Beyond) to take out the 
ever-grinning Joker, but before that an obvious long line of his evil minions - some of which are 
genetically engineered. 
 
Scroll around, punch, kick, play with bat-weapons, and avoid being on the receiving end of those 
attacks. There are multiple 'bat suits' that you can choose from, each with their own special 
abilities and purposes. 
 
Mostly a 3-D beat-the-living-sunshine-out-of-whatever-moves type. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/batman-beyond-return-of-the-joker 
 
 
$end


$info=New Batman Adventures, The - Chaos in Gotham,
$<a href="http://www.mobygames.com/game/gameboy-color/batman-chaos-in-gotham"</a>
$bio
 
 
New Batman Adventures, The - Chaos in Gotham (c) Apr 17, 2001 Digital Eclipse Software, Inc. / Ubi 
Soft Entertainment Software 
 
The most dangerous villains of the city have broken out of Arkham Asylum and are again wreaking their 
individual brands of havoc. With the police helpless, it is now up to Batman to foil their sinister 
deeds, and one by one make them return to the asylum. 
 
Batman is joined by Robin and Nightwing, but the only other playable character is Batgirl. The 
evil-doers include Poison Ivy, The Penguin, The Joker and a whole lot more. There is also a mystery 
villain which is not revealed until the final stages of the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/batman-chaos-in-gotham 
 
 
$end


$info=Battle Tanx,
$<a href="http://www.mobygames.com/game/gameboy-color/battletanx"</a>
$bio
 
 
Battle Tanx (c) Apr, 2000 Lucky Chicken Games, Inc. / 3DO Company, The 
 
Mission based tank shooter game set in the post-apocalyptic future 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/battletanx 
 
 
$end


$info=Bibi Blocksberg - Im Bann der Hexenkugel,
$<a href="http://www.mobygames.com/game/gameboy-color/bibi-blocksberg-im-bann-der-hexenkugel"</a>
$bio
 
 
Bibi Blocksberg - Im Bann der Hexenkugel (c) 2001 BVM Produktion GmbH / KIDDINX Entertainment GmbH 
 
Bibi Blocksberg is the star of a German children's radio play and TV series. She is an apprentice 
witch, living in the common world of today, who has to live through different adventures. 
 
The story: During a witch meeting, a lightning bolt struck and broke a crystal ball in seven parts, 
causing the witches to go mad. Bibi Blocksberg now has find all the parts to put them together and to 
restore the witches' mental health. 
 
The game is an action-adventure. The seven levels, each corresponding to one witch and one part of 
the crystal ball, are full of monsters which hurt Bibi when she touches them. The health can be 
restored by finding sweets hidden in the level. Apart of monsters, there are persons which help her. 
In each level there is a magical item, often reachable only after getting through a little "game in 
game", that expands Bibi's magical powers, for example the broom that allows her to fly. The magic 
has to be used sparsely, because it costs magical energy, which can be recharged by finding little 
pulsating dots. This magical item is needed to get to the witch of the level, which Bibi has to 
fight. If she wins, the witch gets back to normal, gives her a part of the crystal ball and Bibi can 
go the the next level. 
 
There also is a password system that allows the player to jump to different situations in the game, 
so that one does not have to play it through in one session. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/bibi-blocksberg-im-bann-der-hexenkugel 
 
 
$end


$info=Bibi und Tina - Fohlen Felix in Gefahr,
$<a href="http://www.mobygames.com/game/gameboy-color/bibi-und-tina-fohlen-felix-in-gefahr"</a>
$bio
 
 
Bibi und Tina - Fohlen Felix in Gefahr (c) Aug 28, 2002 BVM Produktion GmbH / KIDDINX Entertainment 
GmbH 
 
Bibi und Tina: Fohlen "Felix" in Gefahr is an action-adventure for children of any age. 
 
In this game, you play the part(s) of Bibi and Tina, two German cartoon stars. In the intro, you 
discover that the foal Felix has disappeared, apparently stolen, and you set out to find him again. 
 
This task takes you through six levels. In each level, you play the part of either Bibi or Tina. Be 
careful, there are enemies which you should not touch – this costs life energy, which can be restored 
by gathering horseshoes. The task is to find some clue where Felix has gone, as well as finding three 
sacks of horse food so that you can ride on to the next location. There are several little mini-games 
you have to master to get some item or clue. 
 
To get to there, there is a side-scrolling arcade sequence where Bibi and Tina are racing each other 
and where you have to jump obstacles. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/bibi-und-tina-fohlen-felix-in-gefahr 
 
 
$end


$info=Bionic Commando - Elite Forces,
$<a href="http://www.mobygames.com/game/gameboy-color/bionic-commando-elite-forces"</a>
$bio
 
 
Bionic Commando - Elite Forces (c) Jan, 2000 Nintendo Software Technology Corporation / Nintendo of 
America Inc. 
 
The Avar empire is an imminent threat to our homeland of Karinia. As a member of the Bionic Corps' 
Elite Forces team your mission is to infiltrate the Avar installations, disrupt their invasion plans 
and rescue our scout, fellow bionic commando, Commander Joe. You play a bionic soldier with a 
mechanic arm that extends and contracts to let you interact with objects normally out of reach. 
The game is based on the Bionic Commando arcade game and is a typical platform game with the emphasis 
on the capabilities your bionic arms gives you. You can use it to swing from platform to platform, 
pull yourself up onto higher platforms, and attack enemies with it. A few other weapons and a range 
of pickups is also available. At the start of the game you also get to choose to play a male or 
female commando. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bionic-commando-elite-forces 
 
 
$end


$info=Black Bass - Lure Fishing,
$<a href="http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing"</a>
$bio
 
 
Black Bass - Lure Fishing (c) 1999 Hot-B Co., Ltd. / Majesco Sales, Inc. 
 
Black Bass: Lure Fishing is a Game Boy version of Super Black Bass, however this time there are only 
two lakes to fish in and only a limited set of lures is available, such as shallow runners, spinner 
baits, pencil baits, plastic frogs even real life worms. 
 
The casting is an overhead view with two meters. One is for the direction, but the view for the lure 
is a side view where the shadow of the fish can be seen as it approaches. It also shows how deep the 
lure is and how much line is left before it is reeled in. 
 
There are four fish in the game to fish for - trout, pike, catfish and of course the game's namesake, 
the black bass. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing 
 
 
$end


$info=Blade,
$<a href="http://www.mobygames.com/game/gameboy-color/blade"</a>
$bio
 
 
Blade (c) Nov 14, 2000 HAL Corporation / Activision Publishing, Inc. 
 
Buffy, move out of the way. Activision brings the original vampire hunter with an attitude to the 
PlayStation. Based on the action-packed motion picture and Marvel comics, Blade is a 3D 
action/adventure game where you must save humanity from the threat of vampires. As Blade, you have an 
arsenal of projectile weapons and martial arts moves to battle your way through hordes of vicious, 
nightly creatures. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Teen 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/blade 
 
 
$end


$info=Blaster Master - Enemy Below,
$<a href="http://www.mobygames.com/game/gameboy-color/blaster-master-enemy-below"</a>
$bio
 
 
Blaster Master - Enemy Below (c) Sep 01, 2000 SunSoft / SunSoft 
 
Taking place sometime after the events of the original Blaster Master, Blaster Master: Enemy Below 
puts you once again behind the wheels of Sophia 3 as a genetically engineered threat looms from the 
underground once again. 
 
Gameplay-wise the game plays like a remake of the first game, with similar levels and challenges, and 
featuring the same on wheels/on foot dual gameplay modes while adding new weapons and upgrades. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/blaster-master-enemy-below 
 
 
$end


$info=Boarder Zone,
$<a href="http://www.mobygames.com/game/gameboy-color/boarder-zone-"</a>
$bio
 
 
Boarder Zone (c) Dec, 1999 Software Creations Ltd. / Infogrames Europe SA 
 
Game Boy Color version of Boarder Zone is substantially different from its PC namesake. 
 
This version features a pseudo-3D environment, where the camera is positioned behind the boarder and 
the piste scrolls towards the camera. Obstacles appear on the horizon and increase in size as they 
near the viewpoint. 
 
The two main game modes are 'Competition' and 'Challenge'. 
 
Competition features a 'race attack' mode (basically a speed race with another AI player), Trick 
Attack (trick points based over 5 courses, beating a course threshold to advance), Time Attack (best 
time), and Supreme Attack (race with tricks). 
 
Challenge modes is about beating any previous records set for a particular track and supported Time 
Attack (best time), Trick Attack (best trick points), Slalom Attack (time on a flag course), and Vs 
Race (which uses the Game Boy Universal Link Cable). 
 
There is also a practice mode and a 'ghost boarder' - basically a replay of the player's best race. 
 
Trick moves include Mute Grab, Nose Grab, Tweak, Stiffy, Indy Air, Tail Grab, Stalefish, Shifty Air, 
Meloncholy, Frontside Air, Backside Air, 180, 360, 540, 720, 900, 1080, Front Flip, Back Flip, Rodeo 
Flip, and McTwist 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/boarder-zone- 
 
 
$end


$info=Bomberman Max - Blue Champion,
$<a href="http://www.mobygames.com/game/gameboy-color/bomberman-max-blue-champion"</a>
$bio
 
 
Bomberman Max - Blue Champion (c) May 14, 2000 Hudson Soft Company, Ltd. / Vatical Entertainment LLC 
 
Bomberman returns to the Game Boy Color. The adventure is much the same as before, plant bombs to 
blow up blocks and enemies that get in your way of the exit. 
 
Much like Pokémon before it, Max: Blue is one part of the adventure (the other being Max: Red 
Challenger Edition). During both games, you can pick up "Charabombs", creatures that you can raise as 
your own, and fight against other players Charabombs. It's a simple bonus game of 
Rock/Paper/Scissors, but the only way to complete the entire adventure is by linking both games 
together via link cable and pass over levels from one cart to the other, as each game has unique 
levels, so as to collect all of the Charabombs. 
 
In Max: Blue you play as Bomberman himself, with all of the classic graphics and sounds that have 
been part of the series from the start. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bomberman-max-blue-champion 
 
 
$end


$info=Bomberman Max - Red Challenger,
$<a href="http://www.mobygames.com/game/gameboy-color/bomberman-max-red-challenger"</a>
$bio
 
 
Bomberman Max - Red Challenger (c) May 14, 2000 Hudson Soft Company, Ltd. / Vatical Entertainment LLC 
 
The second half of the Bomberman Max series, Red Challenger is much the same as Blue Champion in 
terms of the tasks at hand for the main character. However, instead of playing as Bomberman, you play 
as Max, who still is much the same as Bomberman except for looks. The graphics are also slightly 
different for each level compared to Blue. 
 
The task stays the same, plant bombs to destroy blocks and enemies in your way, as well as collecting 
Charabombs, creatures who act much the same as Pokémon where you raise the Charabombs and fight 
against other players. Certain Charabombs and levels are only available in Blue, so you must link 
with another Game Boy and the Blue Champion Edition to collect all of the Charabombs and complete the 
adventure. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bomberman-max-red-challenger 
 
 
$end


$info=Bomberman Quest,
$<a href="http://www.mobygames.com/game/gameboy-color/bomberman-quest"</a>
$bio
 
 
Bomberman Quest (c) 1999 Hudson Soft Company, Ltd. / Electro Brain Corp. 
 
Carrying with him all the monsters he captured on his last mission, Bomberman is headed for his home 
planet Bomber. However, all of a sudden someone steals all of his four rocket engines and he is 
forced to make an emergency landing. After having woken up from the crash he realises that not only 
are his engines gone, but all of the monsters have escaped! 
 
Bomberman Quest is a top down action RPG in which Bomberman has to traverse four different lands and 
speak to the natives to aid him in his quest to reclaim the engines and monsters. In true action RPG 
fashion, you pick up upgrades along the way, such as bomb parts and skills acquired from defeating 
monsters. 
 
There is also a battle mode where two players can duke it out via linked Game Boy Colors. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bomberman-quest 
 
 
$end


$info=Bounced,
$<a href="http://www.mobygames.com/game/gameboy-color/bounced"</a>
$bio
 
 
Bounced (c) 2000 Karma Studios / Midas Interactive Entertainment Ltd 
 
Bounced is a arcade platform game in which you play a bouncing ball. In the world of Ditnia all the 
Dits used to bounce around, until a mysterious evil force field turned them all tired and 
bounce-less. All except the main character Dito. As Dito you have to bounce to the top of 32 levels, 
in order to return the status quo. You do do this by bouncing on top of your bounce-less Dits, which 
gains you kinetic energy. The Dits don't sit around quietly however, so you have to aim well or lose 
bounce height. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/bounced 
 
 
$end


$info=Bubble Bobble,
$<a href="http://www.mobygames.com/game/gameboy-color/bubble-bobble"</a>
$bio
 
 
Bubble Bobble (c) Nov 30, 1999 Taito Corporation / Metro3D, Inc. 
 
Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters 
and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave... 
 
Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared 
from a level to go to the next one. With one player controlling Bub and the other controlling Bob, 
the player can jump and collect items for points (such as fruit). The real power Bub and Bob have 
however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap 
enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to 
fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out 
horizontally at enemies, and water, which drags the player and enemies straight down flowing over 
platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around 
the screen trying to destroy the player. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,Commodore 64,DOS,Game Boy,Game Gear,MSX,NES,SEGA 
Master System,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/bubble-bobble 
 
 
$end


$info=Buffy the Vampire Slayer,
$<a href="http://www.mobygames.com/game/gameboy-color/buffy-the-vampire-slayer-"</a>
$bio
 
 
Buffy the Vampire Slayer (c) Sep 30, 2000 GameBrains / THQ Inc. 
 
Fight against the vampires to save mankind, or at least around Sunnydale, USA. 
 
Punch and kick your way through 8 side-scrolling levels as Buffy the vampire slayer, beating back the 
vamps and staking them when the time is right. Comic book style cut scenes help to explain the story 
as you play, as if an episode of the TV show was on the handheld. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/buffy-the-vampire-slayer- 
 
 
$end


$info=Bugs Bunny - Crazy Castle 3,
$<a href="http://www.mobygames.com/game/gameboy-color/bugs-bunny-crazy-castle-3"</a>
$bio
 
 
Bugs Bunny - Crazy Castle 3 (c) Jan, 1999 Kotobuki System Co., Ltd. / Nintendo of America Inc. 
 
Bugs Bunny Crazy Castle brings the gameplay from Bugs Bunny in Crazy Castle and its sequel to the 
Game Boy Color. In the game you play as Bugs Bunny and you have to find a treasure hidden in an old 
castle. Unfortunately the witch Hazel put your friends (other Looney Tunes characters such as Daffy 
Duck, Yosemite Sam, Sylvester and Wile E. Coyote) under a spell and they will try anything to prevent 
you from reaching your goal. 
 
You will have to guide Bugs Bunny through 60 levels in and around the castle. In each level you have 
to find eight keys to unlock the door to the next level. 
 
You can collect carrots for more lives and there are a variety of weapons you can pick up to take 
care of your enemies, including bombs, lightning, cork gun, juice and weights. Other items such as a 
hammer or pick-axe can help you get past level obstacles. Shields, clocks and shoes will protect you 
from your enemies. 
 
As Bugs Bunny you can walk around, climb stairs, use elevators and climb through tunnels to navigate 
around the screen. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/bugs-bunny-crazy-castle-3 
 
 
$end


$info=Bugs Bunny - Crazy Castle 4,
$<a href="http://www.mobygames.com/game/gameboy-color/bugs-bunny-in-crazy-castle-4"</a>
$bio
 
 
Bugs Bunny - Crazy Castle 4 (c) Jul, 2000 Kotobuki System Co., Ltd. / KEMCO U.S.A., INC. 
 
Bugs Bunny in Crazy Castle 4 is the second game in the Crazy Castle series for the Game Boy Color. 
 
Like in the previous three games you play as Bugs Bunny. This time you have to find your way to the 
mysterious Crazy Castle. You will pass through a wide variety of locations in which you will 
encounter familiar Looney Tunes characters such as Taz, Yosemite Sam, Wile E. Coyote, Daffy Duck and 
Elmer Fudd. 
 
Bugs Bunny can climb stairs and ladders, jump ropes and springs, and use a large amount of items such 
as hammers to break rocks, carrots to replenish health, weapons to knock out enemies and pick-axes to 
climb over rocks. 
 
There are more than 60 levels. In each you will have to find eight keys to unlock the door to the 
next level. Various traps will bar you way, including ice floors, conveyor belts, moving floors and 
disintegrating platforms. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
SOURCE : http://www.mobygames.com/game/gameboy-color/bugs-bunny-in-crazy-castle-4 
 
 
$end


$info=Bust-A-Move 4,
$<a href="http://www.mobygames.com/game/gameboy-color/bust-a-move-4"</a>
$bio
 
 
Bust-A-Move 4 (c) 1999 Taito Corporation / Acclaim Entertainment, Inc. 
 
The 4th edition of Bust-A-Move adds some great new characters to choose from, as well as a Story 
mode, where you win Tarrot cards from each puzzle you complete. Player VS. CPU has two different 
modes: Story mode sees a story unfold as you defeat each CPU character (and changes depending on the 
character you start with) and Win Contest is a simple "how many games can I win in a row" against the 
computer. Finally, if you complete the Challenge mode (where you must complete certain puzzels as 
fast as possible, and get judged on technique, speed etc.) the Edit mode will become available. In 
here you can put together your own puzzles for you or your friends to complete. 
 
 
- TECHNICAL - 
 
Score : 2.2 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/bust-a-move-4 
 
 
$end


$info=Bust-A-Move Millennium,
$<a href="http://www.mobygames.com/game/gameboy-color/bust-a-move-millennium"</a>
$bio
 
 
Bust-A-Move Millennium (c) Oct 11, 2000 Dreams Co., Ltd. / Acclaim Entertainment, Inc. 
 
An exclusive version of the puzzle franchise on the handheld includes all the fun of the original 
Bust-A-Move along with varying playfield sizes 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bust-a-move-millennium 
 
 
$end


$info=Cannon Fodder,
$<a href="http://www.mobygames.com/game/gameboy-color/cannon-fodder"</a>
$bio
 
 
Cannon Fodder (c) Dec 01, 2000 Sensible Software / Codemasters Software Company Limited, The 
 
Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down 
action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The 
characters are controlled indirectly using the mouse, as you activate each soldier or group of them 
by highlighting them, click the left button to move them to a particular spot, and the right button 
for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups 
of enemies or buildings (by pressing both buttons at once). 
 
Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. 
Your troops can cross water but can't shoot within it, so finding and controlling bridges is often 
crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch 
out for CPU soldiers also doing so. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Isometric 
Players : 1 Player 
Score : 3.5 
Esrb : Teen 
Other Systems : 3DO,Amiga,Amiga CD32,Atari ST,DOS,Genesis,J2ME,Jaguar,SNES,Symbian,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/cannon-fodder 
 
 
$end


$info=Carmageddon,
$<a href="http://www.mobygames.com/game/gameboy-color/carmageddon"</a>
$bio
 
 
Carmageddon (c) Feb 29, 2000 Sales Curve Ltd., The / Titus France SA 
 
Motorized carnage.  Ever wanted to hit pedestrians during a race?  Now's your chance. Carmageddon is 
an ultra-violent racing game which caused much controversy during the '90s but was also very popular 
due to its fun factor. It was also one of the first batch of games to make use of 3D accelerated 
graphics (using OpenGL and 3dfx Voodoo cards). 
 
At the beginning of the game the player only has one car and is ranked at #99. The overall objective 
is to race all the way to the top, collecting the opponents' cars on the way as trophies (and 
possibly replacements to his vehicle). In the race itself the player tries to damage opponents by 
driving into them, and can also kill pedestrians. Damage, kills and spectacular moves earn credits 
for the player which can be used for upgrades and even making repairs to the car at anytime during 
the race. If you wreck a certain car in 4 races or so, you get to drive it. There are many power-ups 
strewn around the courses which range from useful to fun to downright absurd. Though the player can 
win by racing fairly and normally, most players found it much more fun to wreck everything in sight. 
 
Carmageddon is a violent game which is probably not suitable for minors. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.0 
Esrb : Teen 
Other Systems : DOS,Macintosh,Nintendo 64,PlayStation,Symbian,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/carmageddon 
 
 
$end


$info=Caterpillar Construction Zone,
$<a href="http://www.mobygames.com/game/gameboy-color/caterpillar-construction-zone"</a>
$bio
 
 
Caterpillar Construction Zone (c) Dec 23, 1999 Realtime Associates, Inc. / Mattel Media 
 
Choose from eleven tough and rugged Caterpillar machines including tractors, backhoes, and 
bulldozers.  Dig ditches, move boulders, and perform daring rescues.  Plus, solve missions including 
plowing and harvesting a field and building a boulder bridge. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/caterpillar-construction-zone 
 
 
$end


$info=Catwoman,
$<a href="http://www.mobygames.com/game/gameboy-color/catwoman_"</a>
$bio
 
 
Catwoman (c) Dec, 1999 Kemco / Vatical Entertainment LLC 
 
In Catwoman, the titular Batman villainess is spun off into her own game.  Talia tries to hire 
Catwoman to steal a crystal skull, but Catwoman decides to keep it for herself, not knowing Ra's al 
Ghul plans to use it to destroy Gotham. 
 
Catwoman has dozens of moves to help her navigate and fight her way through nine levels of goons and 
platforms.  She can attack with her claws, jump off walls, flip, grab ledges and swing with her whip 
ala Bionic Commando.  She also has a stealth option, allowing her to disappear into the background of 
a level and sneak along silently. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/catwoman_ 
 
 
$end


$info=Centipede,
$<a href="http://www.mobygames.com/game/gameboy-color/centipede_"</a>
$bio
 
 
Centipede (c) Nov 30, 1998 Morning Star Multimedia / Majesco Sales, Inc. 
 
In Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off 
the forest's insect denizens, all of which apparently are attacking in the player in continuous 
waves. 
 
The player must use the magic wand to shoot sparks at approaching insects to score points by pressing 
the controller button. Holding down the controller button will set the wand to rapid fire shots. If 
the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three 
starting magic wands. 
 
Insect Opponents and Mushrooms 
All enemy insects have a distinctive sound before attacking, which may help the player identify which 
insect is attacking. Enemies and objects in the game are as the following: 
 
1. The Centipede 
The Centipede will attack in 12 waves. In the first wave, the Centipede will have a head attached to 
11 body segments. In the second wave, the Centipede will have a head attached to 10 body segments, in 
addition to a detached head. The third wave will have the Centipede with an attached head, 9 body 
segments, plus two detached heads. These body segments will transform into heads and continue to do 
so until Wave 12. In the last wave, the Centipede will have 12 detached heads, independently 
attacking the player. Centipede heads are worth more points than body segments. 
 
Attacks from the Centipede will come from the top of the screen, moving downward. If a spark hits any 
part of the Centipede, that particular body segment will transform into a mushroom, while the body 
segment behind it will become the new Centipede head. When the Centipede is destroyed, it will 
briefly disappear and re-appear from the top of the screen again. 
 
The Spider 
The Spider will attempt to distract the player from attacking the Centipede. It will destroy any 
mushroom it touches. Spiders will score more points if it is hit in closer distances. 
 
The Flea 
The Flea will appear if the player has destroyed most of the existing mushrooms. It will drop down 
creating a new batch of mushrooms where it falls. The Flea will disappear after two hits. After the 
first hit, the Flea will drop down much faster. 
 
The Scorpion 
The Scorpion will appear in the third wave. It moves slowly but will pick up speed, moving faster. 
While doing so, it will poison any mushroom it touches. 
 
Mushrooms 
Mushrooms fill the Enchanted Forest and may act as obstacles or cover for the player, with added 
effects to enemy insects. It takes for shots to complete destroy a mushroom. There are two type of 
mushrooms: Magic Mushrooms and Poisonous mushrooms. Magic mushrooms are the default mushrooms in the 
game and are also the the result of the player destroying an insect or Centipede body segment. 
Poisonous Mushrooms are the result of the Scorpion touching a mushroom. Poisonous Mushrooms will 
prompt the Centipede near it to move straight towards the player through any mushroom. Losing a wand 
will restore any partially damaged mushroom. 
 
Game Difficulty and Variations 
The game offers four difficulty levels: Novice, Standard, Advanced, and Expert. Game Variations are 
as the following: 
 
1. One Player 
Two Player Alternating 
Two players will take turns when the active player is bitten. 
Dual Player Competition 
Two players will appear on the screen at the same time. Scoring is separate. Shots fired from one 
player will paralyze the other player. 
Team Play 
Two players will appear on the screen at the same time. Scoring is combined. Shots fired from one 
player will not paralyze the other player. 
 
Scoring 
The player will win a bonus magic wand for every 12,000 points to a maximum of six wands. The game 
will end when all wands are lost. Scoring are as the following: 
 
Centipede Head - 100 points 
Centipede Body Segment - 10 points 
Spider at close range - 900 points 
Spider at medium range - 600 points 
Flea - 200 points 
Scorpion - 1,000 points 
Flea - 200 points 
Restored mushroom - 5 points 
Destroyed mushroom - 1 points 
 
 
- TECHNICAL - 
 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,BBC 
Micro,ColecoVision,Commodore 64,Game Boy,Intellivision,PC Booter,TI-99/4A,VIC-20 
SOURCE : http://www.mobygames.com/game/gameboy-color/centipede_ 
 
 
$end


$info=Chase H.Q. - Secret Police,
$<a href="http://www.mobygames.com/game/gameboy-color/chase-hq-secret-police"</a>
$bio
 
 
Chase H.Q. - Secret Police (c) Sep 13, 1999 Dreams Co., Ltd. / Metro3D, Inc. 
 
Chase H.Q. - Secret Police, is slightly different than the other Chase H.Q. games. You receive a call 
from Dispatch, telling you to arrest suspects that have just committed a felony. There are ten stages 
in the game, and each one of them has you placing three agents throughout the city. Each one of these 
agents have their own specialties. Once you have placed the agents, you must guide one of them toward 
the suspect vehicle. If the vehicle goes outside the city, the game is over. 
 
Once the two of you make contact, the battle begins where the object is to ram the suspect's vehicle 
until it is disabled. You can also shoot the vehicle to further damage it, and use up to three turbos 
to catch up with the vehicle if you happen to fall behind. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/chase-hq-secret-police 
 
 
$end


$info=Chicken Run,
$<a href="http://www.mobygames.com/game/gameboy-color/chicken-run_"</a>
$bio
 
 
Chicken Run (c) Nov 03, 2000 Blitz Games Limited / THQ Inc. 
 
This version of Chicken Run is far different from its console counterparts and is loosely based on 
the movie itself.  This version's gameplay is geared more towards Lemmings where the player takes 
control of the main protagonists, Rocky and Ginger, and leads their fellow chickens out of dangerous 
situations by collecting bags of feed scattered throughout the stage and use the corn to lay a path 
around obstacles and traps to the stage's exit. 
 
It features over 24 levels, ranging from the chicken coup to the dreaded pie machine and features 
obstacles such as cameras, dogs, spotlights and many more.  Players can also use common household 
items scattered throughout the level to aid the player in deactivating various traps and help spring 
their fellow chickens from certain doom. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/chicken-run_ 
 
 
$end


$info=Columns GB - Tezuka Osamu Characters,
$<a href="http://www.mobygames.com/game/gameboy-color/columns-gb-tezuka-osamu-characters"</a>
$bio
 
 
Columns GB - Tezuka Osamu Characters (c) Nov 05, 1999 GAME STUDIO Inc. / Media Factory 
 
Columns was to the Game Gear what Tetris was to the Game Boy. Some years after the Game Gear had 
ceased production, it was ported to the 'Boy. To spice things up, the game has been given several 
game modes, and, most notably, a licence to several popular manga characters created by Osamu Tezuka. 
Play as famous characters such as Astro Boy, Kimba or Black Jack. 
 
Apart from the main Columns mode, this edition features a puzzle mode like that of the Nazo Puyo 
games, where you must remove a set of pre-installed pieces using a set of pre-defined dropping 
pieces. There is also a link-up mode for battling with friends. 
 
The Tezuka characters play no big role in the game, being displayed in a window to the right of the 
playfield, changing mimics according to how the game progresses. You have six characters to choose 
from, and three save slots to put them in. The save slots let you keep your score for upcoming 
sessions. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/columns-gb-tezuka-osamu-characters 
 
 
$end


$info=Commander Keen,
$<a href="http://www.mobygames.com/game/gameboy-color/commander-keen"</a>
$bio
 
 
Commander Keen (c) May 17, 2001 David A. Palmer Productions|id Software, Inc. / Activision 
Publishing, Inc. 
 
Activision remakes the popular PC "Commander Keen" series of games in a new Game Boy Color version. 
With new worlds, aliens, and lots more familiar candy, Commander Keen journeys again to the far 
reaches of outer space, this time to save the sacred Crystals, stolen by the evil Droidicus. 
You play the role of Billy Blaze, who, when he isn't tinkering in his secret workshop building new 
inventions, dons his brothers football helmet and transforms into - COMMANDER KEEN - DEFENDER OF 
EARTH!  - when the universe is in trouble. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/commander-keen 
 
 
$end


$info=Conker's Pocket Tales,
$<a href="http://www.mobygames.com/game/gameboy-color/conkers-pocket-tales"</a>
$bio
 
 
Conker's Pocket Tales (c) Jun 08, 1999 Rare, Ltd. / Rare, Ltd. 
 
Conker has a party with his girlfriend. The Evil Acorn breaks up the party. The Acorn takes Conker's 
girlfriend. Now Conker must rescue his girlfriend. The game also worked for Game Boy and Super Game 
Boy. 
 
Conker travels through many levels, trying to find presents that the Evil Acorn has stolen. Conker is 
equipped with a slingshot to battle enemies, such as mutant plants, snakes, and others. Players 
encounter a few minigames on their adventure, including olympic-type games. If a player started on 
Game Boy, they had to play through the game before they could play on Game Boy Color. This worked the 
other way around, also. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/conkers-pocket-tales 
 
 
$end


$info=Cool Bricks,
$<a href="http://www.mobygames.com/game/gameboy-color/cool-bricks"</a>
$bio
 
 
Cool Bricks (c) Dec 01, 1999 Pukka Games / SCi Games Ltd. 
 
Cool Bricks is a Breakout-style game, updated for the modern market. Players use the bat and ball to 
smash all the breakable bricks to complete each level. Cool Bricks also features a wide range of 
power-ups including the Ghost, Ninja and Poison.  New technological tricks allow for high-colour 
screens and in excess of 150 levels. The game also features a durable High-Score board. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/cool-bricks 
 
 
$end


$info=Croc,
$<a href="http://www.mobygames.com/game/gameboy-color/croc"</a>
$bio
 
 
Croc (c) Jun 08, 2000 Virtucraft, Ltd. / THQ Inc. 
 
All is not well in Croc's world.  His friends, the Gobbos, have been captured by the evil Baron 
Dante.  It is your mission in this 3D platformer to search through 42 different levels to save all of 
your friends before it's too late. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy-color/croc 
 
 
$end


$info=Croc 2,
$<a href="http://www.mobygames.com/game/gameboy-color/croc-2"</a>
$bio
 
 
Croc 2 (c) Jan 31, 2001 Natsume Co., Ltd. / THQ Inc. 
 
Croc is on a quest to find his parents. However, Baron Dante has kidnapped the Gobbos kings. Croc 
then turns his attention to rescue all of the Gobbos kings. 
 
You travel across 48 levels in this free roaming 3D game. You have to beat all the levels in a 
village (except the secret level) to move on to the next one. In each village, (except the 4th 
village) are 5 regular levels, 2 bosses, and 1 secret level. Regular levels are levels where you just 
beat them and get certain items in them. 
 
Bosses are levels where you go through one section then fight a monster at the end. Secret levels are 
levels where you collect the jigsaw piece. Once you collect the jigsaw piece in all 4 secret levels 
and defeat Baron Dante, Swap Meet Pete will take you to the lost levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
Esrb : Everyone 
Other Systems : PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/croc-2 
 
 
$end


$info=Cruis'n Exotica,
$<a href="http://www.mobygames.com/game/gameboy-color/cruisn-exotica"</a>
$bio
 
 
Cruis'n Exotica (c) Oct 30, 2000 Crawfish Interactive Ltd. / Midway 
 
The sequel to Cruis'n World both in the arcades and on Nintendo 64, Cruis'n Exotica lets you race 
against the computer or up to three other opponents in a wide variety of cars and locales. Game 
mechanics follow "arcade" rules, which include "turbos" to accelerate to (and raise) maximum speed, 
and any deviation off of the track bumps you right back on it. 
 
Cars range from sportcars to more esoteric cars like trucks, minis, and police vehicles. Tracks model 
real life (Alaska, India, Korea, etc.) and eventually branch out into fantasy worlds (Atlantis, 
Amazon, Mars). 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/cruisn-exotica 
 
 
$end


$info=Crystalis,
$<a href="http://www.mobygames.com/game/gameboy-color/crystalis"</a>
$bio
 
 
Crystalis (c) Jun 26, 2000 Nintendo Software Technology Corporation / Nintendo of America Inc. 
 
October 1st, 1997 is known as END DAY. A great war encircles the globe and brings about an end to 
civilization. The surviving humans concluded that they could never repeat their mistakes and build a 
great tower in the sky to watch over the world and act accordingly to combat "evil". One hundred 
years have passed since then and a hidden cryogenic chamber in the mountains springs to life... 
 
Crystalis is a top-down action RPG. Starting from the cryogenic chamber, the player takes the role of 
a mysterious hero who must uncover the mystery of the tower. The character may equip weapons, armor, 
shields and globe/bracelets on his body and a single item from his inventory for use in the field. To 
aid in the hero's goal. he will meet up with the four wise people and learn their magic, while also 
obtaining the four elemental swords which will help him progress. Players gain experience and gold 
from defeating monsters. The experience is used to gain levels and improve statistics, however a 
minimum level is required before one can do damage to specific bosses. Gold is used to purchase items 
in shops. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Esrb : Everyone 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy-color/crystalis 
 
 
$end


$info=Cyber Tiger,
$<a href="http://www.mobygames.com/game/gameboy-color/cyber-tiger-woods-golf"</a>
$bio
 
 
Cyber Tiger (c) Oct, 2000 Xantera / Electronic Arts, Inc. 
 
A step back from the Tiger Woods PGA simulation style, Cyber Tiger Woods has a more arcade feel to 
it, with cartoony style animations, fast gameplay and added elements to make the game of golf more 
fun then the real life counterpart. 
 
Although real life elements are there, including full motion capture of Tiger himself, recreations of 
some of the best PGA tour courses, and the full range of moves (putting, chipping, driving, etc.), 
arcade elements such as 2 player battle mode, zany characters including Little Tiger, and game types 
that have you aiming to knock down the opposing character from his platform above a poll of lava, and 
you will soon notice how different Cyber really is. 
 
Other game types include a full practise range, skins tournaments and stroke play. Plus there are 
hidden characters to unlock, equipment upgrades and power-ups plus trick shots you just won't see on 
the PGA tour. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.0 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/cyber-tiger-woods-golf 
 
 
$end


$info=Daffy Duck - Fowl Play,
$<a href="http://www.mobygames.com/game/gameboy-color/daffy-duck-fowl-play"</a>
$bio
 
 
Daffy Duck - Fowl Play (c) Dec 13, 1999 SunSoft / SunSoft 
 
In Daffy Duck: Fowl Play, Daffy is in search of a hidden treasure that Bugs Bunny told him about.  
Unfortunately, the rest of the Looney Tunes cast is out to stop him. 
 
Fowl Play is a nine-level platforming/action game with some unusual mechanics.  Daffy has a hunger 
meter which he must keep filled.  You must find food throughout the levels and always hurry lest 
Daffy starve. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/daffy-duck-fowl-play 
 
 
$end


$info=Dancing Furby,
$<a href="http://www.mobygames.com/game/gameboy-color/dancing-furby"</a>
$bio
 
 
Dancing Furby (c) Dec 24, 1999 Tomy / Tomy 
 
As a furby you must dance! Woo-teh-loh-wah-boo! Shake it to the left, shake it to the right. 
 
A Furby is an owl-like monster with fluffy pink banana ears. They love to dance, sing, and slowly 
learn human speech. Specifically a Furby is an autonomous toy robot manufactured by Tiger 
Electronics, licensor of this game. These toys were among the first successful domestic robots. Here 
they will be dancing for you. 
 
Dancing Furby operates as a classic rhythm game, with a line of button prompts scrolling across the 
screen that you will have to press when they reach the current time mark, supposedly matched with the 
music.  A Furby on screen will dance in accordance with your performance, commenting on your timing 
in Furbish, "noo-loo" being perfect, "e-day" being acceptable, and "boo" is shrilled for failure. At 
the end of each song you'll have you score calculated in "noo-loo"'s etc. and then be allowed to 
continue. 
 
Successfully clearing a stage will result in you being able to 'connect' the Game Boy's infrared port 
with the matching port on the forehead of a Furby toy. This will impart information about the song to 
your furby teaching it to warble Für Elise when you least expect it. 
 
You may also select a Furby to dance with in the game, be it spotted, striped, or lozenge-faced. Good 
performance will unlock more Furbies. 
 
Songs in the game include Twinkle Twinkle Little Star, Für Elise, and a few 'popular' numbers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/dancing-furby 
 
 
$end


$info=Das Geheimnis der Happy Hippo-Insel,
$<a href="http://www.mobygames.com/game/gameboy-color/das-geheimnis-der-happy-hippo-insel"</a>
$bio
 
 
Das Geheimnis der Happy Hippo-Insel (c) May 17, 2001 Kritzelkratz 3000 GmbH / JoWooD Productions 
Software AG 
 
Das Geheimnis der Happy Hippo Insel ("The Secret of Happy Hippo Island") is based on the Happy Hippo 
toy figures hidden in the "Kinder Überraschung" ("Kinder Surprise" outside of Germany) chocolate eggs 
by Italian manufacturer Ferrero. 
 
The game is a platformer spiced up with a few mini games and clearly targeted at younger children. 
You play Max Mutig ("Max Courageous") and must find out why the Volcano on Happy Hippo Island has 
suddenly become active again. An important element of the game is collecting water drops and putting 
out the fires that result from the volcanic eruption. On your way to the volcano you meet several of 
your Hippo friends who will teach you new skills such as climbing, diving and throwing nuts at 
dangerous animals. 
 
The game is divided into six areas that consists of three levels each. It is not possible to save the 
game 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/das-geheimnis-der-happy-hippo-insel 
 
 
$end


$info=Dave Mirra Freestyle BMX,
$<a href="http://www.mobygames.com/game/gameboy-color/dave-mirra-freestyle-bmx_"</a>
$bio
 
 
Dave Mirra Freestyle BMX (c) Nov 09, 2000 NEON Software GmbH / Acclaim Entertainment, Inc. 
 
Acclaim's foray into trick-based BMX games spawned a unique version for the Game Boy Color. 
 
The basic design is the same as in the original console title and other post-Tony Hawk extreme sports 
games. In career mode, the player has to complete various goals in each level to advance and unlock 
further levels. These goals include reaching a certain score through tricks and combos, performing 
special tricks, or collecting items. The eight levels (shown in isometric perspective) are filled 
with half- and quarter pipes, ramps, rails and many obstacles to perform tricks on. Two dozen 
different tricks are available through various button combinations, some of which must be unlocked 
first by finding tokens in the levels. 
 
In training mode, unlocked levels can be practiced without the time limit present in career mode. 
 
The game also offers a multiplayer mode, where up to four players can take turns on a single GBC and 
the player with the highest score or the best trick combo wins. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dave-mirra-freestyle-bmx_ 
 
 
$end


$info=David Beckham Soccer,
$<a href="http://www.mobygames.com/game/gameboy-color/david-beckham-soccer"</a>
$bio
 
 
David Beckham Soccer (c) Feb 08, 2002 Yoyo Entertainment Ltd. / Rage Games Ltd. 
 
Compete in knockout and European Champions League competitions, or as any of the 200 teams with fully 
licensed players in a league season. You can also control up to 32 teams in knockout mode, and train 
with Beckham himself to learn the basics of the game. 
 
Played from an overhead perspective, all of the options you would expect from a football game are 
available, from player formations to substitutions and more. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/gameboy-color/david-beckham-soccer 
 
 
$end


$info=Total Soccer 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/david-olearys-total-soccer-2000"</a>
$bio
 
 
Total Soccer 2000 (c) 2000 LiveMedia UK / Ubi Soft Entertainment Software 
 
A portable version of PC's excellent Total Soccer series. The graphics are even more simplified for 
the Gameboy's capabilities, but the gameplay remains the same. 
 
It features 10 different practice modes, 3 levels of difficulty, leagues, championships and 
single-matches, and 2-player-link feature also. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/david-olearys-total-soccer-2000 
 
 
$end


$info=Deja Vu I & II,
$<a href="http://www.mobygames.com/game/gameboy-color/deja-vu-i-ii-the-casebooks-of-ace-harding"</a>
$bio
 
 
Deja Vu I & II (c) 2000 Infinite Ventures, Inc. / Kotobuki System Co., Ltd.|Vatical Entertainment LLC 
 
The Casebooks of Ace Harding includes Game Boy ports of Deja Vu: A Nightmare Comes True (previously 
released on Game Boy) and Deja Vu 2: Lost in Las Vegas. Deja Vu is a port of a 1987 game that had 
been made for various systems. It's a classic detective story, with you waking up to a dead body with 
total amnesia - you don't know who you are, or how you got there, and you don't know who the corpse 
is, either. Deja Vu 2 had never been released for Game Boy before, and was put in the same cart, 
selling for the price of one game. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 4.6 
Esrb : Everyone 
Other Systems : DOS,Windows 3.x,Windows Mobile 
SOURCE : http://www.mobygames.com/game/gameboy-color/deja-vu-i-ii-the-casebooks-of-ace-harding 
 
 
$end


$info=Denki Blocks!,
$<a href="http://www.mobygames.com/game/gameboy-color/denki-blocks"</a>
$bio
 
 
Denki Blocks! (c) Sep, 2001 Denki Ltd. / Rage Games Ltd. 
 
Denki Blocks! uses a single, simple digital toy set to provide a collection of 'puzzle games'. 
 
Denki Blocks! is played by sliding blocks around a board. When blocks of the same colour touch, they 
stick together to form clumps. Sometimes the player has to join all blocks of the same colour in any 
way possible. Sometimes specific shapes have to be made. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.8 
Esrb : Everyone 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/gameboy-color/denki-blocks 
 
 
$end


$info=Densha de Go!,
$<a href="http://www.mobygames.com/game/gameboy-color/densha-de-go"</a>
$bio
 
 
Densha de Go! (c) Dec 10, 1999 Taito GM R&D Sect. #2 / Taito Corporation 
 
Based on the 1996 arcade game, Densha de Go! was one of the first commercial train-driving simulation 
games, and went on to spawn numerous successors. 
 
The player can choose from a variety of tracks and trains and will then have to drive the train to 
the designated stations while sticking to the tight schedule, stopping exactly at the marked 
positions, obeying all signs and signals, and ensuring passenger safety and comfort. 
 
Whenever the player makes a mistake, points are deducted from a counter which at the start of each 
round is initialized to a value depending on the selected difficulty. If it reaches zero, the game is 
over. 
 
The following lines are featured: 
 
1. Sagano Main Line (Sanin Line) from Kameoka to Kyoto 
2. Keihin-Tohoku Line from Shinagawa to Yokohama 
3. Tokaido Main Line (JR Kyoto Line) from Kyoto to Osaka 
4. Yamanote Line (Inner Circle) from Shibuya to Tokyo Station 
5. Tokaido Main Line EX from Takatsuki to Osaka, part of the rapid Tokaido Main Line from the 
   original version, but this time with stops at every station (Windows only) 
6. Sagano Line EX from Kameoka to Kyoto, without the shortcut from Saga-Arashiyama to Tambaguchi 
   from the original version (Windows only) 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Other Systems : PlayStation,Windows,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/densha-de-go 
 
 
$end


$info=Densha de Go! 2,
$<a href="http://www.mobygames.com/game/gameboy-color/densha-de-go-2"</a>
$bio
 
 
Densha de Go! 2 (c) Aug 12, 2000 Taito GM R&D Sect. #2 / CyberFront Corporation 
 
The 1998 sequel of the popular Japanese train driving game by Taito has once again been ported to 
various home systems. For the first time on the PlayStation, it is possible to drive through the 
snow, and take a seat in the cockpit of a Shinkansen bullet train. 
 
The gameplay is more arcade than simulation. The focus is on stopping at the stations at the perfect 
moment and position, keeping up with the schedule, obeying signals and speed limits, and ensuring the 
safety and comfort of the passengers. Mistakes result in points being deducted from a counter. If it 
reaches 0, the game is over. 
 
The following routes are available: 
 
1. Hokuhoku Line from Naoetsu to Uragawara 
2. Tohoku Shinkansen from Morioka to Shin-Hanamaki 
3. Akita Shinkansen from Akita to Omagari 
4. Keihin-Tohoku Line from Shinagawa to Ueno 
5. Osaka Loop Line from Osaka to Tennoji (not in the Arcade original) 
6. Kagoshima Main Line from Hakata to Kokura (only in PlayStation and Windows versions) 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Other Systems : Dreamcast,Neo Geo Pocket Color,PlayStation,Windows,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/densha-de-go-2 
 
 
$end


$info=Dexter's Laboratory - Robot Rampage,
$<a href="http://www.mobygames.com/game/gameboy-color/dexters-laboratory-robot-rampage"</a>
$bio
 
 
Dexter's Laboratory - Robot Rampage (c) Nov 24, 2000 Altron Corporation / BAM! Entertainment, Inc. 
 
Your laboratory has been filled up with evil robots. It's up to you, as Dexter, to make your way 
through different levels, picking up the necessary tools to rid your lab of the cybernetic menace. 
 
Use laser pistols and other futuristic weapons to help dexter's cause, while searching for marked 
doors that contain either a new weapon or one of the items needed to complete the level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dexters-laboratory-robot-rampage 
 
 
$end


$info=Maus, Die,
$<a href="http://www.mobygames.com/game/gameboy-color/die-maus"</a>
$bio
 
 
Maus, Die (c) 1999 Bit Managers / Infogrames Multimedia SA 
 
Die Maus is an action / puzzle game based on the German children's television show Die Sendung mit 
der Maus (The show with the mouse). 
 
You control both main characters of the show, the mouse and the elephant, in a search for the duck 
who has disappeared. The levels of the game are isometric puzzles. Both characters must reach the 
exit using and combining their different abilities. The mouse, for instance, is larger than the 
elephant, but the elephant is able to push heavy objects around. The game contains more than 150 
puzzles in 5 different game worlds. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Isometric 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/die-maus 
 
 
$end


$info=Maus, Die - Verrueckte Olympiade,
$<a href="http://www.mobygames.com/game/gameboy-color/die-maus-verrckte-olympiade"</a>
$bio
 
 
Maus, Die - Verrueckte Olympiade (c) Sep 26, 2001 NEON Software GmbH / Infogrames Europe SA 
 
This is a funny game based on the popular German child TV series "Die Sendung mit der Maus". In this 
game you play alternately the mouse or the elephant. Olympics because you have to compete in six 
different tournaments f.e. rain regatta, baking cakes, fly high and more. A funny game for all 
children. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/die-maus-verrckte-olympiade 
 
 
$end


$info=Bug's Life, A,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixar-a-bugs-life_"</a>
$bio
 
 
Bug's Life, A (c) May 30, 1999 Tiertex Design Studios / THQ Inc. 
 
Based on the Disney/Pixar 3D animated film, you must guide Flik as he sets out to find a group of 
warrior insects to help his colony of ants to fight off the hungry grasshoppers. 
 
Unlike the other versions of this game, the GBC version is a 2D side-scroller. You must guide Flik in 
finding parts for his inventions. Along the way, you must avoid other enemy insects, including the 
grasshoppers, or hit them with berries. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixar-a-bugs-life_ 
 
 
$end


$info=Buzz Lightyear of Star Command,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixar-buzz-lightyear-of-star-command"</a>
$bio
 
 
Buzz Lightyear of Star Command (c) Nov 07, 2000 Traveller's Tales Ltd. / Activision Publishing, Inc. 
 
Disney/Pixar's Buzz Lightyear of Star Command is based on an animated movie and television series of 
the same name. Buzz Lightyear is an elite space ranger, who travels from planet to planet hunting 
down supervillians. 
 
In this game, you control Buzz through 14 missions on eight different planets. In each mission, your 
goal is to race to the end of the level before the bad guy does. If you do so successfully, you face 
off against the villain, and hopefully capture them. In addition to capturing the villain, there are 
secondary objectives like collecting robot parts and getting the fastest time through the level. 
 
Disney/Pixar's Buzz Lightyear of Star Command is a spinoff of the Toy Story series of movies. Unlike 
the Dreamcast, Playstation and Windows version's 3D view, the Game Boy Color version has a top down 
view. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 0.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixar-buzz-lightyear-of-star-command 
 
 
$end


$info=Monsters, Inc.,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixars-monsters-inc"</a>
$bio
 
 
Monsters, Inc. (c) Oct 24, 2001 Natsume Co., Ltd. / Buena Vista Games, Inc. 
 
Boo has returned to Monstropolis and it is your job as Sulley (or Sulley and Mike in the GBC version) 
to get her back home.  However, to make things difficult, Randal has destroyed her door. 
 
Avoid Randall and the CDA (Child Detection Agency) as well as other dangers as you try getting Boo 
home.  This platform scroller will have you trying to find out where you have been as you make your 
way through multiple doorways, up and down ladders, and more.  Pick up items along the way as you 
jump and dodge enemies, use your roar attack, push items, sneak, and more. 
 
In the GBA version, you get twice the levels and even a random map generator so every game is 
different as you play in three difficulty levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy Advance,PlayStation 2 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixars-monsters-inc 
 
 
$end


$info=Toy Story 2,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixars-toy-story-2-buzz-lightyear-to-the-rescue"</a>
$bio
 
 
Toy Story 2 (c) Nov 14, 1999 Tiertex Design Studios / THQ Inc. 
 
Woody has been stolen from the bedroom, ready to be sold to the highest bidder by an evil toy 
collector. It's up to good friend Buzz Lightyear to fight his way through from the bedroom to the 
outside world in order to save Woody from the toy market and bring him home. 
 
All of the character from the 3D animated movie appear through-out the side scroller to help Buzz get 
to where he is needed. Along with the use of his cannon, Buzz can jump to hard to reach places, also 
useful in collecting the hidden coins that open bonus levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Dreamcast,Macintosh,Nintendo 64,PlayStation,Windows 
SOURCE : 
http://www.mobygames.com/game/gameboy-color/disneypixars-toy-story-2-buzz-lightyear-to-the-rescue 
 
 
$end


$info=Toy Story Racer,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixar-toy-story-racer"</a>
$bio
 
 
Toy Story Racer (c) Mar 06, 2001 Tiertex Design Studios / Activision Publishing, Inc. 
 
A Toy Story cart racing game. Play as 12 (PlayStation), 4 (Game Boy) of the Toy Story characters on 
18 courses - PlayStation, 10 courses - Game Boy. The courses are inspired from the movie. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 5.0 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixar-toy-story-racer 
 
 
$end


$info=102 Dalmatians - Puppies to the Rescue,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_"</a>
$bio
 
 
102 Dalmatians - Puppies to the Rescue (c) Nov 21, 2000 Crystal Dynamics, Inc.|Digital Eclipse 
Software, Inc. / Activision Publishing, Inc. 
 
Cruella De Vil has captured more Dalmatian puppies to make into a coat. You, as Domino or Oddball, 
must free them. 
 
Disney's 102 Dalmatians: Puppies to the Rescue on the Game Boy Color is a 2D, side-scrolling platform 
game. You must run and jump about the level, searching for a key. Once you have the key, you then go 
to each cage to open it and free the puppies. When all puppies are free, you will get a password and 
move to the next level. Try to avoid the enemy toys that move about as they will damage you. You can 
use your bark to stun a toy but that is temporary. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_ 
 
 
$end


$info=Aladdin,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-aladdin"</a>
$bio
 
 
Aladdin (c) Nov 30, 2000 Virgin Interactive Entertainment, Inc. / Ubi Soft Entertainment Software 
 
The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer. 
 
The player controls Aladdin, who must make his way through several levels based on locations from the 
movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the 
final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the 
desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. 
Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a 
traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of 
luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little 
monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted 
objects like rocks and pots. 
 
The game's humorous animations were created by Walt Disney Feature Animation. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Esrb : Everyone 
Other Systems : Amiga,DOS,Game Boy,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-aladdin 
 
 
$end


$info=Atlantis - The Lost Empire,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-atlantis-the-lost-empire"</a>
$bio
 
 
Atlantis - The Lost Empire (c) Sep 01, 2001 3d6 Games, Inc. / THQ Inc. 
 
Embark on an epic journey to find the fabled lost city, rescue Princess Kida and save Atlantis from 
certain doom. 10 levels of adventure await you. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-atlantis-the-lost-empire 
 
 
$end


$info=Beauty and the Beast - A Board Game Adventure,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-beauty-and-the-beast-a-board-game-adventure"</a>
$bio
 
 
Beauty and the Beast - A Board Game Adventure (c) Oct, 1999 Left Field Productions / Nintendo of 
America Inc. 
 
Disney's Beauty and the Beast: A Board Game Adventure is a game for the Game Boy Color. There are two 
modes of play. In the first you play on a big game board, where each square represents a Disney 
character. When you land on a square you play a mini-game against or inspired by him or her. For 
instance if you land on the square showing the inventor father you will have to play a game where his 
new log chopping device cuts firewood and he has to bounce it across the screen on a spring. These 
mini-games range from 2D platform game segments to memory or reflex games. There are a total of seven 
boards to play on. You can play with up to four players. 
 
The second game mode is a 2D platform game where you have to beat bad guy Gaston to the castle to 
warn Beast from an upcoming mob. There are three levels to play through. You'll also have to play 
mini-games from time to time in this mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
SOURCE : 
http://www.mobygames.com/game/gameboy-color/disneys-beauty-and-the-beast-a-board-game-adventure 
 
 
$end


$info=Dinosaur,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-dinosaur__"</a>
$bio
 
 
Dinosaur (c) May, 2000 Digital Eclipse Software, Inc. / Ubi Soft Entertainment Software 
 
Disney's Dinosaur is an adventure game based on the movie of the same name. You play as any of six 
different characters, each of which has different abilities. Abilities include pushing rocks, 
swimming, sprinting, jumping, climbing, tail attack and crushing rocks. There are 27 levels to play 
in in various prehistoric settings (lava, jungle, cliffs, desert, cave). You have to avoid or destroy 
hostile dinosaurs and collect health flowers to stay a live. You have to collect baby dinosaurs to 
score points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-dinosaur__ 
 
 
$end


$info=Donald Duck - Goin' Quackers,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_"</a>
$bio
 
 
Donald Duck - Goin' Quackers (c) Oct, 2000 Ubisoft Studios SRL / Ubi Soft Entertainment Software 
 
Released in conjunction with 3D versions on consoles, Donald Duck's adventure on the Game Boy Color 
is a traditional side-scrolling platformer. 
 
The evil magician Merlock has kidnapped Duckburg Times reporter Daisy Duck. Donald Duck turns to Gyro 
Gearloose for help, who suggests using his latest invention: a powerful teleporter. Unfortunately, 
Merlock learns of their plans and steals the blueprints to the device. Now Gyro uses the unfinished 
machine to teleport Donald to various locations, where he is to find the parts of the blueprints, so 
he may confront Merlock and rescue Daisy. 
 
Donald has to face four different worlds, including the forests near Duckie Mountain, the rooftops of 
Duckburg, and a haunted house. His abilities include jumping on top of enemies to defeat or stun them 
and double-jumping in mid-air to get to hard-to-reach places. Donald can only take one hit from an 
enemy (which puts him in a visibly grumpy mood), a second one means losing a life and having to start 
over the level. Goodies to be collected include various orbs that gain extra lives, restore Donald's 
health or put him into Hyper mode. In this mode, he can simply run over enemies to defeat them and 
also break down barriers to get to new locations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_ 
 
 
$end


$info=Disney's Tarzan,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-tarzan"</a>
$bio
 
 
Disney's Tarzan (c) 1999 Digital Eclipse Software, Inc. / Activision, Inc. 
 
We could call it a platform game if it wasn't 3D, but it still looks like a platform game. Much alike 
to "Lion King" only seeable made of polygons. This little arcade game puts you in a role of Tarzan, a 
soon-to-be king of the jungle, leads you to a bunch of quest levels where you can collect coins, map 
pieces, 'TARZAN' letters and other stuff, as well as call you monkey friend from time to time that'll 
give you a brief explanation of things flyin' around. After each completed level, there will be a 
brief animations that they've probably taken from Disney's cartoon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-tarzan 
 
 
$end


$info=Emperor's New Groove, The,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-the-emperors-new-groove_"</a>
$bio
 
 
Emperor's New Groove, The (c) Dec, 2000 Sandbox Studios, Inc. / Ubi Soft Entertainment Software 
 
Disney's The Emperor's New Groove for the Game Boy Color is a 2D platform game based on the Disney 
movie of the same name. Like in the movie a selfish and cruel emperor is cursed and turned into a 
llama. You play as this former emperor and cynical llama in his search for a cure for his curse. 
 
Each level is a series of platforms and the llama can walk around, duck and jump to navigate. He can 
charge and perform head butts to attack opponents. He can also spit as a ranged attack but requires 
spit drops for that which he must collect. The player has a number of hit-points but can collect 
hearts to replenish them. 
 
Puzzles include locked doors, switches and barriers, which mostly have to be solved using your spit 
or charge action in the right places. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-the-emperors-new-groove_ 
 
 
$end


$info=Lion King, The - Simba's Mighty Adventure,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure"</a>
$bio
 
 
Lion King, The - Simba's Mighty Adventure (c) Dec 27, 2000 Torus Games Pty. Ltd. / Activision 
Publishing, Inc. 
 
Play along as Simba and watch him grow from the fearless cub into the king of the jungle. This game 
spans across both of Disney's movies - 'The Lion King' and its sequel 'Simba's Pride'. 
 
Have Simba run around jumping, rolling, pouncing and roaring while collecting pickups and meeting 
various other familiar characters from the movie(s), in his now 3D world. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure 
 
 
$end


$info=Little Mermaid II, The - Pinball Frenzy,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-the-little-mermaid-ii-pinball-frenzy"</a>
$bio
 
 
Little Mermaid II, The - Pinball Frenzy (c) Sep 25, 2000 Left Field Productions / Nintendo of America 
Inc. 
 
This game is basically Pokémon Pinball minus all the pokémon plus Ariel and her young daughter, 
Melody -- and a lot of minigames. 
 
The game features four-player support via alternating tables, as well as a battery-powered rumble 
feature for those who absolutely must feel every tilt and tumble of the table. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-the-little-mermaid-ii-pinball-frenzy 
 
 
$end


$info=Diva Starz - Mall Mania,
$<a href="http://www.mobygames.com/game/gameboy-color/diva-starz-mall-mania"</a>
$bio
 
 
Diva Starz - Mall Mania (c) Nov 01, 2001 DICE Canada / Vivendi Universal Games, Inc. 
 
Join the Divas Alexa, Nikki, Tia and Summer in this portable collection of 6 mini games, on their way 
to the fashion show. 
 
The mini games include: "The Scooter Spot", which is a simple ramp hitting/obstacle avoiding cruise 
to the mall.  "The Fashion Spot", a conveyor belt sorting game, where you toss items in to boxes.  
"The Music Spot", a simplified Dance Dance Revolution beat hitting game.  "The Snack Spot", a Tower 
of Hanoi meets an ice cream sundae.  "The Pet Shop", where you catch a pet in a simple maze.  And 
finally, "The Style Spot", where you dress your Diva and match sets of clothes. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Platform 
Players : 1-4 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/diva-starz-mall-mania 
 
 
$end


$info=Donkey Kong Country,
$<a href="http://www.mobygames.com/game/gameboy-color/donkey-kong-country"</a>
$bio
 
 
Donkey Kong Country (c) Nov 05, 2000 Rare, Ltd. / Nintendo of America Inc. 
 
King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. 
In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, 
include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually 
indestructible), and others. There are also other enemies that block your path, such as beavers, 
snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb 
Drum, and they all bar the way with their own special blend of villainy. 
 
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey 
Kong is generally stronger 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Esrb : Everyone 
Other Systems : Game Boy Advance,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy-color/donkey-kong-country 
 
 
$end


$info=Donkey Kong Land III,
$<a href="http://www.mobygames.com/game/gameboy-color/donkey-kong-land-iii"</a>
$bio
 
 
Donkey Kong Land III (c) Jan 28, 2000 Rare, Ltd. / Nintendo Co., Ltd. 
 
DK and Diddy Kong have left in search of The Lost World after hearing of a contest to find it on the 
radio.  This leaves Dixie stuck with minding her baby cousin Kiddy Kong.  Frustrated at this, she 
decides to take Kiddy with her and find The Lost World before everyone else! 
 
As with Donkey Kong Country 3: Dixie Kong's Double Trouble!, Dixie Kong takes the lead in the third 
chapter of the Donkey Kong Land series. Dixie can glide using her hair, and carries barrels over her 
head.  Her partner is the heavy Kiddy, who carries barrels in front of him, and can jump a bit 
further by somersaulting over platform edges first. 
 
There are also special animal friends that can help the two primates out.  Ellie the Elephant can 
shoot water at enemies, while Enguarde the Swordfish can glide through water with ease. Squawks the 
Parrot can fly and spit eggs, and Squitter the Spider can shoot webbing as well as use it to create 
new platforms. 
 
Each level has Bonus Coins and DK Coins tucked well away in the levels.  While it's possible to gain 
an ending without these, to complete the game properly, players must seek them all out and unlock 
levels of the fabled 'Lost World'.  A new feature to the game series is a Time Attack mode - once 
players finish the game, they can attempt to beat the best time for certain levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.3 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/donkey-kong-land-iii 
 
 
$end


$info=Dragon's Lair,
$<a href="http://www.mobygames.com/game/gameboy-color/dragons-lair____"</a>
$bio
 
 
Dragon's Lair (c) Jan 30, 2001 Digital Eclipse Software, Inc. / Capcom Entertainment, Inc. 
 
Players control Dirk the Daring, a knight on a quest to rescue Princess Daphne from the evil dragon, 
Singe. They must negotiate their way through a mad wizard's castle, fighting and dodging traps all 
the way. 
 
This GBC conversion of the 1983 arcade classic is just about complete, minus one or two pieces of 
animation here and there, as well as a few sound files, replaced with MIDI alternatives. But the 
gameplay stays the same, control and press the right buttons at the same time to continue the movie, 
until Dirk defeats all evil standing in his way of Princess Daphne. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragons-lair____ 
 
 
$end


$info=Dragon Warrior III,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-iii"</a>
$bio
 
 
Dragon Warrior III (c) Jul 18, 2001 Enix Corporation / Enix America Inc. 
 
Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its 
story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of 
the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and 
spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance 
of monsters in your region, and never returned. You are sent by the king on a quest to continue your 
father's brave deeds and to defeat Baramos. 
 
Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, 
castles, cities and other locations while battling random encounters, buying equipment, and talking 
to people. You and your party members receive experience when they beat up monsters and level up with 
enough experience, increasing their stats. The game features a day/night cycle - as you travel, day 
slowly changes to night and vice versa 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Teen 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-iii 
 
 
$end


$info=Dragon Warrior I & II,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii"</a>
$bio
 
 
Dragon Warrior I & II (c) Sep 27, 2000 Enix Corporation / Enix Corporation 
 
Dragon Warrior I & II contains Game Boy versions of the first two Dragon Warrior / Dragon Quest 
games.  This is the third main version of each game, following the originals on NES and a later 
remake on SNES. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii 
 
 
$end


$info=Dragon Warrior Monsters,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters"</a>
$bio
 
 
Dragon Warrior Monsters (c) Jan 25, 2000 Tose Co., Ltd. / Eidos Interactive, Inc. 
 
In Dragon Warrior Monsters you enter Terry's Wonderland, a magical place of kings, monsters and magic 
spells. Make monsters your allies to fight your way through the dangers in the quest. You set out 
into the Wonderland to rescue your kidnapped sister. 
 
Each monster has individual abilities to be used in battle. You train then, and breed them to build 
up your monsters collection. With 1000's of possible monster combinations - can you breed the rarest 
and most powerful monsters? 
 
The game takes place in its own little fantasy roleplay world, and is somewhat alike to Pokemon in 
style. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters 
 
 
$end


$info=Dragon Warrior Monsters 2 - Cobi's Journey,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters-2-cobis-journey"</a>
$bio
 
 
Dragon Warrior Monsters 2 - Cobi's Journey (c) Mar 15, 2001 Enix Corporation / Enix Corporation 
 
Like the original Dragon Warrior Monsters for the Game Boy Color, Dragon Warrior Monsters 2: Cobi's 
Journey combines themes and characters from Enix' long-running Dragon Warriors series with aspects of 
gameplay established in the amazingly popular Pokémon handheld games. Player take the role of Cobi as 
he embarks on a new adventure of monster collecting, training, and combat. A concurrently released 
companion game, Dragon Warrior Monsters 2: Tara's Adventure, follows the similar adventures of Cobi's 
sister. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters-2-cobis-journey 
 
 
$end


$info=Dragon Warrior Monsters 2 - Tara's Adventure,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters-2-taras-adventure-"</a>
$bio
 
 
Dragon Warrior Monsters 2 - Tara's Adventure (c) Apr 12, 2001 Enix Corporation / Enix Corporation 
 
Like the original Dragon Warrior Monsters for the Game Boy Color, Dragon Warrior Monsters 2: Tara's 
Adventure combines themes and characters from Enix' long-running Dragon Warrior series with aspects 
of gameplay established in the amazingly popular Pokémon handheld games. Players take on the role of 
Tara as she embarks on a new adventure of monster collecting, training, and combat. A concurrently 
released companion game, Dragon Warrior Monsters 2: Cobi's Journey, follows the similar adventures of 
Tara's brother. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters-2-taras-adventure- 
 
 
$end


$info=Driver - You Are The Wheelman,
$<a href="http://www.mobygames.com/game/gameboy-color/driver_"</a>
$bio
 
 
Driver - You Are The Wheelman (c) May 16, 2000 Crawfish Interactive Ltd. / Infogrames, Inc. 
 
As Tanner, you're going undercover to be the wheelman for a crime syndicate in order to break open a 
big case. On the way, you'll eliminate competition, drive getaway cars, scare some people silly, 
evade plenty of police and steal one of their cars, dodge bad guys and smash through a few windows. 
 
You have multiple vehicles that you will use and there are also mini games like checkpoint, pursuit, 
survival and get away. Unlike the other versions, the GBC version is top down and the city of San 
Francisco is missing. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/driver_ 
 
 
$end


$info=Dropzone,
$<a href="http://www.mobygames.com/game/gameboy-color/dropzone"</a>
$bio
 
 
Dropzone (c) 1999 Arena Graphics / Acclaim Entertainment, Inc. 
 
Dropzone was the first game to propel Archer Maclean to stardom. The game, originally written for the 
8-bit Ataris, is basically a Defender clone, but popular because it so closely recreates the gameplay 
of the original Defender, with its speedy scrolling and frantic gameplay. 
 
The player is a spaceman with a jet-pack, flying across a barren landscape whose skies are inhabited 
by a number of different aliens 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Atari 8-bit,Commodore 64,Game Boy,Game Boy Advance,Game Gear,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy-color/dropzone 
 
 
$end


$info=Duke Nukem,
$<a href="http://www.mobygames.com/game/gameboy-color/duke-nukem_"</a>
$bio
 
 
Duke Nukem (c) 1999 Torus Games Pty. Ltd. / GT Interactive Software Corp. 
 
Duke Nukem is back in this self-titled game. Duke Nukem has become famous and because of that 
attracted the attention of the alien Zorgonites. The Zorgonites want to abduct Duke to let him lead 
their armies to conquer the universe. 
 
Duke Nukem on the Game Boy Color is a classical jump and run platform game where you can walk, shoot, 
jump, climb ladders, hang from ledges, crawl, but also mount vehicles such as a little tank and space 
ship. You have to avoid enemies and hazardous environments. Levels will bring you on board a 
Zorgonite spaceship, the moon, LA and other locations. 
 
The game features 12 usable weapons, including a flame thrower, bazooka and machine gun. Other 
power-ups include body armor, health packs and bonus lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/duke-nukem_ 
 
 
$end


$info=Earthworm Jim - Menace 2 the Galaxy,
$<a href="http://www.mobygames.com/game/gameboy-color/earthworm-jim-menace-2-the-galaxy"</a>
$bio
 
 
Earthworm Jim - Menace 2 the Galaxy (c) Dec 07, 1999 David A. Palmer Productions / Crave 
Entertainment, Inc. 
 
Earthworm Jim is up against 12 levels of bad guys as he explores his bedroom. It's far from the 
adventures against Psy-Crow, but there are plenty of evil beings lying uner the bed that are just as 
dangerous. 
 
It's an all new adventure, using similar elements to the previous 2 Earthworm Jim platform games on 
the SNES. Many of his zany attacks are here with a few added extras, plus the return of Professor 
Monkey-for-a-Head. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/earthworm-jim-menace-2-the-galaxy 
 
 
$end


$info=ECW Hardcore Revolution,
$<a href="http://www.mobygames.com/game/gameboy-color/ecw-hardcore-revolution_"</a>
$bio
 
 
ECW Hardcore Revolution (c) 2000 Crawfish Interactive Ltd. / Acclaim Entertainment, Inc. 
 
This version of Hardcore Revolution is different from its console counterparts.  This version has ten 
wrestlers to choose from: Mike Awesome, Balls Mahoney, Justin Credible, Tommy Dreamer, Jerry Lynn, 
Raven, Sabu, Lance Storm, Tajiri, Rob Van Dam, each with their own signature finishing move along 
with the standard set such as punch, kick, suplex as well as turnbuckle moves. 
 
There are five different modes to choose from: 
 
1. Challenge: where a player chooses a wrestler and goes up against an endless wave of opponents. 
 
2. Career: where the player will fight against a series of opponents in a quest to become ECW 
   Champion. 
 
3. Vs Mode: where the player fights against other opponents in a single match. 
 
4. Barbed Wire: a regular match, just with barbed-wire in place of regular wrestling ropes 
 
5. Training: where players can learn their wrestlers moves. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/ecw-hardcore-revolution_ 
 
 
$end


$info=Elevator Action EX,
$<a href="http://www.mobygames.com/game/gameboy-color/elevator-action-ex"</a>
$bio
 
 
Elevator Action EX (c) 2000 Altron Corporation / TDK Mediactive, Inc. 
 
Elevator Action EX has the same gameplay style as the original, only with a few differences. As Mike, 
Guy, or Sarah, you must obtain all secret documents, keys, and discs that are behind closed doors 
marked with a white exclamation mark. There are also doors with question marks which have different 
weapons behind them, as well as an extra health bar. Once you obtained all the items within the 
building, you will have to go through the building in the opposite direction twice before facing all 
your opponents in one room. Once you have done this, you move on to the next one, that has tougher 
enemies than the last one. You will always start at each building with the same weapon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/elevator-action-ex 
 
 
$end


$info=European Super League,
$<a href="http://www.mobygames.com/game/gameboy-color/european-super-league"</a>
$bio
 
 
European Super League (c) 2001 Aqua Pacific Ltd. / Virgin Interactive Entertainment (Europe) Ltd. 
 
Sporting 16 fully licensed team and stadium endorsements, European Super League brings together the 
talent from many teams in Europe to create a 'European Super League Championship'. 
 
PRODUCT FEATURES: 
 
1. Entries from clubs such as AC Milan, Bayern Munich, Marseille, Liverpool, Chelsea and Paris 
   Saint Germain 
 
2. Stadiums are modelled to real-life specifications 
 
3. Control interface when played in novice mode is limited to simple button combinations, allowing 
   for a newcomer to play the game more easily 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Other Systems : Dreamcast,Game Boy Advance,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/european-super-league 
 
 
$end


$info=F-1 Racing Championship,
$<a href="http://www.mobygames.com/game/gameboy-color/f1-racing-championship_"</a>
$bio
 
 
F-1 Racing Championship (c) Nov 10, 2000 Video System Co., Ltd. / Ubi Soft Entertainment Software 
 
F1 Racing Championship is a a Formula One racing game. Like its counterpart on the PC and consoles 
the game has an official license for the 1999 season and features all drivers, cars and tracks from 
that season. 
 
The game allows for a first person cockpit view of the races. The season can be played in arcade and 
simulation mode. In the latter mode the player is responsible for adjusting his car before each race. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation|Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/f1-racing-championship_ 
 
 
$end


$info=F-1 World Grand Prix,
$<a href="http://www.mobygames.com/game/gameboy-color/f-1-world-grand-prix_"</a>
$bio
 
 
F-1 World Grand Prix (c) 1999 Video System Co., Ltd. / Video System Co., Ltd. 
 
F-1 World Grand Prix is a Formula 1 racing game for the Game Boy Color, based on the Nintendo 64 
  title. The Game Boy Color iteration features an official license of the 1998 season and thus all 11 
  authentic teams, drivers and tracks from that year. Unlike the Nintendo 64 version the game is 
  completely in 2D and is viewed from a 3rd person perspective. 
 
The game tries to deliver the most realistic racing experience on a handheld of its time. You can 
manually adjust many aspects of the car before each race, such as transmission, gear, and tyre types 
and the alignment of your spoilers. 
 
The game features five playing modes (Grand Prix, Exhibition, Challenge, Time Trial and Two Player), 
two difficulty settings and allows for three separate save games. You can turn damage and different 
weather types on and off. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/f-1-world-grand-prix_ 
 
 
$end


$info=F-1 World Grand Prix II,
$<a href="http://www.mobygames.com/game/gameboy-color/f1-world-grand-prix-ii_"</a>
$bio
 
 
F-1 World Grand Prix II (c) Dec, 2000 Video System Co., Ltd. / Tommo Inc. 
 
F1 World Grand Prix II is a formula one racing game for the Game Boy. Unlike the Nintendo 64 title of 
the same name, it features the FIA license for the '99 season with all drivers, teams and tracks that 
come along with said license. Unlike both the Nintendo 64 and Dreamcast version the Game Boy Color 
version is completely in 2D, just as its predecessor. Playing modes include: exhibition, Grand Prix, 
time attack, challenge and match race. The latter is a two player mode which works with a link cable. 
Like the Nintendo 64 version the challenge mode allows you to replay some critical events in the 
season. Cars can be completely adjusted (tyres, gears, wings, fuel load) and comes with variable 
weather conditions. You can change said settings before a race and during pit stops. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/f1-world-grand-prix-ii_ 
 
 
$end


$info=F.A. Premier League Stars 2001, The,
$<a href="http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001-"</a>
$bio
 
 
F.A. Premier League Stars 2001, The (c) Jun 08, 2001 Krisalis Software Ltd. / THQ Inc. 
 
The Game Boy Color version of Stars 2001 is very loosely based on the PC/Playstation game with the 
same name. Much of what made the original special is gone. For example, the whole concept of Star 
Points, which was such an important part of the console game has been removed. Left is a football 
game with a quite ordinary style. Due to the Premier League license all twenty teams are real and 
have real world players (16 in each team). The gameplay resembles the style of many classic games in 
the genre and is viewed from an top down perspective. Play modes available are friendly match, full 
season or a custom league of the players' choice. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001- 
 
 
$end


$info=FIFA 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/fifa-2000-major-league-soccer"</a>
$bio
 
 
FIFA 2000 (c) Dec 20, 1999 Tiertex Design Studios / THQ Inc. 
 
The millennium installment of EAs popular soccer franchise brings a new match engine, over 450 club 
teams and 40 national from all over the world and also allowing to make dream matches between some of 
the Worlds' finest teams ever, such as Man. Utd. 1968 and early 90s AC Milan. A team and player 
editor allows complete edition of the teams. Game modes include Friendly, Cup, League (all 
customizable) and Season. 
 
Gameplay is faster than it's predecessor, and also featuring a new shielding mode, to protect the 
ball when alone in front and set pieces from corners, which allow the player to kick the ball 
accurately to a player in the area. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/fifa-2000-major-league-soccer 
 
 
$end


$info=Fish Files, The,
$<a href="http://www.mobygames.com/game/gameboy-color/fish-files"</a>
$bio
 
 
Fish Files, The (c) Dec, 2001 7th Sense s.r.l. / MC2-Microďds 
 
In The Fish Files, you play as Dante, a college student in search of his kidnapped fish, Ramada. This 
is a traditional inventory-based, point-and-click adventure game in the style of the LucasArts 
classics. 
 
Dante's quest will take him around the college and the town, as well as into several different time 
periods, in which you play as two of the other college students whose fish have also disappeared. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.5 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/fish-files 
 
 
$end


$info=Flintstones, The - Burgertime in Bedrock,
$<a href="http://www.mobygames.com/game/gameboy-color/flintstones-burgertime-in-bedrock"</a>
$bio
 
 
Flintstones, The - Burgertime in Bedrock (c) 2000 Conspiracy Entertainment  Corp. / Swing! 
Entertainment Media AG 
 
Burgertime in Bedrock is modeled after Data East's classic Arcade title 'Burger Time'. In this 
version, Fred Flintstone or Barney Rubble get a new job in the new fast food joint started by Mr. 
Slate. Within the restaurant, the Player (as Fred or Barney) has to assemble giant burgers by walking 
over the parts (bun, salad and so on) and causing them to drop onto a plate lower in the level. While 
doing so, Fred/Barney have to fend of a multitude of pests and avoid being attacked by enemies. 
 
Certain extras (Buffalo Hat, Club, Elvis Guitar etc.) grant time limited special powers such as 
speed, invincibility or the help of Dino, the Flintstones pet dinosaur. 
 
The game has 25 Levels, some scrolling horizontally. Multiplayer competition mode is possible over 
link cable. 
 
It also features cartoon cut scenes with the Flintstones characters. Progress is tracked via 
password. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Score : 0.4 
SOURCE : http://www.mobygames.com/game/gameboy-color/flintstones-burgertime-in-bedrock 
 
 
$end


$info=Force 21,
$<a href="http://www.mobygames.com/game/gameboy-color/force-21"</a>
$bio
 
 
Force 21 (c) Dec 06, 2000 Code Monkeys Ltd., The / Red Storm Entertainment, Inc. 
 
It is the year 2015, and China is invading Russia for more resources. In their way is the US "Force 
21". Take either side in this 3D RTS. There are no unit building. What you got is what you have to 
work with. Command over 40 different units of high-tech combat in 30 single-player campaigns and 10 
multiplayer maps. Up to 4 players can join multiplayer action. Edit your own maps and missions with 
the included editor. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/force-21 
 
 
$end


$info=Fort Boyard,
$<a href="http://www.mobygames.com/game/gameboy-color/fort-boyard"</a>
$bio
 
 
Fort Boyard (c) 2001 Microďds / Microďds 
 
Based on the international game TV show of the same name which first became popular in France in the 
early 1990s. 
 
Teams of 4 players compete in physical and mental challenges to earn keys that unlock a trove of 
prizes. Players meet famous Fort Boyard characters and animals in various situations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy-color/fort-boyard 
 
 
$end


$info=Frogger,
$<a href="http://www.mobygames.com/game/gameboy-color/frogger"</a>
$bio
 
 
Frogger (c) Aug, 1998 Konami Industry Co. Ltd. / Majesco Sales, Inc. 
 
Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to 
safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of 
which will kill the frog and cost you a life if contact is made. 
 
The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the 
snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which 
are only there for a short time) and alligators (but stay away form their faces), and then jump into 
one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been 
filled, you move onto the next, harder, level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 8-bit,BREW,ColecoVision,Commodore 64,Dragon 
32/64,Game.Com,Genesis,Intellivision,J2ME,Macintosh,MSX,Odyssey 2,PC 
Booter,SNES,TI-99/4A,TRS-80,TRS-80 CoCo,VIC-20,Xbox 360 
SOURCE : http://www.mobygames.com/game/gameboy-color/frogger 
 
 
$end


$info=Frogger 2,
$<a href="http://www.mobygames.com/game/gameboy-color/frogger-2"</a>
$bio
 
 
Frogger 2 (c) Sep, 2000 Game Titan / Majesco Sales, Inc. 
 
Frogger 2 is an extension of the original Frogger, making the levels containing the usual highways 
and rivers vertically scrolling, with limited side scrolling. Along the way from the bottom to the 
top of the level, you can collect gems and extra lives, and each level usually has one or more 
restart points. Along the way, your frog encounters and older, wiser frog called Tadius, who offers 
advice on strategy. 
 
You can save several games and pick up where you left off, as well as revisit finished levels. The 
game is made up of several worlds with different themes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/frogger-2 
 
 
$end


$info=Galaga - Destination Earth,
$<a href="http://www.mobygames.com/game/gameboy-color/galaga-destination-earth_"</a>
$bio
 
 
Galaga - Destination Earth (c) Sep, 2000 Pipedream Interactive, Inc. / Majesco Sales, Inc. 
 
This handheld version is in the same spirit as its console cousins, excluding the graphics and the 
3-D perspective.  This version has four different backgrounds that will vertically scroll along with 
a plethora of colorful enemy ships. 
 
Players can upgrade to more powerful weapons including doubling their firepower by recapturing their 
ships that can be taken by Galaga command ships.  However, this version does not have Challenge 
stages that its other versions have. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/galaga-destination-earth_ 
 
 
$end


$info=Game & Watch Gallery 2,
$<a href="http://www.mobygames.com/game/gameboy-color/game-watch-gallery-2"</a>
$bio
 
 
Game & Watch Gallery 2 (c) Nov 01, 1998 Nintendo Co., Ltd.|Tose Co., Ltd. / Nintendo of America Inc. 
 
Game & Watch Gallery 2 features 5 original Game & Watch games from the 1980's plus 5 re-mixed 
versions in full color featuring a cast of characters from the Mario World (incl. Mario, Peach, 
Yoshi, Luigi and more). The game included are: 
 
Parachute: Catch the falling characters to gain points. 
 
Helmet: Run around the arena while trying to avoid falling objects. 
 
Chef: Catch falling pieces of food and cook them to feed to customers. 
 
Vermin: Move around the arena and whack the characters to climb out of the holes in the ground. 
 
Donkey Kong: The original Donkey Kong game, where as Mario you must stop Donkey Kong and save the 
Princess by collecting keys and dodging falling obstacles thrown by Donkey Kong. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/game-watch-gallery-2 
 
 
$end


$info=Game & Watch Gallery 3,
$<a href="http://www.mobygames.com/game/gameboy-color/game-watch-gallery-3"</a>
$bio
 
 
Game & Watch Gallery 3 (c) Dec 01, 1999 Tose Co., Ltd. / Nintendo of America Inc. 
 
The third in a series of re-creations of classic Nintendo Game & Watch games. Both original and 
modern (featuring Mario and the Nintendo gang) versions of the following games are available to 
choose from: 
 
Turtle Bridge: Pass on items over a bridge while not falling over. 
 
Egg: Catch falling eggs and cook them just right while not dropping them or over cooking. 
 
Green House: Protect your plants from hungry bugs. 
 
Mario Brothers: Help Mario and Luigi pass items over conveyor belts while dodging Bowsers attacks. 
 
Donkey Junior: As Donkey Kong Jr. you must collect the keys while evading enemies to save Donkey 
Kong. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/game-watch-gallery-3 
 
 
$end


$info=Ganbare Goemon - Hoshizorashi Dynamites Arawaru!!,
$<a href="http://www.mobygames.com/game/gameboy-color/ganbare-goemon-hoshizorashi-dynamites-arawaru-"</a>
$bio
 
 
Ganbare Goemon - Hoshizorashi Dynamites Arawaru!! (c) 2000 Konami Co., Ltd. / Konami Co., Ltd. 
 
Hoshizorashi Dynamites Arawaru!! marks another platformer entry in the Ganbare Goemon series. 
Forgoing RPG touches, the game returns to the action / platformer roots of the 16-bit titles by 
casting you as Goemon and his pal Ebisumaru as they traverse several levels based on a bizarre 
version of feudal Japan in hopes of defeating the forces of an evil alien invader. 
 
The Game alternates between stages featuring either Goemon or Ebisumaru. Each character takes a 
different route towards the bad guy and as a result the stages scroll differently for each character. 
You can collect upgraded items and weapons but there's no character upgrading besides that. The game 
also features mid-level bonus rounds featuring the rest of Goemon's buddies in several arcade 
mini-games as traditional for the series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/ganbare-goemon-hoshizorashi-dynamites-arawaru- 
 
 
$end


$info=Ganbare Goemon - Mononoke Douchuu Tobisuise Nabebugyou!,
$<a href="http://www.mobygames.com/game/gameboy-color/ganbare-goemon-mononoke-dch-tobidase-nabe-bugy"</a>
$bio
 
 
Ganbare Goemon - Mononoke Douchuu Tobisuise Nabebugyou! (c) 1999 Konami Co., Ltd. / Konami Co., Ltd. 
 
Another RPG title for the Ganbare Goemon series. Once again you take control of the wily adventurer 
Goemon and his buddies as they travel through feudal Japan fighting evil in its wackiest 
incarnations. This time around an evil warlord seems to have taken control of Edo castle and used the 
place to flood all of Japan with strange demons. 
 
The gameplay is similar to the other RPGs in the series, in which you control your party from an 
overhead map and explore each area getting quests and items in order to advance the main plot. While 
you control a party, combat is strictly one-on-one, as the game attempts to join the Pokémon craze 
with "dueling" combat between individual monsters. Additionally, you can capture and train the 
monsters you defeat, and even upgrade them or merge them with other creatures to obtain additional 
powers. The game can also connect with the similarly-themed Mononoke Sugoroku for the N64, in order 
to transfer and exchange monsters between both titles. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/ganbare-goemon-mononoke-dch-tobidase-nabe-bugy 
 
 
$end


$info=Ganbare Goemon - Tengutou no Gyakushuu,
$<a href="http://www.mobygames.com/game/gameboy-color/ganbare-goemon-tengu-to-no-gyuakushu"</a>
$bio
 
 
Ganbare Goemon - Tengutou no Gyakushuu (c) Jan 14, 1999 Konami Co., Ltd. / Konami Co., Ltd. 
 
A unique entry in the Ganbare Goemon series, Tengu-to no Gyuakushu! doesn't place you in the shoes of 
the wily Goemon and his gang of crime-fighting buddies but instead casts you as a small kid from 
modern Japan that gets magically whisked away to Goemon's feudal Japan. You'll get to meet Goemon and 
co. in the flesh and as luck would have it, a unique threat looms over both eras and only you can 
save the day. 
 
The game plays as a traditional Japanese RPG in which you control a party of up to 3 characters from 
Goemon's gang and explore the game world getting quests and advancing the main plot. Combat switches 
you to a turn-based side-view in which your selected "lead" character performs the main attacks and 
actions while your other characters lend their special abilities in supporting roles. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/ganbare-goemon-tengu-to-no-gyuakushu 
 
 
$end


$info=Gex 3 - Deep Cover Gecko,
$<a href="http://www.mobygames.com/game/gameboy-color/gex-3-deep-pocket-gecko"</a>
$bio
 
 
Gex 3 - Deep Cover Gecko (c) Dec, 1999 David A. Palmer Productions / Eidos Interactive, Inc. 
 
Gex 3: Deep Pocket Gecko is a 2D platform game based on Gex 3: Deep Cover Gecko. The plot is similar 
as the original 3D version. You play as Gex, who enters TV worlds to defeat Rez and his creatures 
with his tail attack. Inside the hub is where you'll find and enter these TV worlds, some may need to 
be unlocked by collecting remotes. You get remotes by completing the missions in the TV worlds. There 
are other objects to collect as well, including butterflies and bonus coins. 
 
The game features 11 different monsters, 15 levels and 4500 frames of animations 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/gex-3-deep-pocket-gecko 
 
 
$end


$info=Gex - Enter the Gecko,
$<a href="http://www.mobygames.com/game/gameboy-color/gex-enter-the-gecko"</a>
$bio
 
 
Gex - Enter the Gecko (c) 1998 David A. Palmer Productions / Crave Entertainment, Inc. 
 
A conversion of the 3D platform title, this features all the same levels shrunk down onto the Game 
Boy Color screen. 
 
Gex is sucked into his TV, and must explore all of the TV style levels, find the remote controls and 
save the world of television from Rez, who is planning to take over the world's TV networks, as well 
as return home. Each level is based on a popular TV genre, such as horror, sci-fi and comedy, and has 
mentioned of well known programs and movies along the way. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 3.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/gex-enter-the-gecko 
 
 
$end


$info=Ghosts 'N Goblins,
$<a href="http://www.mobygames.com/game/gameboy-color/ghosts-n-goblins"</a>
$bio
 
 
Ghosts 'N Goblins (c) Dec 01, 1999 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Ghosts'n Goblins is a sideways scrolling action platformer spread over six levels, each of which must 
be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern 
settings with increasing difficulty. 
 
Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces 
- amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges 
include moving platforms, ladders and water/fire hazards. 
 
As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the 
course of the game, giving the player greater firepower. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
Other Systems : Amiga,Amstrad CPC,Atari ST,BREW,Commodore 64,DOS,Game Boy Advance,NES,Wii,Windows 
Mobile,WonderSwan,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/ghosts-n-goblins 
 
 
$end


$info=Gift,
$<a href="http://www.mobygames.com/game/gameboy-color/gift_"</a>
$bio
 
 
Gift (c) 2000 Cryo Interactive Entertainment / Cryo Interactive Entertainment 
 
Unlike its big 3D brother on the PC and Playstation 2, Gift for the Game Boy Color is a top down 2D 
action game. 
 
As Gift, a small cute red devil-like creature with an attitude, players must save Lolita Globo and 
defeat the Shadow of Black Deep Dark Night. To do so Gift must find seven treasures and seven gnomes 
in seven different worlds. Worlds are divided in rooms, in rooms puzzles have to be solved, and 
enemies fought. Finally each world is guarded by a level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/gift_ 
 
 
$end


$info=Godzilla - The Series,
$<a href="http://www.mobygames.com/game/gameboy-color/godzilla-the-series"</a>
$bio
 
 
Godzilla - The Series (c) Dec, 1999 Crawfish Interactive Ltd. / Crave Entertainment, Inc. 
 
Godzilla: The Series is based off the TV show on Fox, which was in turn based off the 1998 film 
starring Matthew Broderick. In this game, the player takes control of the big guy himself as giant 
monsters from space have invaded Earth and are determined to destroy it. Unfortunately for both the 
aliens and Godzilla the military is out to destroy both, so Godzilla now has to fight off the 
military to throw back the alien menace. 
 
There are seven levels in all. The player will travel through each level destroying the military to 
reach the end of the level and fight the boss monster. The only control the player has over Godzilla 
is his attacks as Godzilla will walk on his own from left to right on the screen in a linear path. 
There are four attacks to choose from: Stomp, Bite, Tail-Whip and the famous Radiation Breath. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/godzilla-the-series 
 
 
$end


$info=Gold and Glory - The Road to El Dorado,
$<a href="http://www.mobygames.com/game/gameboy-color/gold-and-glory-the-road-to-el-dorado_"</a>
$bio
 
 
Gold and Glory - The Road to El Dorado (c) Jun 30, 2000 Planet Interactive Development / Ubi Soft 
Entertainment, Inc. 
 
The GameBoy Color version of Gold and Glory: The Road to El Dorado is a side-scrolling platformer 
that follows the main events of the animated movie. 
 
Through many levels you control one of two main characters: Tulio or Miguel. They can walk, run, 
jump, climb, collect objects, and use cutlasses. In most levels you should proceed from one part of 
level to another collecting a certain number of items, sometimes significant ones such as parts of a 
map showing the way to El Dorado. Different opponents will try to prevent your progress, but they can 
be either avoided or eliminated. 
 
Different arcade sequences such as running away from a bull or riding a horse as well as several 
battles with bosses are present. Such encounters include fights with a cougar, Cortez himself, and 
also playing Indian basketball against the Indian champion. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/gold-and-glory-the-road-to-el-dorado_ 
 
 
$end


$info=Goraku Ou Tango!,
$<a href="http://www.mobygames.com/game/gameboy-color/goraku-ou-tango"</a>
$bio
 
 
Goraku Ou Tango! (c) Feb 11, 2000 Mebius / J-Wing Co., Ltd. 
 
Go Raku Ou Tango! is a simple word game mimicking the puzzles found in the pages of popular printed 
Japanese word-puzzle publisher Sekai Bunka. These puzzles consist of taking words writing in English 
and the two syllabaries of Japan Hiragana, or Katakana, and moving tiles around beneath the word(s) 
to recreate them in a different writing style. There are several variants on this gameplay. 
 
There is a story mode featuring a family of archaeologists who are digging up Japanese orthography 
across the globe. Sweden, for instance, is known not only as being the home of lost Atlantis but also 
troves of buried Japanese writing! A family member is missing perhaps there will be clues in this the 
ruins of these global ancient Japanese ruins? By completing the puzzles you will get to see a scene 
and a new more difficult puzzle. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/goraku-ou-tango 
 
 
$end


$info=Grandia - Parallel Trippers,
$<a href="http://www.mobygames.com/game/gameboy-color/grandia-parallel-trippers"</a>
$bio
 
 
Grandia - Parallel Trippers (c) Dec 21, 2000 Game Arts Co., Ltd. / ESP|Hudson Soft Company, Ltd. 
 
This is a Game Boy spin-off from the original Grandia game on Saturn and Playstation. 
 
It tells the tale of three school children named Yuuhi, Mizuki and Shirou who get sucked into the 
world of Grandia. In the course of the game you meet the cast of the original Grandia game like 
Justin, Feena, Sue etc. 
 
Though the characters from Grandia appear in it, it is not a continuation of the Grandia storyline. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/grandia-parallel-trippers 
 
 
$end


$info=Grand Theft Auto,
$<a href="http://www.mobygames.com/game/gameboy-color/grand-theft-auto"</a>
$bio
 
 
Grand Theft Auto (c) Nov 22, 1999 Tarantula Studios / Take-Two Interactive Software, Inc. 
 
In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with 
the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way 
to success. 
 
The action moves through six levels spread over three different cities, each based on a real US city: 
Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on 
Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, 
driving over pedestrians and killing cops all raise the score, but the 
big points are made through jobs. Answering phones or entering special cars brings mission 
assignments, from simple "ditch-a-hot-car" jobs to supporting bank robberies or carrying out 
assassinations. Completing a mission will raise the score substantially and also increase the score 
multiplier, so that completing the next felony will gain even more points. 
 
Criminal behavior comes with a price of course: if policemen witness a crime, the player's wanted 
level rises. At the lowest level, a single police car might give chase, whereas at the highest level 
whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to 
evade the cops is to find a respray shop and get a new paint job with new license plates. This costs 
money which is deducted from the score, however. But even dying or being arrested are not the end. 
The player has several lives, and ending up in jail simply results in being stripped of all weapons 
and armor and the score multiplier being lowered. 
 
The entire action is viewed from a top-down perspective, which zooms out while driving a car, for a 
better overview at high speeds. The cities are many screens large and can be freely explored. Crates 
are scattered over the cities, which might include weapons (from pistols to rocket launchers), armor 
or other bonus items: extra lives, police bribes (used to reduce the wanted level to zero) and 
get-out-of-jail-free cards (used to retain score multiplier and weapons when busted). Dozens of 
different vehicles are available for the taking, each with unique characteristics: a bus will handle 
very differently than a sports car. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.2 
Esrb : Teen 
Other Systems : DOS,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/grand-theft-auto 
 
 
$end


$info=Grand Theft Auto 2,
$<a href="http://www.mobygames.com/game/gameboy-color/grand-theft-auto-2"</a>
$bio
 
 
Grand Theft Auto 2 (c) Dec, 2000 Tarantula Studios / Rockstar Games, Inc. 
 
Lie, cheat, and steal your way through 3 huge cities in the follow-up to Grand Theft Auto. Earn the 
respect of 7 different gangs as you demolish the town in your attempt to make lots of cash. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Esrb : Teen 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/grand-theft-auto-2 
 
 
$end


$info=Grinch, The,
$<a href="http://www.mobygames.com/game/gameboy-color/grinch"</a>
$bio
 
 
Grinch, The (c) 2000 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of America, Inc. 
 
As the Grinch, you're going to make sure that Whoville will NOT celebrate Christmas this year... Your 
missions, should you choose to accept them, includes breaking presents, build some of your nasty 
gadgets (rotten egg launcher, slime shooter), messing with the mail... And more. Explore four large 
environments in search of your blueprints for your "weapons". Even summon your pal Max for a little 
assistance at times. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Esrb : Everyone 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/grinch 
 
 
$end


$info=Halloween Racer,
$<a href="http://www.mobygames.com/game/gameboy-color/halloween-racer"</a>
$bio
 
 
Halloween Racer (c) 1999 Visual Impact / Microďds 
 
Halloween Racer is an racing game with a Halloween theme. It mostly reassembles a karting game, where 
you choose one of the different characters and race through each track of the game to win the 
Halloween trophy. To do so the player have to beat the competing monsters for each of the five 
tracks. On the road there is goodies to collect and traps to avoid to make it more challenging. 
Before going into the championship each track can be played in practise mode. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/halloween-racer 
 
 
$end


$info=Hamtaro - Ham-Hams Unite!,
$<a href="http://www.mobygames.com/game/gameboy-color/hamtaro-ham-hams-unite"</a>
$bio
 
 
Hamtaro - Ham-Hams Unite! (c) Oct 29, 2002 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
It's Hamtaro time! Boss has a big secret in store for the Ham-Hams, but he's gotta find them first! 
The guy's got too much on his hands already, so he sends the loveable Carrot-headed Hamtaro out on 
the search for the Ham-Hams. The thing is... Hamtaro's gotta learn some hip Ham-chat if he wants 
everyone to listen to him. So as he ventures on in the game, he becomes the street-wise hipster, 
learning Ham-chat and getting into tons of adventures... and trouble! 
 
Make friends for life! Go out and have an adventure! Remember... get everyone back to the clubhouse 
to see what Boss's big secret is... 
 
This game is based on the anime Tottoko Hamtaro, created by Ritsuko Kawai. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/hamtaro-ham-hams-unite 
 
 
$end


$info=Hanasaka Tenshi Tenten-kun no Beat Breaker,
$<a href="http://www.mobygames.com/game/gameboy-color/hanasaka-tenshi-tentenkun-no-beat-breaker"</a>
$bio
 
 
Hanasaka Tenshi Tenten-kun no Beat Breaker (c) Apr 28, 1999 Konami Co., Ltd. / Konami Co., Ltd. 
 
Hanasaka Tenshi Tentenkun no Beat Breaker is a hybrid of the game Simon and a match-3 puzzle game.  
Four buttons are required to play - left and right on the Control Pad, and the A and B buttons.  The 
game screen is split in half.  The top half contains eight columns, followed by a striped line, and 
then an empty white area.  To the left of the game screen is the time bar.  As you complete rounds, 
the bar increases.  When the bar reaches the top of the clock, the level is complete.  If your white 
area fills up beyond the striped lines, the game is over. 
 
Each round has eight notes played in a specific rhythm.  After they are played, they play again, and 
this time, after each note is played, circles fall down the columns.  Your goal is to press a button 
when the circles hit the striped line, which turns them into colored circles with either arrows, A or 
B on them.  These then land in the bin.  If you miss hitting a note, the circles turn into black 
angry face circles, which are more difficult to clear.  Perform enough beats correctly and happy face 
circles will appear - these act as wildcards. 
 
When three or more colored circles line up horizontally, they clear from the screen and points are 
scored.  While you could complete levels by simply pressing the same button in time over and over, 
the other buttons can be used to set up combos, allowing for bigger points.  In addition, if you 
press a note incorrectly, sometimes a different button symbol will fall instead, which you must then 
strategically try to clear. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/hanasaka-tenshi-tentenkun-no-beat-breaker 
 
 
$end


$info=Hands of Time,
$<a href="http://www.mobygames.com/game/gameboy-color/hands-of-time"</a>
$bio
 
 
Hands of Time (c) Oct, 2001 Mirage Media S. C. / Titus Software Corporation 
 
As the young Sebastian, gamers take the role of the son of a brilliant scientist who has discovered a 
means to travel through time. Time travel has already taken place in this reality, however, and 
Sebatian's first mission is to use his father's discovery to return to the past and destroy an 
earlier time machine, which upset the balance of power in a past war and led to dangerous realities 
in their present. Just as Sebastian enters the machine to travel back to the past, he watches 
helplessly as his father is kidnapped and taken prisoner. 
 
You play as Sebastian, the soldier sent back in time to rectify the present. Hands of Time features 
an overhead view and six levels, each of which is comprised of a small overworld with various 
objectives. Much of the game requires completing item-swapping sequences in order to progress, while 
avoiding enemy soldiers along the way. You have a small pistol with infinite ammo. You can collect 
better weapons, though their ammo is limited. There are no difficulty levels and no multiplayer 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/hands-of-time 
 
 
$end


$info=Harry Potter and the Chamber of Secrets,
$<a href="http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-chamber-of-secrets__"</a>
$bio
 
 
Harry Potter and the Chamber of Secrets (c) Nov 15, 2002 Griptonite Games / Electronic Arts, Inc. 
 
The second Harry Potter role-playing game follows directly on from the first, with mostly the same 
game mechanics, controls and even some of the graphics. 
 
To unravel the mystery of the Chamber of Secrets, young wizard Harry Potter must fight turn-based 
battles and solve quests. In this game, he is not alone, as a party system was added: his friends Ron 
and Hermione (and some other characters) will join Harry in the battles. While Harry (as in the 
previous game) can use card combinations of Famous Witches and Wizards cards to produce special 
attacks and effects, his friends have other means: Ron can unleash his rat Scabbers in special rat 
attacks and Hermione, being the know-it-all that she is, influences combat through "lecture attacks", 
using helpful hints like "Be Careful!" (which increases defense, for example). 
 
Gone is the potion-mixing from the first game, but aside from the party system, several other 
features were added: the Informous spell divulges information about strengths and weaknesses of 
enemies, which is stored and can be accessed later. To aid in finding one's way around Hogwarts, 
floor maps were added. 
 
Like the first game, this one also includes several mini-games, including Quidditch, that once found 
in the game can be accessed from the main menu. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-chamber-of-secrets__ 
 
 
$end


$info=Harry Potter and the Sorcerer's Stone,
$<a href="http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-sorcerers-stone__"</a>
$bio
 
 
Harry Potter and the Sorcerer's Stone (c) Nov 16, 2001 Griptonite Games / Electronic Arts, Inc. 
 
In the first Harry Potter game for the Game Boy Color, the story of Harry's first year at Hogwarts 
School of Witchcraft and Wizardry is told in the form of a traditional role-playing game. 
 
Playing as Harry, one advances through the plot of the book and the movie by fulfilling quests, 
battling monsters and gaining experience and levels. 
 
Combat is turn-based, with Harry being able to use a variety of spells against various critters and 
other enemies. In addition, card combinations of Famous Witches and Wizards Collector's Cards can be 
used to produce powerful magical effects. These cards can be found all over the freely explorable 
Hogwarts. Potions that refill stamina and magic points can be found, bought or mixed by Harry 
himself, but only with the right ingredients. 
 
As in other Potter games, Harry also competes for house points for Gryffindor, hoping to win the 
House Cup in the end. 
 
The game features several mini-games that, once found in the main game, can also be accessed from the 
main menu. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-sorcerers-stone__ 
 
 
$end


$info=Harvest Moon 3 GBC,
$<a href="http://www.mobygames.com/game/gameboy-color/harvest-moon-3-gbc"</a>
$bio
 
 
Harvest Moon 3 GBC (c) Nov, 2001 Victor Interactive Software, Inc.|Natsume Co., Ltd. / Natsume, Inc. 
 
After much acclaim for your past farming accomplishments (as part of the previous Harvest Moon titles 
on GBC), you are asked by a young girl to help her get her farm up and running. The farm, situated on 
an island, needs plenty of work, so you need all your skills to get things working correctly. 
 
Your many tasks range from tending to the farm animals, keeping an eye on the budget while purchasing 
goods (food, water, mechanical items, etc) at the local stores, and so forth. And although the main 
aim is to build and maintain the farm, there are plenty of opportunities to take care of yourself (go 
to the movies, buy pets, find a girlfriend/boyfriend). 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/harvest-moon-3-gbc 
 
 
$end


$info=Harvest Moon GB,
$<a href="http://www.mobygames.com/game/gameboy-color/harvest-moon-gb"</a>
$bio
 
 
Harvest Moon GB (c) Nov, 1999 Victor Interactive Software, Inc. / Natsume, Inc. 
 
Harvest Moon is a farming simulator/RPG where you must build and maintain a farm during the course of 
a year, while taking care of your budget and yourself. 
 
You have the ability to buy, sell and take care of farm animals, crops and any other supplies that 
you may have. You can trade with many of the town's people, and fellow farmers. If you link up a 
friend's Game Boy, you can trade items between players as well. 
 
The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you 
have the time, you can go about the town in search of a little fun away from work. 
 
From an overhead perspective, you can explore your farming area, the local town and the Harvest 
Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There 
are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as 
keeping arm animals warm during the colder seasons, and supplying water to the crops during the 
warmer periods. 
 
The GBC version includes all new characters and background sprites in full color, but is also 
backwards compatible with the original Game Boy version. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.2 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/harvest-moon-gb 
 
 
$end


$info=Heroes of Might and Magic,
$<a href="http://www.mobygames.com/game/gameboy-color/heroes-of-might-and-magic"</a>
$bio
 
 
Heroes of Might and Magic (c) Jun 20, 2000 KnowWonder, Inc. / 3DO Company, The 
 
Heroes of Might and Magic is a turn-based strategy game in which you play as on of four different 
heroes: the warlock, sorceress, barbarian, or knight.  You must build up your castle by adding 
different locations to earn different units to strengthen your army with. Units include dragons, 
cyclopes, phoenixes, paladins, and many more.  Your goal is, of course, to destroy you opponents, but 
this isn't the whole game by a long shot. 
 
Another aspect of the game is exploring the world your are given and discovering treasures, spells, 
mines to gather resources, nomad camps, magic lamps, ultimate artifacts, and more. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Esrb : Everyone 
Other Systems : DOS,Macintosh,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/heroes-of-might-and-magic 
 
 
$end


$info=Heroes of Might and Magic II,
$<a href="http://www.mobygames.com/game/gameboy-color/heroes-of-might-and-magic-ii"</a>
$bio
 
 
Heroes of Might and Magic II (c) Dec 07, 2000 KnowWonder, Inc. / 3DO Company, The 
 
Heroes of Might and Magic II is a fantasy strategy game that pits you against diabolical warlords in 
a struggle for territory and resources. Dangerous enemies and mystical creatures roam the land and 
await any hero who sets out to defeat them. At stake is the ultimate prize: control of the land and 
the royal throne. Support the villainous usurper and lead the armies of evil, or be loyal to the 
righteous prince and deliver the people from tyranny. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/heroes-of-might-and-magic-ii 
 
 
$end


$info=Hexcite - The Shapes of Victory,
$<a href="http://www.mobygames.com/game/gameboy-color/hexcite-the-shapes-of-victory"</a>
$bio
 
 
Hexcite - The Shapes of Victory (c) Dec 31, 1998 Gu, Inc. / Ubisoft Entertainment SA 
 
Hexcite is a puzzle game played on a honeycomb-like playing field. In the center is a hexagon 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Esrb : Everyone 
Other Systems : WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/hexcite-the-shapes-of-victory 
 
 
$end


$info=High Heat Major League Baseball 2002,
$<a href="http://www.mobygames.com/game/gameboy-color/high-heat-major-league-baseball-2002"</a>
$bio
 
 
High Heat Major League Baseball 2002 (c) Sep 17, 2001 Mobius Entertainment Ltd. / 3DO Company, The 
 
High Heat 2002 is the 3rd game in the "High Heat" series.  Gone from the previous two games is the 
Sammy Sosa title.  Like the previous games HH2002 is a total baseball simulator.  You can set back 
and just manage your team or you can get right on the field and play each game.  You can configure 
the game in many different formats. 
 
You can: 
Lengthen or Shorten a season 
Create new teams 
Re-arrange the divisons 
move players from different teams before the game starts 
Change team settings 
Create custom made players 
...and generally do just about anything you want 
 
From the swing of the bat to making blockbuster trades you have all the controls. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Game Boy Advance,PlayStation,PlayStation 2,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/high-heat-major-league-baseball-2002 
 
 
$end


$info=Hot Wheels - Stunt Track Driver,
$<a href="http://www.mobygames.com/game/gameboy-color/hot-wheels-stunt-track-driver_"</a>
$bio
 
 
Hot Wheels - Stunt Track Driver (c) Jan, 2000 Lucky Chicken Games, Inc. / Mattel Media 
 
A side-scrolling stunt racer where the player is rewarded with speed bonuses for each stunt.  Tracks 
are based on the toy tracks every child is familiar with.  The game is somewhat similar to Excitebike 
in that the player must make jumps and land them correctly in order to complete each track.  The 
player has the ability to roll and spin while in the air and is rewarded with a speed bonus for each 
successful stunt.  The bigger the stunt, the faster you go.  The game features 6 licensed Hot Wheels 
cars and 6 tracks.  There is also a two player link mode. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/hot-wheels-stunt-track-driver_ 
 
 
$end


$info=Hoyle Card Games,
$<a href="http://www.mobygames.com/game/gameboy-color/hoyle-card-games_"</a>
$bio
 
 
Hoyle Card Games (c) Dec 01, 2000 Sandbox Studios, Inc. / Sierra On-Line, Inc. 
 
The popular card games collection for Game Boy Color.  Includes 14 card game variations: Spades, War, 
Hearts, Cribbage, Old Maid, Gin Rummy, Go Fish, and 6 varieties of Solitaire.  Supports a pass play, 
and Game Link Cable multiplayer. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/hoyle-card-games_ 
 
 
$end


$info=Hoyle Casino,
$<a href="http://www.mobygames.com/game/gameboy-color/hoyle-casino_"</a>
$bio
 
 
Hoyle Casino (c) Oct, 2000 Pulsar Interactive / Sierra On-Line, Inc. 
 
This game is the portable version of Hoyle Casino. Besides the obvious graphical differences, it 
contains a smaller amount of slot and video poker machines to play. Like its namesake on the PC and 
consoles, the game features a variety of casino themed games. You start off with a sum of money and 
try to make your fortune in a casino playing various games. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/hoyle-casino_ 
 
 
$end


$info=Hype - The Time Quest,
$<a href="http://www.mobygames.com/game/gameboy-color/hype-the-time-quest_"</a>
$bio
 
 
Hype - The Time Quest (c) 2001 Planet Interactive Development / Ubi Soft Entertainment, Inc. 
 
Hype: The Time Quest for the Game Boy Color lets you play as the Playmobil knight Hype, who has been 
sent back in time by the Curse of Barnak. In 19 2D platform levels you have to use your sword and 
jumping skills to find your way back home. In each level Hype has to find objects to progress to the 
next level. Besides his sword, Hype also has control of a bow, for which he has to buy arrows, and he 
can cast spells who are taught to him by a wizard. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/hype-the-time-quest_ 
 
 
$end


$info=Indiana Jones and the Infernal Machine,
$<a href="http://www.mobygames.com/game/gameboy-color/indiana-jones-and-the-infernal-machine_"</a>
$bio
 
 
Indiana Jones and the Infernal Machine (c) Mar 30, 2001 HotGen Ltd. / THQ Inc. 
 
Whereas the other versions of Indiana Jones' first game in nearly a decade are 3D action adventures 
inspired by Tomb Raider, this edition is different, being viewed from above in pseudo-3D with 
multi-directional movement. The plot involves Communists attempting to rebuild an ancient time 
machine, whose pieces are spread across 19 levels. 
 
There are largely-switch-based puzzles to solve on each one, and different routes through to 
completing them. Indy is variously armed with a pistol, machine gun, grenades and his ubiquitous 
whip. Each level has a password, and ends with a clip advancing the story. As well as Soviets, your 
foes include scorpions, snakes and jellyfish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/indiana-jones-and-the-infernal-machine_ 
 
 
$end


$info=Inspector Gadget - Operation Madkactus,
$<a href="http://www.mobygames.com/game/gameboy-color/inspector-gadget-operation-madkactus"</a>
$bio
 
 
Inspector Gadget - Operation Madkactus (c) Mar 14, 2000 RFX Interactive / Light & Shadow 
Production|Ubi Soft Entertainment Ltd. 
 
Go Go Gadget!!!  Once again the evil Dr. Claw has brought misery onto the world by unleashing a 
horrible new virus called the Madkactus virus and it is up to Inspector Gadget, his niece Penny and 
her dog Brain to stop Dr. Claw and save the world yet again. 
 
The gameplay is a side-scrolling action game as the player takes control of Inspector Gadget, Penny 
and Brain in five different levels, each with four different areas to explore.  The player will 
experience enemies and traps along the way and can use famous devices such as the hammer hat, spring 
arms and rocket shoes to either elude or eliminate enemies or avoid deadly traps. 
 
Along the way, however, Gadget will have to rely on Penny and Brain to reach areas that are 
inaccessible to him.  Both are weaker in attacking, but are faster and can be used to transverse past 
traps and deactivate them to let Gadget past or solve puzzles in mini-game form in order to advance 
to the next area. 
 
Additionally, players can find power-ups such as muffins which will restore health and GG symbols, 
obtaining 20 of these symbols will give an extra life.  Also MAD symbols will give Gadget three extra 
lives.  Gadget can also pick up weapon items such as plungers, which can pick off enemies from a long 
distance or nets which can instantly kill any enemies that it comes in contact with. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 1.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/inspector-gadget-operation-madkactus 
 
 
$end


$info=International Karate,
$<a href="http://www.mobygames.com/game/gameboy-color/international-karate-2000"</a>
$bio
 
 
International Karate (c) Oct, 1999 Studio 3 Interactive / Studio 3 Interactive 
 
International Karate 2000 is a remake of the classic beat 'em up International Karate in which you 
play as a new entry in the International Karate championship and travel the world in hopes of 
defeating each local champion in tournament-legal (for points) matches. 
 
The game is played from a non-scrolling side view, with your attacks being determined by combinations 
of the attack buttons and the directional arrows. As mentioned you win matches via points awarded 
whenever you connect a direct hit or perform a successful move. 
 
The GBC version also adds a health bar that influences your performance and a round-based system. 
Furthermore all graphics have been redrawn and the character selection has been expanded and now 
includes 12 playable characters, each from a different location. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/international-karate-2000 
 
 
$end


$info=International Superstar Soccer 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-2000_"</a>
$bio
 
 
International Superstar Soccer 2000 (c) Dec 11, 2000 Major A / Konami of America, Inc. 
 
International Superstar Soccer 2000 is an updated version of International Superstar Soccer 99 also 
for the Game Boy Color. This time you can choose between 36 national teams from all over the world. 
Game options have been improved to cover not only an International Cup, but also a mini league, mini 
tournament and penalty kicks. 
 
Game time can be set to either 3, 5 or 7 minutes and there are 5 difficulty levels for the computer. 
You can also choose what type of extra time you want, extended or golden goal. Other options that can 
be turned on or off are fouls, yellow cards and offside. 
 
Graphics for this 2000 version have been thoroughly improved. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-2000_ 
 
 
$end


$info=International Superstar Soccer '99,
$<a href="http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-99"</a>
$bio
 
 
International Superstar Soccer '99 (c) 1999 Konami Computer Entertainment Nagoya Co., Ltd. / Konami 
of America, Inc. 
 
International Superstar Soccer 99 is a soccer game for the Game Boy Color. You can play a 1 player 
match, 2 players match or play an international cup. The game doesn't feature an official license so 
all player names in the game only closely resemble real player names. There are 32 national teams to 
play with. 
 
When you are in the defense you can make a sliding and switch players. While in offense you can make 
a pass or a shot. While the ball is in the air it is possible to make a header or bicycle kick. 
 
The game is displayed from the side of the field, except during penalties, when the camera is aimed 
directly at the goal. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-99 
 
 
$end


$info=Janosch,
$<a href="http://www.mobygames.com/game/gameboy-color/janosch"</a>
$bio
 
 
Janosch (c) 1999 NEON Software GmbH / Atari Europe S.A.S.U. 
 
A small bear and a small tiger live in their house by a river, minding their own business, when one 
day a crate is swept ashore from a place called "Panama" with nothing but bananas inside - the 
favorite food of the two. 
 
Convinced that this "Panama" must be some paradise just bursting with bananas, the two set off to 
find it. You play the tiger, with the bear at your side, providing needful advice. 
 
In this action/adventure, you have to overcome obstacles, solve puzzles and outsmart evil pirates who 
have their own plans with those two... 
 
Based on the world created by the popular German childbook author Janosch, this game aims at young 
children. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Educational 
Perspective : Isometric 
Score : 4.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/janosch 
 
 
$end


$info=Jeremy McGrath Supercross 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/jeremy-mcgrath-supercross-2000-"</a>
$bio
 
 
Jeremy McGrath Supercross 2000 (c) 2000 M4 Ltd. / Acclaim Entertainment, Inc. 
 
This to-go version of Jeremy McGrath Supercross 2000 is a top-down racing game, featuring two game 
modes (championship and arcade), 6 bikers and a variety of tracks in different scenarios. 
 
Season mode features 3 championships, each with three stages composed of four races. The goal is to 
win all 9 gold medals by obtaining more points than the competition. Arcade mode is the same, except 
all championships and stages, as well as Jeremy McGrath, are unlocked from the start. 
The difference between championships is the engine size - with larger (thus faster) bikes, the player 
has less time to react, and going head to head into the edge of the track can be a matter of a simple 
bump in 80cc to a spectacular flip into the stands in 250cc, also because it becomes a lot harder to 
do sharp turns in a limited space. 
 
While it can be played as a straightforward racing game, by performing tricks the player can obtain 
some powerups - a bomb will knock down the next opponent, the arrow temporarily boosts bike stats and 
the shield allows the player to barge into one opponent, knocking him off his bike. There is one big 
catch - the skull and bones knock the player out of his bike, which can prove to be decisive in a 
close race. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/jeremy-mcgrath-supercross-2000- 
 
 
$end


$info=Daikatana,
$<a href="http://www.mobygames.com/game/gameboy-color/john-romeros-daikatana_"</a>
$bio
 
 
Daikatana (c) 2000 Will / Kotobuki System Co., Ltd. 
 
You play Hiro Miyamoto an average martial arts instructor who gets involved in a mission of 
time-shattering proportions. You must rescue the girl from the evil corporation, find the sword with 
the girl, and travel back in time with the sword, the girl and a Superfly to get a vaccine for a 
virus that has wiped out two-thirds of the world's populace. The sword is the Daikatana, a weapon 
wielded by your ancestors, and you are… a guy with guns that fires at things a lot. This is a 
shooter, which means that while there are cutscenes and plotlines happening in the background, most 
of it is window dressing for miles of action and gallons of blood and flayed flesh. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy-color/john-romeros-daikatana_ 
 
 
$end


$info=JumpStart Dino Adventure - Field Trip,
$<a href="http://www.mobygames.com/game/gameboy-color/jump-start-dino-adventure-field-trip"</a>
$bio
 
 
JumpStart Dino Adventure - Field Trip (c) Oct 18, 2001 DICE Canada / Knowledge Adventure, Inc. 
 
Join Franky the dog as he travels back in time to visit the dinosaurs in this collection of 5 mini 
games.  Help him recover the 5 stolen pterodactyl eggs before it's too late. 
 
Fly on a pterodactyl's back and match color and shapes in the clouds.  Race on a dinosaurs back to 
match the sequence of letters in the alphabet.  Toss fruits and numbers to hungry dinosaurs across a 
river.  Make matches in a dinosaur themed game of memory.  And bop a matching dinosaur on the head in 
a game like Whack a Mole. 
 
The game has a password feature for saving progress. 
 
 
- TECHNICAL - 
 
Genre : Educational 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/jump-start-dino-adventure-field-trip 
 
 
$end


$info=Ken Griffey Jr.'s Slugfest,
$<a href="http://www.mobygames.com/game/gameboy-color/ken-griffey-jrs-slugfest"</a>
$bio
 
 
Ken Griffey Jr.'s Slugfest (c) May 01, 1999 Software Creations Ltd. / Nintendo of America Inc. 
 
Aiming for further realism, Slugfest removes many arcade elements from the original Ken Griffey N64 
title, replaced with more simulation style elements. 
 
For the second time around, new inclusions feature updated team rosters and stats, a new behind the 
pitcher camera perspective, and a new create-a-player mode. 
 
Full support is also included for 4 players in home run derby mode, and 2 player exhibition, while 
the expansion pak allows for higher resolutions for players and stadiums. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/ken-griffey-jrs-slugfest 
 
 
$end


$info=Kirby's Tilt 'n' Tumble,
$<a href="http://www.mobygames.com/game/gameboy-color/kirby-tilt-n-tumble"</a>
$bio
 
 
Kirby's Tilt 'n' Tumble (c) Apr 09, 2001 Nintendo R&D2 / Nintendo of America Inc. 
 
King Dedede is at it again, this time taking all of the stars from the sky. Thankfully for Dreamland, 
Kirby has returned to stop the evil King once more. But this time, he will need your help more then 
ever before. 
 
Kirby has been turned into a ball, and it is up to you to tilt and turn the game table so that Kirby 
can dodge enemies and get the the end goal. To do this, you must actually tilt the Game Boy 
Color/Advance console, thanks to the inbuilt motion sensor in the cartridge. Every move you make 
determines where the little pink ball goes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/kirby-tilt-n-tumble 
 
 
$end


$info=Klax,
$<a href="http://www.mobygames.com/game/gameboy-color/klax"</a>
$bio
 
 
Klax (c) Apr, 1999 Atari Games Corporation / Midway Games, Inc. 
 
An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, 
or diagonals of a single color. Each level requires a different pattern to be made, and the tiles 
fall faster, more at a time, and in an increasing number of colors as the game progresses. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 5.0 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 5200,Atari 7800,Atari ST,BBC Micro,Commodore 
64,DOS,Game Boy,Game Gear,Genesis,Lynx,MSX,NES,PC-88,PC-98,SEGA Master System,TurboGrafx-16,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/klax 
 
 
$end


$info=Knockout Kings,
$<a href="http://www.mobygames.com/game/gameboy-color/knockout-kings-2000"</a>
$bio
 
 
Knockout Kings (c) Dec 30, 1999 Digital Eclipse Software, Inc. / Electronic Arts, Inc. 
 
Play as some of the greatest names in boxing history through a full career, or create your own boxer 
and fight your way to the heavyweight championship. 
 
Famous names include Muhammad Ali, "Sugar" Ray Leonard, Lennox Lewis, Oscar De La Hoya and Evander 
Holyfield, plus many more from a range of weight divisions. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/knockout-kings-2000 
 
 
$end


$info=Konami GB Collection Vol.1,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-1"</a>
$bio
 
 
Konami GB Collection Vol.1 (c) Feb 01, 2000 
 
4 Konami titles on one cart: 
 
Gradius: A side-scrolling action shooter, where the aim is to dodge enemy fire and getting to the end 
of each level to take on the boss character. Each level also includes so power-ups floating around 
for you to pick up, which increases your defense or attack. 
 
Castlevania Adventure: You play Simon Belmont, who is the only one capable of taking on Count 
Dracula. You must travel through his castle, using your whip to take out enemies, while whipping 
candles will give you power-ups to increase the power of the whip. A side-scrolling platformer. 
 
Probotector: Also known as Contra, you are a lone warrior charged with the task to defend the planet 
from invading aliens. Run through each side-scrolling level and use all the weapons available to you 
to take down the enemy. 
 
Konami Racing: Top down F-1 racing where the higher you finish in each race, the better the points at 
the end to determine the overall winner. You can race by yourself in a test run, or practice against 
other cars before you take on the World Circuit, consisting of multiple races on different tracks. 
 
Each game is fully compatible with the Game Boy Color and Game Boy. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-1 
 
 
$end


$info=Konami GB Collection Vol.2,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-2"</a>
$bio
 
 
Konami GB Collection Vol.2 (c) Feb, 2000 Konami Corporation / Konami Corporation 
 
4 more classic Konami titles bundled on the one cart. 
 
On this occasion, the games are Parodius (an R-type style shooter with plenty of humor and crazy 
characters) 
 
 
- TECHNICAL - 
 
Genre : Adventure|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-2 
 
 
$end


$info=Konami GB Collection Vol.3,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3"</a>
$bio
 
 
Konami GB Collection Vol.3 (c) 2000 Konami Corporation / Konami Corporation 
 
4 arcade style titles are packed together on one cart for the GBC. 
 
Included are: 
 
Pop'n Twinbee: A top down shooter where the screen moves from the top down, with enemies all around. 
Shoot down clouds to collect power ups, and dodge the colourful characters that try to shoot you 
down. 
 
Mystical Ninja: An updated version of a former Game Boy RPG style adventure sees Goemon out to save 
his friend Ebisumaru. Travel from town to town, fighting enemies Zelda style while solving puzzles 
and collecting items to be used later on down the track. 
 
Bikers: Also known as Motocross Maniacs in the US, you must race your bike across the various tracks 
from a side on view, collecting speed boosts and jumping over large gaps to get to the finish line 
first. 
 
Guttang Gottung: A unique puzzle game in which you must swap tiles around in order to get your train 
to each station on the grid space. Each tile has a section of track, which must be used to keep the 
train from crashing. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving|Role-Playing (RPG)|Sports 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3 
 
 
$end


$info=Konami GB Collection Vol.4,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-4"</a>
$bio
 
 
Konami GB Collection Vol.4 (c) Jul, 2000 Konami Corporation / Konami Corporation 
 
The fourth Konami classics compilation includes two sequels: Gradius II & Castlevania II, and two 
original titles: Antarctic Adventure & Yie Ar Kung Fu. 
 
Gradius II: Return of the Hero continues the side-scrolling shoot 'em up adventure from the previous 
title (as seen in Konami GB Collection Vol. 1). 5 levels await, each with a collection of bad guys, 
end of level bosses, and collectable upgrades for power, speed, attack and defense. You can also 
practice the first four levels. 
 
Castlevania II: Belmont's Revenge has you returning to battle Dracula, this time as Christopher 
Belmont. A total of four castles are waiting to be tackled head on in any order you choose. Once they 
are defeated (each on including an boss), you can then enter Dracula's castle to take on the big bad 
vamp himself. Your whip, holy water and the holy cross are the only things protecting you from the 
undead. 
 
Antarctic Adventure is a 3rd person racing style game, where you must race your pengiun through the 
ice covered levels, past obstacles and other enemies to the end goal before the time runs out. 
 
Yie Ar Kung Fu is a one-on-one fighting game, where each enemy you face increases in difficulty. 
Defeat the five opponents, and then get ready to fight them again at an even harder difficulty level. 
Throwing stars, climbing up walls and hand to hand combat all come into play. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-4 
 
 
$end


$info=Land Before Time, The,
$<a href="http://www.mobygames.com/game/gameboy-color/land-before-time"</a>
$bio
 
 
Land Before Time, The (c) Jul, 2001 Eclipse Entertainment Ltd. / Swing! Entertainment Media AG 
 
Jump'n Run Game for the Game Boy Color featuring the Characters from the Universal Cartoon 'The Land 
before Time'. Different Characters such as Littlefoot, Cera etc. can be selected during play to reach 
additional levels. 
 
25 Levels, 3 playable characters. The game consists of simple puzzles based on the character 
abilities and has a 'maple leaf' collection feature that helps track progress in the game, meaning 
that it will tell you how much maple leaves you collected out of a total. For extraordinary 
collection success it grants extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 0.9 
Esrb : Everyone 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/gameboy-color/land-before-time 
 
 
$end


$info=Tomb Raider - Curse of the Sword,
$<a href="http://www.mobygames.com/game/gameboy-color/lara-croft-tomb-raider-curse-of-the-sword"</a>
$bio
 
 
Tomb Raider - Curse of the Sword (c) Jun 25, 2001 Core Design Ltd. / Activision Publishing, Inc. 
 
Tomb Raider: Curse of the Sword contains five large areas to explore. Afflicted with a terrible 
curse, Lara must follow a group of thieves from a museum in Manhattan, across rooftops in Soho, down 
into the New York subway system, beyond the Brooklyn Docks, and all the way to their hideout in 
Bermuda. 
 
As you guide Lara to a cure, you'll experience the usual amounts of ledge jumping and rope climbing 
that one expects from a game in the Tomb Raider series, as well as a number of activities unique to 
this particular release, such as boss battles, demolitions, and submarine piloting. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/lara-croft-tomb-raider-curse-of-the-sword 
 
 
$end


$info=Legend of the River King 2,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-2"</a>
$bio
 
 
Legend of the River King 2 (c) Jul, 2001 Victor Interactive Software, Inc.|Natsume Co., Ltd. / 
Natsume, Inc. 
 
More fishing adventures on the Game Boy. This time, there are plenty more fish and other river 
creatures that you can catch and collect, including 60 types of fish, shellfish, plants and insects. 
Other animals living around the river can smell your catch and may attack you. 
 
A new element in the game is the ability to trade your fish, etc. with other players. Link up with 
another friend to trade your catch, either in Legend of the River King 2 or another Natsume title, 
Harvest Moon. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Simulation|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-2 
 
 
$end


$info=Legend of the River King GB,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-gb"</a>
$bio
 
 
Legend of the River King GB (c) Nov, 1999 Victor Interactive Software, Inc.|Natsume Co., Ltd. / 
Natsume, Inc. 
 
This unique RPG provides a world of fishing as the prime objective. 
 
There are two modes of play, The Fish and Raise. 
 
The Fish: As a young boy, you must search out the fish called Guardian, the only fish in the river 
that can cure a disease caught by your sister, Teruyo. This mode combines RPG elements such as buying 
items, talking to the town's folk and searching the local river for the Guardian fish. The fishing 
element comes into play when you bait or lure fish at the river, in hopes to find a fish. 
 
Raise mode allows you to purchase a fish tank and the extras, and raise a small fish. Much like the 
many Pokémon type games, you can feed it, keep the tank clean and raise the fish. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Simulation|Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-gb 
 
 
$end


$info=Legend of Zelda, The - Link's Awakening DX,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Legend of Zelda, The - Link's Awakening DX (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Legend of Zelda, The - Oracle of Ages,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-oracle-of-ages"</a>
$bio
 
 
Legend of Zelda, The - Oracle of Ages (c) May 14, 2001 Flagship Co., Ltd. / Nintendo Co., Ltd. 
 
A pall of Darkness has fallen over the land of Labrynna. The Sorceress of Shadows has captured the 
Oracle of Ages and is using her power to do evil. Link has been summoned to help and must travel back 
and forth in time to stop the Sorceress of Shadows and return Labrynna to its former glory. 
 
Link the game with The Legend of Zelda: Oracle of Seasons. Friends and enemies will travel between 
the 2 games, and passwords can upgrade and transport items! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-oracle-of-ages 
 
 
$end


$info=Legend of Zelda, The - Oracle of Seasons,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-oracle-of-seasons"</a>
$bio
 
 
Legend of Zelda, The - Oracle of Seasons (c) May 14, 2001 Flagship Co., Ltd. / Nintendo of America 
Inc. 
 
The land of Holodrum is dying and Onox, the General of Darkness, has imprisoned the Oracle of Seasons 
and is destroying the land. So link must master the changing of the seasons to help him restore 
Holodrum to prosperity. 
 
Link the game with The Legend of Zelda: Oracle of Ages. Friends and enemies will travel between the 2 
games 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-oracle-of-seasons 
 
 
$end


$info=LEGO Alpha Team,
$<a href="http://www.mobygames.com/game/gameboy-color/lego-alpha-team"</a>
$bio
 
 
LEGO Alpha Team (c) Nov, 2000 Climax Group, The / Lego Media 
 
Using your puzzle solving skills, you must lead the Alpha Team and stop Mr. Ogel from turning the 
world into zombies. 
 
Instead of controlling the characters on screen, you must place lego blocks, ramps, stairs, pogo-pads 
and many other items to help the character dodge enemies and traps. But be careful, he/she is always 
on the move so you have to be quick to place the items in the right place. One wrong move, and you 
have to start all over again. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/lego-alpha-team 
 
 
$end


$info=LEGO Island 2 - The Brickster's Revenge,
$<a href="http://www.mobygames.com/game/gameboy-color/lego-island-2-the-bricksters-revenge"</a>
$bio
 
 
LEGO Island 2 - The Brickster's Revenge (c) Mar, 2001 Crawfish Interactive Ltd. / Lego Media 
 
Lego Island 2: Brickster's Revenge is the sequel to the successful PC game Lego Island. The game 
begins as an RPG in which you travel around Lego Island, delivering pizza and talking to your fellow 
citizens. Until you hear about Brickster's escape from prison, and his attempt to deconstruct all the 
buildings on Lego Island. 
 
Varied gameplay, as LEGO Island 2 is part flying game, part racing game, part sky-diving drill, and 
part astronaut training mission. You'll interact around 50 or more different characters from Lego 
Island. 
 
Along the way, you'll have to fly bi-planes, race LEGO cars, command space shuttles, and skateboard 
through a plethora of areas based on LEGO' series of play themes, like LEGO Knight's Kingdom, and the 
LEGO Adventurers. 
 
Also featured are 18 sub-games, as well as a lego-themed skate park where you and Pepper can try a 
ton of skateboard tricks anytime. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 0.6 
Esrb : Everyone 
Other Systems : Game Boy Advance,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/lego-island-2-the-bricksters-revenge 
 
 
$end


$info=LEGO Racers,
$<a href="http://www.mobygames.com/game/gameboy-color/lego-racers"</a>
$bio
 
 
LEGO Racers (c) Jan 18, 2001 Climax Group, The / Lego Media 
 
For the first time, build your favourite Lego carts on your PC using all of the blocks that are 
available in real life, thanks to the detailed Creation modes. You can then race your beast against 
other lego built characters in 12 special themed tracks, based on the Themed Lego kits (including 
Pirates & Egypt and much more). Race your friend in split screen mode, or go straight on for the 
ultimate Lego racing trophy. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.5 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/lego-racers 
 
 
$end


$info=LEGO Stunt Rally,
$<a href="http://www.mobygames.com/game/gameboy-color/lego-stunt-rally"</a>
$bio
 
 
LEGO Stunt Rally (c) Jan, 2001 Graphic State Limited / Lego Media 
 
Lego Stunt Rally is an edu-tainment racing title and construction set based on the popular building 
blocks. The game is played from an overhead perspective on the race track, which is rendered in 
real-time 3D. You control the acceleration and side to side movement of the car, but actually 
maneuvering around corners is taken care of by the computer. 
 
The game has both single and multiplayer modes.  The single player mode includes a championship game 
in which you can earn new building blocks for the construction mode. The multi-player game allows up 
to 4 players to compete on the same computer. 
 
The construction mode allows you to construct tracks of your own, and is powerful enough to create a 
wide variety of races. 
 
 
- TECHNICAL - 
 
Genre : Educational|Racing / Driving 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
Other Systems : PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/lego-stunt-rally 
 
 
$end


$info=Lemmings,
$<a href="http://www.mobygames.com/game/gameboy-color/lemmings"</a>
$bio
 
 
Lemmings (c) Dec 20, 2000 Tarantula Studios / Take-Two Interactive Software, Inc. 
 
Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply 
walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately 
these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. 
 
You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of 
the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, 
including climbing, floating and bashing. You must click to select the appropriate function, then 
click on the Lemming to activate it. Each level has a different range of skills on offer, a different 
amount of Lemmings, and a different percentage target in order to progress. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : 3DO,Amiga,Amiga CD32,Amstrad CPC,Atari ST,CD-i,Commodore 64,DOS,Game Boy,Game 
Gear,Genesis,J2ME,Lynx,Macintosh,NES,PC-98,SEGA Master System,SNES,Windows 3.x,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/lemmings 
 
 
$end


$info=Logical,
$<a href="http://www.mobygames.com/game/gameboy-color/logcal"</a>
$bio
 
 
Logical (c) Jan, 1999 Conspiracy Entertainment  Corp. / SunSoft 
 
Logical is a bizarre puzzle game in which you have to arrange colored balls (green, purple, blue or 
yellow) to form quartets in any of several locations on the game board. These locations are, in fact, 
balls you can spin, then send any of the balls in them through the connection path (have a look at 
the screenshots). 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
Other Systems : Amiga,Atari ST,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/gameboy-color/logcal 
 
 
$end


$info=Looney Tunes,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes"</a>
$bio
 
 
Looney Tunes (c) Sep, 1999 SunSoft / SunSoft 
 
This side-scrolling game allows the player to control  different Looney Tunes characters and their 
different abilities to advance through the levels, seven in all.  The player can use Daffy Duck 
(throwing a frisbee to defeat enemies with Mario-style gameplay), Tweety Bird (elude Sylvester 
throughout the level), Porky Pig (control a bi-plane to shoot down enemies), Taz (really only a bonus 
game in which he has to collect as many steaks as possible in 60 seconds), Speedy Gonzalez (elude 
ghosts and ghouls in a haunted mansion), Roadrunner (of course running from his arch enemy, Wile E. 
Coyote) and finally Bugs Bunny (gameplay similar to Daffy). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes 
 
 
$end


$info=Bugs Bunny & Lola Bunny - Carrot Crazy,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-carrot-crazy"</a>
$bio
 
 
Bugs Bunny & Lola Bunny - Carrot Crazy (c) 1998 Infogrames Europe SA / Infogrames Europe SA 
 
Looney Tunes: Carrot Crazy is a side scrolling platform game featuring famous Warner Bros. cartoon 
characters Bugs Bunny and Lola Bunny. After finding out all carrots have been stolen from their 
garden, as Bugs or Lola Bunny the player will have to investigate. Bugs will have to explore the 
Warner Bros. studio to find out who stole the carrots. 
 
Like many platform games you walk from left to right through a level. There are five different worlds 
which represent the surroundings of characters Yosemite Sam, Marvin the Martian, Daffy Duck, Elmer 
Fudd and the Tasmanian Devil. Each world is divided into several levels. The object of each level is 
to find all film clapboards present. 
 
Bugs and Lola can jump and hit things with a mallet (or rolling pin for Lola). They also both feature 
unique special abilities. Bugs Bunny can dig and move heavy chests and Lola can float down safely 
from large heights with her parasol. Players can switch between characters at any time. 
 
Power-ups in the game include carrots for energy required for special abilities, a super carrot that 
allows the player to fly like a helicopter (using his ears) and the habanero carrot, which makes the 
player invincible for a while. 
 
If you collect the letters EXTRA during the level you get to play a small minigame where you have to 
shoot firecrackers at moving targets. 
 
Each of the worlds ends with a showdown with the major character of that world. Usually this involves 
running from a vehicle that pursues the player, while avoiding obstacles. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-carrot-crazy 
 
 
$end


$info=Looney Tunes Collector - Alert!,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert"</a>
$bio
 
 
Looney Tunes Collector - Alert! (c) Jun, 2000 Infogrames Lyon / Infogrames North America 
 
Looney Tunes Collector: Alert! is an action game for the Game Boy Color. You play as Bugs Bunny who 
has to prevent Marvin the Martian from destroying the world. Marvin's companion K-9 has accidentally 
thrown out his teleportation device, which has broken into multiple pieces. It's up to Bugs to find 
these pieces before Marvin does. To do so he'll need the help of all his looney friends who all have 
their own special abilities. There are 47 characters to be found in the game, of which 14 are 
playable characters. 
 
In adventure mode you play 12 missions with as an ultimate goal saving the world. You can also play 
competitive games in two-player mode. There are an additional 8 secret missions you can unlock when 
you trade characters using these mini-games. Different cartridges of the game contain different 
characters, and while you can finish the adventure mode with the given characters, unlocking the 
secret missions requires you to trade characters with friends. 
 
As Bugs Bunny you can walk, jump, swim, search and attack enemies.  You can collect carrots for 
health, maps to guide you, coins for points, ammunition for Elmer Fudd's rifle, dynamite, treasure 
chests, keys, radar, etc. Some items are required to complete certain missions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert 
 
 
$end


$info=Marvin Strikes Back!,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-marvin-strikes-back"</a>
$bio
 
 
Marvin Strikes Back! (c) Jan, 2001 Infogrames Lyon / Infogrames, Inc. 
 
Looney Tunes: Marvin Strikes Back! is the sequel to Looney Tunes Collector: Alert!. This time you 
play as Marvin the Martian. After his defeat in the previous game he sees a video from Daffy Duck 
claiming he was the one who defeated Marvin. This ticks Marvin off and he goes back to Earth again to 
take revenge on Daffy. 
 
Marvin can only walk and shoot, so he has to rely much more on the other characters to help him (for 
example to fit through small holes or jump over pits). This time there are 45 Looney Tunes characters 
to collect and play with. These can again be traded and won in two-player mode. The game is 
compatible with the previous game, so you can bring characters from the first into the second game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 5.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-marvin-strikes-back 
 
 
$end


$info=Looney Tunes Racing,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-racing_"</a>
$bio
 
 
Looney Tunes Racing (c) 2000 Xantera / Infogrames Europe SA 
 
Looney Tunes Racing is a kart-racing game in which you can race as famous Looney Tunes characters 
such as Bugs Bunny,Daffy Duck and Marvin the Martian. Each character has their own typical bike such 
as a giant carrot, duck bill and flying saucer respectively. During the races players can collect 
power-ups to gain an edge on the opponents. In between races it's possible to upgrade vehicles in 
Sylvester's shop. Your money can also be spent unlocking new tracks, items and playable characters. 
 
There are two game modes: arcade and championship. In the championship mode you race through several 
progressively harder cups with each three races. All tracks are familiar Looney Tunes settings. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-racing_ 
 
 
$end


$info=Sylvester and Tweety,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-twouble"</a>
$bio
 
 
Sylvester and Tweety (c) 1998 Bit Managers / Infogrames Europe SA 
 
In Looney Toons: Twouble! you play as the Warner Bros. character Sylvester the cat. It is your goal 
to capture Tweety Bird. 
 
There are two distinct types of levels, which alternate each other. The first type features an 
isometric view of the world. Here the player has to navigate Sylvester around in the hope to find 
Tweety. To do this he'll have to solve various puzzles and avoid enemies like Hector and Granny. 
Puzzles involve collecting items, combining them and using them at the right spot in a room. 
 
Once you found Tweety you will have to chase him in a 2D side-scrolling level. You have to avoid 
obstacles from tripping you in order to catch him. he subsequently escapes, Which advances you to the 
next level where you have to find Tweety again. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 1.3 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-twouble 
 
 
$end


$info=Lucky Luke,
$<a href="http://www.mobygames.com/game/gameboy-color/lucky-luke__"</a>
$bio
 
 
Lucky Luke (c) May, 1999 Infogrames Europe SA / Infogrames Europe SA 
 
You play as Lucky Luke, lonesome cowboy, who draws his gun faster than his shadow.  In a received 
telegram you read that Jesse James, Billy the Kid, Pat Poker, and The Dalton Brothers have escaped 
from jail. You as a good cowboy and law keeper have to catch them and return them back, finishing 12 
levels of the game. 
 
Players guide Luke through levels by walking, jumping, climbing and ducking.  There are also objects 
to collect such as dynamite (which can be used to reveal hidden paths), revolver barrels, sheriff 
stars and other useful items.  You also have to use collected items to get past a certain obstacle, 
such as to show a red cloth to a bull, feed a dog with a bone, and so on. Luke can attack enemies by 
shooting in straight or diagonal directions.  Shooting exhausts the six bullets in your gun's barrel. 
To kill the bandits, bad Indians, prisoners, you should shoot at them for a certain number of times. 
 
Locations of the levels vary from towns, saloons, and jails, to the prairies, ranches, and Indian 
village in Cheyenne Mountains. At the end of most levels you have to challenge one of the bosses, and 
at the end of the final level you should challenge four Daltons one after another again. 
 
Some levels are scrolling arcades such as stagecoach traveling, chasing a train, escaping the Tornado 
or Buffalo, or flowing in the rapids. Also the bonus level is present, where you should shoot all the 
bottles to get and extra life. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/lucky-luke__ 
 
 
$end


$info=Lucky Luke - Desperado Train,
$<a href="http://www.mobygames.com/game/gameboy-color/lucky-luke-desperado-train"</a>
$bio
 
 
Lucky Luke - Desperado Train (c) 2000 Infogrames Europe SA / Infogrames, Inc. 
 
The game is based on comics series about good cowboy Lucky Luke. 
 
During the game you have to shoot bad guys on your way, collecting the ammos, dynamites, money, and 
some useful items. During 12 levels you have to chase the train stolen by desperados. Lucky Luke has 
got to catch them before they lay waste to the land from Atlantic coast to Pacific one. Some 
characters in game are friendly and they can help you. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/lucky-luke-desperado-train 
 
 
$end


$info=Lufia - The Legend Returns,
$<a href="http://www.mobygames.com/game/gameboy-color/lufia-the-legend-returns"</a>
$bio
 
 
Lufia - The Legend Returns (c) Sep 20, 2001 Neverland Co., Ltd. / Natsume, Inc. 
 
The third title of the Lufia series gives us an entirely new battle and dungeon system. All of the 
dungeons in this game are randomly generated, which can get annoying at times. Otherwise, it's a lot 
like Lufia 2 in the dungeon department. You see the monsters, they move when you move and you can 
stun them. 
 
The battle system in this game is rather unique. You can use 9 characters in a 3x3 formation. The 
character in the front row deals the most physical damage, but also takes the most physical damage. 
Vice versa for the back row one, and the one in the middle row obviously takes and deals average 
damage. 9 characters might seem like much to use, but you can only let 3 characters attack during a 
turn 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Isometric 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/lufia-the-legend-returns 
 
 
$end


$info=Madden NFL 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/madden-nfl-2000_"</a>
$bio
 
 
Madden NFL 2000 (c) Nov 05, 1999 Tiertex Design Studios / THQ Inc. 
 
The first entry in the long-running Madden football series on the Game Boy Color is also the first 
entry in the series on a handheld in three years. The versions on consoles and computers having 
migrated to 3D graphics, the GBC edition uses traditional sprite-based 2D with a top-down view of the 
playing field. 
 
Game modes include Exhibition matches, Sudden Death games (first team to score wins), Full Seasons 
and Playoffs. Progress can be saved through use of passwords. Game features include many known from 
other iterations of the series, such as player injuries and substitutions, audibles, detailed 
statistics, control of weather and game time, and more. The playbook not only includes a wide number 
of standard plays, but also a variety of trick plays like fake field goals and reverse plays. 
 
Team and player names and statistics are from the 1999 NFL season. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/madden-nfl-2000_ 
 
 
$end


$info=Madden NFL 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/madden-nfl-2001_"</a>
$bio
 
 
Madden NFL 2001 (c) Nov, 2000 3d6 Games, Inc. / Electronic Arts, Inc. 
 
The first mobile entry in the series to be published by Electronic Arts proper instead of THQ, Madden 
NFL 2001 is the second iteration on the Game Boy Color, from new developer 3d6 Games. 
 
The game modes are Exhibition, Season and Playoffs, and for the first time, the game also offers a 
two-player mode over the link cable. The 2D top-down graphics have been improved compared to earlier 
versions, and the game offers quarterback speech for the first time on a mobile platform. 
 
Gameplay features are as usual: a large playbook, audibles, player injuries and substitutions, and 
detailed statistics. The game features the player stats and team names and logos from the 2000 NFL 
season. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/madden-nfl-2001_ 
 
 
$end


$info=Madden NFL 2002,
$<a href="http://www.mobygames.com/game/gameboy-color/madden-nfl-2002_"</a>
$bio
 
 
Madden NFL 2002 (c) Sep, 2001 3d6 Games, Inc.|GameBrains / Electronic Arts, Inc. 
 
The last Madden game on the Game Boy Color is very similar to its immediate predecessor, offering 
most of the same features, the main difference being updated player stats for the 2001 NFL season. 
 
Besides exhibition games, there are season and playoff modes with password support. The two-player 
mode via link cable also returns. The playbook of more than 80 offense and 60 defense plays is reused 
from the previous game, as are features like audibles and substitutions. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/madden-nfl-2002_ 
 
 
$end


$info=Magical Drop III,
$<a href="http://www.mobygames.com/game/gameboy-color/magical-drop-iii"</a>
$bio
 
 
Magical Drop III (c) Aug 25, 2000 Data East Corporation / Virgin Interactive Entertainment (Europe) 
Ltd. 
 
This is the third installment in the puzzle frenzy series Magical Drop. In the game you control a 
clown who throws marbles up on the screen into the cluster of multi-colored marbles, rocks and 
crystals. The goal is to get three or more of the same color to remove marbles, but you can also grab 
more than one at the time to create long chain combos and gain better "special" blocks at the top of 
the screen. 
 
You can play the game in single player modes or versus a friend in versus mode. In versus mode you 
get to pick your character, much like in a fighting game, each with their own counter attacks and 
abilities. 
 
For the PSX version, the first Magical Drop was included on a separate disc. 
 
 
- TECHNICAL - 
 
Score : 2.8 
Other Systems : Neo Geo,PlayStation,Zeebo 
SOURCE : http://www.mobygames.com/game/gameboy-color/magical-drop-iii 
 
 
$end


$info=Magical Tetris Challenge,
$<a href="http://www.mobygames.com/game/gameboy-color/magical-tetris-challenge"</a>
$bio
 
 
Magical Tetris Challenge (c) Feb 17, 2000 
 
Magical Tetris Challenge mixes the well known Tetris brand with the characters and worlds of Disney. 
The original Tetris is on offer through the usual endurance challenge or the new story mode, where 
you choose one of the many well known Disney characters (Mickey, Minnie, Donald, and Goofy) and take 
on the bad guys in a game of Tetris to save the day. A 2-player mode is also included. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/magical-tetris-challenge 
 
 
$end


$info=Magi Nation,
$<a href="http://www.mobygames.com/game/gameboy-color/magi-nation"</a>
$bio
 
 
Magi Nation (c) 2001 Interactive Imagination / Interactive Imagination 
 
In Magi-Nation, the player takes control of a boy named Tony Jones who is dared by his friends to 
enter a spooky cave.  After finding his way in he gets lost and finds a magical world inside called 
the Moonlands filled with many magical creatures and now must fight his way back to the mouth of the 
cave and escape back to reality. 
 
The gameplay is a mixed blend of many types.  The main gameplay is in the style of an RPG such as The 
Legend of Zelda where the player explores the world, encountering enemies to fight, locate treasures 
and relics that can be used in battle and talking to other magical creatures to help find clues to 
escape. 
 
The battle sequences are a blend of Pokémon and Yu-Gi-Oh!.  The player battles enemies using a 
turn-based card system with captured monsters from previous fights and can use certain relics 
scattered throughout the world to combine with their monster/card to help them defeat enemies and 
advance.  However there are only a certain amount of relics so the player must use careful strategy 
when using them in battle. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/magi-nation 
 
 
$end


$info=Marble Madness,
$<a href="http://www.mobygames.com/game/gameboy-color/marble-madness"</a>
$bio
 
 
Marble Madness (c) Dec 01, 1999 Atari Games Corporation / Midway Home Entertainment, Inc. 
 
A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting 
any obstacles or straying off the course. The game is viewed from an isometric perspective, which 
makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to 
follow and enemies to avoid. There is a 2-player mode in which players must race to the finish 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
Other Systems : Amiga,Apple II,Apple IIgs,Atari ST,BlackBerry,Commodore 64,Game Boy,Game 
Gear,Genesis,NES,PC Booter,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy-color/marble-madness 
 
 
$end


$info=Marble Master,
$<a href="http://www.mobygames.com/game/gameboy-color/marble-master"</a>
$bio
 
 
Marble Master (c) 2000 Software 2000 / Software 2000 
 
Swing is a Tetris inspired puzzle game: 
At the top of the screen you see two lines of eight balls ("spheres") in different colors and weights 
(shown as numbers). At the bottom are four scales. 
You can transport and put down one sphere at the same time through a grey device between the two 
parts described above. Three spheres of the same color side by side will disappear and give you 
points 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.2 
Other Systems : DOS,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/marble-master 
 
 
$end


$info=Mario Golf,
$<a href="http://www.mobygames.com/game/gameboy-color/mario-golf-"</a>
$bio
 
 
Mario Golf (c) Oct 04, 1999 Camelot Software Planning / Nintendo of America Inc. 
 
Mario Golf on Game Boy Color isn't a straight port of the N64 game - it's a totally different game in 
its own right. It is a combination of a golf game and an RPG. As in an RPG, you choose your character 
at the beginning, with various strengths and weaknesses, and throughout the course of the game, your 
character gains experience points through winning matches or playing mini-games. Experience points 
can be distributed to various skills, such as putting, which makes it easier for you to do well. 
There are quite a few skills, and no two characters you can create will play in exactly the same way. 
 
Although the story mode is the main part of the game, there's quite a few other modes to keep you 
busy, like Tournament, Match Game, Stroke, Training, and the two-player mode via link cable. It comes 
with a dictionary of all the golf terms you'll need, and an extensive range of statistics on your 
player. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG)|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mario-golf- 
 
 
$end


$info=Mario Tennis,
$<a href="http://www.mobygames.com/game/gameboy-color/mario-tennis-"</a>
$bio
 
 
Mario Tennis (c) Jan 15, 2001 Camelot Software Planning / Nintendo of America Inc. 
 
Mario Tennis for the Game Boy Color is a much different experience than its N64 effort. In addition 
to the core gameplay found in the N64 version, the GBC version features an RPG-style world that 
allows you to work your way up through the ranks at the Royal Tennis Academy. 
 
The main mode, Mario Tour, has you starting off as a Rookie with low stats. By completing training 
programs and defeating other students, you're able to gain experience points, which allow you to 
boost your tennis stats. When you're not playing tennis, you can spend time wandering the Academy 
grounds: talking to other students, or just taking in the sights and sounds. 
 
In addition to the main game, there's also an exhibition mode (singles or doubles) for quick-play. 
And, if you get tired of playing the computer, the game supports the Game Link Cable for play against 
a friend. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mario-tennis- 
 
 
$end


$info=Mary-Kate & Ashley - Winners Circle,
$<a href="http://www.mobygames.com/game/gameboy-color/mary-kate-and-ashley-winners-circle"</a>
$bio
 
 
Mary-Kate & Ashley - Winners Circle (c) Mar 02, 2001 M4 Ltd. / Acclaim Entertainment, Inc.|Dualstar 
Interactive 
 
Mary Kate and Ashley: Winner's Circle is an isometric horse racing game.  You pick either one of the 
Olsens, and a horse, then an event.  Most events are essentially clock or checkpoint race where you 
must make it through the track or jump all the gates before time runs out, but there are also 
challenge stages with more varied goals such as collection. 
 
Controls can be done either Mary-Kate style, where you use left and right to turn the horse, or 
Ashley style, where the horse will point in the direction you press on the D-pad.  In both cases, B 
kicks the horse to get them moving and A signals them to jump. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mary-kate-and-ashley-winners-circle 
 
 
$end


$info=Mary-Kate & Ashley - Get a Clue!,
$<a href="http://www.mobygames.com/game/gameboy-color/mary-kate-ashley-get-a-clue"</a>
$bio
 
 
Mary-Kate & Ashley - Get a Clue! (c) 2000 Crawfish Interactive Ltd. / Acclaim Entertainment, 
Inc.|Dualstar Interactive 
 
Mary-Kate and Ashley Olsen star in the portable adventure about junior detectives who can "solve any 
crime by dinnertime." 
 
Each mystery they solve is presented as a puzzle.  Each level gives you one piece of the puzzle.  
Solve the entire puzzle and you've solved the mystery. 
 
Each level has you switching control between three characters: Mary-Kate, Ashley, and their dog, 
Clue.  Each character has different abilities.  Ashley can flip switches to open doors and the cage 
in which the puzzle piece is hidden.  She can also pick Clue up and throw him.  Clue can be thrown 
and he can swim.  Other characters can stand on him to get a bit of a boost to their jumps as well.  
Mary-Kate serves as a trampoline of sorts.  The other characters can bounce on her head for a big 
jump boost.  She can also jump the highest of the three. 
 
In each level, you must use the special abilities of all characters to remove obstacles,open the cage 
that contains the puzzle piece and reach piece.  There are five mysteries in all, each with eleven 
stages, for a total of fifty-five levels of puzzle-solving. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mary-kate-ashley-get-a-clue 
 
 
$end


$info=Matchbox - Emergency Patrol,
$<a href="http://www.mobygames.com/game/gameboy-color/matchbox-emergency-patrol"</a>
$bio
 
 
Matchbox - Emergency Patrol (c) Jun, 2001 Lucky Chicken Games, Inc. / Mattel Interactive 
 
A children's driving adventure game. Players will drive fire engines and police cars to protect the 
citizens of Matchbox city. The game is based in a city that has 5 distinctive parts connected by a 
freeway system.  As the player successfully completes missions they are promoted to new ranks as 
firemen and police and given larger areas of the city to be responsible for.  There are multiple 
mission types for each vehicle.  There are two separate control schemes designed to make the title 
playable for young children while still remaining challenging for older gamers. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/matchbox-emergency-patrol 
 
 
$end


$info=Mat Hoffman's Pro BMX,
$<a href="http://www.mobygames.com/game/gameboy-color/mat-hoffmans-pro-bmx"</a>
$bio
 
 
Mat Hoffman's Pro BMX (c) May 15, 2001 HotGen Ltd. / Activision Publishing, Inc. 
 
Legendary BMX rider Mat Hoffman leads a cast of some of the best riders on the planet in this Tony 
Hawk's Pro Skater style title. Perform tricks and make the points to proceed through each level of 
Street, Vert, and Dirt courses, or take on a mate in 2 player split screen mode and see who has the 
best bike in town. Career mode allows you to build up your chosen character and make, as it mentions, 
a Career. And the BMX Course Editor allows you to build your own Street, Vert and Dirt courses for 
multiplayer action. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.4 
Esrb : Everyone 
Other Systems : Dreamcast,Game Boy Advance,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/mat-hoffmans-pro-bmx 
 
 
$end


$info=Maya the Bee - Garden Adventures,
$<a href="http://www.mobygames.com/game/gameboy-color/maya-the-bee-garden-adventures"</a>
$bio
 
 
Maya the Bee - Garden Adventures (c) Nov 15, 2000 NEON Software GmbH / Acclaim Entertainment, GmbH 
 
This game uses the license from the famous German TV series "Biene Maja". Maja's best friend Willi is 
kidnapped by the hornets, the enemies off the bees. In this game you are playing Maja the bee and has 
to free Willi. In this adventure you have to solve some puzzles, finding things to get further. 
Inside the hornets nest you have to hide and seek to not get caught. Sweet game for kids. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/maya-the-bee-garden-adventures 
 
 
$end


$info=Maya the Bee & Her Friends,
$<a href="http://www.mobygames.com/game/gameboy-color/maya-the-bee-her-friends"</a>
$bio
 
 
Maya the Bee & Her Friends (c) 1999 Crawfish Interactive Ltd. / Acclaim Entertainment, Inc. 
 
Maya the Bee & Her Friends is the first game based on Maya the Bee, a world famous German book, 
comic, and animated cartoon series. This licensed title is based on the animated cartoon series. 
 
In the game evil spiders have kidnapped insects and asking for honey as ransom. It is up to Maya and 
her friends to thwart their evil schemes. 
 
The game has the player control three insects one at a time, but together on the same screen, Maya 
the bee, Willy the bee and Flip the grasshopper. Each insect has its own abilities. Maya can pull 
levers and Flip allows the others to leap to higher places. In each of the 120 levels an insect has 
to be saved and the three have to combine their skills to puzzle their way through the spider's web, 
in a similar vein as The Lost Vikings. 
 
The game was released in Europe only and is identical to The New Adventures of Mary Kate and Ashley, 
but with a different license. The same engine was later also re-used in Mary-Kate and Ashley Get a 
Clue. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/maya-the-bee-her-friends 
 
 
$end


$info=Megaman Xtreme,
$<a href="http://www.mobygames.com/game/gameboy-color/mega-man-xtreme"</a>
$bio
 
 
Megaman Xtreme (c) Jan 12, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Mega Man X hits the Gameboy Color! When an unknown hacker group breaks into a super system known as 
the Mother Computer, havoc breaks out all over the world! X and Zero are called in to find and 
destroy this hacker group and restore the Mother Computer before the world is thrust into chaos! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mega-man-xtreme 
 
 
$end


$info=Megaman Xtreme 2,
$<a href="http://www.mobygames.com/game/gameboy-color/mega-man-xtreme-2"</a>
$bio
 
 
Megaman Xtreme 2 (c) Oct 31, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
A new threat is arising! Reploids are suddenly breaking down, and when their bodies are investigated, 
no traces of their "souls" can be found in their memory! No one knows how it is happening, and the 
Reploid world is in a panic. To make matters worse, several Mavericks from the past are rampaging 
again, only this time with a new, deadly "DNA Soul" chip installed in them, making them even deadlier 
than before! The only hope left is in the Maverick Hunters, and their greatest heroes, X and Zero, to 
get to the bottom of this incident. 
 
It's up to you to guide X and Zero through this deadly new mission and find out who is behind this 
Soul Eraser terror! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mega-man-xtreme-2 
 
 
$end


$info=Megami Tensei Gaiden - Last Bible II,
$<a href="http://www.mobygames.com/game/gameboy-color/megami-tensei-gaiden-last-bible-ii"</a>
$bio
 
 
Megami Tensei Gaiden - Last Bible II (c) Apr 16, 1999 Access co., ltd.|Multimedia Intelligence 
Transfer Co., Ltd. / Atlus Co., Ltd. 
 
Th king of Magoku (Demon Country) is concerned. Only one baby has been born in the kingdom that 
night. According to ancient prophecies, it is the sign of a revival of a godly power called Gryas... 
Fast-forward fifteen years. You are Yuri, a young student of powers of Gaia. The king of Magoku has 
sent his servants to recruit people to face the upcoming revival of Gryas and to destroy him. Yuri 
and his friends decide to join the recruits, without knowing what this adventure will bring... 
 
Unlike most Megaten games, "Last Bible II" is set in a fantasy world, on a planet Gaia with a 
medieval culture. You can recruit demons you encounter in random battles and then summon them to 
fight for you. The moon phase influences the conversations with the demons, and you have to choose 
the correct answers to their questions in order to recruit them. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/megami-tensei-gaiden-last-bible-ii 
 
 
$end


$info=Metal Gear Solid,
$<a href="http://www.mobygames.com/game/gameboy-color/metal-gear-solid_"</a>
$bio
 
 
Metal Gear Solid (c) Apr 24, 2000 Konami Computer Entertainment Japan, Inc. / Konami of America, Inc. 
 
Metal Gear Solid (original Japanese name: Metal Gear: Ghost Babel) for GameBoy Color is not the same 
game as the popular Playstation/PC installment of the series. It is not set within the storyline of 
Metal Gear series, but instead tells an unrelated episode featuring the same hero - special agent 
Solid Snake. A secret government project, codenamed "Babel", attempts to revive the Metal Gear 
project - development of a highly destructive mech weapon. But an organization known as Gindran 
Liberation Front hijacked the Metal Gear prototype, without which any further development would be 
useless. Solid Snake is sent to infiltrate Outer Heaven, a location not entirely unfamiliar to him, 
and to retrieve the prototype. 
 
The game is similar in style and gameplay to early Metal Gear games. It is viewed from top-down 
perspective, and its gameplay is mostly based on stealth. Snake has to sneak past the guards, using 
various tactics to distract them or to kill them silently. Weapons, gadgets, and moves are all 
similar to those used in the other Metal Gear Solid game. From time to time Snake will also encounter 
bosses whom he will have to defeat in order to proceed to the next area. Virtual Missions for Snake 
are also included in this release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/metal-gear-solid_ 
 
 
$end


$info=Metal Walker,
$<a href="http://www.mobygames.com/game/gameboy-color/metal-walker"</a>
$bio
 
 
Metal Walker (c) Feb, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Metal Walker is a mechanical take on Pokémon, where the story takes place in the future on an island 
where a mysterious element called core has been discovered.  This "core" element was used to create a 
highly advanced race of robots called Metal Walkers that are used for both labor and protection for 
the people of the island.  One day, however, a gang of robots decide to rebel and end up killing a 
very prominent member of the island.  The player then takes control of the son, Tetsuo, with the help 
of Dr. Hawk and Tetsuo's Metal Walker in an attempt to hunt down the rebel robots and avenge his 
father's death. 
 
The gameplay is very similar to Pokémon, where the player explores various areas of the island 
searching for clues called Data Packets and battling other Metal Walkers or wild Walkers called Metal 
Busters, but instead of capturing these walkers, the player instead destroys them.  Destroying these 
other Walkers results both in scrap metal and items called Capsules that can be used to upgrade or 
"evolve" Tetsuo's Walker into a more advanced form.  Additionally, the player can take the scrap 
metal to the Junk Shop where they can also be turned into capsules as well.  Additionally, capsules 
can not only contain power-ups, but traps as well that can be used in battles. 
 
The battles are also different, whereas this one the attacks consists of rolling attacks that are 
angled off of the walls of arenas.  Additionally, if a player fights multiple opponents, all of the 
enemies will be present on the screen at one time and if they choose the right attack and angle, can 
result in multiple hits on multiple opponents. 
 
There are also three types of Walkers: Land, Marine, and Sky where, just like in Pokémon, susceptible 
to the other (ex. Land walkers have advantages over Marine walkers but are vulnerable and weaker to 
Sky Walker attacks).  Base camps can also be built around various areas of the island and can be used 
for restoring the health of the players Walker. 
 
As the player progresses farther into the game, they will encounter over 100 different Walkers, each 
with their own strengths and weaknesses as well as bosses that have to be defeated in order to access 
more areas of the island.  Players can also use the Link Cable to both battle their Metal Walkers or 
even exchange their base camps. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/metal-walker 
 
 
$end


$info=Mickey's Racing Adventure,
$<a href="http://www.mobygames.com/game/gameboy-color/mickeys-racing-adventure"</a>
$bio
 
 
Mickey's Racing Adventure (c) Nov, 1999 Rareware / Nintendo of America Inc. 
 
Everyone in Mickey's home town was getting prepared for a big carnival!  Professor Ludwig Von Drake 
had just finished all the carnival floats and was showing them to Mickey, Minnie, and all their 
friends.  However, spying from his creepy mansion on the outskirts of town was Big Bad Pete, furious 
at the group enjoying themselves.  Soon, he'd gathered his cronies and raced into town, swiping all 
the floats and decorations.  All that was left was a letter challenging them to a race to get their 
things back. 
 
Mickey's Racing Adventure is an adventure game that centers around isometric racing challenges in 
various worlds.  It's possible to play as Mickey and his friends, as they explore various parts of 
Mickey's town, earning money for car upgrades and finding train tokens to travel to different worlds 
and challenge Pete and his henchmen to various races.  For a fee, Magica de Spell will also conjure 
up spells for you to use in races and get an edge on your opponents. 
 
The first time you travel to a new world via the train, Casey Jr., you must play a special train 
mini-game.  Pete has muddled the tracks leading to the worlds, and you must guide Casey Jr. by 
shifting the track tiles around so that he doesn't hit any dead-ends.  There are also TNT detonators 
that you must set off by running into them before you can guide Casey Jr. to the exit. 
 
The game also allows you to play as Pluto - while he can't race himself, he can sniff around town and 
dig for secrets.  He'll also find hidden tunnels which let you play a Digger-like mini-game where you 
must either collect all the bones underground, or defeat the other dogs in the area by dropping rocks 
on them.  After completing the objective, Pluto must then head to the exit. 
 
Mickey's Racing Adventure also supports the Game Boy Color's Infra-Red feature by allowing you to 
send e-mail to your friends via the Infrared Communications port.  Once you unlock the Print Shop, 
you can also use the Game Boy Printer to print out assorted Disney stickers. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mickeys-racing-adventure 
 
 
$end


$info=Mickey's Speedway USA,
$<a href="http://www.mobygames.com/game/gameboy-color/mickeys-speedway-usa"</a>
$bio
 
 
Mickey's Speedway USA (c) Mar 26, 2001 Rareware / Nintendo of America Inc. 
 
The Weasels have kidnapped Mickey Mouse's dog!  All that was left was a ransom note with a picture of 
Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them.  
Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad 
Pete plans to race!  You'll have to speed across the country to catch up with the weasels and rescue 
Pluto! 
 
Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing 
Adventure.  Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret 
characters too) as they race around various famous cities and landmarks from the United States, 
including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. 
 
The Adventure Mode of the game plays out Grand Prix style.  You must complete four races in each 
world, and at the end of each race, you're given points based on your placing.  The player with the 
most points at the end of the four races wins the trophy for that circuit.  There are assorted 
power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer 
(a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). 
 
There is also a Time Trial mode which lets you race any track that you've previously unlocked - while 
you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and 
earn a gold star in every race.  Another mode is Professor Von Drake's 'Driving School'.  In this 
mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom 
driving.  The faster you perform these tasks, the better ranking you will receive (again, with a gold 
star as your ultimate goal).  However, you will receive a time penalty if you hit a cone or wall, or 
miss your parking spot, so accuracy counts as well. 
 
Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player 
link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and 
connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak.  As you progress 
through the game, you'll unlock many postcards and pictures for your album, which can be printed out 
via the Game Boy Printer. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mickeys-speedway-usa 
 
 
$end


$info=Micro Machines 1 and 2 - Twin Turbo,
$<a href="http://www.mobygames.com/game/gameboy-color/micro-machines-1-and-2-twin-turbo"</a>
$bio
 
 
Micro Machines 1 and 2 - Twin Turbo (c) Jan 25, 2000 Codemasters Software Company Limited, The / THQ 
Inc. 
 
This compilation contains conversions of the first two Micro Machines games on one cartridge. Both 
games are previously unreleased on the Game Boy Color. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/micro-machines-1-and-2-twin-turbo 
 
 
$end


$info=Micro Machines V3,
$<a href="http://www.mobygames.com/game/gameboy-color/micro-machines-v3"</a>
$bio
 
 
Micro Machines V3 (c) Nov, 2000 Novalicious / THQ Inc. 
 
Micro Machines are now able to explore the third dimension. Gameplay still stays the same, but the 
whole new graphics now look more realistic. Also a lot of new multiplayer options were added. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 2.8 
Esrb : Everyone 
Other Systems : PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/micro-machines-v3 
 
 
$end


$info=Micro Maniacs,
$<a href="http://www.mobygames.com/game/gameboy-color/micro-maniacs"</a>
$bio
 
 
Micro Maniacs (c) Nov 02, 2001 Hyperion Studios / THQ Inc. 
 
Micro Maniacs Racing is a racing game in the Micro Machines series. This time however, you don't get 
to race cars, boats or any other type of vehicle, but micro men. Most courses are on foot, but others 
allow you to take small vehicles such as jet skis and skate boards. 
 
The game offers a variety of micro men to play with, ranging from mutants, cyborgs, mad professors, 
experiments gone wrong, and other strange characters. They all have their own special weapon to give 
them an edge in the races. There are 32 races which are organised by a mad doctor who hopes to find 
the ultimate soldier among these micro maniacs. 
 
The Game Boy Color version is completely in 2D. In good Micro Machines tradition, the races are all 
held in and around the house, including the garage, living room, bathroom, study and deck. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Isometric 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/micro-maniacs 
 
 
$end


$info=Microsoft Puzzle Collection,
$<a href="http://www.mobygames.com/game/gameboy-color/microsoft-puzzle-collection-entertainment-pack"</a>
$bio
 
 
Microsoft Puzzle Collection (c) Oct 24, 2000 Conspiracy Entertainment  Corp. / Classified Games 
 
6 Puzzle Games designed by Alexey Pajitnov, the original Tetris designer, on one Gameboy Color 
cartdridge. 
 
Jewel Chase. A level based game. Every level consists of a labyrinth of colored pathways, scattered 
valuables, locked doors, keys, a thief (the player), on some levels an opposing thief and a door 
marked exit. The goal is to reach the exit to proceed to the next level, valuables can be 'stolen' 
for score. If the opposing (computer controlled) thief reaches the exit before the player, the game 
is lost. Movement is not possible between differently colored tiles, unless a special, multicolor 
'bridge' stone is used. 99 levels total. 
 
Spring weekend. A rotation puzzle, where a given pattern needs to be recreated by rotating elements 
on the playfield. 
 
Lineup. Using 'Tetris' style blocks, a continuous line from a screen border to an opposite screen 
border needs to be build. Elements appear on an element stack, and can be selected freely from that 
and subsequently placed anywhere on screen, without overlapping each other. If the element stack is 
full, the game is over. As soon as a line is complete, the elements of that line are removed from the 
screen. Elements appear faster over time. 
 
Finty Flush. A grid on top of the screen fills slowly with multicolor balls. The player can pick one 
out of 4 squares on the bottom of the screen to shift balls in one line into and out of these 
squares. The squares can be rotated in 90 degree steps. As soon as any square is completely full with 
balls of the same color, its content empties to make room for more balls. 3 filled square grids grant 
a bonus point, and the next level begins (tiles appear faster). The game is over when the upper grid 
is full. 
 
Color Collison. A 'Qix' style ray ( no better way to describe this - for the younger audience - 
imagine a flapping fan ) moves with increasing speed through a screen full of obstacles. The player 
can only indirectly control it - any time the direction pad is pressed, it gets 'reflected' into the 
direction that has been indicated. Objective is to hit obstacles with a given color and pattern, 
avoiding all other elements. To top things of, the patterns change over time. 
The game ends if the wrong obstacles have been hit too many times. 
 
Rat Poker. Little differently colored rats are automatically fed into labyrinths, with labyrinth 
design changing and getting more complex during level progression. Switches allow rerouting of the 
rats to arrange certain color combinations ('hands') of rats. If a given combination is achieved, the 
contributing rats exit the playfield through a door. You progress to the next level if a given number 
of rats has been removed from the game. The game ends if there is no space left on the playfield for 
additional rats. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/microsoft-puzzle-collection-entertainment-pack 
 
 
$end


$info=Millenium Winter Sports,
$<a href="http://www.mobygames.com/game/gameboy-color/millenium-winter-sports"</a>
$bio
 
 
Millenium Winter Sports (c) 2000 Konami Computer Entertainment Osaka Co., Ltd. / Konami of America, 
Inc. 
 
Compete for the gold in 8 different winter themed sports in this handheld sports offering by Konami. 
The game is similar to Konami's earlier sports games in the Track & Field legacy, where a mix of 
button-mashing and accurate timing will win the player the medals. 
 
The player can either compete in the Championship Mode where all 8 sports are played in a row, or 
there's the option to play them all individually. There are several different skiing events, bob, 
speed skating and half-pipe snowboarding for the player to master. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/millenium-winter-sports 
 
 
$end


$info=Mission Impossible,
$<a href="http://www.mobygames.com/game/gameboy-color/mission-impossible_"</a>
$bio
 
 
Mission Impossible (c) Feb 24, 2000 Rebellion Developments Ltd. / Infogrames Europe SA 
 
Tie-in of Brian De Palma's popular movie "Mission: Impossible", a side-scrolling action/adventure. 
   Playing the secret agent Ethan Hunt, the player has to fight international terrorists. Assisted by 
   his IMF team, he sneaks into enemy bases, blows up ammunition depots, retrieves stolen information 
   and takes out the terrorists, using high-tech gadgets and weapons. 
 
The game comes with an "Agent Action Kit", a sort of organizer that uses the cartridge's battery 
backed-up memory to store names and addresses and send messages. This feature is totally unrelated to 
the game itself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 5.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mission-impossible_ 
 
 
$end


$info=Monkey Puncher,
$<a href="http://www.mobygames.com/game/gameboy-color/monkey-puncher"</a>
$bio
 
 
Monkey Puncher (c) 2000 Taito Corporation / Evolution Entertainment srl. 
 
Monkey Puncher is a game where the goal is to train a monkey to fight in boxing matches in order to 
save your kidnapped sibling. You can choose to play as either a boy or a girl character 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/monkey-puncher 
 
 
$end


$info=Monopoly,
$<a href="http://www.mobygames.com/game/gameboy-color/monopoly"</a>
$bio
 
 
Monopoly (c) May, 1999 Majesco Sales, Inc. / Majesco Sales, Inc. 
 
This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of 
yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 
players at once, and it can be played over the Internet. Music is in midi format, and the sound 
quality is at the wav format. Roll, spin, and don't miss to give us a grin. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Isometric 
Esrb : Everyone 
Other Systems : Game Boy,Genesis,Macintosh,NES,Nintendo 64,PlayStation,SEGA Master 
System,SNES,Windows,Windows 3.x 
SOURCE : http://www.mobygames.com/game/gameboy-color/monopoly 
 
 
$end


$info=Monster Rancher Battle Card GB,
$<a href="http://www.mobygames.com/game/gameboy-color/monster-rancher-battlecard-gb"</a>
$bio
 
 
Monster Rancher Battle Card GB (c) Apr 17, 2000 Tecmo, Ltd. / Tecmo, Inc. 
 
Monster Rancher BattleCard GB combines traditional overhead-view RPG gameplay with a complete 
collectible card game. Players familiar with other Monster Rancher games will recognize characters 
and places, but no prior Ranching experience is needed to play the game. 
 
The player explores a secluded island village and the caves nearby, battling opponents in card games. 
As they progress, defeated opponents will add to their collection of cards and items. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/monster-rancher-battlecard-gb 
 
 
$end


$info=Monster Rancher Explorer,
$<a href="http://www.mobygames.com/game/gameboy-color/monster-rancher-explorer"</a>
$bio
 
 
Monster Rancher Explorer (c) Oct 28, 2000 Graphic Research Co., Ltd. / Tecmo, Ltd. 
 
Monster Rancher Explorer is an updated port of Tecmo's 1987 NES game, Solomon's Key and features 
environments, characters and monsters from the Monster Rancher series of games. The game is a 
platformer with action elements. Each level requires a puzzle to be solved within a time limit, 
giving the successful player a key to unlock the next level. Bad monsters will attack on most levels, 
so in addition to moving blocks to get to the key on each level, a player needs to dispatch bad 
monsters before being killed by them. There are good monsters to meet, several hidden bonus levels, 
bonus items, and treasure to be found. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/monster-rancher-explorer 
 
 
$end


$info=Mortal Kombat 4,
$<a href="http://www.mobygames.com/game/gameboy-color/mortal-kombat-4_"</a>
$bio
 
 
Mortal Kombat 4 (c) Dec, 1999 Digital Eclipse Software, Inc. / Midway Games, Inc. 
 
Similar to the other Mortal Kombat games. Using 3D characters in a 2D playfield, you have about 20 
different fighters to choose from, and each has magical secrets and weapons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Score : 2.1 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/mortal-kombat-4_ 
 
 
$end


$info=Motocross Maniacs 2,
$<a href="http://www.mobygames.com/game/gameboy-color/motocross-maniacs-2"</a>
$bio
 
 
Motocross Maniacs 2 (c) Sep, 1999 Konami Computer Entertainment Osaka Co., Ltd. / Konami of America, 
Inc. 
 
Motocross Maniacs 2 is the follow up to the Game Boy title Motocross Maniacs. Much like in the 
previous iteration of the game, the aim is to ride a dirt-bike through side-scrolling courses filled 
with loops, jumps, ramps and hills. There are many bonus items to help the player along the way, such 
as nitro boosts and super suspension. 
 
The player has the option to play against a computer player or a friend (via Link Cable), as well as 
Time Trial or Championship. 
 
There is also a level editor and room for three saved custom tracks made by the player. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/motocross-maniacs-2 
 
 
$end


$info=Mr. Driller,
$<a href="http://www.mobygames.com/game/gameboy-color/mr-driller"</a>
$bio
 
 
Mr. Driller (c) 2000 Namco Limited / Namco Hometek Inc. 
 
Mr Driller's world has been covered with mysterious blocks. Armed with only a mighty drill, you'll 
have to dig your way down to safety before his air supply runs out! 
 
Mr Driller is a real-time puzzle game that relies solely on quick-thinking and a bit of planning.  
Gameplay is a combination of Tetris and Boulder Dash: You have to drill down through multi-colored 
blocks to reach the bottom while avoiding the consequences of reckless drilling (blocks may fall on 
you and crush you). 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Esrb : Everyone 
Other Systems : Dreamcast,PlayStation,Windows,WonderSwan Color 
SOURCE : http://www.mobygames.com/game/gameboy-color/mr-driller 
 
 
$end


$info=Mr Nutz,
$<a href="http://www.mobygames.com/game/gameboy-color/mr-nutz"</a>
$bio
 
 
Mr Nutz (c) Dec, 1999 Planet Interactive Development / Infogrames, Inc. 
 
You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the 
entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a 
volcano, the clouds, a circus... 
 
Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also 
    be controlled. You move through levels using ledges, ladders, bridges and platforms. There are 
    some simple puzzles involving object manipulation. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
Other Systems : Game Boy,Game Boy Advance,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy-color/mr-nutz 
 
 
$end


$info=Ms. Pac-Man Special Color Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/ms-pac-man-special-color-edition"</a>
$bio
 
 
Ms. Pac-Man Special Color Edition (c) Nov, 1999 Namco Limited / Namco Limited 
 
In celebration of the 20th anniversary of Pac-Man, this game pack includes a conversion of the 
original  Mrs. Pac-Man, with alternating two player mode, as well as Super Pac-Man. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/ms-pac-man-special-color-edition 
 
 
$end


$info=MTV Sports - Pure Ride,
$<a href="http://www.mobygames.com/game/gameboy-color/mtv-sports-pure-ride_"</a>
$bio
 
 
MTV Sports - Pure Ride (c) Dec, 2000 Visual Impact / THQ Inc. 
 
MTV Sports: Pure Ride is a snowboarding game for the Game Boy Color. Unlike the PlayStation version 
it's completely 2D and differs in game modes. The Game Boy Color version comes with tour challenge, 
half-pipe competition and a training mode. The tour challenge features fictional courses from all 
over the world where you have to race downhill and perform tricks. Half-pipe competition is played in 
a different perspective and is focused more on performing tricks. IN the training mode you can 
practice tricks at your own leisure. There are 23 possible tricks in the game. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mtv-sports-pure-ride_ 
 
 
$end


$info=MTV Sports - Skateboarding featuring Andy MacDonald,
$<a href="http://www.mobygames.com/game/gameboy-color/mtv-sports-skateboarding-featuring-andy-macdonald"</a>
$bio
 
 
MTV Sports - Skateboarding featuring Andy MacDonald (c) 2000 Darkblack Ltd / THQ Inc. 
 
MTV Sports: Skateboarding Featuring Andy Macdonald is an isometric skateboarding game for the Game 
Boy Color. You can choose to play 4 different skateboarders, including Andy Macdonald. You can grind 
objects, perform ollies, grabs and 360s. There are 18 different cities to stunt around in. You score 
points through performing tricks and achieving objectives such as finding MTV icons. Unlocked cities 
can be played in at will in the Free-Skate mode. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
SOURCE : 
http://www.mobygames.com/game/gameboy-color/mtv-sports-skateboarding-featuring-andy-macdonald 
 
 
$end


$info=MTV Sports - T.J. Lavin's Ultimate BMX,
$<a href="http://www.mobygames.com/game/gameboy-color/mtv-sports-tj-lavins-ultimate-bmx_"</a>
$bio
 
 
MTV Sports - T.J. Lavin's Ultimate BMX (c) Dec, 2000 Handheld Games / THQ Inc. 
 
MTV Sports: T.J. Lavin's Ultimate BMX is an extreme sports game. It's a BMX stunts game in an 
isometric perspective similar to the Game Boy Color version of MTV Sports: Skateboarding. Each of the 
levels in the game has various objectives for you to achieve. There are three types of levels: vert, 
street and dirt. Each type features different objects which allow you to do different types of 
tricks. The game features 10 different tricks that you can pull off. Money you make from winning 
levels can be invested in upgrades for your bike.The game features original BMX riders such as T.J. 
Lavin and others. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mtv-sports-tj-lavins-ultimate-bmx_ 
 
 
$end


$info=Mummy Returns, The,
$<a href="http://www.mobygames.com/game/gameboy-color/mummy-returns_"</a>
$bio
 
 
Mummy Returns, The (c) May, 2001 GameBrains / Universal Interactive Inc. 
 
Based on the 2001 movie starring Brendan Frasier and Rachel Weisz, this version differs greatly from 
it's console version.  The main bulk of the game is side-scroller with stages where the player moves 
from right to left trying to escape a wall of water while avoiding enemies and pitfalls and even a 
scene recreating the valley escape in the blimp, but with the same elements.  There are also 
one-on-one sword fighting stages where the player uses a sword to hack away at enemies that appear 
one at a time and even a first-person shooting stage that resembles Lethal Enforcers. 
 
There are three different characters to choose from, Rick O'Connel, Evelyn O'Connel and Ardeth Bay 
that they can choose at the beginning of each stage, each with their own strengths and weaknesses and 
depending on which character they pick will determine which stage layout will be present (ex. Rick & 
Evelyn's water escape stage feature different traps and enemies they must avoid). 
 
There are eleven stages total and a password feature that allows players to pick up and play at their 
leisure. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 0.4 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/mummy-returns_ 
 
 
$end


$info=NASCAR 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/nascar-2000"</a>
$bio
 
 
NASCAR 2000 (c) Aug 30, 2000 Software Creations Ltd. / THQ Inc. 
 
This NASCAR stock car racing simulation is a sequel of sorts to NASCAR Revolution. The game features 
18 real world tracks plus several fantasy road courses, and 30 active NASCAR drivers plus some 
"legend" drivers. 
 
Game modes include quick races, full weekend events, a full or abridged championship series, a Race 
Against the King mode where you race against Richard Petty in a series of events, and multiplayer 
support for up to 4 players. Updated physics and AI help the game aim for more realism. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/nascar-2000 
 
 
$end


$info=NBA 3 on 3 Featuring Kobe Bryant,
$<a href="http://www.mobygames.com/game/gameboy-color/nba-3-on-3-featuring-kobe-bryant"</a>
$bio
 
 
NBA 3 on 3 Featuring Kobe Bryant (c) Dec 06, 1999 Left Field Productions / Nintendo of America Inc. 
 
This is a 3-on-3 basketball game for the Nintendo Game Boy/Game Boy Color handheld, featuring all the 
teams and players from the 1999-2000 NBA season. The game is played through an isometric perspective 
on the arena similar to NBA Live '96 for the SNES. 
 
The game is jammed with all the goods you expect in a basketball game including real teams, players, 
and lots of stats. You can play an exhibition, full season, or playoffs with your favorite team, and 
you will be able to customize the rules of the game right down to the amount of time per game played. 
Although you only have 6 players on the court at any time, all of the usual plays and move are 
available, and you can sub at any time. There is also a create-a-player mode for you to put your name 
in the game, and you can trade for any player you like. 
 
2 player support is also included. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/nba-3-on-3-featuring-kobe-bryant 
 
 
$end


$info=NBA Hoopz,
$<a href="http://www.mobygames.com/game/gameboy-color/nba-hoopz_"</a>
$bio
 
 
NBA Hoopz (c) Feb 19, 2001 Torus Games Pty. Ltd. / Midway Home Entertainment, Inc. 
 
This game is the sequel to NBA Showtime. The gameplay has been improved quite a bit. Now you play 
3-on-3 instead of 2-on-2. There are also a few new moves added such as alley-oops. The number of 
players in the game has increased to 140 and there are now more secret courts. The gameplay is still 
very similar to last year's game but the added extras are welcome and makes the game a little more 
enjoyable to play. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/nba-hoopz_ 
 
 
$end


$info=NBA in the Zone 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/nba-in-the-zone-2000_"</a>
$bio
 
 
NBA in the Zone 2000 (c) Apr 27, 2000 Konami Computer Entertainment Osaka Co., Ltd. / Konami of 
America, Inc. 
 
NBA in the Zone 2000 is a licensed 5-on-5 basketball game. It has all 29 teams and over 150 NBA 
players, with many improvements over the previous title in the series. There are now five modes of 
gameplay including Exhibition, Season, Playoffs, 3-Point Shootout, and All-Star Game. The game also 
supports two players via Link cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/nba-in-the-zone-2000_ 
 
 
$end


$info=NBA Jam '99,
$<a href="http://www.mobygames.com/game/gameboy-color/nba-jam-99"</a>
$bio
 
 
NBA Jam '99 (c) May 30, 1999 Torus Games Pty. Ltd. / Acclaim Entertainment, Inc. 
 
NBA Jam returns, this time removed of its flashy jams and flaming basketballs, replaced with a full 
simulation of basketball complete with all teams and players of the 99 season, full create-a-player 
and create-a-team modes, season, exhibition and shoot out modes. 
 
Total team management is also included, with the ability to trade, release and sign new players as 
well as scouting reports. 4 player multiplayer is also supported. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/nba-jam-99 
 
 
$end


$info=NBA Showtime - NBA on NBC,
$<a href="http://www.mobygames.com/game/gameboy-color/nba-showtime-nba-on-nbc"</a>
$bio
 
 
NBA Showtime - NBA on NBC (c) 1999 Torus Games Pty. Ltd. / Midway Games, Inc. 
 
NBA Showtime: NBA on NBC is a descendant of the original NBA Jam, and is created by some of the key 
team members. The game follows in the footsteps of NFL Blitz, featuring the option to save personal 
records and a cheat code system operated by pressing a sequence of buttons. It also features 
unlock-able characters, including NBA team mascots, and the "On-Fire" option that defines Midway's 
sports games. Players are able to perform special moves such as the alley-oop, the spin move, and the 
double dunk.  The game also features a Create-a-Player mode that allows custom players to have 
tweaked abilities by winning matches. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Everyone 
Other Systems : Dreamcast,Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/nba-showtime-nba-on-nbc 
 
 
$end


$info=New Addams Family Series, The,
$<a href="http://www.mobygames.com/game/gameboy-color/new-addams-family-series"</a>
$bio
 
 
New Addams Family Series, The (c) Feb 08, 2002 7th Sense s.r.l. / Microďds 
 
Adventure game with the two young Addams children. 
 
The family mansion is going to be demolished and replaced by an amusement park, and therefore the 
family will be evicted. While the adults are trying to find a solution, the children roam the house 
helping out in their own peculiar way. Only if they find the estate ownership documents the 
contractors can be stopped. 
 
Pugsley and Wednesday collect items, solve puzzles and communicate with the rest of the family. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/new-addams-family-series 
 
 
$end


$info=NYR - New York Race,
$<a href="http://www.mobygames.com/game/gameboy-color/new-york-race"</a>
$bio
 
 
NYR - New York Race (c) Nov 14, 2001 Kalisto Entertainment SA|Psylogic / Wanadoo Edition 
 
New York Race is game about future racing. Game is inspired by Luc Besson's film "Fifth Element". 
There are more than 30 high-tech flying machines to choose and pilot (including the notorious Taxi 
and the cool police car). 
 
There are four different modes available in NYR, the main one being the Championship mode that takes 
place over four different categories 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.0 
Other Systems : PlayStation 2,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/new-york-race 
 
 
$end


$info=NFL Blitz,
$<a href="http://www.mobygames.com/game/gameboy-color/nfl-blitz"</a>
$bio
 
 
NFL Blitz (c) Dec 01, 1998 Digital Eclipse Software, Inc. / Midway Games, Inc. 
 
The first PC conversion of the arcade hit, NFL Blitz gives the National Football League the same 
over-the-top treatment that Midway had used so effectively with NBA Jam.  Features include 
exaggerated muscle-bound player models, "turbo" buttons, fast action, and some pretty wild rules 
changes (like 30 yards for a first down!). Blitz is nothing if not a unique football gaming 
experience. 
 
Player taunts ("This is MY HOUSE!"), unpenalized late hits, and amusing running commentary from the 
announcers ("That was totally uncalled for -- but awfully fun to watch!") all add to the game's 
violent charm. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/nfl-blitz 
 
 
$end


$info=NHL 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/nhl-2000_"</a>
$bio
 
 
NHL 2000 (c) Dec 20, 1999 Tiertex Design Studios / THQ Inc. 
 
NHL 2000 is an ice hockey game with an official 1999 season license. Players can play with any of the 
teams, stadiums and players from that season. Game modes include exhibition, full season, race to the 
playoffs and competitive shootouts. 
 
The player can set various game options such as the stringency of referees and offside rules. It is 
also possible to change the team lines and determine which players may take penalties. 
 
The player can control one skater at the time and can switch to another at any time. Aside from 
passing and shooting the puck it is also possible to make a sprint. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/nhl-2000_ 
 
 
$end


$info=Nicktoons Racing,
$<a href="http://www.mobygames.com/game/gameboy-color/nicktoons-racing_"</a>
$bio
 
 
Nicktoons Racing (c) 2000 Pipedream Interactive, Inc. / Hasbro Interactive, Inc. 
 
Nicktoons Racing for the Game Boy Color is conceptually similar to its console counterpart. It's a 
kart racing game but on the handheld it is viewed from a top down perspective. Some of the most 
famous Nickelodeon characters are competing on the race track and the player can choose to play as 
any of them. 
 
Two game modes exist: quick race and championship. In the quick race mode players can choose to play 
any track of the four available program environments. In the championship the player has to complete 
each track in a specific order. 
 
The game allows the player to race as the following seven Nickelodeon characters: 
 
1. Tommy 
2. Eliza 
3. CatDog 
4. Arnold 
5. SpongeBob SquarePants 
6. Dagget 
7. Norbert 
 
Tracks are divided into four different program environments: Angry Beavers, The Wild Thornberrys, 
SpongeBob SquarePants and Rugrats. There's numerous power ups that the player can pick up. For 
example: Checkered Flag will increase the car's top speed, wrapped package gives the player a free 
lap, stop sign will stop the opponents for a short time and the milk bottle causes the opponents to 
lose traction. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/nicktoons-racing_ 
 
 
$end


$info=Oddworld Adventures II,
$<a href="http://www.mobygames.com/game/gameboy-color/oddworld-adventures-2"</a>
$bio
 
 
Oddworld Adventures II (c) Jan 19, 2000 Saffire Corporation / GT Interactive Software Corp. 
 
This is very much like any other Oddworld game. Abe's job is to free his fellow Mudokken's who are 
being used as slave labor to dig up the bones of their ancestors. The Glukkons use the bones to make 
Soul Storm Brew. Abe's vocabulary is limited to "Hello", "Follow me" "Wait" and "Work". He must use 
these commands to direct slave Mudokkens to their freedom. when enough slaves in a level have been 
saved, you go on to the next level to do it all again. 
 
The game uses a password to save your game. 
 
The game features both an easy option as well as the normal mode. You also get infinite lives so you 
can try different ways to get around. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 1.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/oddworld-adventures-2 
 
 
$end


$info=O'Leary Manager 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/oleary-manager-2000"</a>
$bio
 
 
O'Leary Manager 2000 (c) Sep 15, 2000 LiveMedia UK / Ubi Soft Entertainment Software 
 
In 2000 Ubi Soft released two David O'Leary-licensed games. One, David O'Leary's Total Soccer 2000,  
based on the PC game with the same name. The other one was a manager game, O'Leary Manager 2000. 
 
The gameplay in O'Leary Manager 2000 is not only about the management aspects of football. It's a bit 
similar to Sensible World of Soccer, as you can play not only as the manager but also the player. 
This rendered using an top-down view similar to many Amiga games from the early nineties. 
 
In total there is 240 licensed teams from the top two divisions in six European countries. As the 
manager you get to lay up training schedules, buy and sell players, pick the right players for the 
right tactics, and a lot of statistics. The game handles matches in three different ways, playing 
them, watching them or a text-based interface similar to Championship Manager, but with highlights 
shown in the top-down view. If you don't want to play through the whole season, you can play single 
matches against the AI or another player. The manager mode also supports multiple players. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy-color/oleary-manager-2000 
 
 
$end


$info=Pac-Man Special Color Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/pac-man-special-color-edition"</a>
$bio
 
 
Pac-Man Special Color Edition (c) Feb, 2000 Namco Limited / Namco Limited 
 
In celebration of the 20th anniversary of Pac-Man, this game pack includes a conversion of the 
original Pac-Man arcade game as well as the Tetris style puzzle game Pac-Attack. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pac-man-special-color-edition 
 
 
$end


$info=Paperboy,
$<a href="http://www.mobygames.com/game/gameboy-color/paperboy"</a>
$bio
 
 
Paperboy (c) Mar, 1999 
 
Based on the arcade game, the object of Paperboy is to deliver papers to your customers while 
inflicting as much damage as possible to the houses of your non-customers. To make things more 
difficult, numerous obstacles get in your way including construction workers, rogue tires, 
skateboarders, dogs and cats, cars, and even the occasional tornado. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,BBC Micro,BlackBerry,Commodore 
64,DOS,Electron,Game Boy,Game Gear,Genesis,J2ME,Lynx,NES,SEGA Master System,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/paperboy 
 
 
$end


$info=Papyrus,
$<a href="http://www.mobygames.com/game/gameboy-color/papyrus"</a>
$bio
 
 
Papyrus (c) Feb, 2000 Planet Interactive Development / Ubi Soft Entertainment Software 
 
Papyrus is a platform game based on the Belgian comic and animated series of the same name by Lucien 
de Gieter. 
 
In the game you play as Papyrus, a young Egyptian lad, in an ancient Egyptian setting. The princess 
Theti has been kidnapped by the evil High Priest Seth, who wants to take over the power of her father 
the pharaoh. Once you rescue Theti you can also play as her. 
 
The game features typical platform controls, where you can move back and forth, jump, attack 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/papyrus 
 
 
$end


$info=Perfect Dark,
$<a href="http://www.mobygames.com/game/gameboy-color/perfect-dark_"</a>
$bio
 
 
Perfect Dark (c) Aug, 2000 Rareware / Rareware 
 
Joanna Dark is about to become a full-fledged agent of the Carrington Institute.  Before she does, 
though, she has one final field test to complete - an actual mission in the depths of the South 
American jungle.  Joanna must infiltrate a hidden cyborg manufacturing facility.  Along the way, she 
will have her first encounter with the nefarious dataDyne corporation. 
 
Perfect Dark is a prequel to the Nintendo 64 game of the same name.  Players assume the role of 
Joanna Dark, just before her induction into the Carrington Institute.  The game plays from a top-down 
perspective, and you battle enemies with a variety of high-tech weaponry, from handguns to rocket 
launchers. A weapon can be assigned to the A Button and the B Button, which represent your left hand 
and your right hand.  It's also possible to search dead enemies for items and ammo by pressing Select 
near their corpse. 
 
Perfect Dark also includes a variety of mini-games which you encounter as you progress through the 
story.  There are target ranges to practice in, vehicles to drive, sniper rifle sections, which are 
viewed through the sniper scope, and more.  There are also boss battles against enemy cyborgs, 
helicopters, and other deadly enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/perfect-dark_ 
 
 
$end


$info=Player Manager 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/player-manager-2001"</a>
$bio
 
 
Player Manager 2001 (c) Sep 21, 2001 G3 Interactive Ltd. / THQ Inc. 
 
Player Manager 2001 is the Game Boy Color version of the long running football management series that 
started on the Amiga in 1989. It follows the norm of the genre and lets you take control of any team 
in the top two divisions of five European countries (England, France, Germany, Spain and Italy). As 
the manager it is your task to buy and sell players, lay up training schedules, set contracts and 
scout for new players. Most importantly, your job is to choose the right squad, and create tactics 
that takes advantage of your opponents' weaknesses. There are different staff modes meaning that you 
can choose to put some parts of the game as auto. The matches are text based. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/player-manager-2001 
 
 
$end


$info=Pocket Bomberman,
$<a href="http://www.mobygames.com/game/gameboy-color/pocket-bomberman"</a>
$bio
 
 
Pocket Bomberman (c) Dec 14, 1998 Hudson Soft Company, Ltd. / Nintendo of America Inc. 
 
Long, long ago, the sun was covered by a dark and heavy cloud. It was said this cloud was caused by a 
monster that had sealed the Sword of the Sun. Legends also says that to break the seal, a hero must 
collect five Power Stones that are guarded by monsters. Bomberman takes up the challenge as he is the 
last hero strong enough to defeat such monsters. 
 
This is a side-scrolling platform game. In each world, you must clear four areas by killing any 
monsters within. To kill a monster, you drop a bomb. After a few seconds, the bomb explodes in a 
four-way blast. If the monster is within range of the blast, it is killed. After you clear these four 
areas, you must clear a fifth area by killing a boss to clear the world and collect its Power Stone. 
 
Be careful, though, because if Bomberman is touched by a monster, touches a dangerous item or is 
caught in the blast of his own bomb, you lose a life. After all lives are gone, you get the option to 
restart that last area or quit. In most areas, you can, though the placement of bombs, find items to 
increase your jumping, speed, blast radius, etc. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/pocket-bomberman 
 
 
$end


$info=Pokemon - Crystal Version,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pokemon - Crystal Version (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America 
Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pokemon - Gold Version,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Gold Version (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon Pinball,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-pinball"</a>
$bio
 
 
Pokemon Pinball (c) Jun 28, 1999 Jupiter Corp. / Nintendo of America Inc. 
 
Discover a whole new way to catch Pokemon -- by playing pinball! Hit the targets with your Poke Ball 
to catch and evolve Pokemon. The better you do, the more rare Pokemon you'll find. Every Pokemon you 
catch is automatically recorded in your Pokedex. See if you can catch all 150! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-pinball 
 
 
$end


$info=Pokemon Puzzle Challenge,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-puzzle-challenge"</a>
$bio
 
 
Pokemon Puzzle Challenge (c) Dec 04, 2000 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In this pokemon themed game, you must move and match blocks to clear the board before the blocks fill 
up the screen.  It's a tetris like game, with pokemon twist.  There are many different ways to play 
the game, including a challenge with gym leaders, puzzle practice, and a straight, play til you lose, 
marathon mode.  This game can also be linked with other gameboys for challenge of real people. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-puzzle-challenge 
 
 
$end


$info=Pokemon - Silver Version,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon - Silver Version (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon Trading Card Game,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-trading-card-game"</a>
$bio
 
 
Pokemon Trading Card Game (c) Mar 31, 2000 Creatures, Inc.|Hudson Soft Company, Ltd. / Nintendo of 
America Inc. 
 
A Gameboy version of the popular card game, in the Pokemon Trading Card Game, your character must 
collect cards, form decks, and battle gym leaders for better cards.  Secret cards can be unlocked by 
defeating certain characters.  Includes card types: grass, fire, water, electric, fighting, psychic, 
colorless, trainer cards, and of course, energy cards.  Special cards include surfing or flying 
pikachu, and others. 
 
The game starts our with a mini-tutorial which lets the main character learn the game, and lets him 
or her choose the starter deck. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-trading-card-game 
 
 
$end


$info=Pong - The Next Level,
$<a href="http://www.mobygames.com/game/gameboy-color/pong-the-next-level"</a>
$bio
 
 
Pong - The Next Level (c) Dec, 1999 Eastridge Technology|Morning Star Multimedia / Hasbro 
Interactive, Inc. 
 
After years of game gulping cash left, right and center at the old arcade machine, Pong has returned 
in an all new 3D title on the PC. But it isn't just your simple Pong any more. Now you can play 
Jungle Pong, Football Pong, Ice Hockey Pong and 4 player Pong. All this plus 3D graphics. Not to 
mention animated Penguins (!?!?!). 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 5.0 
Esrb : Everyone 
Other Systems : Macintosh,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/pong-the-next-level 
 
 
$end


$info=Pop'n Pop,
$<a href="http://www.mobygames.com/game/gameboy-color/popn-pop"</a>
$bio
 
 
Pop'n Pop (c) Feb 26, 2001 Imaginative Technology Land / Jorudan Co., Ltd. 
 
This is a puzzle-game by Taito which looks like the Puzzle Bubble series but the bubbles cannot 
bounce on the walls, you can only release them vertically so we can also see similarities with Space 
Invaders. 
It features characters from Taito games such as Bub and Bob from the "Bubble Bobble" series, Tiki 
from "The New Zealand Story", Bubby and Bobby from "Rainbow Islands", Sayo-chan from "Kiki-Kaikai" or 
the dwarves from "Don Doko Don". 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/popn-pop 
 
 
$end


$info=Portal Runner,
$<a href="http://www.mobygames.com/game/gameboy-color/portal-runner"</a>
$bio
 
 
Portal Runner (c) Sep 01, 2001 Handheld Games / 3DO Company, The 
 
In Portal Runner you assume the role of the bow and arrow wielding Vikki G. Thinking she was 
investigating a hot story Vikki is lured into a diabolical trap set by her nemesis, the beautiful 
Blue super spy Brigitte Bleu. This trap sends Vikki to mysterious land where strange creatures lurk. 
Along the way, Vikki stumbles upon a Lion named Leo, and together they travel from portal to portal 
hoping that the next portal will lead them home. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/portal-runner 
 
 
$end


$info=Powerpuff Girls, The - Bad Mojo Jojo,
$<a href="http://www.mobygames.com/game/gameboy-color/powerpuff-girls-bad-mojo-jojo"</a>
$bio
 
 
Powerpuff Girls, The - Bad Mojo Jojo (c) Nov 08, 2000 Sennari Interactive, LLC / BAM! Entertainment, 
Inc. 
 
Blossom, the leader of The Powerpuff Girls, must locate the evil Mojo Jojo in the city of Townsville. 
 Players must explore locations in Townsville and complete various tasks in order to learn the 
location of Mojo Jojo. Players can fly around or punch enemies who try and stop them.  Also hidden in 
the game are electronic trading cards that can be found and traded with the other two games in the 
series via a link cable. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/powerpuff-girls-bad-mojo-jojo 
 
 
$end


$info=Powerpuff Girls, The - Battle Him,
$<a href="http://www.mobygames.com/game/gameboy-color/powerpuff-girls-battle-him"</a>
$bio
 
 
Powerpuff Girls, The - Battle Him (c) Feb 26, 2001 Sennari Interactive, LLC / BAM! Entertainment, 
Inc. 
 
Bubbles, one of The Powerpuff Girls, must locate HIM before he takes over the city of Townsville.   
Players must explore locations in Townsville and complete various tasks in order to learn the 
location of HIM. Players can fly around or punch enemies who try and stop them.  Also hidden in the 
game are electronic trading cards that can be found and traded with the other two games in the series 
via a link cable. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/powerpuff-girls-battle-him 
 
 
$end


$info=Powerpuff Girls, The - Paint the Townsville Green,
$<a href="http://www.mobygames.com/game/gameboy-color/powerpuff-girls-paint-the-townsville-green"</a>
$bio
 
 
Powerpuff Girls, The - Paint the Townsville Green (c) Dec 05, 2000 Sennari Interactive, LLC / BAM! 
Entertainment, Inc. 
 
Buttercup, one of The Powerpuff Girls, must track down the Gangreen Gang in the city of Townsville.   
Players must explore locations in Townsville and complete various tasks in order to learn the 
location of the level boss. Players can fly around or punch enemies who try and stop them.  Also 
hidden in the game are electronic trading cards that can be found and traded with the other two games 
in the series via a link cable. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/powerpuff-girls-paint-the-townsville-green 
 
 
$end


$info=Power Quest,
$<a href="http://www.mobygames.com/game/gameboy-color/power-quest"</a>
$bio
 
 
Power Quest (c) Dec, 1998 Japan System Supply / SunSoft 
 
Power Quest is a mixture of Role playing and fighting game. School has finished and you join the new 
fighting model robots craze, you must fight your way into the tournaments and update your model with 
new parts to get it powerful enough. 
You can walk around the town to find opponents to beat and get money to buy new parts before you 
enter the tournaments. 
 
You can also play Power Quest in a simple fighting game mode where you select one of the six and 
fight the other models one after another. 
There is also a vs mode to play against a friend using the infrared port. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/power-quest 
 
 
$end


$info=Prince of Persia,
$<a href="http://www.mobygames.com/game/gameboy-color/prince-of-persia"</a>
$bio
 
 
Prince of Persia (c) Apr 15, 1999 Red Orb Entertainment / Red Orb Entertainment 
 
The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams 
in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out 
Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've 
got 60 minutes! 
 
Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, 
solve some simple puzzles and engage in sword fights with the guards. The player has an infinite 
amount of lives, but has to restart at the beginning of a level each time he dies, and must complete 
the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of 
your character. 
 
The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The 
Genesis version has a new intro and an altered set of graphics but the level layout remains almost 
identical to that of the original. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Esrb : Everyone 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,DOS,Game Boy,Game 
Gear,Genesis,iPhone,Macintosh,NES,SEGA CD,SEGA Master System,SNES,TurboGrafx CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/prince-of-persia 
 
 
$end


$info=Pro Pool,
$<a href="http://www.mobygames.com/game/gameboy-color/pro-pool"</a>
$bio
 
 
Pro Pool (c) 2000 Blade Interactive Studios Ltd. / Codemasters Software Company Limited, The 
 
Pro Pool is a Pool simulation game on the Game Boy Color. You can play a single game against the 
computer or a friend using a link cable, or you can start hustling. In the hustle mode you start with 
100 dollars and have to play games to earn money. With more money you will gain access to bigger 
places with tougher competitors where more money can be earned. With enough money you can start your 
own pool bar. 
 
The game allows you to play a variety of pool games such as 8 Ball, 9 Ball, 6 Ball, 3 Ball, Straight 
pool and Speed pool. There are 64 computer opponents to play against. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pro-pool 
 
 
$end


$info=Pumuckl's Abenteuer bei den Piraten,
$<a href="http://www.mobygames.com/game/gameboy-color/pumuckls-abenteuer-bei-den-piraten"</a>
$bio
 
 
Pumuckl's Abenteuer bei den Piraten (c) May 12, 1999 NEON Software GmbH / Acclaim Entertainment, GmbH 
 
Pumuckl is a small red-haired goblin character from a very famous German TV series. His major concern 
is to trifle with humans. In this game Pumuckl's help is needed to rescue a goblin family from the 
hands of the blue "Klabauterman". The player's smartness is required to solve some puzzles, and one 
has to dig holes at the right place to defeat enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/gameboy-color/pumuckls-abenteuer-bei-den-piraten 
 
 
$end


$info=Pumuckl's Abenteuer im Geisterschloss,
$<a href="http://www.mobygames.com/game/gameboy-color/pumuckls-abenteuer-im-geisterschloss"</a>
$bio
 
 
Pumuckl's Abenteuer im Geisterschloss (c) Nov 15, 2000 NEON Software GmbH / Acclaim Entertainment, 
GmbH 
 
Pumuckl is a small red hairy goblin from a very famous German TV series. His major concern is to 
trifle with humans. In this game Pumuckl is invited to castle "Gruselzinne". But it is a trap. Again 
the blue "Klabauterman" is against Pumuckl. You play Pumuckl and have to find your way out of the 
castle. On your way you have to fight against ghosts, knights and many more spooky creatures. You 
also have to solve some puzzle and at the end you have to defeat the blue "Klabauterman". 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/pumuckls-abenteuer-im-geisterschloss 
 
 
$end


$info=Pocket Puyo Puyo 4,
$<a href="http://www.mobygames.com/game/gameboy-color/puyo-puyon"</a>
$bio
 
 
Pocket Puyo Puyo 4 (c) Sep 22, 2000 Compile / Compile 
 
Puyo Puyo~n (also called Puyo Puyo 4, based on a Japanese playword), is the fourth installment of the 
Puyo Puyo puzzle-game series. 
 
It features a single player story mode, where the main character (Arle) encounters different 
characters in their specific locations, and engages them in a Puyo Puyo puzzle battle. 
 
Other modes allows up to 4 players to battle. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : Dreamcast,Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/puyo-puyon 
 
 
$end


$info=Pocket Puyo Sun,
$<a href="http://www.mobygames.com/game/gameboy-color/puyo-puyo-sun"</a>
$bio
 
 
Pocket Puyo Sun (c) 1998 Compile / Compile 
 
Another entry in the Puyo Puyo series of arcade puzzle games. The evil Dark Prince has caused the sun 
to augment its size and power to dangerous levels, and thus the Puyo Puyo world is on the verge of 
being scorched unless you prevent it. 
 
The game features 3 distinct story campaigns, each pitting you against a different set of enemies 
which you must battle in classic Puyo Puyo fashion: In each stage you face off against an opponent in 
two different play areas, one for you and one for your opponent. As the blob-like "puyos" start 
falling in your play area, you must align them and create groups of the same color in order to clear 
the screen before you get flooded with puyos. Chaining puyos of different colors allows you to send 
several "garbage" puyos to the opposing player's play area in hopes of either flooding it, or slowing 
his advance, and whoever defeats the opposing player moves on to the next challenger. 
 
New for Puyo Puyo Sun are the Sun Puyos, which can be added to combos for extra damage. Also includes 
2P vs gameplay, challenge modes and galleries and other bonus features. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Nintendo 64,PlayStation,SEGA Saturn,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/puyo-puyo-sun 
 
 
$end


$info=Puzzled,
$<a href="http://www.mobygames.com/game/gameboy-color/puzzled"</a>
$bio
 
 
Puzzled (c) Jun, 2000 Elo Interactive Media GmbH / Conspiracy Entertainment  Corp. 
 
Disguised behind a 50's style B-movie background story about an evil professor (trying to take over 
the world, of course) who turns the hero (you) into a shapeless 'blob', is an increasingly complex 
strategic puzzle game with a variety of different targets. Typical Mission goals would be centered 
around clearing the screen of all elements, but hitting certain targets on the way and making sure 
that there is still a route to the exit. If the player reaches the exit with all mission objectives 
complete, the next level is introduced by a password. Playtime per level is up to 20 minutes and 
there are 150 levels. The first 20 or so levels introduce all game elements one by one. 
 
There are various extras, allowing to manipulate puzzle pieces, remove blocked routes and so on, as 
well as special blocks such as teleporters (beaming you around the playfield), or ice (making 
direction changes impossible) etc. 
 
The basic principle is like memory, i.e. two equal looking puzzle pieces need to be found and are 
then taken of the playfield. To do that the player can 'clone' the blob, and send his alter ego to 
connect the blocks occupied by the main character and the clone. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/puzzled 
 
 
$end


$info=Quest for Camelot,
$<a href="http://www.mobygames.com/game/gameboy-color/quest-for-camelot"</a>
$bio
 
 
Quest for Camelot (c) Dec 16, 1998 Titus France SA / Nintendo of America Inc. 
 
Quest for Camelot tells the story of a young girl who dreams of threading in her father's footsteps 
and becoming one of the knights of the round table. The game is based on the Warner Bros. Animation 
film from 1998 with the same name. 
 
The game is an action adventure in the style of the Legend of Zelda: A link to the Past and Link's 
Awakening. You see your character Kayley from a top down perspective. You will have to fight enemies, 
solve puzzles, disable traps, and converse with NPCs. You can perform various attacks with your 
weapons, such as spin and lunge attacks. You can acquire a variety of different objects to make your 
quest easier such as: a compass, slingshot, grappling hook, and a snorkel. Kayley can also ride 
horseback. 
 
The game features nine regions with a total of over 60 areas to visit. Scenery varies from forests, 
mountains, villages and cave. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/quest-for-camelot 
 
 
$end


$info=Tyco RC - Racin' Ratz,
$<a href="http://www.mobygames.com/game/gameboy-color/racin-ratz"</a>
$bio
 
 
Tyco RC - Racin' Ratz (c) Nov 28, 2000 KnowWonder, Inc. / Mattel Interactive 
 
Mattel Media's Tyco R/C Racin' Ratz for Game Boy Color features Mattel's small-scale radio-controlled 
toys. In Racin' Ratz, players take on the role of either Chris or Betty and can wreak havoc with 
their R/C vehicles while trying to complete more than twenty-five missions through ten levels. Kids 
snag as many household items as they can get as they tear through the bedroom, the living room, 
grandma's house, the garage, and other areas of the house. 
 
 
- TECHNICAL - 
 
SOURCE : http://www.mobygames.com/game/gameboy-color/racin-ratz 
 
 
$end


$info=Rainbow Islands,
$<a href="http://www.mobygames.com/game/gameboy-color/rainbow-islands"</a>
$bio
 
 
Rainbow Islands (c) 2001 Taito Corporation / TDK Mediactive, Inc. 
 
Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously 
small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys. 
 
Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 
levels each island, with a big, bad boss at the end of each. 
 
By trapping beasts under your rainbows, then jumping on them to break them you can collect seven 
different colored gems, and there are also power-ups for extra speed and rainbows. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,NES,SEGA Master System,TurboGrafx CD,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/rainbow-islands 
 
 
$end


$info=Rampage 2 - Universal Tour,
$<a href="http://www.mobygames.com/game/gameboy-color/rampage-2-universal-tour"</a>
$bio
 
 
Rampage 2 - Universal Tour (c) Nov 01, 1999 Digital Eclipse Software, Inc. / Midway Games, Inc. 
 
While technology may improve graphics and sound, some things never change. Rampage 2: Universal Tour 
is very much in tune with its history, barely deviating from the original city-stomping arcade game 
appearing in the 1980s. Like its predecessor, Rampage World Tour, Rampage 2 retains the original 2D 
worlds, but improves the graphics, completely re-rendering the characters. The premise remains the 
same: stomp out cities and wreck things in general. Some new features in Rampage 2 include four new 
characters (in addition to the original three), new attacks and combos, a power meter, and bonus 
rounds. The cart allows up to three people can play at once and there are plenty of new cities to 
destroy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 0.0 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/rampage-2-universal-tour 
 
 
$end


$info=Rampage - World Tour,
$<a href="http://www.mobygames.com/game/gameboy-color/rampage-world-tour"</a>
$bio
 
 
Rampage - World Tour (c) Dec, 1998 Game Refuge Inc. / Midway Games, Inc. 
 
Rampage World Tour is a updated version of the classic Rampage.  Rampage World Tour starts off at 
Scumlabs International where three lab technicians, George, Lizzy, and Ralph have mutated in an 
accident involving toxic waste.  George has turned into a gigantic ape, Lizzy a gigantic lizard or 
dinosaur, and Ralph some sort of gigantic wolf.  The three destroy the lab they previously worked at 
and then embark on a path of destruction encompassing the entire globe. 
 
The player chooses one of these three characters and begins destroying buildings, eating civilians, 
knocking planes out of the sky, and stepping on tanks.  The ultimate goal of the game is to rid the 
world of Scumlabs by traveling to the cities where they are located.  Being creatures of such massive 
size, there are many cities that must be destroyed along the way.  Scumlabs and the various 
militaries make it a priority to destroy you and optionally another player that can play 
simultaneously. 
 
The graphics are worth noting as they are of a unique, colorful "cartoon" flavor.  Gameplay includes 
players climb buildings while punching, kicking, and eating their inhabitants to destroy them.  Once 
all the buildings for a particular stage have been destroyed, the stage is clear and players proceed 
to the next stage.  Players can get many different kinds of power-ups that make them more powerful or 
restore health. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 0.9 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation,SEGA Saturn,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/rampage-world-tour 
 
 
$end


$info=Rampart,
$<a href="http://www.mobygames.com/game/gameboy-color/rampart"</a>
$bio
 
 
Rampart (c) Nov 01, 1999 Atari Games Corporation / Midway Games, Inc. 
 
Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy 
and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the 
enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC 
conversion does as well, making it a faithful, entertaining classic for multiple players on the same 
PC. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,Game Boy,Genesis,Lynx,NES,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy-color/rampart 
 
 
$end


$info=Rats!,
$<a href="http://www.mobygames.com/game/gameboy-color/rats"</a>
$bio
 
 
Rats! (c) 1999 Tarantula Studios / Take-Two Interactive Software, Inc. 
 
Mr. Raz used to be an awful hitman. Luckily he found his girlfriend Loretta Mozzarella and 
    stopped the killing. Turning a new leaf in his life, him and Loretta moved out to the countryside 
    and started a farm instead. However, when mob don Marlon Mozzarella found out that his daughter 
    went missing, he became enraged and ordered his goons to go pick her up. So, if Mr. Raz wants to 
    see his girlfriend ever again, he has no choice but to pick up his weapon again and head to the 
    city. 
 
The game is a side-scrolling platform game, in which you have to make your way through 5 worlds, each 
spanning 15 levels. You have to collect a certain number of pieces of food before a timer hits zero 
in order to work your way through the stages, while getting rid of enemies and avoiding obstacles in 
your way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/rats 
 
 
$end


$info=Rayman,
$<a href="http://www.mobygames.com/game/gameboy-color/rayman_"</a>
$bio
 
 
Rayman (c) 2000 Ubi Soft Entertainment Software / Ubi Soft Entertainment Software 
 
When a villain known only as Mr. Dark appears, trouble brews in Rayman's world.  Mr. Dark captures 
the Toons - source of light and Rayman's friends.  With no more light, evil creatures begin to roam, 
making the world unsafe for everyone.  Its up to you, as Rayman, to free your friends and put an end 
to Mr. Dark's dastardly schemes! 
 
Rayman is side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or 
legs.  Rayman can jump and use his hair to hover for a short period of time.  He can also attack by 
throwing his fists, or winding up his fists for a more powerful punch.  He can occasionally find 
special power ups that grant him unlimited flying power, giving him the ability to navigate through 
tricky mazes. 
 
The Game Boy Color version of Rayman remains true to the spirit of the original game, but makes some 
notable changes, particularly when compared to the original's bright, vibrant graphics.  Some levels 
have also been modified or simplified from the original release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rayman_ 
 
 
$end


$info=Rayman 2 - The Great Escape,
$<a href="http://www.mobygames.com/game/gameboy-color/rayman-2"</a>
$bio
 
 
Rayman 2 - The Great Escape (c) 2001 Ubi Studios UK / Ubi Soft Entertainment, Inc. 
 
Rayman 2 for the Game Boy Color is a 2D side-scrolling platformer.  You play as Rayman, an odd 
looking creature without arms or legs.  You must jump, hover, climb, and throw your fists on your 
quest to collect balls of energy called Lums and find the Four Masks of Polokus and eventually defeat 
Admiral Razorbeard and his robo-pirate army. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rayman-2 
 
 
$end


$info=Ready 2 Rumble Boxing,
$<a href="http://www.mobygames.com/game/gameboy-color/ready-2-rumble-boxing"</a>
$bio
 
 
Ready 2 Rumble Boxing (c) Dec, 1999 Crawfish Interactive Ltd. / Midway Games, Inc. 
 
Ready 2 Rumble is a cartoon style boxing beat 'em up with plenty of strange looking characters to 
choose from and beat the hell out of. You can train your character up to the best of his/her ability 
and then fight the best in the world for the championship belt. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Teen 
Other Systems : Dreamcast,Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/ready-2-rumble-boxing 
 
 
$end


$info=Resident Evil Gaiden,
$<a href="http://www.mobygames.com/game/gameboy-color/resident-evil-gaiden"</a>
$bio
 
 
Resident Evil Gaiden (c) May 21, 2001 M4 Ltd. / Capcom Entertainment, Inc.|Virgin Interactive 
Entertainment, Inc. 
 
It's believed that Umbrella, the creators of the deadly virus that wiped out Raccoon City, has 
developed a new Bio Organic Weapon on a cruise ship called the Starlight, which is on its way to 
Europe. One S.T.A.R.S. member, Leon S Kennedy (from Resident Evil 2) was sent out to destroy the 
weapon, but the team have been unable to contact him since he arrived at the ship. 
 
Using a combination of top down side-scrolling action and 1st person shooter, it is your job to get 
aboard the liner, currently floating in the Atlantic Ocean, destroy the weapon and find Leon. Along 
the way, you'll come across plenty of deadly  undead enemies, similar to those found in the original 
Resident Evil series, while using a range of weapons and items found in the ship. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/resident-evil-gaiden 
 
 
$end


$info=Return of The Ninja,
$<a href="http://www.mobygames.com/game/gameboy-color/return-of-the-ninja"</a>
$bio
 
 
Return of The Ninja (c) Jun 04, 2001 Natsume Co., Ltd. / Natsume, Inc. 
 
Return of the Ninja is a side-scrolling beat 'm up game set in Japan. 
 
On a day when Tsukikage and Saiyuri return to their village, they see it on fire. The player takes 
the role of either of the two and has to stop the ones attacking the village and avenge their 
friends. 
 
The character is controlled with the D-pad. The A and B-buttons are used to jump and attack. There's 
no fundamental difference in moves between the two characters, but they do feature different 
animations. Aside from enemies which need to be killed there's also environmental hazards such as 
fire which have to be avoided. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/return-of-the-ninja 
 
 
$end


$info=Revelations - The Demon Slayer,
$<a href="http://www.mobygames.com/game/gameboy-color/revelations-the-demon-slayer"</a>
$bio
 
 
Revelations - The Demon Slayer (c) Aug, 1999 Access co., ltd.|Multimedia Intelligence Transfer Co., 
Ltd. / Atlus Software, Inc. 
 
Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike 
all other Megaten games, this game is not set in modern-day or futuristic Japan. On a distant planet, 
a race resembling humans possess the ability to call upon a power called Gaia. The player takes the 
role of a young boy who learns the arts of Gaia. However, the land is in danger - an evil force is 
approaching. Assisted by his friends, the hero has to summon an army of demons and lead them in a war 
against the evil. 
 
Like in all other Megaten games, the player can summon demons and fuse them, getting more powerful 
variants. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
Other Systems : Game Boy,Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy-color/revelations-the-demon-slayer 
 
 
$end


$info=Rhino Rumble,
$<a href="http://www.mobygames.com/game/gameboy-color/rhino-rumble"</a>
$bio
 
 
Rhino Rumble (c) Mar 28, 2002 Lost Boys Games / Telegames, Inc. 
 
Rhino has eaten one too many peppers, and now his mouth is burning with flame. The only way to stop 
it is to find the magical waterfall, but creatures litter the path between the jungle party and the 
waterfall, so you must run, jump and stomp your way very carefully. 7 worlds split into 19 levels are 
on offer, each with a varying amount of creatures waiting to stop you from getting to your goal, but 
by using Rhino's newly added fire breath as well as his belly flop, most enemies shouldn't be a 
problem for you. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rhino-rumble 
 
 
$end


$info=Road Champs - BXS Stunt Biking,
$<a href="http://www.mobygames.com/game/gameboy-color/road-champs-bxs-stunt-biking"</a>
$bio
 
 
Road Champs - BXS Stunt Biking (c) Dec 10, 2000 HotGen Ltd. / Activision Publishing, Inc. 
 
Ready to be a BMX Pro? Here in Road Champs you get the chance to play on 27 courses with 64 levels. 
With 50 different tricks have fun on this side scroll game in 4 modes of play. Take up the challenge 
of being the BXS Champion. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/road-champs-bxs-stunt-biking 
 
 
$end


$info=Road Rash,
$<a href="http://www.mobygames.com/game/gameboy-color/road-rash"</a>
$bio
 
 
Road Rash (c) Nov 05, 2000 3d6 Games, Inc. / Electronic Arts, Inc. 
 
Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who 
takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the 
objective is always to finish first on a linear course, overtaking the other bikers. This is achieved 
by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars 
or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All 
the races take place on the regular road with normal traffic (in both directions) and the cops, as 
well as occasional oil slicks and stray cows. 
 
By winning races you can get promoted to a stronger division and earn cash with which you can buy a 
better bike. Whenever you're knocked off your bike or hit something you will have to run back to your 
bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with 
cops nearby, it is possible to get busted and then you have to forfeit the race. 
 
Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a 
motorcycle simulation. While the game has a two-player mode, this is not simultaneous. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Esrb : Everyone 
Other Systems : Amiga,Atari ST,Game Boy,Game Gear,Genesis,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy-color/road-rash 
 
 
$end


$info=Roadsters Trophy,
$<a href="http://www.mobygames.com/game/gameboy-color/roadsters_"</a>
$bio
 
 
Roadsters Trophy (c) Jan, 2000 Titus Interactive, S.A. / Titus Software Corporation 
 
Roadsters for the Game Boy Color is a portable version of the game of the same name released for the 
N64, Dreamcast, and Playstation, though it is largely the same in name alone. 
 
The game features three racers and no licensed cars. The game is largely built around a basic "World 
Tour" racing competition and involves light gambling elements, and the ability to repair damages to 
your car between races. Tracks may be chosen by the player between challenges. 
 
While it is a Game Boy Color release, it is adaptable to older Game Boy Systems, and the Super Game 
Boy. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/roadsters_ 
 
 
$end


$info=Robin Hood,
$<a href="http://www.mobygames.com/game/gameboy-color/robin-hood_"</a>
$bio
 
 
Robin Hood (c) Mar, 2001 Planet Interactive Development / Electronic Arts, Inc.|Light & Shadow 
Production 
 
Robin Hood is a action game in the style of The Legend of Zelda. You control Robin Hood from a 
top-down perspective. You'll have to explore, fight enemies, solve puzzles and acquire items to 
progress in the game. You can shoot enemies with arrows or hit them with a staff or sword. The game's 
targeting system allows the player to lock onto a target while walking in other directions. Acquired 
items can be bought and sold and NPC characters can be spoken with for hints and plot progression. 
The game features fifteen levels. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/robin-hood_ 
 
 
$end


$info=RoboCop,
$<a href="http://www.mobygames.com/game/gameboy-color/robocop___"</a>
$bio
 
 
RoboCop (c) 2001 Mirage Interactive LLC / Titus France SA 
 
OCP Technologies has developed an organic and mechanical hybrid supercomputer which they've named 
"The Mind". Unknown to the scientists however, The Mind has secretly been infiltrating computer 
networks around the world. When the project is finally deemed complete, OCP puts The Mind in control 
of the security systems of Delta City. At the same time, a gang war erupts in the city and several 
laboratories are broken into and looted. The police recieve a lead on a gang leader named "Nexx" who 
may be involved and assign RoboCop, a cyborg law enforcement officer, to bring him in. 
 
RoboCop is primarily a top-down action game. Robocop can move up, down, left and right across the 
map. Enemy units should be shot at to engage, while civilian units need to be protected. RoboCop's 
objective varies by level but typically involves destroying a particular enemy or finding "evidence" 
items scattered throughout the level. Each level is made up of several maps screens. Between missions 
RoboCop returns to the police station where he can consult with his ex-partner Lewis, review the 
station's news or talk to Dr. Lazerus, the scientist in charge of cybernetics. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/robocop___ 
 
 
$end


$info=Roland Garros French Open,
$<a href="http://www.mobygames.com/game/gameboy-color/roland-garros-french-open-2000"</a>
$bio
 
 
Roland Garros French Open (c) May 25, 2000 Carapace / Cryo Interactive Entertainment 
 
This is a 3D Simulation Tennis game based on the famous Roland Garros franchise.  16 men and 16 women 
play on 8 different courts. You can choose Singles, Doubles or Mixed Doubles. Each win puts cash in 
your pocket towards rackets and games with more skilled players. 
 
There are 3 game modes: Tournament, Exhibition, and Practice. In addition, there 12 rackets to 
unlock, 8 hidden players and 2 bonus courts, plus a 4-player multiplayer option. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/roland-garros-french-open-2000 
 
 
$end


$info=Ronaldo v.soccer,
$<a href="http://www.mobygames.com/game/gameboy-color/ronaldo-v-football"</a>
$bio
 
 
Ronaldo v.soccer (c) 2000 Bit Managers / Infogrames Europe SA 
 
In this football game endorsed by the Brazilian superstar Ronaldo Nazário de Lima, 64 International 
teams (some featuring real names, others not) are available to play in game modes: Exhibition, Arcade 
Cup (a 16 team knockout where the player has three chances to beat all teams, with no option to save 
between games), Resistance (a five division challenge where players must beat 8 other teams to climb 
to the next rank, Tournaments (continental championships, available in both tournament and league 
models, if the player wins faces national teams in a FIFA Confederations Cup styled competition) and 
the V-Football Cup, the World Cup of this game. As a bonus of winning competitions, all-star teams 
are unlocked. 15 stadiums (some based on real locations) are available to play in, with setting for 
day and night, as well as clear, rainy or foggy. 
 
Gameplay is simple and works mostly around the four face buttons: Triangle sprints, Cross makes a low 
pass and a regular tackle on defense, Square lobs and crosses the ball (depending on the position) 
and makes a strong tackle on defense and circle shoots on goal and makes a sliding tackle on the 
player. The first row of shoulder buttons allow complex passes, such as the through-pass (R1) and the 
one-two (L1 + pass). There are three pad configurations to choose from.The player also acts as the 
manager, with options to change the formation, and to call several sets in-play, such as offside 
traps and the number of players in a free-kick wall. 
 
 
- TECHNICAL - 
 
Score : 2.6 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/ronaldo-v-football 
 
 
$end


$info=R-Type DX,
$<a href="http://www.mobygames.com/game/gameboy-color/r-type-dx"</a>
$bio
 
 
R-Type DX (c) Jun, 1999 Bits Studios Ltd. / Nintendo of America Inc. 
 
As the pilot of the R-9 space fighter, you're mankind's last hope of destroying the vicious Bydo 
Empire before they can wipe out the human race! This cart includes R-Type and R-Type II for the Game 
Boy and Game Boy Color enhanced versions, as well as the deluxe version, R-Type DX (R-Type and R-Type 
mixed in one single game). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/r-type-dx 
 
 
$end


$info=Rugrats in Paris - The Movie,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_"</a>
$bio
 
 
Rugrats in Paris - The Movie (c) Nov 20, 2000 Software Creations Ltd. / THQ Inc. 
 
Rugrats in Paris: The Movie is based on the 2000 Movie of the same name, which in turn is based on 
the Daytime Emmy-award winning animated television series. 
 
The Game Boy Color iteration of this game looks nothing like its Windows, PlayStation and Nintendo 64 
counterparts who share the same name. Like these games, you find yourself in EuroReptarLand, but this 
time it is all in 2D. 
 
You can move around the theme park using a top-down view. Around the park you will find various 
points of interest where you can play one of the eight side-scrolling platform levels or seven 
mini-games. 
 
Advancing to the new platform levels requires you to collect tickets which are won through playing 
the mini-games. Mini-games include target shooting, fishing, shooting hoop, tossing frogs and hammer 
shot. The events are displayed on a single screen. 
 
The platform levels have various themes such as clouds, rocket ship, a gooey world, a haunted mine, a 
volcano, a pyramid, a pagoda and the Notre Dame. The goal of the game is to eventually find Chuckie a 
princess to become his new mother. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_ 
 
 
$end


$info=Rugrats Movie, The,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-movie"</a>
$bio
 
 
Rugrats Movie, The (c) 1999 Software Creations Ltd. / THQ Inc. 
 
The Rugrats Movie is a traditional 2D platform game based on the 1998 movie of the same name, which 
in turn is based on the Daytime Emmy-award winning animated television series. 
 
In the game Tommy Pickles' little brother (Dil) has vanished without a trace and it is up to the 
Rugrats to find a replacement baby for Dil Pickles. 
 
The game features eight levels including Pickles house, the hospital, woods, and ancient ruins. There 
are two levels in which you drive the Reptar Wagon in a top-down perspective, but the rest features 
standard side-scrolling platform gameplay. In each level the player has to collect specific items and 
get to the exit before time runs out. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-movie 
 
 
$end


$info=Rugrats - Time Travelers,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-time-travelers"</a>
$bio
 
 
Rugrats - Time Travelers (c) 1999 Software Creations Ltd. / THQ Inc. 
 
Rugrats: Time Travelers is a side-scrolling 2D platform game based on the Daytime Emmy-award winning 
animated television series. 
 
In this Rugrats game the toddlers have found a time machine which has spread them out all over time 
and space. It is up to the player to help each rugrat find his special toy, another baby and/or a 
certain number of items, and most importantly a portal back home. There are twelve levels in which 
you play different Rugrats. Settings include the gold rush, ancient Egypt, prehistory, magical fairy 
world, a circus and space. 
 
In between the platform levels are special bonus levels that can be unlocked by finding B-letter 
blocks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-time-travelers 
 
 
$end


$info=Rugrats - Totally Angelica,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_"</a>
$bio
 
 
Rugrats - Totally Angelica (c) May, 2000 Tiertex Design Studios / THQ Inc. 
 
Rugrats: Totally Angelica is based on the Daytime Emmy-award winning animated television series 
Rugrats. The game is aimed at girls and prominently features the character Angelica from the series. 
 
Angelica has to star in a fashion show, and on top of that she lost her doll in the shopping mall. As 
Angelica you have to enter the Fantasy World Shop to save her. The Mall has five floors and the 
Fantasy World Shop is at the top, you have to complete each floor before you can advance to the next. 
Mini-games include solving picture puzzles, catching cookies, lead yarn through a maze. Each 
mini-game is rewarded with jewelry, clothes and make-up. All these are necessary to win the fashion 
show. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_ 
 
 
$end


$info=Power Rangers - Time Force,
$<a href="http://www.mobygames.com/game/gameboy-color/sabans-power-rangers-time-force"</a>
$bio
 
 
Power Rangers - Time Force (c) 2001 Natsume Co., Ltd. / THQ Inc. 
 
The color costumed team of teen heroes travels through both space and time to thwart occurrences of 
evil throughout history in this Game Boy Advance release from THQ. The Power Rangers move back and 
forth through time to stop evil and keep the future safe in over 15 levels of play. Each character 
has unique combat abilities and the game features a Megazord battle mode as well. The story is 
advanced through comic book styled cut scenes and a password feature allows gamers to save their 
progress between sessions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/gameboy-color/sabans-power-rangers-time-force 
 
 
$end


$info=Sakura Taisen GB - Geki Hana Kumi Nyuutai!,
$<a href="http://www.mobygames.com/game/gameboy-color/sakura-taisen-gb"</a>
$bio
 
 
Sakura Taisen GB - Geki Hana Kumi Nyuutai! (c) Jul 28, 2000 Red Company Corporation / Media Factory 
 
The first handheld Sakura Taisen game, released between the second and the third mainstream ones, 
takes place in the original setting: the Imperial Capital in Japan of 1920-ies. It is the Taishou 
era, time of rapid technological development and acquaintance with Western life style in Japan. 
Disguised as a group of actresses in the Imperial Theater, the Hanagumi Brigade consists of lovely 
ladies who are at the same time skilled fighters, able to pilot mechs and to confront the forces of 
evil that threaten Japan. You are a new commander of Hanagumi (you can name the hero the way you 
like), who arrives at the theater to work under the guidance of Ichirou Oogami, the main hero of the 
series, and to lead the beautiful girls Sakura, Sumire, Honglan and others into battle against 
demons. 
 
The game is a mixture of adventure/"dating sim" and turn-based battles. The RPG element is also 
present, as the girls fight differently depending on how you treat them. Unlike in other Sakura 
Taisen games, the battles here are entirely menu-driven. Also, the main plot is unlinear, and you can 
reach one of the 14 available endings, which also include "bad" ones. You can even get thrown out of 
the theater for indecent behavior. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Strategy 
Perspective : 1st-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/sakura-taisen-gb 
 
 
$end


$info=San Francisco Rush 2049,
$<a href="http://www.mobygames.com/game/gameboy-color/san-francisco-rush-2049"</a>
$bio
 
 
San Francisco Rush 2049 (c) Sep 07, 2000 Atari Games Corporation / Midway Games, Inc. 
 
Unlike the previous San Francisco Rush titles, this racing game is set in the future. The same rules 
apply though, get to the finish before everyone else while avoiding massive crashes and taking as 
many shortcuts as possible. 
 
Along with the usual race style, you now have the ability to fly, allowing you even more speed, 
stunts and shortcuts to the finish line. While the tracks themselves include moving ramps and 
switches to other shortcuts. 
 
Modes include time trials, stunt mode including unique track designs to get the most out of your 
stunts, and a four player 'Battlematch' mode that adds weapons to the action. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : Dreamcast,Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/san-francisco-rush-2049 
 
 
$end


$info=Santa Claus Junior,
$<a href="http://www.mobygames.com/game/gameboy-color/santa-claus-junior"</a>
$bio
 
 
Santa Claus Junior (c) Dec 01, 2001 NEON Software GmbH / JoWooD Productions Software AG 
 
Santa Claus Junior is a platform game for Gameboy Color. It features a little boy called Nick whose 
job it is to find all presents Santa Claus lost when the evil witch caught him, so of course he must 
defeat the witch and free Santa Claus so that Christmas can commence as usual. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/santa-claus-junior 
 
 
$end


$info=Scooby-Doo! - Classic Creep Capers,
$<a href="http://www.mobygames.com/game/gameboy-color/scooby-doo-classic-creep-capers"</a>
$bio
 
 
Scooby-Doo! - Classic Creep Capers (c) Feb 20, 2001 Digital Eclipse Software, Inc. / THQ Inc. 
 
Scooby-Doo! Classic Creep Capers is a point-and-click adventure game in six chapters. Scooby, Shaggy, 
Fred, Velma and Daphne are on the trail of a jewel thief. Their investigation leads them to an old 
spooky house, Jekyll Mansion. Once inside, they search the rooms to gather clues to reveal the 
identity of the jewel thief. Gameplay consists of positioning characters close to objects in such a 
way that a menu at the bottom of the screen lights up. The player can then choose the correct action 
(examine, search, use, take) from the menu. There is also plenty of dialogue involved. To solve 
puzzles, the player switches between characters and uses each person's special abilities. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/scooby-doo-classic-creep-capers 
 
 
$end


$info=Shadowgate Classic,
$<a href="http://www.mobygames.com/game/gameboy-color/shadowgate-classic"</a>
$bio
 
 
Shadowgate Classic (c) Mar 31, 1999 Infinite Ventures, Inc. / Kotobuki System Co., Ltd. 
 
A re-release of the classic computer adventure by ICOM, Shadowgate Classic casts you as an adventurer 
sent to explore Shadowgate Castle, recover the mystical Staff of Ages, and defeat the evil Warlock 
Lord.  The game uses a simplified list of adventure game actions -- LOOK, TAKE, OPEN, USE, etc.  
Plays on both Gameboy Color and the original Gameboy. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/shadowgate-classic 
 
 
$end


$info=Shamus,
$<a href="http://www.mobygames.com/game/gameboy-color/shamus"</a>
$bio
 
 
Shamus (c) 1999 Vatical Entertainment LLC / Telegames, Inc. 
 
A combination of Berzerk and Adventure -- explore over 120 rooms to find the evil enemy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Atari 8-bit,Commodore 64,PC Booter,TI-99/4A,TRS-80 CoCo,VIC-20 
SOURCE : http://www.mobygames.com/game/gameboy-color/shamus 
 
 
$end


$info=Shanghai Pocket,
$<a href="http://www.mobygames.com/game/gameboy-color/shanghai-pocket"</a>
$bio
 
 
Shanghai Pocket (c) Dec 30, 1998 SunSoft / Activision, Inc. 
 
This is a portable edition of the solitaire game Shanghai, the game uses traditional Mah Jong tiles. 
The aim of the game is to match tiles, four of each type will be put on the playing field, when two 
tiles are matched they are removed when none remain you win. Only tiles that can be moved freely to 
the left or right may be matched. A wrong move may result in you not being able to clear the field. 
 
A slight story mode is presented in the Shanghai mode 
 
 
- TECHNICAL - 
 
Genre : Simulation|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Game Boy,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/shanghai-pocket 
 
 
$end


$info=Shantae,
$<a href="http://www.mobygames.com/game/gameboy-color/shantae"</a>
$bio
 
 
Shantae (c) Jun 05, 2002 WayForward Technologies / Capcom Entertainment, Inc. 
 
The small fishing village of Scuttle Town is a quiet and peaceful place, thanks mainly to its 
protector, the self-appointed Shantae the genie. 
 
When lady-pirate Risky Boots receives information that a  treasure chest is found at the village, she 
quickly makes her way there for an invasion to take the cash. As Shantae, you must use the genies 
magical abilities, her hair whipping attacks and dance moves to stop the pirate and her gang from 
taking the treasure and leaving the town in ruins. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/shantae 
 
 
$end


$info=Shin Megami Tensei Devil Children - Aka no Shou,
$<a href="http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-aka-no-sho"</a>
$bio
 
 
Shin Megami Tensei Devil Children - Aka no Shou (c) Nov 17, 2000 Access co., ltd.|Multimedia 
Intelligence Transfer Co., Ltd. / Atlus Co., Ltd. 
 
One of the two editions of "Devil Children", "Red Book" follows the story of a girl named Kaname 
Mirai, who studies at the Harajuku Elementary School in Tokyo. Demons from another world invade the 
school. Kaname and her demon-friend Veil have to capture demons, tame them, and make them fight for 
you. 
 
The dark and grim universe of Megami Tensei (Megaten for short) is combined in this game with a 
"cute" childish Pokémon style. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-aka-no-sho 
 
 
$end


$info=Shin Megami Tensei Devil Children - Kuro no Shou,
$<a href="http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-kuro-no-sho"</a>
$bio
 
 
Shin Megami Tensei Devil Children - Kuro no Shou (c) Nov 17, 2000 Access co., ltd.|Multimedia 
Intelligence Transfer Co., Ltd. / Atlus Co., Ltd. 
 
The dark world of Megami Tensei (Megaten), with its heavy demonology and complex religious and moral 
problems, becomes much more cute and friendly in "Devil Children". The Black Book edition tells the 
story of Kai Setsuna, a boy who studies in the fifth grade of Harajuku Elementray school in 
modern-day Japan. His younger brother was abducted by monsters. With the help of his sidekick Cool, a 
one-headed Cerberus demon, Kai have to stop the demonic invasion from another world. 
 
Similar to Pokemon, you can "collect" demons, raise them, and make them fight for you. This gameplay 
feature also continues the tradition of Megami Tensei universe, in where demon summoning has always 
been an integral part of the games. This is basically "Megami Tensei for kids". 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 0.0 
SOURCE : http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-kuro-no-sho 
 
 
$end


$info=Shin Megami Tensei Devil Children - Shiro no Shou,
$<a href="http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-shiro-no-sho"</a>
$bio
 
 
Shin Megami Tensei Devil Children - Shiro no Shou (c) Jul 27, 2001 Multimedia Intelligence Transfer 
Co., Ltd. / Atlus Co., Ltd. 
 
White Book is a sequel to two editions of the first GBC Devil Children title. It stars two new main 
characters: the careless Kuzuha Masaki and the quiet Ougi Takaharu. They were born on the same day, 
and mysterious magical creatures appeared on their birthday. Ten years later, the two boys study at 
Harajuku Elementary School in Tokyo. The boys' peaceful life is interrupted when Ougi's young sister 
Sho is possessed by a devil unleashed from a subway construction site. In order to find the medicine 
to save Sho, the boys must journey across five regions dangerous regions. 
 
Like all Megami Tensei games, "White Book" of Devil Children allows you to capture monsters and make 
them fight for you. You can also fuse monsters in order to get more powerful ones. Your party is 
always assisted by two demons, a chimaera and a phoenix, who have special abilities (pushing rocks 
and flying) that will help you on your journey. There is a total of 330 monsters to capture. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-devil-children-shiro-no-sho 
 
 
$end


$info=Shin Megami Tensei Trading Card - Card Summoner,
$<a href="http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-trading-card-card-summoner-"</a>
$bio
 
 
Shin Megami Tensei Trading Card - Card Summoner (c) Jul, 2001 Enterbrain, Inc. / Enterbrain, Inc. 
 
A kid-friendly Megaten spin-off based on the collectible trading card game released at the time. You 
take the role of a beginner card summoner with a basic deck as he goes out to the city in hopes of 
challenging fellow card summoners and becoming the ultimate champion. 
 
The game is an RPG in which you explore each city location from an overhead map and approach fellow 
summoners and other NPCs for items and challenges. Your objective is to fight against the other 
summoners using your demon cards following the same rules as the trading card game. Win and you get 
to add extra cards to your deck, or get money that can be later used to buy special cards. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/shin-megami-tensei-trading-card-card-summoner- 
 
 
$end


$info=Shrek - Fairy Tale Freakdown,
$<a href="http://www.mobygames.com/game/gameboy-color/shrek-fairy-tale-freakdown"</a>
$bio
 
 
Shrek - Fairy Tale Freakdown (c) May 30, 2001 Silent Software / TDK Mediactive, Inc. 
 
In this Street Fighter 2-style 2D one-on-one beat 'em up, you can choose to play as characters from 
the movie Shrek, including Shrek himself, the Gingerbread Man, Thelonius, and six other included 
personalities. All characters have their own signature moves, but as you move on through the quest 
more special powers are unlocked  - these include speed, invincibility, and strength. 
 
Shrek: Fairy Tale Freakdown appears to be aimed to towards young children, due to the character theme 
and the lack of blood. It is purely a single player game. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/shrek-fairy-tale-freakdown 
 
 
$end


$info=Simpsons, The - Night of the Living Treehouse of Horror,
$<a href="http://www.mobygames.com/game/gameboy-color/simpsons-night-of-the-living-treehouse-of-horror"</a>
$bio
 
 
Simpsons, The - Night of the Living Treehouse of Horror (c) Mar 28, 2001 Software Creations Ltd. / 
THQ Inc. 
 
The Simpsons: Night of the Living Tree House of Horror was released in 2001 as the last in a long 
series of platformers that were based on The Simpsons television series. 
 
The premise is odd, but fits well with the license: the Simpsons were out in Bart's tree house 
telling scary stories on Halloween night. As the night wore on they fell asleep and fell prey to the 
spirits living in Bart's tree house. Now each member of the family must fight through his or her 
nightmares to return to reality. 
 
The game re-creates tales from the annual Treehouse of Horror Simpsons episodes. Each member of the 
Simpson family has his or her own levels, including Marge in a zombie tale, Maggie as a fly, Lisa 
fighting cannibalistic teachers, Bart rescuing his dog in a haunted house, and Homer as a vampire 
killer, a robot, and Homer Kong. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/simpsons-night-of-the-living-treehouse-of-horror 
 
 
$end


$info=Smurfs Nightmare, The,
$<a href="http://www.mobygames.com/game/gameboy-color/smurfs-nightmare"</a>
$bio
 
 
Smurfs Nightmare, The (c) 1999 Velez & Dubail / Infogrames Europe SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/smurfs-nightmare 
 
 
$end


$info=Snoopy Tennis,
$<a href="http://www.mobygames.com/game/gameboy-color/snoopy-tennis"</a>
$bio
 
 
Snoopy Tennis (c) 2001 Mermaid Studios / Infogrames, Inc. 
 
Snoopy Tennis lets the player take control of Charles Schultz's famous Peanuts Gang and compete in a 
series of tennis games similar to Mario Tennis.  The player can initially choose from eight 
characters to play (Snoopy, Charlie Brown, Lucy, Linus, Franklin, Sally, Peppermint Patty & 
Schroeder) each with their unique strengths and weaknesses.  By winning against certain opponents and 
various modes the player can unlock an additional four characters (Pigpen, Marcie, Rerun and 
Woodstock). 
 
There are four different courts to choose from, a forest location, the beach, the schoolyard and 
Charlie Brown's backyard, with an additional four locations unlocked during gameplay.  There are six 
different single player game modes to choose from: 
 
1. Normal, which is a best two-out-of-three game set. 
2. Power, where the player plays a game of tennis with the ability to use power-ups during the 
   match. 
3. Points Win, which the player with the most points within a two minutes wins the match. 
4. Sudden Win, which has no service breaks and the first player with two victories wins the game. 
5. Squash, which is still a normal game of tennis, but adds walls to both sides of the court. 
 
There is also the Championship mode where the player takes on several different characters on 
different courts in order to win the Peanuts' Tennis Championship and unlock other characters under 
different difficulty settings (easy, medium and hard).  There is also a two-player mode using a Game 
Link and supports three languages to choose from (English, French and Spanish). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/snoopy-tennis 
 
 
$end


$info=Space Invaders,
$<a href="http://www.mobygames.com/game/gameboy-color/space-invaders"</a>
$bio
 
 
Space Invaders (c) 1999 Z-Axis, Ltd. / Activision, Inc. 
 
In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank."  The Tank was 
based on alien technology found when a scout ship had crashed years earlier.  Now, over 20 years 
later, a new Tank has been created based on the technology recovered during the 1978 invasion.  And 
none too soon, because the Invaders are back! 
 
Space Invaders is yet another classic arcade game remake by Activision.  (See Battlezone and 
Asteroids.)  But this time, Activision licensed a game from Taito instead of Atari.  The game stays 
close to its roots while adding many power-ups and enemies. 
 
You can play either one or two players against the Invaders, who march down the screen in orderly 
rows and columns, at one of three skill levels.  You'll start at Pluto and work your way through the 
Solar System to Mars, then Venus, and finally Earth.  There are four common aliens (red, green, blue, 
and yellow), plus seven more less common ones.  You receive special one shot power-ups by shooting 
four of the same type of Invaders in a row.  As in the original game, there are also Mother Ships 
that fly above the action, but in this version if you hit them you can pick up other useful power-ups 
like shields or double shots.  Plus, after fighting off several waves on each planet, you'll face a 
unique boss.  If you manage to finish the game, you'll be able to play a reproduction of the original 
coin-op. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
Other Systems : Game Boy Advance,Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/space-invaders 
 
 
$end


$info=Space Marauder,
$<a href="http://www.mobygames.com/game/gameboy-color/space-marauder"</a>
$bio
 
 
Space Marauder (c) Aug, 2000 KID Corp. / Agetec, Inc. 
 
The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with 
their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop 
them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. 
 
Space Marauder is an scrolling shooter game with two modes of play. Most levels are side- and 
vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down 
perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, 
including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything 
on screen. 
 
Space Marauder is the Game Boy Color version of Burai Fighter. Game play is exactly the same. Like 
Burai Fighter it offers the same three difficulties (Eagle, Albatross and Ace), but the game features 
different level layouts. It doesn't include the Vs. mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/space-marauder 
 
 
$end


$info=Spawn,
$<a href="http://www.mobygames.com/game/gameboy-color/spawn_"</a>
$bio
 
 
Spawn (c) Sep 15, 1999 Konami (America), Inc. / Konami (America), Inc. 
 
Based on the popular Todd McFarlane comic book, Spawn sends the titular hero through four stages of 
combat.  He must navigate various environmental obstacle while defeating enemies with his fists and 
guns. 
 
Spawn is a platformer with some shooter elements.  It contains both horizontal and vertical sections. 
 You must make your way through these and defeat the various thugs and occasional bosses.  Mostly, 
you'll be punching and kicking, but there are some guns with rather limited ammunition to find along 
the way.  There is also one stage where Spawn rids a motorcycle, somewhat along the lines of the 
surfing and skating levels in Teenage Mutant Ninja Turtles. 
 
There are three difficulty modes.  In each mode, enemies can take more damage.  One punch will knock 
out any minor enemy in easy and you can start at any stage.  It takes two in normal and you must play 
through from stage one.  On hard, it takes several, so the fighting becomes much more strategic.  You 
must beat the game on hard mode to get the real ending. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/spawn_ 
 
 
$end


$info=Spider-Man,
$<a href="http://www.mobygames.com/game/gameboy-color/spider-man__"</a>
$bio
 
 
Spider-Man (c) Sep 01, 2000 Vicarious Visions, Inc. / Activision Publishing, Inc. 
 
Trouble's ahead for Peter Parker in Spider-Man's first appearance on the Game Boy Color: an explosion 
at Dr. Curt Conners' lab will lead him into a plot planned by a mysterious villain, involving the 
alien symbiote and several of Spidey's arch enemies. 
 
The game is a platformer, divided into several large levels. Progression is not strictly linear: some 
of the levels can be freely explored in any order before continuing with the story. Locations include 
the city, subway and sewers, the docks and a warehouse. The levels are usually crawling with enemies 
that Spider-Man can beat up with kicks and punches. Defeating them will eventually result in him 
gaining levels, becoming stronger and learning some new fighting moves. 
 
Spidey's special abilities come into play when he swings freely over the rooftops, clings to walls or 
throws web balls at enemies to immobilize them. His spider-sense will usually alert him when 
important locations or special obstacles are near. 
 
The game includes various boss fights with the likes of Venom, the Lizard and the Hobgoblin. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/spider-man__ 
 
 
$end


$info=Spider-Man 2 - The Sinister Six,
$<a href="http://www.mobygames.com/game/gameboy-color/spider-man-2-the-sinister-six"</a>
$bio
 
 
Spider-Man 2 - The Sinister Six (c) May 15, 2001 Torus Games Pty. Ltd. / Activision Publishing, Inc. 
 
Aunt May has been kidnapped, and it is up to Spider-Man to save the day. But little does he know that 
Doc Ock has brought together the Sinister Six, six of the worst villains around, and is ready to end 
Spidey's life for good. 
 
Roam 18 levels of New York City using all of Spider-Man's powers like the Spidey Armour, spin kick, 
Spidey's trusty webbing and his wall crawling abilities. Your main aim is to rescue Aunt May, but you 
can kick some evil guys along the way if you wish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/spider-man-2-the-sinister-six 
 
 
$end


$info=Spirou - La Panique Mecanique,
$<a href="http://www.mobygames.com/game/gameboy-color/spirou-the-robot-invasion"</a>
$bio
 
 
Spirou - La Panique Mecanique (c) 2000 Planet Interactive Development / Ubi Soft Entertainment 
Software 
 
Spirou: The Robot Invasion is a 2D side'scrolling platform game based on the Franco-Belgian comic 
Spirou et Fantasio. 
 
Fantasio bought a strange mechanical device. When he brings it home and thoroughly inspects it, it 
turns out to be a malevolent robot who subsequently escapes from the house. Soon a villain called 
Cyanide appears to be involved and the entire town is crawling with evil robots. It's up to the 
player (as Spirou) to set things straight! Armed with a maul you have to trash the robots. Controls 
are similar to other platform games: you can walk, jump, attack, use a switch and grab a ledge. 
You'll have to solve simples puzzles such as pressing switches to open doors. You can pick up items 
that restore your health or unlock bonus levels. The game also has a UBI key that allows you to 
unlock a secret level, and can also be used to unlock secrets in other Ubi Soft games. 
 
The game is presented in comic strip style much like in Comix Zone, where you move from frame to 
frame, each divided by a white border. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/spirou-the-robot-invasion 
 
 
$end


$info=SpongeBob SquarePants - Legend of the Lost Spatula,
$<a href="http://www.mobygames.com/game/gameboy-color/spongebob-squarepants-legend-of-the-lost-spatula"</a>
$bio
 
 
SpongeBob SquarePants - Legend of the Lost Spatula (c) 2001 Vicarious Visions, Inc. / THQ Inc. 
 
Based on the hit TV cartoon show, you help SpongeBob find the Flying Dutchman's golden spatula. It 
also has other characters from the show including Sandy Cheeks, Squidworth, Mr. Krabs, and Patrick. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/spongebob-squarepants-legend-of-the-lost-spatula 
 
 
$end


$info=Star Ocean - Blue Sphere,
$<a href="http://www.mobygames.com/game/gameboy-color/star-ocean-blue-sphere"</a>
$bio
 
 
Star Ocean - Blue Sphere (c) Jun 28, 2001 tri-Ace Inc. / Enix Corporation 
 
Star Ocean: Blue Sphere is another installment in the Star Ocean series and it is a direct sequel to 
Star Ocean: The Second Story. 
 
The game starts with the crash land of Opera's starship on the Planet Edifice. Opera wakes up, 
gathers all crew-mates and decides to send S.O.S. to their friends on Earth. While the help is 
coming, the first events begin. 
 
First of all, you should assign 3 crew-mates to the team in order to explore the planet. After you 
move out to the ground you may switch between team members, walk around the planet, go inside 
locations, interact with items, talk with friendly persons, and begin battle with hostile creatures. 
Each member has a certain number of skills, which may be used and developed in RPG style, and some 
unique abilities. The monsters are seen by your team and battles may be avoided. 
 
The battle flows in side-scrolling real-time mode, when you control main selected character in the 
team, while others act based on their own AI. 
 
The game is made in Japanese and is single-player only. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Isometric 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy-color/star-ocean-blue-sphere 
 
 
$end


$info=Star Wars Episode I - Obi-Wan's Adventures,
$<a href="http://www.mobygames.com/game/gameboy-color/star-wars-episode-i-obi-wans-adventures"</a>
$bio
 
 
Star Wars Episode I - Obi-Wan's Adventures (c) Dec 12, 2000 HotGen Ltd. / THQ Inc. 
 
Play as Obi-Wan through many levels of battle droids, similar in style to Jedi Power Battles. You can 
use your lightsaber, blaster or the force to defeat the enemy and advance to the final showdown with 
Darth Maul. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/star-wars-episode-i-obi-wans-adventures 
 
 
$end


$info=Star Wars Episode I - Racer,
$<a href="http://www.mobygames.com/game/gameboy-color/star-wars-episode-i-racer"</a>
$bio
 
 
Star Wars Episode I - Racer (c) Dec, 1999 Pax Softnica / Nintendo of America Inc. 
 
Based upon the Pod Racing scenes of Star Wars Episode I: The Phantom Menace, your mission as young 
Anakin Skywalker or as one of a collection of strange characters from around the Galaxy is to 
compete, survive and win in the high speed challenge of Pod Racing. 
 
Each character has a unique Pod that can be upgraded with the credits you win after each race. Finish 
first to gain the most prestige and compete in greater and more challenging tracks, including the now 
famous race along the sand dunes of Tatooine that determined the destiny of many lives. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
Other Systems : Dreamcast,Macintosh,Nintendo 64,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/star-wars-episode-i-racer 
 
 
$end


$info=Yoda Stories,
$<a href="http://www.mobygames.com/game/gameboy-color/star-wars-yoda-stories"</a>
$bio
 
 
Yoda Stories (c) Dec, 1999 LucasArts Entertainment Company LLC|Torus Games Pty. Ltd. / THQ Inc. 
 
Star Wars: Yoda Stories is the second game in Lucas Arts' Desktop Adventures series. The player is 
Luke Skywalker, and must undergo various trials set forth by Yoda to become a Jedi. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Top-Down 
Score : 2.0 
Esrb : Everyone 
Other Systems : Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/star-wars-yoda-stories 
 
 
$end


$info=Street Fighter Alpha - Warriors' Dreams,
$<a href="http://www.mobygames.com/game/gameboy-color/street-fighter-alpha-warriors-dreams"</a>
$bio
 
 
Street Fighter Alpha - Warriors' Dreams (c) Mar 24, 2000 Capcom Co., Ltd. / Capcom Entertainment, 
Inc. 
 
It's Street Fighter as you always remember it, with some new moves, characters and combo systems, as 
well as a more polished look and feel. 
 
The new moves available for each fighter, called Super moves, allow them to fire off very powerful 
moves. A bar at the bottom of the screen represents the power that you have to use for the moves. You 
start the first round on 0, and each attack that you make adds power to the bar. Once you reach level 
3, you can unleash the special attacks, that can sometimes KO the opponant. 
 
The other major change over the Street Fighter 2 series are the Alpha counters. These can be used to 
counter an on-coming attack after blocking. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.1 
Esrb : Teen 
Other Systems : PlayStation,PlayStation 3,PSP,SEGA Saturn,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/street-fighter-alpha-warriors-dreams 
 
 
$end


$info=Stuart Little - The Journey Home,
$<a href="http://www.mobygames.com/game/gameboy-color/stuart-little-the-journey-home"</a>
$bio
 
 
Stuart Little - The Journey Home (c) Sep 04, 2001 Tiertex Design Studios / Activision Publishing, 
Inc. 
 
Play as Stuart Little and take on foes, compete in racing level, and face obstacles in 8 levels. 
There are 3 difficulty levels so you can play at your skill level. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/stuart-little-the-journey-home 
 
 
$end


$info=Supercross Freestyle,
$<a href="http://www.mobygames.com/game/gameboy-color/supercross-freestyle"</a>
$bio
 
 
Supercross Freestyle (c) 2000 Velez & Dubail / Infogrames Europe SA 
 
Supercross Freestyle is a dirt bike racing game. The game features three game modes: Freestyle, 
Supercross and Arcade. Freestyle is all about making impressive jumps and tricks with your bike. 
Supercross and Arcade are racing modes, where Arcade has different courses and power-ups that can 
change the odds. The game features 24 different tracks and 16 different tricks. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/supercross-freestyle 
 
 
$end


$info=Super Mario Bros. Deluxe,
$<a href="http://www.mobygames.com/game/gameboy-color/super-mario-bros-deluxe"</a>
$bio
 
 
Super Mario Bros. Deluxe (c) May 01, 1999 Nintendo EAD / Nintendo of America Inc. 
 
The Mushroom Kingdom has been invaded by the Koopa, a tribe of turtles who possess dark magic. Their 
king Bowser has transformed all its inhabitants into stones, bricks, and mushrooms 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/super-mario-bros-deluxe 
 
 
$end


$info=Survival Kids,
$<a href="http://www.mobygames.com/game/gameboy-color/survival-kids"</a>
$bio
 
 
Survival Kids (c) Nov 02, 1999 Konami Computer Entertainment Sapporo Co., Ltd / Konami Co., Ltd. 
 
When on a pleasure cruise for his tenth birthday, a young boy is swept castaway to a remote island by 
a fierce storm that destroys the entire ship.  With no family or friends, he must fend for himself on 
this strange, seemingly uninhabited island and ultimately find a way to return home. 
 
Survival Kids is presented in an overhead action-RPG style similar to Link's Awakening.  Players must 
try to survive through each day by getting enough rest, eating food and drinking water regularly.  
This can be risky, as certain foods such as mushrooms can have varying effects including paralysis 
and poison, while other foods can go rotten and make you sick if you eat it. 
 
The game also features a unique "merge" system, which allows you to create a number of different 
items by combining two other items.  For example, combining bark and a stick would produce kindling, 
while using ivy with a bent stick could create a bow.  There are plenty of useless items that can be 
made in addition to the essentials, so it's up to the player to think as to what could be helpful in 
their quest to survive. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/survival-kids 
 
 
$end


$info=Bob et Bobette - Les Dompteurs du Temps,
$<a href="http://www.mobygames.com/game/gameboy-color/suske-wiske-de-tijdtemmers"</a>
$bio
 
 
Bob et Bobette - Les Dompteurs du Temps (c) 2002 Witan Entertainment BV / Infogrames Europe SA 
 
In De Tijdtemmers, the famous Belgian comic book heroes Suske & Wiske (Bob & Bobette) are on a quest 
to find one of their best friends, Lambik, who has been kidnapped by Crimson, their arch enemy. 
They have to collect several parts of the Time Machine which teleports them to various worlds such as 
the Stone Age, ancient Egypt and the near future. 
 
The stages in which you play consist of a combination of puzzle and arcade elements. 
 
You can choose to play as either Suske or Wiske and each of them have their own characteristics. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/suske-wiske-de-tijdtemmers 
 
 
$end


$info=Tabaluga,
$<a href="http://www.mobygames.com/game/gameboy-color/tabaluga"</a>
$bio
 
 
Tabaluga (c) May 03, 1999 NEON Software GmbH / Infogrames Europe SA 
 
Zelda-like adventure in which the dragon Tabaluga goes out to protect his homeland, Greenland, from 
the evil snowman Arktos. 
 
Licensed title based on the popular German kids cartoon character (and musical) Tabaluga. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Isometric 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy-color/tabaluga 
 
 
$end


$info=Tech Deck Skateboarding,
$<a href="http://www.mobygames.com/game/gameboy-color/tech-deck-skateboarding"</a>
$bio
 
 
Tech Deck Skateboarding (c) Mar 26, 2001 Handheld Games / Activision Publishing, Inc. 
 
Play as Finger Guy to collect all of the Tech Decks and perfect all of his moves. With 3 difficulty 
levels in 10 enviroments this should keep you playing for quite some time. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tech-deck-skateboarding 
 
 
$end


$info=Test Drive 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/test-drive-2001"</a>
$bio
 
 
Test Drive 2001 (c) Dec 14, 2000 Xantera / Infogrames, Inc. 
 
This handheld Test Drive game lets you drive 13 licensed sports cars through 12 locations and 48 
tracks. The action is viewed from an isometric perspective and some of the locations you'll drive 
through are Germany, Sydney and Washington. You start the game with a Lotus Elise, but as you gain 
more money you'll be able to buy other cars like Mustangs and Jaguars. 
 
The game offers three modes. The first one, Single Race, involves beating the clock and other 
computer opponents on any of the tracks using any of the cars. In the tournament mode, you can earn 
extra money to buy new and better cars, or to upgrade your current car. You can also unlock 
additional tracks. In the Cop Chase mode, you take control of a police car and have to pursue the 
computer controlled racers. The game also have a two player mode allowing you to compete using the 
Link Cable. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Isometric 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/test-drive-2001 
 
 
$end


$info=Test Drive 6,
$<a href="http://www.mobygames.com/game/gameboy-color/test-drive-6"</a>
$bio
 
 
Test Drive 6 (c) 2000 Xantera / Infogrames, Inc. 
 
The 6th game in the Test Drive line of games that started in 1987. 
 
11 NEW tracks in exotic real world locations: London, Paris, Egypt, Hong Kong, Maui, Rome, Ireland, 
Tahoe, England, and the Caribbean. 
NEW environment specific sounds bring each track to life. 
Breakable Objects, In-road Obstacles, and Nerve-racking Shortcuts. 
NEW "All-Units" AI has the police working together taking you down in force. 
NEW economic racing system puts your credits where your mouth is. 
Purchase, upgrade, and stockpile cars in your custom garage. 
High-Impact collisions. 
HUGE jumps. 
Unpredictable cross traffic. 
Split-screen head-to-head racing (PlayStation and Dreamcast only). 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Score : 2.6 
Esrb : Everyone 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/test-drive-6 
 
 
$end


$info=Test Drive Le Mans,
$<a href="http://www.mobygames.com/game/gameboy-color/test-drive-le-mans_"</a>
$bio
 
 
Test Drive Le Mans (c) Jun, 2000 Velez & Dubail / Infogrames, Inc. 
 
Test Drive: Le Mans is a racing game for the Game Boy Color. The game features three racing modes: 
Arcade, Le Mans, and Championship. Le Mans allows you to race on the actual circuit, while 
Championship lets you race on 10 real tracks from all around the world. The arcade mode includes 
power-ups such as boosts, and oil slicks that bring your car to a slip. There are 10 different cars 
to race with such as the Nissan R390 and the BMW V12 VMR, with each their own handling and 
appearance. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/test-drive-le-mans_ 
 
 
$end


$info=Tetris DX,
$<a href="http://www.mobygames.com/game/gameboy-color/tetris-dx"</a>
$bio
 
 
Tetris DX (c) Nov, 1998 Nintendo R&D1 / Nintendo of America Inc. 
 
Tetris DX requires you to place different shaped blocks which fall from the top of the screen, along 
the bottom of the screen to make up a line which then disappears from the screen. Watch out though, 
if you cant fill the gaps and the blocks fill up to the top of the screen the game is over. 
 
Tetris DX features 4 one-player modes and two-player mode using the Universal Game Link Cable. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tetris-dx 
 
 
$end


$info=Thunderbirds,
$<a href="http://www.mobygames.com/game/gameboy-color/thunderbirds___"</a>
$bio
 
 
Thunderbirds (c) Sep 01, 2000 Pukka Games / SCi Games Ltd. 
 
Join the Tracy Family in old-school gaming in 7 mini games accross the whole wide world.  Single 
player and story-driven, do YOU have what it takes to thwart the evil Hood?  This game allows players 
to control Thunderbirds vehicles 1-4, The mole and FAB1 in a variety of mini games.  TB1, a recon, 
and combat craft is a side scrolling mini-game involving bombing and shooting ground & air targets 
while looking for people to resuce and collecting intel on the area.  TB2, the rescue craft is 
controlled from a top-down perspective and involves puzzle solving and exploration.  TB3, the space 
shuttle, is a vertical-scrolling, top-down, old school shooter and TB4, the submarine, is a 
collection and combat game played from a side-on perspective.  TB5, the Tracy Family Space Station is 
Brain often hangs out, updating the player with useful intel and story elements. The Mole is a 
subterranean digging machine and gameplay in this mode involves exploration, combat and collection - 
though on the surface it's reminiscent of DigDug.  FAB1, Lady Penelope's Rolls Royce is a time-based, 
top-down vertical scrolling driving game that captures the feeling of Chase HQ from the arcades of 
old.  Each mission involves different combinations of these craft and they occur in places as diverse 
as Egypt, Bermuda, Nepal, the Rainforests of South America and London.  The story reveals clues as to 
The Hood's intentions, but will you be able to piece them together before Brains?  You have 28 levels 
before the Game is up... 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Educational|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy-color/thunderbirds___ 
 
 
$end


$info=Tiger Woods PGA Tour 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/tiger-woods-pga-tour-2000_"</a>
$bio
 
 
Tiger Woods PGA Tour 2000 (c) 2000 Xantera / THQ Inc. 
 
This handheld version of Tiger Woods PGA Tour 2000 is the only game in the series to appear on the 
Game Boy Color. The game lets the player compete against six pros from the PGA Tour. There are four 
different modes of play: stroke, tournament, skins game and shoot out. Three courses exist: 
Summerlin, Sawgrass and Scottsdale. These are all official Tournament Players Club courses. Up to 
four players, either human or computer controlled, can play at any time. 
 
When playing the player first get to see a top down view of the tee. He can here get information 
about wind and terrain and adjust his spin and cross hair. Once ready, the player has to use a power 
meter to take the shot. The player has to click it three times, first to start the backswing, then to 
end the backswing at the right strength and finally to strike the ball at the right time. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tiger-woods-pga-tour-2000_ 
 
 
$end


$info=Tintin in Tibet,
$<a href="http://www.mobygames.com/game/gameboy-color/tintin-in-tibet"</a>
$bio
 
 
Tintin in Tibet (c) 2001 Infogrames Europe SA / Infogrames Europe SA 
 
A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme's Asterix & 
Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are 
many levels to pass, each of which features new locations, enemies, and obstacles that serve to 
advance the storyline. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
Other Systems : DOS,Game Boy,Game Gear,Genesis,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/tintin-in-tibet 
 
 
$end


$info=Tiny Toon Adventures - Buster Saves the Day,
$<a href="http://www.mobygames.com/game/gameboy-color/tiny-toon-adventures-buster-saves-the-day"</a>
$bio
 
 
Tiny Toon Adventures - Buster Saves the Day (c) 2001 Warthog Plc / Conspiracy Entertainment  Corp. 
 
Based on the Tiny Toon Adventures Cartoon, the player plays Buster, who needs to survive 11 partially 
scrolling platform levels, in order to free his friends Babs, Pluck and Hampton from the clutches of 
Montana Max. 
 
Each level is populated by several enemies out of a total of 23 different enemy types. They can be 
defeated with different types of balls that Buster has at his disposal (football, soccer and 
baseball), that vary in their behaviour. The Baseball travels at slow speeds horizontally and 
explodes if it hits walls. It stuns all enemies close to the explosion. The Soccer Balls bounces of 
the floor and is bound by gravity, meaning that it will drop of edges etc. The Football travels very 
quickly and diagonally bounces of everything for a set amount of time. Soccerball and Football 'kill' 
with direct hits. 
 
Progress is tracked via a password feature and the story is told via cut scenes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tiny-toon-adventures-buster-saves-the-day 
 
 
$end


$info=Tiny Toon Adventures - Dizzy's Candy Quest,
$<a href="http://www.mobygames.com/game/gameboy-color/tiny-toon-adventures-dizzys-candy-quest"</a>
$bio
 
 
Tiny Toon Adventures - Dizzy's Candy Quest (c) 2001 Formula / Swing! Entertainment Media AG 
 
This is a puzzle solving game in which the player (as Dizzy from the Tiny Toons Cartoon) has to 
collect and return different types of candy to a friendly robot that needs the candy to free himself 
from Montana Max. 
 
The game is divided in 5 worlds (The Studios, Ice World, City, Gogo Dodo's world, Looniversity) with 
varying numbers of sublevels. 
 
Getting to the candy is made complicated by conveyor belts, trap doors and fans as well as dissolving 
bridges etc. To add to the trouble, clones of popular Tiny Toon characters (Plucky Hamton, Furrball 
etc.) are programmed to attack the player. 
 
Extras can be collected for extra energy, time etc. The game is presented from a top down 
perspective. Estimated playtime approx. 30 hours. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/tiny-toon-adventures-dizzys-candy-quest 
 
 
$end


$info=Titus the Fox,
$<a href="http://www.mobygames.com/game/gameboy-color/titus-the-fox-to-marrakech-and-back"</a>
$bio
 
 
Titus the Fox (c) Nov, 2000 Titus France SA / Titus France SA 
 
In the international edition of Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida, you play Titus' 
fox mascot. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get 
her back he has to advance through 15 levels (with codes for each one) comprising of nearly 1000 
screens of platform gameplay, scrolling in 8 directions. 
 
There are secret rooms to find, and bosses at the end of each level. The player can also interact 
with many parts of the background. Using available objects such as springs and crates correctly is 
often vital to progress. Alternate modes of transport such as Magic Carpets and Skateboards also make 
an appearance. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Amiga,Amstrad CPC,Atari ST,DOS,Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/titus-the-fox-to-marrakech-and-back 
 
 
$end


$info=Toki Tori,
$<a href="http://www.mobygames.com/game/gameboy-color/toki-tori-"</a>
$bio
 
 
Toki Tori (c) Sep, 2001 Two Tribes B.V. / Capcom Entertainment, Inc. 
 
Just hatched from its shell, Toki Tori finds that his fellow chicks have been kidnapped. Lucky for 
him that even at a young age, he has plenty of skills up his sleeve, so he sets out to find his 
family and why they were taken in the first place. 
 
A cross between a puzzle and an action title, you must use the skills available to you to advance 
through 60 levels, seperated into 4 worlds of 15 levels. Skills include building ladders to cross 
gaps that your jump can't make, warping to other areas of the level or building gaps for enemies to 
fall through. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
Other Systems : Windows Mobile 
SOURCE : http://www.mobygames.com/game/gameboy-color/toki-tori- 
 
 
$end


$info=Tom and Jerry - Mouse Hunt,
$<a href="http://www.mobygames.com/game/gameboy-color/tom-and-jerry-mouse-hunt"</a>
$bio
 
 
Tom and Jerry - Mouse Hunt (c) 2000 Conspiracy Entertainment  Corp. / Conspiracy Entertainment  Corp. 
 
A chase game. Playing either Tom or Jerry, who have slightly different attributes (speed, power, 
size), the player has to fullfil a bunch of tasks centered around dozens of little nephew mice, 
invited by Jerry for his birthday and scared of into hiding by Tom. While Tom is looking to beef up 
his next meal, Jerry is trying to rescue his nephews. Depending on the level, the player has to 
collect a varying amount of mice during a varying timeframe. Various extras such as bombs, clubs, 
pans, cheese, a rubber duck and so on help with the task. The player has to run around an 8 way 
scrolling level and return the mice to his nest/hole (where they could still be bombed, counting for 
the opponent). Extras can be used to distract, punch, flatten or otherwise execute the opponent, 
essentially delaying him. 
 
Progress is tracked via a password 
 
The game also offers two mini games, 'Whack-a-cat' and a game resembling an old LCD game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 1.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tom-and-jerry-mouse-hunt 
 
 
$end


$info=Tomb Raider,
$<a href="http://www.mobygames.com/game/gameboy-color/tomb-raider_"</a>
$bio
 
 
Tomb Raider (c) Jun 12, 2000 Core Design Ltd. / Eidos Interactive Ltd. 
 
Lara's first venture into the handheld world, has her pursuing 'The Nightmare Stone' that holds 
inside a sinister deity. This deity, Quaxet, was imprisoned by the combined efforts of the Mayan, 
Aztec and Inca cultures, and now some nasty treasure seekers are looking to spoil it all by 
unleashing the evil. Having knowledge of this, Lara must set out to prevent the disaster from 
happening by finding the stone first. 
 
This version has the standard Tomb Raider gameplay of running, jumping and switch-flipping, but 
presented in a side-view 2D style, reminiscent of Flashback. At Lara's disposal are 25 or so moves, 
which are crammed onto the 2 GBC buttons. There are also game-save crystals at special points 
throughout the levels. 
 
Description based on one written by Syed GJ. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tomb-raider_ 
 
 
$end


$info=Tom Clancy's Rainbow Six,
$<a href="http://www.mobygames.com/game/gameboy-color/tom-clancys-rainbow-six__"</a>
$bio
 
 
Tom Clancy's Rainbow Six (c) Apr 03, 2000 Crawfish Interactive Ltd. / Red Storm Entertainment, Inc. 
 
The Game Boy Color version of the original Tom Clancy's Rainbow Six game scales back the 3D visuals 
of the original game in favor of an almost top-down view, but builds on the same premise of the 
player controlling a member of the Rainbow counterterrorism unit, responsible for resolving hostage 
situations and neutralizing threats, in sixteen missions. 
 
The limitations of the platform are not traded in for an arcade-like approach. Just like the major 
computer version it stresses careful planning and tactics. After a briefing that needs to be followed 
attentively, the player assumes the role of the commander and assembles a squad of eight operatives, 
each with different statistics and abilities, based on character traits such as aggression and 
self-control, physical elements such as stamina, and specific skills including stealth, firearms, 
electronics, demolitions and many other types of weapons. They can be divided into up to four 
independent teams. Next, the operatives are outfitted with a selection of six different rifles, six 
different handguns, 24 types of armor or camouflage and additional tools including heartbeat sensors 
and door charges. Default equipment is suggested right away, but that is not sufficient for later 
missions. In the planning mode, the last part of the pre-mission activities, the commander needs to 
set out waypoints on the map and determine the course of action. 
 
The actual missions are shown in 2D where the different characters can sneak around, blow up doors, 
rescue hostages and engage the enemy, all requiring a tactical approach. The general plot points and 
mission objectives are true to the computer version. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tom-clancys-rainbow-six__ 
 
 
$end


$info=Tonic Trouble,
$<a href="http://www.mobygames.com/game/gameboy-color/tonic-trouble_"</a>
$bio
 
 
Tonic Trouble (c) 2000 RFX Interactive / Ubi Soft Entertainment Software 
 
Tonic Trouble for the Game Boy Color is a side-scrolling platform game featuring the alien janitor Ed 
as the protagonist, who spilled a toxic drink on Earth. This is causing all kinds of things to 
mutate, so agent XYZ is ordering Ed to go clean things up. Meanwhile badguy Grock is taking advantage 
of the Tonic. 
 
While the story is the same as for the Windows and Nintendo 64 version, the gameplay and levels are 
quite different. The Game Boy Color version is completely in 2D and plays like a classic 2D platform 
game. Ed can walk and jump and has to avoid obstacles such as pits, falling platforms, poison 
spitting holes, and mutated enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/tonic-trouble_ 
 
 
$end


$info=Tony Hawk's Pro Skater,
$<a href="http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater-"</a>
$bio
 
 
Tony Hawk's Pro Skater (c) Mar 30, 2000 Natsume Co., Ltd. / Activision, Inc. 
 
This is the first handheld version of Tony Hawk's popular skateboarding game. It bears little 
resemblance to the original Playstation version. It is actually composed of two different events, a 
half pipe and a race mode. 
 
Half pipe mode is viewed from a side perspective, kind of like the classic Skate or Die game. You 
perform tricks to achieve a high score. Race mode is viewed from a top-down perspective, where you 
goal is to perform tricks and get to the end quickly. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 1.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater- 
 
 
$end


$info=Tony Hawk's Pro Skater 2,
$<a href="http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater-2__"</a>
$bio
 
 
Tony Hawk's Pro Skater 2 (c) Nov 06, 2000 Natsume Co., Ltd. / Activision Publishing, Inc. 
 
The Game Boy Color version of Tony Hawk's Pro Skater 2 is based off the console game of the same 
name.  Instead of exploring a 3D environment, however, players perform tricks in 2D side-scrolling 
levels. 
 
Players can select their skater and board, each of which has their own unique stats, allowing you to 
choose the combination that's perfect for you.  Each of the thirteen different characters even has 
their own signature tricks to perform. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 1.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater-2__ 
 
 
$end


$info=Tony Hawk's Pro Skater 3,
$<a href="http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater-3__"</a>
$bio
 
 
Tony Hawk's Pro Skater 3 (c) Nov 14, 2001 HotGen Ltd. / Activision Publishing, Inc. 
 
Tony Hawk returns with an all new line-up of skaters, an all new line-up of parks to crash through, 
and a whole new level of graphics. 
 
The line-up of street and vert riders include Elissa Steamer, Jamie Thomas, Steve Caballero, Rune 
Glifberg, Geoff Rowley, Andrew Reynolds, Rodney Mullen, Eric Koston, Chad Muska, Bucky Lasek and Bam 
Margera from MTV's Jackass (and Tony Hawk, of course). 
 
The create a skater mode returns, allowing for even further levels of options for your character, 
like adding glasses and tatoos to changing the colour of the knee and elbow pads or even the hair. 
 
And the levels themselves that you must skate through are now more interactive, with cars and humans 
blocking paths and making noise as you race around to make as many points as possible. Use items 
around the streets or the park to jump from or over to increase your score, and pull of as many wild 
and wacky tricks as you can. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/tony-hawks-pro-skater-3__ 
 
 
$end


$info=Toobin',
$<a href="http://www.mobygames.com/game/gameboy-color/toobin"</a>
$bio
 
 
Toobin' (c) May 18, 2000 Atari Games Corporation / Midway Home Entertainment, Inc. 
 
Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You 
rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of 
the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, 
and fishermen - you are armed with a limited supply of tin cans to take care of these. There are 
gates to slide through on the way down - these give you a points bonus. Each level has a strict time 
limit to adhere to, although there's a kickin' party at the end if you succeed. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.2 
Esrb : Everyone 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy-color/toobin 
 
 
$end


$info=Toonsylvania,
$<a href="http://www.mobygames.com/game/gameboy-color/toonsylvania"</a>
$bio
 
 
Toonsylvania (c) Jun, 2000 RFX Interactive / Ubi Soft Entertainment Software 
 
Toonsylvania is a side-scrolling platform game based on the animated television series of the same 
name. In the game Dr. Vic Frankenstein's assistant Igor has invented some useful apparel. When he 
tries to test it on Phil however, things go wrong and Phil blows up. Now it's up to Igor to clean 
things up before Frankenstein comes back. 
 
You play as Igor and work your way through 5 different worlds, to collect parts of Phil. Meanwhile 
you can collect inventions that improve your health and combative abilities. Igor can punch enemies 
and throw skulls at them from a distance. There are three secret levels in the game, which require an 
UBI key to be unlocked. One of the keys is hidden somewhere in the game, others can be obtained from 
other Ubi Soft titles for the Game Boy Color. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/toonsylvania 
 
 
$end


$info=Top Gear Pocket,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gear-pocket"</a>
$bio
 
 
Top Gear Pocket (c) Mar 25, 1999 Vision Works / Kotobuki System Co., Ltd. 
 
Rally race through the city streets, grasslands and sandy terrain against eight other racers (or a 
friend) to the finish line. The higher you rank at the end of each race, the more new tracks you open 
up (including tracks full of ice). Time trial mode also allows you to test the time on each track. 
 
12 cars are available to drive, each with different handling and speed abilites and you can choose to 
race each car either with manual or automatic gearbox changes. The in-built rumble feature of the 
cart also vibrates to each crash and burn you make. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gear-pocket 
 
 
$end


$info=Top Gear Pocket 2,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2"</a>
$bio
 
 
Top Gear Pocket 2 (c) Jan 30, 2000 Vision Works / Kotobuki System Co., Ltd.|Vatical Entertainment LLC 
 
Another round of Top Gear rally action on the GBC. On this occasion, depending on where you finish 
each race, you are awarded points. These points then go towards improving the stats of the rally car 
you are using (speed, braking, acceleration and top speed). 
 
Championships are split into seasons, each harder then the last. You can opt to change the weather 
conditions (day, night, sunny, rain, snow) or practise on the track to get used to the corners and 
timing. 
 
You can also play against a friend in two player mode. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2 
 
 
$end


$info=Top Gun - Fire Storm,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gun-firestorm"</a>
$bio
 
 
Top Gun - Fire Storm (c) Dec, 2001 Fluid Studios / Titus France SA 
 
Top Gun: Firestorm takes the player to the skies again in twelve missions where numerous aerial and 
ground based enemies need to be fought to arhieve victory. 
 
The story is very loosely based on the movie of the same name. The player guides the well known pilot 
Maverick through a series of realistic training missions to receive graduation from the Top Gun 
school. The story is advanced in several stills throughout the game. 
 
The player will fly a F-14 Tomcat on an isometric map. He has to complete several objectives in each 
mission. To achieve those he has four different weapons at his disposal (machine gun, bombs, rockets 
and missiles). The gameplay is somewhat similar to the Strike series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Other Systems : Game Boy Advance 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gun-firestorm 
 
 
$end


$info=Towers - Lord Baniff's Deceit,
$<a href="http://www.mobygames.com/game/gameboy-color/towers-lord-baniffs-deceit"</a>
$bio
 
 
Towers - Lord Baniff's Deceit (c) 1999 JV Games, Inc. / Telegames, Inc.|Vatical Entertainment LLC 
 
On their way to help in the battle against Sargon, a crew of adventurers each skilled in their own 
way encounter a storm that rips a hole in their ship. Safely reaching Lamini, or Land of Towers, the 
friendly people of the land help repair the damaged ship. As the crew members are looking for a job, 
they meet the Mayor of the town who is in need of messengers. He tells the adventurers that Lord 
Baniff has not been heard from in weeks, and that he needs them to seek him out in his Tower and 
bring word of his condition. Entering the doorway into the Tower, the entrance collapses behind them 
and they must find their way out. 
 
The gameplay is similar to other first-person realtime D&D games like the Eye of the Beholder series, 
though not as complex. There are four characters in the game and you choose one to control. Spell 
incantations are learned from scrolls and are cast by combining the correct syllables. There are 15 
levels to explore and tons of monsters and items to find. You can play the game in cooperative mode 
with another player using a link cable. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : Atari ST 
SOURCE : http://www.mobygames.com/game/gameboy-color/towers-lord-baniffs-deceit 
 
 
$end


$info=Triple Play 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/triple-play-2001"</a>
$bio
 
 
Triple Play 2001 (c) May 08, 2000 Handheld Games / Electronic Arts, Inc. 
 
Triple Play is back, and this time we've brought the legends! Go against the legends like Babe Ruth, 
Mickey Mantle, and more as you compete in Home Run Tournaments and other events. Improved player 
models and textures made them more life-like than ever. Create your own player by importing your own 
face texture. Play on the internet through the site's playmatching service. 
 
 
- TECHNICAL - 
 
Score : 3.6 
Esrb : Everyone 
Other Systems : PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/triple-play-2001 
 
 
$end


$info=Trouballs,
$<a href="http://www.mobygames.com/game/gameboy-color/trouballs"</a>
$bio
 
 
Trouballs (c) Nov, 2001 Paragon Five, Inc. / Capcom Entertainment, Inc. 
 
The object of Trouballs is to wipe out all the balls present on screen within a limited amount of 
time. To vaporize the balls, arrange same-colored balls into groups of four or six balls each. 
Arrange the balls by turning the gears behind them. Move the gears to any set of balls, and turn them 
clockwise or counter-clockwise. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/trouballs 
 
 
$end


$info=Turok 2 - Seeds of Evil,
$<a href="http://www.mobygames.com/game/gameboy-color/turok-2-seeds-of-evil_"</a>
$bio
 
 
Turok 2 - Seeds of Evil (c) Dec, 1998 Bit Managers / Acclaim Entertainment, Inc. 
 
[This item has been split and information may not be completely accurate. Users are cautioned that 
incorrect information may appear in the description which does not apply to this platform and needs 
to be revised] 
 
The sequel to Turok: Dinosaur Hunter. 
Having defeated the Chronoceptor, Turok throws the leftovers into a waiting volcano, only to awaken 
an even deadlier force - The Primagen - who lays in wait for his freedom from a wrecked space craft, 
buried at the core of the Lost Land. 
Now it is up to Turok to once again restore peace to the land, and stop the Primagen from merging 
Earth with the nether world. New weapons, better graphics, more Turok!! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/turok-2-seeds-of-evil_ 
 
 
$end


$info=Turok 3 - Shadow of Oblivion,
$<a href="http://www.mobygames.com/game/gameboy-color/turok-3-shadow-of-oblivion_"</a>
$bio
 
 
Turok 3 - Shadow of Oblivion (c) Aug, 2000 Bit Managers / Acclaim Entertainment, Inc. 
 
In Turok 2 when Primagen's Lightship was destroyed, the explosion created a shockwave through out the 
universe. This effect nearly ends the life of Oblivion, a 'thing' the drifts through space, consuming 
anything that ends up in its way. Also during this explosion, a new world was created. In this world 
lies the Turok family tree, and Oblivion knows that the only way the pain the lies within can be 
stopped, is to destroy the Turok line. 
 
The third title in the Turok series adds two characters to play instead of one, new weapons (as well 
as some old favourites) and a highly detailed soundtracks with cut-scenes detailing the storyline as 
you go along. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/turok-3-shadow-of-oblivion_ 
 
 
$end


$info=Turok - Rage Wars,
$<a href="http://www.mobygames.com/game/gameboy-color/turok-rage-wars_"</a>
$bio
 
 
Turok - Rage Wars (c) Nov, 1999 Bit Managers / Acclaim Entertainment, Inc. 
 
[This item has been split and information may not be completely accurate. Users are cautioned that 
incorrect information may appear in the description which does not apply to this platform and needs 
to be revised] 
 
If you enjoyed the multiplayer modes in Turok 2, then this is for you. 
 
Instead of the usual Turok single player missions, you must control your character and complete 
certain missions (from getting the most frags in a time limit, finding an item, or lasting the 
distance). Before a match you also get to choose which weapons to use, and you can unlock heaps of 
more weapons and character skins as you complete the objectives. 
 
Multiplayer is the main aim of this game, and there are plenty of 4 player game modes to choose from 
(frag and tag, capture the flag, Bloodlust, etc.) as well as a 2 player co-op Trial mode (much like 
the single player missions) time trials and frag fests. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 2.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/turok-rage-wars_ 
 
 
$end


$info=UEFA 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/uefa-2000"</a>
$bio
 
 
UEFA 2000 (c) Jul, 2000 Bit Managers / Infogrames Europe SA 
 
UEFA 2000 is a officially licensed soccer game for the Game Boy Color. In the game you can play with 
many national teams. Only the English team has real player names, however. You can play the game in 
practice, friendly, cup and league mode. Settings include an option to choose between extra time or 
golden goal (first to score a goal wins). Like any soccer game you can shoot, pass, tackle and make 
headers. The game comes with three difficulty settings to play with. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/uefa-2000 
 
 
$end


$info=Ultimate Paint Ball,
$<a href="http://www.mobygames.com/game/gameboy-color/ultimate-paintball"</a>
$bio
 
 
Ultimate Paint Ball (c) Jun 01, 2000 Morning Star Multimedia / Majesco Sales, Inc. 
 
Paintball game for the Game Boy Color. It's a capture the flag game containing several levels. You 
wander around the map from a topdown view, and when you run into hazardous territory, the game 
switches to a sidescrolling first person environment where your feet are fixed in a central spot. 
Here you'll battle your opponents using your pellet gun and paint grenades. As you play on the levels 
gets harder and on later maps there is more than one flag. You also get to buy more weapons. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/ultimate-paintball 
 
 
$end


$info=Uno,
$<a href="http://www.mobygames.com/game/gameboy-color/uno"</a>
$bio
 
 
Uno (c) Dec 16, 1999 HotGen Ltd. / Mattel Electronics 
 
The classic card game goes portable with this Game Boy Color Version of Uno! 
 
Play against a friend with the link cable, and play 2 different versions of the game with up to 4 
players. 
 
Play to a specific point total and have special cards in the game. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/uno 
 
 
$end


$info=Vigilante 8,
$<a href="http://www.mobygames.com/game/gameboy-color/vigilante-8_"</a>
$bio
 
 
Vigilante 8 (c) 1999 Vicarious Visions, Inc. / Vatical Entertainment LLC 
 
This handheld version of Vigilante 8 keeps its style, but is implemented in different graphical way. 
Now gameplay is shown in a top-down view with movable vehicle and a scrolling playfield. 
 
In the beginning you may choose one of six Vigilantes or six Coyotes to play with. Each of them has 
its own slogan and is sitting in a unique car. Five game modes (Road Trip, Arcade, Timed Attack, 
Progressive, Survival) as well as several themed battlefield locations are available. 
 
When gameplay itself begins, you should accelerate/decelerate your car, turn its wheel, find the 
enemy, and shoot at him/her until you win. Game modes  add some variation to your mission. 
 
The game is available for 1 and 2 players to play against each other. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/vigilante-8_ 
 
 
$end


$info=VIP,
$<a href="http://www.mobygames.com/game/gameboy-color/vip_"</a>
$bio
 
 
VIP (c) Jul, 2001 Planet Interactive Development / Ubi Soft Entertainment, Inc. 
 
Based on the famous TV series starring Pamela Anderson about Vallery Irons Protection (V.I.P.) 
agency. 
 
Movie award ceremony was appointed on this evening. Actor Loyd Bradock has been nominated. But his 
fiancée told that he was vanished. The famous V.I.P. agency took on this case in 9.05 am. Vallery and 
her team should find the actor and bring him to the prize-giving ceremony, which begins at 9.00 pm. 
 
So you have to progress in time to success, completing the levels as one of six V.I.P. members. On 
these levels player should make following actions. 
As Johnny Loh drive in sports car and avoid obstacles 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/vip_ 
 
 
$end


$info=V-Rally - Championship Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/v-rally-championship-edition"</a>
$bio
 
 
V-Rally - Championship Edition (c) Jun, 1999 Velez & Dubail / Infogrames Europe SA 
 
The GameBoy version of the popular  V-Rally series, includes 4 licensed cars and 20 racing tracks 
from different countries with varying weather conditions (raining on the English track, snow in 
Sweden etc.), and two game modes: Arcade and Championship. 
In Arcade mode you race against the clock, and in Championship mode you race against other cars to 
get to the finish line first. 
 
You see the car from behind in the usual early racing game style, with symbols popping up to warn 
about turns and obstacles on the road. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/v-rally-championship-edition 
 
 
$end


$info=Wacky Races,
$<a href="http://www.mobygames.com/game/gameboy-color/wacky-races"</a>
$bio
 
 
Wacky Races (c) Jul 30, 2000 Velez & Dubail / Infogrames, Inc. 
 
For those who can remember the cartoon series, this will be a blast from the past. Choose from all 
your favourite characters including Peter Perfect, Penelope Pitstop and, of course, Dick Dastardly 
and Muttley, and wind your way through cartoon like environments in the familiar vehicles of each 
character. Simply get to the end of the race first to open up new tracks, and use weapons to pick off 
the rest of the cast, and aid your progress. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : Dreamcast,PlayStation,PlayStation 2,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/wacky-races 
 
 
$end


$info=Alice in Wonderland,
$<a href="http://www.mobygames.com/game/gameboy-color/walt-disneys-alice-in-wonderland-"</a>
$bio
 
 
Alice in Wonderland (c) Sep, 2000 Digital Eclipse Software, Inc. / Nintendo of America Inc. 
 
A true translation right from the Disney movie, Alice finds herself in the wonderland that she's 
expected to. 
 
Over the course of the game Alice meets major characters from the story, who will have either lost an 
item or need some help in some sort, for which Alice will volunteer to help. 
 
Basically a side scrolling platform, with parts in an isometric view as well. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/walt-disneys-alice-in-wonderland- 
 
 
$end


$info=Jungle Book, The - Mowgli's Wild Adventure,
$<a href="http://www.mobygames.com/game/gameboy-color/walt-disneys-the-jungle-book-mowglis-wild-adventure"</a>
$bio
 
 
Jungle Book, The - Mowgli's Wild Adventure (c) Nov 14, 2000 Ubi Soft Entertainment Software / Ubi 
Soft Entertainment Software 
 
Mowgli's Wild Adventure is a typical 2D platform game for the Game Boy Color. You play as the young 
Mowgli who can walk, jump, run, climb and crawl. Levels come in various jungle related themes 
including a ruined temple. Mowgli learns a new special move in each level. He can throw fruit at 
hostile animals to defend himself. Furthermore Mowgli has to interact with his environment by pulling 
switches to open doors or douse fire with water. You can collect diamonds for extra lives and apples 
for health. In each boss level you have to collect seven icons in a race to win the stage. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
SOURCE : 
http://www.mobygames.com/game/gameboy-color/walt-disneys-the-jungle-book-mowglis-wild-adventure 
 
 
$end


$info=Walt Disney World Quest - Magical Racing Tour,
$<a href="http://www.mobygames.com/game/gameboy-color/walt-disney-world-quest-magical-racing-tour"</a>
$bio
 
 
Walt Disney World Quest - Magical Racing Tour (c) Dec 05, 2000 Crystal Dynamics, Inc.|Silent Software 
/ Activision Publishing, Inc. 
 
A cart racing game featuring Disney Characters  Starring Jiminy Cricket, Chip, and Dale, and a few 
characters created specifically for the game.  The catch is that all of the tracks are actually based 
on rides at all of the four Walt Disney World Parks (Haunted Mansion, Splash Mountain, Space 
Mountain, Rock'n'Rollercoaster, Typhoon Lagoon, etc...). 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/walt-disney-world-quest-magical-racing-tour 
 
 
$end


$info=Wario Land 3,
$<a href="http://www.mobygames.com/game/gameboy-color/wario-land-3"</a>
$bio
 
 
Wario Land 3 (c) May 30, 2000 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
During a joyride in his biplane, the engine blows and Wario crashes into the woods. It's here where 
he finds a hidden cave with a magic Music box. Before he can say "I hate Mario", the box pulls him 
inside and into a room with a dark figure, who strikes a deal with him. Find all of the missing Music 
boxes and he can leave. And any treasure he finds he can keep. 
 
Much like Wario Land 2, Wario can't die from any attacks by the enemy. However he can change form 
after certain attacks, which can both help and halt his progress in each level. New forms of Wario 
include Invisible Wario and Ball of Yarn Wario (an un-controllable ball of yarn, with Wario inside). 
 
Also, basic attacks such as swimming and the butt stomp don't become available to Wario until after 
completing a certain amount of levels, meaning you have to go back to completed levels to access 
other areas full of loot. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/wario-land-3 
 
 
$end


$info=Wario Land II,
$<a href="http://www.mobygames.com/game/gameboy-color/wario-land-ii"</a>
$bio
 
 
Wario Land II (c) Feb 10, 1999 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Seeking revenge on Wario after he stole their treasure in Wario Land: Super Mario Land 3, special 
agents from the Black Sugar Gang of Kitchen Island sneak into Wario's newly built castle, steal back 
the treasure, and leave the castle and the surrounding area a mess. As Wario, you must clean the 
place up and take back what you now call your own. 
 
In a change from the original Wario Land, Wario is now immortal, to a certain point. Instead of dying 
when hit by an enemy, Wario loses the coins he collected along his travels in each level. And he can 
also turn into other Warios. For example, if he is hit by a bee, Wario puffs up into a giant ball of 
air, and floats up to the top of the level. Only when hit by a sharp object will he return to normal. 
There are other types, like Fire Wario and Zombie Wario, and each can have its advantages, like 
getting to other areas otherwise unreachable, or they can halt your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/wario-land-ii 
 
 
$end


$info=Warlocked,
$<a href="http://www.mobygames.com/game/gameboy-color/warlocked"</a>
$bio
 
 
Warlocked (c) Jul 24, 2000 Bits Studios Ltd. / Nintendo of America Inc. 
 
In the perilous world of Warlocked, a ferocious war is raging between the Human forces of Queen 
Azarel and the Beast horde of Chief Zog. Players can control either side, each of them offers 30 
missions. 
 
Warlocked brings real-time strategy gaming to the Boy Color set in a fantasy warfare scenario. The 
key to victory is a balanced mix of resource gathering, building, exploration and combat. Adding a 
magical twist to the straightforward action is the presence of wizards, each of whom has one powerful 
spell. While some wizards can convert enemy troops to your side, others can change them into chickens 
or skeletons. More than 20 kinds of wizards are hidden throughout the game. 
 
Using a Game Link Cable, you can test your war skills against another player. Two-player battle maps 
are earned by progressing through the single-player game. Warlocked also enables you to build your 
own personal armies with resources that you have saved in your campaigns in single player mode, and 
then trade them with a friend using the infrared ports on the console. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/warlocked 
 
 
$end


$info=Warriors of Might and Magic,
$<a href="http://www.mobygames.com/game/gameboy-color/warriors-of-might-and-magic"</a>
$bio
 
 
Warriors of Might and Magic (c) Dec 19, 2000 Game Boy World / 3DO Company, The 
 
Step into the shoes of a warrior by the name of Alleron. Framed for a crime in which he did not 
commit he is branded with a painful mask and banished into the depths of the dungeon. Here he must 
fight his way out and discover the truth behind this crime. Will he save the world from destruction 
or will he fall at the feet of his nemesis. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 0.0 
Esrb : Teen 
Other Systems : PlayStation,PlayStation 2 
SOURCE : http://www.mobygames.com/game/gameboy-color/warriors-of-might-and-magic 
 
 
$end


$info=Wendy - Der Traum von Arizona,
$<a href="http://www.mobygames.com/game/gameboy-color/wendy-der-traum-von-arizona"</a>
$bio
 
 
Wendy - Der Traum von Arizona (c) 2003 BVM Produktion GmbH / KIDDINX Entertainment GmbH 
 
"Wendy: Der Traum von Arizona" is an action adventure for children of any age. 
 
You play the party of Wendy, a German children's cartoon star. She and her friend Bianca are dreaming 
of going on a riding holiday in Arizona. To get the money required for it, they have to win horse 
tournaments. 
 
There are seven levels. They are divided into two types: There are action-adventure levels where you 
have to accomplish different tasks -- like helping your parents or shoeing your horse. To do this, 
you have to speak to different people, find and use items at the right location and succeed in some 
mini-games, all the while keeping a safe distance from evil animals (like sheep...) which hurt you 
when touched. 
 
Between these action-adventure levels, there are the tournament levels in which you perform in 
several different riding disciplines, often with some qualification stage before. 
 
At the end of the game, there is another arcade sequence in which you have to drive the taxi to the 
airport. If you have done this, you can enjoy the ending. 
 
After finishing the game, you can switch to a "tournament mode" where you can replay each tournament 
to get as much points as you can. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy-color/wendy-der-traum-von-arizona 
 
 
$end


$info=Wendy - Every Witch Way,
$<a href="http://www.mobygames.com/game/gameboy-color/wendy-every-witch-way"</a>
$bio
 
 
Wendy - Every Witch Way (c) Sep, 2001 WayForward Technologies / TDK Mediactive, Inc. 
 
While exploring her house's attic, the little witch Wendy discovers a treasure chest.  Upon opening 
it, magical stones are released from their prison, and head to a castle which is suspended in the 
sky. The power of the stones upsets gravity, and the castle comes crashing to the ground, right on 
top of Wendy's house!  It's up to Wendy to set things right again! 
 
Wendy: Every Witch Way is a combination of a side-scrolling platformer and a puzzle game.  As Wendy, 
players explore the castle in search of the troublesome stones that have upset gravity.  Wendy has 
the ability to control gravity herself – by pressing up or down on the control pad while jumping, 
Wendy will cause gravity to reverse in that direction.  Most enemies and obstacles in the game world 
are also affected by the gravity switching – you'll need to manipulate gravity frequently to progress 
through the game's different puzzles. 
 
Stars can be used to power up Wendy's magic.  For every star that she collects (to a maximum of 
five), her magic will increase.  Beginning with a small weak shot, you can power your magic up to a 
spread shot that fires in three directions.  The stars also act as Wendy's health meter – if you get 
hit, you'll lose a star, as well as some magical power.  Get hit when you have no stars left, and 
you'll lose a life. 
 
At the end of every world, there is a short bonus stage with Wendy riding on her broomstick.  In 
these stages, you must attack enemies and collect stars as Wendy automatically flies to the next 
world. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/wendy-every-witch-way 
 
 
$end


$info=Wings of Fury,
$<a href="http://www.mobygames.com/game/gameboy-color/wings-of-fury"</a>
$bio
 
 
Wings of Fury (c) Dec 27, 1999 Ed Magnin and Associates / Mindscape, Inc. 
 
Wings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an 
American F6F Hellcat plane. The setting of the game is the Pacific during World War II. 
 
It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on 
a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to 
use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the 
Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes 
and engage in dogfights with enemy fighter planes. 
 
 
You start each mission by taking off from an aircraft carrier, which you'll have to protect from 
assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo 
you can replenish those by returning to your carrier. Your carrier is also the place to repair damage 
to your plane. 
 
The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down 
Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this 
version are the Japanese torpedo planes and the small 1st-person view window. New are some extra 
manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each 
mission. Using less ammo than allocated gives you bonus points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
Other Systems : Amiga,Amstrad CPC,Apple II,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/gameboy-color/wings-of-fury 
 
 
$end


$info=World Destruction League - Thunder Tanks,
$<a href="http://www.mobygames.com/game/gameboy-color/world-destruction-league-thunder-tanks"</a>
$bio
 
 
World Destruction League - Thunder Tanks (c) Dec 07, 2000 Sunset Entertainment / 3DO Company, The 
 
If Wrestlers Had Tanks, They'd Use Them. In World Destruction League Thunder Tanks, they do. To win 
the WDL title, these insane tank warriors compete in battle events televised from wasted landmarks 
around the world. Join hosts Kate Maxwell and Chuck (Mad Dog) Clemens as they bring you all the 
demented play-by-play. Now that's entertainment! 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : PlayStation,PlayStation 2 
SOURCE : http://www.mobygames.com/game/gameboy-color/world-destruction-league-thunder-tanks 
 
 
$end


$info=Worms Armageddon,
$<a href="http://www.mobygames.com/game/gameboy-color/worms-armageddon"</a>
$bio
 
 
Worms Armageddon (c) Jan 19, 2000 Infogrames Europe SA / Infogrames North America 
 
The final sequel (at least using the present engine) to the strategy game Worms, Worms Armageddon 
expands on Worms 2 by improving quite a few facets of gameplay and including play over the Internet 
through Team 17's WORMNET. 
 
For those who've never played Worms, it's at heart similar to the old game Artillery, which you 
control an artillery piece. In essence, you give it a shot angle and shot power, and try to hit your 
enemy, despite wind effects and the enemy firing back at you. Worms puts you in command of a team of 
Worms, but not only can you move around the landscape, you can use many types of weapons to try to 
dispatch the enemy, from bazookas to mini-guns to exploding sheep. 
 
Everything is presented in a humorous cartoonish style, from the landscapes to the worms themselves 
and their cries of triumph or despair, depending on how you do. 
 
Armageddon uses an enhanced version of the Worms 2 engine, and while an improvement over Worms 2, 
it's not a huge change. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Esrb : Everyone 
Other Systems : Dreamcast,Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/worms-armageddon 
 
 
$end


$info=WWF Attitude,
$<a href="http://www.mobygames.com/game/gameboy-color/wwf-attitude"</a>
$bio
 
 
WWF Attitude (c) Jun 01, 1999 Crawfish Interactive Ltd. / Acclaim Entertainment, Inc. 
 
WWF Attitude was the third wrestling game by Acclaim for the Sony Playstation. It was also the second 
WWF 3D wrestling game for the system. This game was the followup to the commercial success WWF War 
Zone. At the time it was the wrestling game to have featured the most modes. The 20 or so game modes 
included specialty matches like royal rumble, survivor series, tornado matches and more. Also 
featured was a new career mode compared to that of WWF War Zone, realistic entrances and a first ever 
Create a PPV mode. The game featured over 40 of the then current WWF Superstars, including hidden 
ones. The Create A Wrestler feature was one of the most advanced of it's time. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
Esrb : Everyone 
Other Systems : Dreamcast,Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/wwf-attitude 
 
 
$end


$info=WWF Betrayal,
$<a href="http://www.mobygames.com/game/gameboy-color/wwf-betrayal"</a>
$bio
 
 
WWF Betrayal (c) Aug 07, 2001 WayForward Technologies / THQ Inc. 
 
WWF Betrayal is not the typical WWF game, instead the gameplay is more reminiscent of Double Dragon.  
The player starts off as one of either four different superstars including The Rock, Triple H, The 
Undertaker or "Stone Cold" Steve Austin, after which the story kicks in.  The story consists of the 
player's selected wrestler just moments away from winning the WWF Championship before getting hit 
from behind by an unknown assailant and defeated.  They awake to discover that Stephanie McMahon has 
also kidnapped and her father Vince promises the player's character another shot at the title if they 
rescue Stephanie. 
 
There are six levels to choose from as the player will transverse these stages and fight off 
referees, street punks security guards and even other WWF superstars with a punch, kick, a dropkick 
or through various weapons scattered throughout the stage such as steel pipes, nightsticks, 2x4's 
along with many more objects.  Not only does the player have to defeat enemies they also have to 
avoid various traps and pitfalls such as patches of fire, floor traps and laser cannons to name a 
few. 
 
There are also power-ups that are located in various places throughout the game which can replenish 
the player's health and power bar among many others.  Additionally, when the player fills up their 
power bar they can unleash their character's unique finishing move such as the Stone Cold Stunner or 
the Pedigree on a selected enemy.  There is also an option for a second player to join in using a 
link cable to team up and help out on their friend's journey. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/wwf-betrayal 
 
 
$end


$info=WWF Wrestlemania 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/wwf-wrestlemania-2000"</a>
$bio
 
 
WWF Wrestlemania 2000 (c) Nov 15, 1999 Natsume Co., Ltd. / THQ Inc. 
 
WWF Wrestlemania 2000 is THQ's first WWF licenced game after making two previous WCW titles. 
Wrestlemania 2K picks up where WCW/NWO Revenge left off. The graphics are by far superior as well is 
the animation. Wrestlemania 2K adds three highly sort after features: Cage match, custom entrances 
and Create A Wrestler feature. 
 
Wrestlemania 2K features more than 50 real WWF stars as well as the option for 16 custom wrestlers. 
All the wrestlers come with their real-life theme music, entrance videos (made into slide shows) and 
entrance performances. A great improvement over the previous game is the "road to Wrestlemania" mode, 
an enhanced tournament where players can challenge for any number of belts and be challenged by other 
wrestlers in a 12 month journey that finally leads to Wrestlemania 2000 itself. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.3 
Esrb : Everyone 
Other Systems : Nintendo 64 
SOURCE : http://www.mobygames.com/game/gameboy-color/wwf-wrestlemania-2000 
 
 
$end


$info=X-Men - Mutant Academy,
$<a href="http://www.mobygames.com/game/gameboy-color/x-men-mutant-academy_"</a>
$bio
 
 
X-Men - Mutant Academy (c) Jul, 2000 Crawfish Interactive Ltd. / Activision Publishing, Inc. 
 
Like it's bigger brother on the PlayStation, X-Men: Mutant Academy on the Game Boy Color is a 
fighting game starring Marvel's famous mutants. 
 
The character roster includes four X-Men (Cyclops, Wolverine, Storm and Gambit) and five evil Mutants 
(Magneto, Toad, Mystique, Sabretooth and Pyro). There are also two additional secret characters, 
whose unlocking codes are revealed upon beating the game's story mode. 
 
In addition to the story mode, in which one character takes on all the others in consecutive fights, 
there is a training mode, battle mode (featuring teams of three characters each), survival mode (one 
character taking on all others with only a single bar of health) and a versus mode utilizing the Game 
Link cable. 
 
The Game Boy's two buttons are used for kicks and punches (or basic mutant abilities like Cyclops' 
eye beam). During a fight, a rage bar will slowly fill, which allows using powerful special attacks 
activated through button combos. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/x-men-mutant-academy_ 
 
 
$end


$info=X-Men - Mutant Wars,
$<a href="http://www.mobygames.com/game/gameboy-color/x-men-mutant-wars"</a>
$bio
 
 
X-Men - Mutant Wars (c) Nov 07, 2000 HAL Corporation / Activision Publishing, Inc. 
 
You take control of the X-Men (including Wolverine, Storm, Iceman, Gambit, and Cyclops) and must use 
the powers of each to fight your way through the many levels of evil mutants, crazy machines and boss 
characters including Magneto. 
 
You can change the character at any time during the game, which is important as your characters power 
level decreases as you go. When you change a character, the character you take out rests, and the 
power level increases. Also, some areas can only be completed by using the certain powers of each 
character. 
 
Apart from the normal mode of play, you can also play a second version, where you must fight all of 
the Boss characters, and if your character runs out of power, you cannot use him/her again. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/x-men-mutant-wars 
 
 
$end


$info=X-Men - Wolverine's Rage,
$<a href="http://www.mobygames.com/game/gameboy-color/x-men-wolverines-rage"</a>
$bio
 
 
X-Men - Wolverine's Rage (c) May 15, 2001 Digital Eclipse Software, Inc. / Activision Publishing, 
  Inc. 
 
Wolverine goes it alone in this action platform title, where you take control of the most famous of 
the X-Men, and hack and slash your way through 20 levels of enemies and bosses. 
 
There are 4 main things that Wolvie can achieve: 
 
1) Hack and slash with his claws (the main attack) 
 
2) Jump (very important to get through levels) 
 
3) Heal (stay still, and he will heal a little at a time. Just be careful, each level has a 
   limited amount of time to complete, so don't stand around too much) 
 
and 4) If you press the attack button (see (1)) several times in a row, Wolvie will go off in a rage. 
Although hard to control in this state, his attack range improves. He also loses a little health 
every time) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/x-men-wolverines-rage 
 
 
$end


$info=Yars' Revenge - The Quotile Ultimatum,
$<a href="http://www.mobygames.com/game/gameboy-color/yars-revenge"</a>
$bio
 
 
Yars' Revenge - The Quotile Ultimatum (c) Sep, 1999 Atari, Inc. / Telegames, Inc. 
 
In Yars' Revenge, your goal is to destroy the Qotile laser-base which is located on the right side of 
the screen behind a shield. You control the fly-like Yar, which can destroy the shield piece by piece 
by either shooting it or running into it. Once the shield is down, you will need to use the Zorlon 
cannon to destroy the Qotile. The Zorlon cannon is located on the left side of the screen, and when 
fired can destroy the Qotile with a direct hit. The Qotile isn't completely unarmed against your 
attacks, however. Wandering around the screen is a destroyer missile, which will constantly be homing 
in on your Yar. This missile can not be destroyed, however you can temporarily hide from it in a 
shield which runs vertically in the center of the screen. The Yar will be unable to fire when hiding 
in the shield so you can't stay there indefinitely! The Qotiles second weapon is a swirl which it 
will randomly fire at you and should be dodged. When you finally destroy the Qotile you can move on 
to the next, faster round of gameplay. Several game variations are included which control the 
difficulty and speed of the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
Other Systems : Atari 2600 
SOURCE : http://www.mobygames.com/game/gameboy-color/yars-revenge 
 
 
$end


$info=Yogi Bear - Great Balloon Blast,
$<a href="http://www.mobygames.com/game/gameboy-color/yogi-bear-great-balloon-blast"</a>
$bio
 
 
Yogi Bear - Great Balloon Blast (c) Dec, 2000 Taito Corporation / BAM! Entertainment, Inc. 
 
It's the 14th annual Jellystone Park Balloon Fest. And you know what that means for Yogi...campers 
with pic-a-nic baskets! Yogi has a plan to get those baskets. He'll pose as a balloon salesman. He 
just needs to avoid Ranger Smith. 
 
Boo Boo: "But, Yogi, the Ranger isn't going to like this." 
Yogi: "Not to worry, Boo Boo, I'm smarter than the average bear!" 
 
This is a puzzle game requiring strategy. A cloud above will hold several colored balloons while 
moving left or right. When it reaches the screen edge, it drops down a bit. You have a picnic basket 
with two balloons attached. By pressing the B button, you can rotate the balloons 90ş and swap the 
colors. By pressing the A button, you release the balloons. The object is to get three balloons of 
the same color to touch. They will then pop and will be gone. Remember, the cloud is moving so time 
your release so the balloons go where you want. You are trying to clear all the balloons to move on. 
 
Every fourth level is a boss level where you have Ranger Smith on top of the cloud. He stomps the 
cloud to lower it and drops a stone. If the stone hits your basket, you will release your balloons, 
whether you want to or not, and will not be able to move for a couple seconds. Once you clear all 
these balloons, you will have defeated Ranger Smith and will move on to the next area. If you match a 
balloon with an arrow in it, the cloud will move up a little. If the balloons reach the bottom, you 
lose. You can then choose to restart the level you were on or end the game. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/yogi-bear-great-balloon-blast 
 
 
$end


$info=Yu-Gi-Oh! Dark Duel Stories,
$<a href="http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories"</a>
$bio
 
 
Yu-Gi-Oh! Dark Duel Stories (c) Mar, 2002 Konami Computer Entertainment Japan, Inc. / Konami of 
   America, Inc. 
 
Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color.  Battle your way past 
opponents from the TV show and manga as well as your friends using the Link Cable. 
 
In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four 
Rulers of Ancient Egypt who have the Millennium pieces.  As you win battles, you will get new cards 
as well as card parts that can be used to construct more cards. 
 
Set up your deck with monsters, traps, and spells to help you defeat your opponents.  And don't 
forget to bring along some fusion monsters to help when you get into trouble, or just to help finish 
off your opponent. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories 
 
 
$end


$info=Zebco Fishing!,
$<a href="http://www.mobygames.com/game/gameboy-color/zebco-fishing"</a>
$bio
 
 
Zebco Fishing! (c) 1999 Vicarious Visions, Inc. / Vatical Entertainment LLC 
 
Zebco Fishing! is an officially licensed fishing game for the Game Boy Color. It features 11 
different lures and 2 lakes to fish on. The player can participate in a tournament and Blackjack 
Bass. The tournament mode gives you a limited time to catch the biggest fish. In Blackjack Bass you 
have to catch 21 pounds worth of fish, similar to the game Black Jack. Each time you catch a fish, 
you get its weight and can decide to "hit" or "hold". If you exceed the 21 pounds you lose. 
 
The player can row his boat around the lake until he has found a suitable fishing location, where he 
can cast his line and wait for the fish to bite. Once a fish is nibbling the bait the player has to 
hook it and then reel it in. When you do so you must make sure your line doesn't break by keeping an 
eye on the tension. 
 
Weather conditions, time of day and location all have impact on the chance of catching a fish. Each 
type of lure also improves the odds in specific types of water and weather types. Somewhere in the 
two lakes also dwells the legendary Lochness Bass a giant fish which is yet to be caught. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/zebco-fishing 
 
 
$end


$info=4-in-1 Funpak,
$<a href="http://www.mobygames.com/game/gameboy/4-in-1-fun-pak"</a>
$bio
 
 
4-in-1 Funpak (c) 1992 Beam Software Pty., Ltd. / Interplay Productions, Inc. 
 
4-in-1 Fun Pak combines four board games to play against the CPU or a fellow gamer. The include 
  titles are Chess, Checkers, Reversi and Backgammon. Each game features a number of different 
  difficulty settings (1 being the easiest, 6 being the hardest), with simple black and white visuals 
  and a challenging CPU opponent to take on. Multiplayer is available, either using the same Game Boy 
  between two players or using the system link option to play with two Game Boys. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/4-in-1-fun-pak 
 
 
$end


$info=4-in-1 Funpak Vol. II,
$<a href="http://www.mobygames.com/game/gameboy/4-in-1-funpak-volume-ii"</a>
$bio
 
 
4-in-1 Funpak Vol. II (c) Aug, 1993 Beam Software Pty., Ltd. / Interplay Productions, Inc. 
 
4-in-1 Funpak: Volume II gives you, like its predecessor, four family-friendly games in one cart. 
  There are some differences, however. First, of course, the selection of games differs. The games 
  are Solitaire, Dominoes, Cribbage and Yacht (using Yahtzee's rules). You can play against the CPU 
  or a second player, using the same Game Boy or, if you have the game link cable, two Game Boys. 
  Unlike the previous cart, there is no skill selection. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/4-in-1-funpak-volume-ii 
 
 
$end


$info=Addams Family, The - Pugsley's Scavenger Hunt,
$<a href="http://www.mobygames.com/game/gameboy/addams-family-pugsleys-scavenger-hunt"</a>
$bio
 
 
Addams Family, The - Pugsley's Scavenger Hunt (c) Jul, 1993 Ocean Software Ltd. / Ocean Software Ltd. 
 
The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second 
animated TV series The Addams Family (1992). The entire Addams family is being held captive by 
various monsters throughout the mansion, and Pugsley needs to rescue them. They are hidden in various 
parts of the mansion, e.g. the forest, which can be accessed in any order. The gameplay follows the 
usual platforming standards: Pugsley moves from left to right while jumping a lot and avoiding 
enemies. 
 
This version of the game is heavily based on the SNES version of The Addams Family - it features the 
same storyline with another main character and almost identical level design. Another difference to 
the SNES version of this game is that Pugsley can only take two hits before dying - but there is an 
additional power-up that makes him faster and gives him an extra hit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/addams-family-pugsleys-scavenger-hunt 
 
 
$end


$info=Addams Family, The,
$<a href="http://www.mobygames.com/game/gameboy/addams-family__"</a>
$bio
 
 
Addams Family, The (c) Jan, 1992 Ocean Software Ltd. / Ocean of America, Inc. 
 
The Addams Family is a side-scrolling platformer based on the movie of the same name. The player 
takes the role of Gomez who searches for his missing family members. To find them he has to explore 
six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform 
levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to 
the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other 
differences are a unique level design and another health system: Gomez has five hearts which 
practically act like a life meter because every hit only takes away a part of a heart. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/gameboy/addams-family__ 
 
 
$end


$info=Adventure Island II,
$<a href="http://www.mobygames.com/game/gameboy/adventure-island-ii-aliens-in-paradise"</a>
$bio
 
 
Adventure Island II (c) Feb, 1992 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
In Adventure Island II: Aliens in Paradise the player takes the role of Master Higgins who has to 
save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are 
the same as in its predecessor Adventure Island: Master Higgins walks through the levels while 
fighting against various enemies. One hit results in his untimely death unless he carries one of the 
various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect 
food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. 
 
A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or 
shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for 
later: before every level the player can choose the power ups he wants to bring with him. There are 
overall eight worlds with different themes which are represented by a overhead map. Sometimes there 
are different paths with other level and at the end of a world Master Higgins has to fight a boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/adventure-island-ii-aliens-in-paradise 
 
 
$end


$info=Adventure Island III,
$<a href="http://www.mobygames.com/game/gameboy/adventure-island-iii"</a>
$bio
 
 
Adventure Island III (c) Feb, 1993 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Your girlfriend is once again kidnapped by aliens, and you have to rescue her, forcing your way 
through various levels. 
 
The gameplay and the design haven't much changed since Adventure Island II: Aliens in Paradise: there 
is a world map, you can choose items before starting a level, the levels themselves are quite short 
(unlike Adventure Island, where each large level contained several stages). You perform standard 
"adventure island" activities: ride various types of dinosaurs, throw boomerangs at snails, birds, 
snakes, and skulls, collect grapes and apples, jump over stones, and of course, ride your old trusty 
skateboard. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.2 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/adventure-island-iii 
 
 
$end


$info=Adventures of Lolo,
$<a href="http://www.mobygames.com/game/gameboy/adventures-of-lolo-"</a>
$bio
 
 
Adventures of Lolo (c) Mar 25, 1994 Dice Co., Ltd.|HAL Laboratory, Inc. / Imagineer Co., Ltd. 
 
As Lolo, king of eden land, you have to puzzle your way through numerous screen-sized rooms. In each 
room, you have to collect all heart frames in order to open a treasure chest which contains the key 
to the exit. 
 
Different terrain types and enemies have to be avoided or used to your advantage to get all the heart 
frames. Some enemies don't hurt you at all, others only awaken once all heart frames are collected. 
Some shoot you as soon you cross their line of sight, then there are enemies that fall asleep and 
stay where they are once you touch them. 
 
Terrain types include grass that enemies cannot cross, sand that slows you down, but not the enemies, 
stones that cannot be crossed but also block enemy shots, trees that cannot be crossed but don not 
block enemy shots, water that can only be crossed with a bridge or an egg, arrows that cannot be 
crossed in the direction opposite that of which they are facing and others. 
 
Some heart frames give Lolo the ability to turn enemies into eggs and push them around like boxes. 
Eggs can be used to cross water, trap enemies or block their shots. In some levels, collecting two 
heart frames gives Lolo access to one of three items. These items are: A hammer that crushes stones, 
a bridge that can be used to cross water and an arrow that changes the direction an arrow tile is 
facing. 
 
At the end of each level you receive a password. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/adventures-of-lolo- 
 
 
$end


$info=Adventures of Rocky and Bullwinkle, The,
$<a href="http://www.mobygames.com/game/gameboy/adventures-of-rocky-and-bullwinkle"</a>
$bio
 
 
Adventures of Rocky and Bullwinkle, The (c) 1992 Imagineering Inc. / THQ Inc. 
 
The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series 
staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode 
of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  
Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the 
museum and managed to steal some of the priceless artifacts. 
 
Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most 
of the action is of the side-scrolling platformer variety, but along the way, you will get to play 
lots of mini-games involving characters from the show. During the platforming sections you can switch 
instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies 
and Rocky can fly for short instances. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.4 
Other Systems : Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/adventures-of-rocky-and-bullwinkle 
 
 
$end


$info=Adventures of Star Saver, The,
$<a href="http://www.mobygames.com/game/gameboy/adventures-of-star-saver"</a>
$bio
 
 
Adventures of Star Saver, The (c) 1992 A Wave, Inc. / Taito Corporation 
 
On a routine check through the city, police officer Tony and his sister find themselves sucked up by 
a UFO and transported to a distant land. Separated from his sister, Tony is left stranded in the 
middle of nowhere, but luckily for him the aliens left something for him, having stolen a mech from 
elsewhere in the galaxy. Powerful and deadly, the mech seems to have a mind of its own, and agrees to 
join Tony on the quest to find his sister. 
 
The side-scrolling shooter pits you against a host of different alien creatures across the galaxy. 
You'll start inside the mech itself, collecting weapon upgrades along the way to increase your 
chances of defeating the alien scum. But be careful, if you're hit by them, you'll lose the safety of 
the mech and be all by yourself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/adventures-of-star-saver 
 
 
$end


$info=Aero Star,
$<a href="http://www.mobygames.com/game/gameboy/aerostar"</a>
$bio
 
 
Aero Star (c) 1991 Vic Tokai Corporation / Sun Corporation of America 
 
Aerostar is a top-down, vertically-scrolling shooter. The player controls an aircraft, but instead of 
going all across the screen, it can only stay on or fly over a preset road. However, it can ascend at 
the cost of disabling your weapons before descending back onto either another road or the one it was 
on before. Like most top-down shooters, there are power-up pods which provide an array of missiles, 
lasers, and guardian pods. In the end of each level there are extremely tough bosses. No storyline is 
provided. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/aerostar 
 
 
$end


$info=Alfred Chicken,
$<a href="http://www.mobygames.com/game/gameboy/alfred-chicken"</a>
$bio
 
 
Alfred Chicken (c) Feb, 1994 Twilight / Mindscape, Inc. 
 
Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka 
Chickens. The result is a platform game across differently-themed levels, which are finished by 
either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been 
included, and progression sometimes requires solving positional puzzles. 
 
Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills 
them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies 
include whales armed with guns, and stray bombs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,Amiga CD32,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/alfred-chicken 
 
 
$end


$info=Alien 3,
$<a href="http://www.mobygames.com/game/gameboy/alien__"</a>
$bio
 
 
Alien 3 (c) Jan, 1993 B.I.T.S., Ltd. / LJN, Ltd. 
 
The Game Boy version of Alien 3 differs significantly from the console games based on the third Alien 
film. Unlike the more shooter-oriented action on the consoles, this title is played from a top-down 
perspective, with a greater emphasis on exploration, acquiring items to beat limited puzzles, and 
survival. 
 
As Ripley, you must navigate the corridors of the Fury 161 prison, searching for items to aid your 
escape. Unlike the film it is based on, multiple Aliens are running loose and attacking the 
prisoners, plus an Alien Queen nesting in the furnace. The player must map out the labyrinthine halls 
and ventilation systems to easily move around the complex. They must also find weapons to defend 
Ripley from the Aliens, along with a flamethrower and fuel to torch their eggs. Only after destroying 
the Queen and her eggs, may Ripley activate the crashed escape pod and leave the planet. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/alien__ 
 
 
$end


$info=Alien Olympics 2044 AD,
$<a href="http://www.mobygames.com/game/gameboy/alien-olympics"</a>
$bio
 
 
Alien Olympics 2044 AD (c) Sep, 1994 Dark Technologies / Ocean Software Ltd. 
 
Alien Olympics is a wacky combination of track & field games and retro-arcade games that you play as 
an alien. There are 8 unique alien characters that you can choose and compete against. Each alien has 
different strengths and weaknesses. For example, Mr. Mune (a caterpillar-like alien) has many legs 
enabling him be very good at shooting events but also makes it difficult for him in racing events. 
 
You can either compete against a friend by sharing the keyboard or against the computer. There are a 
total of 15 different events to compete in and you have the choice of tackling a selected few, or 
going through the whole series. You also have the option of practicing first to get the hang of 
things. 
 
The 15 events are: 
 
1. 50 Qrbit Dash (Racing) 
2. Laser Leaping (Hurdling) 
3. The Big Bounce (Long jump) 
4. Laser Skeet I (Shooting Targets) 
5. 200 Qbit Splurge (Racing) 
6. Lunge Leap Splat (Triple jump) 
7. Toxophilly (Archery) 
8. Flob Flop (Shot put) 
9. Saber Launch (Javelin throw) 
10. Survival (An arcade/pac-man-like game) 
11. Alien Hurl (Another throwing game, but your alien is now the object to be thrown by a giant 
    robot) 
12. Laser Skeet II (Shooting Targets) 
13. Jetpack Tag (Asteroids-like game) 
14. Lizard Leap (Pole vault) 
15. Wall Jumping (High jump) 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : DOS 
SOURCE : http://www.mobygames.com/game/gameboy/alien-olympics 
 
 
$end


$info=Alien vs Predator - The Last of His Clan,
$<a href="http://www.mobygames.com/game/gameboy/alien-vs-predator-the-last-of-his-clan"</a>
$bio
 
 
Alien vs Predator - The Last of His Clan (c) Nov, 1993 Ask Kodansha / Activision, Inc. 
 
In the year 2593, on the planet Alpha Centauri 3, Predators looking for a hunting ground plant Alien 
eggs. The Aliens soon hatch and wipe out the human population. However, when the Predators move in 
for the hunt, they find they are vastly outnumbered and suffer the same fate. Only one of them 
survives. He theorizes that among the hatched Aliens there was a queen that laid additional eggs, 
which would explain the huge number of Aliens. The last survivor sets out to destroy the queen and 
regain the honor of his clan. 
 
The Predator must traverse several side-scrolling levels on his way to the queen, while destroying 
Aliens in all their forms - facehuggers hatched from eggs, chestburster aliens and fully grown 
warriors. Various weapons are available: the standard weapon are the wrist blades. Ammunition for the 
shoulder cannon, the cutting disks and bombs must be picked up. The bombs not only work as weapons 
but can also be used to destroy barriers. To avoid a fight altogether, the Predator can also use his 
invisibility system, which runs down the energy supply. To recharge it, energy powerups must be 
collected. Also hidden in the levels are keys that open up doors blocking the way into the next area. 
A small radar map helps in navigating the maze-like corridors and also displays approaching enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/alien-vs-predator-the-last-of-his-clan 
 
 
$end


$info=Alleyway,
$<a href="http://www.mobygames.com/game/gameboy/alleyway"</a>
$bio
 
 
Alleyway (c) Aug, 1989 Intelligent Systems Co., Ltd.|Nintendo R&D1 / Nintendo Co., Ltd. 
 
A basic breakout clone. As Mario, the player must control a "podship" and deflect the ball towards 
the mass of blocks. Hitting a block will either weaken or destroy it. Once all the blocks are 
destroyed, the level is complete. 
 
Alleyway uses a small number of repeating tables along with twists such as horizontal rotation, 
periodical vertical drop of the entire mass of blocks, etc. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy/alleyway 
 
 
$end


$info=Amazing Spider-Man 3, The - Invasion of the Spider-Slayers,
$<a href="http://www.mobygames.com/game/gameboy/amazing-spider-man-3-invasion-of-the-spider-slayers"</a>
$bio
 
 
Amazing Spider-Man 3, The - Invasion of the Spider-Slayers (c) 1993 B.I.T.S., Ltd. / LJN, Ltd. 
 
One day, Spider-Man is out doing his usual routine of keeping the city clean from muggers and 
skateboarders, when he is attacked by robots!  Spider-Man must figure out who is behind the robot 
attack and put a stop to it in his third Game Boy adventure. 
 
Gameplay this time around is very similar to the second game.  Spider-Man's various moves, such as 
web slinging and kicks, will allow him to fight off foes and advance through the side-scrolling 
levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/gameboy/amazing-spider-man-3-invasion-of-the-spider-slayers 
 
 
$end


$info=Amazing Spider-Man, The,
$<a href="http://www.mobygames.com/game/gameboy/amazing-spider-man_"</a>
$bio
 
 
Amazing Spider-Man, The (c) Jul, 1990 Rare, Ltd. / LJN, Ltd. 
 
Mary Jane has been kidnapped!  One of Spider-Man's enemies has discovered his true identity, Peter 
Parker. Unfortunately for Spidey, exactly who has kidnapped Mary Jane is a mystery.  So, you must 
guide Spider-Man through 5 levels to find where she is hidden. 
 
This 1990 release is a side-scrolling action game. Spider-Man can use his web making abilities to 
either hang from the ceiling or shoot webs out like bullets, but most of his attacks are punches or 
kicks. Also included are two vertical-scrolling building climbing segments. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/amazing-spider-man_ 
 
 
$end


$info=Amazing Tater,
$<a href="http://www.mobygames.com/game/gameboy/amazing-tater"</a>
$bio
 
 
Amazing Tater (c) 1991 Atlus Co., Ltd. / Atlus Software, Inc. 
 
This successor to Kwirk  is a puzzle-game with a simple premise but very challenging gameplay. The 
player has to guide a small potato to the exit of each level, which is made difficult by a number of 
obstacles. Crates have to be pushed out of the way or into holes to make them traversable, however, 
since there are crates and holes in several different shapes and sizes, this is much more difficult 
than it seems at first. Furthermore, many levels contain different types of spinning doors that make 
solving the levels even more complicated. 
 
The game features four different modes of play: a Beginners Mode in which the basics are explained 
and the player receives hints on how to solve each level 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy/amazing-tater 
 
 
$end


$info=Animaniacs,
$<a href="http://www.mobygames.com/game/gameboy/animaniacs"</a>
$bio
 
 
Animaniacs (c) Jul, 1995 Factor 5 GmbH / Konami (America), Inc. 
 
Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  
The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to 
retrieve movie memorabilia from the Warner Bros. studio lot. 
 
There are 4 stages, and in each stage the Warners must work together to get past obstacles and 
enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow 
kisses to charm simple minded foes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 5.0 
Esrb : Kids to Adults 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/gameboy/animaniacs 
 
 
$end


$info=Another Bible,
$<a href="http://www.mobygames.com/game/gameboy/another-bible"</a>
$bio
 
 
Another Bible (c) Mar 02, 1995 Dice Co., Ltd. / Atlus Co., Ltd. 
 
Once upon a time, there was a huge war between the humans and the demons. After prolonged battles, 
both sides came to an agreement and established peace. But now, things start changing. A demon cult 
is becoming popular, and demons no longer wish to live in peace with the humans. Only you, the Hero 
of the game (nameless), aided by the Heroine (also nameless) and other friends, is able to bring 
peace back to the planet. 
 
The Heroine has a special ability: she can talk to the demons you meet in random battles and persuade 
them to join your party. You can store those demons, collect them, and summon them in battles. Demons 
are divided into various races and species. Otherwise, the game uses a standard turn-based combat 
with physical attacks and magic spells. 
 
The game is a part of Megaten universe, but unlike most other Megaten games (with the exception of  
Last Bible series), it is set in a medieval world. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/another-bible 
 
 
$end


$info=Asteroids & Missile Command,
$<a href="http://www.mobygames.com/game/gameboy/arcade-classic-1-asteroids-missile-command"</a>
$bio
 
 
Asteroids & Missile Command (c) 1998 Code Monkeys Ltd., The / Nintendo of America Inc. 
 
This is a compilation of two classic arcade games on one pack: 
 
1. Asteroids: Pilot a spacecraft and destroy the on-coming asteroids, with a range of different 
   weapons and shields. 
 
2. Missile Command: Command missile launchers and protect the planet from asteroids, space ships 
   and other missiles. 
 
Both are complete remakes of the arcade originals. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/arcade-classic-1-asteroids-missile-command 
 
 
$end


$info=Millipede - Centipede,
$<a href="http://www.mobygames.com/game/gameboy/arcade-classic-2-centipede-millipede"</a>
$bio
 
 
Millipede - Centipede (c) 1995 Code Monkeys Ltd., The / Nintendo of America Inc. 
 
A compilation of two classic games, Centipede and Millipede ported over to the Game Boy system with 
original gameplay.  It is also compatible with the Super Game Boy Adapter with backgrounds made to 
resemble their original arcade casings. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/arcade-classic-2-centipede-millipede 
 
 
$end


$info=Galaga & Galaxian,
$<a href="http://www.mobygames.com/game/gameboy/arcade-classic-3-galaga-galaxian"</a>
$bio
 
 
Galaga & Galaxian (c) 1995 Namco Limited / Nintendo of America Inc. 
 
A compilation of two classic arcade titles, Galaga and Galaxian ported over to the Game Boy and 
features original gameplay features.  It is also Super Game Boy compatible complete with background 
borders that replicate their original arcade machine casings. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 5.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/arcade-classic-3-galaga-galaxian 
 
 
$end


$info=Defender-Joust,
$<a href="http://www.mobygames.com/game/gameboy/arcade-classic-4-defenderjoust"</a>
$bio
 
 
Defender-Joust (c) 1995 Williams Entertainment Inc. / Nintendo of America Inc. 
 
A compilation and port of: 
 
1. Joust 
2. Defender 
 
The games can also be played on the Super Game Boy Peripheral and has altered graphics from the 
original versions.  It does not feature the ability to use the Link Cable, but does have an option 
for two friends to take turns for each game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/arcade-classic-4-defenderjoust 
 
 
$end


$info=Aretha,
$<a href="http://www.mobygames.com/game/gameboy/aretha"</a>
$bio
 
 
Aretha (c) 1990 Japan Art Media / Yanoman Corporation 
 
In a far away land, war was raging, as an evil ruler sent his troops to invade the castle of a mighty 
king. His minions stormed the castle and burnt it down. The king could not escape his fate, and the 
villain thought no one was spared by his wrath... 
 
Present time. You are Ariel, a little girl who lives with her old wise grandmother in a small house 
near a mountain range, north to the forest. She just turned ten, and the grandmother sends her on a 
seemingly simple quest: to go through the forest to Nineveh, the nearby town, and to meet there a 
certain person. But what starts as a simple assignment soon develops into the quest for magic powers 
of Aretha, the ultimate battle against the evil, and the discovery of Ariel's own true identity. 
 
The game is a console-style RPG, where Ariel and her party travel on the world map, through forests, 
mountain paths, and caves, occasionally visiting towns and fighting monsters in turn-based combat 
viewed from first-person perspective, using a variety of physical and special attacks. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 0.0 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/aretha 
 
 
$end


$info=Aretha II,
$<a href="http://www.mobygames.com/game/gameboy/aretha-ii-ariel-fushigi-no-tabi"</a>
$bio
 
 
Aretha II (c) 1991 Japan Art Media / Yanoman Corporation 
 
The game continues the story of the young princess Ariel. After she rightfully regained her throne, 
people enjoyed a peaceful life under her benevolent reign. But this peaceful existence did not last 
long... Two adventurers who were wandering through mountains met a mysterious evil being, who 
threatened to ruin Ariel's kingdom. After that, the two men disappeared without a trace. Ariel's 
servants reported to her about the matter. After consulting her wise grandmother, Ariel decided to go 
out herself, to meet up with her old trusty companions and to find out the origin of the new threat. 
 
The game is a console-style RPG - you fight random enemies in turn-based combat viewed from 
first-person perspective. Enemies may attack you from the sides, and you should pay attention which 
enemy you face. A unique feature the game uses is the ability to get special items called "souls" 
after battles, and then to use them to forge your own armor. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 0.0 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/aretha-ii-ariel-fushigi-no-tabi 
 
 
$end


$info=Aretha III,
$<a href="http://www.mobygames.com/game/gameboy/aretha-iii"</a>
$bio
 
 
Aretha III (c) 1992 Japan Art Media / Yanoman Corporation 
 
One of many untranslated Japanese games for Game Boy. This one is rpg - third from the Aretha 
trilogy. You play as a girl (older and cuter than the one from Aretha and Aretha II), wander trough 
cities, forests, fields and so on and fight with countless hordes of enemies - turn after turn. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Isometric 
Players : 1-2 Players 
Score : 0.0 
SOURCE : http://www.mobygames.com/game/gameboy/aretha-iii 
 
 
$end


$info=Asterix,
$<a href="http://www.mobygames.com/game/gameboy/astrix"</a>
$bio
 
 
Asterix (c) 1993 Infogrames Europe SA|Bit Managers / Infogrames Europe SA 
 
The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small 
Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion 
which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and 
taken him to an unknown destination. 
 
Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has 
to progress through levels located all across Europe, fighting Romans and various aggressive animals 
along the way, to rescue his friend Obelix before Caesar throws him to the lions.... 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/astrix 
 
 
$end


$info=Atomic Punk,
$<a href="http://www.mobygames.com/game/gameboy/atomic-punk"</a>
$bio
 
 
Atomic Punk (c) Oct, 1991 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Atomic Punk, which was released as Dynablaster in Europe and Bomber Boy in Japan, is a game from 
Hudson Soft's Bomberman series. 
 
The game offers two single player and two multiplayer modes. The single player mode called "Game B" 
has the classical Bomberman gameplay, while the mode "Game A" introduces several variations. The 
levels in Game A are divided in nine areas, which can be accessed in any order from a world map. 
Depending on the time taken to finish a level and the number of blocks destroyed, the player gets a 
certain amount of gold, which can be used to buy power-ups (called "panels" in the game) in shop, 
which in term is accessed from the map. Power-ups allow, for example, to revive Bomberman when he 
dies in a stage or to increase the length of an explosion. Before entering a new area, the player 
chooses which panels to use in order to complete the area. 
 
The multiplayer mode are both player vs. player modes. In "Panel mode", each player can place only 
one bomb at a time and the bombs' radius starts at one, but panels appear in the field to improve 
this. In "Powerful mode", no panels appear, but each player can place up to four bombs at a time and 
the radius is four. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/atomic-punk 
 
 
$end


$info=Avenging Spirit,
$<a href="http://www.mobygames.com/game/gameboy/avenging-spirit"</a>
$bio
 
 
Avenging Spirit (c) 1992 Jaleco Ltd. / Jaleco USA, Inc. 
 
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of 
gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call 
the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he 
turns over his research of ghost energy. 
 
In side-scrolling fashion, the game features six different stages - the city, the rooftops, a 
factory, the city sewers and two levels dealing with the mobsters base of operation. The player is 
able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. 
The player's health is represented by ghost energy and it is drained when he is not inside a host. 
The story leads to two different endings. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/avenging-spirit 
 
 
$end


$info=Baby T-Rex,
$<a href="http://www.mobygames.com/game/gameboy/baby-t-rex"</a>
$bio
 
 
Baby T-Rex (c) 1993 Beam Software Pty., Ltd. / Laser Beam Entertainment Pty. Ltd. 
 
Sethron has kidnapped your young lady and taken her to his castle for experiments. You grab your 
skateboard and follow him to set her free. But the way to the castle is filled with obstacles and 
creatures who Sethron has turned to the path of evil. 
 
Baby T-Rex is a very traditional platform game where you run and jump to get to the end of the stage. 
There are a total of 4 "worlds", each with 3 stages and a final boss stage. The game play is fast 
paced, with slides and skateboards passages for added speed. You can find stones and bowling balls to 
throw at the enemies. There are also power-ups to replenish health, obtain extra lives and gain 
invincibility. 
 
The game was used as a base for two other games, We're Back: A Dinosaur's Story and Bamse. Only vital 
elements such as the main character sprites and background story were changed, otherwise the games 
are identical. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/baby-t-rex 
 
 
$end


$info=Bamse,
$<a href="http://www.mobygames.com/game/gameboy/bamse"</a>
$bio
 
 
Bamse (c) 1993 Beam Software Pty., Ltd. / Laser Beam Entertainment Pty. Ltd. 
 
Bamse, the strongest bear in the world, is a popular Swedish cartoon figure created by Rune 
Andréasson in 1962. This is his first appearance in a video game. The game was exclusively created 
for the Swedish market. 
 
The story goes, that Skalman has invented a time machine and together with Bamse and Lille Skutt they 
travel 75 million years back in time to the age of the dinosaurs. But the mischievous Vargen sneaks 
along and kidnaps Skalman to his "doomed castle". Bamse must now free his friend so they can get back 
to their own time again. 
 
Bamse is not an original game. Instead it is a re-skinned version of  Baby T-Rex by the same 
developer. This explains why the settings of the game appears out of context with very little to do 
with the original cartoon. It also suffers from translation errors and contain left overs from the 
original game which do not fit in. 
 
It is a very traditional platform game where you run and jump to get to the end of the stage. There 
are a total of 4 "worlds", each with 3 stages and a final boss stage. The gameplay is fast paced, 
with slides and skateboards for added speed. You can find small jars of "Dunderhonung" and bowling 
balls to throw at the enemies. There are also power-ups to replenish health and obtain extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bamse 
 
 
$end


$info=Barbie - Game Girl,
$<a href="http://www.mobygames.com/game/gameboy/barbie-game-girl-"</a>
$bio
 
 
Barbie - Game Girl (c) 1992 Imagineering Inc. / Hi-Tech Expressions, Inc. 
 
In Barbie Game Girl, Barbie must gather an outfit in preparation for her date with Ken.  She'll have 
to jump from platform to platform in a mall, a restaurant and more to get to the end of each level 
where the pieces of her ensemble are hidden. 
 
There are also underwater stages where Mermaid Barbie can swim up down, left and right to dodge fish, 
divers and more and weave her way through an underwater maze to the end of the level. 
 
On both levels, Barbie must face various enemies.  She can pick up bouncing stars which, when thrown, 
will freeze them in place for a few seconds, or occasionally pick up a "B" logo which will knock them 
out of the level completely.  Because of the short supply,most enemies must merely be dodged. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/gameboy/barbie-game-girl- 
 
 
$end


$info=Simpsons, The - Escape from Camp Deadly,
$<a href="http://www.mobygames.com/game/gameboy/bart-simpsons-escape-from-camp-deadly"</a>
$bio
 
 
Simpsons, The - Escape from Camp Deadly (c) Nov, 1991 Imagineering Inc. / Acclaim Entertainment, Inc. 
 
Bart and Lisa Simpson have been sent to the worst summer camp of all time: Camp Deadly.  The camp is 
run by Ironfist Burns, who is apparently a member of the nefarious Monty Burns' extended family. 
 
Bart must lead the campers to freedom by making his way through several side-scrolling levels.  Bart 
will make his way through a forest and a camp mess hall and beyond before he reaches freedom. 
Fortunately, his weapons include spit-wads and boomerangs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/gameboy/bart-simpsons-escape-from-camp-deadly 
 
 
$end


$info=Baseball,
$<a href="http://www.mobygames.com/game/gameboy/baseball"</a>
$bio
 
 
Baseball (c) Aug, 1989 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game. 
 The player can choose between USA and Japan modes, two different teams, and among a line-up of 
unique players.  In the 1-player game, the player is against the computer, and the in the 2-player 
game, their friend is their opponent. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.0 
Other Systems : Game Boy Advance,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/baseball 
 
 
$end


$info=Bases Loaded,
$<a href="http://www.mobygames.com/game/gameboy/bases-loaded_"</a>
$bio
 
 
Bases Loaded (c) 1990 Tose Co., Ltd. / Jaleco USA, Inc. 
 
The East and the West square off for nine innings of hard hitting baseball in Bases Loaded for the 
Nintendo Game Boy.  Experience the action as pitchers battle it out against a lineup of heavy hitters 
using fast, slow, curving and special pitches.  Each player brings their own unique stats and 
abilities to the game as you work your way through progressively more challenging teams. 
 
This portable version of Bases Loaded is loosely based on the title for the original NES.  In this 
scaled down version Major League teams are replaced with two teams representing the East and West 
Coast Divisions. With two Game Boy units and a Video Link cable players can go head to head - 
although each player will also need their own game cartridge. Single players can enjoy a quick pickup 
game by selecting an unofficial game of 1 to 9 innings. An official game will allow a victorious team 
to move on to consecutive matches against progressively more challenging teams, a feature that 
substitutes for the traditional 'Season Mode' of most baseball titles. But you'll have to do this in 
a single sitting as no battery save option was included. 
 
Play in USA or Japan mode for a subtle change in the gameplay or learn how to best utilize the 
strengths of the East and West teams. Pitchers are rated 1 to 5 and batters get a rating for both 
running speed and hitting ability. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bases-loaded_ 
 
 
$end


$info=Batman Forever,
$<a href="http://www.mobygames.com/game/gameboy/batman-forever"</a>
$bio
 
 
Batman Forever (c) Aug, 1995 Acclaim Studios London / Acclaim Entertainment, Inc. 
 
Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around 
are the Riddler and Two-Face. 
 
This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. The player makes 
way through levels that include some platform jumping elements, but take on opponents one at a time 
like in a fighting game. The player's arsenal includes a lot of nifty bat-gadgets and a collection of 
fighting moves that are unleashed with special button combinations. 
 
The graphics were rendered completely with digitized actors and objects, but none of the actors from 
the movie make an appearance in the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.0 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/batman-forever 
 
 
$end


$info=Batman - Return of the Joker,
$<a href="http://www.mobygames.com/game/gameboy/batman-return-of-the-joker"</a>
$bio
 
 
Batman - Return of the Joker (c) May, 1992 SunSoft / Sun Corporation of America 
 
The Joker lives again in SunSoft's sequel to their NES 
original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must 
fight him across seven stages to restore peace to Gotham City. 
 
Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon 
powerups located in boxes throughout the level, giving access to homing and energy weapons. Every 
upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a 
slide useful against most enemies and some bosses. 
 
Boss fights introduce a system where life is measured by points instead of tick marks or bars. In 
these sections, Batman has significantly more health, and can take many more hits when rumbling with 
these stronger foes. 
 
Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to 
run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman 
activate a jetpack and play through a short side-scrolling shooter. 
 
This game is one of the few Batman games that was not based directly on a movie or television series. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/batman-return-of-the-joker 
 
 
$end


$info=Batman - The Animated Series,
$<a href="http://www.mobygames.com/game/gameboy/batman-the-animated-series"</a>
$bio
 
 
Batman - The Animated Series (c) Nov, 1993 Konami Corporation / Konami Corporation 
 
Batman: The Animated Series is based on the television show of the same name. You control Batman in 
another side-scrolling action adventure game.  Your villains this time around are: The Joker, 
Scarecrow, Mr. Freeze, Catwoman, Poison Ivy, The Riddler, and The Penguin.  In a few of the five 
levels, you get to play as Robin, as well. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/batman-the-animated-series 
 
 
$end


$info=Batman,
$<a href="http://www.mobygames.com/game/gameboy/batman-the-video-game"</a>
$bio
 
 
Batman (c) Jun, 1990 SunSoft / SunSoft 
 
A Batman game based on the movie with The Joker.  Contains three action stages and one shooting stage 
where Batman shoots missiles aboard the Batwing.  Takes place in several well known places from the 
movie such as the Axis chemical factory, the Flugelheim Museum, and the Cathedral. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy/batman-the-video-game 
 
 
$end


$info=Battle Arena Toshinden,
$<a href="http://www.mobygames.com/game/gameboy/battle-arena-toshinden_"</a>
$bio
 
 
Battle Arena Toshinden (c) Nov, 1996 Betop / Nintendo of America Inc. 
 
The Game Boy version of Battle Arena Toshinden is a 2D versus fighting game, instead of 3D. The game 
features all the eight fighters present in the console/PC version (Eiji, Kayin, Sofia, Rungo, Fo, 
Mondo, Duke and Ellis), but drawn in super-deformed graphics. 
 
The game features three possible gameplay modes: 1P Game (story mode), Vs. Computer and Vs. Human. 
The story mode is slightly different from the console version, featuring a different unlockable final 
boss. 
 
As in the console version, battles can be won either by depleting the adversary's life bar or by 
tossing him or her out of the ring. Each character has its own special moves and a desperation move 
(which can only be used when the character has 10% or less of his or her health). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/battle-arena-toshinden_ 
 
 
$end


$info=BattleCity,
$<a href="http://www.mobygames.com/game/gameboy/battle-city"</a>
$bio
 
 
BattleCity (c) Aug 09, 1991 Namco Limited / Namco Limited 
 
Destroy different enemy tanks, while trying to keep them away from your base. When you have destroyed 
20 enemy tanks you advance to the next level with different layout. In each level there's some 
obstacles which you can use to your advantage. Obstacles include red bricks which you can shoot out 
of your way, silver bricks which are highly armored, water and ice. You start the game with a basic 
tank, which you can power up to better one little by little. 
 
The game includes a construction mode, so you can make your own levels when you have played through 
all the 35 original levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.4 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/battle-city 
 
 
$end


$info=Battle of Olympus, The,
$<a href="http://www.mobygames.com/game/gameboy/battle-of-olympus"</a>
$bio
 
 
Battle of Olympus, The (c) 1993 Infinity Co., Ltd. / Imagineer Co., Ltd. 
 
This game is much like Zelda II: The Adventure of Link turned into ancient Greece. You play as 
Orpheus, whose girlfriend, Helene, has been kidnapped by the demonic ruler of the netherworld called 
Hades. So begins the journey. 
 
Just like in Zelda II, there is a top-down map of Greece with towns and other locations to explore. 
Each of these has side-scrolling sections in which Orpheus fights his way through the minions of 
Hades. There are various items one must get to continue to the next location, including swords, 
shields and crystals. There are three fragments of love hidden around 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/battle-of-olympus 
 
 
$end


$info=Battletoads,
$<a href="http://www.mobygames.com/game/gameboy/battletoads_"</a>
$bio
 
 
Battletoads (c) Nov, 1991 Rare, Ltd. / Tradewest, Inc. 
 
Zitz, Rash and Pimple are three toads with unique fighting abilities (much like the Teenage Mutant 
Ninja Turtles). While partying on the Lost Vega leisure space station, the three get distracted by a 
dancer, who reveals herself as the Dark Queen. All of a sudden, Rash and Pimple are kidnapped and as 
Zitz, you must chase after the Dark Queen while evading the many enemies blocking your inter-galactic 
path. 
 
You control Zitz, the Battletoad. In some levels, you must walk along, beating up any enemies that 
you encounter. In other levels, you are flying or racing along, shooting or avoiding enemies. At the 
end of each level, there is a boss battle. While it shares the same name and main characters as the 
other versions, the levels and most enemies in this version differ greatly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.7 
SOURCE : http://www.mobygames.com/game/gameboy/battletoads_ 
 
 
$end


$info=Battletoads Double Dragon - The Ultimate Team,
$<a href="http://www.mobygames.com/game/gameboy/battletoads-double-dragon-the-ultimate-team"</a>
$bio
 
 
Battletoads Double Dragon - The Ultimate Team (c) Dec, 1993 Rare, Ltd. / Tradewest, Inc. 
 
Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it 
has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. 
All expect for 5 warriors. 
 
The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy 
Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special 
moves you must fight your way through the streets into the heart of the ship and destroy it. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.1 
Other Systems : Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/battletoads-double-dragon-the-ultimate-team 
 
 
$end


$info=Battletoads in Ragnarok's World,
$<a href="http://www.mobygames.com/game/gameboy/battletoads-in-ragnaroks-world"</a>
$bio
 
 
Battletoads in Ragnarok's World (c) Jun, 1993 Rare, Ltd. / Tradewest, Inc. 
 
The Dark Queen has returned, this time kidnapping your best friend and the best looking girl in the 
galaxy. It's up to you to control the three Battletoads and defeat the Dark Queen and her many troops 
through platform and beat 'em up style action. 
 
This is the third Battletoads title in the series, and the second on the Game Boy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/gameboy/battletoads-in-ragnaroks-world 
 
 
$end


$info=Battle Zone & Super Breakout,
$<a href="http://www.mobygames.com/game/gameboy/battlezonesuper-breakout"</a>
$bio
 
 
Battle Zone & Super Breakout (c) 1996 Atari Corporation / Black Pearl Software 
 
A compilation and port of the classic Atari games,  Battlezone and Super Breakout.  Each version 
features the original gameplay and recreated graphics utilizing the Super Game Boy peripheral.  The 
controls have been changed to suit the Game Boy's control scheme. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/battlezonesuper-breakout 
 
 
$end


$info=Beetlejuice,
$<a href="http://www.mobygames.com/game/gameboy/beetlejuice"</a>
$bio
 
 
Beetlejuice (c) Jan, 1992 Rare, Ltd. / LJN, Ltd. 
 
Beetlejuice's pal Lydia's been kidnapped! From the kitchen, to the attic, to the Neitherworld itself, 
help the Ghost With the Most bust her captors back to the Neitherworld. 
 
You'll start off in Lydia's house, moving through the kitchen, laundry, bed, bath, boiler, and living 
rooms. Once you reach the top floor, you'll be heading right into the attic 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/gameboy/beetlejuice 
 
 
$end


$info=Best of the Best - Championship Karate,
$<a href="http://www.mobygames.com/game/gameboy/best-of-the-best-championship-karate"</a>
$bio
 
 
Best of the Best - Championship Karate (c) 1992 Loriciels / Electro Brain Corp. 
 
Best of the Best Championship Karate is a realistic fighting game. 
After you choose your fighter for his parameters (strength, stamina and resistance), you can choose 
from 55 different moves. 
You can now train your fighter at a gym before the real fights. 
To master the game, one must alternate training and fights, as training improves stamina, strength 
and resistance. 
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the 
ring ! 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,DOS,Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/best-of-the-best-championship-karate 
 
 
$end


$info=Bill Elliott's NASCAR Fast Tracks,
$<a href="http://www.mobygames.com/game/gameboy/bill-elliotts-nascar-fast-tracks"</a>
$bio
 
 
Bill Elliott's NASCAR Fast Tracks (c) 1991 Distinctive Software, Inc. / Konami Co., Ltd. 
 
Using a point of view from inside the car or the outside behind the car and lets you choose from 
three different types of cars (Ford, Chevrolet or Oldsmobile).  You can also run for the 
championship, consisting of eight races, running the same four tracks twice over which include 
Daytona, Atlanta, Watkins Glen and Sears Point, competing against fifteen different opponents 
including Bill Elliott. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/bill-elliotts-nascar-fast-tracks 
 
 
$end


$info=Bill & Ted's Excellent Gameboy Adventure,
$<a href="http://www.mobygames.com/game/gameboy/bill-teds-excellent-game-boy-adventure"</a>
$bio
 
 
Bill & Ted's Excellent Gameboy Adventure (c) 1991 Beam Software Pty., Ltd. / LJN, Ltd. 
 
Based on the movie. 
You control Bill & Ted- Rufus, a time travelling "dude" from the future, gives you use of a 
time-travelling telephone booth.  Use the phone booth to go back in time to many different eras, 
collect items, and get historical "dudes" to follow you.  Some "dudes" won't come unless you can 
bribe them with the right object.  You must get them to follow you back to modern times so you can 
pass a history report and keep your band, the "Wyld Stallyns" together. 
 
At the end of the game, you are graded based on time elapsed, and "dudes" accumulated. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bill-teds-excellent-game-boy-adventure 
 
 
$end


$info=Bionic Commando,
$<a href="http://www.mobygames.com/game/gameboy/bionic-commando_"</a>
$bio
 
 
Bionic Commando (c) 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
You play a soldier with a bionic arm that extends and contracts.  Your arm allows you to grab on to 
fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents 
and pull them towards you. 
 
Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take 
out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people 
for the last 2 years. 
 
After most levels the Bionic Commando will recieve items. Often these items are required to 
successfully complete other levels. Additionally, each level will require a different colored 
communicator in order to make sense of message traffic 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/bionic-commando_ 
 
 
$end


$info=Blades of Steel,
$<a href="http://www.mobygames.com/game/gameboy/blades-of-steel"</a>
$bio
 
 
Blades of Steel (c) Aug, 1991 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require 
the need to worry about statistics or provide the ability to customize teams.) Two players can play 
against each other, or one player against the computer. In one player mode there are single game and 
tournament mode options.  From time to time a fight may break out, which will provide a close up view 
of the two players. The player has control during the miniature fight game sequence, with the loser 
having to spend time in the penalty box.  The referee will break up fights that go on too long, and 
calls a few penalties such as icing. Several short clips of digitized voices are also featured. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Other Systems : Amiga,Commodore 64,DOS,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/blades-of-steel 
 
 
$end


$info=Blaster Master Boy,
$<a href="http://www.mobygames.com/game/gameboy/blaster-master-boy"</a>
$bio
 
 
Blaster Master Boy (c) 1991 Aicom Corporation / SunSoft 
 
You thought the world would be free of radioactive threats from the underground world after the 
events of the original Blaster Master yet for reasons unknown several radioactive hotspots sprout 
from the ground all over the world. Once again you must get into your armour and journey to the 
underground caves in order to discover the truth behind the new menace. 
 
Blaster Master Boy is a "somewhat" direct sequel of Blaster Master,  your mission is to control your 
character through a series of underground dungeons from a top-down perspective and defeat the enemies 
you encounter there. You no longer have your trusty tank to take with you in side scrolling areas, 
nor your grenades, but to aid you in the dungeons you now have the ability to carry special bombs 
which can be used to kill enemies as well as clear paths through the dungeons ŕ la Bomber King. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/blaster-master-boy 
 
 
$end


$info=Blues Brothers, The - Jukebox Adventure,
$<a href="http://www.mobygames.com/game/gameboy/blues-brothers-jukebox-adventure"</a>
$bio
 
 
Blues Brothers, The - Jukebox Adventure (c) 1994 Titus France SA / Titus France SA 
 
Jukebox Adventure is the sequel to The Blues Brothers. Once again, the player has to choose a 
favourite Blues Brother and take him through different side-scrolling platform levels. He needs to 
collect records and use them as defence by throwing them towards enemies. There are also power-ups 
that can be gathered until the jukebox to progress to the next level is found. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : DOS,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/blues-brothers-jukebox-adventure 
 
 
$end


$info=Blues Brothers, The,
$<a href="http://www.mobygames.com/game/gameboy/blues-brothers"</a>
$bio
 
 
Blues Brothers, The (c) 1994 Titus France SA / Titus France SA 
 
The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in 
this five-level platform game. You must cross a prison, a river and the big city to reach freedom. 
You also must find your missing records and collect these. Everything and everyone is against you, 
but you can pick up and throw warehouse crates to defeat your opponents. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,NES 
SOURCE : http://www.mobygames.com/game/gameboy/blues-brothers 
 
 
$end


$info=Bo Jackson Hit and Run,
$<a href="http://www.mobygames.com/game/gameboy/bo-jackson-two-games-in-one"</a>
$bio
 
 
Bo Jackson Hit and Run (c) Jun, 1991 Equilibrium, Inc. / THQ Inc. 
 
It's two games in one -- play either baseball or football in this game headlined by Bo Jackson. In 
baseball, you can participate in all the major parts of the ballgame, such as pitching, hitting, and 
fielding. The field is displayed in 3D using an engine called "3-D Sensation." In football, the field 
is displayed as an overhead view in 2D with tiny players running around -- a sharp contrast to the 
graphic style of the baseball portion of the game. The football game allows you to design your own 
plays and watch them with instant replay. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/bo-jackson-two-games-in-one 
 
 
$end


$info=Bomberman GB,
$<a href="http://www.mobygames.com/game/gameboy/bomberman-gb_"</a>
$bio
 
 
Bomberman GB (c) Aug 10, 1994 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
This is a Japan only release, not to be confused with the USA release Bomberman GB, which is a 
different game. 
 
In the one player game, you are placed in an arena with a dark Bomberman for a best-two-out-of-three 
round. You must, using your bombs, blow him up without getting blown up yourself. After you beat him, 
the process repeats with two Bombermen then three Bombermen. 
 
After you beat the three Bombermen in two out of three rounds, you must beat a boss character to move 
on. When playing the rounds, you can find power-ups to increase the blast size, allow more than one 
bomb on the screen and, temporarily, make you invincible. When you beat the bosses, you gain things 
like the ability to kick a bomb away, run faster, ram enemies, etc. 
 
In a multi-player game, two to four players do their best to blow each other up. Multi-player is done 
with the Super Game Boy on a SNES. More than two players is only possible with a multitap. 
 
This game was released in the U.S. as Wario Blast, with some changes. The animated opening was 
removed and, of course, Wario was added. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bomberman-gb_ 
 
 
$end


$info=Bomb Jack,
$<a href="http://www.mobygames.com/game/gameboy/bomb-jack"</a>
$bio
 
 
Bomb Jack (c) 1992 Tehkan Ltd. / Infogrames Europe SA 
 
In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the 
current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult 
are numerous enemies such as birds, mummies, turtles, and orbs. 
 
In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this 
coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" 
appears, and when you collect this, you can defeat enemies and have more time to collect all the 
bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin 
appear. 
 
The more you progress through the game, the more difficult it becomes, as enemies travel more quickly 
to get you. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,ExEn,J2ME,Mophun,PC-88,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/bomb-jack 
 
 
$end


$info=Bonk's Adventure,
$<a href="http://www.mobygames.com/game/gameboy/bonks-adventure"</a>
$bio
 
 
Bonk's Adventure (c) 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Prehistoric platform game where you are in control of a baby and have to guide him through the levels 
avoiding all manner of strange nasties. 
 
The game is very similar to every other platform game you have ever played, but it does have its own 
unique features such as the ability to climb vertical walls with your teeth and do a diving head butt 
from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in 
the later stages. 
 
If you have ever played chuck rock then you know what to expect from this, a bog standard platform 
game with a prehistoric theme. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,NES,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-adventure 
 
 
$end


$info=Bonk's Revenge,
$<a href="http://www.mobygames.com/game/gameboy/bonks-revenge_"</a>
$bio
 
 
Bonk's Revenge (c) 1994 Red Company Corporation / Hudson Soft Company, Ltd. 
 
Although this shares the same name as the second Bonk game for the TurboGrafx-16, this is actually a 
brand new adventure. It's pretty much the same as the other games in the series, where the player 
takes on the role of cave boy Bonk. While most of the levels are completely new, the game reuses 
features from the first two in the series. 
 
In this platform game the Bonk uses his hard head to flip through the air, climb and bounce off of 
walls, and bash enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-revenge_ 
 
 
$end


$info=Boomer's Adventure in ASMIK World,
$<a href="http://www.mobygames.com/game/gameboy/boomers-adventure-in-asmik-world"</a>
$bio
 
 
Boomer's Adventure in ASMIK World (c) Apr, 1990 Asmik Corporation / Asmik Corp. of America 
 
Boomer must traverse the 8-story Tower of Zoozoon to defeat the dark lord Zoozoon himself. By 
digging, trapping enemies, and finding useful items such as keys and roller skates, he can regain 
control of ASMIK World from the clutches of the evil Zoozoon. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/boomers-adventure-in-asmik-world 
 
 
$end


$info=Boulder Dash,
$<a href="http://www.mobygames.com/game/gameboy/boulder-dash"</a>
$bio
 
 
Boulder Dash (c) Sep 21, 1990 First Star Software, Inc. / Victor Musical Industries, Inc. 
 
You're Rockford and have to dig through monster infested caves in search of diamonds. In each level 
you must collect a certain number of these diamonds, in order to open a portal to the next stage. 
Enemies can be squashed by falling boulders, which are released when the ground below them is removed 
or they are pushed onto empty ground, but be careful because these can also squash you. In later 
levels, difficulty is increased by many puzzle elements and shorter time limits. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Other Systems : Amstrad CPC,Apple II,Atari 8-bit,Atari ST,BBC Micro,ColecoVision,Commodore 
64,Electron,iPhone,MSX,NES,PC-88,PC Booter,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/boulder-dash 
 
 
$end


$info=Boxxle,
$<a href="http://www.mobygames.com/game/gameboy/boxxle"</a>
$bio
 
 
Boxxle (c) 1989 Thinking Rabbit / FCI 
 
Just like in Soko-Ban, it is your goal to push a number of crates onto certain spots in order to 
finish a level. Finding the right way to move all the crates on the right spots becomes increasingly 
difficult and you have to plan numerous steps in advance in order not to block your own way. The game 
features over 25 levels with 10 sub-levels each one. You can always choose the order in which you 
want to complete the sub-levels, but you have to complete all sub-levels in order to advance to the 
next main-level. If you have finished the game or become hopelessly stuck, there is also an option to 
create your own levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/boxxle 
 
 
$end


$info=Boxxle 2,
$<a href="http://www.mobygames.com/game/gameboy/boxxle-ii"</a>
$bio
 
 
Boxxle 2 (c) 1991 Thinking Rabbit / FCI 
 
In this sequel to Boxxle, Willy's girlfriend has been kidnapped by a UFO and now he wants to earn 
enough money to buy a rocket and rescue her. And what better way is there to earn money than pushing  
crates? And there are lots of crates to be pushed in all 120  levels of the game. The new levels are 
the major difference between Boxxle 2 and its predecessor as there are no graphical changes to speak 
of. To solve all these levels, you'll once again have to push crates onto certain spots, which is 
made difficult by the fact that you can only push but not pull them so that it can easily happen that 
you push a crate into a dead end or block your own way. A password records your progress, but there 
is no battery to save your self-created levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/boxxle-ii 
 
 
$end


$info=Bram Stoker's Dracula,
$<a href="http://www.mobygames.com/game/gameboy/bram-stokers-dracula__"</a>
$bio
 
 
Bram Stoker's Dracula (c) Sep, 1993 Probe Software Ltd. / Sony Imagesoft 
 
Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same 
name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first 
heading to Transylvania and then London. 
 
Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a 
knife. The status display on the screen shows Harker's health bar, countdown timer to complete the 
level and currently held weapon.  Throughout the levels question mark boxes (similar to the Mario 
games) can be found, attacking these will reveal power ups which include health restoration, timer 
increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark 
boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two 
sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 
1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout 
the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated 
to progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Game Gear,NES,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy/bram-stokers-dracula__ 
 
 
$end


$info=BreakThru!,
$<a href="http://www.mobygames.com/game/gameboy/breakthru"</a>
$bio
 
 
BreakThru! (c) Jan, 1995 ZOO Corporation / Spectrum Holobyte, Inc. 
 
In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many 
bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove 
bricks and make the wall come tumbling down. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : DOS,SEGA Saturn,SNES,Windows 3.x 
SOURCE : http://www.mobygames.com/game/gameboy/breakthru 
 
 
$end


$info=Bubble Bobble Part 2,
$<a href="http://www.mobygames.com/game/gameboy/bubble-bobble-part-2"</a>
$bio
 
 
Bubble Bobble Part 2 (c) Jul, 1993 Taito Corporation / Taito Corporation 
 
The bubble-blowing dinosaurs continue their adventure in Part 2, where you must catch then pop 
enemies in the bubbles from your dino over many side-scrolling levels. Special bubbles litter the 
arenas that unleash special attacks including fire, floods, thunderbolts and more. Only one player 
can play. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/bubble-bobble-part-2 
 
 
$end


$info=Bubble Ghost,
$<a href="http://www.mobygames.com/game/gameboy/bubble-ghost"</a>
$bio
 
 
Bubble Ghost (c) 1990 ERE Informatique / FCI 
 
Bubble Ghost needs to blow a bubble out of his creator's castle. Your task is to guide him so as to 
direct the bubble through the gaps in each room. The bubble's direction is affected by which part of 
the ghost hits it. 
 
Candles, fans, and other obstacles serve to make little Bubble Ghost's task harder. Bubble Ghost is 
invincible, but the bubble is prone to bursting if it hits anything at pace. You have five bubbles 
before the game is over. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Apple IIgs,Atari ST,Commodore 64,DOS 
SOURCE : http://www.mobygames.com/game/gameboy/bubble-ghost 
 
 
$end


$info=Bubsy 2,
$<a href="http://www.mobygames.com/game/gameboy/bubsy-ii"</a>
$bio
 
 
Bubsy 2 (c) 1994 Images Software Ltd. / Accolade, Inc. 
 
Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to 
participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, 
inside of which there are portals that lead to different area in different locations and times. 
 
Similarly to  Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies 
by jumping on their heads. The levels are large and can be accessed right from the beginning of the 
game (except the ultimate level), starting in either west or east wing. There are five types of 
regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical 
instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels 
where Bubsy has to navigate an airplane. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/bubsy-ii 
 
 
$end


$info=Bugs Bunny - Crazy Castle II,
$<a href="http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle-2"</a>
$bio
 
 
Bugs Bunny - Crazy Castle II (c) Sep, 1991 Kotobuki System Co., Ltd. / Nintendo of America Inc. 
 
Honey Bunny has been kidnapped by an evil witch, who has placed her inside a huge castle. Bugs must 
find a way through the castle to save Honey in his second Game Boy adventure. This time around Bugs 
must collect 8 keys in each of the 28 levels to advance. Along the way, Foghorn Leghorn, Wile E. 
Coyote, Yosemite Sam, and others will attempt to impede your progress. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle-2 
 
 
$end


$info=Ultimate Bugs Bunny Crazy Castle, The by Frank Maggiore,
$<a href="http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle"</a>
$bio
 
 
Ultimate Bugs Bunny Crazy Castle, The by Frank Maggiore (c) Mar, 1990 Kotobuki System Co., Ltd. / 
Nintendo Co., Ltd. 
 
This game is the first in the Crazy Castle series of Bugs Bunny games for the Game Boy. The object of 
this game is to move Bugs around the 80 levels of a castle and collect all of the carrots. Preventing 
Bugs' progress are the usual Warner Bros. characters, such as Daffy Duck, Yosemite Sam, and 
Sylvester. Bugs himself does not have any attack moves, but you can find various objects like anvils 
and boxing gloves to thwart your enemies. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/bugs-bunny-crazy-castle 
 
 
$end


$info=Burai Fighter Deluxe,
$<a href="http://www.mobygames.com/game/gameboy/burai-fighter-deluxe"</a>
$bio
 
 
Burai Fighter Deluxe (c) 1991 Taxan USA Corp. / Nintendo of Europe GmbH 
 
The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with 
their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop 
them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. 
 
Burai Fighter Deluxe is an scrolling shooter game with two modes of play. Most levels are side- and 
vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down 
perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, 
including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything 
on screen. 
 
Burai Fighter Deluxe is identical to the NES version of Burai Fighter. The "Deluxe" part refers to 
the added versus multiplayer mode through the link cable functionality that is included with this 
Game Boy release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/burai-fighter-deluxe 
 
 
$end


$info=Burger Time Deluxe,
$<a href="http://www.mobygames.com/game/gameboy/burger-time-deluxe"</a>
$bio
 
 
Burger Time Deluxe (c) Feb 15, 1992 Data East Corporation / Data East USA, Inc. 
 
You play as Peter Pepper, Chef Extrodinaire. Your objective is to make burgers by walking across the 
all the parts completely. Each area where the burger pieces are, are connected by ladders. Watch out 
though, these areas are patrolled by the food foes, Me. Hot Dog, Mr. Pickle, and Mr. Egg. Pepper is 
his best weapon against them. One shake can send send them into a crying fit allowing Peter to pass 
by. Pepper is a precious commodity and must be conserved. Each successive level gets harder with more 
enemies and parts of the burger to walk across. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/gameboy/burger-time-deluxe 
 
 
$end


$info=Bust-A-Move 2 - Arcade Edition,
$<a href="http://www.mobygames.com/game/gameboy/bust-a-move-2-arcade-edition"</a>
$bio
 
 
Bust-A-Move 2 - Arcade Edition (c) 1997 Taito Corporation / Acclaim Entertainment, Inc. 
 
Bub and Bob are back with some bubble-bursting puzzle action! Like Tetris in reverse, you shoot 
bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, that you have 
to match up three by three to make them disappear. 
 
This edition contains both puzzle challenges, multiplayer and normal stage by stage progression. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Esrb : Kids to Adults 
Other Systems : DOS,Nintendo 64,PlayStation,SEGA Saturn 
SOURCE : http://www.mobygames.com/game/gameboy/bust-a-move-2-arcade-edition 
 
 
$end


$info=Caesars Palace,
$<a href="http://www.mobygames.com/game/gameboy/caesars-palace"</a>
$bio
 
 
Caesars Palace (c) 1991 Magnin & Associates / Virgin Games, Inc. 
 
This game allows you to play in the Caesars Palace casino. You wander around the casino and play 
video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and 
win chips and then exchange them for money whenever you like. The interaction is done via a cursor, 
everything is viewed from first-person perspective. You come to the casino in a taxi - will you be 
able to leave it in your own limousine? 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/caesars-palace 
 
 
$end


$info=Captain America and the Avengers,
$<a href="http://www.mobygames.com/game/gameboy/captain-america-and-the-avengers"</a>
$bio
 
 
Captain America and the Avengers (c) 1994 Data East Corporation / Mindscape, Inc. 
 
A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two 
player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain 
America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of 
super-villains seeks to conquer the world"). Isn't that always the way? 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/captain-america-and-the-avengers 
 
 
$end


$info=Casino FunPak,
$<a href="http://www.mobygames.com/game/gameboy/casino-funpak"</a>
$bio
 
 
Casino FunPak (c) 1995 Beam Software Pty., Ltd. / Interplay Productions, Inc. 
 
In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in 
tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, 
Blackjack and Craps. The tournament mode contains a large tour of the five games. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.0 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/casino-funpak 
 
 
$end


$info=Castlevania II - Belmont's Revenge,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge"</a>
$bio
 
 
Castlevania II - Belmont's Revenge (c) Aug, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The curse of the Belmont family has struck again in the second Castlevania adventure for the Game 
Boy.  This game takes place 15 years after the first monochrome adventure.  Christopher's son has 
disappeared, and 4 mysterious castles have risen out of the fog.  He must travel to each castle and 
conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we 
thought. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge 
 
 
$end


$info=Castlevania - Legends,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-legends"</a>
$bio
 
 
Castlevania - Legends (c) Mar, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of 
America, Inc. 
 
Take a journey to the very beginning...to when Dracula first rose up to terrorize the good people of 
Transylvania. None dared challenge him, and the people of the country lived in fear and terror. Until 
a young girl rose up and decided to take matters into her own hands. 
 
That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. And now, her 
fate lies in your hands. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-legends 
 
 
$end


$info=Castlevania Adventure, The,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-the-adventure"</a>
$bio
 
 
Castlevania Adventure, The (c) Dec, 1989 Konami Industry Co. Ltd. / Konami, Inc. 
 
The Count has risen again desiring revenge even more than blood.  There are four levels of dungeons, 
chambers and crypts.  At the end of each there is a Primary Evil who is waiting.  Your sole weapon is 
the Mystic Whip which you can use on enemies or candles to unleash hearts, crystals and crosses of 
gold. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-the-adventure 
 
 
$end


$info=Catrap,
$<a href="http://www.mobygames.com/game/gameboy/catrap"</a>
$bio
 
 
Catrap (c) Jun 01, 1990 Ask Kodansha / Ask Kodansha 
 
Catrap is a single screen puzzle game with 100 rounds. You and your sister (or girlfriend?) have 
somehow been turned into cat-humans and you're are trapped in a castle full of baddies. The gameplay 
is best described as a mix between Boulder Dash and Soko-Ban. 
 
The goal is to clear each screen of bad guys, in 100 increasingly difficult rounds. You can punch a 
bad guy by walking onto it from the left or right. You can't attack from above or below, but you can 
stand on top of a monster, or underneath a monster. Other elements to make the game more interesting 
are loose ground which you can stand on or dig through, ladders to climb and boulders you can push 
around. 
 
You can choose to play each round as a boy or a girl, but this doesn't affect gameplay, only the 
background music. In some rounds, both the boy and the girl are present at the same time. You can 
then switch between them with select-button, using both of them in clever ways to solve the rounds. 
During the game, you can rewind to undo certain moves. You can play the rounds in any order, so you 
can skip to more difficult ones and solve them at a later time. There is a round editor to create 
your own puzzles, but these self made rounds can't be saved. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/catrap 
 
 
$end


$info=Championship Pool,
$<a href="http://www.mobygames.com/game/gameboy/championship-pool"</a>
$bio
 
 
Championship Pool (c) Nov, 1993 Bitmasters, Inc. / Mindscape, Inc. 
 
Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off 
with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games 
match. If the player loses against any of the 32 opponents, they are then eliminated from the 
tournament. The winner of that then goes onto the World Championship. 
 
All of the gameplay is done from a top down view of the table. The player moves an icon to indicate 
location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first 
ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots 
there is a very small margin of error, but this is only notable when a long shot is played or a shot 
from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The 
player can also change the power and spin of the played shot with the ghost balls will updating to 
show the outcome of those changes. 
 
There are 4 different game modes that can be chosen, each with a different set of pool games. The 
different game modes and there games are: 
 
1. Tournament: The player must defeat 32 different players in a first to four knockout tournament 
   in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the 
   opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it 
   cuts to an image of the player with a caption and then returns the control to the player with some 
   balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if 
   they where snookered or not. 
 
2. Challenge:  It has many different pool games that are played, all with one player without an 
   opponent. The games are: 
 
1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the 
   line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the 
   game is over. If there is only one ball left on the table the rest of the balls are re-racked and 
   play continues. At the end score is given based on the number of balls that where hit in the 
   holes. The score are tallied up over 5 games to get the total score. 
 
2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the 
   line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one 
   turn.  The score is based on how many balls where hit in. 
 
3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the 
   line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit 
   in. 
 
4. Equal Offence – Same as 14.1 Challenge but there is only one game played. 
 
5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get 
   all three balls in with lower been better. 
 
6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing 
   how long the game takes. Any ball can be hit at any time and the player can miss the shot and not 
   be penalised (other than taking longer). 
 
3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 
   8 human players. The games are: 
 
1. Eight Ball (2 Players)  – A standard eight ball game with the players taking turns to play. 
 
7. Nine Ball (2-8 Players)  – A standard nine ball game with up to 8 players taking turns. First 
   player to get the 9-ball in wins. 
 
8. 14.1 Continuous (2 Players)  – Players can hit any ball in for a point. If a shot is missed 
   then other player plays. If there is only one ball on the table the pocketed balls are re-racked. 
   Play continues until one of the players reaches the score chosen at the start of the game. 
 
9. Ten Ball (2-8 Players)  – Same as Nine Ball except with 10 balls. 
 
10. Rotation (2-8 Players)  – Only the lowest ball can be hit and the score for getting a ball in 
    is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of 
    the game wins. 
 
11. Straight Pool (2 Players)  –  Same as 14.1 Continuous but the player with the highest score 
    after one game wins. 
 
12. Equal Offence (2-8 Players)  –  Same as Equal Offence in challenge mode but players can take 
    turns to beat each others score. 
 
13. Fifteen Ball (2-8 Players)  – Same as Rotation except that any ball can be hit not just the 
    lowest. 
 
14. One Pocket (2 Players)  – The two players are given one of the two pockets at the end of the 
    table. The player must hit all the balls in there nominated pocket with the one with the most 
    balls wins. 
 
 
Three Ball (2-8 Players)  – Same as Three Ball in challenge mode but players can take turns to beat 
each other’s score. 
 
15. Speed Ball (2-8 Players)  – Same as Speed Ball in challenge mode but players can take turns 
    to beat each other’s score. 
 
4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any 
   ball to the desired location (or remove by throwing the ball in the pocket), and the ability to 
   place potted balls back on the table. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/championship-pool 
 
 
$end


$info=Chase H.Q.,
$<a href="http://www.mobygames.com/game/gameboy/chase-hq"</a>
$bio
 
 
Chase H.Q. (c) Dec, 1990 Taito Corporation / Taito Corporation 
 
As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five 
criminals. You are given a mission briefing before you start which gives information on the suspect 
and what car they drive. Then you drive across the city without crashing into other cars, and catch 
up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is 
no longer functional. And you have to do this under a strict time limit. You can't afford to crash 
into cars or buildings or you waste time getting on the road again. 
 
However, once you've caught up with your suspect, you are given more time. Your car is also equipped 
with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each 
arrest is based on a "suspicion". 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Game Gear,MSX,NES,SEGA Master 
System,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/chase-hq 
 
 
$end


$info=Chessmaster, The,
$<a href="http://www.mobygames.com/game/gameboy/chessmaster_"</a>
$bio
 
 
Chessmaster, The (c) Jan, 1991 Software Toolworks, Inc., The / Hi-Tech Expressions, Inc. 
 
The Chessmaster is a game where the player has the chance to play against the CPU controlled 
Chessmaster at a standard game of chess. 
 
To play the game the player must pick up the chess pieces with there hand cursor and place it in the 
desired location, within the rules a standard chess game. There are 16 different difficulty levels 
that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 
minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a 
perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player 
all the possible moves with the selected piece. Two players can play each other with two controllers 
and there is also an option of letting the Chessmaster play itself. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Game Gear,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/chessmaster_ 
 
 
$end


$info=Choplifter III,
$<a href="http://www.mobygames.com/game/gameboy/choplifter-iii"</a>
$bio
 
 
Choplifter III (c) 1994 Teeny Weeny Games, Ltd. / Ocean Software Ltd. 
 
In this third installment of the Choplifter series, it is once again your job to fly your helicopter 
through enemy territory to rescue hostages. The helicopter does not only take damage from enemy fire, 
but also from contact with buildings, trees, walls etc., which makes some levels difficult to 
navigate. 
 
Enemies can be destroyed by either using the helicopter's standard weapon, or more powerful weapons 
that can be picked up throughout the levels. The main task of each level however, is picking up a 
certain number of hostages and taking them to your home base. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/choplifter-iii 
 
 
$end


$info=Choplifter II - Rescue & Survive,
$<a href="http://www.mobygames.com/game/gameboy/choplifter-ii-rescue-survive"</a>
$bio
 
 
Choplifter II - Rescue & Survive (c) Sep, 1991 Beam Software Pty., Ltd. / JVC Musical Industries, 
Inc. 
 
In this sequel to Choplifter!, it is once again your job to fly your helicopter through several 
shoot'em-up levels and rescue a certain number of hostages. The levels scroll in all directions and 
hostages are spread out over the whole area. Your helicopter takes damage from enemies such as 
planes, birds or ordnance 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/choplifter-ii-rescue-survive 
 
 
$end


$info=Chuck Rock,
$<a href="http://www.mobygames.com/game/gameboy/chuck-rock"</a>
$bio
 
 
Chuck Rock (c) 1993 Core Design Ltd. / Sony Electronic Publishing Ltd. 
 
Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching 
football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his 
wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset 
about this whole situation and you have to help him make things right. 
 
The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his 
belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat 
enemies and allow him to jump to greater heights. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Amiga,Amiga CD32,Atari ST,Commodore 64,Game Gear,Genesis,SEGA CD,SEGA Master 
System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/chuck-rock 
 
 
$end


$info=Cliffhanger,
$<a href="http://www.mobygames.com/game/gameboy/cliffhanger_"</a>
$bio
 
 
Cliffhanger (c) Dec, 1993 Spidersoft Limited / Sony Imagesoft 
 
Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an 
expert in high mountain search and rescue and receives a distress signal from a plane that has 
crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment 
of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick 
while jumping. Further, he can perform special feats as the situation requires, such as crossing a 
rope suspended from 2 cliffs. One of the biggest threats in this game is nature as Gabe must defend 
against wolves and birds, snow falling off cliffs and structures, and falling rocks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 1.0 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/cliffhanger_ 
 
 
$end


$info=College Slam,
$<a href="http://www.mobygames.com/game/gameboy/college-slam"</a>
$bio
 
 
College Slam (c) 1996 Torus Games Pty. Ltd. / Acclaim Entertainment, Inc. 
 
Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real 
college teams and take part in head-to-head games, tournament games, and season-long play. The 
gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups 
and other crazy moves. The game also features fight songs from all the available teams. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Kids to Adults 
Other Systems : DOS,Genesis,PlayStation,SEGA Saturn,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/college-slam 
 
 
$end


$info=Contra - The Alien Wars,
$<a href="http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars"</a>
$bio
 
 
Contra - The Alien Wars (c) Oct, 1994 Konami Co., Ltd. / Konami (America), Inc. 
 
It's time for revenge... 
 
The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, 
Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are 
marching through the cities, across the lands, and with the intention of exterminating the human race 
like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red 
Falcon's ass and save what remains of the world from his hideous plans! 
 
The Alien Wars begin!!! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
Other Systems : SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars 
 
 
$end


$info=Cool Spot,
$<a href="http://www.mobygames.com/game/gameboy/cool-spot"</a>
$bio
 
 
Cool Spot (c) 1994 Virgin Games, Ltd. / Virgin Interactive Entertainment, Inc. 
 
Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game 
objective is fairly simple 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/cool-spot 
 
 
$end


$info=Cool World,
$<a href="http://www.mobygames.com/game/gameboy/cool-world"</a>
$bio
 
 
Cool World (c) 1993 Ocean Software Ltd. / Ocean Software Ltd. 
 
A licensed game based on the live action/animation movie "Cool World" 
 
You play Frank Harris and your task is to stop Holli Would from entering the real world. 
 
You accomplish the levels by shooting doodles and collecting coins. 
 
Gameplay is set by 4 World with 4 levels each. 
 
Same as the movie, the game is based in cartoon graphics. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/cool-world 
 
 
$end


$info=Cosmo Tank,
$<a href="http://www.mobygames.com/game/gameboy/cosmotank"</a>
$bio
 
 
Cosmo Tank (c) Sep, 1990 Asuka Technologies / Atlus Co., Ltd. 
 
CosmoTank is a space tank battle game. You're the commander of the tank 'Tiger a-1' and your mission 
is to fight on land and in space against the Master Insect and his minions. The game features both 
top-down levels and first person levels in which you can freely move around in all directions. 
Settings feature both open outdoor environments, caves and space.  Slowly upgrade your cannon and 
armor as you progress for more firepower and the ability to sustain more hits. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/cosmotank 
 
 
$end


$info=Crash 'N the Boys: Street Challenge,
$<a href="http://www.mobygames.com/game/gameboy/crash-n-the-boys-street-challenge"</a>
$bio
 
 
Crash 'N the Boys: Street Challenge (c) 1992 Technos Japan Corp. / American Technos Inc. 
 
Another tournament composed of several different challenges rocks the streets near Nekketsu High and 
since the series hero Kunio isn't going to turn down a challenge anytime soon, every gang in the city 
sends its team hoping to come up on top. 
 
Crash 'N the Boys: Street Challenge features the same basic gameplay engine and mechanics found in 
the rest of the Kunio/Nekketsu High games. The player controls a character in side-scrolling levels 
and try to defeat opponents using an arsenal of attacks and special moves. Unique to this game is 
that in order to clear the five stages, the player must also accomplish a series of sport-themed 
objectives. There is a throwing event, a golfing event, swimming, jumping, and all-out fighting 
events, all with unique twists inspired by the street/gangs theme of the game (e.g. the jumping event 
involves jumping across the rooftops in the city). 
 
Depending on the player's performance in each event they may earn medals that can be exchanged for 
power-ups and stat increases. The game supports two players co-op or vs. gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/crash-n-the-boys-street-challenge 
 
 
$end


$info=Crystal Quest,
$<a href="http://www.mobygames.com/game/gameboy/crystal-quest_"</a>
$bio
 
 
Crystal Quest (c) 1991 
 
A mouse-driven game in which the player controls a small, circular spaceship which must travel around 
the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm 
out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has 
unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", 
which will clear the screen of all current enemies. 
 
The physics of the game were quite unusual for the time 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Amiga,Apple IIgs,Macintosh,Xbox 360 
SOURCE : http://www.mobygames.com/game/gameboy/crystal-quest_ 
 
 
$end


$info=Cutthroat Island,
$<a href="http://www.mobygames.com/game/gameboy/cutthroat-island"</a>
$bio
 
 
Cutthroat Island (c) Jan, 1996 Software Creations Ltd. / Acclaim Entertainment, Inc. 
 
In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her 
father before he died. In the game you set out to find more pieces of the map so that you can find 
the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen 
and sword fighting pirates and other scoundrels one on one with various different attacks. As you 
progress you unlock more combos. This game is based on the film by the same name. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.7 
Esrb : Kids to Adults 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/cutthroat-island 
 
 
$end


$info=Daedalean Opus,
$<a href="http://www.mobygames.com/game/gameboy/daedalian-opus"</a>
$bio
 
 
Daedalean Opus (c) Jul, 1990 Vic Tokai Corporation / Vic Tokai, Inc. 
 
In this game you play as Daedaleanopus.  Your mission is to solve puzzles.  These puzzles consist of 
placing shaped pieces into a space and completely filling the area with all the pieces- sort of like 
Tetris except you try to fill up all the space on the board.  Each puzzle is timed and after every 
puzzle you get a password so you can continue your game later. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.3 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/gameboy/daedalian-opus 
 
 
$end


$info=Daffy Duck - The Marvin Missions,
$<a href="http://www.mobygames.com/game/gameboy/daffy-duck-the-marvin-missions"</a>
$bio
 
 
Daffy Duck - The Marvin Missions (c) 1994 SunSoft / SunSoft 
 
Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy 
in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 
Century!". 
 
In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious 
deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop 
Marvin - and that's to destroy all five of his deadly machines! 
 
Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies 
using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/daffy-duck-the-marvin-missions 
 
 
$end


$info=Darius+,
$<a href="http://www.mobygames.com/game/gameboy/darius"</a>
$bio
 
 
Darius+ (c) Dec 13, 1991 Taito Corporation / Taito Corporation 
 
Darius was Taito's effort to compete in the arcades against the likes of R-Type and Gradius. 
Technically impressive, it featured three screens depicting the largest playfield seen in a game so 
far (the same system was employed for Ninja Warriors), with the player sitting atop a big set of 
loudspeakers. Visually and audibly, it was a league above Irem's and Konami's offerings. 
 
When Taito (and others) ported the game to home machines, they were forced to shrink the playfield to 
fit in one single screen, and re-dubbed it Darius Plus. 
 
The plot of Darius involves the two heroes Proco Jr. and Tiat Young fighting the menaces posed by 
galactic fish and other sea animals again their homeworld. 
 
What sets Darius apart from other shoot'em-ups of the time is its way of letting the player choose 
his path with a certain amount of freedom. At the end of each area (level), you are able to choose 
between one of two worlds which the area branches into. This renders a higher replay value, since 
there are many paths to reach the end of the game by. 
Apart from this, the gameplay is on the simplistic side, both due to unimaginative attack waves and 
little interaction with the surroundings, but mainly due to the very basic powerup system, which is 
nowhere near the complexity of the aforementioned R-Type's and Gradius'. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 5.0 
Other Systems : Amiga,Atari ST,TurboGrafx-16,TurboGrafx CD,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/darius 
 
 
$end


$info=Darkman,
$<a href="http://www.mobygames.com/game/gameboy/darkman"</a>
$bio
 
 
Darkman (c) 1992 Ocean Software Ltd. / Ocean Software Ltd. 
 
Based on the film by Sam Raimi.  You play Peyton Westlake, returned from the dead as the many faced 
"Darkman", seeking your revenge against mobster Robert G.Durant.   Live through all the high spots of 
the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death 
as you swing into heaving freeway traffic dangling from a helicopter. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/darkman 
 
 
$end


$info=Darkwing Duck,
$<a href="http://www.mobygames.com/game/gameboy/darkwing-duck"</a>
$bio
 
 
Darkwing Duck (c) Feb, 1993 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Darkwing Duck is a 2D 3rd person platform game featuring this Disney super-hero, friend of Lauchpad 
McQuack (the Duck Tales character who worked as a pilot for Scrooge McDuck). 
 
As a decent super-hero, his role is to save the city from his enemies. 
 
Graphics are cartoonish, like other Disney licenses developed by Capcom, but darker. 
 
Gameplay is similar to Mega Man and Duck Tales, in the same jump and run style. Controls are easy to 
handle. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.3 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/darkwing-duck 
 
 
$end


$info=Boy and His Blob, A - The Rescue of Princess Blobette,
$<a href="http://www.mobygames.com/game/gameboy/david-cranes-a-boy-and-his-blob-in-the-rescue-of-princess-blobet"</a>
$bio
 
 
Boy and His Blob, A - The Rescue of Princess Blobette (c) 1990 Absolute Entertainment, Inc. / 
Absolute Entertainment, Inc. 
 
This unusual game is a mix of action and adventure.  You control the Boy, who is accompanied by the 
very versatile Blob.  Your goal, of course, is to rescue the Princess Blobette from a large castle.  
In order to do so, the Boy must use the Blob to get past the castle's many obstacles.  The Blob is an 
extremely useful creature. By feeding it jelly beans, it will turn into useful things like a 
trampoline, ladder, or key. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : 
 
 
$end


$info=Days of Thunder,
$<a href="http://www.mobygames.com/game/gameboy/days-of-thunder"</a>
$bio
 
 
Days of Thunder (c) 1992 Argonaut Software Ltd. / Mindscape, Inc. 
 
Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players 
with this license. If you mentally change the driver names, it can be thought of as a recreation of 
real NASCAR racing rather than a direct recreation of the film. 
 
You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to 
that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life 
counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are 
varied.  This means that the ideal racing line on one track can put you into the wall on another. 
Qualifying is incorporated alongside the races themselves. 
 
From times to times you'll have to pull into the pit stop area. When doing so, you control the five 
members of the pit crew. Loosing time on pit will make you loose positions at the race. The other 
racers, however, never pit. 
 
The NES version has 3rd-Person perspective only. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/days-of-thunder 
 
 
$end


$info=Desert Strike - Return to the Gulf,
$<a href="http://www.mobygames.com/game/gameboy/desert-strike-return-to-the-gulf"</a>
$bio
 
 
Desert Strike - Return to the Gulf (c) Feb, 1995 Electronic Arts, Inc. / Malibu Games 
 
The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba 
(Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its 
enemy in the West, the U.S. The whole world holds their breath as the President chooses you to 
destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world! 
 
You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, 
destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find 
out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 2.8 
Esrb : Kids to Adults 
Other Systems : Amiga,DOS,Game Boy Advance,Game Gear,Genesis,Lynx,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/desert-strike-return-to-the-gulf 
 
 
$end


$info=Dick Tracy,
$<a href="http://www.mobygames.com/game/gameboy/dick-tracy___"</a>
$bio
 
 
Dick Tracy (c) Dec, 1991 Realtime Associates, Inc. / Bandai America, Inc. 
 
Dick Tracy is based on the 1990 film of the same name.  It bears a strong resemblance to the NES 
release, also from Bandai, but has different levels and lacks the driving and puzzle-solving 
elements. 
 
Big Boy has escaped from jail and it's up to Detective Tracy to track him down.  He must fight, shoot 
and jump his way through five levels of cronies to face the man himself.  Some sections involve 
negotiating platforms and window sills far above the street, while others involve walking at street 
level while dodging safes that criminals attempt to drop on you from windows.  In all cases, Dick can 
pummel enemies into submission with his fists or find and use a hand gun, tommy gun or tear gas.  The 
weapons all have very limited ammunition. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/dick-tracy___ 
 
 
$end


$info=Dig Dug,
$<a href="http://www.mobygames.com/game/gameboy/dig-dug"</a>
$bio
 
 
Dig Dug (c) Sep, 1992 Namco Limited / Namco Limited 
 
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the 
earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually 
chase you around. The only weapon that you carry is an air pump, which you can use to inflate the 
monsters to the point where they explode. (if you start to inflate them but stop doing so, the 
monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout 
the earth, and you can use these rocks to squash them. If the monsters do not find you for several 
seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They 
are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you 
can get these for points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,Commodore 64,Game Boy 
Advance,Intellivision,MSX,NES,Palm OS,PC-88,PC Booter,TI-99/4A,VIC-20,Wii,Windows Mobile,Xbox 360 
SOURCE : http://www.mobygames.com/game/gameboy/dig-dug 
 
 
$end


$info=Disney's Mulan,
$<a href="http://www.mobygames.com/game/gameboy/disneys-mulan"</a>
$bio
 
 
Disney's Mulan (c) Oct, 1998 Tiertex Design Studios / THQ Inc. 
 
As Fa Mulan you will follow the storyline of the Disney animated movie starting from army training. 
You will progress through other scenes, like avoiding detection, saving Shang, sneaking past the 
Mongol army, getting through the palace and stopping Shan Yu. 
 
This is a scrolling game with some puzzle elements. You can throw things at enemies to stun them but 
this is not a shooter. Mostly, you are trying to make your way past an enemy to achieve your goal. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/disneys-mulan 
 
 
$end


$info=Pocahontas,
$<a href="http://www.mobygames.com/game/gameboy/disneys-pocahontas"</a>
$bio
 
 
Pocahontas (c) Apr, 1996 Tiertex Ltd. / Black Pearl Software 
 
Incarnation of the Disney cartoon 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 0.0 
Esrb : Kids to Adults 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/gameboy/disneys-pocahontas 
 
 
$end


$info=Tale Spin,
$<a href="http://www.mobygames.com/game/gameboy/disneys-talespin_"</a>
$bio
 
 
Tale Spin (c) Dec, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Based on the Disney cartoon Talespin. Baloo's airline cargo company, Higher for Hire, makes 
deliveries all around the world. The air pirates, lead by the daring Don Karnage have increased their 
attacks against air travel. In order to foil the plans of the pirates, Baloo trades in his normal 
plane for a "Mini Sea Duck", designed to fly more maneuverably.To get his cargo delivered on time, 
Baloo must fly over many dangerous areas, and also pick up any cargo stolen  or scattered by the air 
pirates. Eventually, the fortress of the air pirates themselves must be destroyed for air travel to 
remain safe and profitable. 
 
Talespin is a side-scrolling shooter, moving left to right across the screen. The Mini-Seaduck can 
fire projectiles and switch direction, flying right-to-left while upside-down. The money you make 
from recovery of these cargo items can be used to purchase upgrades at the end of each level from 
Wildcat, the mechanic. Many strange boss creatures and devices will guard the final areas of most 
levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/disneys-talespin_ 
 
 
$end


$info=Little Mermaid, The,
$<a href="http://www.mobygames.com/game/gameboy/disneys-the-little-mermaid"</a>
$bio
 
 
Little Mermaid, The (c) 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In this version of Disney's The Little Mermaid you play as Ariel the mermaid. 
 
Ariel has already met Eric, and they plan to wed, but the sea-witch Ursala has taken control of the 
ocean!  So Ariel (After explaining what's going on to Eric) becomes a mermaid once more and sets off 
to rescue the sea. 
 
The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the 
land occasionally) can shoot bubbles to trap her foes and can then throw them at each other.  She can 
also dig through sand to find treasure and pick up sea shells to help her break chests open. 
 
The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests 
will increase your bubble's power and range. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/disneys-the-little-mermaid 
 
 
$end


$info=Toy Story,
$<a href="http://www.mobygames.com/game/gameboy/disneys-toy-story"</a>
$bio
 
 
Toy Story (c) 1996 Tiertex Design Studios / Black Pearl Software 
 
This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, 
swing, and drive to the end of each level. Each level contains familar scenes from the movie. The 
gameplay consists of the platform\sidescrolling kind. You use Woody's pullstring to defeat enemies 
like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the 
movie. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/disneys-toy-story 
 
 
$end


$info=Donkey Kong,
$<a href="http://www.mobygames.com/game/gameboy/donkey-kong-"</a>
$bio
 
 
Donkey Kong (c) Jun, 1994 Nintendo EAD / Nintendo of America Inc. 
 
The big ape has returned in this update of the classic Nintendo arcade game. Although at first it 
appears to be just a port, the familiar levels from the arcade game are just a prelude to the real 
platform jumping adventure. Instead of rescuing Pauline at the end of the fourth level, Donkey Kong 
makes off with her once again! 
 
There are 96 levels spread out over 12 worlds. These levels are much more complex than the originals, 
featuring scrolling backgrounds, numerous objects to collect, and enemies to avoid. Along the way, 
you will encounter several "boss" style battles with Donkey Kong, as well. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/donkey-kong- 
 
 
$end


$info=Donkey Kong Land,
$<a href="http://www.mobygames.com/game/gameboy/donkey-kong-land"</a>
$bio
 
 
Donkey Kong Land (c) Jun, 1995 Rare, Ltd. / Nintendo of America Inc. 
 
In a modifiication of Donkey Kong Country, Donkey Kong teams up with his buddy Diddy for new 
adventures and gorilla antics. Facing high-flying pigs, killer bees, and reptilian Kremlings, the 
simian duo swings back into action on the Game Boy. The two Kongs each have similar abilities when 
compared to the SNES game. This game isn't exactly a remake of DKC 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/donkey-kong-land 
 
 
$end


$info=Donkey Kong Land 2,
$<a href="http://www.mobygames.com/game/gameboy/donkey-kong-land-2"</a>
$bio
 
 
Donkey Kong Land 2 (c) Sep, 1996 Rare, Ltd. / Nintendo of America Inc. 
 
Donkey Kong has been captured by the evil Kaptain K. Rool. Diddy and Dixie must make their way 
through more side-scrolling levels in this Game Boy adventure. Fortunately, they will have plenty of 
help along the way from their friends. 
 
Like Donkey Kong Land, all the graphics in this game are pre-rendered three dimensional models.  
Gameplay is similar also, and consists of much platform jumping and banana collecting. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.7 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/donkey-kong-land-2 
 
 
$end


$info=Double Dragon,
$<a href="http://www.mobygames.com/game/gameboy/double-dragon"</a>
$bio
 
 
Double Dragon (c) Aug, 1990 Technos Japan Corp. / Tradewest, Inc. 
 
Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers 
trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training 
school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped 
off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black 
Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's 
freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. 
 
Using whatever techniques they have at their disposal, from the basic punches and kicks to the 
invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must 
pursue the gang through the city slum, industrial area and the forest before reaching their hideout 
to confront the big boss, Willy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : Amiga,Amstrad CPC,Atari 2600,Atari 7800,Atari ST,Commodore 64,DOS,Game Boy 
Advance,Genesis,Lynx,MSX,NES,SEGA Master System,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/double-dragon 
 
 
$end


$info=Double Dragon 3,
$<a href="http://www.mobygames.com/game/gameboy/double-dragon-iii-the-sacred-stones"</a>
$bio
 
 
Double Dragon 3 (c) Aug, 1992 Technos Japan Corp. / Acclaim Entertainment, Inc. 
 
The final game in the trilogy. 
 
Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. 
She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones 
can aid them. 
 
This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra 
lives to aid them in 
their quest. 
 
Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. 
 
The character graphics have changed, moving away from cartoon style graphics to more realistic 
looking characters. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Genesis,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/double-dragon-iii-the-sacred-stones 
 
 
$end


$info=Double Dragon 2,
$<a href="http://www.mobygames.com/game/gameboy/double-dragon-ii-the-revenge"</a>
$bio
 
 
Double Dragon 2 (c) Dec, 1991 Technos Japan Corp. / Acclaim Entertainment, Inc. 
 
The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in 
the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. 
The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the 
second and final time. 
 
The original arcade version of "Double Dragon II" was essentially an improved version of the first 
game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy 
characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a 
direction-oriented attacking system similar to the original Technos beat-em-up Renegade. 
 
The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss 
and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to 
turn off the friendly fire. 
 
The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the 
Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the 
arcade and NES versions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.1 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Genesis,MSX,NES,TurboGrafx CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/double-dragon-ii-the-revenge 
 
 
$end


$info=Double Dribble - 5 on 5,
$<a href="http://www.mobygames.com/game/gameboy/double-dribble"</a>
$bio
 
 
Double Dribble - 5 on 5 (c) 1991 Konami Industry Co. Ltd. / Konami, Inc. 
 
Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can 
select different time limits for games, select teams, and begin playing! Gameplay is entirely action, 
so no time needs to be spent customizing the teams or with statistics. You control each player on the 
team one at a time (the player with or about to receive the ball will be human controlled, with the 
computer taking over the other players temporarily.) Some versions feature a small amount of 
digitized sound effects, and close ups of slam dunks. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Amiga,Commodore 64,DOS,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/double-dribble 
 
 
$end


$info=Bikkuri Nekketsu Shinkiroku! - Dokodemo Kin Medal,
$<a href="http://www.mobygames.com/game/gameboy/downtown-nekketsu-koushinkyoku-soreyuke-daiundoukai"</a>
$bio
 
 
Bikkuri Nekketsu Shinkiroku! - Dokodemo Kin Medal (c) 1990 Technos Japan Corp. / Technos Japan Corp. 
 
Another day at Nekketsu High, another gang tournament... but this time its different! A wealthy 
school principal has placed a challenge for all the school gangs to compete in a special obstacle 
course composed of 4 different challenges that you and your team must overcome. First in line is a 
race across the city streets (and rooftops), next is an obstacle course filled with dangerous 
hazards, then a jumping challenge in which you have to break a series of metal balls, and finally an 
all-out fighting tournament. 
 
The game uses the same engine and basic gameplay mechanics featured in other Nekketsu High games, 
with the only change being the goals you must complete to clear each stage. Seeing as how the 
characters are gang members, fighting and beating your opponents can be a viable way of winning the 
challenges, so several weapons and power-ups can also be found in the courses 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : NES,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/downtown-nekketsu-koushinkyoku-soreyuke-daiundoukai 
 
 
$end


$info=Dragon Ball Z - Gokuu Gekitouden,
$<a href="http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-gekitouden"</a>
$bio
 
 
Dragon Ball Z - Gokuu Gekitouden (c) Aug 25, 1995 BEC Co., Ltd. / Bandai Co., Ltd. 
 
Based on the anime Dragon Ball Z anime series, the game begins as Kuririn, Gohan and Bulma are 
attacked by Freeza's henchmen at Namek, and follows the story until the battle between Freeza and 
Goku. The gameplay is very simillar to Dragon Ball Z: Goku Hishouden, although with some notable 
differences, as players now have a limited amount of time while choosing a sequence of actions for 
each turn. Next, the battle will take place in a small map with the heads of the two characters 
moving around the quadrilater, and a graphic representation of what the characters are doing is 
illustrated above through anime-like drawings. Next characters need to charge power, aim and attack. 
A hit damage value shows up on the screen after each impact suffered. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-gekitouden 
 
 
$end


$info=Dragon Ball Z - Gokuu Hishouden,
$<a href="http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-hishouden"</a>
$bio
 
 
Dragon Ball Z - Gokuu Hishouden (c) Nov 25, 1994 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
This game begins with Goku's training with Kami in his floating palace and ends with the battle 
against Vegeta. The combat mode is RPG/strategy oriented, as the player chooses from a list of 
options when to move, charge energy, punch, kick, or do any number of different special attacks, then 
watches as the events take place and awaits for the next turn. You must also take an active part in 
dodging attacks by pressing appropriate buttons at the right moments (similar to NBA Live 1-point 
shots, but with a bar instead of a cross). Also, there's a tournament mode, in which you will take 
the side of Goku as he fought in the 23rd Tenkaichi Budokai in the Dragon Ball series. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Score : 2.5 
SOURCE : http://www.mobygames.com/game/gameboy/dragon-ball-z-goku-hishouden 
 
 
$end


$info=Dragon's Lair - The Legend,
$<a href="http://www.mobygames.com/game/gameboy/dragons-lair-the-legend"</a>
$bio
 
 
Dragon's Lair - The Legend (c) Jan, 1991 Elite Systems Ltd. / CSG Imagesoft Inc. 
 
The Game Boy version for Dragon's Lair is actually a port of Roller Coaster, with its protagonist 
replaced by Dirk the Daring. Dirk must collect all "lifestones" scattered all around the game world 
(by walking or jumping) to finally save Princess Daphne. The game world is divided in several screens 
which can be freely navigated and are a little wider than Game Boy's screen. As Dirk moves the screen 
will scroll and when its limit is reached, it will flick to a new one. To help him move around, Dirk 
can jump over bumper cars, flying magic hats and other kinds of moving platforms. 
 
Dirk starts with 10 lives which can be lost by falling from high platforms, touching spikes or 
landing on water or fire. The main theme is somewhat reminiscent from the NES version. The game can 
be played in two different speeds and can also be played by two players taking turns. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.9 
SOURCE : http://www.mobygames.com/game/gameboy/dragons-lair-the-legend 
 
 
$end


$info=Dragon Slayer I,
$<a href="http://www.mobygames.com/game/gameboy/dragon-slayer"</a>
$bio
 
 
Dragon Slayer I (c) Aug 12, 1990 Nihon Falcom Corp. / Nihon Falcom Corp. 
 
Dragon Slayer is an action RPG in which you control a nameless knight who must fight his way through 
maze-like dungeons. Monsters will frequently attack you and chase you if you run away. The combat 
takes place on the same screen as the exploration and is real-time. You gain experience points for 
defeated enemies and become stronger with the time. Warp points teleport you to other areas, and 
there are weapons, armor, and treasure to find along your way. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.5 
Other Systems : MSX,PC-88 
SOURCE : http://www.mobygames.com/game/gameboy/dragon-slayer 
 
 
$end


$info=Dragon Slayer Gaiden,
$<a href="http://www.mobygames.com/game/gameboy/dragon-slayer-gaiden"</a>
$bio
 
 
Dragon Slayer Gaiden (c) Jun 03, 1992 Epoch Co., Ltd. / Nihon Falcom Corp. 
 
A spin-off from the successful Dragon Slayer series by Falcom, Dragon Slayer Gaiden casts you once 
again as the nameless knight who must clear dozens of dungeons and save the land from the 
ever-present dragons. 
 
Gameplay differs somewhat from the original Dragon Slayer in that there are now outdoors areas, as 
well as npcs that send you on specific quests. Combat is still real-time, but a new attack button 
brings the game closer to other action-rpgs like Zelda. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 0.0 
SOURCE : http://www.mobygames.com/game/gameboy/dragon-slayer-gaiden 
 
 
$end


$info=Dr. Franken,
$<a href="http://www.mobygames.com/game/gameboy/dr-franken"</a>
$bio
 
 
Dr. Franken (c) Dec, 1992 Motivetime Ltd. / Kotobuki System Co., Ltd. 
 
Franky, one of the many creations of Dr Von Frankenbone, has awoken to find his love, Bitsy, has 
vanished. Discovering the other evil creations of the castle has taken Bitsy and left pieces of her 
around the castle, Franky must find his way through the many levels and put Bitsy back together. 
 
Franky can shoot his way past many of the evil creatures, but you must also dodge falling objects and 
jump over trapdoors to stay alive. Power outlets can re-charge Franky to full health, while lamps 
must be used to see through the dark dungeons. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/dr-franken 
 
 
$end


$info=Dr. Franken II,
$<a href="http://www.mobygames.com/game/gameboy/dr-franken-ii"</a>
$bio
 
 
Dr. Franken II (c) Oct 01, 1997 Motivetime Ltd. / Elite Systems Ltd. 
 
It is several years after the death of Dr. Von Frankenbone, and things around the castle are starting 
to fall apart. The electricity bill hasn't been paid in some time, and now Franky need to find the 
cash to pay it off. The locals have trapped Franky inside the late doctor's private manor, and you 
(as Franky) must escape and piece together the golden tablet depicting your beautiful girlfriend 
Bitsy to pay the bills. 
 
Dr. Franken II is a side-scrolling platformer what places you in control of a Frankenstein-like 
    character named Franky. The goal is collect different objects within different levels to put 
    something back together. In order for Franky to recharge his health, you need to find the parts 
    to fix the electricity machine that does it. You will also be taken to exotic locales such as 
    Egypt and the bottom of the ocean to find pieces of Bitsy's golden tablet. 
 
Like its predecessor, there are many trap doors, monsters, and other obstacles that need to be 
overcome. Keys are needed to unlock new areas of the game, which can be found in the far reaches of 
the level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/dr-franken-ii 
 
 
$end


$info=Dr. Mario,
$<a href="http://www.mobygames.com/game/gameboy/dr-mario"</a>
$bio
 
 
Dr. Mario (c) Dec 31, 1990 Nintendo R&D1 / Nintendo of America Inc. 
 
In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto 
viruses to remove them from the bottle. Each pill is split into two, with each side a different 
colour. Match that colour to the colour of the virus, and it will be removed from the bottle. 
 
Included in the game is the normal mode, a time trial, and a two player battle mode to see who can 
remove the most viruses. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Game Boy Advance,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/dr-mario 
 
 
$end


$info=Duck Tales,
$<a href="http://www.mobygames.com/game/gameboy/duck-tales"</a>
$bio
 
 
Duck Tales (c) Nov, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Duck Tales for NES is a traditional platform game in which the player takes the role of greedy 
Scrooge McDuck in search of treasures around the globe. He counts on his three nephews and on other 
Duck Tales characters to help him in his quest through inospit places such as the Amazononic forest, 
the African Mines, the Himalayas, Transylvania (where he meets Dracula Duck) and even the Moon. 
 
Each one of them reserves the old duck lots of adventure, different enemies and hidden rooms. 
 
The game features a 2D side-scrolling platform gameplay very similar to Mega Man. Graphics are 
colorful and cartoonish, music remembers players of the TV series and controls are very simple. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/duck-tales 
 
 
$end


$info=Duck Tales 2,
$<a href="http://www.mobygames.com/game/gameboy/duck-tales-2"</a>
$bio
 
 
Duck Tales 2 (c) Nov, 1993 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
While in the basement of Uncle Scrooge's mansion, Huey, Dewey and Louie discover an old piece of 
paper.  When they show it to Uncle Scrooge, he recognizes it as part of his great, great Uncle Fergus 
McDuck's legendary treasure map!  With the remaining parts of the map hidden around the world, it's 
up to Uncle Scrooge to find them and discover Fergus McDuck's secret treasure! 
 
Duck Tales 2 is the sequel to the NES and Game Boy game, Duck Tales.  Based on the Disney cartoon of 
the same name, players control Uncle Scrooge as he searches the globe for massive amounts of wealth 
while trying to discover hidden pieces of the map. 
 
Scrooge's main method of attack is his cane - by jumping in the air and holding the B Button, the 
cane turns into a pogo stick, allowing players to jump onto most enemies' heads and cross dangerous 
terrain like spikes with ease.  By pushing up against a wall or an object, Scrooge will whack his 
cane like a golf club, either sending the object flying or occasionally revealing secret items.  New 
to Duck Tales 2 is the ability to push and pull certain objects with the cane after hitting them. 
 
Familiar faces such as Huey, Dewey and Louie, Webby, Mrs. Beakley, and Launchpad McQuack all turn up 
to lend a hand.  Scrooge will even bump into the crazy inventor, Gyro Gearloose, who will improve 
Scrooge's cane so that he can access even more secret areas. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/duck-tales-2 
 
 
$end


$info=Earthworm Jim,
$<a href="http://www.mobygames.com/game/gameboy/earthworm-jim"</a>
$bio
 
 
Earthworm Jim (c) Sep, 1995 Shiny Entertainment, Inc. / Playmates Interactive Entertainment, Inc. 
 
A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The 
ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen 
Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than 
Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth. 
 
Back on earth Jim wonders if he is finally safe when an 
ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck 
ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed 
evolution. Jim soon realizes he is in control of the suit. 
 
Jim overhears the Queen's plans for the suit and decides to meet this Princess... 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Kids to Adults 
Other Systems : DOS,Game Boy Advance,Game Gear,Genesis,SEGA Master System,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/earthworm-jim 
 
 
$end


$info=Elevator Action,
$<a href="http://www.mobygames.com/game/gameboy/elevator-action"</a>
$bio
 
 
Elevator Action (c) 1991 Taito Corporation / Taito Corporation 
 
You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a 
security building and escape in the getaway car, located in the basement of the building. 
 
Enemies spies are scattered throughout the 30-floor building and they have only one mission: execute 
Agent 17 at all costs. There are several ways in which Agent 17 can kill them: 
 
1. Shooting them with his gun. 
2. Kicking them by jumping onto them. 
3. Shooting a light on the ceiling while in an elevator, dropping the light onto one of them. 
4. Crushing them with an elevator. 
 
Whenever a light has been dropped, the hallways will be dark for a short period of time, making the 
enemy spies harder to see. The same holds true for hallways that are already dark. 
 
While Otto is in an elevator, he will have complete control of it by moving up or down. Agent 17 can 
still get killed if he's already in an elevator if a bullet's trajectory is aimed at it.. When Otto 
is not in an elevator, it will move from floor to floor automatically, even when enemy spies are in 
it. Otto is able to leap over the elevator gaps, but he must be as close to the edge as possible 
without falling off in order to make the jump safely. If there is an elevator cable in the way, 
however, it will block him, causing him to fall. 
 
Just because the game is called Elevator Action doesn't mean that elevators are the only means of 
travel. There are also escalators which you can ride up or down, useful if you want to avoid gunfire 
and don't have time to jump. 
 
Otto must go into the rooms with red doors to collect the top secret documents. If he tries to get to 
his car without getting all the documents, he cannot escape and must go back and collect the 
remaining documents. Once he has all the documents and drives away, he then proceeds to the next 
building. 
 
If Otto takes too much time to collect the documents, the alarm will go off, and he will have trouble 
controlling the elevators, which will take time to react. Bad guys will be especially aggressive. The 
alarm doesn't go off when Otto loses a life, it only resets after finishing a building. Besides 
ducking, bad guys may also drop themselves and lay flat on the floor. It's virtually impossible for 
Otto to shoot bad guys when they do this. Also, Otto cannot duck when in an elevator. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amstrad CPC,Atari 2600,Commodore 64,MSX,NES,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/elevator-action 
 
 
$end


$info=Elite Soccer,
$<a href="http://www.mobygames.com/game/gameboy/elite-soccer"</a>
$bio
 
 
Elite Soccer (c) 1994 Denton Designs / GameTek, Inc. 
 
Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, 
Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy.  
Players can also choose to play in a Knockout-style tournament where instead of a round robin type of 
play like in World Cup, they instead play one game and advance to the next like a regular tournament. 
 There is also a two-player mode that allows friends to compete head-to-head. 
 
The main gameplay is the same as others with an overhead view with a third-person perspective for 
penalty kicks.  The rules and regulations are up to date and can actually be changed to suit the 
players style of choice.  They can also choose weather conditions, skills of goalies or even the 
choice to play either indoors or outdoors.  Players can also edit their players including appearance 
and stats wise to suit their liking. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/elite-soccer 
 
 
$end


$info=Exodus,
$<a href="http://www.mobygames.com/game/gameboy/exodus-journey-to-the-promised-land"</a>
$bio
 
 
Exodus (c) 1992 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. 
The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the 
action part, you need to collect five question marks and enough Manna to open the exit of the 
maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some 
obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be 
pushed out of the way, and some you must find a way around. You need to be careful when navigating 
around the screens, if you cause any boulders to fall and they land on you a life is lost. Also 
wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one 
life if you get caught. When you find all the question marks and manna you need, the exit appears and 
you can move on to the question phase. Here you will be asked five multiple choice questions about 
the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra 
lives. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.6 
Other Systems : DOS,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/exodus-journey-to-the-promised-land 
 
 
$end


$info=F-15 Strike Eagle,
$<a href="http://www.mobygames.com/game/gameboy/f-15-strike-eagle"</a>
$bio
 
 
F-15 Strike Eagle (c) Jun, 1993 NMS Software Ltd. / MicroProse Software, Inc. 
 
The seven missions featured in this simulation of F-15 flight are all real-life missions the plane 
was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have 
air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. 
There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 
types of enemy SAMs. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Other Systems : Amstrad CPC,Apple II,Atari 8-bit,Atari ST,Commodore 64,Game Gear,MSX,NES,PC-98,PC 
Booter,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/f-15-strike-eagle 
 
 
$end


$info=F-1 Race,
$<a href="http://www.mobygames.com/game/gameboy/f-1-race"</a>
$bio
 
 
F-1 Race (c) Feb, 1991 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
F-1 Race is an arcade style racing game featuring tracks in locations all around the world.  You 
  will find tracks from Australia, Canada, Portugal, India, Russia, and even Egypt.  Gameplay is 
  viewed from a behind-the-car perspective using scaled bitmaps. 
 
There are three modes of play.  First is a championship mode, where you compete in a series of races, 
and must place first in each to advance to the next. Second is a time trial mode, in which you try to 
achieve your shortest lap time around the track of your choice.  Finally, there is the multi-player 
mode for up to four drivers. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/f-1-race 
 
 
$end


$info=F-1 Spirit,
$<a href="http://www.mobygames.com/game/gameboy/f-1-spirit"</a>
$bio
 
 
F-1 Spirit (c) Feb 28, 1991 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
F-1 Spirit is the first portable version of Konami's classic MSX top-down racer. It features three 
  classes of open-wheel cars (which dub as difficulty levels), three game modes (practice, single 
  race and championship) and 25 different tracks all around the world, with some of them only 
  playable on the according championship, from the Japanese Formula 3 to the World F1 Grand Prix. On 
  each class, tracks become longer (forcing pit stops), cars faster, and turns change from simple, 
  low angle corners which require no more than a slight trajectory to elbow corners which require 
  some skill to turn without losing speed. 
 
Controls are simple, with the directional button steering the car and the B button used to throttle 
the car and A to change between high and low gear. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/f-1-spirit 
 
 
$end


$info=Faceball 2000,
$<a href="http://www.mobygames.com/game/gameboy/faceball-2000"</a>
$bio
 
 
Faceball 2000 (c) Dec, 1991 Xanth Software F,X, Inc. / Bullet-Proof Software, Inc. 
 
Faceball 2000 is a first-person shooter.  You control a H.A.P.P.Y.F.A.C.E., or Holographically 
Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat 
shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the 
graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D. 
 
There are two modes of play. First there is a single player mode in which your goal is to find the 
exit to each level.  There are 70 mazes in this mode. The second mode is the multiplayer arena. For 
the Game Boy: up to 4 Game Boys can be linked together in this mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-4 Players 
Score : 4.5 
Other Systems : Game Gear,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/faceball-2000 
 
 
$end


$info=Fastest Lap,
$<a href="http://www.mobygames.com/game/gameboy/fastest-lap"</a>
$bio
 
 
Fastest Lap (c) 1992 Vap Inc. / NTVIC 
 
In this game you play the role of a F1 race car driver who wants to make it to the top. The gameplay 
involves you doing qualifying laps and  then racing opponents in the main races. The game is played 
from a top down perspective. You can also tweak your cars engine and tires to suit the circuit you 
are on. There are four main teams you can race for. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/fastest-lap 
 
 
$end


$info=Felix the Cat,
$<a href="http://www.mobygames.com/game/gameboy/felix-the-cat"</a>
$bio
 
 
Felix the Cat (c) 1993 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Felix The Cat is a platformer based on the famous cartoon character. 
 
The Professor has kidnapped Kitty, Felix girlfriend, trying to exchange her for Felix' magic bag. 
Naturally, Felix is not going to let himself be blackmailed, and instead sets out to free Kitty. 
 
There are four different types of levels. 
 
1. Typical platforming levels in which Felix has to make his way to the exit while jumping about 
   obstacles and chasms, killing enemies using different weapons. 
 
Swimming levels in which Felix rides a float or on the back of a dolphin. 
 
Levels that take place entirely under water. 
 
Flying levels that put Felix in control of different flying devices, such as a plane, a hot-air 
balloon or an umbrella. 
 
Throughout all levels, Felix can collect cat symbols to improve his weapons. After collecting a 
certain number of cat symbols, milk bottles or hearts will appear. Hearts improve Felix' current 
weapon. What types of weapon Felix can use, depends on what type of level he is in. There are lots of 
different weapons ranging from a boxing glove to motorcycles to tanks to spaceships. All weapons that 
are better than the standard weapon have an energy bar that diminishes over time and can be refilled 
by collecting milk bottles. Getting hit by an enemy decreases the level of Felix' current weapon. If 
he gets hit while carrying the standard weapon, he loses a life. 
 
The Game Boy version plays virtually identically to the NES version, but features less levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-4 Players 
Score : 3.0 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/felix-the-cat 
 
 
$end


$info=Ferrari - Grand Prix Challenge,
$<a href="http://www.mobygames.com/game/gameboy/ferrari-grand-prix-challenge"</a>
$bio
 
 
Ferrari - Grand Prix Challenge (c) Sep, 1992 System 3 Software, Ltd. / Acclaim Entertainment, Inc. 
 
The player takes the role of a Ferrari team driver who's objective is to become an F1 Champion during 
the standard 16 round season. The player competes against 25 computer opponents representing 
different F1 teams. Every round consists of a qualification race (1 lap) and a main race (5 laps). 
The qualification race determines where the players vehicle will be placed at the beginning of the 
main race. The player is rewarded points which determine their standings at the end of a main race 
with more points being given for the higher position finished in the race. Also during a race, the 
player can make a pit stop to change their worn down tires and to refuel, which involves playing a 
minigame. There is also a practice mode, where the player can choose the number of practice laps they 
wish to practice. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/ferrari-grand-prix-challenge 
 
 
$end


$info=Fidgetts, The,
$<a href="http://www.mobygames.com/game/gameboy/fidgetts"</a>
$bio
 
 
Fidgetts, The (c) 1993 Game Over Production / Elite Systems Ltd. 
 
The Fidgetts is a side-scrolling platform puzzle game in a similar vein as The Lost Vikings. The 
player can switch between two Fidgetts (cartoon-like animals) to get past obstacles. One of the 
Fidgetts can jump higher to reach objects or locations otherwise unreachable. Fidgetts can lift and 
drop items to help them climb over obstacles. Within each level the player must get both Fidgetts to 
the exit before a time runs out. There's pit traps and enemies that can cause the Fidgetts to loose 
lives or receive damage. 
 
In between levels the player can play a Breakout variant in which the player controls a paddle at 
both the top and bottom of the screen. In between the blocks that can be destroyed with the ball are 
power-ups that can be collected. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/fidgetts 
 
 
$end


$info=FIFA Soccer '98 - Road to the World Cup,
$<a href="http://www.mobygames.com/game/gameboy/fifa-98-road-to-world-cup"</a>
$bio
 
 
FIFA Soccer '98 - Road to the World Cup (c) Dec, 1997 Tiertex Design Studios / THQ Inc. 
 
The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World 
Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main 
tournament, using the varying systems in different parts of the world. The game features 16 distinct 
outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd 
chants incorporated into the ambient sound. 
 
The action is faster than in previous versions, and AI has been expanded. Players have distinct 
facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John 
Motson and former Scotland international Andy Gray. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,Nintendo 64,PlayStation,SEGA Saturn,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/fifa-98-road-to-world-cup 
 
 
$end


$info=FIFA International Soccer,
$<a href="http://www.mobygames.com/game/gameboy/fifa-international-soccer"</a>
$bio
 
 
FIFA International Soccer (c) Jan, 1995 Extended Play / Malibu Interactive 
 
The game that started the best-selling series licensed by football's world governing body, this first 
installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, 
previously unusual in football games but quickly imitated by several titles. The televisual 
presentation, one of the unique points of the early EA Sports titles, with hosts introducing the 
matches, was another thing making the game stand out from a market dominated by Sensible Soccer and 
Kick Off games. 
 
Based on international teams (with fictional player names), their abilities in each skill area rated 
out of 10 to give the player an overall impression of how good they are. The options available follow 
the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if 
the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, 
short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a 
box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical 
side, formations can be selected, with 5 different strategies also available (although not all of 
these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and 
strikers cover. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Score : 3.0 
Esrb : Kids to Adults 
Other Systems : 3DO,Amiga,DOS,Game Gear,Genesis,SEGA CD,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/fifa-international-soccer 
 
 
$end


$info=FIFA Soccer '97,
$<a href="http://www.mobygames.com/game/gameboy/fifa-soccer-97"</a>
$bio
 
 
FIFA Soccer '97 (c) 1996 EA Canada / Black Pearl Software 
 
This version of FIFA '97 is different from its console counterparts besides the obvious graphic and 
sound limitations, this version only features 12 International teams to choose from. 
 
It still features the traditional game modes, Exhibition, Tournament, Playoff and League along with 
the standard set of rules and moves from the world of soccer (yellow and red cards, sliding tackles 
and lightning quick goalie reactions). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/fifa-soccer-97 
 
 
$end


$info=Final Fantasy Adventure,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-adventure"</a>
$bio
 
 
Final Fantasy Adventure (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
Set after the event of Secret of Mana, you play a young man who escapes from his captors, only to 
find a huge world ahead of him. You must roam the land, solving puzzles and defeating enemies to find 
the young mans destiny in society. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-adventure 
 
 
$end


$info=Final Fantasy Legend II,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend-ii"</a>
$bio
 
 
Final Fantasy Legend II (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
The second in the Final Fantasy Legend series increases the amount of detail over the original in 
gameplay and graphics. 
 
The major changes are in the character classes and party members. Similar to FFL, starting a game of 
Legends II allows you to choose your main character from Humans, Monsters, Mutants and a new class: 
Robots. From here, you build your party of 4 from the same character classes. During gameplay special 
side-characters will join you in battle to help defeat certain enemies. 
 
The other improvement is in strategy. In FFL you gain experience points after each battle, increasing 
strength, etc. In FFLII, you gain different points and abilities depending on how you defeated the 
enemy. If you win by using a sword, your strength increases. If you use magic, your mana increases. 
This adds a more strategic approach to defeating enemies. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend-ii 
 
 
$end


$info=Final Fantasy Legend III,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii"</a>
$bio
 
 
Final Fantasy Legend III (c) Aug, 1993 Square Co., Ltd. / Square Soft, Inc. 
 
The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a 
great flood which destroys cities in the past, present and future. 
As you control a party of 4, with a choice of human and mutant classes, and travel back and forth 
through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the 
lands. 
 
The inclusion of a time travel storyline means that whatever you do in one time frame can have an 
affect on what happens in another time. Other major changes compared to the original 2 in the series 
are the ability to mutate your characters further and a change to the upgrade system. 
Items picked up after battle can be attached to your mutants or humans to turn them into monsters or 
robots, increasing your parties power and abilities. 
And although the original system of obtaning experience points after every battle has been removed, 
its replacement allows you to choose which magic stone each character can use, so they learn that 
specific magic type and never lose it. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii 
 
 
$end


$info=Final Fantasy Legend, The,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend"</a>
$bio
 
 
Final Fantasy Legend, The (c) Sep 30, 1990 Square Co., Ltd. / Square Soft, Inc. 
 
The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different 
characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper 
or mutant male or female. No matter which you choose, the goal stays the same: Increase your 
experience points and abilities by defeating many varied enemies through-out the land. 
 
Much like the FF series of old (and new), you can choose members to join your party and the quest 
that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of 
moves available during every battle and experience points are gained after each fight, increasing 
stamina, power, etc. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : WonderSwan Color 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend 
 
 
$end


$info=Fire Fighter,
$<a href="http://www.mobygames.com/game/gameboy/fire-fighter"</a>
$bio
 
 
Fire Fighter (c) 1992 Teeny Weeny Games, Ltd. / Mindscape International GmbH 
 
In this game you play the role of a fireman who has to rescue babies from burning buildings. The 
gameplay involves you putting out fires with your hose in order to proceed past to save the babies. 
There are various things that can harm you including wind up toy soldiers and jack in the boxes which 
can be killed with your fire Axe. The babies are saved by you picking them up one at a time and 
returning them to your truck. Each level has more babies for you to save and more enemies 
to kill. The houses have multiple floors as well so you have to do a lot of back tracking to save all 
the babies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/fire-fighter 
 
 
$end


$info=Fist of the North Star,
$<a href="http://www.mobygames.com/game/gameboy/fist-of-the-north-star-10-big-brawls-for-the-king-of-the-univers"</a>
$bio
 
 
Fist of the North Star (c) Apr, 1990 Shouei System / Electro Brain Corp. 
 
Fist of the North Star is a versus fighting game starring 11 characters from the Fist of the North 
Star franchise. Fights are either one on one or five on five. Each character can punch, kick, and 
jump, and in addition each has a specific special attack: either a tackle or a fireball projectile 
that must be charged up. After a fight characters level up and gain stat points. 
 
A two player multiplayer game is possible with a link cable. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 0.7 
SOURCE : 
 
 
$end


$info=Flash, The,
$<a href="http://www.mobygames.com/game/gameboy/flash"</a>
$bio
 
 
Flash, The (c) 1991 Equilibrium, Inc. / THQ Inc. 
 
Based on the 1990 TV show, The Flash is a side-scrolling platform/fighting game featuring the fastest 
man alive.  The player must guide the Flash through thirteen levels and stop The Trickster from 
blowing up the city. 
 
Flash runs from left to right and using his jumping and punching abilities must defuse bombs, beat up 
thugs, navigate obstacles and battle bosses, all while completing each level within a time limit. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/flash 
 
 
$end


$info=Flintstones, The,
$<a href="http://www.mobygames.com/game/gameboy/flintstones-"</a>
$bio
 
 
Flintstones, The (c) Jan 01, 1994 Twilight / Ocean Software Ltd. 
 
In The Flintstones you play as Fred trying to save Pebbles and Bam Bam from the antagonist Cliff 
Vandercave. Features dinosaurs, Brontosaurus Burgers, and of course Barney, Wilma, Betty, and Dino. 
It contains forty five stages of action based on the movie of the same name. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/flintstones- 
 
 
$end


$info=Foreman for Real,
$<a href="http://www.mobygames.com/game/gameboy/foreman-for-real"</a>
$bio
 
 
Foreman for Real (c) Sep, 1995 Software Creations Ltd. / Acclaim Entertainment, Inc. 
 
Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 
3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full 
round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views 
as well as an automatic switch option. 
 
You can play simple exhibition matches or tournaments, or launch into a career mode. In this you 
start at the bottom of the world rankings, and must reach the top by beating the game's players, who 
other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives 
advice before each fight to help highlight weaknesses in your play. There are passwords for each 
round. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Kids to Adults 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/foreman-for-real 
 
 
$end


$info=Fortified Zone,
$<a href="http://www.mobygames.com/game/gameboy/fortified-zone"</a>
$bio
 
 
Fortified Zone (c) Feb 26, 1991 Jaleco Ltd. / Jaleco USA, Inc. 
 
A male and a female commando named Masato & Mizuki are sent to the jungle on a mission to destroy an 
enemy base and everyone in it. Stealth is required, since brute force will only lead into their 
capture. 
 
You are able to switch between the two characters at any time, something rarely seen in video games 
even today, twelve years after its release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/fortified-zone 
 
 
$end


$info=Frank Thomas' Big Hurt Baseball,
$<a href="http://www.mobygames.com/game/gameboy/frank-thomas-big-hurt-baseball"</a>
$bio
 
 
Frank Thomas' Big Hurt Baseball (c) May 06, 1995 Iguana UK / Acclaim Entertainment, Inc. 
 
Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D 
graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible 
and significant differences. 
 
There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on 
the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the 
ground for points. 
 
You can choose pitchers and batters, based on their statistics and form. Bowling options are set to 
define the delivery, with fastballs and curveballs as well as more precise setting of pace and 
height. Fielding is optional - it's best to leave this to the computer at first You can always alter 
the infield and outfield depth and shift. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Kids to Adults 
Other Systems : DOS,Game Gear,Genesis,PlayStation,SEGA Saturn,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/frank-thomas-big-hurt-baseball 
 
 
$end


$info=Gameboy Camera,
$<a href="http://www.mobygames.com/game/gameboy/game-boy-camera-included-games"</a>
$bio
 
 
Gameboy Camera (c) 1998 Game Freak, Inc. / Nintendo of America Inc. 
 
Game Boy Camera Games is a fictive name for the built-in software and games included with the Game 
Boy Camera peripheral. It consists of three modes: shoot, view, and play. 
 
Shoot lets you take pictures of yourself, friends or objects. 
 
Play features four games: 
 
1. Space Fever II is a sequel/homage to the 1979 Nintendo Space Fever arcade game. 
2. DJ lets you make your own music. 
3. Ball is a juggling game, is similar to the old Game and Watch games. 
4. Run! Run! Run! is sprint game where you have to race to the finish for first place. 
 
All the games except for Space Fever II replace the character's head with a picture of your own. 
 
View allows you to look back at your pictures. You can also make short animations of all your 
pictures or share them with another Game Boy Camera. The accessory is designed as a cartridge with a 
camera on top, plugged into the Game Boy hand-held. The camera can only shoot black-and-white 
pictures. 
 
The start and select options let you doodle on your pictures and print them out with the Game Boy 
Printer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/game-boy-camera-included-games 
 
 
$end


$info=Gameboy Gallery,
$<a href="http://www.mobygames.com/game/gameboy/game-boy-gallery"</a>
$bio
 
 
Gameboy Gallery (c) Apr 27, 1995 Nintendo R&D1 / Nintendo of Europe GmbH 
 
This game contains five classic Gameboy games: Ball, Vermin, Flagman, Manhole and Cement Factory. 
Ball puts you in the place of a circus juggler, in Vermin you are pest controller trying to keep 
moles under control. Flagman is a game in which you must repeat the number sequences the flagman 
shows, in Manhole you must prevent pedestrians from falling down after the manhole covers have been 
removed. Finally in Cement Factory you must move cement from the top to the bottom of the factory 
without the tanks of cement overloading. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/gameboy/game-boy-gallery 
 
 
$end


$info=Gameboy Wars,
$<a href="http://www.mobygames.com/game/gameboy/game-boy-wars"</a>
$bio
 
 
Gameboy Wars (c) May 21, 1991 Intelligent Systems Co., Ltd. / Nintendo Co., Ltd. 
 
The second entry in Nintendo's Wars series pits two parties against each other: it's the Red Star 
army versus the White Moon army in turn-based battles over 16 maps, which, unlike in the previous 
game, are arranged in hexagonal grids. 
 
On each map, the goal is to either destroy all enemy forces or capture the enemy's capital city. 24 
different troop types are available, which can be given various orders from attacking enemy units to 
supporting friendly ones to besieging or capturing enemy cities or installations. Battles are shown 
as small animated sequences. 
 
Building (and repairing) units requires income, which is generated by occupying cities or production 
facilities. What units can be constructed where depends on the building type: factories and cities 
build land units, airports and harbors are required for air and sea units, respectively. 
 
The game offers a battery-based save game feature even in the midst of playing a map, as well as a 
two-player feature, with two players sharing a Game Boy and taking turns. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/game-boy-wars 
 
 
$end


$info=Game of Harmony, The,
$<a href="http://www.mobygames.com/game/gameboy/game-of-harmony"</a>
$bio
 
 
Game of Harmony, The (c) 1995 Assembly Line, The / Accolade, Inc. 
 
This strategic action puzzle game features original gameplay. You control a spacecraft situated on a 
globe which you can rotate and move around the screen. You must knock globes into others of the same 
colour, to rid the screen of all the globes. The screen has no borders, so globes can be pushed off 
the side of the screen, increasing your tactical range. Knocking globes of different colors into each 
other produces smaller pods which need to be picked up quickly, giving you energy, or they will turn 
into globes and you will have to get rid of them too. Many of the globes are linked to other globes 
(or the ship) via string, and the level layouts include barriers as obstacles (and ricochet points), 
making the Newtonian physics more complex. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/game-of-harmony 
 
 
$end


$info=Game & Watch Gallery,
$<a href="http://www.mobygames.com/game/gameboy/game-watch-gallery"</a>
$bio
 
 
Game & Watch Gallery (c) May, 1997 Nintendo R&D1 / Nintendo of America Inc. 
 
The Game & Watch Gallery is Nintendo's first portable compilation featuring their popular line of 
original 1980's handheld games, featuring the popular "Mr. Game & Watch" himself, as well as Mario 
and friends. 
 
The compilation consists of four popular titles from the Game & Watch Series, each with a "Classic" 
and "Modern" version of each game: 
 
1. Octopus: Collects as much treasure as your bag can hold, while avoiding the octopus tentacles 
   that continually swing around you.  In the "Modern" version, Mario becomes the diver, and as he 
   collects more treasure, his bag becomes heavier, making it harder to return to the surface.  Mario 
   can also delay the octopus tentacles by throwing treasure at them. 
 
Fire: Position your net to catch the falling people jumping from the burning building.  The "Modern" 
version has Mario and Luigi rescuing Toad, Yoshi and Donkey Kong Jr. from Princess Peach's Castle.  
Each falling character has different weights and falling patterns. 
 
Manhole: The player must cover the holes to keep the continually walking people from falling through 
the manholes and into the sewers.  In the "Modern" version, Yoshi must use his tongue to keep Mario, 
Toad and Donkey Kong Jr. from falling thought the hole, each character having different speeds and 
patterns. 
 
Oil Panic: The player must collect the dripping blobs of oil before they slip past and ruin 
everything.  The "Modern" version has Bowser dropping oil blobs at Mario, who has to catch the oil 
and dump it over to Yoshi before the Koopa King gets the best of Mario. 
 
Each mode (Classic and Modern) has two difficulties: Easy and Hard.  The higher score a player gets 
in each version, new unlockable bonuses will become available via the "Gallery Corner".  These 
bonuses include release dates, pictures and animations which tell in greater detail the history 
behind Gunpei Yokoi's portable creations. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/game-watch-gallery 
 
 
$end


$info=Ganbare Goemon: Sarawareta Ebisumaru!,
$<a href="http://www.mobygames.com/game/gameboy/ganbare-goemon-sarawareta-ebisumaru"</a>
$bio
 
 
Ganbare Goemon: Sarawareta Ebisumaru! (c) Dec 22, 1991 Konami Co., Ltd. / Konami Co., Ltd. 
 
First portable title in the Ganbare Goemon series which tell the wacky adventures of the mystical 
ninja Goemon as he fights evil across feudal Japan and beyond. In this title an enemy of our hero has 
kidnapped Goemon's buddy Ebisumaru and now its up to Goemon to rescue him and defeat this new menace. 
 
The game plays as an action RPG -lite played from a top-down perspective similar to classic Zelda 
games. Your objective involves traveling from town to town and get quests from assorted NPCs, which 
mostly involve retrieving items from enemy-filled stages. As reward you can get clues that aid you in 
your main quest as well as upgraded weapons and items that increase Goemon's abilities. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/ganbare-goemon-sarawareta-ebisumaru 
 
 
$end


$info=Gargoyle's Quest - Ghosts'n Goblins,
$<a href="http://www.mobygames.com/game/gameboy/gargoyles-quest"</a>
$bio
 
 
Gargoyle's Quest - Ghosts'n Goblins (c) Jul, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago.  The Destroyers 
almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them.  The 
Realm is threatened again and the secret of the fire must be recovered. 
 
You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other 
surfaces on a verticle plane.  Firebrand can also hover and fly for awhile with his wings.  Destroy 
the enemy characters with your firery breath.  The game also contains an adventure type story that is 
unfolded by interacting with characters from an over-head perspective. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/gargoyles-quest 
 
 
$end


$info=Gauntlet II,
$<a href="http://www.mobygames.com/game/gameboy/gauntlet-ii"</a>
$bio
 
 
Gauntlet II (c) 1990 Atari, Inc.|Tengen Inc. / Mindscape, Inc. 
 
Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, 
a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic 
potions, and fend off assorted creatures and ghosts. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,NES,PlayStation 3,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/gauntlet-ii 
 
 
$end


$info=George Foreman's KO Boxing,
$<a href="http://www.mobygames.com/game/gameboy/george-foremans-ko-boxing_"</a>
$bio
 
 
George Foreman's KO Boxing (c) 1992 Beam Software Pty., Ltd. / Acclaim Entertainment, Inc. 
 
Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the 
role of Foreman, go through a series of twelve rounds against different boxers to win the 
championship title belt. 
 
Played from an third-person perspective using a view from right over the shoulders over the boxer, 
players can move left and right to dodge incoming punches, block and throw left and right punches. 
The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. 
 
By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more 
damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked 
down four times, the match is over (technical knock-out). The same happens when a boxer goes down 
three times in a single round (regular knock-out). When down, players need to press both punch 
buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when 
punches are received. After being knocked down and during intermissions, some energy is restored. 
 
All versions, except for the Game Boy, can be played with two players. A password system is used to 
save the progress. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
Other Systems : Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/george-foremans-ko-boxing_ 
 
 
$end


$info=Getaway, The,
$<a href="http://www.mobygames.com/game/gameboy/getaway-high-speed-ii"</a>
$bio
 
 
Getaway, The (c) 1995 Unexpected Development / Williams Entertainment Inc. 
 
A handheld version of the William's pinball machine, the basic gameplay is a pinball board with 
racing themes such as roads and on-ramps, hitting various bumpers and targets to gain a higher score. 
 
There is also a mini-game if they player can hit a special ramp on the board that takes the player to 
a driving game, something like OutRun, dodging traffic to gain points.  The game is over once the 
player reaches the hideout, trying to avoid pursuing cops using various methods including multiple 
balls to try confuse them. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/getaway-high-speed-ii 
 
 
$end


$info=Ghostbusters II,
$<a href="http://www.mobygames.com/game/gameboy/ghostbusters-ii_"</a>
$bio
 
 
Ghostbusters II (c) 1990 HAL Laboratory, Inc. / Activision, Inc. 
 
Loosely based on the movie of the same name, Ghostbusters II sees Virgo the Carpathian appear in New 
York city. He captures Diana's baby and it is up to the Ghostbusters to get him back. In order to 
accomplish this, the Ghostbusters: Igon, Ray, Peter and Winston, must chase Virgo through the 
courtrooms, the sewers, the apartments, the underground and the art museum. 
 
Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters 
II license on NES) but with enough differences to be unique. Players begin by choosing two of the 
four ghostbusters, who all play the exact same. The first one selected is controlled by the player 
directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost 
trap. The objective of each level is to capture a predefined number of ghosts before the timer 
expires. The player moves up, down, left and right. One button will fire the proton gun directly in 
front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in 
front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 
2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used 
will occasionally show up. Touching them will provide power-ups (and often swap with a selected 
Ghostbuster) including vacuum guns, instant traps and invulnerability. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/ghostbusters-ii_ 
 
 
$end


$info=Godzilla,
$<a href="http://www.mobygames.com/game/gameboy/godzilla__"</a>
$bio
 
 
Godzilla (c) 1990 Compile / Toho Co.,Ltd. 
 
Godzilla is a puzzle solving platform game in which you control the radioactive dinosaur Godzilla who 
is searching for his love interest Minira, a female dinosaur. 
 
In this game with 49 levels you have reach one of the two level exits that will appear when all rocks 
are smashed. 
While climbing the vines to reach the various platforms and trying to smash the rocks you are chased 
by various types of monsters. 
 
Occasionally, when you smash a rock an item will appear. Smashing an item will activate it. 
Once all rocks have been smashed two screen exits appear. Choose one of the two and enter the next 
level. 
Keep in mind that in order to reach an exit you have to smash the rocks in a particular order because 
if you don't you'll get stuck. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 1.8 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/gameboy/godzilla__ 
 
 
$end


$info=Go! Go! Tank,
$<a href="http://www.mobygames.com/game/gameboy/go-go-tank"</a>
$bio
 
 
Go! Go! Tank (c) 1991 Copya System Ltd. / Electro Brain Corp.|Toei Animation 
 
A peaceful nation has been invaded by an enemy army, and you must help clear the way for your own 
forces by plane. You must guide your tank to the end of each stage by arranging boxes with a hook 
attached to the bottom of your plane, as well as by shooting enemy planes and batteries that threaten 
it. The tank will roll forward on its own and climb up any wall that is only a single block high -- 
anything taller and it will crash into it and turn around, taking damage. If your tank takes too much 
damage, it will be destroyed and the game is over. If you get hit, you lose a plane, and if you run 
out of planes, the game will also be over. 
 
There are several special items to help you on your way, including a power hook that allows you to 
directly carry the tank, a bomb that can destroy all enemies on the screen, and an option that makes 
a second plan follow yours and mimic your actions. 
 
The game features ten stages, as well as a 2-player cooperative mode (two planes) when played via 
link cable. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/go-go-tank 
 
 
$end


$info=Golf,
$<a href="http://www.mobygames.com/game/gameboy/golf"</a>
$bio
 
 
Golf (c) Feb, 1990 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Golf features two challenging 18 hole courses where players are able to play a round of golf, and 
allows players to choose a club, adjust stance and control the swing. The game features three 
alternating views 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy Advance,NES,PC-88 
SOURCE : http://www.mobygames.com/game/gameboy/golf 
 
 
$end


$info=Gradius,
$<a href="http://www.mobygames.com/game/gameboy/gradius"</a>
$bio
 
 
Gradius (c) Apr, 1990 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against 
the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to 
power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to 
help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain 
enemies will leave a power up pod behind which can be collected to add more power to your ship. Each 
level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay 
is for one player or two players alternating. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Amstrad CPC,Commodore 64,MSX,NES,PC-88,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/gradius 
 
 
$end


$info=Gradius - The Interstellar Assault,
$<a href="http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault"</a>
$bio
 
 
Gradius - The Interstellar Assault (c) Jan, 1992 Konami Co., Ltd. / Konami, Inc. 
 
This is the second Gradius/Nemesis game to land on the Game Boy. Like the first game, this is a 
side-scrolling shoot-em-up featuring the characteristic Gradius style power-up system. By collecting 
power-up pods, the player can choose exactly which parts of their weapons get upgraded. 
 
One aspect that sets this game apart from other Gradius games short animated segments that 
interconnect the levels. So, the player can see how their ship gets from one level to another. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault 
 
 
$end


$info=Great Greed,
$<a href="http://www.mobygames.com/game/gameboy/great-greed"</a>
$bio
 
 
Great Greed (c) 1993 Namco Limited / Namco Hometek Inc. 
 
As Great Greed begins, you are accidentally warped to another dimension by a wizard by the name of 
“Microwave”. With no immediate way back, you help the people fight off the scourge named “Bio-Haz” 
who is consuming this dimension with evil and destruction. 
 
This new dimension you find yourself in is not terribly unlike the one you came from, with the 
exception that everyone is named after foods or food-related items and most of the monsters appear to 
be mutated vegetables and the like. 
 
This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, 
switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the 
D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long 
to complete your turn, your opponent will attack again. 
 
Using a battery-backed save system, the game will automatically auto-save after every successful 
battle. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/great-greed 
 
 
$end


$info=Hammerin' Harry - Ghost Building Company,
$<a href="http://www.mobygames.com/game/gameboy/hammerin-harry-ghost-building-company"</a>
$bio
 
 
Hammerin' Harry - Ghost Building Company (c) 1993 Tamtex / Irem Corp. 
 
Hammerin' Harry: Ghost Building Company is the sequel to Hammerin' Harry. 
 
This episode has Harry fighting more than just workers. He has to defeat an army of ghosts in a 
series of environments, including construction site, sewer, airship, jungle, and finally, the 
headquarters where he meets the evil ghost building machine. Rather than using his mallet, Harry can 
obtain a spiked ball which does more damage than the mallet. There are five stages, and each one ends 
with Harry fighting a boss. Upon completion of a stage, the gameplay switches from a beat-em-up to a 
horizontal shooter where Harry flies through the air, defeating airborne enemies and avoiding 
dangerous objects. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/hammerin-harry-ghost-building-company 
 
 
$end


$info=Hatris,
$<a href="http://www.mobygames.com/game/gameboy/hatris"</a>
$bio
 
 
Hatris (c) 1991 Bullet-Proof Software, Inc. / Bullet-Proof Software, Inc. 
 
In Hatris, the falling blocks of Tetris are replaced by falling hats which are  top hats, cowboy 
hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are 
dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. 
Once five hats of the same kind have been stacked on top of each other, they fall down onto another 
conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus. (The 
game keeps track of score as money, not simply points.)  Once you ship out enough hats out of the 
shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats 
start appearing to make it more difficult for you to accomplish your task. The game ends when one of 
your stacks of hats reaches the top of the screen. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/hatris 
 
 
$end


$info=Heiankyo Alien,
$<a href="http://www.mobygames.com/game/gameboy/heiankyo-alien"</a>
$bio
 
 
Heiankyo Alien (c) Apr, 1990 Meldac of America Inc. / Meldac of America Inc. 
 
1000 years ago the city of Kyo was suddenly invaded by aliens.  A Kebiishi (knight of the past) was 
entrusted to defend the city. 
 
The game starts with a maze where the kebiishi and some aliens appear.  The aliens start moving 
through the maze wherever they please.  While trying to keep from getting eaten, the kebiishi digs 
holes where the aliens will likely travel.  If an alien comes to a finished hole, it will fall in an 
be trapped for a while.  While the alien is trapped in the hole, you can fill the hole to bury it.  
If all aliens are buried, the round ends and you can proceed to the next round. 
 
The credits say original concept by TSG, copyright 1979.  The Game Boy version includes new original 
features such as a super alien that has special powers, moves to avoid holes and chases the 
keibiishi.  Two players can play via the video link cable. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/heiankyo-alien 
 
 
$end


$info=Hit the Ice,
$<a href="http://www.mobygames.com/game/gameboy/hit-the-ice-the-video-hockey-league"</a>
$bio
 
 
Hit the Ice (c) 1992 Taito Corporation / Taito America Corporation 
 
Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. 
Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no 
place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the 
opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is 
possible to do a "super shot" which is strong enough to send the goalie into the net along with the 
puck. 
 
Available are exhibition and tournament modes for one or two players. Two players can even team up to 
take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy 
version adds a "shot race" mode where the player must get a certain number of goals as quickly as 
possible. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Genesis,SNES,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/gameboy/hit-the-ice-the-video-hockey-league 
 
 
$end


$info=Home Alone,
$<a href="http://www.mobygames.com/game/gameboy/home-alone___"</a>
$bio
 
 
Home Alone (c) Nov, 1991 Altron Corporation / THQ Inc. 
 
Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for 
him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the 
burglars while he gathers all the family belongings and bring them to safety. To aid him in his 
quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the 
environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help 
Kevin in his cause against the robbers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.2 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/home-alone___ 
 
 
$end


$info=Home Alone 2,
$<a href="http://www.mobygames.com/game/gameboy/home-alone-2-lost-in-new-york_"</a>
$bio
 
 
Home Alone 2 (c) 1992 Imagineering Inc. / THQ Inc. 
 
Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his 
parents. However he checks himself into a hotel and begins to have fun. It isn't long before the 
hotel  discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry 
and Marv the burglars he once defeated, are in town and looking for revenge. 
 
Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over 
enemies and obstacles while collecting items. These items include health bonuses and a variety of 
weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with 
three lives for play. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/home-alone-2-lost-in-new-york_ 
 
 
$end


$info=Hook,
$<a href="http://www.mobygames.com/game/gameboy/hook"</a>
$bio
 
 
Hook (c) Apr, 1992 Ocean Software Ltd. / Sony Imagesoft 
 
In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a 
grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to 
Neverland where he must again become Pan and reclaim his children. 
 
This particular interpretation is a side-scrolling action game, in which players must hack their way 
past Hook's denizens through 11 levels.  These include forests, icy regions, and towns which Peter 
will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be 
collected for special powers. When enemies are attacked, they simply put their hands up in surrender 
rather than dying, so as to make the game more child-friendly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : Commodore 64,Game Gear,Genesis,NES,SEGA CD,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/hook 
 
 
$end


$info=Hudson Hawk,
$<a href="http://www.mobygames.com/game/gameboy/hudson-hawk"</a>
$bio
 
 
Hudson Hawk (c) 1992 Ocean Software Ltd. / Sony Imagesoft 
 
Hudson Hawk, a cat burglar, has a mission: steal three of Da Vinci's works of art, which include a 
rocking horse known as "The Sforza", his sketchbook that he called "The Codex", and a precious 
crystal. The mission will take him through a mansion, castles, rooftops, subways, and the Vatican. Of 
course, getting all these items will not be as easy as it sounds. Not only does Hawk face security 
guards, guard dogs, and others, but he must also avoid setting off alarms. To help him, Hawk can 
either punch enemies, or throw a ball at them. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/hudson-hawk 
 
 
$end


$info=Humans, The,
$<a href="http://www.mobygames.com/game/gameboy/humans"</a>
$bio
 
 
Humans, The (c) 1992 Imagitec Design Inc. / GameTek, Inc. 
 
Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, 
the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and 
you are allotted a number of characters who must accomplish the task. The player can switch from 
person to person while moving the characters around each scrolling puzzle, and teamwork is essential 
to success. 
 
Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific 
destination which may require the use of objects you have discovered so far. Each level has a time 
limit, when time runs out the level can be restarted. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Platform 
Players : 1 Player 
Score : 2.9 
Other Systems : Amiga,Atari ST,DOS,Genesis,Jaguar,Lynx,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/humans 
 
 
$end


$info=Hunt for Red October, The,
$<a href="http://www.mobygames.com/game/gameboy/hunt-for-red-october__"</a>
$bio
 
 
Hunt for Red October, The (c) 1991 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class 
submarine with nuclear strike capabilities. This war machine has been named the Red October. While on 
its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan 
to defect to the United States. Naturally, such a weapon must not be allowed to fall into American 
plans, and so orders are issued among the Soviet forces to destroy the Red October. 
 
You control the Red October during its run for freedom. The game plays as an underwater sidescroller. 
The Red October submarine can move in any of four directions. The A button fires torpedoes 
horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the 
Caterpillar drive (invisibility) may be activated for short periods of time. The player may also 
activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are 
displays for Armor (health) and Power (fuel) 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/hunt-for-red-october__ 
 
 
$end


$info=Hyper Lode Runner,
$<a href="http://www.mobygames.com/game/gameboy/hyper-lode-runner"</a>
$bio
 
 
Hyper Lode Runner (c) Feb, 1990 Tose Co., Ltd. / Bandai America, Inc. 
 
Hyper Lode Runner plays similar to Lode Runner. You must run around on brick platforms gathering all 
the gold, while avoiding enemies, known as Mad Monks, who follow your every move. You can zap blocks 
to create temporary holes to trap enemies or to escape through to platforms below. To make levels 
more interesting there are ladders and vertical ropes to climb, but the enemies can use these too. 
 
There are 50 levels to play, and there is also an editor and a VS mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/hyper-lode-runner 
 
 
$end


$info=Incredible Crash Dummies, The,
$<a href="http://www.mobygames.com/game/gameboy/incredible-crash-dummies"</a>
$bio
 
 
Incredible Crash Dummies, The (c) Nov 05, 1992 Software Creations Ltd. / LJN, Ltd. 
 
At a time when computer games were being blamed for violence, bad language, epilepsy and everything 
else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as 
this is a standard platform game with a twist of questionable taste and purpose. 
 
You play a crash test dummy, trying to progress through levels filled with hazards such as cars and 
fireballs, within the time limits. Contact with each of these loses you a limb, and once you have 
none left, contact means game over. Since the character isn’t handicapped by missing limbs in any 
way, in practical terms you can think of these as hit points  especially as there are screwdrivers to 
pick up which restore one limb. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.5 
Other Systems : Amiga,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/incredible-crash-dummies 
 
 
$end


$info=Indiana Jones and the Last Crusade,
$<a href="http://www.mobygames.com/game/gameboy/indiana-jones-and-the-last-crusade-the-action-game"</a>
$bio
 
 
Indiana Jones and the Last Crusade (c) Jul, 1994 Ubi Soft Entertainment Software / Ubi Soft 
Entertainment Software 
 
As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before 
this can be done you must find the Cross of Coronado, a shield and a diary. 
 
This makes for a four-level arcade adventure combining climbs, exploration (with several routes 
through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off 
foes, but can also get involved in hand-to-hand combat. The first level takes place in caves 
underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is 
full of guards and ladders, and then Castle Grunwald in Austria. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Gear,Genesis,MSX,NES,SEGA Master 
System,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/indiana-jones-and-the-last-crusade-the-action-game 
 
 
$end


$info=International Superstar Soccer,
$<a href="http://www.mobygames.com/game/gameboy/international-superstar-soccer_"</a>
$bio
 
 
International Superstar Soccer (c) Oct, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / Konami 
of America, Inc. 
 
International Superstar Soccer for the Game Boy brings the popular console soccer series to the 
handheld systems. In the game you can play any of 36 national teams in an International Cup. 
 
You can change settings like game length from 3, 5, to 7 minutes and multiple difficulty settings. 
Turn fouls on or off and determine if overtime should be decided by a golden goal or extended time. 
 
You can choose various formations and stances for your team and switch players before the match 
starts and during half-time. Each player also has a current condition which determines how well he 
plays on top of his regular stats. 
 
While on offense you can take a shot or pass the ball. In defense you can make a sliding or switch 
the player you control. 
 
The Game Boy version doesn't feature a multi-player mode. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/international-superstar-soccer_ 
 
 
$end


$info=Ironman - X-O Manowar in Heavy Metal,
$<a href="http://www.mobygames.com/game/gameboy/iron-man-x-o-manowar-in-heavy-metal"</a>
$bio
 
 
Ironman - X-O Manowar in Heavy Metal (c) Oct 14, 1996 Realtime Associates Seattle Division / Acclaim 
Entertainment, Inc. 
 
This game is a linear beat 'em up Final Fight type game with the choice to play as one of two comic 
book heroes: Iron Man or X-O Manowar.  The game follows the pattern of sidescrolling action in each 
level with a comic book boss at the end of each. 
 
Levels are as follows:Nuclear Plant Siege with bosses Mr. Hyde and the Melter. 
2. Stark Enterprises with bosses Titania, Yellowjacket and Goliath. 
3. Retake New York City with bosses Vizier and Mistress Crescendo. 
4. Dromak Base Assault with bosses Absorbing Man and Dromak Gladiator. 
5. Assault on Zola's Castle with bosses Arnim Zola and Mistress Crescendo. 
6. Alien Dig: The Cosmic Cube with bosses Baron Zemo and Mistress Crescendo. 
7. Board Dromak Ship with Final Boss General Krytos. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : DOS,Game Gear,PlayStation,SEGA Saturn 
SOURCE : http://www.mobygames.com/game/gameboy/iron-man-x-o-manowar-in-heavy-metal 
 
 
$end


$info=Ishido,
$<a href="http://www.mobygames.com/game/gameboy/ishido-the-way-of-stones"</a>
$bio
 
 
Ishido (c) Nov, 1990 Publishing International / ASCII Corporation 
 
Ishido is a solitaire board game played with tiles (like Shanghai).  The objective is to place all of 
the tiles onto the board and obtain the highest possible score by following specific rules of play.  
It is a solitaire game.  There are ways to play that can dramatically increase the score, which makes 
the game very strategic in nature.  Additionally, when desired, the player can get an oracle reading 
by asking a question...the question is answered when the player makes a very elegant play (4 way 
match). 
 
There is also a "construction set" where players can create their own tiles and backgrounds.  But the 
game comes with numerous tile sets and backgrounds. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 5.0 
Other Systems : Amiga,DOS,Genesis,Lynx,Macintosh 
SOURCE : http://www.mobygames.com/game/gameboy/ishido-the-way-of-stones 
 
 
$end


$info=Itchy & Scratchy - Miniature Golf Madness,
$<a href="http://www.mobygames.com/game/gameboy/itchy-scratchy-in-miniature-golf-madness"</a>
$bio
 
 
Itchy & Scratchy - Miniature Golf Madness (c) Nov, 1994 Beam Software Pty., Ltd. / Acclaim 
Entertainment, Inc. 
 
This unusual title is based on a cartoon within a cartoon:  The Itchy and Scratchy show from The 
Simpsons.  In each episode of the cartoon, Itchy (a mouse) maims Scratchy (a cat) in some horribly 
gruesome manner.  In this game, the characters take their aggressions to the mini-golf course. 
 
You have to help Scratchy both score well on the golf course, and avoid Itchy to survive.  The game 
is played from a side-scrolling perspective, much like a platformer.  To fend off Itchy, you can pick 
up weapons like a baseball bat, or throwing knives. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/gameboy/itchy-scratchy-in-miniature-golf-madness 
 
 
$end


$info=Super Off Road,
$<a href="http://www.mobygames.com/game/gameboy/ivan-iron-man-stewarts-super-off-road"</a>
$bio
 
 
Super Off Road (c) 1992 Leland Corporation / Tradewest, Inc. 
 
Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which 
are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women 
await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you 
lose one of your 3 credits. 
 
Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, 
grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are 
desperate for upgrades, you can buy into your spare credits 
 
Only your off-road driving abilities will be enough to pull you to first place in these races. Play 
alone or with up to 3 other players (depending on the version)  in this conversion of a classic 
arcade game. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Game Gear,Genesis,Lynx,NES,SEGA Master 
System,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/ivan-iron-man-stewarts-super-off-road 
 
 
$end


$info=James Bond 007,
$<a href="http://www.mobygames.com/game/gameboy/james-bond-007"</a>
$bio
 
 
James Bond 007 (c) Dec 15, 1998 Saffire Corporation / Nintendo of America Inc. 
 
Bond is once again in the thick of things, this time travelling the eastern hemisphere in order to 
stop an elite weapons smuggling ring. In order to do so, Bond must use all of the weapons and gadgets 
on hand, including the trusty laser watch, pistols, Ak-47's and more. 
 
Bond will also have the chance to visit the casino, where you can spend some cash on blackjack and 
the like, while some of the most famous Bond villains make appearances in the hopes that they will 
stop the secret agent from completing his task. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/james-bond-007 
 
 
$end


$info=Super James Pond,
$<a href="http://www.mobygames.com/game/gameboy/james-pond-2-codename-robocod"</a>
$bio
 
 
Super James Pond (c) 1993 Vectordean Ltd. / Ocean Software Ltd. 
 
In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed 
with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto 
ceilings so as to slide across them. 
 
The gameplay takes place across worlds themed around particular types of toys, such as sporting 
goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement 
is included. On each level Pond must collect 2 penguins and reach the exit, although there are 
usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds 
(each of which has three sub levels), a boss must be faced. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.0 
Other Systems : Amiga,Amiga CD32,Atari ST,Commodore 64,DOS,Game Boy Advance,Game 
Gear,Genesis,Nintendo DS,PlayStation,PlayStation 2,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/james-pond-2-codename-robocod 
 
 
$end


$info=Jeep Jamboree,
$<a href="http://www.mobygames.com/game/gameboy/jeep-jamboree-off-road-adventure"</a>
$bio
 
 
Jeep Jamboree (c) Jul, 1992 Infogrames Studios Ltd. / Virgin Interactive Entertainment, Inc. 
 
Jeep Jamboree is an off-road racing game for the Game Boy.  As the title suggests, you have but one 
choice of vehicle in which to race: the Jeep Wrangler.  Your perspective on the action is first 
person, similar to Test Drive.  The courses on which you drive, oddly enough, seem to take place 
mostly on roads. 
 
There are a lot of racing options to choose from.  You can do a single race, or a multi-race 
tournament.  You can also race competitively with a friend using the Game Boy link cable. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/jeep-jamboree-off-road-adventure 
 
 
$end


$info=Jeopardy! - Sports Edition,
$<a href="http://www.mobygames.com/game/gameboy/jeopardy-sports-edition__"</a>
$bio
 
 
Jeopardy! - Sports Edition (c) 1994 Data Design Interactive Ltd / GameTek, Inc. 
 
This handheld version differs from its Game Gear version though it does run along the same lines.  
While it does feature sports related questions ranging from football to baseball and soccer, it does 
not feature any digitized voices or likeness of either contestants or Alex Trebek, instead opting for 
generic cartoon-like characters instead. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/jeopardy-sports-edition__ 
 
 
$end


$info=Jeopardy! - Teen Tournament,
$<a href="http://www.mobygames.com/game/gameboy/jeopardy-teen-tournament"</a>
$bio
 
 
Jeopardy! - Teen Tournament (c) Dec, 1996 Data Design Interactive Ltd / GameTek (FL), Inc. 
 
Remember Jeopardy!? That show with 3 adults going against each other in a trivia based game show? 
This game is based on the Teen Tournament version they would occasionally run. 
 
The same rules apply as in normal Jeopardy!: Pick a question, answer correctly, get money, repeat 
until victory (or defeat). There are just more teen-friendly questions. Although the answers will be 
difficult for todays teens. 
 
 
- TECHNICAL - 
 
Genre : Educational|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/jeopardy-teen-tournament 
 
 
$end


$info=Jetsons, The,
$<a href="http://www.mobygames.com/game/gameboy/jetsons-robot-panic"</a>
$bio
 
 
Jetsons, The (c) 1992 Taito Corporation / Taito Corporation 
 
This is a multi-character platformer based on The Jetsons cartoon. Users can play as either Elroy, 
Judy, Jane, and finally George in the final level. Each character has their own special tool to help 
them advance through their level. 
The robots have gone berserk, and are making a mess all over town. George is called in to help, but 
the rest of the cast have to deal with the robots at each of their own locations first. Elroy is at 
the Space Ball Dome, Judy at the Concert Hall, and Jane is at the Shopping Mall. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/jetsons-robot-panic 
 
 
$end


$info=Jimmy Connors Tennis,
$<a href="http://www.mobygames.com/game/gameboy/jimmy-connors-tennis"</a>
$bio
 
 
Jimmy Connors Tennis (c) May, 1993 NMS Software Ltd. / Ubi Soft Entertainment, Inc. 
 
Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis.  It has three skill 
levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 
or 300 balls. 
 
You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open 
and Wimbledon and can earn anywhere from $26,000 to $58,000.  You can also keep track of your 
win-loss record and earnings through a password feature. 
 
It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, 
each one giving a different response on each surface.  Endorsed by tennis great Jimmy Connors. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/jimmy-connors-tennis 
 
 
$end


$info=Joe & Mac - Caveman Ninja,
$<a href="http://www.mobygames.com/game/gameboy/joe-mac-caveman-ninja"</a>
$bio
 
 
Joe & Mac - Caveman Ninja (c) Jun, 1993 Data East Corporation / Data East USA, Inc. 
 
Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and 
club incoming enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,DOS,Genesis,NES,SNES,Zeebo 
SOURCE : http://www.mobygames.com/game/gameboy/joe-mac-caveman-ninja 
 
 
$end


$info=Jordan vs Bird - One-on-One,
$<a href="http://www.mobygames.com/game/gameboy/jordan-vs-bird-one-on-one"</a>
$bio
 
 
Jordan vs Bird - One-on-One (c) Feb, 1992 
 
Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the 
spectacular dunks of Michael Jordan of the Chicago Bulls 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.7 
Other Systems : Commodore 64,DOS,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/jordan-vs-bird-one-on-one 
 
 
$end


$info=Joshua,
$<a href="http://www.mobygames.com/game/gameboy/joshua-the-battle-of-jericho"</a>
$bio
 
 
Joshua (c) 1993 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised 
Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers 
and other things. Using your horn and other special weapons to defeat enemies, you will face ancient 
biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : DOS,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/joshua-the-battle-of-jericho 
 
 
$end


$info=Judge Dredd,
$<a href="http://www.mobygames.com/game/gameboy/judge-dredd"</a>
$bio
 
 
Judge Dredd (c) Jun, 1995 Probe Entertainment Ltd. / Acclaim Entertainment, Inc. 
 
Judge Dredd is a platform action game based on the British comic book character of the same name and 
the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard 
console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so 
that they surrender and can be arrested. 
 
The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to 
the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the 
top of the Statue of Liberty that ended the film, the game continues on with levels and characters 
inspired by the comic book culminating with a battle against the Dark Judges on Deadworld. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Kids to Adults 
Other Systems : DOS,Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/judge-dredd 
 
 
$end


$info=Jungle Strike,
$<a href="http://www.mobygames.com/game/gameboy/jungle-strike"</a>
$bio
 
 
Jungle Strike (c) Jun, 1995 Ocean Software Ltd. / Malibu Games 
 
Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate 
America. After his father was killed, the people who were under his control, sent his son running 
off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his 
father, longs for revenge of his father's death and decides to shed the blood of those who killed 
him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons 
program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to 
seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight 
America at all costs. 
 
Because of this threat, you're hired again to battle these two characters, following their paths in 
the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive 
weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain 
guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns 
on the side. Take out the evil duo and forever rid this threat.....in the jungle! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.0 
Esrb : Kids to Adults 
Other Systems : Amiga,Amiga CD32,DOS,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/jungle-strike 
 
 
$end


$info=Jurassic Park,
$<a href="http://www.mobygames.com/game/gameboy/jurassic-park___"</a>
$bio
 
 
Jurassic Park (c) Aug, 1993 Ocean Software Ltd. / Ocean of America, Inc. 
 
One of many different titles based on Steven Spielberg's 1993 dinosaur thriller, the version for NES 
and Game Boy is a top-down action game with exploration elements. 
 
Playing as Dr. Alan Grant, the player must work through six levels by completing certain objectives 
including rescuing the kids Tim and Lex, restoring power, destroying Raptor nests and finally getting 
off the dinosaur-infested island. To advance in a level, a number of dinosaur eggs scattered over the 
area must be collected or destroyed. This will reveal a passcard used to gain entry to buildings, or 
some other items necessary to complete the assignment. The park's computer terminals can be used to 
request hints on where to go next. 
 
Naturally, the levels are full of hostile dinosaurs. Dr. Grant can fend them off with his gun. 
Several ammunition types are available, varying in damage and shooting patterns. Killed dinosaurs 
will always drop the most basic ammo type, the others must be found. Next to ammo clips, there are 
boxes with question marks on them to be collected. These might include beneficial powerups like a 
health increase, but can also be dangerous and reveal a bomb. 
 
Some levels end in boss encounters, including a Triceratops stampede and a fight against the 
Tyrannosaurus Rex. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/jurassic-park___ 
 
 
$end


$info=Jurassic Park 2 - The Chaos Continues,
$<a href="http://www.mobygames.com/game/gameboy/jurassic-park-part-2-the-chaos-continues"</a>
$bio
 
 
Jurassic Park 2 - The Chaos Continues (c) Dec, 1994 Ocean Software Ltd. / Ocean Software Ltd. 
 
One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he 
sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order.  
Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park 
for themselves. 
 
In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael 
Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known 
Jurassic Park along with the members of the Biosyn Corp.  Your player always has six weapons.  Your 
primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs 
but some only work the dinosaurs such as the cattle prod.  Most of the levels are non linear so you 
must explore different pathways to complete the mission you have selected once you have once you 
selected either one or two player mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.9 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/jurassic-park-part-2-the-chaos-continues 
 
 
$end


$info=Kaeruno Tameni,
$<a href="http://www.mobygames.com/game/gameboy/kaeru-no-tame-ni-kane-wa-naru"</a>
$bio
 
 
Kaeruno Tameni (c) Sep 14, 1992 Intelligent Systems Co., Ltd. / Nintendo Co., Ltd. 
 
Prince Richard and Prince Sablé have been rivals since they were young.  When news arrives of a 
princess in a far-off kingdom who requires rescuing, Richard dashes off in the hopes of saving her 
before Sablé manages to.  Left to catch up, Sablé explores the land, and soon becomes cursed, turning 
into a frog whenever a strange bell is heard.  Sablé must remove the curse and rescue the princess. 
 
Kaeru No Tame Ni Kane Wa Naru is an action-adventure game.  The game plays in two modes: a top-down 
view (where most exploration and battle is done), and a side-scrolling view (where more puzzle 
solving is done than battles).  Battling is not actually performed by the player, instead it is all 
automatic.  If you bump into an enemy, you will see a dust cloud appear, and the pair will scuffle, 
with each character's health draining.  Whoever loses all their health first loses the battle.  Sablé 
can increase his battle advantage by collecting heart containers (to increase his life bar), and 
power ups that increase statistics like power and defense. 
 
Another feature of Kaeru No Tame Ni Kane Wa Naru is Sablé's ability to transform into a frog at 
certain points in the game.  This allows him to access areas that he previously could not.  The main 
goal of the game is to conquer a huge castle, however, sections are sealed off until you complete 
parts of the story, allowing you to explore it in small parts at a time. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/kaeru-no-tame-ni-kane-wa-naru 
 
 
$end


$info=Kid Dracula,
$<a href="http://www.mobygames.com/game/gameboy/kid-dracula"</a>
$bio
 
 
Kid Dracula (c) Mar, 1993 Konami Corporation / Konami Corporation 
 
Kid Dracula is a side-scroller and a parody of the Castlevania series. The difference is you play as 
a young vampire rather than a vampire killer. 
 
Gameplay consists of very standard jump and shoot platform action.  As you progress through the 8 
levels, you gain the ability to perform spells, like turning into a bat. You will also receive 
guidance from your pal, the Grim Reaper. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy/kid-dracula 
 
 
$end


$info=Kid Icarus - Of Myths and Monsters,
$<a href="http://www.mobygames.com/game/gameboy/kid-icarus-of-myths-and-monsters"</a>
$bio
 
 
Kid Icarus - Of Myths and Monsters (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
An evil force is threatening to invade the Angel Land.  Palutena, the ruler-goddess, sends a warrior 
named Pit on a quest to prepare for the upcoming attack. Pit must find three ancient treasures and 
face down the evil force. 
 
Kid Icarus: Of Mythis and Monsters is the Game Boy version of one of Nintendo's classic side 
scrolling platform/adventure games. Throughout the levels Pit will collect hearts, upgrade his 
strength, collect treasures, and learn to fly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/kid-icarus-of-myths-and-monsters 
 
 
$end


$info=Killer Instinct,
$<a href="http://www.mobygames.com/game/gameboy/killer-instinct"</a>
$bio
 
 
Killer Instinct (c) Nov, 1995 Rare, Ltd. / Nintendo of America Inc. 
 
In the distant future, a monopolistic and technological corporation called Ultratech organizes a 
fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, 
including several of Ultratech's experimental warriors.  To increase the tournament's challenge, 
Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a 
creature known as Eyedol.  Eyedol is a two-headed ancient warrior that was imprisoned along with his 
bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape.  Other fighters are 
attempting to bring an end to Ultratech's corruption. 
 
Killer Instinct is a Rare developed fighting game published by Nintendo (and distributed in the 
arcades by Midway).  Killer Instinct (or "KI" among its fanbase) is a 2D fighting game that features 
3D rendered sprite based graphics. Players choose from 10 characters: Orchid, Cinder, Jago, Glacius, 
Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder. 
 
Killer Instinct is known for its heavy combo based fighting system, allowing players to pull off 
moves that land an insane number of hits on their opponent, the highest being the "Ultra Combo".  The 
gameplay is also known for its use of combo breakers, finishing moves and stage fatalities, double 
energy bars, and dance-music inspired techno soundtrack. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Esrb : Kids to Adults 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/killer-instinct 
 
 
$end


$info=King James Bible,
$<a href="http://www.mobygames.com/game/gameboy/king-james-bible-for-use-on-game-boy"</a>
$bio
 
 
King James Bible (c) 1994 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
This cartridge contains the entire King James Version Bible, complete with simple or complex word 
search option, as well as two word games. 
 
The first of the word games is Bible Word Match, sort of a Bible-word-themed version of the Milton 
Bradley board game Memory. Words are randomly selected from the Bible and hidden in pairs on the 
screen. Move the flashing box to a hidden word and press A. The word will be revealed. Now move to 
another hidden word and press A. If the two words match, you gain ten points and the words will 
disappear from the screen. If they do not match, you lose five points and the words will be covered 
again. After three correct matches in a row, a cherry will appear. Capture it to get a thirty point 
bonus. After five correct matches in a row, a Boom will appear. Capture it to reveal all words 
briefly. 
 
The other word game is Bible Shepherd, a Bible-themed version of Hangman. You have three sheep in a 
pen, the alphabet to select from and a word who's letters are hidden, showing only blank spaces. Move 
your cursor to a letter and press A. If the letter is not in the word, the sheep will stop moving. 
Select an incorrect letter again and one of the sheep will jump out of the pen. If you select a 
correct letter, its location(s) will be revealed in the word and, if you have sheep outside the pen, 
one will jump back in. You get one hundred points for each correct guessed word plus ten points for 
any sheep in the pen when the word is guessed correctly. If all three sheep jump from the pen before 
you can reveal the word, you lose. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/king-james-bible-for-use-on-game-boy 
 
 
$end


$info=King of Fighters '95, The,
$<a href="http://www.mobygames.com/game/gameboy/king-of-fighters-95"</a>
$bio
 
 
King of Fighters '95, The (c) Feb, 1997 SNK Corporation / TAKARA Co., Ltd. 
 
The first sequel in the King of Fighters series picks up a year after the end of the first 
tournament. Once again, fighters from all over the world receive a mysterious invitation to a 
team-based fighting tournament. And just like last year, it appears that the notorious criminal Rugal 
Bernstein is behind it, apparently returning from the dead to raise havok once again... 
 
The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the 
main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially 
unchanged from the previous title, though it does introduce the "team edit" concept which would 
remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a 
totally customized team using any of the available fighters, or use one of the default teams if you 
wish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
Other Systems : Neo Geo,Neo Geo CD,PlayStation,SEGA Saturn,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/king-of-fighters-95 
 
 
$end


$info=Nettou King of Fighters '96,
$<a href="http://www.mobygames.com/game/gameboy/king-of-fighters-96"</a>
$bio
 
 
Nettou King of Fighters '96 (c) Aug 07, 1997 SNK Corporation / TAKARA Co., Ltd. 
 
"Violent fighting to come again!" 
 
SNK's flagship series returns for another year. Many of the changes in this year's KOF release come 
in the form of improved graphics, sound effects, music and totally redone character sprites. The 
gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves 
for practically every character. The storyline of the series receives heavy focus in this release 
with the Orochi Saga swinging into high-gear. 
 
The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with 
the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the 
bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like 
Leona Heidern, Mature and Vice. Other features carried over from the previous year include the 
ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style 
of gameplay, plus the "Versus" and "Survival" gameplay modes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Other Systems : Neo Geo,Neo Geo CD,PlayStation,SEGA Saturn 
SOURCE : http://www.mobygames.com/game/gameboy/king-of-fighters-96 
 
 
$end


$info=Kinnikuman DM,
$<a href="http://www.mobygames.com/game/gameboy/kinnikuman-the-dream-match"</a>
$bio
 
 
Kinnikuman DM (c) Sep 12, 1992 Yutaka / Yutaka 
 
Kinnikuman: The Dream Match is a wrestling game based on the Kinnikuman anime series. It features six 
of some of the most popular characters from the early stages of the saga, these being: Kinnikuman, 
Terryman, Robin Mask, Ramenman, Brocken Jr. and Warsman. 
 
At the start of the game players can choose any of them and they have to defeat all the others in a 
random order. During combat the wrester can use punches, "flying kicks" or special moves (for which 
there is a bar at the bottom of the screen that indicates if they can be used or not). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/kinnikuman-the-dream-match 
 
 
$end


$info=Kirby's Block Ball,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-block-ball"</a>
$bio
 
 
Kirby's Block Ball (c) May, 1996 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby takes on a new challenge, blockball. The playing field contains a variety of blocks, and using 
Kirby's rolling technique, you must set him into motion (with paddles situated around the field of 
play, similar to pinball) to clear the blocks from the field. Each level contains more and more 
blocks to clear, and after a few rounds you take on boss characters in a one-on-one round to see if 
you can clear more blocks. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.5 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-block-ball 
 
 
$end


$info=Kirby's Dream Land,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land"</a>
$bio
 
 
Kirby's Dream Land (c) Aug, 1992 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby is a an interesting little super-hero.  Although he appears to be a weak little marshmallow, he 
is actually quite powerful.  He has the ability to suck up his enemies like a vacuum, and then shoot 
them out at other enemies.  Kirby can also swallow air, allowing him to fly through the air. 
 
In this game, Kirby must save his land from the evil King Dedede.  There are 4 levels of 
side-scrolling platform action. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land 
 
 
$end


$info=Kirby's Dream Land 2,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land-2"</a>
$bio
 
 
Kirby's Dream Land 2 (c) May, 1995 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Blurb:  Nintendo's/Hal Laboratory's lovable Kirby returns for the gameboy! This time the bridges 
connecting the rainbow bridges have dissapeared and King DeDeDe is to blame as always...or is he? The 
evil Dark Matter has him under his control and plans to turn Kirby's Dream Land into a dark world, 
get the fabled rainbow sword and defeat him! 
 
Gameplay consists of a platform game. Kirby is like no other platform character of it's time because 
he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, 
Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each 
team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more 
different powers available depending on the power/friend combination. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land-2 
 
 
$end


$info=Kirby's Pinball Land,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-pinball-land"</a>
$bio
 
 
Kirby's Pinball Land (c) Nov, 1993 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby's Pinball Land is a game of pinball based on the Kirby series of games, with Kirby as the ball. 
 In the game you have to help Kirby defeat King Dedede and the three bosses who each guard one of the 
Pinball Lands. 
 
The game is divided into three tables or Pinball Lands, each consisting of four screens, three 
ordinary screens, and a boss screen  If you fall off the bottom of the lowest one, you lose a life, 
unless you press A at the right moment to activate the springboard, which becomes harder each time.  
Each screen has a variety of things to do.  The middle screen will give access to some sort of bonus 
game, where you must try to get as many points as you can, and can add to your bonus and bonus 
multiplier.  The bonus is added to your score when you lose a life, as in ordinary pinball. 
 
The aim is to defeat each boss.  To get to the boss you must perform a task on the top ordinary 
screen.  The bosses themselves must be defeated by firing Kirby at them, but they will try to stop 
you, sometimes by temporarily de-activating one or both of the flippers.  If you defeat the boss on 
each table, you face Kind Dedede himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-pinball-land 
 
 
$end


$info=Kirby's Star Stacker,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-star-stacker"</a>
$bio
 
 
Kirby's Star Stacker (c) Apr, 1997 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby's Star Stacker is a Tetris-like puzzle game.  There are varying modes of play, such as Time 
Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star 
Blocks between two like Friend Blocks, either horizontally or vertically.  The Friend Blocks and any 
Star Blocks in-between are then removed from play.  Similar to Tetris, sets of blocks fall into the 
bin that contain any two of the following types: 
 
Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks 
between two Friend Blocks either horizontally or vertically, and they will be cleared.  The more 
stars you clear, the higher the score. 
 
Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and 
Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the 
screen.  Any Star Blocks between the two character blocks will also be cleared. 
 
Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing 
all blocks in the same row. 
 
Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and 
they transform into an ordinary Star Block, and then can be removed in the normal way. 
 
The game also features a clever 'chain' system that rewards you for clearing blocks which then clear 
other blocks.  If you clear two or more blocks in this manner, then you'll be rewarded with Kirby 
raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and 
allow it to chain even further! 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-star-stacker 
 
 
$end


$info=Knight Quest,
$<a href="http://www.mobygames.com/game/gameboy/knight-quest"</a>
$bio
 
 
Knight Quest (c) Jul, 1992 Lenar Co., Ltd. / Taito Corporation 
 
You take control of a young man named Will who wants to become a knight. After successfully 
completing his first quest for the king, he is allowed to serve him as a knight and take on more 
quests in which he has to free the land of evil monsters and wizards. 
 
Knight Quest is a single-person RPG with turn-based battles. You can explore the land from a top-down 
perspective, enter houses, inns and shops to rest, buy equipment or receive information on your 
current quest. Enemies are visible and whenever you walk into one, you are taken to a battle mode 
that is seen from a side-view perspective. In battles, you have the option to attack, cast spells, 
use medicine or escape. There are for different types of attacks called "Swallow", "Sea Gull", 
"Falcon" and "Eagle", that deal different amounts of damage to different enemies. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/knight-quest 
 
 
$end


$info=Simpsons, The - Krusty's Fun House,
$<a href="http://www.mobygames.com/game/gameboy/krustys-fun-house"</a>
$bio
 
 
Simpsons, The - Krusty's Fun House (c) Jan, 1993 Audiogenic Software Ltd. / Acclaim Entertainment, 
Inc. 
 
Krusty the Clown's Fun House has been overrun by rats.  You must help him to herd the rats into trap 
machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up 
pathways so that the rats are headed in the right direction.  Objects that Krusty move around include 
blocks, fans, and pipe pieces. 
 
The trap machines are operated by other recognizable Simpson's characters:  Bart, Homer, Sideshow 
Mel, and Corporal Punishment. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,DOS,Game Gear,Genesis,NES,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/krustys-fun-house 
 
 
$end


$info=Kung-Fu Master,
$<a href="http://www.mobygames.com/game/gameboy/kung-fu-master-"</a>
$bio
 
 
Kung-Fu Master (c) 1990 Irem Software Engineering, Inc. / Irem Software Engineering, Inc. 
 
Similar to Kung-Fu Master games for other platforms but with different levels, it is your job to 
fight your way through hordes of bad guys and ultimately kill the super-villain. To do this, you can 
use three different moves: a punch, a kick and a somersault. Sometimes you can also pick up bombs 
that deal a larger amount of damage. Apart from fighting the bad guys, there are also a few levels 
that feature Jump'N Run elements. At the end of each stage, there is, of course, a boss waiting to be 
beaten up. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/gameboy/kung-fu-master- 
 
 
$end


$info=Kwirk,
$<a href="http://www.mobygames.com/game/gameboy/kwirk"</a>
$bio
 
 
Kwirk (c) 1989 Atlus Co., Ltd. / Acclaim Entertainment, Inc. 
 
Kwirk is a puzzle-game, in which you have to help a tomato reach the exit of numerous levels. The 
path to the exit is blocked by boxes, holes and spinning doors. Boxes can be pushed aside or into 
holes to make them traversable and there are different types of spinning doors. In some levels, it is 
also possible (and necessary) to control several different characters to help the main character get 
to the exit. As the game progresses, levels get larger and more complicated. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/kwirk 
 
 
$end


$info=Lamborghini American Challenge,
$<a href="http://www.mobygames.com/game/gameboy/lamborghini-american-challenge"</a>
$bio
 
 
Lamborghini American Challenge (c) 1994 Titus France SA / Titus France SA 
 
Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 
divisions of racing through success on 60 racetracks across America. In each division there are 20 
rival racers, up to 3 of which compete in each race at a time. 
 
The races also feature lots of local drivers (who can take crucial positions away from you and the 
other championship drivers), Sunday drivers going at normal speed, and police. before each race you 
will be told of the quality of the locals and the likelihood of police presence. 
 
When police are in the area, speeding beyond 110 Km/h could see you branded as an offender, at which 
point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end 
of the race despite this damage (which eventually hampers your speed), or simply pull over and accept 
a fine and the loss of race points. If the police subsequently stop you, the fine is heavier. 
 
Each race costs money to enter, and your earnings can be boosted by betting on the results with the 
other championship drivers. If one of you wins, each driver gives you either the amount they bet or 
the amount you bet, whichever is lower 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.5 
Other Systems : Amiga,Amiga CD32,Amstrad CPC,Atari ST,Commodore 64,DOS,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lamborghini-american-challenge 
 
 
$end


$info=Last Action Hero,
$<a href="http://www.mobygames.com/game/gameboy/last-action-hero"</a>
$bio
 
 
Last Action Hero (c) 1993 Bits Studios Ltd. / Sony Imagesoft 
 
Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when 
he is mysteriously catapulted inside the screen 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 1.0 
Other Systems : Amiga,DOS,Game Gear,Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/last-action-hero 
 
 
$end


$info=Lawnmower Man, The,
$<a href="http://www.mobygames.com/game/gameboy/lawnmower-man_"</a>
$bio
 
 
Lawnmower Man, The (c) 1993 Sales Curve Ltd., The / Time Warner Interactive, Inc. 
 
The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a 
Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist 
working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the 
intelligence of primates using psychotropic drugs and VR training. 
 
With his reluctance to aim the research to military purpose, after one of the chimps escapes and 
shoots a guard in the process he is given a forced vacation, and while taking notes on the need for 
experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living 
on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase 
Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret 
agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program 
and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on 
those who abused him before he started the treatments, and plots to take over all computers in the 
world. 
 
While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are 
platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) 
in typical side-scrolling shooting action. The player can collect better weapons or data discs, which 
after collecting a number of them allow to morph into the Virtual Suit, which gives protection 
against a first hit. The player visits several locations seen in the movie, such as the gas pump and 
the VSI headquarters. 
 
The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually 
all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There 
are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly 
different approach (Virtual World is seen in first person, the objective being dodging obstacles such 
as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting 
stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber 
Tube is a fast travel with plenty of enemies in a VR tunnel). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lawnmower-man_ 
 
 
$end


$info=Legend of Prince Valiant, The,
$<a href="http://www.mobygames.com/game/gameboy/legend-of-prince-valiant_"</a>
$bio
 
 
Legend of Prince Valiant, The (c) 1992 
 
Different from the NES game of the same name. In the game the player takes on the role of the 
legendary Prince Valiant licensed from the cartoon series of the same name which is in turn based on 
the comic series Prince Valiant. Prince Valiant must lead Arthur's armies against the Tyrant Cynan. 
The goal is to capture all his castles or defeat all his armies. 
 
A giant over-map shows the world and is divided in tiles. Each tiles has different terrain and shows 
whether units or castles are present in a tile. Tiles are either white or gray depending on whether 
Arthur or Cynan controls it. 
 
Characters on the map can be directly controlled after being selected. This happens in a top-down 
view similar to The Legend of Zelda. Characters can attack and jump. Each character has different 
attacks. Items can be collected and the player can move freely between tiles. Moving through tiles 
that are occupied by the enemy conquers those territories, but the enemy can take them back at any 
time by moving through them again. If two enemy units meet on the same tile, combat ensues. In real 
time the player must try to defeat the AI opponent. This is done through dodging his attack and 
trying to land a blow. To conquer a castle all enemies including those in adjacent tiles must be 
defeated. 
 
It is also possible to find and collect items in the direct control mode. Items serve as power-ups 
that for example make the player faster or restore health points.The player can return to a castle at 
any time to heal completely. 
 
The player can select the size of the world to increase or decrease the game's length. Additionally 
he or she and change the difficulty of the AI player (Cynan) and select a handicap for himself. It is 
also possible to play against another player. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/gameboy/legend-of-prince-valiant_ 
 
 
$end


$info=Legend of Zelda, The - Link's Awakening,
$<a href="http://www.mobygames.com/game/gameboy/legend-of-zelda-links-awakening"</a>
$bio
 
 
Legend of Zelda, The - Link's Awakening (c) Aug, 1993 Nintendo EAD / Nintendo of America Inc. 
 
The fourth game in the Zelda series although it does not take place in Hyrule. After being attacked 
at sea, Link's ship sinks, and he finds himself stranded on Koholint Island. He awakens to see a 
beautiful woman looking down at him. He soon learns the island has a giant egg on top of a mountain 
that the Wind Fish inhabits deep inside. Link is told to "awaken the wind fish and all will be 
answered," so Link sets out on another quest. 
 
Play is similar to the SNES game with a top down perspective. Link must go onto each of the 7 temples 
to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, Link must search 
the land and uncover hidden treasures and items that will allow him to progress on his journey. With 
new items, he can open up new passages that will take him even farther on his quest and allow him to 
enter new areas that were inaccessible before. Link can attack his enemies with his sword or use 
items he finds during his quest to help him. Guarding every instrument is a temple boss, which must 
be defeated if Link is to awaken the Wind Fish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/legend-of-zelda-links-awakening 
 
 
$end


$info=Lemmings 2 - The Tribes,
$<a href="http://www.mobygames.com/game/gameboy/lemmings-2-the-tribes"</a>
$bio
 
 
Lemmings 2 - The Tribes (c) 1994 DMA Design Limited / Psygnosis Limited 
 
The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings 
have split into 12 distinct tribes, each of which has their own landscape and their own cultural 
identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and 
you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman 
from the 12 pieces. 
 
Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. 
The Classic tribe has the ones form the original and is perhaps the best option for first-time 
players. 
 
The others range from digging methods such as a scooper (diagonally downwards) and club basher 
(horizontal), building skills such as a planter (takes time to produce the desired raise to the 
landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater 
(the only Lemmings who can cross ice). Some of these are only subtly different to others, and their 
exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills 
and experiment. 
 
Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply 
passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a 
Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in 
the hope of saving more Lems. 
 
Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 
times in order to be unable to progress. The game saves your progress rather than using passwords as 
in the first game. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,Atari ST,DOS,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lemmings-2-the-tribes 
 
 
$end


$info=Lethal Weapon,
$<a href="http://www.mobygames.com/game/gameboy/lethal-weapon"</a>
$bio
 
 
Lethal Weapon (c) Apr, 1993 Eurocom Entertainment Software / Ocean Software Ltd. 
 
In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete 
four main missions, before taking on a final bonus one. For each mission you can choose the 
appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you 
have to stop the crimes in your beloved L.A. 
 
Firstly, you have to stop drug dealers who want to transport their money from the dock, where you 
infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have 
to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an 
office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police 
sergeant, who is supplying armor-piercing bullets to local criminals. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.0 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lethal-weapon 
 
 
$end


$info=Lion King, The,
$<a href="http://www.mobygames.com/game/gameboy/lion-king"</a>
$bio
 
 
Lion King, The (c) Apr, 1995 Dark Technologies / Virgin Interactive Entertainment, Inc. 
 
Young Simba just can't wait to be king. His father is the current King of the Savannah and the young 
prince is able to frolic the lands at will 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lion-king 
 
 
$end


$info=Lock 'N Chase,
$<a href="http://www.mobygames.com/game/gameboy/lock-n-chase_"</a>
$bio
 
 
Lock 'N Chase (c) Jul, 1990 Data East Corporation / SunSoft 
 
Lock 'n' Chase is an arcade action game similar to Pac-Man. You play a thief who has to rob banks. 
Each bank is a different maze, and there are policemen who chase you. You need to collect all of the 
gold coins and avoid the police officers. 
 
Located throughout the maze are numerous doors. As you run through the maze, you have the ability to 
temporarily close a door in an attempt to block the police. You can only close maximum of two doors 
at a time, so you can even trap a police officer between two closed doors. Closed doors automatically 
open again after a short amount of time. 
 
As the stages progress, extra items and hazards are introduced. There are sliding doors that open and 
close slowly, question marks that toggle police officers on and off, alarm clocks that wake up 
sleeping police officers, invisible passageways, teleporter doors etc. 
 
Occasionally a bonus item will appear in the maze, such as a cash bag that temporary stuns all police 
officers, and a diamond which makes you temporary invincible. Also, after clearing all stages in a 
bank you get to play a bonus game. You play a slot machine to earn extra lives, and each collected 
diamond is worth one try. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/lock-n-chase_ 
 
 
$end


$info=Loopz,
$<a href="http://www.mobygames.com/game/gameboy/loopz"</a>
$bio
 
 
Loopz (c) Mar, 1991 Audiogenic Software Ltd. / Mindscape, Inc. 
 
A puzzle game where the main goal is to make loops! Random pieces are presented over a board, 
including simple lines and corners as well as S bends and other warped shapes, of varying sizes. It 
is up to the player to link them up in a loop form, then moving on to the next level. Pieces can be 
placed on any empty space on the grid, and rotated into one of the four main compass directions. 
 
Any pieces which are not part of the finished loop when a level is completed are left on the screen, 
so there is value in playing towards 2 distinct loops, to ensure that you have options depending on 
which pieces are drawn - unlike Pipe Dream there are no clues as to which pieces are coming next. 
 
Three play modes are available, two of which can be played with two players. Game A is freestyle - 
simply make loops, gaining extra points for size and style. 
 
Game B is about unlocking bonus boards of the game by reaching a certain score. and uses a bonus 
multiplier method depending on loop difficulty. 
 
The third mode of play begins with an already made loop and then removes random pieces of it, so the 
player has to put them back in when they appear again. It is essentially a memory test and logic 
puzzle of fitting the pieces back as one remembers - although placing a piece where it seems to fit 
is also often effective. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,BBC Micro,Commodore 64,DOS,Lynx,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/loopz 
 
 
$end


$info=Lost World, The - Jurassic Park,
$<a href="http://www.mobygames.com/game/gameboy/lost-world-jurassic-park_"</a>
$bio
 
 
Lost World, The - Jurassic Park (c) Dec, 1997 Torus Games Pty. Ltd. / THQ Inc. 
 
The handheld game based on the second Jurassic Park movie puts the player in the shoes of an agent of 
InGen corporation who is sent to Isla Sorna, also known as "Site B", where dinosaurs still roam 
freely. 
 
In each of the eight levels, a number of items (dinosaur eggs, computer disks or DNA samples) must be 
collected to finish the level. Gameplay mostly consists of running, jumping and climbing through the 
large platform-like levels. However, in the jungles and caves of the island, many enemies await: Both 
various dinosaur species, including Tyrannosaurus Rex and Velociraptor, and human enemies, employees 
of InGen's rival BioSyn. The player can defend himself by using kicks and punches, a pistol or a 
grenade launcher. Ammo and health power-ups can be found in boxes scattered around the levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/lost-world-jurassic-park_ 
 
 
$end


$info=Lunar Lander,
$<a href="http://www.mobygames.com/game/gameboy/lunar-lander"</a>
$bio
 
 
Lunar Lander (c) Sep 21, 1990 Pack-In-Video Co., Ltd / Pack-In-Video Co., Ltd 
 
Lunar Lander is a space exploration game based around three separate stages: 
 
Lift-off: Fly your space shuttle into outer space by following the guidance arrows displayed on the 
screen. If you don't centre the shuttle according to the signs, your progress is slowed down and you 
will run out of fuel before leaving Earth's gravitation. You must also keep an eye on your 
compressor, since it must be constantly at a high level for the rockets to boost sufficiently. 
Feeding the compressor too much will deplete your fuel, though, so everything must be balanced for 
the lift-off to be successful. 
 
Landing: This stage is very similar to the old Lunar Lander type of game that was popular in the 
early eighties. From a map of the moon, you select one of eight landing sites. On the landing screen, 
you must carefully guide your lander through the cave-like craters to the landing pads. Different 
landing pads are worth different amounts of points, according to level of difficulty. Preserving your 
lander's fuel will also give bonus points. Unlike most typical Lander games, your craft has no 
rockets for going left or right – instead you must rotate your lander and ignite the single landing 
rocket in order to adjust your angle. There are also meteorites to watch out for. 
 
Exploration: Once you have landed, an astronaut steps out on the surface, armed with a metal 
detector. Your task here is to find five different kinds of metal ore and bring them to the lander 
before you run out of air or time. The metal detector beeps with different frequencies according to 
your vicinity to a piece of metal. If there is a constant beep, you drill for the metal. If you drill 
elsewhere, you may find flowers that replenish your air supply. To complicate things, the moon 
surface is filled with robots that try to hunt you down. Contact with a robot wears down your air 
supply. 
 
After you have landed and explored all eight areas, your mission is completed and you proceed to the 
next one, which is more of the same. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/lunar-lander 
 
 
$end


$info=Madden '95,
$<a href="http://www.mobygames.com/game/gameboy/madden-nfl-95"</a>
$bio
 
 
Madden '95 (c) Nov, 1994 Halestorm, Inc. / THQ Inc. 
 
John Madden's back in the 1995 version of Madden NFL. 
 
Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams. 
 
This time around, you can select whether or not to include weather conditions, new player animations 
(high steppin', QB slides), a bigger field and over 100 injuries. 
 
Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how 
your players stack up to the other team in their position. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/madden-nfl-95 
 
 
$end


$info=Madden '96,
$<a href="http://www.mobygames.com/game/gameboy/madden-nfl-96"</a>
$bio
 
 
Madden '96 (c) 1995 Halestorm, Inc. / Black Pearl Software 
 
John Madden returns for the '96 season of Madden NFL. 
 
Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams. 
 
While you can still select weather and there are over 100 injuries, this version adds voice-overs and 
the ability to draft and create players and see if they get drafted. 
 
Still includes windowless passing, all new Madden-designed strategies and team match-up that shows 
how your players stack up to the other team in their position. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Kids to Adults 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/madden-nfl-96 
 
 
$end


$info=Madden '97,
$<a href="http://www.mobygames.com/game/gameboy/madden-nfl-97"</a>
$bio
 
 
Madden '97 (c) Nov, 1996 Tiertex Ltd. / Black Pearl Software 
 
Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the 
strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the 
stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network 
support, it's ready to put your competitive skills to the test. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : DOS,Genesis,PlayStation,SEGA Saturn,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/madden-nfl-97 
 
 
$end


$info=Mario's Picross,
$<a href="http://www.mobygames.com/game/gameboy/marios-picross"</a>
$bio
 
 
Mario's Picross (c) Mar, 1995 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Nonograms are number puzzles where logic is used to find the solution. Clues are provided along the 
sides of the playfield grid, telling the player how many squares to fill in each row and column. With 
logic the player can figure out exactly which squares of the grid to fill. The thinking process is 
similar to solving Sudoku puzzles. 
 
Mario's Picross (from PICture CROSSword) is Nintendo's take on Nonograms. In this game, Mario takes 
on the role of an archaeologist who chisels away the squares in each playfield. The result is a small 
picture. There are 256 different puzzles to solve, divided into four courses with increasing 
difficulty level. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/marios-picross 
 
 
$end


$info=Master Karateka,
$<a href="http://www.mobygames.com/game/gameboy/master-karateka"</a>
$bio
 
 
Master Karateka (c) Dec 28, 1989 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
As a master in karate and the sole survivor of your village, you must confront the evil Akuma and 
defeat his army to rescue your beloved Mariko and get your revenge. 
 
Master Karateka is an enhanced port of Karateka, in which you take the role of a Karate-chopping hero 
as he scrolls across several screens fighting each one of Akuma's henchmen in succession until you 
reach the bad guy himself. Your weapons are your hands and feet, with each button commanding either 
punches or kicks that can be modified in height with the directional controls. 
 
This Gameboy version replaces all graphics and cramps the action into smaller screens, featuring 
different enemies and challenges. Furthermore, you can customize your hero's stats at the beginning 
of the game to better suit your fighting style. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/master-karateka 
 
 
$end


$info=M.C. Kids,
$<a href="http://www.mobygames.com/game/gameboy/mc-kids"</a>
$bio
 
 
M.C. Kids (c) 1992 
 
The Hamburglar has stolen Ronald's bag of magic tricks!  In this 2D platformer, it's up to you to 
play as Mick or Mac and get it back.  Go across various lands and meet McDonald's characters as you 
travel to places like Ronald's Clubhouse, Birdie's Treehouse, and the Hamburglar's Hideout as you 
collect Ronald's cards. 
 
To kill the many animal enemies you will find, you must collect bricks and throw them. In some 
sections you will travel along water in a dinghy 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Amiga,Atari ST,Commodore 64,DOS,NES 
SOURCE : http://www.mobygames.com/game/gameboy/mc-kids 
 
 
$end


$info=Megaman - Dr. Wily's Revenge,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge"</a>
$bio
 
 
Megaman - Dr. Wily's Revenge (c) Dec, 1991 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Mega Man is the robot creation of Dr. Light, whose sworn archenemy Dr. Wily spends innumerable games 
trying to cause trouble with his own odd robots. As Mega Man, you run and jump through futuristic 
levels, shooting baddies with your blaster, and defeat each of Dr. Wily's Robot Masters. When you 
defeat them, you can take their ability as your own, which can provide an advantage against other 
types of evil robots. 
 
In this Game Boy version, Mega Man must fight against Ice Man, Electric Man, Cut Man, and Fire Man. 
After he defeats those four he battles Quick Man, Heat Man, Bubble Man, and Flash Man. And after 
that, there's Dr. Wily's Space Node. That sounds like a lot, but passwords will save your progress, 
if you make it past certain milestones. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge 
 
 
$end


$info=Megaman II,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-ii"</a>
$bio
 
 
Megaman II (c) Feb, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Dr. Wily has broken into the Chronos Institute and stolen a machine called Time Skimmer. 
    According to Dr. Light's calculations, he has used the machine to travel roughly 37,426 years 
    into the future. This can mean nothing good and so Mega Man, along with his dog Rush, sets out to 
    find out more about Dr. Wily's plans. 
 
Mega Man II follows the same formula as its predecessors, meaning the player has to complete a number 
of side-scrolling, platforming levels that are guarded by different bosses. Mega Man can only shoot 
left or right, but defeating a boss rewards him with a new weapon. Sometimes he will also find 
upgrades for Rush, which enable him to use Rush as a trampoline, a submarine or a jet. 
 
While Mega Man II is not a conversion, the first four stages look and play very similar to some 
levels of Mega Man 2 for the NES. Likewise, levels five to eight resemble some levels of Mega Man 3. 
The bosses of the first eight stages are also old familiars from Mega Man 2 and 3. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-ii 
 
 
$end


$info=Megaman III,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-iii"</a>
$bio
 
 
Megaman III (c) Dec, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Dr. Wily is at it again!  This time, he's set up an oil rig in the middle of the ocean and is 
    drilling deep down to the earth's magma core.  The reason?  He plans to use the incredible power 
    generated to fuel his latest diabolical robot creation!  Of course, only Mega Man can stop him! 
 
Mega Man III follows the tradition of the previous Game Boy games - you must run, jump and blast your 
way through four boss worlds.  After defeating the four bosses, you will encounter an intermission 
level.  Once this level is beaten, you face four more bosses, then move on to the final showdown with 
Dr. Wily.  This is the first Game Boy Mega Man title to introduce the Mega Buster from Mega Man 4 for 
the NES.  If you hold down the B Button, you'll be able to charge up your cannon for a more powerful 
shot. 
 
Mega Man III combines Snake Man, Gemini Man, Shadow Man and Spark Man from Mega Man 3 as well as Dust 
Man, Skull Man, Dive Man and Drill Man from Mega Man 4.  In addition to this, there is a powerful 
Game Boy exclusive boss called Punk, who uses screw-like weapons to attack. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-iii 
 
 
$end


$info=Megaman IV,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-iv"</a>
$bio
 
 
Megaman IV (c) Dec, 1993 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In the year 20XX... 
 
Dr. Wily has broken into the local Robot Museum and has stolen the bodies of his previously 
    destroyed Robot Masters, and now has brought them back for revenge against Mega Man! What's 
    worse, Wily plans on using a massive laser cannon from outer space to blast Earth to dust! 
 
Mega Man must team up with his friends to stop Dr. Wily before Earth is destroyed! 
 
Mega Man IV contains elements of Mega Man 4 and 5 (NES) and is a Game Boy exclusive. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-iv 
 
 
$end


$info=Megaman V,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-v"</a>
$bio
 
 
Megaman V (c) Sep, 1994 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Mega Man's greatest adventure has come to the Gameboy! 
 
One peaceful day, Mega Man and his sister Roll are enjoying a quiet stroll through a meadow when they 
are suddenly attacked by a robot named Terra, who says that he and his soldiers, the StarDroids, are 
going to conquer the Earth! Mega Man attempts to fight off this new foe, but is quickly beaten by the 
StarDroid's far superior firepower. 
 
Later, Mega Man awakens to find Dr. Light standing over him, telling him that the StarDroids have 
almost taken over the world. But thankfully he was quickly able to examine both their firepower and 
their structures, and was able to modify Mega Man's weapon system into something much more powerful. 
Mega Man tries this new weapon, and finds that he can now fire his whole fist! Dr. Light dubs this 
new weapon the "Mega Arm"! 
 
Now, armed with the Mega Arm, and a new companion, the robotic cat Tango, Mega Man must destroy the 
StarDroids and save the planet while he can! The ultimate battle for the Earth begins! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-v 
 
 
$end


$info=Metroid II - Return of Samus,
$<a href="http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus"</a>
$bio
 
 
Metroid II - Return of Samus (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in 
her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother 
Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from 
multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them 
much more difficult to defeat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus 
 
 
$end


$info=Mickey Mouse,
$<a href="http://www.mobygames.com/game/gameboy/mickey-mouse"</a>
$bio
 
 
Mickey Mouse (c) May 09, 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your 
enemies. 
 
The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach 
the exit, and the paths are always reached by tricking your opponents into either being shot or just 
stand away for you to walk past during the time you need it. Ammo is always very limited and consists 
of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs. 
 
The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/mickey-mouse 
 
 
$end


$info=Mickey's Dangerous Chase,
$<a href="http://www.mobygames.com/game/gameboy/mickeys-dangerous-chase"</a>
$bio
 
 
Mickey's Dangerous Chase (c) 1992 Kemco / Capcom U.S.A., Inc. 
 
In Mickey's Dangerous Chase the player takes control of either Mickey or Minnie Mouse.  While on his 
way to deliver a very special gift to his girlfriend Minnie, Mickey is jumped by Pete who steals the 
present and takes off and it is up to the mouse duo to stop Pete and get back the present. 
 
The gameplay is a side-scroller, where players pick up boxes to throw at enemies as well as discover 
power-ups that include short bursts of invincibility, extra lives and energy boosts that will help 
the player in their quest.  There are five different levels to play in including a lake, a mountain 
top, a forest and a shopping center and numerous enemies to avoid such as spiders, flying squirrels 
and even snowballs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mickeys-dangerous-chase 
 
 
$end


$info=Mickey's Ultimate Challenge,
$<a href="http://www.mobygames.com/game/gameboy/mickeys-ultimate-challenge"</a>
$bio
 
 
Mickey's Ultimate Challenge (c) May, 1994 Designer Software|WayForward Technologies / Hi-Tech 
Expressions, Inc. 
 
One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how 
it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the 
Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve 
the mystery behind those earthquakes. 
 
Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to 
play with. They'll find five characters from the Disney's universe in the kingdom, and will be 
prompted to help them in several tasks. 
 
Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to 
clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or 
Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. 
 
After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. 
For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess 
who among the other characters would like to receive that hammer. 
 
Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle 
and character. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Other Systems : Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mickeys-ultimate-challenge 
 
 
$end


$info=Micro Machines,
$<a href="http://www.mobygames.com/game/gameboy/micro-machines"</a>
$bio
 
 
Micro Machines (c) Jan, 1995 Ocean Software Ltd. / Ocean Software Ltd. 
 
If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the 
Micro Machines series could be for you. It involves racing miniatures representing particular vehicle 
types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s 
in the sandpit, Formula 1 cars on a snooker table, and so on. 
 
These levels were packed with variation. The Snooker tables has the track painted on, although this 
is open to deviation (as are most levels), and had you racing through the pockets and across the rim 
of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly 
in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and 
lots of visual jokes in the open homework. 
 
Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge 
mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along 
(adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early 
on), eliminating one after every third race (assuming that you can finish in the top 2 of a race 
within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race 
which can earn you an extra life. 
 
The real innovation of the game was in the multiplayer modes. You started with 4 points each, and 
when one car gets far enough ahead to force the other car off-screen, the slider moves in their 
favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win 
the level, although if 3 laps were completed, the person leading at that point is declared the winner 
- with a sudden death play off if scores are level. 9 of the tracks are available in this mode, 
although you can also play this Head to Head system as a 1-player game across all the tracks. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.9 
Other Systems : Amiga,CD-i,DOS,Game Gear,Genesis,NES,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/micro-machines 
 
 
$end


$info=Micro Machines 2,
$<a href="http://www.mobygames.com/game/gameboy/micro-machines-2-turbo-tournament"</a>
$bio
 
 
Micro Machines 2 (c) 1994 
 
The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel 
of an extremely small car. You race around on interesting places, like a table, a treehouse and many 
more. The control of the cars is sometimes quite difficult, especially if you don't know the tracks 
(the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a 
track editor. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 0.0 
Other Systems : DOS,Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/micro-machines-2-turbo-tournament 
 
 
$end


$info=Mighty Morphin Power Rangers,
$<a href="http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers_"</a>
$bio
 
 
Mighty Morphin Power Rangers (c) 1994 Tom Create Co., Ltd. / Bandai America, Inc. 
 
Based upon the TV show, MMPR lets the players choose from the five Power Rangers and transverse five 
levels to fight Rita Repulsa and her endless supply of baddies.  The core of the game is a 
side-scrolling fighter similar to Streets of Rage with basic controls for each Ranger (one button 
punches, one jumps while both buttons combined kicks) and unique weapons for each individual ranger. 
 
Before a level the player can choose which Ranger they want to use and as they progress through each 
level, not only do they have to fight off bad guys and end level bosses, they also have avoid various 
obstacles like pits and falling rocks.  There is also a bonus level at the end of each and if they 
player can do well enough, they can extend their life bar. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers_ 
 
 
$end


$info=Mighty Morphin Power Rangers - The Movie,
$<a href="http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers-the-movie"</a>
$bio
 
 
Mighty Morphin Power Rangers - The Movie (c) 1995 Tom Create Co., Ltd. / Bandai America, Inc. 
 
This game is loosely based off of the movie of the same name, where the player can take control of 
either the Yellow, Black, Pink, Blue, Red or White Ranger in a side-scrolling beat-em-up in an 
attempt to stop the evil Ivan Ooze who is trying to control the universe. 
 
There are six different levels to play in each with their own standard obstacles and enemies, 
mid-level bosses and of course end bosses that range from Mordant, Lord Zedd to Ivan Ooze himself.  
There are no weapons that can be used, instead the player must rely on kicks and punches to dispatch 
enemies and pick up health items left behind. 
 
Additionally, the Yellow, Black, Pink Rangers are extremely fast and can jump into higher areas but 
are more weaker than Blue, Red, White Rangers who are much stronger, but lack the speed and jumping 
abilities of the other Rangers.  Players can refill their health by picking up heart icons and power 
icons to increase their morphing meter.  Once filled, the morphing meter will increase the Rangers 
power, attack capabilities, speed and jumping abilities. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Kids to Adults 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mighty-morphin-power-rangers-the-movie 
 
 
$end


$info=Milon's Secret Castle,
$<a href="http://www.mobygames.com/game/gameboy/milons-secret-castle"</a>
$bio
 
 
Milon's Secret Castle (c) 1993 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard 
who has taken over her castle as well as the musical instruments that the queen's subjects use to 
communicate with each other.  Milon must recover the stolen instruments and rescue the queen from the 
wizard.  Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of 
the castle finding items and money that can help him progress.  This is a platformer that blends 
Mario-esqe action with puzzle-solving and exploration. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/milons-secret-castle 
 
 
$end


$info=Minesweeper,
$<a href="http://www.mobygames.com/game/gameboy/minesweeper_"</a>
$bio
 
 
Minesweeper (c) Dec 13, 1991 Arc System Works Co., Ltd. / Pack-In-Video Co., Ltd 
 
Minesweeper is a minesweeping game, just like the one included in every copy of Microsoft Windows 
since ancient times. On a grid, you click in a cell and hope that it is not occupied with a mine. If 
it isn't, that cell is filled with a number, which indicates how many mines there are in adjacent 
cells. Using logical thinking, looking at the relations between different number cells, you can 
conclude which cells contain a mine and mark them as such. Once all cells are revealed, you progress 
to the next minefield. 
 
Three main game modes are available, differentiated by the size of the minefield: 9x7, 12x12 and 
18x14. Clearing a minefield takes you to another one of the same size, but with more bombs to clear. 
 
A second mode is a mission mode, where you are presented with 10 minefields each in 7 locations 
around the world. The first ones are very small, only 4x4, growing larger and larger from then on. 
What is different about the mission mode is that a few cells in the minefield are revealed from the 
start, putting your ability of deduction at test. 
 
The final mode allows you to construct a minefield of your own, by inputting parametres of size and 
amount of bombs. The game can also be played by two players via a link cable. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/minesweeper_ 
 
 
$end


$info=Mini Putt,
$<a href="http://www.mobygames.com/game/gameboy/mini-putt"</a>
$bio
 
 
Mini Putt (c) Apr 26, 1991 Artech Digital Entertainments, Inc. / A Wave, Inc. 
 
Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. 
Up to 4 players can either play a game or practice any hole on any course. Each course offers its own 
difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being 
the more difficult course. The Classic offers animated bridges and other obstacles. The traditional 
is your standard miniature golf course which requires well placed bank shots. 
 
To make a shot, using the joystick, move the crosshair in the approximate direction and distance 
where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the 
level rise in the power bar. When the bar reaches the desired distance, press the fire button again. 
When you release the fire button, the bar starts to move back down. The mark where you stopped the 
bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the 
power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center 
line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls 
to the right. Press the fire button at the right moment to hit the ball. If the course proves to be 
too tough, visit the Practice course option. Not all of us can be a pro. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-4 Players 
Other Systems : Commodore 64,DOS,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/mini-putt 
 
 
$end


$info=Mole Mania,
$<a href="http://www.mobygames.com/game/gameboy/mole-mania"</a>
$bio
 
 
Mole Mania (c) Feb, 1997 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Muddy Mole's wife and seven kids have been kidnapped by the evil farmer, Jinbei!  It's up to you to 
help Muddy solve the many puzzles of Jinbei Land.  Snatch all of Jinbei's cabbages in every level, 
and if you get stuck, dig underground and create your own secret underground paths.  A word of 
warning, however - Jinbei has got his best goons guarding your family, so you'd better watch out! 
 
Mole Mania plays from an overhead perspective.  Although in each room you have to destroy all the 
foes to progress, the game is much more puzzle-oriented than it is towards action.  It is quite 
common in later levels to get yourself 'stuck', which can be fixed by leaving and returning to the 
screen to reset the puzzle.  One of the game's clever 'hooks' is that players can dig underground in 
each stage to find a completely different map than they do above ground, which can be used to get 
through otherwise impassable terrain. 
 
The game also features a two player mode, where one player is Muddy, and the other is Jinbei.  Muddy 
must swipe as many cabbages as possible, and Jinbei must stop him.  At the end of the round, players 
swap roles, and then the player who got the most cabbages wins. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/mole-mania 
 
 
$end


$info=Exchanger,
$<a href="http://www.mobygames.com/game/gameboy/money-puzzle-exchanger"</a>
$bio
 
 
Exchanger (c) Aug 29, 1997 FACE / Athena Co., Ltd. 
 
Money Puzzle Exchanger is a puzzle game similar to Magical Drop only with coins. It was originally 
created by FACE and released for the Neo Geo arcade cabinets. 
 
You can move the mini character at the bottom of the screen left or right, grab coins and drop them 
somewhere else. There are six types of coins: 1, 5, 10, 50, 100 and 500. The goal is to form 
connecting groups of coins. Coins are combined (vertically and/or horizontally) to form higher valued 
coins. For example, if you put five 1 coins together, they will disappear and form one 5 coin. Two 
5's make one 10, five 10's make one 50 etc. Two 500 coins put together just disappear and give you 
1000 points. 
 
The game is lost when coins reach the bottom of the playing area. You can make chain reactions to 
launch attacks to the other player in vs-mode, or just for bonus points in single player. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy/money-puzzle-exchanger 
 
 
$end


$info=Monster Max,
$<a href="http://www.mobygames.com/game/gameboy/monster-max"</a>
$bio
 
 
Monster Max (c) 1994 Rare, Ltd. / Titus France SA 
 
A powerful human called Krond conquers the Monster Planet, bans all music and declares himself king. 
Max, a monster rock musician decides to fight back. In order to defeat the evil monarch, he enlists 
in the training course at the Mega Hero Academy. 
 
Monster Max is a surreal isometric adventure by the same duo that created the 8-bit classic Head Over 
Heels. Not surprisingly it is very similar to that game in terms of control and general design, and 
almost identical graphically. The character moves on a bizarre landscape, where he has to collect and 
use objects (with either the A or B button) to accomplish mission objectives. The game starts on a 
training academy that serves as the mission hub. Each mission has as an entrance with a terminal and 
a door. By touching the terminal with the character, the mission objective and reward is displayed on 
the screen. The missions available can be played in any order, but Max has to pay a fee to access 
other levels with more advanced missions. On the top left of the screen there is a counter for the 
lucky stars collected. Lucky stars allow the character to touch dangerous objects once without 
suffering damage. Besides that are several hearts representing the number of lives. On the top right 
is the inventory display, showing the two objects assigned to the buttons. Hitting START while on a 
mission brings up a map, while pressing SELECT displays a menu with options and the password at the 
bottom of the screen. 
 
The game is far larger than previous isometric adventures like Knight Lore, with over 600 more 
detailed locations (the double of Head Over Heels). There is a password system to save progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy/monster-max 
 
 
$end


$info=Mortal Kombat,
$<a href="http://www.mobygames.com/game/gameboy/mortal-kombat"</a>
$bio
 
 
Mortal Kombat (c) Sep, 1993 Midway Games, Inc. / Acclaim Entertainment, Inc. 
 
Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 
years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was 
accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). 
Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be 
conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the 
great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred 
years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth 
Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on 
Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the 
mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and 
his undead adversary Scorpion, and Raiden himself. 
 
Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, 
allowing each player to perform a variety of punches, kicks, and special moves in order to defeat 
their opponent.  When the opponent faces their second round loss, the winner can perform a finishing 
move called a "Fatality" on the loser.  The Fatality is a move unique to each fighter that 
graphically kills the loser in a blood-soaked finale. 
 
Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized 
actors to represent the game's fighters, as well as its use of copious amounts of blood during 
gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.8 
Esrb : Teen 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA CD,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mortal-kombat 
 
 
$end


$info=Mortal Kombat 3,
$<a href="http://www.mobygames.com/game/gameboy/mortal-kombat-3"</a>
$bio
 
 
Mortal Kombat 3 (c) Nov, 1995 Midway Games, Inc. / Williams Entertainment Inc. 
 
Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao 
Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive 
his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, 
allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls. 
 
A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and 
his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop 
Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. 
Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female 
Shokan, the sorcerer Shang Tsung, and Queen Sindel herself. 
 
Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" 
attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and 
abilities once both players enter a code sequence in pre-match-up screens. Also included are more 
stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian 
enforcer Motaro, and Shao Kahn himself. 
 
Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature 
motion-captured digitized graphics for its kombatants, and introduces online network play to the PC 
version. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.1 
Esrb : Mature 
Other Systems : DOS,Game Gear,Genesis,PlayStation,SEGA Master System,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/mortal-kombat-3 
 
 
$end


$info=Mortal Kombat II,
$<a href="http://www.mobygames.com/game/gameboy/mortal-kombat-ii"</a>
$bio
 
 
Mortal Kombat II (c) Sep, 1994 Midway Games, Inc. / Acclaim Entertainment, Inc. 
 
The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang 
Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence 
and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional 
credits, as well as the usual two player mode including same character duels. 
 
To win the main tournament, the player must beat each of the other human players, before taking on 
Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as 
well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. 
These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,DOS,Game Gear,Genesis,PlayStation,PlayStation 3,SEGA 32X,SEGA Master 
System,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mortal-kombat-ii 
 
 
$end


$info=Motocross Maniacs,
$<a href="http://www.mobygames.com/game/gameboy/motocross-maniacs"</a>
$bio
 
 
Motocross Maniacs (c) Jan, 1990 Konami Corporation / Ultra Software Corporation 
 
Motocross Maniacs is a side-scrolling racing game with extremely perilous courses. You maneuver your 
rider through many jumps, loops, and mud hazards to achieve a record time. To assist you there are 
several power ups that give you more time to race, more nitro boosts, and more top speed. 
 
The main game is a solo affair. You attempt to complete the course before time runs out. You can also 
race one-on-one against the computer or against a friend via the link cable. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/motocross-maniacs 
 
 
$end


$info=Mr. Chin's Gourmet Paradise,
$<a href="http://www.mobygames.com/game/gameboy/mr-chins-gourmet-paradise"</a>
$bio
 
 
Mr. Chin's Gourmet Paradise (c) Oct, 1990 Romstar Incorporated / Romstar Incorporated 
 
Mr. Chin is hungry!  Help him eat his favorite snack, the delectable peach, by using laser 
    emitting bowls to trap enemies and making them safe to chomp up.   As Mr. Chin, you can drop 
    bowls on the ground with the B Button.  If you place one bowl on the left and one on the right, a 
    laser will fire between the two bowls, and any enemies will be caught between, transforming into 
    peaches.  Mr. Chin can then gobble up the peaches - if he grabs more in a row, their value 
    increases (Mr. Chin's score is measured in calories).  When Mr. Chin eats all the enemies 
    on-screen, more quickly take their place.  Gobble them all up, and when there are no more enemies 
    in the level, you can progress to the next one. 
 
Enemies in the levels can walk on thin line paths, but Mr. Chin will fall through these - he can only 
walk on bricks.  Mr. Chin can also smash the bricks by punching them from underneath - sometimes this 
will reveal a power up, such as invincibility and the ability to turn all foes into peaches 
instantly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/mr-chins-gourmet-paradise 
 
 
$end


$info=Mr. Do!,
$<a href="http://www.mobygames.com/game/gameboy/mr-do"</a>
$bio
 
 
Mr. Do! (c) Nov, 1992 Universal Co., Ltd. / Ocean of America, Inc. 
 
You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are 
numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he 
can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, 
Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power 
ball, though, so he will need to wait for it to return to him before it can be used again. From time 
to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use 
the power ball to destroy an alpha monster you earn that letter 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Apple II,Atari 2600,Atari 8-bit,ColecoVision,Commodore 64,J2ME,MSX,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mr-do 
 
 
$end


$info=Ms. Pac-Man,
$<a href="http://www.mobygames.com/game/gameboy/ms-pac-man"</a>
$bio
 
 
Ms. Pac-Man (c) Oct, 1993 General Computer Corporation|Midway / Namco Hometek Inc. 
 
In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, 
Ms. Pac-Man.  This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original 
game, but added new features to keep the title fresh. 
 
Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots 
and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own 
personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man. 
 
Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located 
    within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus 
    points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a 
    limited amount of time, as the ghost's eyes float back to their center box, and regenerate to 
    chase after Ms. Pac-Man again. 
 
Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing 
the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the 
arrival of "Junior". 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Other Systems : Apple II,Atari 2600,Atari 5200,Atari 7800,Atari 8-bit,BlackBerry,Commodore 64,Game 
Gear,Genesis,iPhone,iPod Classic,Lynx,NES,PC Booter,SEGA Master System,SNES,TI-99/4A,VIC-20,Xbox 
360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/ms-pac-man 
 
 
$end


$info=Mysterium,
$<a href="http://www.mobygames.com/game/gameboy/mysterium"</a>
$bio
 
 
Mysterium (c) Jul, 1991 Asmik Ace Entertainment, Inc. / Asmik Ace Entertainment, Inc. 
 
As a alchemist you must solve a set of mazes to prove your worth. 
 
To solve the mazes you must transform the items which are found in the maze into something more 
useful. For example, a piece of iron turns in a glass key when dropped in a pool of fire. Thus, if 
you want to pass a glass door, you have to find a pool of fire and a piece of iron. These 
transformations are not random, but sometimes require multiple stages. If you keep good notes, you'll 
find out all possible transformations. 
 
The make it all a little bit more interesting, there are monsters inhibiting the maze. That problem 
is easily solved by transforming something into a decent weapon. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 0.2 
SOURCE : http://www.mobygames.com/game/gameboy/mysterium 
 
 
$end


$info=Mystical Ninja,
$<a href="http://www.mobygames.com/game/gameboy/mystical-ninja-starring-goemon"</a>
$bio
 
 
Mystical Ninja (c) Apr, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of America, Inc. 
 
Oh no!  The evil Skull King and his army of evil pirates are plotting to take over Ancient Japan!  
Only Goemon, Ebisumaru, Sasuke and Yae stand in their way.  Fight your way through Gadget Castle, The 
Black Ship Skull, The Demon Cave and Skeleton Island as you make your way to face off against the 
Skull King himself. 
 
Mystical Ninja Starring Goemon is an overhead Action RPG similar to Link's Awakening.  Players 
explore towns, dungeons, castles and more, searching for treasure chests and attacking enemies.  
There are also shops and inns where you can purchase items or rest to recover your strength. 
 
At the end of each level, there is a boss waiting for you.  However, to defeat them, you must compete 
in a mini-game called 'The Surprise Match'.  These mini-games usually feature button-mashing of some 
kind or a variation on a memory match game. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/mystical-ninja-starring-goemon 
 
 
$end


$info=Nail'N Scale,
$<a href="http://www.mobygames.com/game/gameboy/nailn-scale"</a>
$bio
 
 
Nail'N Scale (c) 1992 I'Max Corp. / Data East Corporation 
 
Nail'N Scale is a mixture of Jump'n Run and puzzle game. The player character can jump and throw 
nails at his enemies. Apart from killing enemies, nails can also serve as platform when they are 
thrown into blocks. Some blocks can be destroyed when you throw a nail into them and jump on the 
nail, whereas other blocks cannot even be penetrated by the nails. As the game progresses, levels get 
more and more complicated and new types of nails,such as explosive nails that remove particularly 
resilient blocks, become available. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/nailn-scale 
 
 
$end


$info=Navy Seals,
$<a href="http://www.mobygames.com/game/gameboy/navy-seals"</a>
$bio
 
 
Navy Seals (c) Sep, 1991 Ocean Software Ltd. / Ocean of America, Inc. 
 
Like many of Ocean's games Navy Seals was licensed from a film of the same name, by Orion. You 
control a succession of the USA's elite fighters with the aim of destroying missiles held by 
terrorists. You must work your way through levels and find the exit to get to the next level. At the 
beginning and end of each level, there is a cut scene which consists of a still image with text, to 
progress the story of the game. 
 
You will of course meet many more fighters throughout the level, and pick up improved weapons as the 
game goes on. The gameplay is fairly standard platform work, seen in many other Ocean movie tie-ins. 
 
The Game Boy version of this game differs from the home computer version released around the same 
time. The level layout is different, there are no ladders ladders or ropes and you don't have to 
place bombs. This is possibly due to technical or game pack memory limitations of the Game Boy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/navy-seals 
 
 
$end


$info=NBA Jam,
$<a href="http://www.mobygames.com/game/gameboy/nba-jam"</a>
$bio
 
 
NBA Jam (c) Nov, 1994 Midway Games, Inc. / Acclaim Entertainment, Inc. 
 
NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like 
Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad 
wisely to take team-mate skill into account. The game is action-oriented, and players can perform 
unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 
3-point line apply, but other rules are largely overlooked. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : Game Gear,Genesis,SEGA CD,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/nba-jam 
 
 
$end


$info=NBA Jam - Tournament Edition,
$<a href="http://www.mobygames.com/game/gameboy/nba-jam-tournament-edition"</a>
$bio
 
 
NBA Jam - Tournament Edition (c) Jun, 1995 Midway Games, Inc. / Acclaim Entertainment, Inc. 
 
This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is 
fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are 
rated on eight ability categories, from steals and blocks, to dunks and 3-pointers. 
 
Up to four human players can take part, each always controlling a single player for their team, and 
AI for missing players. This allows for four players to face each other in teams of two, or for two 
players to team up against a third player with a CPU team-mate. 
 
The Tournament Edition ups each team's roster to three players, and allows for substitutions between 
quarters. Shoving players now results in injuries, which lower a player's stats 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
Other Systems : DOS,Game Gear,Genesis,Jaguar,PlayStation,SEGA 32X,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/nba-jam-tournament-edition 
 
 
$end


$info=NBA Live 96,
$<a href="http://www.mobygames.com/game/gameboy/nba-live-96_"</a>
$bio
 
 
NBA Live 96 (c) 1995 Tiertex Design Studios / Black Pearl Software 
 
This handheld version of its console cousins differs in graphics and gameplay. While it does feature 
the full NBA license including team names and logos, it doesn't feature any real players names, but 
instead authentic numbers instead. There are also only two default colors for teams (black & white) 
and features a limited set of offensive and defensive plays that can be selected. 
 
It does feature an Exhibition, Season and Playoff mode, however in playoffs the player is 
automatically assigned a team and cannot choose their own. Players can also features three difficulty 
modes and the ability to change around in game options such as game time limits and customizing 
rules. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/nba-live-96_ 
 
 
$end


$info=Beach Volleyball,
$<a href="http://www.mobygames.com/game/gameboy/nekketsu-beach-volley-da-yo-kunio-kun"</a>
$bio
 
 
Beach Volleyball (c) Jul 29, 1994 Technos Japan Corp. / Technos Japan Corp. 
 
The Nekketsu gang hits the sands for a grand tournament of beach volleyball. As usual the game 
mechanics have been somewhat modified from other volleyball games in order to include the classic 
gameplay elements from the Nekketsu series that involve adding beat 'em up elements to each sport. 
You can perform special throws and bomb shots as well as collect special power-ups that increase your 
team's abilities. 
 
The game includes a standard 1P two-on-two tournament mode as well as a Vs mode for link-up 
multiplayer. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/nekketsu-beach-volley-da-yo-kunio-kun 
 
 
$end


$info=Nekketsu Kouha Kunio-Kun - Bangai Rantou-Hen,
$<a href="http://www.mobygames.com/game/gameboy/nekketsu-kouha-kunio-kun-bangai-rantouhen"</a>
$bio
 
 
Nekketsu Kouha Kunio-Kun - Bangai Rantou-Hen (c) Dec 07, 1990 Technos Japan Corp. / Technos Japan 
Corp. 
 
A GameBoy sequel to the Nekketsu Kouha Kunio-Kun beat'em up series. The story this time is that a 
newly established, yakuza-backed factory enforces a nefarious grip on Kunio's town. People that try 
to do anything about it disappear and gangs rule the streets, but when the main baddass Yuji kidnaps 
beautiful Miho from Nekketsu high the line is crossed. Now Kunio (with the optional help of his pal 
Riki in 2 player gameplay) heads to the factory across town to get Miho back and provide a sound 
beating to Yuji and anyone that gets in the way. 
 
Gameplay is standard 2D beat'em up fare, in which you must clear side-scrolling stages by defeating 
all enemies you encounter and getting to the stage exit, usually after taking out a stronger boss 
enemy. Kunio and Riki can execute a variety of punches and kicks using button combinations. The game 
features the same super deformed "cute" character design familiar to the series and retains most of 
the same attacks and moves although unlike other Nekketsu Kouha Kunio-Kun games in which pressing 
both attack buttons makes your character jump, in this one an uppercut is added for extra 
gang-smashing power. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/nekketsu-kouha-kunio-kun-bangai-rantouhen 
 
 
$end


$info=Dodge Ball,
$<a href="http://www.mobygames.com/game/gameboy/nekketsu-koukou-dodgeball-bu-kyouteki-toukyuu-senshi-no-maki"</a>
$bio
 
 
Dodge Ball (c) 1991 Technos Japan Corp. / Technos Japan Corp. 
 
A GameBoy sequel of the classic Super Dodge Ball game for the NES. 
 
The basic gameplay is the same as in other Dodge Ball games in the Nekketsu Kunio Kun series, with 
3-on-3 side-scrolling matches of dodge ball in which the characters can use special moves and other 
abilities according to their stats in order to defeat the other team. 
 
Instead of featuring world-based teams as in the NES original, the teams this time are composed of 
Nekketsu High members, and thus the matches take place in schoolyards and several other locations 
from the Kunio Kun universe. 
 
3 modes of gameplay are available: Tournament, Vs for 2p gameplay via link, and a bean bag mode with 
different rules (such as no outfield characters).. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : 
http://www.mobygames.com/game/gameboy/nekketsu-koukou-dodgeball-bu-kyouteki-toukyuu-senshi-no-maki 
 
 
$end


$info=Play Action Football,
$<a href="http://www.mobygames.com/game/gameboy/nes-play-action-football"</a>
$bio
 
 
Play Action Football (c) Dec, 1990 Nintendo R&D3 / Nintendo of America Inc. 
 
Nintendo takes its game to the gridiron with NES Play Action Football.  While Nintendo did not get 
the NFL license for this one, it did secure the license of the NFL Player's Association, so the 8 
teams to choose from (all named after the appropriate NFL cities) are all stocked up with real pro 
players from the 1989 season.  You can even substitute second-stringers for the "skill" positions 
(QB, RB, WR, TE, and FS/SS) when your starters get tired. 
 
Play perspective is very unusual: top-down slightly modified with a three-quarters tilt behind the 
offense, and the scrolling is diagonal, from the bottom left to upper right of the screen.  Each team 
has 12 passing and 12 running plays on offense, and the option to reverse play designs effectively 
gives you a total of 48 potential plays to run.  The defense has 8 cover plays and 8 blitzes to 
select from.  The kicking and punting games are handled with a fairly typical directional arrow/power 
meter system. 
 
Games are divided into four 15-minute (accelerated real-time) quarters.  There are no penalties, but 
referees do appear onscreen to signal touchdowns/field goals, take measurements on short yardage 
plays, and shout "First Down!" (in audio) whenever a team moves the chains.  Team stats are displayed 
on a summary screen after every quarter of play.  Highest scoring team wins, which in playoffs mode 
means moving on to the next round--and an eventual shot at winning it all in the Power Bowl! 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.0 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/nes-play-action-football 
 
 
$end


$info=NFL Quarterback Club,
$<a href="http://www.mobygames.com/game/gameboy/nfl-quarterback-club_"</a>
$bio
 
 
NFL Quarterback Club (c) 1993 Beam Software Pty., Ltd. / LJN, Ltd. 
 
NFL Quarterback Club is not the standard football game. Instead of competing in actual games, the 
player chooses from 13 different NFL Quarterbacks: Jeff Hostetler, Phil Simms, Steve Young, Mark 
Rypien, Boomer Esiason, Bernie Kosar, John Elway, Warren Moon, Jim Everett, Randall Cunningham, Jim 
Harbaugh, Troy Aikman or Jim Kelly and competes in four sets of drills that tests their speed, 
agility, throwing accuracy against another quarterback. Whichever QB does the best will win the 
contest and proceed to another rival and repeat the process. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/nfl-quarterback-club_ 
 
 
$end


$info=NFL Quarterback Club '95,
$<a href="http://www.mobygames.com/game/gameboy/nfl-quarterback-club-95"</a>
$bio
 
 
NFL Quarterback Club '95 (c) 1995 Condor, Inc. / LJN, Ltd. 
 
NFL Quarterback Club '95 for the Game Gear is a take of Acclaim's other 16-bit versions, with the 
same amount of teams, 28 in all, and has preseason, playoffs and a season mode as well, but is 
missing the simulation mode, QB challenge and the "Build you own" QB mode that the console versions 
feature.  It also has only 20 different running and passing plays per team. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/nfl-quarterback-club-95 
 
 
$end


$info=NFL Quarterback Club 96,
$<a href="http://www.mobygames.com/game/gameboy/nfl-quarterback-club-96_"</a>
$bio
 
 
NFL Quarterback Club 96 (c) Oct, 1995 Condor, Inc. / Acclaim Entertainment, Inc. 
 
The handheld version of NFL Quarterback Club 96 differs from it's console versions not only in terms 
of graphics, but also gameplay.  While this version does still feature a full NFL license and a full 
season mode, the number of plays that can be called have been reduced compared to it's console 
cousins and there are only seven players per team on the field as well as the absence of Practice 
mode. 
 
Additionally, there are only actual players numbers instead of their names and the QB challenge, 
which is a staple of the series is absent as well. There is also a password feature that allows the 
player to pick up and play at their leisure. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/nfl-quarterback-club-96_ 
 
 
$end


$info=NHL Hockey '95,
$<a href="http://www.mobygames.com/game/gameboy/nhl-95"</a>
$bio
 
 
NHL Hockey '95 (c) 1995 Malibu Games / Electronic Arts, Inc. 
 
NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to 
date. The action is viewed top-down, and can be played with or without realistic penalties. There is 
a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries 
potentially putting players out of a sequence of matches. You have full control over trading and 
creating players for your squad. New in-game moves include dummy shots and lie-down blocks. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.8 
Other Systems : DOS,Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/nhl-95 
 
 
$end


$info=Nigel Mansell's World Championship '92,
$<a href="http://www.mobygames.com/game/gameboy/nigel-mansells-world-championship"</a>
$bio
 
 
Nigel Mansell's World Championship '92 (c) 1993 Gremlin Graphics Software Ltd. / GameTek, Inc. 
 
Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a 
championship had finally come good. The game was pitched somewhere in between a full-blown simulation 
like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last 
from between 3 and 20 laps. 
 
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – 
pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve 
With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the 
screen, offering instructions and praise. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amiga CD32,Amstrad CPC,Atari ST,DOS,Genesis,NES,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/nigel-mansells-world-championship 
 
 
$end


$info=Ninja Gaiden Shadow,
$<a href="http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow"</a>
$bio
 
 
Ninja Gaiden Shadow (c) Dec, 1991 Natsume Co., Ltd. / Tecmo, Inc. 
 
Ninja Gaiden Shadow is a prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES 
game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New 
York city and it is up to the Ryu Hayabusa to fight him. 
 
This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also 
has a grappling-hook device, which can be used to reach higher platforms, which can then be 
hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the 
fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual 
sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be 
replenished by finding proper power ups inside containers. 
 
The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from 
left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu 
will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow 
 
 
$end


$info=Ninja Spirit,
$<a href="http://www.mobygames.com/game/gameboy/ninja-spirit"</a>
$bio
 
 
Ninja Spirit (c) Dec 18, 1993 Irem Corp. / Irem Corp. 
 
Conversion of a ninja-based action game that has the player leading Moonlight through numerous 
enemy-riddled levels on a quest to exact revenge against his father's murderer. To accomplish this 
task Moonlight is armed with a katana, shurikens, bombs, and a sickle and chain weapon. Each weapon 
offers its own advantages and must be used at certain times to overcome specific obstacles or 
opponents. 
 
The game's coin-op origins are evident in the fact that it does not have passwords or saves. To 
compensate for this, however, adjustable difficulty settings were added. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,TurboGrafx-16,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/ninja-spirit 
 
 
$end


$info=Nintendo World Cup,
$<a href="http://www.mobygames.com/game/gameboy/nintendo-world-cup"</a>
$bio
 
 
Nintendo World Cup (c) 1991 Technos Japan Corp. / Nintendo of America Inc. 
 
This soccer game was made at the time when Nintendo introduced their four player adapter, and was 
probably made for the four playing purpose. This is shown clearly when you choose to play 2 or more 
players. Then you can choose between many different ground layers, like ice, grass and stone, which 
adds to the replayability. 
 
When you play a one player game you play the world cup as one of the top soccer countries of that 
time, and you meet countries in a fixed order. Cameroon in the first match and the final is against 
West Germany. In an old-school fashion you lose when you play a draw, there's no extra time 
whatsoever. 
 
In the game you always steer only one character, which you choose before the match starts. You can 
then give simple orders to you team-mates, like pass, tackle and shoot. Your moves are also limited 
to these moves. The game is totally lawless, so feel free to make elbow tackles without a wink from 
the referee. Probably it was made this way to be funnier to play against friends. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.2 
Other Systems : Genesis,NES,TurboGrafx-16,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/nintendo-world-cup 
 
 
$end


$info=NIV Bible,
$<a href="http://www.mobygames.com/game/gameboy/niv-bible-the-20-lost-levels-of-joshua"</a>
$bio
 
 
NIV Bible (c) 1996 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
This cartridge contains the entire New International Version Bible, complete with simple or complex 
word search option, as well as two word games and a side-scrolling game. 
 
The side scrolling game, called "Joshua: The Lost Levels" on its title screen, is, as the cartridge's 
name implies, twenty levels for the Game Boy version of Joshua & the Battle of Jericho  for one or 
two players that were not in the original Game Boy release. 
 
Both word games are one player. 
 
The first of the word games is Bible Word Match, sort of a Bible-word-themed version of the Milton 
Bradley board game Memory. Words are randomly selected from the Bible and hidden in pairs on the 
screen. Move the flashing box to a hidden word and press A. The word will be revealed. Now move to 
another hidden word and press A. If the two words match, you gain ten points and the words will 
disappear from the screen. If they do not match, you lose five points and the words will be covered 
again. After three correct matches in a row, a cherry will appear. Capture it to get a thirty point 
bonus. After five correct matches in a row, a Boom will appear. Capture it to reveal all words 
briefly. 
 
The other word game is Bible Shepherd, a Bible-themed version of Hangman.  You have three sheep in a 
pen, the alphabet to select from and a word who's letters are hidden, showing only blank spaces. Move 
your cursor to a letter and press A. If the letter is not in the word, the sheep will stop moving. 
Select an incorrect letter again and one of the sheep will jump out of the pen. If you select a 
correct letter, its location(s) will be revealed in the word and, if you have sheep outside the pen, 
one will jump back in. You get one hundred points for each correct guessed word plus ten points for 
any sheep in the pen when the word is guessed correctly. If all three sheep jump from the pen before 
you can reveal the word, you lose. 
 
 
- TECHNICAL - 
 
Genre : Action|Educational|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/niv-bible-the-20-lost-levels-of-joshua 
 
 
$end


$info=Nobunaga's Ambition,
$<a href="http://www.mobygames.com/game/gameboy/nobunagas-ambition"</a>
$bio
 
 
Nobunaga's Ambition (c) Mar, 1991 KOEI Co., Ltd. / KOEI Corporation 
 
In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous 
feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many 
dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those 
daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on 
the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. 
 
Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is 
similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either 
a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which 
is rated attributes in several categories 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,DOS,Genesis,MSX,NES,PC-88,PC-98,SNES,TurboGrafx CD,Wii,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy/nobunagas-ambition 
 
 
$end


$info=Oddworld Adventures,
$<a href="http://www.mobygames.com/game/gameboy/oddworld-adventures"</a>
$bio
 
 
Oddworld Adventures (c) Dec 31, 1998 Saffire Corporation / GT Interactive Software Corp. 
 
In this side scroller, you play as Abe from Oddworld: Abe's Oddysee. You have to save the paramites 
and scrabs from being turned into food by Ruptured Farms. 
 
You'll need to get to, and unlock, the outer temple door, get all the temple lights lit then get 
through the temple to save the paramites and scrabs. 
 
This is essentially a side-scrolling, puzzle-solving game. You will use meat to distract paramites, 
use rocks to destroy explosives, use hypnotic chants to control a slig (who's gun you can then use), 
and use levers for various tasks. Sometimes you will just sneak past an enemy or paramite. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/oddworld-adventures 
 
 
$end


$info=Olympic Summer Games,
$<a href="http://www.mobygames.com/game/gameboy/olympic-summer-games"</a>
$bio
 
 
Olympic Summer Games (c) 1996 Tiertex Ltd. / Black Pearl Software 
 
Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the 
third and the last IOC official title to be released on the console. A typical button masher, 
includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high 
jump, discus, skeet and archery) and 32 countries around the world compete in custom or full 
Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total 
of eight can play in the same game. Three difficulty levels allow competitive events for both rookies 
to veterans in the genre. 
 
Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, 
the first winner advancing to the next round (two qualifiers and then the medal run). Only fast 
fingers and quick shotgun reaction can earn world record times. 
 
Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From 
the straight forward high and long jump events (run and then set the jump angle) to the more 
elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class 
results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and 
good a release upwards. Both long jump and triple jump have a first round composed by three jumps, 
the better eight progress into the second round, where they are given three more jumps. In the high 
jump and pole vault the competition continues until all athletes miss three consecutive jumps. 
 
The throwing events (discus and javelin) work in the same fashion as the jumping events, although 
trickier to pull, as the setting of the angle must be followed by a timely release. Each player is 
entitled to three throws, the top eight allowed three more attempts. 
 
Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many 
points as possible by shooting at the inner rings of the target. With six arrows per round, each shot 
must be calculated according to the wind, choosing between steady aim and lower tension (must be 
aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at 
the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons 
before they disappear off-screen with two slugs for each. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/olympic-summer-games 
 
 
$end


$info=Operation C,
$<a href="http://www.mobygames.com/game/gameboy/operation-c"</a>
$bio
 
 
Operation C (c) Feb, 1991 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Operation C is a Game Boy sequel to the popular NES titles Contra and Super C and is, essentially, a 
side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in 
sight, collecting weapon upgrades and bonuses. 
 
The game introduces the character of Black Viper to the series' oft-jumbled continuity.  Black Viper 
would later return in the Nintendo DS title, Contra 4, as the primary villain. 
 
The game features only five levels, two of which are played from an overhead perspective similar to 
Super C.  Operation C is also notable in featuring the upgradable Spread Gun (from three to five 
shots) and introducing the Hunter Gun. 
 
There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the 
mandatory end-level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/gameboy/operation-c 
 
 
$end


$info=Out of Gas,
$<a href="http://www.mobygames.com/game/gameboy/out-of-gas"</a>
$bio
 
 
Out of Gas (c) Oct, 1992 Realtime Associates, Inc. / FCI 
 
You are cruising around in outer space when suddenly you are out of gas. The game is played from an 
top-down view. The gameplay is not very far from Asteroids, where you are the pilot of a ship and 
must complete level after level. For each level your objective is to get gas by shoot a the G-signs 
scattered around the levels. In some levels you have to shooting the signs in a special order. The 
levels must be completed in time, and you also have to watch out for enemy fire. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.2 
SOURCE : http://www.mobygames.com/game/gameboy/out-of-gas 
 
 
$end


$info=Pac-Attack,
$<a href="http://www.mobygames.com/game/gameboy/pac-attack"</a>
$bio
 
 
Pac-Attack (c) Dec, 1994 Namco Limited / Namco Hometek Inc. 
 
Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many 
block-dropping puzzle games from the time, such as Puyo Puyo. 
 
The objective of the game is to place ghosts and then, after three pieces (which can include one or 
two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. 
Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game 
area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he 
will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts 
reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy 
may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, 
although the blocks that were on top of them will drop. 
 
Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the 
many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on 
his area. 
 
The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts 
with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other 
modes, you can change Pac-Man's direction with the press of a button. 
 
All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : CD-i,Game Gear,Genesis,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/pac-attack 
 
 
$end


$info=Pac-in-Time,
$<a href="http://www.mobygames.com/game/gameboy/pac-in-time"</a>
$bio
 
 
Pac-in-Time (c) Feb, 1995 Atreid Concept SA / Namco Hometek Inc. 
 
Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole 
new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat 
here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's 
Pac-Man instead of Harrison Ford. 
 
Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the 
   characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny 
   Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Other Systems : DOS,Macintosh,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/pac-in-time 
 
 
$end


$info=Pac-Man,
$<a href="http://www.mobygames.com/game/gameboy/pac-man"</a>
$bio
 
 
Pac-Man (c) Apr, 1991 Namco Limited / Namco Limited 
 
One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow 
dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the 
board. 
 
Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the 
   trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange 
   ghost Pokey (Clyde).  One touch from any of these ghosts means a loss of life for Pac-Man. 
 
Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the 
   maze.  During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points.  This 
   only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and 
   regenerate to chase after Pac-Man again. 
 
Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the 
ghosts. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Android,Apple II,Atari 2600,Atari 5200,Atari 8-bit,BlackBerry,Commodore 64,Game Boy 
Advance,Game Gear,Intellivision,iPhone,MSX,Neo Geo Pocket Color,NES,PC-88,PC-98,PC 
Booter,TI-99/4A,VIC-20,Wii,Xbox 360,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/pac-man 
 
 
$end


$info=Pagemaster, The,
$<a href="http://www.mobygames.com/game/gameboy/pagemaster"</a>
$bio
 
 
Pagemaster, The (c) 1994 Probe Entertainment Ltd. / Fox Interactive, Inc. 
 
The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature 
film released in 1994. Guide your character through a selection of levels based around themed books, 
ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by 
jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many 
more. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 4.0 
Other Systems : Genesis,SNES,Windows 3.x 
SOURCE : http://www.mobygames.com/game/gameboy/pagemaster 
 
 
$end


$info=Palamedes,
$<a href="http://www.mobygames.com/game/gameboy/palamedes"</a>
$bio
 
 
Palamedes (c) Oct 12, 1990 Hot-B Co., Ltd. / Hot-B Co., Ltd. 
 
The goal of Palamedes is to clear the screen which is, line by line, filling up with dice. Players 
control a small person situated near the bottom of the screen, who can only be moved to the left or 
right. The number of the dice the person is holding can be changed with the B button, pressing the A 
button will shoot the dice upwards. If the die hits another one with a matching number, the targeted 
dice disappears from the playing area and is added to a column at the bottom of the screen. Pressing 
down after lining up at least three dice of either the same number or consecutive numbers in the 
bottom row will destroy up to five lines at once. 
 
There are three modes of play: The standard single player mode, which requires the player to destroy 
a set number of lines in order to advance to the next stage 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : MSX,NES 
SOURCE : http://www.mobygames.com/game/gameboy/palamedes 
 
 
$end


$info=Pang,
$<a href="http://www.mobygames.com/game/gameboy/pang"</a>
$bio
 
 
Pang (c) 1993 Mitchell Corporation / Hudson Soft USA, Inc. 
 
Pang is a platform game which consists of 50 levels in total. It can be played with one or two 
players on the same screen, and the other player can join anytime within the game. 
 
Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can 
shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they 
either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, 
some levels also have barriers that have to be destroyed with your hooks, since they often block your 
access to balloons. There are also some barriers which cannot ever be destroyed. Your character has 
the ability to climb ladders, but cannot jump. 
 
You can also pick up power-ups such as: the ability to fire two shots at once, the hook that attaches 
to the ceiling and waits 'til something bumps into it, a gun which has a high rate of fire but cannot 
destroy barriers. Beside extra weapons, you can also pick certain things like clock (halting time for 
a small period), dynamite (reducing all balls to minimum size, thus making you able to reach more 
points), life, and such. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,TurboGrafx CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/pang 
 
 
$end


$info=Paperboy 2,
$<a href="http://www.mobygames.com/game/gameboy/paperboy-2"</a>
$bio
 
 
Paperboy 2 (c) Jun 01, 1992 Mindscape, Inc. / Mindscape, Inc.|Tengen Inc. 
 
You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and 
basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better 
be very sure to only throw papers at the right houses! (and at people, that's fun :) 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,Atari ST,DOS,Game Gear,Genesis,NES,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/paperboy-2 
 
 
$end


$info=Parasol Stars,
$<a href="http://www.mobygames.com/game/gameboy/parasol-stars-the-story-of-bubble-bobble-iii"</a>
$bio
 
 
Parasol Stars (c) 1992 Taito Corporation / Ocean Software Ltd. 
 
This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob 
in their now-human forms. 
 
The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the 
angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups. 
 
But this time they're armed with umbrellas! Oh, okay then, parasols... 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Other Systems : Amiga,Atari ST,NES,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/parasol-stars-the-story-of-bubble-bobble-iii 
 
 
$end


$info=Parodius,
$<a href="http://www.mobygames.com/game/gameboy/parodius"</a>
$bio
 
 
Parodius (c) Apr 05, 1991 Konami Co., Ltd. / Konami Co., Ltd. 
 
This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other 
shoot-em-ups, like Twinbee. The series is available on numerous platforms. 
 
The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, 
with different weapons. You must finish 7 stages, each having a boss at the end. You may start at 
either one, but must complete every level to advance to the final stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : MSX,NES,SNES,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/gameboy/parodius 
 
 
$end


$info=Penguin Wars,
$<a href="http://www.mobygames.com/game/gameboy/penguin-kun-wars"</a>
$bio
 
 
Penguin Wars (c) Mar 30, 1990 UPL Co., Ltd / ASCII Corporation 
 
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character 
with the fewest spheres on its side of the table at the end of the timed match is the winner. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.0 
Other Systems : MSX,NES 
SOURCE : http://www.mobygames.com/game/gameboy/penguin-kun-wars 
 
 
$end


$info=Penguin Land,
$<a href="http://www.mobygames.com/game/gameboy/penguin-land"</a>
$bio
 
 
Penguin Land (c) Mar 21, 1990 SEGA Enterprises Ltd. / Pony Canyon, Inc. 
 
In Penguin Land, you must control a penguin trying to get his (her?) egg down to the bottom of the 
level, while tunneling through ice to get there. Special egg and penguin blocks may make things 
easier, while polar bears and falling rocks will almost certainly slow you down. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : MSX,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy/penguin-land 
 
 
$end


$info=PGA European Tour,
$<a href="http://www.mobygames.com/game/gameboy/pga-european-tour"</a>
$bio
 
 
PGA European Tour (c) Apr, 1995 Unexpected Development / Malibu Games 
 
European Tour is best thought of as a remake of the original game, rather than a sequel as such. It 
features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of 
the original. The graphics are much more detailed and colorful, as you'd expect considering the 
intervening years of advances in programming skill. 
 
The control system is the standard three-click method used in most golf games, but you can now define 
intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured 
effect, and an imperfect one exaggerating the effect. 
 
As well as the Stroke Play games of the original (where you count the total score across the whole 
round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to 
win as many individual holes as possible) and Skins (the same, but with money) modes as well. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.3 
Esrb : Kids to Adults 
Other Systems : Amiga,Amiga CD32,DOS,Genesis,Nintendo 64,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/pga-european-tour 
 
 
$end


$info=PGA Tour '96,
$<a href="http://www.mobygames.com/game/gameboy/pga-tour-96_"</a>
$bio
 
 
PGA Tour '96 (c) 1995 Unexpected Development / Electronic Arts, Inc. 
 
The handheld versions of their console brethren still features the PGA license, but is missing the 
pros and instead uses generic golfers.  Additionally, only three courses are available for play: 
Sawgrass, Summerlin, River High and has four game modes: Practice, Putting, Driving, Skins and 
Tournament. 
 
The gameplay is similar to many others of the genre, the player is shown an overhead view of the map 
and then taken to a perspective directly behind the golfer.  Using the D-pad to move a cursor on 
screen to aim their shot and pressing a main button to activate the power/accuracy meter below, 
pressing once to set the power and again for accuracy. 
 
Each version also has multiplayer capabilities using their respective Game Links (Game Gear has four 
player capabilities while Game Boy only features two). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/pga-tour-96_ 
 
 
$end


$info=Phantom Air Mission,
$<a href="http://www.mobygames.com/game/gameboy/phantom-air-mission"</a>
$bio
 
 
Phantom Air Mission (c) 1992 Imagineering Inc. / Activision, Inc. 
 
As a pilot of a F-4 Phantom II the player's mission is to patrol the skies of the gulf because of 
renewed hostile activity. Phantom Air Mission is one of the few combat jet fighter games on the Game 
Boy. It features fully instrumented control panels, HUD targeting, radar and landing displays, 
complete 360 rotation and many more features. Most missions require the player to take out one or 
multiple bogeys, without crashing. The game's style is very similar to Flight of the Intruder. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/phantom-air-mission 
 
 
$end


$info=Mario's Picross 2,
$<a href="http://www.mobygames.com/game/gameboy/picross-2"</a>
$bio
 
 
Mario's Picross 2 (c) Oct 19, 1996 Creatures, Inc.|Jupiter Corp. / Nintendo Co., Ltd. 
 
Picross 2 is the Japanese only sequel to the Game Boy puzzle game, Mario's Picross.  Your goal is to 
reveal the hidden picture inside each grid by chipping away the correct squares.  Clues along the 
grid's edges help you figure out which squares should be chipped away, and which should be left 
alone.  The puzzles are much more advanced than those in Mario's Picross - easy puzzles are in a 
15x15 grid, while standard Picross puzzles are four 15x15 grids connected together, solved one 
section at a time. 
 
Picross 2 has two modes of play: the first, Mario's Picross, has you solving Picross puzzles with 
Mario.  In this mode, the timer ticks down from 30 minutes, and you must solve the puzzle before the 
timer reaches zero.  If you chip away an incorrect square, you are penalized time (first two minutes, 
then four, then eight). 
 
After solving a certain amount of puzzles in Mario's Picross mode, you can play Wario's Picross.  In 
this mode, the timer starts from zero and counts upwards.  You are not penalized time for any 
mistakes, however, this means that you do not know which squares are correct and which ones are 
incorrect until the puzzle is complete. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/picross-2 
 
 
$end


$info=Pinball Dreams,
$<a href="http://www.mobygames.com/game/gameboy/pinball-dreams"</a>
$bio
 
 
Pinball Dreams (c) Jun 03, 1994 Digital Illusions CE AB / GameTek, Inc. 
 
The first in a line of pinball games from 21st Century and Digital Illusions, with four tables 
covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted 
graveyard for Nightmare and pop music for Beat Box. 
 
The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the 
removal of Beat Box. 
 
The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape 
orientation. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,Atari ST,DOS,Game Gear,iPhone,PSP,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/pinball-dreams 
 
 
$end


$info=Pinball Fantasies,
$<a href="http://www.mobygames.com/game/gameboy/pinball-fantasies"</a>
$bio
 
 
Pinball Fantasies (c) Feb, 1995 Digital Illusions CE AB / GameTek, Inc. 
 
After the success of Pinball Dreams on several systems, a sequel featuring four new tables was 
created. The gameplay is much the same as the first game, with realistic physics, multi-player 
options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar 
Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. 
Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general 
themes which are less influenced by real tables than those in Pinball Dreams. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 1.7 
Esrb : Everyone 
Other Systems : Amiga,Amiga CD32,DOS,iPhone,Jaguar,PlayStation,PlayStation 3,PSP,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/pinball-fantasies 
 
 
$end


$info=Pinball - Revenge of the Gator,
$<a href="http://www.mobygames.com/game/gameboy/pinball-revenge-of-the-gator"</a>
$bio
 
 
Pinball - Revenge of the Gator (c) Oct 18, 1989 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
Revenge of the 'Gator is a pinball game with an alligator motif.  There is one table, and 3 bonus 
areas that are accessed by knocking down specific targets in the main playing area. 
 
There are several modes of play.  First, there is the standard single player game.  Second, there is 
a two-player alternating mode.  Finally, there is a linked mode for two simultaneous players. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/pinball-revenge-of-the-gator 
 
 
$end


$info=Pinocchio,
$<a href="http://www.mobygames.com/game/gameboy/pinocchio"</a>
$bio
 
 
Pinocchio (c) 1996 NMS Software Ltd. / Black Pearl Software 
 
Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney 
animated film - which itself was based on a children's novel. 
 
Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a 
whale, and do good deeds enough to become the real human boy he's always wanted to be. 
 
A standard Disney platformer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Kids to Adults 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/pinocchio 
 
 
$end


$info=Pipe Dream,
$<a href="http://www.mobygames.com/game/gameboy/pipe-dream"</a>
$bio
 
 
Pipe Dream (c) Sep, 1990 Assembly Line, The / Bullet-Proof Software, Inc. 
 
Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an 
unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are 
offered in random order, and there are seven different types - straight lines going horizontally or 
vertically, corners rotating in each of the four directions, and cross-over pieces which carry the 
flooz straight across horizontally and vertically. Each of these can be entered from either side. 
When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. 
 
Before the flooz starts flowing from its randomly-selected starting position, the player has several 
seconds to start placing pieces. They can be put down anywhere. However a situation that can often 
occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to 
be filled. Players are able to  replace a piece with another in the same square (to make it easier to 
flow the flooz that way), but for a slight scoring penalty. 
 
Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or 
passing the flooz through every square on the screen. Later levels have some squares on the grid 
blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). 
After every four levels there is a bonus game for points, in which the player can only place the 
pieces in the lowest open space in each column, similarly to the board game of "Connect 4". 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Apple II,Atari ST,BBC Micro,Commodore 
64,DOS,Electron,Macintosh,NES,SNES,Windows 3.x,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/pipe-dream 
 
 
$end


$info=Pit Fighter,
$<a href="http://www.mobygames.com/game/gameboy/pit-fighter"</a>
$bio
 
 
Pit Fighter (c) Jun, 1992 Atari Games Corporation / THQ Inc. 
 
Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and 
   zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who 
   dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality 
   Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of 
   each other. The last man standing is the winner of this three-knockdown match. Players fight their 
   way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the 
   Masked Warrior. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 0.5 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,Genesis,Lynx,SEGA Master System,SNES,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/pit-fighter 
 
 
$end


$info=Plotting,
$<a href="http://www.mobygames.com/game/gameboy/plotting"</a>
$bio
 
 
Plotting (c) Mar 16, 1990 Taito Corporation / Taito Corporation 
 
Plotting involves several different types of blocks, bearing symbols such as squares, circles and 
crosses. Using a small yellow object to direct a block across onto a particular section of a shaped 
wall. It will then rebound onto a set of blocks at a particular angle, with the intention of removing 
similar blocks it touches. This is done against a time limit, and there are special blocks to help 
out with extra lives. 
 
Converted from a Taito coin-op. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.0 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,NES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/plotting 
 
 
$end


$info=Pocket Monsters Red,
$<a href="http://www.mobygames.com/game/gameboy/pocket-monster-akai"</a>
$bio
 
 
Pocket Monsters Red (c) Feb 27, 1996 Creatures, Inc.|Game Freak, Inc. / Nintendo Co., Ltd. 
 
In this game you are a 10-year-old boy, now old enough to receive your first Pokemon. You train this 
Pokemon by using it to battle with other Pokemon. Your main objective is to collect 8 gym badges to 
face the elite 4 and champion of Kanto. You do this by defeating each gym leader in a Pokemon battle. 
 
There are two parts in gameplay to this game. The first is your main character. You walk from place 
to place, goes up to talk to people, and find items. The second part of the gameplay happens when 
another trainer has seen you, or you come across a wild Pokemon. 
 
In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run. In the attack 
option, you choose from the Pokemon's attacks to use on the opponents Pokemon. This either drains 
their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like 
sleeping or poison), or changes stats (attack power, speed, etc). In the Pokemon option you can 
switch the Pokemon in battle. In the item option you can either use items on your Pokemon (to heal 
them), or in a wild Pokemon battle you can throw a Pokeball to catch them. The run option is only 
available in wild battles, you cannot run from a trainer. The battle ends when one trainer has no 
remaining Pokemon. 
 
Your rival is always one step ahead of you, and challenging you to battles. You will run into the 
Rocket Gang, a group of criminals who use Pokemon for evil purposes. You must defeat many of their 
grunts and their leader in order to foil their evil schemes. 
 
You can also link up to Pocket Monsters Green in order to trade Pokemon or battle with your friends. 
This is necessary to get all 150 Pokemon, because not all of them appear in Red. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/pocket-monster-akai 
 
 
$end


$info=Pocket Monsters Midori,
$<a href="http://www.mobygames.com/game/gameboy/pocket-monsters-midori"</a>
$bio
 
 
Pocket Monsters Midori (c) Feb 27, 1996 Creatures, Inc.|Game Freak, Inc. / Nintendo Co., Ltd. 
 
In this game you are a 10-year-old boy, now old enough to receive your first Pokemon.  You train this 
Pokemon by using it to battle with other Pokemon.  Your main objective is to collect 8 gym badges to 
face the elite 4 and champion of Kanto.  You do this by defeating each gym leader in a Pokemon 
battle. 
 
There are two parts in gameplay to this game.  The first is your main character.  You walk from place 
to place, goes up to talk to people, and find items.  The second part of the gameplay happens when 
another trainer has seen you, or you come across a wild Pokemon. 
 
In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run.  In the attack 
option, you choose from the Pokemon's attacks to use on the opponents Pokemon.  This either drains 
their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like 
sleeping or poison), or changes stats (attack power, speed, etc).  In the Pokemon option you can 
switch the Pokemon in battle.  In the item option you can either use items on your Pokemon (to heal 
them), or in a wild Pokemon battle you can throw a Pokeball to catch them.  The run option is only 
available in wild battles, you cannot run from a trainer.  The battle ends when one trainer has no 
remaining Pokemon. 
 
Your rival is always one step ahead of you, and challenging you to battles.  You will run into the 
Rocket Gang, a group of criminals who use Pokemon for evil purposes.  You must defeat many of their 
grunts and their leader in order to foil their evil schemes. 
 
You can also link up to Pocket Monster Akai in order to trade Pokemon or battle with your friends. 
This is necessary to get all 150 Pokemon, because not all of them appear in Midori. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/pocket-monsters-midori 
 
 
$end


$info=Pokemon - Blue Version,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon - Blue Version (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon - Red Version,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon - Red Version (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon - Yellow Version,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon - Yellow Version (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Popeye 2,
$<a href="http://www.mobygames.com/game/gameboy/popeye-2_"</a>
$bio
 
 
Popeye 2 (c) 1993 Copya System Ltd. / Activision, Inc. 
 
Popeye 2 is a side-scrolling platform game in which the player plays as Popeye. The player can walk 
in all directions, punch, duck and jump. Using the punch attack the player can destroy bricks. When 
destroyed, some bricks will reveal spinach which can be collected. The number of collected spinach 
determines the size of Popeyes fist. When Popeye is hit by an enemy the size of his fist decreases 
again. The player can collect a maximum of seven cans of spinach at which point the player gains a 
ranged attack where it shoots spinach cans. When the player loses all spinach he dies. Each series of 
levels is concluded with a level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/popeye-2_ 
 
 
$end


$info=Pop 'N TwinBee,
$<a href="http://www.mobygames.com/game/gameboy/popn-twinbee_"</a>
$bio
 
 
Pop 'N TwinBee (c) Oct 12, 1990 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
A remake of the classic top-down shooter TwinBee, released for the GameBoy portable consoles. 
 
TwinBee Da!! Puts you behind the controls of two experimental TwinBee fighters as you attempt to 
rescue Dr. Cinnamon from evil alien forces. In order to do that you must journey through 6 different 
planets filled with cute and surreal creatures bent on your destruction. 
 
The game uses the classic gameplay mechanics for the genre, with you controlling your craft as the 
background scrolls vertically towards the end of the stage and trying to survive and destroy all 
enemies with your laser shots. Twinbee features a selectable power-up system in which you must shoot 
the bell power-ups to select which type of upgrade you want depending on the color they take (or in 
this case, the shade of grey). 
 
Features single player or two-player cooperative gameplay via GameLink. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/popn-twinbee_ 
 
 
$end


$info=Prehistorik Man,
$<a href="http://www.mobygames.com/game/gameboy/prehistorik-man_"</a>
$bio
 
 
Prehistorik Man (c) 1996 Titus Interactive, S.A. / Titus Software Corporation 
 
"Me hungry! Me want FOOD!!" 
 
You, Sam the caveman, are hungry. You travel through various levels, defeating enemies, to gain 
yourself enough to eat in this side-scrolling platform game. Unlike the other game, the levels and 
controls differ in this version, due to the limitations of the Game Boy. There are ten levels and 
after every second level, there is a boss fight. Also, there are only two buttons, jump and attack. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/prehistorik-man_ 
 
 
$end


$info=Primal Rage,
$<a href="http://www.mobygames.com/game/gameboy/primal-rage"</a>
$bio
 
 
Primal Rage (c) Jul, 1995 Atari Games Corporation / Time Warner Interactive, Inc. 
 
A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now 
attempting to take control of the post-apocalyptic world. 
 
Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The 
graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that 
it is viewed from a side perspective, and features deadly finishing moves at the end of the match. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.3 
Esrb : Teen 
Other Systems : 3DO,Amiga,DOS,Game Gear,Genesis,Jaguar,PlayStation,SEGA 32X,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/primal-rage 
 
 
$end


$info=Punisher, The - The Ultimate Payback,
$<a href="http://www.mobygames.com/game/gameboy/punisher-ultimate-payback"</a>
$bio
 
 
Punisher, The - The Ultimate Payback (c) 1991 Beam Software Pty., Ltd. / LJN, Ltd. 
 
The Punisher: Ultimate Payback is essentially a lightgun game, though obviously, you can't actually 
use a lightgun on Game Boy.  Missions are played from a first-person view.  You control a targeting 
reticule to aim as the background constantly scrolls left-to-right.  The A button fires your gun and 
the B button throws grenades. 
 
The object is to kill the bad guys who either are walking around or hiding in the environment while 
also picking up ammo, grenades and health by shooting them.  Your health is constantly drained while 
enemies are shooting, so if you want to last, you must cap them as soon as they appear. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.6 
SOURCE : http://www.mobygames.com/game/gameboy/punisher-ultimate-payback 
 
 
$end


$info=Puyo Puyo,
$<a href="http://www.mobygames.com/game/gameboy/puyo-puyo"</a>
$bio
 
 
Puyo Puyo (c) Jul 31, 1994 Compile / Banpresto Co., Ltd. 
 
This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an 
arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more 
puyos of the same color are connected then they will disappear too. This game can be played 
simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple 
puyo combinations. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Gear,Genesis,Macintosh,MSX,NES,PC-98,SNES,TurboGrafx CD 
SOURCE : http://www.mobygames.com/game/gameboy/puyo-puyo 
 
 
$end


$info=Pocket Puyo Puyo 2 Tsuu,
$<a href="http://www.mobygames.com/game/gameboy/puyo-puyo-2"</a>
$bio
 
 
Pocket Puyo Puyo 2 Tsuu (c) Dec 13, 1996 Compile / Compile 
 
A falling block game in which the goal is the combine four or more blocks of the same color which 
then disappear. The remain blocks will fall down and can produce combos which can cause special 
blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field. 
 
This game includes a story mode, in which Arle (the main character) fights against computer enemies, 
a vs player mode, a four player mode (SNES only), and an endless mode (SNES only). 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.9 
Other Systems : Game Gear,Genesis,Neo Geo Pocket Color,PlayStation,SEGA Saturn,SNES,TurboGrafx 
CD,Wii,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy/puyo-puyo-2 
 
 
$end


$info=Star Sweep,
$<a href="http://www.mobygames.com/game/gameboy/puzzle-star-sweep"</a>
$bio
 
 
Star Sweep (c) 1998 Axela / Axela 
 
In this vaguely Tetris-like game, players score points by eliminating "star blocks."  A star block is 
a colored rectangle with a star on one end of it, and blocks are eliminated when the stars of two 
like-colored blocks touch each other.  While the game is being played, star blocks and obstacles rise 
from the bottom of the screen while the player moves and rotates a cursor which determines where 
additional star blocks will be thrown into play from off-screen.  The game features single-player and 
competitive play as well as a story mode featuring boss creatures and a bizarre plot -- apparently 
the whole game is actually a sport in which children poke a creature known as a star pig with sticks 
in order to make it vomit star blocks. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy/puzzle-star-sweep 
 
 
$end


$info=Puzznic,
$<a href="http://www.mobygames.com/game/gameboy/puzznic"</a>
$bio
 
 
Puzznic (c) Aug 31, 1990 Taito Corporation / Taito Corporation 
 
The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear 
them all, by making them make contact with blocks of the same design. You control a cross-hair, which 
can move a block left or right, which can cause it to fall if there is no block under the space it 
would occupy. 
 
There are many complications in terms of solving the levels. Moving platforms meaning that you need 
to move a block at a particular time, or in particular order, to prevent them being blockaded. In 
some situations there are an odd number of a certain type of block - solving these requires 
positioning two of the blocks one space apart, such that a move will result in a piece making contact 
with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms 
suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in 
place to make a certain move possible (by forming a stack, for example) 
 
The game structure is slightly unusual, as after you complete each batch of four levels you get a 
choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means 
there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total 
of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by 
running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 
lives. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,MSX,NES,PlayStation,TurboGrafx-16,ZX 
Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/puzznic 
 
 
$end


$info=Pyramids of Ra,
$<a href="http://www.mobygames.com/game/gameboy/pyramids-of-ra"</a>
$bio
 
 
Pyramids of Ra (c) Apr, 1993 Matchbox International Ltd / Matchbox International Ltd 
 
In this game you control an adventuring archaeologist who you navigate through a maze of tombs. Each 
level consists of tiles which must all be broken to proceed to the next level. In order to break the 
tiles you must first land on the tile, then jump off causing it to crumble. The tricky part of this 
game is that you need to first break all the tiles and then return to the start tile before 
advancing. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/pyramids-of-ra 
 
 
$end


$info=Q-bert,
$<a href="http://www.mobygames.com/game/gameboy/qbert"</a>
$bio
 
 
Q-bert (c) Feb, 1992 D. Gottlieb & Co. / Jaleco USA, Inc. 
 
Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a 
  pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops 
  on will change color. On early levels, a single hop will change the tile to the desired color, but 
  on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile 
  multiple times! Trying to stop Q*bert are many different creatures which wander around the board, 
  including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating 
  discs 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : Atari 2600,Atari 5200,Atari 8-bit,BlackBerry,ColecoVision,Commodore 
64,Intellivision,J2ME,Mophun,MSX,NES,Odyssey 2,TI-99/4A,VIC-20 
SOURCE : http://www.mobygames.com/game/gameboy/qbert 
 
 
$end


$info=Q Billion,
$<a href="http://www.mobygames.com/game/gameboy/q-billion"</a>
$bio
 
 
Q Billion (c) Apr, 1990 SETA Corporation / SETA U.S.A., Inc. 
 
In Q Billion, you play a mouse which must level out a playfield filled with stacks of tiles. To do 
this, the mouse must climb onto one stack and push a taller, neighbouring stack so that tiles fall 
off, until there are no tiles stacked on top of each other. Oftentimes, there stacks are not adjacent 
to each other, which forces the mouse to push a tile next to the stack in order to have something to 
stand on. Since the mouse is so weak, it can only move a single tile. This calls for a lot of 
juggling, since in order to move a stack of three tiles (represented by a 3 in a square), it must 
move a single tile next to a stack of two tiles, then move another tile to the other side of the 
small stack and push the uppermost tile of the stack onto the single tile in order to create a stack 
of two next to the stack of three. If there is a distance greater than one or two squares between the 
stacks, it makes the task daunting and requires a lot of planning, which puts this game straight into 
the old style of Japanese puzzles pioneered by Sokoban. 
 
Later stages introduce tiles of different kinds, symbolised by hearts, squares or stars. These tiles 
will, when moved together in groups of four, be eliminated 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/q-billion 
 
 
$end


$info=QIX,
$<a href="http://www.mobygames.com/game/gameboy/qix"</a>
$bio
 
 
QIX (c) May, 1990 Taito America Corporation / Nintendo of America Inc. 
 
In this game, you guide a marker which must draw rectangles and other weird objects in order to claim 
your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using 
the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in 
to show that you have claimed your territory. While drawing the rectangles, you need to watch out for 
Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you 
also need to avoid the Sparks who travel around the border, as well as any lines that you have made, 
as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough 
territory, you proceed to the next level. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.6 
Other Systems : Amiga,Apple II,Apple IIgs,Atari 5200,Atari 8-bit,Commodore 128,Commodore 
64,DOS,J2ME,Lynx,NES 
SOURCE : http://www.mobygames.com/game/gameboy/qix 
 
 
$end


$info=Quarth,
$<a href="http://www.mobygames.com/game/gameboy/quarth"</a>
$bio
 
 
Quarth (c) 1990 Konami Industry Co. Ltd. / Ultra Games 
 
Quarth is a typical puzzle/arcade game. Quarth can be moved  from right to left while the screen 
scrolls down. The playing field is filled with different blocks and your aim is to fill them in so 
they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks 
will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play 
into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. 
Then you 'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 
Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual 
player mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
Other Systems : MSX,NES,PC-98 
SOURCE : http://www.mobygames.com/game/gameboy/quarth 
 
 
$end


$info=Race Days,
$<a href="http://www.mobygames.com/game/gameboy/race-days"</a>
$bio
 
 
Race Days (c) 1994 Gremlin Interactive Ltd. / GameTek, Inc. 
 
Race Days lets the player participate in two different types of racing all on one cartridge, Dirty 
Racing and 4 Wheel Drive. 
 
Dirty Racing is an overhead view with Grand Prix-style cars similar to Micro Machines on a series of 
courses while avoiding obstacles and taking out opponents. 
 
4 Wheel Drive is a behind-the-wheel perspective, similar to NASCAR Fast Tracks in a series of 
off-road courses complete with hills, bumps and sharp curves while trying to overtake opponents.  The 
player is also warned of any upcoming sharp turns by arrows at the top of their windshield. 
 
Two friends can also compete against each other using the GameLink cable. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/race-days 
 
 
$end


$info=Race Drivin',
$<a href="http://www.mobygames.com/game/gameboy/race-drivin"</a>
$bio
 
 
Race Drivin' (c) Jan, 1993 Atari Games Corporation / THQ Inc. 
 
Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the 
first game. The player must complete laps around the race track before a  timer expires. There are 
several checkpoints around the track which increase player's time as he passes. 
 
Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new 
super-stunt track, and an autocross course. The player also may choose from three types of cars. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Atari ST,DOS,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/race-drivin 
 
 
$end


$info=Radar Mission,
$<a href="http://www.mobygames.com/game/gameboy/radar-mission"</a>
$bio
 
 
Radar Mission (c) 1990 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Radar Mission is mostly a Battleship board game clone with two game modes. The first is very 
recognizable, with a map to select and place the ships. Then the game is played by picking squares 
(e.g. A5). There are several different ships, ranging from the five-hit aircraft carriers to the two 
hit cruisers, even a fighter jet in later levels. 
 
The second mode is more of a side-scrolling shooter. The player controls a submarine, trying to 
destroy the enemy fleet before they take the player's vessel out. Either the player takes out all the 
battleships causing the enemy submarine to surrender or he directly destroys the submarine to end the 
level.  When submerged a radar view appears, showing the player's ships along with the enemies, 
providing a strategic intermission to plot out the attack. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/radar-mission 
 
 
$end


$info=Real Ghostbusters, The,
$<a href="http://www.mobygames.com/game/gameboy/real-ghostbusters_"</a>
$bio
 
 
Real Ghostbusters, The (c) Oct, 1993 Kotobuki System Co., Ltd. / Activision, Inc. 
 
The Real Ghostbusters, known as Garfield Labyrinth in Europe and Mickey Mouse IV: Mahou no Labyrinth 
in Japan, is a puzzle/platform game. The story is very simple: Venkman (or Garfield and Odie or 
Mickey and Mini Mouse, depending on the version you play) walk over a bridge one day, a tile breaks 
loose and Venkman/Garfield/Mickey falls down a deep pit, which ends up in a bizarre labyrinth, which 
Venkman/Garfield/Mickey must escape. There's no other goal apart from that, the player just needs to 
find the exit in each level. Apart from getting there, the exit must also be unlocked. For the 
latter, the player must collect all gems in the level. 
 
Each level contains various traps and enemies which need to be avoided. The puzzles involve finding 
keys to lower bridges or open doors, make use of teleporters and especially: drilling away blocks. 
Conveniently, the player finds a pneumatic hammer at the beginning of the game, which must be used to 
create paths to certain areas and items, without blocking the way forth or back. There's also an 
inventory to store items like keys and bombs (used to kill enemies). The protagonist has a health bar 
and can take several hits before losing a life, but there is also a time limit for each level. 
 
The game features a password system, a password is given automatically after completing a level. 
 
In spite of the differences in main character and a minor variation in the short intro cinematic all 
regional versions are identical. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy/real-ghostbusters_ 
 
 
$end


$info=Ren & Stimpy Show, The - Space Cadet Adventures,
$<a href="http://www.mobygames.com/game/gameboy/ren-stimpy-show-space-cadet-adventures"</a>
$bio
 
 
Ren & Stimpy Show, The - Space Cadet Adventures (c) 1992 Imagineering Inc. / THQ Inc. 
 
Captain's log the year 400 billion... Commander Ren Hoek and Cadet Stimpy are on day 675 of a 9999 
day mission as they race through the galaxy at fantastic speeds.  Ren goes out to cook hot dogs on 
the engines and asks Stimpy to open the hatch. Stimpy accidentally cuts his lifeline and the 
adventure begins.  Cadet Stimpy must first get through a well-armed spaceship in order to rescue 
Commander Hoek. 
 
The four levels has you alternate as Ren or Stimpy and all involve jumping across large gaps while 
dodging bouncing hazards, shooting hazards, falling hazards and the occasional monster.  You grab 
powdered toast for health.  Occasionally, you will stumble on TV sets where you can watch the muddy 
mudskipper show and, if you call 2 of 3 coin tosses, you get invincibility.  Stimpy can vomit a 
projectile furball across the screen, but Ren can only slap his foes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/ren-stimpy-show-space-cadet-adventures 
 
 
$end


$info=Ren & Stimpy Show, The - Veediots!,
$<a href="http://www.mobygames.com/game/gameboy/ren-stimpy-show-veediots_"</a>
$bio
 
 
Ren & Stimpy Show, The - Veediots! (c) 1993 THQ Inc. / THQ Inc. 
 
Ren & Stimpy Show: Veediots! for the Game Boy is slightly different from its big brother on the SNES. 
Game play remains the same with the player alternatively controlling Ren and Stimpy through a series 
of side-scrolling platform levels. 
 
There's a number of changes made to the original game due to technical constraints. The order of the 
levels has been changed around and some parts of some levels are missing. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/ren-stimpy-show-veediots_ 
 
 
$end


$info=Riddick Bowe Boxing,
$<a href="http://www.mobygames.com/game/gameboy/riddick-bowe-boxing"</a>
$bio
 
 
Riddick Bowe Boxing (c) 1994 Equilibrium, Inc. / Extreme Entertainment Group, Inc. 
 
Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle 
differences. The HUD contains damage and energy meters along with a miniature ring up the top of the 
screen, useful to see the player's position in the ring so as not to get backed into a corner real 
easily. 
 
Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, 
where there are four preset fighters to choose from along with an option to create customers boxers. 
The career starts out at position #25 in the ranking and players slowly work up the ladder, going to 
the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe. 
 
The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style 
and the included fighters. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Gear,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/riddick-bowe-boxing 
 
 
$end


$info=Ring Rage,
$<a href="http://www.mobygames.com/game/gameboy/ring-rage"</a>
$bio
 
 
Ring Rage (c) 1993 Taito Corporation / Natsume, Inc. 
 
Ring Rage is a standard wrestling game, just without the glitz and glamour of licensed games. There 
are six wrestlers total, but only five are playable: 
 
1. Gunboat Rody, a former Navy sailor 
2. Spike, a giant of a man from the means streets of New York 
3. Yasha, a masked Japanese wrestler 
4. Shadam, a Middle Eastern grappler 
5. KO Joe, a former boxer now trying his hand at professional wrestling. 
 
Killer Cane, an unknown wrestler from Canada is faced in the championship bout of the tournament, but 
he is not a playable character. 
 
There are only three modes, 1P v. CPU, 1P v. 2P (which is achieved through a cable link and an extra 
cartridge) and a tournament which you compete to go for the TWF (Taito Wrestling Federation) 
championship. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/gameboy/ring-rage 
 
 
$end


$info=Rise of the Robots,
$<a href="http://www.mobygames.com/game/gameboy/rise-of-the-robots"</a>
$bio
 
 
Rise of the Robots (c) 1994 Instinct Design|Mirage Technologies (Multimedia) Ltd. / Time Warner 
Interactive, Inc. 
 
You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has 
taken control of the companies robots. You are charged with facing these robots in combat and 
eliminating them one by one to reach the core and deactivate the AI. 
 
Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations 
like not being able to jump over your enemy and only one fire button. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
Other Systems : 3DO,Amiga,Amiga CD32,CD-i,DOS,Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/rise-of-the-robots 
 
 
$end


$info=Robin Hood - Prince of Thieves,
$<a href="http://www.mobygames.com/game/gameboy/robin-hood-prince-of-thieves"</a>
$bio
 
 
Robin Hood - Prince of Thieves (c) 1991 Sculptured Software, Inc.|B.I.T.S., Ltd. / Virgin Games, Inc. 
 
England is in trouble. 
 
Richard the Lion-Hearted, king of England, is off fighting in the Crusades, and while he's gone, the 
kingdom is ruled by the Sheriff and his evil black witch Mortianna. 
 
You start in the city dungeons, being whipped by the Sheriff's prison guards. 
 
Now its all up to you. Set yourself free, find friends in Sherwood forest, rescue the lovely Main 
Marian, and set England free! 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/robin-hood-prince-of-thieves 
 
 
$end


$info=Robocop vs. The Terminator,
$<a href="http://www.mobygames.com/game/gameboy/robocop-vs-the-terminator"</a>
$bio
 
 
Robocop vs. The Terminator (c) Aug, 1994 Unexpected Development / Interplay Productions, Inc. 
 
The crossover of the two 80s Action/Sci-Fi franchises comes to the Game Boy in this platform title, 
based very loosely on a Dark Horse comic. 
 
The player controls RoboCop, who, while taking care of law & order in Detroit, discovers some unusual 
troublemakers: Terminators sent from the future. To deal with the threat, Robo will have to make his 
way through an OCP factory and computer complex, where a time machine awaits that will take him to 
the post-nuclear wasteland of future Los Angeles. There, he must destroy the Skynet mainframe to free 
humanity from the machines once and for all. 
 
The game is a platforming affair. RoboCop must destroy various enemies while looking for the level 
exit, from various criminals in Detroit to advanced robotic probes, Terminators and flying Hunter 
Killers in in the OCP labs and the future. He is armed with a simple gun which can be upgraded once 
to a three-directional scatter shot. A single hit means the gun upgrade is lost, though. Life energy 
can be refilled through power-ups, and extra lives are also available. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/gameboy/robocop-vs-the-terminator 
 
 
$end


$info=Rodland,
$<a href="http://www.mobygames.com/game/gameboy/rodland"</a>
$bio
 
 
Rodland (c) May 21, 1993 Jaleco Ltd. / Jaleco Ltd. 
 
Taking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam 
and Rit, whose mission is to rescue their mum who's been captured and taken to a castle. 
 
There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a 
stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at 
the same time, as it's possible to release them to move them out of the way. 
 
When killed, each bad guy releases some kind of extra, ranging from points bonuses to various devices 
which can be used to kill other enemies. 
 
Each level also contains a certain amount of fruit. If you can collect all of this (with some bad 
guys still alive - you move on immediately once they're gone) you enter a bonus game, in which each 
enemy's death results in one of the letters E,X,T,R and A being released - collect them all for an 
invaluable extra life. 
 
In the Game Boy version the difficulty lies slightly lower because the player can use his wand even 
when climbing ladders. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,NES,Symbian,Windows Mobile,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/rodland 
 
 
$end


$info=Rolan's Curse,
$<a href="http://www.mobygames.com/game/gameboy/rolans-curse"</a>
$bio
 
 
Rolan's Curse (c) Jan, 1991 American Sammy Corporation / American Sammy Corporation 
 
Once the people of Rolan was terrorized by the evil ruler King Barius before he was imprisoned in a 
castle deep within the forest. When the king many years later was released he immediately unleashed 
legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in 
multiplayer) is needed to defeat him and his minions. 
 
The game is an action based RPG played with an isometric perspective. As you battle your way through 
enemy territory you have two weapons, the sword that you start the game with and a Fire Wand that 
throws fireballs. You will also find some items to use, i.e. a magic axe that can be used to clear 
blocked passages, chamelon's ring that makes you part of the terrain and shield to help in defense. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/rolans-curse 
 
 
$end


$info=R-Type,
$<a href="http://www.mobygames.com/game/gameboy/r-type"</a>
$bio
 
 
R-Type (c) May, 1991 Irem Corp. / Irem Corp. 
 
R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay.  
  You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire. 
 
The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies 
without firing several shots. By holding down the fire button, it can be loaded up so as to release a 
large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods 
will come flying in your direction. Upon being shot, they release an upgrade. The first one will 
invariably be the one called "The Force", which is a weapons pod that clings either to the front or 
the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly 
head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. 
Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against 
bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. 
Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, 
differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing 
across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows 
any walls it may encounter (good for artillery emplacements). 
 
The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for 
the Alien movies. When it came out, it was considered trend-setting since it broke off from the 
stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, 
which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and 
block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a 
combination of strategy and reflexes, without the memorisation that is required of R-Type's 
contemporary rival, Gradius. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.4 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,iPhone,J2ME,MSX,SEGA Master 
System,TurboGrafx-16,TurboGrafx CD,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/r-type 
 
 
$end


$info=R-Type II,
$<a href="http://www.mobygames.com/game/gameboy/r-type-ii"</a>
$bio
 
 
R-Type II (c) 1992 Irem Corp. / Irem Corp. 
 
The second R-Type brings more of the same shoot-em up action. 
Gameplay is identical to the previous R-Type, except you now have two new weapons. 
 
There are six levels, with themes similar to the previous game.  Notable parts include an underwater 
battle in level 2, and a giant Bydo fleet in level 3. 
 
The Game Boy version of R-Type 2 is missing 1 level and both of the new weapons from the original 
arcade game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.0 
Other Systems : Amiga,Atari ST 
SOURCE : http://www.mobygames.com/game/gameboy/r-type-ii 
 
 
$end


$info=Otoko Jyuku,
$<a href="http://www.mobygames.com/game/gameboy/sakigake-otokojuku-meit-kessen"</a>
$bio
 
 
Otoko Jyuku (c) Aug 04, 1990 Yutaka / Yutaka 
 
A one-on-one fighting game based on the manga of the same name. The game puts you in the shoes of a 
newcomer to the Otoko Jyuku school. A special boarding school for unruly teenagers that instills 
discipline by adopting feudal codes of conduct and pitting its students against each other in 
constant duels. 
 
As expected the game focuses on the duels, represented as one-on-one side scrolling fights in which 
your character (armed with a bo-stick) must defeat a series of contenders in succession, each armed 
with their own weapons. 
 
Features a single-player "story" mode, which includes cutscenes composed of still images that advance 
the story between each match, and a Vs. mode for two-player gameplay. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/sakigake-otokojuku-meit-kessen 
 
 
$end


$info=Samurai Shodown,
$<a href="http://www.mobygames.com/game/gameboy/samurai-shodown"</a>
$bio
 
 
Samurai Shodown (c) Nov, 1994 TAKARA Co., Ltd. / TAKARA Co., Ltd. 
 
In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone 
know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia 
wishes to shroud the world in darkness. 
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying 
Amakusa, and fulfilling a mission. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.7 
Other Systems : 3DO,Game Gear,Genesis,Neo Geo,Neo Geo CD,Neo Geo Pocket,SEGA CD,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/samurai-shodown 
 
 
$end


$info=SeaQuest DSV,
$<a href="http://www.mobygames.com/game/gameboy/seaquest-dsv_"</a>
$bio
 
 
SeaQuest DSV (c) 1994 Unexpected Development / Malibu Games 
 
You are the SeaQuest Deep Submergence Vessel serving the United Earth Oceans Organization. You will 
be sent on various missions to help Earth and its oceans, from salvage to rescue, etc. On the 
SeaQuest, you have radar and torpedoes to help you. When needed, you also can deploy other vehicles. 
The Game Boy version of this game differs from the others in that the missions are different and it 
is a 2D side-scroller. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/seaquest-dsv_ 
 
 
$end


$info=Serpent,
$<a href="http://www.mobygames.com/game/gameboy/serpent"</a>
$bio
 
 
Serpent (c) Nov, 1990 Naxat Soft / Taxan USA Corp. 
 
In the distant future, the most popular one-on-one sport is Serpent. In this two player game, both 
players control their vehicles, in the shape of snakes. To win the players must cut each other off by 
surrounding them with their tail. 
 
The game borrows elements from the classical game Snake but converts it to a multiplayer game. When 
players form enclosed areas with their tails they spawn power-ups such as rockets which can be fired 
upon the opponent. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/serpent 
 
 
$end


$info=Shanghai,
$<a href="http://www.mobygames.com/game/gameboy/shanghai__"</a>
$bio
 
 
Shanghai (c) 1989 HAL Laboratory, Inc. / HAL America Inc. 
 
Shanghai is a tile-based game based on the ancient Chinese game of Mah-Jong. 
 
The gameplay involves 144 tiles, which have to be removed by matching them into pairs. The tiles are 
arranged in a gridded pattern, which is higher near the center. A tile can only be removed if it is 
open on at least one side. 
 
This version of Shanghai was licensed from Activision by Hal Laboratory for release on the Game Boy.  
Unlike the Shanghai series published under Activision, this port contains only a single game layout, 
that of the standard setup sometimes referred to as "The Turtle" or "The Pyramid." 
 
The game features two options for the visual style of the facecards, either in small designs or in 
simple letters or numbers.  The former is more decorative, but the latter is easier to read.  There 
are also three options for background music that may be selected under a menu by pressing the Select 
button.  Like other versions of Shanghai, there is also a hint mode for when players get stuck. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/shanghai__ 
 
 
$end


$info=Shaq Fu,
$<a href="http://www.mobygames.com/game/gameboy/shaq-fu"</a>
$bio
 
 
Shaq Fu (c) 1995 Unexpected Development / Black Pearl Software 
 
While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for 
short) is drawn into an alternate dimension by a local man who believes only Shaq can save his 
grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay 
resembling Street Fighter 2 or Mortal Kombat. 
 
The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince 
of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play 
individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq 
can jump a huge distance, although he struggles to block. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Other Systems : Amiga,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/shaq-fu 
 
 
$end


$info=Side Pocket,
$<a href="http://www.mobygames.com/game/gameboy/side-pocket"</a>
$bio
 
 
Side Pocket (c) Nov, 1990 Data East Corporation / Data East USA, Inc. 
 
The main objective is to cross different USA cities and reach the predetermined scores to go ahead. 
But remember: you'll have only 16 balls and every error can be lethal! 
 
The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) 
and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If 
you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. 
 
After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn 
extra balls. You will only need a good target in the parquet block! 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
Other Systems : Game Gear,Genesis,NES,SNES,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy/side-pocket 
 
 
$end


$info=Simpsons, The - Bart & the Beanstalk,
$<a href="http://www.mobygames.com/game/gameboy/simpsons-bart-the-beanstalk"</a>
$bio
 
 
Simpsons, The - Bart & the Beanstalk (c) Feb, 1994 Software Creations Ltd. / Acclaim Entertainment, 
Inc. 
 
The Simpsons: Bart & the Beanstalk is a retelling of the English fairy tale Jack and the Beanstalk 
with Simpsons characters. 
 
Bart Simpson is sent to trade the Simpsons' last cow for some food and he ends up trading it to Monty 
Burns for some magic beans and a slingshot. Homer Simpson spits the beans out the window where they 
grow into a massive stalk reaching into the clouds. 
 
The game is a platformer with some shooter elements. The player, as Bart, must jump between platforms 
and vines through all sorts of tricky hazards to the giant's castle in the clouds and make it back 
down alive. Bart can use his slingshot and various weapons he finds along the way to defeat the 
enemies that block his path. There are seven levels in total. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/gameboy/simpsons-bart-the-beanstalk 
 
 
$end


$info=Simpsons, The - Bart vs the Juggernauts,
$<a href="http://www.mobygames.com/game/gameboy/simpsons-bart-vs-the-juggernauts"</a>
$bio
 
 
Simpsons, The - Bart vs the Juggernauts (c) Sep, 1992 Imagineering Inc. / Acclaim Entertainment, Inc. 
 
Bart versus The Juggernauts is both a Simpsons game and a parody of the "American Gladiators" style 
TV shows that were popular in the early 90's.   The premise is that Bart is a contestant in a series 
of goofy contests that pits him against various Springfield characters. 
 
Gameplay is basically series of mini-games that vaguely mimic other sports such as skateboarding, 
wrestling, and basketball. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/simpsons-bart-vs-the-juggernauts 
 
 
$end


$info=Singer Izek,
$<a href="http://www.mobygames.com/game/gameboy/singer-izek"</a>
$bio
 
 
Singer Izek (c) 2000 Natsume Co., Ltd. / JAGUAR 
 
A game boy cartridge that could interact with a bundled sewing machine that Singer Co. hoped to use 
to attract new people to the world of loopers and bobbins. The devices are connected by a link cable 
that rolls out from inside the sewing machine. 
 
The cartridge contains 84 stitch patterns, including abstract designs, symbols, numbers, and animals 
such as dolphins. A custom pattern may also be designed. Letters, in block, script, and outline 
fonts, may also be added to a stitching, ten at a time, the words you use can be added as favorites 
which can be easily reselected. The patterns can be put together in different combinations. 
 
The cartridge also allows one to do buttonholes, by selecting between five different styles of hole. 
 
Should something jam on the sewing machine, or some other sort of error occur, a diagram of the 
machine will appear on the screen with the trouble area flashing. Similarly should the machine 
require any attention the information will be supplied through the screen. 
 
On the game boy color one can also set the color fabric and thread on the screen. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/singer-izek 
 
 
$end


$info=Skate or Die - Bad 'N Rad,
$<a href="http://www.mobygames.com/game/gameboy/skate-or-die-bad-n-rad"</a>
$bio
 
 
Skate or Die - Bad 'N Rad (c) 1991 Konami Industry Co. Ltd. / Konami, Inc. 
 
Skate Or Die: Bad'N Rad is a Jump'N Run that consists of 7 levels, three of which are viewed from a 
top-down perspective. The side-scrolling levels play similar to other Jump'N Runs, as you have to 
avoid obstacles and kill enemies by jumping on them. However, since you are on a skateboard, speed 
plays an important role, meaning that you cannot immediately stop and sometimes need to drive at full 
speed to manage wider jumps. The top-down levels play more similar to other Skate Or Die games as 
gradients influence your driving while you are trying to avoid obstacles, enemies and deadly spikes. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/skate-or-die-bad-n-rad 
 
 
$end


$info=Smurfs 3, The,
$<a href="http://www.mobygames.com/game/gameboy/smurfs-nightmare"</a>
$bio
 
 
Smurfs 3, The (c) 1997 Velez & Dubail / Infogrames Multimedia SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Other Systems : Game Boy Color 
SOURCE : http://www.mobygames.com/game/gameboy/smurfs-nightmare 
 
 
$end


$info=Smurfs, The,
$<a href="http://www.mobygames.com/game/gameboy/smurfs__"</a>
$bio
 
 
Smurfs, The (c) 1993 Infogrames Europe SA / Infogrames Europe SA 
 
The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). 
One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first 
two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through 
forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel 
and his minions and to rescue the missing smurfs. 
 
On each level you must collect five stars in order to get access to the bonus level. (You don't have 
to collect the five stars in order to get through the main level) On the bonus level, try to collect 
as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The 
Mushrooms" and "The Butterflies". 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
Other Systems : Game Gear,NES,SEGA Master System,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/smurfs__ 
 
 
$end


$info=Smurfs 2, The,
$<a href="http://www.mobygames.com/game/gameboy/smurfs-travel-the-world_"</a>
$bio
 
 
Smurfs 2, The (c) 1995 Virtual Studio / Infogrames Europe SA 
 
The magic crystal has broken. And so inquisitive Smurf and Smurfette are teleported through time and 
all around the world. Sadly they discover that the whole world suffers from pollution. They set off 
to find the 21 crystals in each area and smurf the world's rubbish in order to get back to their 
European village. 
 
So you as male Smurf or female Smurfette should travel from one continent to another. The continents 
represent North Pole, Africa, Asia, North America, South America, and Australia, and each of them 
consists of 3 levels. On each level character should collect certain number of crystal shards, which 
in sum gives 21 crystal shards. During the level character should collect other items to raise a 
score, avoid or eliminate the enemies specific for each area jumping over them, swim somewhere, or 
run away from cougar. 
 
Certain parts of the game may be accessed via password. 
 
The game is available in French/English/Spanish/German. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy/smurfs-travel-the-world_ 
 
 
$end


$info=Sneaky Snakes,
$<a href="http://www.mobygames.com/game/gameboy/sneaky-snakes"</a>
$bio
 
 
Sneaky Snakes (c) Jun, 1991 Rare, Ltd. / Tradewest, Inc. 
 
When Sonia Snake is kidnapped by the Nasty Nibbler, only two snakes can save her!  It's up to Attila 
and Genghis to eat their way through sixteen tricky stages as they avoid nasty traps and open the 
exits by standing on the scales to open the exit door. 
 
Sneaky Snakes is a pseudo-sequel to the NES game Snake, Rattle 'n Roll.  However, instead of an 
isometric playfield, the game is this time a standard sidescrolling platformer.  Players can play as 
Attila (or link up and play simultaneously with a friend as Genghis) through various devious levels.  
The goal of each level is to eat enough Nibbleys (round creatures which come in assorted flavors 
including balloons, jellyfish, joggers, and more) to earn enough tail segments.  When your snake has 
enough segments, its body will flash, and you can weigh yourself to open the exit gate and progress 
to the next level. 
 
Each level has a time limit of 99 seconds - if this runs out, a giant ax will appear, chasing after 
your snake until it eventually destroys it.  To prevent this from occurring, you can collect clocks 
which add another 30 seconds to your time limit.  You can also collect power ups such as increased 
jump height, tongue extensions, and diamonds which briefly make you invincible. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/sneaky-snakes 
 
 
$end


$info=Snow Bros. Jr.,
$<a href="http://www.mobygames.com/game/gameboy/snow-bros-nick-tom"</a>
$bio
 
 
Snow Bros. Jr. (c) Jan, 1992 Toaplan Co., Ltd. / Capcom U.S.A., Inc. 
 
Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil 
King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves 
with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil 
King Scorch and rescue the princesses. 
 
Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level 
(screen), 50 altogether. The Snow Bros use  snow as their weapon, throwing it at the enemies to stun 
them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. 
These can be rolled into  giant snowballs and pushed or kicked into other enemies. If left alone, 
enemies will eventually  defrost and become angry at the player. The enemy filled snowballs are a 
much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom 
have against the bosses. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
Other Systems : Amiga,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/snow-bros-nick-tom 
 
 
$end


$info=SolarStriker,
$<a href="http://www.mobygames.com/game/gameboy/solar-striker"</a>
$bio
 
 
SolarStriker (c) Feb, 1990 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
You are in control of the ultra high-performance fighter ship, the SolarStriker.  It is your mission 
to attack and destroy the main Reticulon base.  There are six vertical scrolling stages that you must 
progress through in order to destroy Reticulon.  Each stage is under control of a boss which must be 
destroyed to clear the area.  One of the first shooters for GameBoy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/solar-striker 
 
 
$end


$info=Solitaire FunPak,
$<a href="http://www.mobygames.com/game/gameboy/solitaire-funpak"</a>
$bio
 
 
Solitaire FunPak (c) 1994 Beam Software Pty., Ltd. / Interplay Productions, Inc. 
 
Solitaire FunPak is handheld solitaire game.  There are 12 different forms of solitaire to play 
(Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall 
and Florentine). It also has a tournament mode where players can go for standard games, a full 
championship, a custom game or a custom game with a time limit. The best scores are stored in the 
hall of fame. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 5.0 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/solitaire-funpak 
 
 
$end


$info=Solomon's Club,
$<a href="http://www.mobygames.com/game/gameboy/solomons-club"</a>
$bio
 
 
Solomon's Club (c) Apr, 1991 Graphic Research Co., Ltd. / Tecmo, Inc. 
 
Solomon's Club is a sequel to Solomon's Key, which has similar gameplay combining platform gaming 
with puzzle elements. There are five levels, each with ten rooms. In each room you must retrieve the 
key and go to the exit. 
 
You can create or remove blocks to your left and right, or while crouching lower-left and lower 
right. You can use these blocks as platform to climb onto, or use them to block enemies or fire 
balls. You can also break blocks by jumping from below them, like doing a headbutt. There are several 
enemies, such as fire breathing dragons, shooting gargoyles and ghosts. 
 
Collect bells to release fairies from the exit as bonus points, and collect coins for money to spend 
in shops. Some rooms have a shop where you can buy items, such as fire balls or hammers. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/solomons-club 
 
 
$end


$info=Spanky's Quest,
$<a href="http://www.mobygames.com/game/gameboy/spankys-quest_"</a>
$bio
 
 
Spanky's Quest (c) Jul, 1992 Natsume Co., Ltd. / Natsume, Inc. 
 
Spanky, a cute little monkey, is locked in a tower filled with equally cute baddies. He must get to 
the top of four different towers, which can be chosen between when beginning the game. When the four 
towers have been climbed, the fifth tower remains. 
 
To get through the door and on to the next floor in the towers, Spanky must collect keys, which are 
sometimes held by the baddies. To aid him, he has a magic ball. Throwing the ball will stun the 
baddies for a short while, but not defeat them. However, by bouncing the ball it will grow in size, 
and depending on its size, it will explode in different patterns, and the shrapnel will kill off the 
baddies, clearing the way and releasing keys. 
 
Published by in Europe by Taito, Spanky fit straight into the company's portfolio of puzzle arcade 
platformers in the Bubble Bobble vein. The game also exists for the SNES, but the level layouts 
differ, as well as the fact that one cannot choose freely between the towers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/spankys-quest_ 
 
 
$end


$info=Speedball 2 - Brutal Deluxe,
$<a href="http://www.mobygames.com/game/gameboy/speedball-2-brutal-deluxe"</a>
$bio
 
 
Speedball 2 - Brutal Deluxe (c) Oct, 1992 Bitmap Brothers, The / Mindscape, Inc. 
 
Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. 
As their manager, it is your job to transform their fortunes. As well as the league system, which 
consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup 
tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who 
progresses. 
 
You can play the matches as well, which is the real meat of the game. They consist of 2 90-second 
periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve 
the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough 
or freeze the opponents. 
 
The sides of the pitch each include a score multiplier, which you can run the ball through to 
increase the value of your scoring - the opposition can sometimes immediately grab the ball and 
nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have 
the multiplier activated), but these can also be cancelled out by the opposition hitting the same 
star, and their points values only become set after the half. Next to the stars there are 'portals' 
which throw the ball out the opposite side of the pitch, in the direction it was going. 
 
You get money for the results, and by collecting the silver tokens which appear on the pitch at 
random intervals. Between each match you can spend these either on improving your existing players as 
far as they can go, or on buying better ones and fitting them into the team. Your original players 
can only be improved to a certain extent, so remembering where your signed players are and making use 
of them is important. 
 
A variety of tokens also appear during the match, some of which boost your team's power for a short 
period of time, and one freezes the opposition. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 0.0 
Other Systems : Amiga,Amiga CD32,Atari ST,Commodore 64,DOS,Game Boy Advance,Genesis,J2ME,SEGA Master 
System,Windows Mobile,Xbox 360 
SOURCE : http://www.mobygames.com/game/gameboy/speedball-2-brutal-deluxe 
 
 
$end


$info=Speedy Gonzales,
$<a href="http://www.mobygames.com/game/gameboy/speedy-gonzales"</a>
$bio
 
 
Speedy Gonzales (c) 1993 SunSoft / Sun Corporation of America 
 
Speedy Gonzales is a platform game in which the player controls the Looney Tunes character Speedy 
Gonzales. 
 
The player can run in the side-scrolling levels. The aim is to reach the exit without running out of 
lives. Lives are lost when Speedy comes into contact with dangers such as enemies, pit traps and 
sharp spikes. 
 
Speedy can earn points by collecting coins. The game also borrows elements from Sonic. Speedy can run 
faster and even upside down in loops after running into bumpers. Speedy can also jump higher by 
jumping on the heads of penguins and when going fast can run through certain walls. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/gameboy/speedy-gonzales 
 
 
$end


$info=Amazing Spider-Man 2, The,
$<a href="http://www.mobygames.com/game/gameboy/spider-man-2__"</a>
$bio
 
 
Amazing Spider-Man 2, The (c) 1992 B.I.T.S., Ltd. / LJN, Ltd. 
 
This is the second Spider-Man adventure to land on the Game Boy.  One day, Peter Parker wakes up 
feeling not so well.  Things turn worse for Parker when he picks up the morning paper and reads that 
Spider-Man has been accused of commiting a robbery.  So Spidey sets out on a quest to clear his name. 
 
Gameplay this time around is slightly deeper than the previous title.  Controls for jumping, 
punching, and web slinging are similar, but now Spider-Man can pick up objects that allow him to 
perform certain actions.  For example, in the first level you need to find a key to unlock a door, 
and a can of oil to activate a hover bike. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/gameboy/spider-man-2__ 
 
 
$end


$info=Spider-Man and the X-Men in Arcade's Revenge,
$<a href="http://www.mobygames.com/game/gameboy/spider-man-x-men-arcades-revenge"</a>
$bio
 
 
Spider-Man and the X-Men in Arcade's Revenge (c) Dec, 1993 Unexpected Development / LJN, Ltd. 
 
Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight 
against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying 
the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and 
follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, 
Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly 
traps. You must navigate all five of them safely out, using their different skills and abilities 
while defeating baddies and bosses along the way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/spider-man-x-men-arcades-revenge 
 
 
$end


$info=Spiritual Warfare,
$<a href="http://www.mobygames.com/game/gameboy/spiritual-warfare"</a>
$bio
 
 
Spiritual Warfare (c) 1994 Wisdom Tree, Inc. / Wisdom Tree, Inc. 
 
Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of 
darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly 
difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer 
Bible questions correctly.  The game will take through increasingly difficult levels of play, where 
in the end you will face off with Satan himself. 
 
 
- TECHNICAL - 
 
Genre : Educational|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : DOS,Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/spiritual-warfare 
 
 
$end


$info=Spirou,
$<a href="http://www.mobygames.com/game/gameboy/spirou"</a>
$bio
 
 
Spirou (c) 1996 Bit Managers / Infogrames Europe SA 
 
This is a simple platform game, you're in a role of porter, jumping down the streets and buildings, 
and taking as many points as you can get. There's no strong background story. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Other Systems : DOS,Genesis,SNES,Windows 
SOURCE : http://www.mobygames.com/game/gameboy/spirou 
 
 
$end


$info=Sports Illustrated for Kids - The Ultimate Triple Dare!,
$<a href="http://www.mobygames.com/game/gameboy/sports-illustrated-for-kids-the-ultimate-triple-dare"</a>
$bio
 
 
Sports Illustrated for Kids - The Ultimate Triple Dare! (c) 1994 Halestorm, Inc. / Malibu Games 
 
Sports Illustrated for Kids: The Ultimate Triple Dare lets the player compete in three different 
sports.  The player can either choose from snowboarding, skateboarding or bicycling and pick from 
five different characters (3 males and 2 females, neither of which have any discerning stats and are 
equal).  The goal of each game is to make it to the end of the stage in the time allotted while 
avoiding obstacles in order to receive points and advance to the next track.  There is also the 
"Triple Dare" Triathlon where the player can compete in all three events. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/sports-illustrated-for-kids-the-ultimate-triple-dare 
 
 
$end


$info=Sports Illustrated - Golf Classic,
$<a href="http://www.mobygames.com/game/gameboy/sports-illustrated-golf-classic"</a>
$bio
 
 
Sports Illustrated - Golf Classic (c) 1994 Unexpected Development / Malibu Games 
 
Sports Illustrated Golf Classic is one of the many golf games released in the day this one sporting 
the Sports Illustrated license.  Mostly the game is generic with four different golfers to choose 
from, two amateur and two pros, each with their own degree of skill and difficulty and two 18-course 
holes to choose from. 
 
Like many other golf games the player uses the d-pad to plot their trajectory and using the main 
buttons for the power meter.  Players can also must adjust to the ever changing weather conditions 
and can choose from twelve different clubs depending upon the situation.  A password feature is also 
present and two-player capabilities utilizing the Game Boy Link cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/sports-illustrated-golf-classic 
 
 
$end


$info=Spot,
$<a href="http://www.mobygames.com/game/gameboy/spot"</a>
$bio
 
 
Spot (c) 1990 Software Creations Ltd. / Arcadia Systems, Inc. 
 
A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 
players, which can be either human or computer, each taking on spots of a particular colour. Starting 
from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to 
form another one in an adjacent square, or by making a jump, losing the square you did have but 
taking one two spaces away. 
 
When a piece lands next to one of another colour, that piece changes colour into that of their 
opponent. The winner of each round is either the last player with any pieces left, or the player who 
has the most pieces left when the level is full. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Amiga,Atari ST,DOS,NES 
SOURCE : http://www.mobygames.com/game/gameboy/spot 
 
 
$end


$info=Square Deal - The Game of Two Dimensional Poker,
$<a href="http://www.mobygames.com/game/gameboy/square-deal"</a>
$bio
 
 
Square Deal - The Game of Two Dimensional Poker (c) 1992 Hect Co. Ltd. / DTMC, Inc. 
 
Square Deal is a card based game based on poker. 52 cards are shuffled and then the top 4 cards are 
shown. The cards drop from the screen 1 at a time. There is a 5 x 5 grid that these cards are put 
into. In order to get the cards to disappear a poker hand must be lined up. Hands can only appear 
vertically or horizontally. The objective is to eliminate all 52 cards. If this is done, you advance 
to the next level. Levels differ in difficulty by speeding up the descent of the cards and limiting 
the amount of time you can pause the game to make decisions. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/square-deal 
 
 
$end


$info=Stargate,
$<a href="http://www.mobygames.com/game/gameboy/stargate__"</a>
$bio
 
 
Stargate (c) 1994 Probe Software Ltd. / Acclaim Entertainment, Inc. 
 
The handheld version of Stargate is a matching puzzle game, similar to a 3-D  Tetris. Players drop 
tiles into a Stargate, and try to stack three identical symbols. Doing so clears those tiles. 
Mismatched tiles simply build stacks higher and higher, and the player loses if the tiles reach the 
top of the gate. The player is also given a seven-symbol Stargate "address" along the top of the 
screen. Stacking three copies of a symbol listed in the address will clear the stack and counts 
toward completing the address. 
 
There are two game modes building on this basic concept: 
 
1. Skill Mode is a single-player challenge where the player tries to complete as many addresses as 
   they can before being overwhelmed. Speed increases with completed addresses. 
 
Battle Mode can be played against the computer, or against a second player connected with a link 
cable. In Battle Mode, any stacks you clear are sent through the Stargate and appear on your 
opponent's side. A height level meter is added on the sides to show how close you and your opponent 
are to overflowing their gates. You can win by outlasting your opponent (while sending complete 
stacks through to make things more difficult for them) or by being the first to complete the address. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 0.2 
Esrb : Kids to Adults 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/stargate__ 
 
 
$end


$info=Star Trek - 25th Anniversary,
$<a href="http://www.mobygames.com/game/gameboy/star-trek-25th-anniversary_"</a>
$bio
 
 
Star Trek - 25th Anniversary (c) Feb, 1992 Visual Concepts Entertainment, Inc. / Ultra Software 
Corporation 
 
This 1991 release was intended to coincide with the 25th anniversary of the 60's television series. 
The plot of this Trek is based around a giant "Doomsday Machine" that is destroying ships, planets, 
and other valuable stuff in federation space. The Federation has constructed a weapon to defeat the 
doomsday machine, but the Klingons think that it will be used against them. So, they steal the weapon 
and break it up into 12 pieces spread out over 3 planets. 
 
It is up to the crew of the Enterprise to travel to the 3 planets, recover all 12 pieces of the 
weapon, and finally stop the Doomsday Machine. There are two modes of game play. First, there is a 
side-scrolling shoot-em-up in which you pilot the Enterprise through asteroid fields and enemy 
fleets. Second, there is a overhead-view game in which you maneuver Captain Kirk around the planet to 
gather up the pieces of the weapon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.0 
SOURCE : http://www.mobygames.com/game/gameboy/star-trek-25th-anniversary_ 
 
 
$end


$info=Star Trek - Generations - Beyond the Nexus,
$<a href="http://www.mobygames.com/game/gameboy/star-trek-generations-beyond-the-nexus"</a>
$bio
 
 
Star Trek - Generations - Beyond the Nexus (c) Nov, 1994 Absolute Entertainment, Inc. / Absolute 
Entertainment, Inc. 
 
Beyond the Nexus is based on the seventh Star Trek movie and its story: Captains Kirk and Picard must 
team up to stop a mad scientist from destroying an inhabited planet so that he might reenter the 
mysterious Nexus energy ribbon. 
 
The game has several different playing modes. The first is starship combat: seen from the main screen 
of the Enterprise (both the -B or the -D version) you navigate the ship through space, firing phasers 
or photon torpedoes at enemies like Tholians, Klingons and Romulans. Another mode has you navigating 
the ship to its destination by flying through rectangles in space. 
 
On away missions, the view switches to a top-down perspective where you control a single character 
and can fire your phaser at enemies. 
 
Finally, the game has two puzzle modes. In the first one, frequencies must be decoded: this is done 
by putting symbols into the right order. One can only guess the order at first, but after an attempt 
the game reveals how many of the selected symbols are part of the combination and how many are in the 
right place. Using logic, the right order can be determined, but there are only a limited number of 
tries. 
 
The second puzzle mode is used to reroute power from one system to another. To do so, a path must be 
built on a grid for the energy to flow through. The path must be built out of randomly assigned 
pieces that don't always fit together, similar to the concept of Pipe Mania. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/star-trek-generations-beyond-the-nexus 
 
 
$end


$info=Star Trek - The Next Generation,
$<a href="http://www.mobygames.com/game/gameboy/star-trek-the-next-generation"</a>
$bio
 
 
Star Trek - The Next Generation (c) 1993 Absolute Entertainment, Inc. / Absolute Entertainment, Inc. 
 
Cadets at Starfleet Academy must spend some of their classes in the starship simulator. This year is 
a simulation of the U.S.S. Enterprise. Substituting for Jean-Luc Picard, cadets will take the role of 
captain and then must access different crew members (functions of the ship) to complete a series of 
scripted missions. 
 
Star Trek: The Next Generation is divided into a series of missions. Players will start on the main 
screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, 
Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship 
functions (such as rerouting power to the shields). 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/star-trek-the-next-generation 
 
 
$end


$info=Star Wars,
$<a href="http://www.mobygames.com/game/gameboy/star-wars_"</a>
$bio
 
 
Star Wars (c) 1992 LucasArts / Ubi Soft Entertainment Software 
 
This game is based closely on Star Wars Episode IV: A New Hope.  It combines a number of gameplay 
styles, but primarily it is a side scrolling run-and-jump platformer. 
 
The game begins on Tatooine, where you, as Luke Skywalker, must travel around and meet up with R2D2, 
C3PO, Obi-Wan, and so on. Eventually, you travel through Mos Eisley and the Death Star as well.  
While most of the game has you controlling Luke, Han or Leia directly, some of the various game 
styles include a first-person Millennium Falcon asteroid belt sequence, and an overhead view Death 
Star trench run. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Game Gear,NES,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy/star-wars_ 
 
 
$end


$info=Star Wars - The Empire Strikes Back,
$<a href="http://www.mobygames.com/game/gameboy/star-wars-the-empire-strikes-back"</a>
$bio
 
 
Star Wars - The Empire Strikes Back (c) 1992 Sculptured Software, Inc.|LucasArts / Ubi Soft 
Entertainment Software 
 
Based on the movie, so the storyline is basically the same. You play as Luke Skywalker, and using 
your blaster, lightsaber and force power skills, you must journey through Hoth, Echo Base, Dagobah, 
Bespin and Cloud City. Enemies such as Darth Vader and Boba Fett will appear along the way, while R2, 
Yoda and Obi-Wan appear to give you tips on enemy weakness. Also keep and eye out for things you 
won't see in the movie, such as trying to beat Slave 1 (Boba Fett's ship) and fighting Cloud Cars. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/star-wars-the-empire-strikes-back 
 
 
$end


$info=Stop That Roach!,
$<a href="http://www.mobygames.com/game/gameboy/stop-that-roach"</a>
$bio
 
 
Stop That Roach! (c) 1994 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
Stop that Roach! is a turn-based strategy game where the player has to eliminate a number of 
cockroaches on each level. 
 
The player has five turns in which he can move of a certain amount of tiles, place traps, stomp to 
frighten the cockroaches, step on them, hit them with a broom or spray them with an insecticide. Next 
come the cockroaches' turn, their actions being defined by precise rules. 
 
If the insects can escape or reach the piece of food you're meant to protect, you lose the round. 
Victory is achieved if all cockroaches are either destroyed or captured. 
 
The game includes a detailed tutorial with explanations of all the game mechanics. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
SOURCE : http://www.mobygames.com/game/gameboy/stop-that-roach 
 
 
$end


$info=Street Fighter II,
$<a href="http://www.mobygames.com/game/gameboy/street-fighter-ii_"</a>
$bio
 
 
Street Fighter II (c) Sep, 1995 Capcom Co., Ltd. / Capcom Co., Ltd. 
 
Before the flashy graphics, 3D animation and 30 hit turbo combos, there was the simple dragon punch 
and fireball. In this very scaled down version of the original Street Fighter II arcade game, you can 
choose from a select group of warriors including Ryu, Ken, Guile, Blanka, M. Bison, Chun Li, Zangief, 
Balrog and Sagat, each with a unique fighting style and special moves. Play through the one-player 
arcade mode and fight your way through each character in the game to the final boss, Bison, or play 
against a friend in two player mode. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/street-fighter-ii_ 
 
 
$end


$info=Street Racer,
$<a href="http://www.mobygames.com/game/gameboy/street-racer"</a>
$bio
 
 
Street Racer (c) Dec, 1996 Vivid Image / Ubi Soft Entertainment Software 
 
Street Racer is a kart racing game similar to Super Mario Kart. 
 
Up to four players can play by split-screen. If there are no human opponents, the player can drive 
against seven computer opponents in three leagues. If the player wins the first league, they can play 
the second and so on. The game has eight different vehicles with different skills in speed, haste or 
resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.8 
Esrb : Kids to Adults 
Other Systems : Amiga,DOS,Genesis,PlayStation,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/street-racer 
 
 
$end


$info=Super Battletank,
$<a href="http://www.mobygames.com/game/gameboy/super-battletank"</a>
$bio
 
 
Super Battletank (c) 1994 Imagineering Inc. / Absolute Entertainment, Inc. 
 
In February 1991, The United States of America sent troops into Kuwait and fought in armed combat 
against the forces of Iraq. Operation Desert Storm featured many different types of units including 
mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked 
Iraqi targets. 
 
Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a 
M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's 
trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. 
The goal of the player is to travel to the location of enemy targets, line them up with the Abrams 
cannon and fire upon them until destroyed. Each mission covers a large area of land and the player 
will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams 
tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the 
smoke screen which allows the player to escape. 
 
 
- TECHNICAL - 
 
Genre : Action|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/super-battletank 
 
 
$end


$info=Super Hunchback,
$<a href="http://www.mobygames.com/game/gameboy/super-hunchback"</a>
$bio
 
 
Super Hunchback (c) Apr, 1992 Ocean Software Ltd. / Ocean Software Ltd. 
 
Quasimodo straps on his trusty hump one last time to rescue his paramour, the perpetually-imperiled 
Esmeralda, this time captured by a new villain, the horrible Halfenpounder.  You must run, jump, and 
eat fruit (can malnutrition cause a hunched back?  Can nutrition reverse it?) through a varied series 
of platform environments, jumping over (and atop) rolling logs that will briefly daze you if you 
mistime your jump and spiked pits that will, well, skewer you as surely as in the original, swinging 
on ropes, and signaling the end of each level by ringing an enormous bell there specifically for that 
purpose.  Since our pal Quasi is from Paris, not Krypton, and doesn't grow large eating mushrooms, 
one must conclude that it is the amusing idle animations and hidden bonus stages that lend the 
"Super" prefix to this game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/super-hunchback 
 
 
$end


$info=Super Kick Off,
$<a href="http://www.mobygames.com/game/gameboy/super-kick-off"</a>
$bio
 
 
Super Kick Off (c) 1991 Anco Software Ltd.|Enigma Variations Ltd. / U.S. Gold Ltd. 
 
Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini 
for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team 
names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  
(composed by eight English teams), European League (16 European teams) and International cup (eight 
team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble 
without opposition. 
Players can compete head to head, or play cooperatively against the computer in the same team. Other 
game options include player speed, wind and grass cut, along the typical half length, offside rules, 
extra time and difficulty setting. All changes, from team edits to options, are stored in the 
cartridge internal memory. 
 
About the game itself, it was one of the most popular of the time, featuring a top-down view  with 
the ball not sticking to the players' feet being the most prominent gameplay feature. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/super-kick-off 
 
 
$end


$info=Superman,
$<a href="http://www.mobygames.com/game/gameboy/superman___"</a>
$bio
 
 
Superman (c) 1997 Titus France SA / Titus France SA 
 
Superman is a sidescrolling action game starring DC Comics' titular Man of Steel.  It features 
character designs based on Superman: The Animated Series.  In each level, you must collect a certain 
number of keys, and possibly fight a boss, then step on a marked area to leave.  Keys may be found 
around in the environment or collected from defeated enemies. 
 
Superman attacks by punching his enemies, or by punching to deflect their bullets back at them.  He 
can navigate environments through standard walking, or, he can hold down the jump button to fly.  He 
must be careful of bombs which are floating throughout the levels as running into them causes loss of 
health.  He also must face other environmental hazards, like electrical barriers. 
 
Some levels put ground under your feet and play some like a normal platforming/fighting game, albeit 
with flight.  Others are all flying and forced scrolling, making them something like a 2D shooter 
with no ranged attack where you must hold down a fly button to stay aloft. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/superman___ 
 
 
$end


$info=Super Mario Land,
$<a href="http://www.mobygames.com/game/gameboy/super-mario-land"</a>
$bio
 
 
Super Mario Land (c) Aug, 1989 Nintendo R&D1 / Nintendo of America Inc. 
 
Super Mario Land is the first Game Boy platformer for Mario. 
 
In Super Mario Land you, as Mario, must save Princess Daisy, rather than Princess Toadstool, from her 
kidnappers, all the while collecting bonuses (mushrooms and plants that will give you the ability to 
grow and launch fireballs), coins (a hundred of which will grant you an extra life) and move through 
bizarre lands, battling the evil minions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/super-mario-land 
 
 
$end


$info=Super Mario Land 2 - 6 Golden Coins,
$<a href="http://www.mobygames.com/game/gameboy/super-mario-land-2-6-golden-coins"</a>
$bio
 
 
Super Mario Land 2 - 6 Golden Coins (c) Nov, 1992 Nintendo R&D1 / Nintendo of America Inc. 
 
Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 
3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely 
original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 
6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go 
one-on-one with Wario himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/super-mario-land-2-6-golden-coins 
 
 
$end


$info=Super R.C. Pro-Am,
$<a href="http://www.mobygames.com/game/gameboy/super-rc-pro-am"</a>
$bio
 
 
Super R.C. Pro-Am (c) Oct, 1991 Rare, Ltd. / Nintendo of America Inc. 
 
Super R.C. Pro-Am is the Game Boy update to Rare's classic radio controlled car game.  4 computer or 
human racers attempt to get around the track as fast as possible while avoiding hazards like oil 
slicks and traffic cones.  There are also weapons that you can use to disable the other cars 
temporarily. 
 
The goal of the game is to collect the letter icons found on the tracks that spell "NINTENDO."  
Collecting the letters allows you to move up to faster cars and eventually win the championship. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Isometric 
Players : 1-4 Players 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/super-rc-pro-am 
 
 
$end


$info=Super Robot Taisen,
$<a href="http://www.mobygames.com/game/gameboy/super-robot-taisen"</a>
$bio
 
 
Super Robot Taisen (c) Apr 20, 1991 Winky Soft / Banpresto Co., Ltd. 
 
The very first installment of the Super Robot Taisen series is quite different from all of its 
successors 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/super-robot-taisen 
 
 
$end


$info=Star Wars - Super Return of the Jedi,
$<a href="http://www.mobygames.com/game/gameboy/super-star-wars-return-of-the-jedi"</a>
$bio
 
 
Star Wars - Super Return of the Jedi (c) Jan 01, 1995 Realtime Associates Seattle Division|LucasArts 
Entertainment Company LLC / THQ Inc. 
 
You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) 
before each level, as each one has different abilities, and go try to beat levels based on the 
movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of 
character. 
 
Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) 
sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's 
minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
Esrb : Kids to Adults 
Other Systems : Game Gear,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/super-star-wars-return-of-the-jedi 
 
 
$end


$info=Swamp Thing,
$<a href="http://www.mobygames.com/game/gameboy/swamp-thing"</a>
$bio
 
 
Swamp Thing (c) 1992 Equilibrium, Inc. / THQ Inc. 
 
Swamp Thing is based on the DC Comics of the same name. Deep in the swamps of Louisiana, a Dr. 
Holland, is hard at work on a growth formula for plants. His sponsor however has different ideas for 
the technology and burns down the lab. The poor doctor is burned and covered with formula and inside 
of the organically rich Bayou swamps... he becomes Swamp Thing. 
 
The game is a side-scrolling platform game. Swamp thing can punch (but not duck and punch) and jump a 
short distance. Health powerups will be needed to keep him alive and additionally ball powerups can 
be found to give him a projectile weapon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.8 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/swamp-thing 
 
 
$end


$info=Sword of Hope II, The,
$<a href="http://www.mobygames.com/game/gameboy/sword-of-hope-ii"</a>
$bio
 
 
Sword of Hope II, The (c) Sep, 1996 Kemco / Kemco 
 
500 years ago King Winder had sealed the evil Demon Zakdos within a casket, thus ending the dark war. 
The great wizard Colin pledged that he and his descendants would build and protect a temple around 
Zakdos' prison. However, as a thief enters the temple and breaks the casket, Zakdos is set free and 
murders all that are left of the clan of Colin except for a young boy named Mute. To make things 
worse, the Sword of Hope, that has sealed away an evil dragon, is also stolen. The player takes 
control of Prince Theo who, with the help of Mute and other characters, must stop Zakdos and retrieve 
the Sword of Hope before the dragon awakens. 
 
The main difference between The Sword of Hope II and its predecessor 
is the fact that you have control over a party of up to three characters rather than controlling only 
prince Theo. Apart from that, both games play very similar. The world is seen from a first person 
perspective and your party can be moved by selecting an arrow that points in the desired direction. 
Commands such as "look", "open", "hit" etc. can be chosen from a menu to explore and manipulate the 
game-world, talk to NPCs or solve puzzles. When encountering enemies, you enter a turn-based battle 
mode in which you can attack, use items and magic or try to escape. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/gameboy/sword-of-hope-ii 
 
 
$end


$info=Sword of Hope, The,
$<a href="http://www.mobygames.com/game/gameboy/sword-of-hope"</a>
$bio
 
 
Sword of Hope, The (c) Jun, 1991 Kemco / Seika Corporation 
 
A dragon has gained control over the king of Riccar, manipulating him into removing the Sword of Hope 
from a painting, releasing its curse. Summoning the dark power mammon the dragon turned the people of 
Riccar into trees. When Prince Theo is born, the king tries to murder him, but Theo is saved by the 
brave knight Pascal who flees with him  into a forest where three magicians live who conceal the 
king's castle underground to prevent the evil from spreading. After living in the forest for 15 
years, Prince Theo is finally strong enough to try and stop the dragon, using the Sword of Hope one 
of the magicians had retrieved. 
 
Sword of Hope combines Adventure and RPG elements. The prince can select commands such as "look", 
"open", "magic", "use" etc. to interact with  the game world, talk to NPCs or solve puzzles. When he 
encounters an enemy, the game switches to a turn based battle mode in which enemies have to be fought 
in typical console style RPG battles. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/gameboy/sword-of-hope 
 
 
$end


$info=Terminator 2 - Judgment Day,
$<a href="http://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day"</a>
$bio
 
 
Terminator 2 - Judgment Day (c) 1991 B.I.T.S., Ltd. / LJN, Ltd. 
 
Terminator 2: Judgement Day is a game based on the movie of the same name.  The Game Boy version is 
unlike the console and computer versions of the game.  The game takes place in two time periods: 
2029, when the Terminators have taken over the world, and 1994, when John Connor is ten years old and 
his future self has reprogrammed a Terminator to protect him from a more advanced model. 
 
In the early levels of the game, you play as the future John Connor - your objectives are to destroy 
generators to gain access to Skynet.  Once inside, you must make your way through Skynet and obtain a 
Terminator yourself.  These levels are played in a side-scrolling fashion.  The next level is a 
difficult puzzle - you must reprogram the Terminator so that it will protect John Connor instead of 
killing him.  You need to realign the wires so that power cells can reach their destinations and 
reset the program. 
 
Once you pass this level, you take on the role of the Terminator in 1994.  You must protect John 
Connor while on a motorbike being chased by the T-1000.  Later levels include infiltrating Cyberdyne 
to obtain the previous Terminator's arm and chip, and the final showdown with the T-1000 at the steel 
mill. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/t2-terminator-2-judgment-day 
 
 
$end


$info=T2 - The Arcade Game,
$<a href="http://www.mobygames.com/game/gameboy/t2-the-arcade-game"</a>
$bio
 
 
T2 - The Arcade Game (c) Nov, 1992 Midway / LJN, Ltd. 
 
As the title states, this is the home conversion of the arcade rail-shooter based on the film 
Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic 
killers reprogrammed to serve the human resistance. 
 
Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is 
continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has 
limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and 
coolant for the machine guns, and are shot to be collected. 
 
T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. 
The first four levels act as a prelude, as the player guns down waves of metal Terminators across a 
post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the 
enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect 
John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of 
its manufacturer. From there, players must fend off the indestructible T-1000 until the final 
showdown in the Steel Mill. 
 
Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and 
close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and 
SNES versions also support lightguns (the Menacer and Super Scope, respectively). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/t2-the-arcade-game 
 
 
$end


$info=Tamagotchi,
$<a href="http://www.mobygames.com/game/gameboy/tamagotchi"</a>
$bio
 
 
Tamagotchi (c) 1997 Bandai Co., Ltd. / Bandai America, Inc. 
 
An egg arrives from a far-off planet in outer space.  This egg contains a 'Tamagotchi', a baby alien 
that cannot fend for itself, and requires your attention and care.  Look after the Tamagotchi and 
help it grow up. 
 
Tamagotchi is a game based on the popular virtual pet of the same name.  In it, you select an egg 
from the laboratory, and then it hatches in its room.  From there, you are fully responsible for its 
care.  Everything from feeding, medicine, playing with it, cleaning up its poo and scolding or 
praising it when appropriate - you must do it all. 
 
Unlike the actual Tamagotchi toy, the Game Boy version is not in realtime - you can adjust the 
Tamagotchi's growth speed in the game options.  You can also look after up to three Tamagotchis 
simultaneously.  The Game Boy version also features three different games to play with your pet - 
depending on the game you select, it will improve their mood, their intelligence, or their physical 
fitness.  The three games are: 
 
Smile Game - Your pet will look left and right.  Try to guess which direction it will face next. 
Study Game - Help your Tamagotchi study.  Simple math questions will appear and you must help it 
answer them. 
Sports Game - Keep your Tamagotchi fit.  Baseballs will rain down from the sky.  Get your pet to them 
before they hit the floor to score a point. 
 
Another feature exclusive to the Game Boy version are Tournaments.  You can enter your pet in Race, 
Beauty and Knowledge tournaments.  You can increase your chances of winning in these by training your 
pet, but make sure that when you enter them that it's not sick or spoiled, as it will not perform as 
well as it could.  Win a tournament and your Tamagotchi will be placed in the Hall of Fame. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/tamagotchi 
 
 
$end


$info=Tamagotchi: Osutchi & Mesutchi,
$<a href="http://www.mobygames.com/game/gameboy/tamagotchi-osutchi-mesutchi"</a>
$bio
 
 
Tamagotchi: Osutchi & Mesutchi (c) 1998 Bandai Co., Ltd. / Bandai Co., Ltd. 
 
Tamagotchi: Osutchi & Mesutchi is a Japanese only version of the popular virtual pet series of games. 
 The Game Boy game is based on the Osutchi & Mesutchi versions of the virtual pet, which have both 
male and female versions which are able to mate with each other. 
 
The game lets you raise a Tamagotchi by taking care of it by feeding it, playing with it, and so on.  
There are three special mini-games that you can play with your Tamagotchi: a memory match game, 
rock-paper-scissors, and a beach-themed race to the finish.  There are also other mini-games to play 
that don't involve your Tamagotchi. 
 
Players can also take their pets to different locations, such as the beach and out in a park.  The 
game also keeps a record of all the Tamagotchis you have encountered. 
 
Like an actual Tamagotchi, the game cartridge has a built-in alarm which can be turned on or off.  
This alarm is used to indicate when your pet needs attention, such as when it is sick, has gone to 
the toilet, or needs to be fed. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/gameboy/tamagotchi-osutchi-mesutchi 
 
 
$end


$info=Tarzan,
$<a href="http://www.mobygames.com/game/gameboy/tarzan-lord-of-the-jungle"</a>
$bio
 
 
Tarzan (c) 1994 Eurocom Entertainment Software / GameTek, Inc. 
 
In Tarzan, players get to control the Lord of the Jungle in six different missions that range from 
curing the Great Ape to saving his forest friends from a group of evil poachers and fighting off a 
dangerous wildfire.  The gameplay is a 2D platformer where player must transverse levels and using 
weapons like spears, knives and arrows against enemies while avoiding various pitfalls and obstacles 
while collecting the required item for each stage. 
 
Players can also swing on vines and swim to cross various parts of the stages and must also complete 
the level within the given time limit set at the bottom of the screen. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/tarzan-lord-of-the-jungle 
 
 
$end


$info=Taz-Mania,
$<a href="http://www.mobygames.com/game/gameboy/taz-mania_"</a>
$bio
 
 
Taz-Mania (c) 1994 SunSoft / Sun Corporation of America 
 
Crazy Looney Tunes' character Taz has just escaped from the Acme Zoo and is now trying to find a 
place to live. He has discovered five tropical islands and starts to go through each to find a 
suitable place. Along the way, he must fight off numerous island hazards, such as quicksand and 
enemies, while at the same time avoiding the Big Hat Hunter who is bent to send him back to the zoo. 
 
With the help of his trusty tornado spin and the new Taz stomp, he is determined to find a home even 
if it means fighting a giant dinosaur on Dodo Island. 
 
This game is completely different from the SEGA game of the same name. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/taz-mania_ 
 
 
$end


$info=Tecmo Bowl,
$<a href="http://www.mobygames.com/game/gameboy/tecmo-bowl"</a>
$bio
 
 
Tecmo Bowl (c) Sep, 1991 Tecmo, Ltd. / Tecmo, Inc. 
 
The most popular American football game to hit the NES console, Tecmo Bowl pits the player vs. the 
computer in 11 game single-elimination playoff action, or you can go head-to-head with a human 
opponent in action or coach mode.  There are 12 teams of real NFL players (circa 1988) to choose 
from, but don't look for official NFL team logos or mascots like Bears or Dolphins--Tecmo Bowl has 
the NFLPA but not the NFL license. 
 
The play perspective is top-down and the screen scrolls horizontally.  Player graphics are large and 
colorful, which is made possible by limiting the number of players to nine per team.  Animated 
cut-scenes are shown following touchdowns and at half-time, and crowds are shown filling the endzone 
seats. 
 
There are four plays to choose from on offense--usually two runs and two passes. The player takes 
control of the quarterback before the snap and then either hands off to the running back or works 
through his receiver progression from the top to the bottom of the screen.  Defense consists of 
trying to guess which offensive play the opponent will select and then taking control of one of the 
defensive players before the snap.  A very simple power meter system is used for kicking field goals, 
extra points, and punts. 
 
There are no game or season stats and there is no way to save your season, but there is a password 
feature allowing you to resume tournament play where you left off. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.1 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/tecmo-bowl 
 
 
$end


$info=Teenage Mutant Ninja Turtles - Fall of the Foot Clan,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan"</a>
$bio
 
 
Teenage Mutant Ninja Turtles - Fall of the Foot Clan (c) Aug 03, 1990 Konami Corporation / Ultra 
Software Corporation 
 
This game is the first in a series of Game Boy games by Konami based on the Teenage Mutant Ninja 
Turtles series of comic books, movies, cartoons, toys, etc. 
 
The basic premise of the TMNT is this: Four turtles, living in a sewer in New York, are exposed to 
some radioactive goo. The goo turns them into humanoid creatures and gives them approximately human 
intelligence. Hence, they are "mutants."  Also, they are teenage turtles, which means they all talk 
like surfers and like to eat pizza.  An equally mutated, but apparently much older, rat named 
Splinter acts as the turtle's guardian.  He trains the turtles to be ninjas, and to fight crime.  He 
also gives the turtle's their names: Michaelangelo, Donatello, Raphael, and Leonardo. 
 
In the game, the Turtles' TV reporter friend, April, is kidnapped by the evil samurai, Shredder. The 
turtles must rescue her and defeat Shredder. Gameplay consists of standard side-scrolling 
jump-and-attack action. Occasionally, hidden bonus games appear to give your turtle bonus health 
points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan 
 
 
$end


$info=Teenage Mutant Ninja Turtles - Back From the Sewers,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers"</a>
$bio
 
 
Teenage Mutant Ninja Turtles - Back From the Sewers (c) Dec, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The second TMNT game for the Game Boy brings more of the same action that we saw in the first.  The 
story is basically unchanged.  Shredder and Krang have an evil plot to take over the world, and have 
kid-napped April. You have to guide the four turtles to rescue her and save the day. 
 
Back from the Sewers features 6 side-scrolling levels. In between levels, you are treated to bonus 
games that allow you to increase your health meter or rescue captured turtles. 
 
The music in the game is a surprisingly accurate rendition of the music found in the cartoon series.  
This is also one of the first Game Boy games to feature digitized speech. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers 
 
 
$end


$info=Teenage Mutant Ninja Turtles III - Radical Rescue,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue"</a>
$bio
 
 
Teenage Mutant Ninja Turtles III - Radical Rescue (c) Nov, 1993 Konami Co., Ltd. / Konami (America), 
Inc. 
 
The third Ninja Turtle adventure on the Game Boy takes place one year after the events of the last 
game. Shredder has escaped from prison, and managed to capture turtle-friendly reporter April O'Neal 
yet again! Only this time, he manages to capture three of the turtles, Raphael, Donatello, and 
Leonardo, before the game even starts. So, you start out as Michaelangelo on a quest to rescue your 
pals and restore justice to the city. 
 
Radical Rescue differs from the previous Ninja Turtle games greatly in terms of level structure.  The 
linear levels have been replaced with one huge interconnected fortress.  You progress through the 
game by finding the various bosses hidden within the fortress, defeating them, and then using the 
keys they leave behind to open up new rooms.  When you happen to find one of the turtles that has 
been captured, they become a playable character. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue 
 
 
$end


$info=Tennis,
$<a href="http://www.mobygames.com/game/gameboy/tennis"</a>
$bio
 
 
Tennis (c) Aug, 1989 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Tennis is, as the name implies, Nintendo's version of the sport for the Game Boy. One player vs 
computer or two players will compete in tennis in a more or less standard suite of rules (scoring, 
sets etc.). 
 
Players are controlled by the movement buttons, but while button A indicates a low hit, button B 
indicates a high one. You have the choice of four levels of computer AI, or two player via Game Boy 
link cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Other Systems : Game Boy Advance,NES,PC-88,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/tennis 
 
 
$end


$info=Tesserae,
$<a href="http://www.mobygames.com/game/gameboy/tesserae"</a>
$bio
 
 
Tesserae (c) Nov, 1993 Eurocom Entertainment Software / GameTek, Inc. 
 
Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet 
colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper 
or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, 
from squares over adjacent squares. The result would either create a complex tile, or cancel out, 
resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were 
designated by added tile complexity, and larger board grid sizes. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : DOS,Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/tesserae 
 
 
$end


$info=Tetris,
$<a href="http://www.mobygames.com/game/gameboy/tetris________"</a>
$bio
 
 
Tetris (c) 1989 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
This version of Tetris is one of many conversions of the famous block-stacking game, and was included 
with the Game Boy upon its release in several territories. The goal is to place pieces made up of 
four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows 
are cleared, the pace of the game increases and the background changes, and the game ends if the 
stack reaches the top of the well. 
 
The game is very similar to Nintendo's own NES version of the game, featuring the same "Type A" 
endless and "Type B" set-clear modes. The game also features a 2-player versus mode that can be 
played with two Game Boys, two copies of Tetris, and a Game Boy link cable. Clearing lines in this 
mode will cause the other player's stack to rise, with the goal being to make the other player lose. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/tetris________ 
 
 
$end


$info=Tetris 2,
$<a href="http://www.mobygames.com/game/gameboy/tetris-2"</a>
$bio
 
 
Tetris 2 (c) Dec, 1993 Nintendo R&D1 / Nintendo of America Inc. 
 
Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each 
play field starts with different colored dots (in this case black, gray and white), with one of each 
color flashing. The blocks are made up of the same three colors, and by matching blocks of the same 
color over the top or to the side of the dot will clear the dot and those blocks from the screen. If 
you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete 
the round just clear the dots, not the blocks themselves. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-2 
 
 
$end


$info=Tetris Attack,
$<a href="http://www.mobygames.com/game/gameboy/tetris-attack"</a>
$bio
 
 
Tetris Attack (c) Aug, 1996 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's 
inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he 
must set off to free his friends, and to defeat Bowser and break the spell. 
 
Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's 
Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a 
cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll 
clear, potentially creating combos from new blocks falling to take their place. Combos will send 
large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching 
it, turning it into normal blocks. 
 
The game offers a story mode against the computer, as well as a 2-player versus mode, an endless 
mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set 
arrangement of blocks must be cleared in a specific number of moves. The game is based on the 
Japan-only title Panel de Pon. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Esrb : Kids to Adults 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-attack 
 
 
$end


$info=Tetris Blast,
$<a href="http://www.mobygames.com/game/gameboy/tetris-blast"</a>
$bio
 
 
Tetris Blast (c) Jan, 1996 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
In this version of Tetris, the basic 'clear the line of puzzle blocks' element is still here, but 
with an added twist: inside the many block shapes are bombs. By linking the bombs while clearing the 
play field as usual (creating a line of blocks), more of the field is cleared as the bombs explode. 
 
The usual gameplay modes are included, i.e. challenge, clear as many lines as possible, time trial, 
clear as many lines as possible before time runs out and 2 player battle. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-blast 
 
 
$end


$info=Tetris Plus,
$<a href="http://www.mobygames.com/game/gameboy/tetris-plus"</a>
$bio
 
 
Tetris Plus (c) Aug, 1997 Natsume Co., Ltd. / Jaleco USA, Inc. 
 
This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game 
Boy.  This version features Classic mode, Puzzle mode, Versus mode, and Edit mode.  In Puzzle mode, 
you must save the professor who climbs his way to the top.  In order to do that, you must clear the 
blocks away and bring him to the bottom.  Versus mode brings you head to head with another player.  
Edit mode allows you to create and save your own custom levels. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Esrb : Kids to Adults 
Other Systems : PlayStation,SEGA Saturn 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-plus 
 
 
$end


$info=Tiny Toon Adventures 2 - Montana's Movie Madness,
$<a href="http://www.mobygames.com/game/gameboy/tiny-toon-adventures-2-montanas-movie-madness"</a>
$bio
 
 
Tiny Toon Adventures 2 - Montana's Movie Madness (c) Nov, 1993 Konami Corporation / Konami 
Corporation 
 
A brand new movie theater has just opened up in Acme Acres! But, it's unfortunately owned by none 
other than resident spoiled rich brat of Acme Acres, Montana Max, and he's decided to run movies in 
which he's the hero, and Buster Bunny is his arch-nemesis! Of course, Buster can't sit too still on 
that, so he's going to try and enter the movies and change the plots so Montana can't win at his 
dirty scheme of ruining Buster's reputation! 
 
It's all up to Buster! If he manages to change all four flicks Monty has cooked up, he can try to 
face Montana rabbit-to...well, spoiled kid, in a final showdown! Time to get rolling! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/tiny-toon-adventures-2-montanas-movie-madness 
 
 
$end


$info=Tiny Toon Adventures - Babs' Big Break,
$<a href="http://www.mobygames.com/game/gameboy/tiny-toon-adventures-babs-big-break"</a>
$bio
 
 
Tiny Toon Adventures - Babs' Big Break (c) 1992 Konami Co., Ltd. / Konami, Inc. 
 
Tiny Toon Adventures is based on an animated series of the same name. The Tiny Toons are kid versions 
of Warner Bros. famous cartoon characters. 
 
Babs is an aspiring actress. She sets off one day to perfect her craft and make her way to the 
theater. Buster Bunny, and his friends Plucky and Hampton, notice that Babs is leaving and decide to 
follow her to the theater. Thus, the game starts, as you control Buster, Plucky, or Hampton as they 
follow Babs through 4 side-scrolling levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/tiny-toon-adventures-babs-big-break 
 
 
$end


$info=Tiny Toon Adventures - Wacky Sports,
$<a href="http://www.mobygames.com/game/gameboy/tiny-toon-adventures-wacky-sports"</a>
$bio
 
 
Tiny Toon Adventures - Wacky Sports (c) Dec, 1994 Konami Co., Ltd. / Konami (America), Inc. 
 
The stars of the Tiny Toon Adventures animated series are the contestents in this multi-sport 
challenge.  This title consists of a series of mini-games based loosely on popular sports. 
 
Playing as either Babs or Buster Bunny, you will participate in the following sports: Baseball, 
American Football, Tennis, Soccer, Basketball, and Mini-Golf.  In each of the contests, success is 
based on quick reactions and good timing. Two players can play, but only alternating, not 
simultaneously. 
 
In addition to the sports games, there are two carnival games: A shooting gallery, and a 
catch-the-falling-object game. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/gameboy/tiny-toon-adventures-wacky-sports 
 
 
$end


$info=Tip Off,
$<a href="http://www.mobygames.com/game/gameboy/tip-off"</a>
$bio
 
 
Tip Off (c) 1992 
 
After the success with Kick Off and its sequel, Anco tried their hand at basketball. This basketball 
game has like the Kick Off games a top down view and the action is quite pacey, a trademark for many 
football games of the day (Kick Off in particular). The teams in the game are British but you can 
edit them using the built-in utilities. 
 
The game also has a tactics designer and the option to change the kits of each team. You can play 
either single matches or a full league competition. Tip Off can be played by four players 
simultaneously, so can play co-op with a friend against the computer, or just compete against one or 
two other players. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Atari ST,DOS 
SOURCE : http://www.mobygames.com/game/gameboy/tip-off 
 
 
$end


$info=Tom and Jerry - Frantic Antics,
$<a href="http://www.mobygames.com/game/gameboy/tom-jerry-frantic-antics"</a>
$bio
 
 
Tom and Jerry - Frantic Antics (c) 1993 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
In Frantic Antics the player can either choose from Tom or Jerry and travel through ten levels of 
hostile enemies and various traps and pitfalls to save a runaway by the name of Robyn from her Aunty 
Figg and reunite her with her father.  The gameplay is the standard platformer where the player 
dodges various obstacles and knocks out various enemies.  Various power-ups include hearts that will 
give the player an extra life, stars to replenish their health and cheese, fish and pizza for extra 
bonus points.  There is also a password feature that allows the player to pick up and play at their 
own leisure. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/tom-jerry-frantic-antics 
 
 
$end


$info=Top Gun - Guts & Glory,
$<a href="http://www.mobygames.com/game/gameboy/top-gun-guts-glory"</a>
$bio
 
 
Top Gun - Guts & Glory (c) 1993 Distinctive Software, Inc. / Konami (America), Inc. 
 
Very loosely based on Top Gun movie, the player controls an aircraft through ten different levels, 
taking out enemy jet fighters and battleships using missiles and machine guns in the legendary F-14 
Tomcat, F-117A Stealth, MiG-29 Fulcrum or F-16 Falcon. There are different game modes (Career, Air 
Combat and Bombing Run). Prior to each mission, players can determine the amount of heat seeking 
missiles, the difficulty levels and the control scheme. Progress is stored through passwords. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy/top-gun-guts-glory 
 
 
$end


$info=Top Rank Tennis,
$<a href="http://www.mobygames.com/game/gameboy/top-rank-tennis"</a>
$bio
 
 
Top Rank Tennis (c) May, 1993 Pax Softnica / Nintendo of Europe GmbH 
 
Top Rank Tennis is a tennis game. Players can opt to play singles or doubles matches. There are only 
two game modes: Official or Practice. Normal tennis rules apply. Notably for a Game Boy title, the 
game's scoring is completely spoken out loud as well as other words such as "play" and "fault". 
 
Player rankings are saved using battery backed RAM. 
 
Multiplayer up to four players using the four player adapter is supported. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/top-rank-tennis 
 
 
$end


$info=Tower of Druaga, The,
$<a href="http://www.mobygames.com/game/gameboy/tower-of-druaga"</a>
$bio
 
 
Tower of Druaga, The (c) 1990 Namco Limited / Namco Limited 
 
You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden 
from the demon Druaga. You are armed with a sword and shield to attack and defend. 
You move from floor to floor, which are constructed as mazes, searching for the key, this key will 
unlock the stage exit. 
Items can be found by killing (all) enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : MSX,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/tower-of-druaga 
 
 
$end


$info=Castelian,
$<a href="http://www.mobygames.com/game/gameboy/tower-toppler"</a>
$bio
 
 
Castelian (c) 1991 Hewson Consultants Ltd. / Triffix Entertainment Inc. 
 
You play a small green guy who needs to blow up eight towers, because their presence is somehow 
poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to 
get to the top of these towers to blow them up. 
 
You make your way up to the top of the tower via walkways around the outside of the towers. You need 
to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement 
is achieved by jumping onto moving ledges at the right moment. 
 
The game was considered revolutionary in its time for its graphic technique. As the main character 
walked around the outside of the tower, the character was fixed in the middle of the screen while the 
tower itself rotated. This gave it a pseudo-3D effect. 
 
Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out 
as a side-scrolling collect-'em-up in which bonus points can be obtained. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Atari 7800,Atari ST,Commodore 64,DOS,NES,Symbian,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/tower-toppler 
 
 
$end


$info=Toxic Crusaders,
$<a href="http://www.mobygames.com/game/gameboy/toxic-crusaders"</a>
$bio
 
 
Toxic Crusaders (c) 1992 Realtime Associates, Inc. / Bandai America, Inc. 
 
Based on Troma's cartoon series of the same name,  the Toxic Crusaders protect the city of Tromaville 
against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff 
captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 
6 levels and rescue his comrades before it's too late. 
 
The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. 
He initially starts with a mop weapon, which can be easily lost. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.3 
Other Systems : Genesis,NES 
SOURCE : http://www.mobygames.com/game/gameboy/toxic-crusaders 
 
 
$end


$info=Track & Field,
$<a href="http://www.mobygames.com/game/gameboy/track-field_"</a>
$bio
 
 
Track & Field (c) Sep, 1992 Konami Co., Ltd. / Konami, Inc. 
 
Track & Field for the Game Boy released by Konami in 1992. It was released as 'Konamic Sports in 
Barcelona' in Japan. Not all are part of Track & Field are athletics but all are olympic sports. 
 
The Game Boy version features different events than the other versions of the game. There are 11 
events in total: 100m Dash, Long Jump, Hammer Throw, 110m Hurdles, Javelin Throw, Weight Lifting, 
Archery, Triple Jump, Swimming, Discus Throw, Pole Vault. All require quick and timed arcade 
reflexes. 
 
Game modes: 1-Event Mode (quick game), Competition (something like story mode) and Versus mode (link 
cable play with friend). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/track-field_ 
 
 
$end


$info=Trip World,
$<a href="http://www.mobygames.com/game/gameboy/trip-world"</a>
$bio
 
 
Trip World (c) Nov 27, 1992 SunSoft / SunSoft 
 
Thanks to the Maita Flower, Trip World is at peace. It is being protected by an old Shabubu, a member 
of a race of bunny-like beings. The flower grows on the holy mountain known as Mount Dubious. 
However, one day the old Shabubu is attacked and the Maita Flower is stolen. Trip World becomes 
disarranged and its inhabitants don't stop quarreling with each other. But there is one hope in the 
form of the old Shabubu's grandson, Yacopu (also spelled Yakopoo). 
 
The player controls Yacopu through five stages in this side-scrolling platformer. The young Shabubu's 
trademark ability is to shapeshift into different forms. In his normal form, he is able to walk and 
jump as well as to kick enemies, Yacopu's primary way of attacking. Unlike in many other platformers, 
many of the enemies don't harm you on contact and push your character around instead. However, 
certain foes might attack you after you damaged them, while others do so from the beginning. 
 
At almost any time, the player can change to the flying or fish form. Flying Yacopu is able to reach 
places he wouldn't otherwise be able to, while the fishy hero is best suited for underwater areas. 
You also come across power-ups that temporarily give your character new powers, such as stunning 
enemies with seeds, bouncing around as a ball, or attacking with an extended tail. Beneath the 
mountain, settings in the game include a jungle, the ocean, and a castle. In each stages, you have to 
defeat a boss at the end. Eventually, you will encounter the one who stole the Maita Flower. The 
flower must be retrieved in order to save peace in Trip World. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/trip-world 
 
 
$end


$info=True Lies,
$<a href="http://www.mobygames.com/game/gameboy/true-lies"</a>
$bio
 
 
True Lies (c) Dec, 1994 Beam Software Pty., Ltd. / Acclaim Entertainment, Inc. 
 
Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the 
terrorists using a variety of weapons in all the locations from the movie of the same name. 
In each location you have a mission such as retrieve data or capture a terrorist.This usually 
involves searching around for your goal while dispatching enemies and trying to minimise civilian 
casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower 
and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns 
blazing.. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
Esrb : Teen 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/true-lies 
 
 
$end


$info=Tumble Pop,
$<a href="http://www.mobygames.com/game/gameboy/tumble-pop"</a>
$bio
 
 
Tumble Pop (c) Nov 20, 1992 Data East Corporation / Data East Corporation 
 
Tumble Pop is a platform game similar along the lines of Bubble Bobble. Your character has a vacuum 
cleaner attached to his backpack, and you must use it to suck up enemies into the backpack and shoot 
them back out before they break out. Enemies will often give out letters that spell out the word 
TUMBLEPOP. If the player collects all the letters, the current level is bypassed and a bonus game 
will be played where money, extra lives, and other items can be collected. After several levels, a 
boss needs to be defeated, and these bosses include a squid, man-eating plant, a genie, a fire 
creature, snow man, clown throwing bombs, robot, and a giant alien creature. A construction mode is 
available, so that you can create your own levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/tumble-pop 
 
 
$end


$info=Turok - Battle of the Bionosaurs,
$<a href="http://www.mobygames.com/game/gameboy/turok-battle-of-the-bionosaurs"</a>
$bio
 
 
Turok - Battle of the Bionosaurs (c) 1998 Bit Managers / Acclaim Entertainment, Inc. 
 
Battle of the Bionosaurs is a companion to its N64 and PC counterpart Turok: Dinosaur Hunter. As 
Turok you are tasked with battling dinosaurs, cyborgs and ruthless mercenaries to achieve ultimate 
victory over evil. You get a wide variety of weapons through the eight levels of battle and 
objectives. Use the weapons carefully as different adversaries react differently to each one. You get 
to explore large levels and use a password system to save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/turok-battle-of-the-bionosaurs 
 
 
$end


$info=Turrican,
$<a href="http://www.mobygames.com/game/gameboy/turrican"</a>
$bio
 
 
Turrican (c) Nov, 1991 Rainbow Arts Software GmbH / Accolade, Inc. 
 
Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more 
recently these nightmares have become real. Only Turrican can save them in this fast paced side 
scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay. 
 
Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of 
emphasis on finding and using the 10 different weapons Turrican can collect. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,Genesis,TurboGrafx-16,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/turrican 
 
 
$end


$info=Ultima - Runes of Virtue,
$<a href="http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue"</a>
$bio
 
 
Ultima - Runes of Virtue (c) Jul, 1992 ORIGIN Systems, Inc. / FCI 
 
Runes Of Virtue is an action-RPG specifically made for the Game Boy.  Taking place in the Ultima 
universe, your task is to gather the eight virtue rune stones from the eight dungeons which oppose 
the virtues.  The Black Knight has stolen the virtues from the castle of Lord British, and it is your 
job to recover them. 
 
Initially, you can choose between four characters.  These characters are Shamino the ranger, Dupre 
the swordsman, Iolo the bard, and Mariah the mage.  There are three modes of difficulty.  Ultima vets 
will recognize many of the characters from the other Ultimas, including Sherry, Dr. Cat, and 
Chuckles. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue 
 
 
$end


$info=Ultima - Runes of Virtue II,
$<a href="http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue-ii"</a>
$bio
 
 
Ultima - Runes of Virtue II (c) Mar, 1994 ORIGIN Systems, Inc. / FCI 
 
Runes Of Virtue 2 is the sequel to Runes Of Virtue for the Game Boy.  Released on the Super NES as 
well as the Game Boy, Runes Of Virtue 2 maintains the action-RPG gameplay as the original.  In this 
game, the Black Knight kidnaps Lord Tholden, simply out of boredom.  Lord British sends you, the 
Avatar, out to recover Tholden and return peace to Brittania. 
 
As in the first Runes Of Virtue game you have the choice of selecting one of four characters.  And 
again, there are three modes of difficulty. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/ultima-runes-of-virtue-ii 
 
 
$end


$info=Undercover Cops Gaiden - Hakaishin Garumaa,
$<a href="http://www.mobygames.com/game/gameboy/undercover-cops-gaiden-hakaishin-garumaa"</a>
$bio
 
 
Undercover Cops Gaiden - Hakaishin Garumaa (c) Dec 10, 1993 Irem Corp. / Irem Corp. 
 
Undercover Cops: Gaiden: Hakaishin Garumaa is based on Irem's Undercover Cops arcade game. But 
whereas that title was a beat-em-up, Hakaishin Garumaa instead takes place as a turn-based board game 
RPG. Similar in design to the later Mario Party titles, players begin by choosing one of three of the 
undercover cops. The player begins at the start location of the board and must use one of their 
"numbered value tiles". If the number chosen is above 1, the player must compete on a slot machine to 
try to win a value up to what was written on the tile. Following that, the player is able to move the 
number value, which they have won, of spaces on the board. Certain squares will activate events that 
include talking with characters, buying items and engaging in battle. 
 
Battles with enemies are handled by each side choosing one of the numbered tiles they own. The party 
with the higher number becomes the attacker and the lower value becomes the defender. Each side then 
chooses another numbered tile to determine the amount of "effort" put into the attack or defense as 
well as a position of the body to attack/defend. With that chosen, the turn's sequence plays out, 
with HP lost on a successful impact. Upon defeating an opponent in battle, the player gains XP and 
gold. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/undercover-cops-gaiden-hakaishin-garumaa 
 
 
$end


$info=Universal Soldier,
$<a href="http://www.mobygames.com/game/gameboy/universal-soldier"</a>
$bio
 
 
Universal Soldier (c) Dec, 1992 Code Monkeys Ltd., The / Accolade, Inc. 
 
Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme.  
You control Van Damme's character as he turns against his platoon and attempts to bring down the 
corrupt government organization that created him. 
 
This game uses the Turrican engine. It's basically the same as Turrican, but with different graphics 
and levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.7 
Other Systems : Genesis 
SOURCE : http://www.mobygames.com/game/gameboy/universal-soldier 
 
 
$end


$info=Urban Strike,
$<a href="http://www.mobygames.com/game/gameboy/urban-strike"</a>
$bio
 
 
Urban Strike (c) Nov, 1996 Electronic Arts, Inc. / Black Pearl Software 
 
Urban Strike is the third  in EA's long running series of helicopter action games.  An evil genius 
named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using 
his influence and wealth to build a super weapon with which he will overthrow the government.  You 
will once again suit up and take control of various types of helicopters to stop Malone's evil 
scheme. 
 
Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In 
some levels you will leave your helicopter and proceed on foot. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1 Player 
Score : 3.3 
Esrb : Kids to Adults 
Other Systems : Game Gear,Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/urban-strike 
 
 
$end


$info=Monster Truck Wars,
$<a href="http://www.mobygames.com/game/gameboy/ushra-monster-truck-wars"</a>
$bio
 
 
Monster Truck Wars (c) 1994 Gremlin Graphics Software Ltd. / Acclaim Entertainment, Inc. 
 
USHRA Monster Truck Wars is a top-down racing game with the vehicle of choice being monster trucks.  
The player can choose from six unique trucks each with their own unique traits and race on several 
different winding track - providing the player can qualify for the race! 
 
The better the player does in races, the more money they can accumulate to buy upgrades and repair 
their monster truck.  There are also power-ups that are obtained by crushing cars that are scattered 
throughout the courses and features three difficulty levels. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving|Sports 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/ushra-monster-truck-wars 
 
 
$end


$info=Vegas Stakes,
$<a href="http://www.mobygames.com/game/gameboy/vegas-stakes_"</a>
$bio
 
 
Vegas Stakes (c) Dec, 1995 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Vegas Stakes is a handheld version of the console version and the sequel to Vegas Dream for the NES.  
The player starts out with $1,000 and can chose from a plethora of games like slot machines, 
blackjack, poker, craps and roulette. 
 
There are four different casinos to choose from, unlocked by the players winnings, each with their 
own different betting structures and odds of winning.  Players can meet people through these casinos 
and can make side bets through these people like horse races and boxing matches. Other events can 
occur as well, such as a parent asking for a donation to help pay for a child operation, the player 
makes the decision to contribute or ignore. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : Top-Down 
Players : 1 Player 
Score : 5.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/vegas-stakes_ 
 
 
$end


$info=Jungle Book, The,
$<a href="http://www.mobygames.com/game/gameboy/walt-disneys-the-jungle-book"</a>
$bio
 
 
Jungle Book, The (c) Aug, 1994 Virgin Interactive Entertainment, Inc. / THQ Inc. 
 
Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you 
control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the 
human village so you may you join your kin once again. 
 
Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any 
problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend 
himself with a variety of thrown weapons, such as bananas and boomerangs. 
 
To complete each level, Mowgli must collect a number of crystals (how many - it depends on the 
difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing 
the direction where the nearest crystal is. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : DOS,Genesis,NES,SNES,Windows,Windows 3.x 
SOURCE : http://www.mobygames.com/game/gameboy/walt-disneys-the-jungle-book 
 
 
$end


$info=Wario Blast Featuring Bomberman!,
$<a href="http://www.mobygames.com/game/gameboy/wario-blast-featuring-bomberman"</a>
$bio
 
 
Wario Blast Featuring Bomberman! (c) Nov, 1994 Hudson Soft Company, Ltd. / Nintendo of America Inc. 
 
This game is about the same style as the Bomberman Series. The principal game functions are that you, 
as either Wario or Bomberman walk around on a level and try to blow up your opponent. 
 
By blowing up blocks that are blocking your way you can uncover power-ups, that can give you three 
abilities: 
1) The bombs get a longer blast. 
2) You can place more bombs at once. 
3) You get invulnerable but are also unable to place bombs. 
 
Every power-up except for the third one works during the entire round and can be increased by picking 
up more power-ups of the same type. 
 
In the single-player game, you fight as Wario against different amounts of Bombermen, and at the 
forth course of every "world" you face a boss. 
 
In multiplayer, you play as either Wario or Bomberman, and try to blow up your friend / enemy. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.6 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/wario-blast-featuring-bomberman 
 
 
$end


$info=Wario Land - Super Mario Land 3,
$<a href="http://www.mobygames.com/game/gameboy/wario-land-super-mario-land-3"</a>
$bio
 
 
Wario Land - Super Mario Land 3 (c) Feb, 1994 Nintendo R&D1 / Nintendo of America Inc. 
 
Wario, Mario's greedy rival from Super Mario Land 2: 6 Golden Coins, is more determined than ever to 
get a castle after being booted out of Mario's.  He has heard that the pirates of Kitchen Island have 
a golden Statue of Princess Toadstool that's worth a king's ransom!  Wario figures that if he swipes 
the Princess' statue for himself, as well as all the other loot the pirates have hoarded, he'll have 
more than enough cash for a castle that's even bigger and better than Mario's! 
 
Wario Land: Super Mario Land 3 is different from previous games in the series in that you control the 
brutish and greedy Wario.  Even when small, Wario can break most bricks with a punch, and some 
enemies are so weak to him that they'll just be pushed aside!  Wario has a body slam attack that he 
can use to destroy enemies, and he can also pick them up and throw them at his foes.  If that wasn't 
enough, there are three different power ups that Wario can find. The Bull Hat lets him plough through 
bricks in a single hit, ram his horns into the ceiling to hold onto it, and butt stomp to stun all 
enemies.  The Jet Hat allows him to fly horizontally for a short period of time, and increases his 
jump height and speed.  Finally, the Dragon Hat allows him to breathe a long stream of fire for a 
short period of time. 
 
To suit Wario's greedy nature, the game revolves around money.  Throughout the stages, you can earn 
coins by grabbing them floating in the air, punching them out of bricks, or by body slamming into 
foes and then collecting the coins they drop.  You can also find hidden treasures buried deep within 
some levels by finding a key and then throwing it at the skull door to unlock it.  Once Wario reaches 
the end of a level, he usually needs to pay a toll to get the end-of-level door to open.  Pressing Up 
on the Control Pad and B pulls out a coin worth 10 coins, which you must throw at the door.  Once the 
door opens, you can exit and the level is complete.  Before you finish each level, you can choose to 
play a mini-game that doubles or halves the amount of coins you have, with a 50/50 chance.  You get 
three tries, and can choose to leave whenever you wish...so don't get too greedy! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/wario-land-super-mario-land-3 
 
 
$end


$info=Wave Race,
$<a href="http://www.mobygames.com/game/gameboy/wave-race"</a>
$bio
 
 
Wave Race (c) Jul, 1992 Nintendo EAD / Nintendo of America Inc. 
 
Wave Race for the Game Boy is an aquatic racing game. You control a personal water craft around 
courses that are marked out by buoys in the circuit mode. In the slalom mode, you must maneuver 
through several sets of gates floating on the water. 
 
Gameplay is viewed from an overhead perspective. There are four racers in each race. They can be 
controlled either by human players or by very tough AI controlled players. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/wave-race 
 
 
$end


$info=Wayne's World,
$<a href="http://www.mobygames.com/game/gameboy/waynes-world_"</a>
$bio
 
 
Wayne's World (c) 1993 Radical Entertainment Inc. / THQ Inc. 
 
"Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!" 
 
It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they 
start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne 
accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the 
mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne 
as he must embark upon a quest to save his good pal Garth. 
 
Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, 
fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's 
Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent 
noise will bring death to various enemies. Will you save Garth from the evil purple clutches of 
Zantar? SCHWING! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.0 
Other Systems : Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/waynes-world_ 
 
 
$end


$info=WCW Main Event,
$<a href="http://www.mobygames.com/game/gameboy/wcw-the-main-event"</a>
$bio
 
 
WCW Main Event (c) 1994 Beam Software Pty., Ltd. / FCI 
 
WCW: The Main Event is one of the many wrestling games produced back in the day, this one featuring 
the license of WCW (World Championship Wrestling) along with nine of it's top wrestlers, each with 
their own strengths, weaknesses and unique finishing maneuvers.  These nine wrestlers consist of Rick 
Rude, Ron Simmons, Steve Austin, Sting, Dustin Rhodes, Johnny B. Badd, Big Van Vader and The Steiner 
Brothers (Rick & Scott). 
 
The gameplay is similar to the many others with a side scrolling look where players can either punch 
or kick their opponents or climb the ropes and perform a flying maneuver to decimate their opponents. 
 Players also can use their signature move once it has become available to use against their opponent 
in an attempt to win the match. 
 
Players can either compete in a single exhibition match or compete in an Elimination match where they 
face off against each wrestler in succession for a chance to become WCW World Heavyweight Champion.  
There is also two-player capabilities utilizing the Game Boy Link Cable. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/wcw-the-main-event 
 
 
$end


$info=We're Back! - A Dinosaur's Story,
$<a href="http://www.mobygames.com/game/gameboy/were-back-a-dinosaurs-story_"</a>
$bio
 
 
We're Back! - A Dinosaur's Story (c) 1993 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
This version of We're Back far differs from its Genesis and SNES versions.  The player takes control 
of Rex and must save his three dinosaur friends, Woog, Dweeb and Elsa, from Prof. Screweyes who has 
imprisoned them in his castle and it is up to Rex to save him.  There are 16 levels in all, ranging 
from jungles and caves in prehistoric times, fighting off various bad guys such as pterosaurs and 
other dinosaurs while avoiding obstacles and pitfalls scattered throughout the levels.  There are 
also power-ups to replenish health and obtain extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/were-back-a-dinosaurs-story_ 
 
 
$end


$info=Wheel of Fortune,
$<a href="http://www.mobygames.com/game/gameboy/wheel-of-fortune_______"</a>
$bio
 
 
Wheel of Fortune (c) 1990 GameTek, Inc. / GameTek, Inc. 
 
Wheel of Fortune is based on the popular game show produced by Merv Griffin.  The goal is the same as 
the game show, which is to guess missing letters to solve a puzzle which covers the same subjects as 
found on the show, such as place, person, thing, phrase, etc. Like the game show, the players spin 
the wheel, select consonants, buy vowels and hopefully, solve the mystery phrase.  The wheel can be 
"spun" at different strengths by sliding a bar across a selector, and the chances of earning a free 
spin, losing a turn, and going bankrupt remain. 
 
Game play is for up to two players taking turns, or for one player against the computer.  Gameplay 
moves through three rounds, and a bonus round for a grand prize.  Winning is accomplished, 
essentially, by earning the most money and winning the game by solving the phrases. 
 
There is even a "sexy model" that animates out onto the "stage"--though the resemblance to Vanna 
White is minimal at best. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/wheel-of-fortune_______ 
 
 
$end


$info=Wild Snake,
$<a href="http://www.mobygames.com/game/gameboy/wildsnake"</a>
$bio
 
 
Wild Snake (c) 1994 Bullet-Proof Software, Inc. / Spectrum Holobyte, Inc. 
 
WildSnake is a puzzle game in which the player must manage falling snakes in a  confined space and 
keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a 
resting spot on the floor of the space. A snake will destroy any other snakes of the same color and 
pattern that it touches with its head on the way down, which often has the chain effect of loosening 
the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more 
snakes. 
 
The game is played against a selection of backgrounds including desert, forest, water, or grass. 
Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, 
Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks). 
 
The player starts out as a nestling and earns higher and higher distinctions taken from the snake 
realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. 
Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a 
flashing red snake that eliminates the first snake it touches. Further, there is occasionally an 
unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path. 
 
The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player 
mode, the player can choose whether the preview showing the next snake will be shown. In 2-player 
mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player 
spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations 
by one player result in obstacles appearing in the space of the opposing player. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/wildsnake 
 
 
$end


$info=XVII Olympic Winter Games, The - Lillehammer 1994,
$<a href="http://www.mobygames.com/game/gameboy/winter-olympics-lillehammer-94_"</a>
$bio
 
 
XVII Olympic Winter Games, The - Lillehammer 1994 (c) Jan, 1994 Unexpected Development / U.S. Gold 
Ltd. 
 
This is the officially licensed game for the Winter Olympics tournament of 1994 in Lillehammer, 
Norway. The player can practice in any event before the tournament. The game offers multiple modes 
with different events: 
 
1. Full Olympics 
All Downhill 
No Downhill 
First Half 
Last Half 
 
This version is different from the PC and console versions in how the events are graphically 
displayed and the various options that can be set for events (such as length). 
 
Simulated are seven different types of sports: downhill skiing, biathlon, ski jumping, bob-sleighing, 
downhill slalom skiing, speed ice skating and aerial skiing. 
 
The events are presented in an isometric or side-scrolling view with the exception of bob-sleighing 
which uses an third person 3D view from just behind the sleigh. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/winter-olympics-lillehammer-94_ 
 
 
$end


$info=Wizards & Warriors Chapter X - The Fortress of Fear,
$<a href="http://www.mobygames.com/game/gameboy/wizards-warriors-x-the-fortress-of-fear"</a>
$bio
 
 
Wizards & Warriors Chapter X - The Fortress of Fear (c) 1989 Rare Ltd. / Acclaim Entertainment, Inc. 
 
In this installment of the Wizards & Warriors series, players take on the role of the knight Kuros 
and must rescue the princess from the evil Wizard Malkil. 
In various side-scrolling levels, Kuros must dodge obstacles such as arrows and flames as well as 
kill different enemies such as bats, spiders, warriors and skeletons. To damage his enemies, Kuros 
can use two different attacks: a fast stab attack and a strike that is slower, but has a better 
range. Various items that help Kuros on his quest, can be picked up throughout the levels: gems 
increase the player's score and grant extra lives, food replenishes some health, a spell of 
invincebility makes Kuros tempoarily invincible and keys are used to open treasure chests or doors. 
Kuros can also find additional equipment including a &quot 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/wizards-warriors-x-the-fortress-of-fear 
 
 
$end


$info=Wordtris,
$<a href="http://www.mobygames.com/game/gameboy/wordtris-"</a>
$bio
 
 
Wordtris (c) 1992 Spectrum Holobyte, Inc. / Sphere, Inc. 
 
In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in 
order to clear them away. Occasionally bombs will fall which you may use to clear away a single 
letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the 
higher points you receive. If you clear enough words without filling up the screen, you move on to 
the next level. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
Other Systems : DOS,Macintosh,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/wordtris- 
 
 
$end


$info=World Cup '98,
$<a href="http://www.mobygames.com/game/gameboy/world-cup-98_"</a>
$bio
 
 
World Cup '98 (c) 1998 Tiertex Design Studios / THQ Inc. 
 
The licensed game of the 1998 Football World Cup held in France from June 10 to July 12. Unlike the 
Windows, Playstation and Nintendo 64 versions of this title the Game Boy version does not feature 
official player names. Also this version of the game features a 2D isometric view instead of the 3D 
graphics of the previously mentioned titles. It uses the same engine and most graphics from the Game 
Boy version of FIFA 98: Road to World Cup. 
 
The game focuses on simple controls, fast playing speed and lots of options. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1 Player 
Score : 1.3 
SOURCE : http://www.mobygames.com/game/gameboy/world-cup-98_ 
 
 
$end


$info=World Cup USA '94,
$<a href="http://www.mobygames.com/game/gameboy/world-cup-usa-94"</a>
$bio
 
 
World Cup USA '94 (c) 1994 Tiertex Design Studios / U.S. Gold Ltd. 
 
For the third World Cup in succession, US Gold had the license to produce the official game. They 
entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well 
as the 24 teams who qualified for the tournament, other significant footballing nations like England, 
France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the 
official mascot featuring prominently. Tackling is difficult and passing is easy, making for a 
flowing end-to-end style of play. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Amiga,DOS,Game Gear,Genesis,SEGA CD,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/world-cup-usa-94 
 
 
$end


$info=World Heroes 2 JET,
$<a href="http://www.mobygames.com/game/gameboy/world-heroes-2-jet"</a>
$bio
 
 
World Heroes 2 JET (c) 1995 TAKARA Co., Ltd. / Playmates Interactive Entertainment, Inc. 
 
World Heroes 2 JET is the third game in the World Heroes series. A third tournament featuring 
warriors from all over the world (and different periods in time) has begun, and it's up to you to 
fight to the finish to find out who is organizing it. 
 
The game is an upgrade / fine-tuning of World Heroes 2, and contains many new features: 
 
1. Two new fighters, Jack and Ryofu, have been added to the game 
2. Two all-new fighting modes have been added: "Entry to the Tournament" (story mode), and "The 
   Forging of Warriors" 
3. You can now dash towards or away from your opponent 
4. If you and your enemy hit each other with an attack that has the same power, you'll freeze for 
   a moment and push each other away 
2. All new stages and music have also been included. 
 
"Entry to the Tournament" features you fighting several elimination rounds against three different 
opponents 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.3 
Other Systems : Neo Geo,Neo Geo CD 
SOURCE : http://www.mobygames.com/game/gameboy/world-heroes-2-jet 
 
 
$end


$info=Worms,
$<a href="http://www.mobygames.com/game/gameboy/worms"</a>
$bio
 
 
Worms (c) 1995 Team17 Software Limited / Ocean Software Ltd. 
 
Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the 
others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. 
Upon death, a worm explodes, causing damage to everyone around. 
 
Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm 
can crawl left and right or jump. However, there is a time limit to make a move 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Amiga,Amiga CD32,DOS,Genesis,Jaguar,Macintosh,PlayStation,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/worms 
 
 
$end


$info=WWF King of the Ring,
$<a href="http://www.mobygames.com/game/gameboy/wwf-king-of-the-ring"</a>
$bio
 
 
WWF King of the Ring (c) Sep, 1993 Eastridge Technology / LJN, Ltd. 
 
WWF King of the Ring Another wrestling clone released back in the days with a little differences such 
as skill ratings which gives it a little bit of a strategic feel. There are nine wrestlers total - 
Hulk Hogan, Randy Savage, Lex Luger, the late Yokozuna, Razor Ramon, Bret Hart, Shawn Michaels, the 
late Mr. Perfect and in a twist a ninth wrestler the player can create with custom attributes. The 
game features one-on-one matches, championship matches, tag team matches and the King of the Ring 
tournament. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/wwf-king-of-the-ring 
 
 
$end


$info=WWF Raw,
$<a href="http://www.mobygames.com/game/gameboy/wwf-raw-"</a>
$bio
 
 
WWF Raw (c) 1994 Realtime Associates Seattle Division / Acclaim Entertainment, Inc. 
 
WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation. 
 The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, 
Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna. 
 
In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can 
fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and 
"illegal" acts such as hitting your opponent with a metal folding chair. 
 
This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag 
Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch. 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : Game Gear,Genesis,SEGA 32X,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/wwf-raw- 
 
 
$end


$info=WWF Superstars 2,
$<a href="http://www.mobygames.com/game/gameboy/wwf-superstars-2"</a>
$bio
 
 
WWF Superstars 2 (c) 1991 Rare, Ltd. / LJN, Ltd. 
 
WWF Superstars is a licensed wrestling game. Player can  choose between 5 WWF superstars: Ultimate 
Warrior, Hulk Hogan, Macho King Randy Savage, Mr. Perfect and the Million Dollar Man to take on 
opponents in the ring. 
 
There are a lot of moves to choose from: body slam, suplex, clothes line and many more as well as 
signature moves for each of the superstars. Two players can compete against each other via the Game 
Boy Gamelink. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/wwf-superstars-2 
 
 
$end


$info=WWF Warzone,
$<a href="http://www.mobygames.com/game/gameboy/wwf-war-zone"</a>
$bio
 
 
WWF Warzone (c) Jun, 1998 Iguana West / Acclaim Entertainment, Inc. 
 
One of the first wrestling games for the Nintendo 64, and one of the many for the Playstation. The 
Playstation version has better, CD quality music, but has less features. One of the main attractions 
was that WWF's Steve Austin did a lot of voice acting for it, although the other wrestlers don't have 
nearly as much speech. 
 
Features include custom player made wrestlers, as well as the real  wrestlers, many different game 
types (single player, multiplayer, royal rumbles, cage matches, etc.), but the career mode is where 
the action is, and you can build up your wrestlers strengths, and earn him belts. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 1.1 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy/wwf-war-zone 
 
 
$end


$info=Xenon 2 - Megablast,
$<a href="http://www.mobygames.com/game/gameboy/xenon-2-megablast"</a>
$bio
 
 
Xenon 2 - Megablast (c) Oct, 1992 Bitmap Brothers, The / Mindscape, Inc. 
 
Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, 
filled with waves of enemies, that all end with a level boss creature. Each group of enemies you 
destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where 
you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades 
etc. Some upgrades can also be picked up during the levels. 
 
The first part of the game has an organic feel to it, while the second part of the game features 
mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship  
scrolls backwards when you keep pressing the down key. 
 
A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica 
group Bomb The Bass. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 1.8 
Other Systems : Amiga,Atari ST,DOS,Genesis,PC-98,SEGA Master System 
SOURCE : http://www.mobygames.com/game/gameboy/xenon-2-megablast 
 
 
$end


$info=Yogi Bear in Yogi Bear's Goldrush,
$<a href="http://www.mobygames.com/game/gameboy/yogi-bears-goldrush"</a>
$bio
 
 
Yogi Bear in Yogi Bear's Goldrush (c) 1994 Entertainment International (UK) Ltd. / GameTek, Inc. 
 
Jellystone National Park is in trouble and it is up to Yogi Bear to save the day.  The money needed 
to keep the park up and running for the winter has been stolen by an evil ghost named Jake, 
determined to shut down the park and has hidden them in 12 safes throughout the park.  The player 
must travel to six different locations to locate these safes (a forest, a pirate ship, the big city, 
an underground cavern, the old west and a final showdown with Jake). 
 
The gameplay is fairly simply, using Yogi the player can travel from left to right and right to left 
on the screen and to kill certain enemies they must jump on them.  Some enemies, however, can't be 
killed and must be avoided since Yogi has no weapons to harm them and avoid various pitfalls and 
hazards as well. 
 
There are no true power-ups, instead there are picnic baskets scattered throughout the stage that 
when the player picks up a 100 of them will get an extra life.  Likewise, there are icons labeled 
"1-UP" that will give the player and can pick items to refill their health.  There are also hidden 
doors and areas that the player must find in order to locate the various safes.  When the player 
enters these safes they must collect the 25 gold coins to get a bar of gold, collecting 12 of these 
gold bars will give Yogi the money needed to win the game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/yogi-bears-goldrush 
 
 
$end


$info=Yoshi,
$<a href="http://www.mobygames.com/game/gameboy/yoshi"</a>
$bio
 
 
Yoshi (c) Jul, 1992 Game Freak, Inc. / Nintendo of America Inc. 
 
You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they 
fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both 
disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will 
appear depending on how many enemies are between the eggshell halves. There is a password feature to 
save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshi 
 
 
$end


$info=Yoshi's Cookie,
$<a href="http://www.mobygames.com/game/gameboy/yoshis-cookie"</a>
$bio
 
 
Yoshi's Cookie (c) 1993 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but 
challenging to complete. To play, you move the randomly placed cookies into rows and columns of 
cookies with similar patterns. When you successfully assemble a row or column of the same cookies, 
the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special 
in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must 
use it wisely. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
Score : 3.4 
Other Systems : NES,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshis-cookie 
 
 
$end


$info=Zen - Intergalactic Ninja,
$<a href="http://www.mobygames.com/game/gameboy/zen-intergalactic-ninja-"</a>
$bio
 
 
Zen - Intergalactic Ninja (c) 1993 Konami Co., Ltd. / Konami (America), Inc. 
 
Lord Contaminous is trying to destroy the Earth, so it's up to Zen, the intergalactic ninja, to save 
the day. 
 
Gameplay consists of Zen going through various stages in order to defeat Lord Contaminous. The stages 
include the oil, smog, dust, and dam areas. These stages can be tackled in any order, before the 
final stage opens up. 
 
Zen comes equipped with a photon stick he uses to defeat his enemies. He also has the ability to do a 
slide maneuver as well as a jumping kick. There are also items scattered throughout the stages such 
as one that can give Zen temporary invincibility or another that can refill a bit of Zen's depleted 
energy bar. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.4 
SOURCE : http://www.mobygames.com/game/gameboy/zen-intergalactic-ninja- 
 
 
$end


$info=Zool,
$<a href="http://www.mobygames.com/game/gameboy/zool"</a>
$bio
 
 
Zool (c) 1993 Gremlin Graphics Software Ltd. / GameTek, Inc. 
 
His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. 
 
In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some 
power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill 
and a twin Zool. This "twin" makes all your motions a few seconds after you do. 
 
In the options you can change the difficulty and the game-speed two times, the continues and the 
background music (Rock or Funk). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
Other Systems : Amiga,Amiga CD32,Atari ST,DOS,Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/zool 
 
 
$end


$info=Zoop,
$<a href="http://www.mobygames.com/game/gameboy/zoop"</a>
$bio
 
 
Zoop (c) 1995 Hookstone Ltd. / Viacom New Media 
 
Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his 
alter ego, another colored shape, before they reach the top, ala Tetris. 
 
In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is 
the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color 
behind it, until your piece hits a piece of a different color. If the shape is of a different color, 
or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.8 
Esrb : Kids to Adults 
Other Systems : DOS,Game Gear,Genesis,Jaguar,Macintosh,PlayStation,SEGA Saturn,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/zoop 
 
 
$end


$info=Super 139-in-1,
$<a href="http://www.mobygames.com/game/gameboy/fifa-soccer-97"</a>
$bio
 
 
Super 139-in-1 (c) 1996 EA Canada / Black Pearl Software 
 
This version of FIFA '97 is different from its console counterparts besides the obvious graphic and 
sound limitations, this version only features 12 International teams to choose from. 
 
It still features the traditional game modes, Exhibition, Tournament, Playoff and League along with 
the standard set of rules and moves from the world of soccer (yellow and red cards, sliding tackles 
and lightning quick goalie reactions). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/fifa-soccer-97 
 
 
$end


$info=16-in-1 Super Card,
$<a href="http://www.mobygames.com/game/gameboy/mr-do"</a>
$bio
 
 
16-in-1 Super Card (c) Nov, 1992 Universal Co., Ltd. / Ocean of America, Inc. 
 
You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are 
numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he 
can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, 
Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power 
ball, though, so he will need to wait for it to return to him before it can be used again. From time 
to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use 
the power ball to destroy an alpha monster you earn that letter 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Apple II,Atari 2600,Atari 8-bit,ColecoVision,Commodore 64,J2ME,MSX,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/mr-do 
 
 
$end


$info=Super Mario,
$<a href="http://www.mobygames.com/game/gameboy/super-mario-land"</a>
$bio
 
 
Super Mario (c) Aug, 1989 Nintendo R&D1 / Nintendo of America Inc. 
 
Super Mario Land is the first Game Boy platformer for Mario. 
 
In Super Mario Land you, as Mario, must save Princess Daisy, rather than Princess Toadstool, from her 
kidnappers, all the while collecting bonuses (mushrooms and plants that will give you the ability to 
grow and launch fireballs), coins (a hundred of which will grant you an extra life) and move through 
bizarre lands, battling the evil minions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/super-mario-land 
 
 
$end


$info=Super Super Mario Land v1.0 by Frank Maggiore,
$<a href="http://www.mobygames.com/game/gameboy/super-mario-land"</a>
$bio
 
 
Super Super Mario Land v1.0 by Frank Maggiore (c) Aug, 1989 Nintendo R&D1 / Nintendo of America Inc. 
 
Super Mario Land is the first Game Boy platformer for Mario. 
 
In Super Mario Land you, as Mario, must save Princess Daisy, rather than Princess Toadstool, from her 
kidnappers, all the while collecting bonuses (mushrooms and plants that will give you the ability to 
grow and launch fireballs), coins (a hundred of which will grant you an extra life) and move through 
bizarre lands, battling the evil minions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/super-mario-land 
 
 
$end


$info=Hoshi no Kirby,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land"</a>
$bio
 
 
Hoshi no Kirby (c) Aug, 1992 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby is a an interesting little super-hero.  Although he appears to be a weak little marshmallow, he 
is actually quite powerful.  He has the ability to suck up his enemies like a vacuum, and then shoot 
them out at other enemies.  Kirby can also swallow air, allowing him to fly through the air. 
 
In this game, Kirby must save his land from the evil King Dedede.  There are 4 levels of 
side-scrolling platform action. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land 
 
 
$end


$info=Kirby's Hoshinoka-Bi,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land"</a>
$bio
 
 
Kirby's Hoshinoka-Bi (c) Aug, 1992 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby is a an interesting little super-hero.  Although he appears to be a weak little marshmallow, he 
is actually quite powerful.  He has the ability to suck up his enemies like a vacuum, and then shoot 
them out at other enemies.  Kirby can also swallow air, allowing him to fly through the air. 
 
In this game, Kirby must save his land from the evil King Dedede.  There are 4 levels of 
side-scrolling platform action. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land 
 
 
$end


$info=Hoshi no Kirby 2,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land-2"</a>
$bio
 
 
Hoshi no Kirby 2 (c) May, 1995 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Blurb:  Nintendo's/Hal Laboratory's lovable Kirby returns for the gameboy! This time the bridges 
connecting the rainbow bridges have dissapeared and King DeDeDe is to blame as always...or is he? The 
evil Dark Matter has him under his control and plans to turn Kirby's Dream Land into a dark world, 
get the fabled rainbow sword and defeat him! 
 
Gameplay consists of a platform game. Kirby is like no other platform character of it's time because 
he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, 
Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each 
team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more 
different powers available depending on the power/friend combination. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land-2 
 
 
$end


$info=Kirby 2 - Hoshinoka 2,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-dream-land-2"</a>
$bio
 
 
Kirby 2 - Hoshinoka 2 (c) May, 1995 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Blurb:  Nintendo's/Hal Laboratory's lovable Kirby returns for the gameboy! This time the bridges 
connecting the rainbow bridges have dissapeared and King DeDeDe is to blame as always...or is he? The 
evil Dark Matter has him under his control and plans to turn Kirby's Dream Land into a dark world, 
get the fabled rainbow sword and defeat him! 
 
Gameplay consists of a platform game. Kirby is like no other platform character of it's time because 
he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, 
Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each 
team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more 
different powers available depending on the power/friend combination. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-dream-land-2 
 
 
$end


$info=Lolo no Daibouken,
$<a href="http://www.mobygames.com/game/gameboy/adventures-of-lolo-"</a>
$bio
 
 
Lolo no Daibouken (c) Mar 25, 1994 Dice Co., Ltd.|HAL Laboratory, Inc. / Imagineer Co., Ltd. 
 
As Lolo, king of eden land, you have to puzzle your way through numerous screen-sized rooms. In each 
room, you have to collect all heart frames in order to open a treasure chest which contains the key 
to the exit. 
 
Different terrain types and enemies have to be avoided or used to your advantage to get all the heart 
frames. Some enemies don't hurt you at all, others only awaken once all heart frames are collected. 
Some shoot you as soon you cross their line of sight, then there are enemies that fall asleep and 
stay where they are once you touch them. 
 
Terrain types include grass that enemies cannot cross, sand that slows you down, but not the enemies, 
stones that cannot be crossed but also block enemy shots, trees that cannot be crossed but don not 
block enemy shots, water that can only be crossed with a bridge or an egg, arrows that cannot be 
crossed in the direction opposite that of which they are facing and others. 
 
Some heart frames give Lolo the ability to turn enemies into eggs and push them around like boxes. 
Eggs can be used to cross water, trap enemies or block their shots. In some levels, collecting two 
heart frames gives Lolo access to one of three items. These items are: A hammer that crushes stones, 
a bridge that can be used to cross water and an arrow that changes the direction an arrow tile is 
facing. 
 
At the end of each level you receive a password. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/adventures-of-lolo- 
 
 
$end


$info=Deadly Skies,
$<a href="http://www.mobygames.com/game/gameboy-color/airforce-delta_"</a>
$bio
 
 
Deadly Skies (c) Nov, 2000 Climax Group, The / Konami of America, Inc. 
 
As a jet fighter pilot in a civil war, the player will take to the skies in a behind-the-plane view 
for ten missions with a selection of up to eight aircraft. 
 
To complete a mission, the player must destroy a certain number of enemy aircraft or ground targets 
then destroy a boss air or ground craft. Each mission will reward the player with money. When the 
player has beaten the boss, the money may then be used to purchase new planes and upgrades for those 
planes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/airforce-delta_ 
 
 
$end


$info=Alfred's Adventure,
$<a href="http://www.mobygames.com/game/gameboy/alfred-chicken"</a>
$bio
 
 
Alfred's Adventure (c) Feb, 1994 Twilight / Mindscape, Inc. 
 
Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka 
Chickens. The result is a platform game across differently-themed levels, which are finished by 
either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been 
included, and progression sometimes requires solving positional puzzles. 
 
Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills 
them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies 
include whales armed with guns, and stray bombs. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,Amiga CD32,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/alfred-chicken 
 
 
$end


$info=Puzzle Boy II,
$<a href="http://www.mobygames.com/game/gameboy/amazing-tater"</a>
$bio
 
 
Puzzle Boy II (c) 1991 Atlus Co., Ltd. / Atlus Software, Inc. 
 
This successor to Kwirk  is a puzzle-game with a simple premise but very challenging gameplay. The 
player has to guide a small potato to the exit of each level, which is made difficult by a number of 
obstacles. Crates have to be pushed out of the way or into holes to make them traversable, however, 
since there are crates and holes in several different shapes and sizes, this is much more difficult 
than it seems at first. Furthermore, many levels contain different types of spinning doors that make 
solving the levels even more complicated. 
 
The game features four different modes of play: a Beginners Mode in which the basics are explained 
and the player receives hints on how to solve each level 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy/amazing-tater 
 
 
$end


$info=Dynablaster,
$<a href="http://www.mobygames.com/game/gameboy/atomic-punk"</a>
$bio
 
 
Dynablaster (c) Oct, 1991 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Atomic Punk, which was released as Dynablaster in Europe and Bomber Boy in Japan, is a game from 
Hudson Soft's Bomberman series. 
 
The game offers two single player and two multiplayer modes. The single player mode called "Game B" 
has the classical Bomberman gameplay, while the mode "Game A" introduces several variations. The 
levels in Game A are divided in nine areas, which can be accessed in any order from a world map. 
Depending on the time taken to finish a level and the number of blocks destroyed, the player gets a 
certain amount of gold, which can be used to buy power-ups (called "panels" in the game) in shop, 
which in term is accessed from the map. Power-ups allow, for example, to revive Bomberman when he 
dies in a stage or to increase the length of an explosion. Before entering a new area, the player 
chooses which panels to use in order to complete the area. 
 
The multiplayer mode are both player vs. player modes. In "Panel mode", each player can place only 
one bomb at a time and the bombs' radius starts at one, but panels appear in the field to improve 
this. In "Powerful mode", no panels appear, but each player can place up to four bombs at a time and 
the radius is four. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/atomic-punk 
 
 
$end


$info=Bomber Boy,
$<a href="http://www.mobygames.com/game/gameboy/atomic-punk"</a>
$bio
 
 
Bomber Boy (c) Oct, 1991 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Atomic Punk, which was released as Dynablaster in Europe and Bomber Boy in Japan, is a game from 
Hudson Soft's Bomberman series. 
 
The game offers two single player and two multiplayer modes. The single player mode called "Game B" 
has the classical Bomberman gameplay, while the mode "Game A" introduces several variations. The 
levels in Game A are divided in nine areas, which can be accessed in any order from a world map. 
Depending on the time taken to finish a level and the number of blocks destroyed, the player gets a 
certain amount of gold, which can be used to buy power-ups (called "panels" in the game) in shop, 
which in term is accessed from the map. Power-ups allow, for example, to revive Bomberman when he 
dies in a stage or to increase the length of an explosion. Before entering a new area, the player 
chooses which panels to use in order to complete the area. 
 
The multiplayer mode are both player vs. player modes. In "Panel mode", each player can place only 
one bomb at a time and the bombs' radius starts at one, but panels appear in the field to improve 
this. In "Powerful mode", no panels appear, but each player can place up to four bombs at a time and 
the radius is four. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/atomic-punk 
 
 
$end


$info=Phantasm,
$<a href="http://www.mobygames.com/game/gameboy/avenging-spirit"</a>
$bio
 
 
Phantasm (c) 1992 Jaleco Ltd. / Jaleco USA, Inc. 
 
In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of 
gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call 
the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he 
turns over his research of ghost energy. 
 
In side-scrolling fashion, the game features six different stages - the city, the rooftops, a 
factory, the city sewers and two levels dealing with the mobsters base of operation. The player is 
able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. 
The player's health is represented by ghost energy and it is drained when he is not inside a host. 
The story leads to two different endings. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/avenging-spirit 
 
 
$end


$info=Other Life - Azure Dreams GB Azure Dreams,
$<a href="http://www.mobygames.com/game/gameboy-color/azure-dreams"</a>
$bio
 
 
Other Life - Azure Dreams GB Azure Dreams (c) Feb, 2000 Konami Corporation / Konami of America, Inc. 
 
The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and 
few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an 
egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help 
their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the 
eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and 
he is allowed to try his luck in the tower. 
 
You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture 
the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign 
different commands to them. Different species have different abilities and need different approach. 
The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, 
there are no special battle screens. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/azure-dreams 
 
 
$end


$info=Puzz Loop,
$<a href="http://www.mobygames.com/game/gameboy-color/ballistic"</a>
$bio
 
 
Puzz Loop (c) 1999 Mitchell Corporation / Infogrames, Inc. 
 
Ballistic is a puzzle game in which the player must place 3 patterned balls next to each other in 
order to clear them. It is somewhat similar to Puyo Puyo in this respect. However Ballistic places 
the player in the center of the screen shooting the balls outward. In Panic! mode, a constant string 
of balls appear and the player must keep destroying similar balls to keep the string short and 
prevent it from snaking around and reaching the middle of the screen. In Checkmate mode, a limited 
amount of balls are given to the player which they must use to destroy all the balls on the screen. 
Strategy is used here since the amount of balls destroyed must be maximized. 
 
Ballistic also features a versus mode in which players can challenge one another. Similar to other 
puzzle games versus modes, one player's success results in additional balls on the other player's 
screen which they then must clear. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.0 
Esrb : Everyone 
Other Systems : iPhone,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/ballistic 
 
 
$end


$info=Balloon Fight GB,
$<a href="http://www.mobygames.com/game/gameboy-color/balloon-kid"</a>
$bio
 
 
Balloon Fight GB (c) Jul 31, 2000 Nintendo Co., Ltd. / Nintendo Co., Ltd. 
 
Balloon Kid is a unique side-scrolling platform game. You control a little girl who's brother has 
floated away on a big bunch of balloons. It's up to you to chase after him through 8 treacherous 
levels.  Instead of the usual jumping from platform to platform, you have a pair of balloons that 
allow you to float through the level. You must control your height carefully by tapping the 'A' 
button. Meanwhile, the screen is always scrolling to the left, and you have to keep up. 
 
In addition to the single player adventure, there is a 2-player mode that allows you to compete 
against a friend via the Game Boy link cable.  In this mode you try to get your opponent to maneuver 
their balloon kid into the various level hazards. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/balloon-kid 
 
 
$end


$info=Baseball Kids,
$<a href="http://www.mobygames.com/game/gameboy/bases-loaded_"</a>
$bio
 
 
Baseball Kids (c) 1990 Tose Co., Ltd. / Jaleco USA, Inc. 
 
The East and the West square off for nine innings of hard hitting baseball in Bases Loaded for the 
Nintendo Game Boy.  Experience the action as pitchers battle it out against a lineup of heavy hitters 
using fast, slow, curving and special pitches.  Each player brings their own unique stats and 
abilities to the game as you work your way through progressively more challenging teams. 
 
This portable version of Bases Loaded is loosely based on the title for the original NES.  In this 
scaled down version Major League teams are replaced with two teams representing the East and West 
Coast Divisions. With two Game Boy units and a Video Link cable players can go head to head - 
although each player will also need their own game cartridge. Single players can enjoy a quick pickup 
game by selecting an unofficial game of 1 to 9 innings. An official game will allow a victorious team 
to move on to consecutive matches against progressively more challenging teams, a feature that 
substitutes for the traditional 'Season Mode' of most baseball titles. But you'll have to do this in 
a single sitting as no battery save option was included. 
 
Play in USA or Japan mode for a subtle change in the gameplay or learn how to best utilize the 
strengths of the East and West teams. Pitchers are rated 1 to 5 and batters get a rating for both 
running speed and hitting ability. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Isometric 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bases-loaded_ 
 
 
$end


$info=Konami Ice Hockey,
$<a href="http://www.mobygames.com/game/gameboy/blades-of-steel"</a>
$bio
 
 
Konami Ice Hockey (c) Aug, 1991 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require 
the need to worry about statistics or provide the ability to customize teams.) Two players can play 
against each other, or one player against the computer. In one player mode there are single game and 
tournament mode options.  From time to time a fight may break out, which will provide a close up view 
of the two players. The player has control during the miniature fight game sequence, with the loser 
having to spend time in the penalty box.  The referee will break up fights that go on too long, and 
calls a few penalties such as icing. Several short clips of digitized voices are also featured. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Other Systems : Amiga,Commodore 64,DOS,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/blades-of-steel 
 
 
$end


$info=Blaster Master Jr.,
$<a href="http://www.mobygames.com/game/gameboy/blaster-master-boy"</a>
$bio
 
 
Blaster Master Jr. (c) 1991 Aicom Corporation / SunSoft 
 
You thought the world would be free of radioactive threats from the underground world after the 
events of the original Blaster Master yet for reasons unknown several radioactive hotspots sprout 
from the ground all over the world. Once again you must get into your armour and journey to the 
underground caves in order to discover the truth behind the new menace. 
 
Blaster Master Boy is a "somewhat" direct sequel of Blaster Master,  your mission is to control your 
character through a series of underground dungeons from a top-down perspective and defeat the enemies 
you encounter there. You no longer have your trusty tank to take with you in side scrolling areas, 
nor your grenades, but to aid you in the dungeons you now have the ability to carry special bombs 
which can be used to kill enemies as well as clear paths through the dungeons ŕ la Bomber King. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/blaster-master-boy 
 
 
$end


$info=Bomber King - Scenario 2,
$<a href="http://www.mobygames.com/game/gameboy/blaster-master-boy"</a>
$bio
 
 
Bomber King - Scenario 2 (c) 1991 Aicom Corporation / SunSoft 
 
You thought the world would be free of radioactive threats from the underground world after the 
events of the original Blaster Master yet for reasons unknown several radioactive hotspots sprout 
from the ground all over the world. Once again you must get into your armour and journey to the 
underground caves in order to discover the truth behind the new menace. 
 
Blaster Master Boy is a "somewhat" direct sequel of Blaster Master,  your mission is to control your 
character through a series of underground dungeons from a top-down perspective and defeat the enemies 
you encounter there. You no longer have your trusty tank to take with you in side scrolling areas, 
nor your grenades, but to aid you in the dungeons you now have the ability to carry special bombs 
which can be used to kill enemies as well as clear paths through the dungeons ŕ la Bomber King. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/blaster-master-boy 
 
 
$end


$info=Supreme Snowboarding,
$<a href="http://www.mobygames.com/game/gameboy-color/boarder-zone-"</a>
$bio
 
 
Supreme Snowboarding (c) Dec, 1999 Software Creations Ltd. / Infogrames Europe SA 
 
Game Boy Color version of Boarder Zone is substantially different from its PC namesake. 
 
This version features a pseudo-3D environment, where the camera is positioned behind the boarder and 
the piste scrolls towards the camera. Obstacles appear on the horizon and increase in size as they 
near the viewpoint. 
 
The two main game modes are 'Competition' and 'Challenge'. 
 
Competition features a 'race attack' mode (basically a speed race with another AI player), Trick 
Attack (trick points based over 5 courses, beating a course threshold to advance), Time Attack (best 
time), and Supreme Attack (race with tricks). 
 
Challenge modes is about beating any previous records set for a particular track and supported Time 
Attack (best time), Trick Attack (best trick points), Slalom Attack (time on a flag course), and Vs 
Race (which uses the Game Boy Universal Link Cable). 
 
There is also a practice mode and a 'ghost boarder' - basically a replay of the player's best race. 
 
Trick moves include Mute Grab, Nose Grab, Tweak, Stiffy, Indy Air, Tail Grab, Stalefish, Shifty Air, 
Meloncholy, Frontside Air, Backside Air, 180, 360, 540, 720, 900, 1080, Front Flip, Back Flip, Rodeo 
Flip, and McTwist 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
Esrb : Teen 
SOURCE : http://www.mobygames.com/game/gameboy-color/boarder-zone- 
 
 
$end


$info=B.C. Kid,
$<a href="http://www.mobygames.com/game/gameboy/bonks-adventure"</a>
$bio
 
 
B.C. Kid (c) 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Prehistoric platform game where you are in control of a baby and have to guide him through the levels 
avoiding all manner of strange nasties. 
 
The game is very similar to every other platform game you have ever played, but it does have its own 
unique features such as the ability to climb vertical walls with your teeth and do a diving head butt 
from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in 
the later stages. 
 
If you have ever played chuck rock then you know what to expect from this, a bog standard platform 
game with a prehistoric theme. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,NES,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-adventure 
 
 
$end


$info=GB Genjin,
$<a href="http://www.mobygames.com/game/gameboy/bonks-adventure"</a>
$bio
 
 
GB Genjin (c) 1992 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
Prehistoric platform game where you are in control of a baby and have to guide him through the levels 
avoiding all manner of strange nasties. 
 
The game is very similar to every other platform game you have ever played, but it does have its own 
unique features such as the ability to climb vertical walls with your teeth and do a diving head butt 
from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in 
the later stages. 
 
If you have ever played chuck rock then you know what to expect from this, a bog standard platform 
game with a prehistoric theme. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.8 
Other Systems : Amiga,NES,TurboGrafx-16,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-adventure 
 
 
$end


$info=B.C. Kid 2,
$<a href="http://www.mobygames.com/game/gameboy/bonks-revenge_"</a>
$bio
 
 
B.C. Kid 2 (c) 1994 Red Company Corporation / Hudson Soft Company, Ltd. 
 
Although this shares the same name as the second Bonk game for the TurboGrafx-16, this is actually a 
brand new adventure. It's pretty much the same as the other games in the series, where the player 
takes on the role of cave boy Bonk. While most of the levels are completely new, the game reuses 
features from the first two in the series. 
 
In this platform game the Bonk uses his hard head to flip through the air, climb and bounce off of 
walls, and bash enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-revenge_ 
 
 
$end


$info=GB Genjin 2,
$<a href="http://www.mobygames.com/game/gameboy/bonks-revenge_"</a>
$bio
 
 
GB Genjin 2 (c) 1994 Red Company Corporation / Hudson Soft Company, Ltd. 
 
Although this shares the same name as the second Bonk game for the TurboGrafx-16, this is actually a 
brand new adventure. It's pretty much the same as the other games in the series, where the player 
takes on the role of cave boy Bonk. While most of the levels are completely new, the game reuses 
features from the first two in the series. 
 
In this platform game the Bonk uses his hard head to flip through the air, climb and bounce off of 
walls, and bash enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/bonks-revenge_ 
 
 
$end


$info=Soukoban,
$<a href="http://www.mobygames.com/game/gameboy/boxxle"</a>
$bio
 
 
Soukoban (c) 1989 Thinking Rabbit / FCI 
 
Just like in Soko-Ban, it is your goal to push a number of crates onto certain spots in order to 
finish a level. Finding the right way to move all the crates on the right spots becomes increasingly 
difficult and you have to plan numerous steps in advance in order not to block your own way. The game 
features over 25 levels with 10 sub-levels each one. You can always choose the order in which you 
want to complete the sub-levels, but you have to complete all sub-levels in order to advance to the 
next main-level. If you have finished the game or become hopelessly stuck, there is also an option to 
create your own levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy/boxxle 
 
 
$end


$info=Puzzle Bobble 4,
$<a href="http://www.mobygames.com/game/gameboy-color/bust-a-move-4"</a>
$bio
 
 
Puzzle Bobble 4 (c) 1999 Taito Corporation / Acclaim Entertainment, Inc. 
 
The 4th edition of Bust-A-Move adds some great new characters to choose from, as well as a Story 
mode, where you win Tarrot cards from each puzzle you complete. Player VS. CPU has two different 
modes: Story mode sees a story unfold as you defeat each CPU character (and changes depending on the 
character you start with) and Win Contest is a simple "how many games can I win in a row" against the 
computer. Finally, if you complete the Challenge mode (where you must complete certain puzzels as 
fast as possible, and get judged on technique, speed etc.) the Edit mode will become available. In 
here you can put together your own puzzles for you or your friends to complete. 
 
 
- TECHNICAL - 
 
Score : 2.2 
Other Systems : Dreamcast,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/bust-a-move-4 
 
 
$end


$info=Puzzle Bobble Millennium,
$<a href="http://www.mobygames.com/game/gameboy-color/bust-a-move-millennium"</a>
$bio
 
 
Puzzle Bobble Millennium (c) Oct 11, 2000 Dreams Co., Ltd. / Acclaim Entertainment, Inc. 
 
An exclusive version of the puzzle franchise on the handheld includes all the fun of the original 
Bust-A-Move along with varying playfield sizes 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/bust-a-move-millennium 
 
 
$end


$info=Buster Brothers,
$<a href="http://www.mobygames.com/game/gameboy/pang"</a>
$bio
 
 
Buster Brothers (c) 1993 Mitchell Corporation / Hudson Soft USA, Inc. 
 
Pang is a platform game which consists of 50 levels in total. It can be played with one or two 
players on the same screen, and the other player can join anytime within the game. 
 
Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can 
shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they 
either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, 
some levels also have barriers that have to be destroyed with your hooks, since they often block your 
access to balloons. There are also some barriers which cannot ever be destroyed. Your character has 
the ability to climb ladders, but cannot jump. 
 
You can also pick up power-ups such as: the ability to fire two shots at once, the hook that attaches 
to the ceiling and waits 'til something bumps into it, a gun which has a high rate of fire but cannot 
destroy barriers. Beside extra weapons, you can also pick certain things like clock (halting time for 
a small period), dynamite (reducing all balls to minimum size, thus making you able to reach more 
points), life, and such. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1-2 Players 
Score : 2.2 
Other Systems : Amiga,Amstrad CPC,Atari ST,Commodore 64,DOS,TurboGrafx CD,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/pang 
 
 
$end


$info=Pitman,
$<a href="http://www.mobygames.com/game/gameboy/catrap"</a>
$bio
 
 
Pitman (c) Jun 01, 1990 Ask Kodansha / Ask Kodansha 
 
Catrap is a single screen puzzle game with 100 rounds. You and your sister (or girlfriend?) have 
somehow been turned into cat-humans and you're are trapped in a castle full of baddies. The gameplay 
is best described as a mix between Boulder Dash and Soko-Ban. 
 
The goal is to clear each screen of bad guys, in 100 increasingly difficult rounds. You can punch a 
bad guy by walking onto it from the left or right. You can't attack from above or below, but you can 
stand on top of a monster, or underneath a monster. Other elements to make the game more interesting 
are loose ground which you can stand on or dig through, ladders to climb and boulders you can push 
around. 
 
You can choose to play each round as a boy or a girl, but this doesn't affect gameplay, only the 
background music. In some rounds, both the boy and the girl are present at the same time. You can 
then switch between them with select-button, using both of them in clever ways to solve the rounds. 
During the game, you can rewind to undo certain moves. You can play the rounds in any order, so you 
can skip to more difficult ones and solve them at a later time. There is a round editor to create 
your own puzzles, but these self made rounds can't be saved. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/catrap 
 
 
$end


$info=Donkey Kong 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/donkey-kong-country"</a>
$bio
 
 
Donkey Kong 2001 (c) Nov 05, 2000 Rare, Ltd. / Nintendo of America Inc. 
 
King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. 
In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, 
include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually 
indestructible), and others. There are also other enemies that block your path, such as beavers, 
snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb 
Drum, and they all bar the way with their own special blend of villainy. 
 
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey 
Kong is generally stronger 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Esrb : Everyone 
Other Systems : Game Boy Advance,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy-color/donkey-kong-country 
 
 
$end


$info=Donkey Kong Country Demo,
$<a href="http://www.mobygames.com/game/gameboy-color/donkey-kong-country"</a>
$bio
 
 
Donkey Kong Country Demo (c) Nov 05, 2000 Rare, Ltd. / Nintendo of America Inc. 
 
King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. 
In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, 
include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually 
indestructible), and others. There are also other enemies that block your path, such as beavers, 
snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb 
Drum, and they all bar the way with their own special blend of villainy. 
 
Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey 
Kong is generally stronger 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.3 
Esrb : Everyone 
Other Systems : Game Boy Advance,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy-color/donkey-kong-country 
 
 
$end


$info=Donkey Kong GB - Dinky Kong & Dixie Kong,
$<a href="http://www.mobygames.com/game/gameboy-color/donkey-kong-land-iii"</a>
$bio
 
 
Donkey Kong GB - Dinky Kong & Dixie Kong (c) Jan 28, 2000 Rare, Ltd. / Nintendo Co., Ltd. 
 
DK and Diddy Kong have left in search of The Lost World after hearing of a contest to find it on the 
radio.  This leaves Dixie stuck with minding her baby cousin Kiddy Kong.  Frustrated at this, she 
decides to take Kiddy with her and find The Lost World before everyone else! 
 
As with Donkey Kong Country 3: Dixie Kong's Double Trouble!, Dixie Kong takes the lead in the third 
chapter of the Donkey Kong Land series. Dixie can glide using her hair, and carries barrels over her 
head.  Her partner is the heavy Kiddy, who carries barrels in front of him, and can jump a bit 
further by somersaulting over platform edges first. 
 
There are also special animal friends that can help the two primates out.  Ellie the Elephant can 
shoot water at enemies, while Enguarde the Swordfish can glide through water with ease. Squawks the 
Parrot can fly and spit eggs, and Squitter the Spider can shoot webbing as well as use it to create 
new platforms. 
 
Each level has Bonus Coins and DK Coins tucked well away in the levels.  While it's possible to gain 
an ending without these, to complete the game properly, players must seek them all out and unlock 
levels of the fabled 'Lost World'.  A new feature to the game series is a Time Attack mode - once 
players finish the game, they can attempt to beat the best time for certain levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.3 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/donkey-kong-land-iii 
 
 
$end


$info=Dragon Quest I & II,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii"</a>
$bio
 
 
Dragon Quest I & II (c) Sep 27, 2000 Enix Corporation / Enix Corporation 
 
Dragon Warrior I & II contains Game Boy versions of the first two Dragon Warrior / Dragon Quest 
games.  This is the third main version of each game, following the originals on NES and a later 
remake on SNES. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii 
 
 
$end


$info=Yongzhe Dou Elong 1 & 2,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii"</a>
$bio
 
 
Yongzhe Dou Elong 1 & 2 (c) Sep 27, 2000 Enix Corporation / Enix Corporation 
 
Dragon Warrior I & II contains Game Boy versions of the first two Dragon Warrior / Dragon Quest 
games.  This is the third main version of each game, following the originals on NES and a later 
remake on SNES. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-i-ii 
 
 
$end


$info=Dragon Quest III - Soshite Densetsu he...,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-iii"</a>
$bio
 
 
Dragon Quest III - Soshite Densetsu he... (c) Jul 18, 2001 Enix Corporation / Enix America Inc. 
 
Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its 
story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of 
the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and 
spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance 
of monsters in your region, and never returned. You are sent by the king on a quest to continue your 
father's brave deeds and to defeat Baramos. 
 
Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, 
castles, cities and other locations while battling random encounters, buying equipment, and talking 
to people. You and your party members receive experience when they beat up monsters and level up with 
enough experience, increasing their stats. The game features a day/night cycle - as you travel, day 
slowly changes to night and vice versa 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Teen 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-iii 
 
 
$end


$info=Dragon Quest Monsters - Terry no Wonderland,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters"</a>
$bio
 
 
Dragon Quest Monsters - Terry no Wonderland (c) Jan 25, 2000 Tose Co., Ltd. / Eidos Interactive, Inc. 
 
In Dragon Warrior Monsters you enter Terry's Wonderland, a magical place of kings, monsters and magic 
spells. Make monsters your allies to fight your way through the dangers in the quest. You set out 
into the Wonderland to rescue your kidnapped sister. 
 
Each monster has individual abilities to be used in battle. You train then, and breed them to build 
up your monsters collection. With 1000's of possible monster combinations - can you breed the rarest 
and most powerful monsters? 
 
The game takes place in its own little fantasy roleplay world, and is somewhat alike to Pokemon in 
style. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters 
 
 
$end


$info=Dragon Quest Monsters,
$<a href="http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters"</a>
$bio
 
 
Dragon Quest Monsters (c) Jan 25, 2000 Tose Co., Ltd. / Eidos Interactive, Inc. 
 
In Dragon Warrior Monsters you enter Terry's Wonderland, a magical place of kings, monsters and magic 
spells. Make monsters your allies to fight your way through the dangers in the quest. You set out 
into the Wonderland to rescue your kidnapped sister. 
 
Each monster has individual abilities to be used in battle. You train then, and breed them to build 
up your monsters collection. With 1000's of possible monster combinations - can you breed the rarest 
and most powerful monsters? 
 
The game takes place in its own little fantasy roleplay world, and is somewhat alike to Pokemon in 
style. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/dragon-warrior-monsters 
 
 
$end


$info=Mystic Quest,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-adventure"</a>
$bio
 
 
Mystic Quest (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
Set after the event of Secret of Mana, you play a young man who escapes from his captors, only to 
find a huge world ahead of him. You must roam the land, solving puzzles and defeating enemies to find 
the young mans destiny in society. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-adventure 
 
 
$end


$info=Seiken Densetsu,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-adventure"</a>
$bio
 
 
Seiken Densetsu (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
Set after the event of Secret of Mana, you play a young man who escapes from his captors, only to 
find a huge world ahead of him. You must roam the land, solving puzzles and defeating enemies to find 
the young mans destiny in society. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-adventure 
 
 
$end


$info=Final Fantasy Adv,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-adventure"</a>
$bio
 
 
Final Fantasy Adv (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
Set after the event of Secret of Mana, you play a young man who escapes from his captors, only to 
find a huge world ahead of him. You must roam the land, solving puzzles and defeating enemies to find 
the young mans destiny in society. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-adventure 
 
 
$end


$info=SaGa 2 - Hihou Densetsu,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend-ii"</a>
$bio
 
 
SaGa 2 - Hihou Densetsu (c) Nov, 1991 Square Co., Ltd. / Square Soft, Inc. 
 
The second in the Final Fantasy Legend series increases the amount of detail over the original in 
gameplay and graphics. 
 
The major changes are in the character classes and party members. Similar to FFL, starting a game of 
Legends II allows you to choose your main character from Humans, Monsters, Mutants and a new class: 
Robots. From here, you build your party of 4 from the same character classes. During gameplay special 
side-characters will join you in battle to help defeat certain enemies. 
 
The other improvement is in strategy. In FFL you gain experience points after each battle, increasing 
strength, etc. In FFLII, you gain different points and abilities depending on how you defeated the 
enemy. If you win by using a sword, your strength increases. If you use magic, your mana increases. 
This adds a more strategic approach to defeating enemies. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend-ii 
 
 
$end


$info=SaGa 3 - Jikuu no Hasha,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii"</a>
$bio
 
 
SaGa 3 - Jikuu no Hasha (c) Aug, 1993 Square Co., Ltd. / Square Soft, Inc. 
 
The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a 
great flood which destroys cities in the past, present and future. 
As you control a party of 4, with a choice of human and mutant classes, and travel back and forth 
through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the 
lands. 
 
The inclusion of a time travel storyline means that whatever you do in one time frame can have an 
affect on what happens in another time. Other major changes compared to the original 2 in the series 
are the ability to mutate your characters further and a change to the upgrade system. 
Items picked up after battle can be attached to your mutants or humans to turn them into monsters or 
robots, increasing your parties power and abilities. 
And although the original system of obtaning experience points after every battle has been removed, 
its replacement allows you to choose which magic stone each character can use, so they learn that 
specific magic type and never lose it. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii 
 
 
$end


$info=Final Fantasy 4,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii"</a>
$bio
 
 
Final Fantasy 4 (c) Aug, 1993 Square Co., Ltd. / Square Soft, Inc. 
 
The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a 
great flood which destroys cities in the past, present and future. 
As you control a party of 4, with a choice of human and mutant classes, and travel back and forth 
through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the 
lands. 
 
The inclusion of a time travel storyline means that whatever you do in one time frame can have an 
affect on what happens in another time. Other major changes compared to the original 2 in the series 
are the ability to mutate your characters further and a change to the upgrade system. 
Items picked up after battle can be attached to your mutants or humans to turn them into monsters or 
robots, increasing your parties power and abilities. 
And although the original system of obtaning experience points after every battle has been removed, 
its replacement allows you to choose which magic stone each character can use, so they learn that 
specific magic type and never lose it. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend-iii 
 
 
$end


$info=Ikari no Yousai,
$<a href="http://www.mobygames.com/game/gameboy/fortified-zone"</a>
$bio
 
 
Ikari no Yousai (c) Feb 26, 1991 Jaleco Ltd. / Jaleco USA, Inc. 
 
A male and a female commando named Masato & Mizuki are sent to the jungle on a mission to destroy an 
enemy base and everyone in it. Stealth is required, since brute force will only lead into their 
capture. 
 
You are able to switch between the two characters at any time, something rarely seen in video games 
even today, twelve years after its release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/fortified-zone 
 
 
$end


$info=Gameboy Gallery 3,
$<a href="http://www.mobygames.com/game/gameboy-color/game-watch-gallery-3"</a>
$bio
 
 
Gameboy Gallery 3 (c) Dec 01, 1999 Tose Co., Ltd. / Nintendo of America Inc. 
 
The third in a series of re-creations of classic Nintendo Game & Watch games. Both original and 
modern (featuring Mario and the Nintendo gang) versions of the following games are available to 
choose from: 
 
Turtle Bridge: Pass on items over a bridge while not falling over. 
 
Egg: Catch falling eggs and cook them just right while not dropping them or over cooking. 
 
Green House: Protect your plants from hungry bugs. 
 
Mario Brothers: Help Mario and Luigi pass items over conveyor belts while dodging Bowsers attacks. 
 
Donkey Junior: As Donkey Kong Jr. you must collect the keys while evading enemies to save Donkey 
Kong. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/game-watch-gallery-3 
 
 
$end


$info=Gifty,
$<a href="http://www.mobygames.com/game/gameboy-color/gift_"</a>
$bio
 
 
Gifty (c) 2000 Cryo Interactive Entertainment / Cryo Interactive Entertainment 
 
Unlike its big 3D brother on the PC and Playstation 2, Gift for the Game Boy Color is a top down 2D 
action game. 
 
As Gift, a small cute red devil-like creature with an attitude, players must save Lolita Globo and 
defeat the Shadow of Black Deep Dark Night. To do so Gift must find seven treasures and seven gnomes 
in seven different worlds. Worlds are divided in rooms, in rooms puzzles have to be solved, and 
enemies fought. Finally each world is guarded by a level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/gift_ 
 
 
$end


$info=Vitamina Oukoku Monogatari,
$<a href="http://www.mobygames.com/game/gameboy/great-greed"</a>
$bio
 
 
Vitamina Oukoku Monogatari (c) 1993 Namco Limited / Namco Hometek Inc. 
 
As Great Greed begins, you are accidentally warped to another dimension by a wizard by the name of 
“Microwave”. With no immediate way back, you help the people fight off the scourge named “Bio-Haz” 
who is consuming this dimension with evil and destruction. 
 
This new dimension you find yourself in is not terribly unlike the one you came from, with the 
exception that everyone is named after foods or food-related items and most of the monsters appear to 
be mutated vegetables and the like. 
 
This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, 
switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the 
D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long 
to complete your turn, your opponent will attack again. 
 
Using a battery-backed save system, the game will automatically auto-save after every successful 
battle. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.3 
SOURCE : http://www.mobygames.com/game/gameboy/great-greed 
 
 
$end


$info=Harry Potter to Kenja no Ishi,
$<a href="http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-sorcerers-stone__"</a>
$bio
 
 
Harry Potter to Kenja no Ishi (c) Nov 16, 2001 Griptonite Games / Electronic Arts, Inc. 
 
In the first Harry Potter game for the Game Boy Color, the story of Harry's first year at Hogwarts 
School of Witchcraft and Wizardry is told in the form of a traditional role-playing game. 
 
Playing as Harry, one advances through the plot of the book and the movie by fulfilling quests, 
battling monsters and gaining experience and levels. 
 
Combat is turn-based, with Harry being able to use a variety of spells against various critters and 
other enemies. In addition, card combinations of Famous Witches and Wizards Collector's Cards can be 
used to produce powerful magical effects. These cards can be found all over the freely explorable 
Hogwarts. Potions that refill stamina and magic points can be found, bought or mixed by Harry 
himself, but only with the right ingredients. 
 
As in other Potter games, Harry also competes for house points for Gryffindor, hoping to win the 
House Cup in the end. 
 
The game features several mini-games that, once found in the main game, can also be accessed from the 
main menu. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/harry-potter-and-the-sorcerers-stone__ 
 
 
$end


$info=Bokujou Monogatari GB,
$<a href="http://www.mobygames.com/game/gameboy-color/harvest-moon-gb"</a>
$bio
 
 
Bokujou Monogatari GB (c) Nov, 1999 Victor Interactive Software, Inc. / Natsume, Inc. 
 
Harvest Moon is a farming simulator/RPG where you must build and maintain a farm during the course of 
a year, while taking care of your budget and yourself. 
 
You have the ability to buy, sell and take care of farm animals, crops and any other supplies that 
you may have. You can trade with many of the town's people, and fellow farmers. If you link up a 
friend's Game Boy, you can trade items between players as well. 
 
The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you 
have the time, you can go about the town in search of a little fun away from work. 
 
From an overhead perspective, you can explore your farming area, the local town and the Harvest 
Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There 
are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as 
keeping arm animals warm during the colder seasons, and supplying water to the crops during the 
warmer periods. 
 
The GBC version includes all new characters and background sprites in full color, but is also 
backwards compatible with the original Game Boy version. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.2 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/harvest-moon-gb 
 
 
$end


$info=Bokujou Monogatari GB3 - Boy Meets Girl,
$<a href="http://www.mobygames.com/game/gameboy-color/harvest-moon-3-gbc"</a>
$bio
 
 
Bokujou Monogatari GB3 - Boy Meets Girl (c) Nov, 2001 Victor Interactive Software, Inc.|Natsume Co., 
Ltd. / Natsume, Inc. 
 
After much acclaim for your past farming accomplishments (as part of the previous Harvest Moon titles 
on GBC), you are asked by a young girl to help her get her farm up and running. The farm, situated on 
an island, needs plenty of work, so you need all your skills to get things working correctly. 
 
Your many tasks range from tending to the farm animals, keeping an eye on the budget while purchasing 
goods (food, water, mechanical items, etc) at the local stores, and so forth. And although the main 
aim is to build and maintain the farm, there are plenty of opportunities to take care of yourself (go 
to the movies, buy pets, find a girlfriend/boyfriend). 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/harvest-moon-3-gbc 
 
 
$end


$info=World Soccer GB,
$<a href="http://www.mobygames.com/game/gameboy/international-superstar-soccer_"</a>
$bio
 
 
World Soccer GB (c) Oct, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of America, 
Inc. 
 
International Superstar Soccer for the Game Boy brings the popular console soccer series to the 
handheld systems. In the game you can play any of 36 national teams in an International Cup. 
 
You can change settings like game length from 3, 5, to 7 minutes and multiple difficulty settings. 
Turn fouls on or off and determine if overtime should be decided by a golden goal or extended time. 
 
You can choose various formations and stances for your team and switch players before the match 
starts and during half-time. Each player also has a current condition which determines how well he 
plays on top of his regular stats. 
 
While on offense you can take a shot or pass the ball. In defense you can make a sliding or switch 
the player you control. 
 
The Game Boy version doesn't feature a multi-player mode. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/international-superstar-soccer_ 
 
 
$end


$info=World Soccer GB 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-2000_"</a>
$bio
 
 
World Soccer GB 2000 (c) Dec 11, 2000 Major A / Konami of America, Inc. 
 
International Superstar Soccer 2000 is an updated version of International Superstar Soccer 99 also 
for the Game Boy Color. This time you can choose between 36 national teams from all over the world. 
Game options have been improved to cover not only an International Cup, but also a mini league, mini 
tournament and penalty kicks. 
 
Game time can be set to either 3, 5 or 7 minutes and there are 5 difficulty levels for the computer. 
You can also choose what type of extra time you want, extended or golden goal. Other options that can 
be turned on or off are fouls, yellow cards and offside. 
 
Graphics for this 2000 version have been thoroughly improved. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-2000_ 
 
 
$end


$info=Yannick Noah Tennis,
$<a href="http://www.mobygames.com/game/gameboy/jimmy-connors-tennis"</a>
$bio
 
 
Yannick Noah Tennis (c) May, 1993 NMS Software Ltd. / Ubi Soft Entertainment, Inc. 
 
Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis.  It has three skill 
levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 
or 300 balls. 
 
You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open 
and Wimbledon and can earn anywhere from $26,000 to $58,000.  You can also keep track of your 
win-loss record and earnings through a password feature. 
 
It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, 
each one giving a different response on each surface.  Endorsed by tennis great Jimmy Connors. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/jimmy-connors-tennis 
 
 
$end


$info=Akumajou Special - Boku Dracula-kun,
$<a href="http://www.mobygames.com/game/gameboy/kid-dracula"</a>
$bio
 
 
Akumajou Special - Boku Dracula-kun (c) Mar, 1993 Konami Corporation / Konami Corporation 
 
Kid Dracula is a side-scroller and a parody of the Castlevania series. The difference is you play as 
a young vampire rather than a vampire killer. 
 
Gameplay consists of very standard jump and shoot platform action.  As you progress through the 8 
levels, you gain the ability to perform spells, like turning into a bat. You will also receive 
guidance from your pal, the Grim Reaper. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.2 
SOURCE : http://www.mobygames.com/game/gameboy/kid-dracula 
 
 
$end


$info=Kirby no Block Ball,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-block-ball"</a>
$bio
 
 
Kirby no Block Ball (c) May, 1996 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby takes on a new challenge, blockball. The playing field contains a variety of blocks, and using 
Kirby's rolling technique, you must set him into motion (with paddles situated around the field of 
play, similar to pinball) to clear the blocks from the field. Each level contains more and more 
blocks to clear, and after a few rounds you take on boss characters in a one-on-one round to see if 
you can clear more blocks. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.5 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-block-ball 
 
 
$end


$info=Kira Kira Kids,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-star-stacker"</a>
$bio
 
 
Kira Kira Kids (c) Apr, 1997 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby's Star Stacker is a Tetris-like puzzle game.  There are varying modes of play, such as Time 
Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star 
Blocks between two like Friend Blocks, either horizontally or vertically.  The Friend Blocks and any 
Star Blocks in-between are then removed from play.  Similar to Tetris, sets of blocks fall into the 
bin that contain any two of the following types: 
 
Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks 
between two Friend Blocks either horizontally or vertically, and they will be cleared.  The more 
stars you clear, the higher the score. 
 
Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and 
Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the 
screen.  Any Star Blocks between the two character blocks will also be cleared. 
 
Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing 
all blocks in the same row. 
 
Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and 
they transform into an ordinary Star Block, and then can be removed in the normal way. 
 
The game also features a clever 'chain' system that rewards you for clearing blocks which then clear 
other blocks.  If you clear two or more blocks in this manner, then you'll be rewarded with Kirby 
raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and 
allow it to chain even further! 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.4 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-star-stacker 
 
 
$end


$info=Kirby no Pinball,
$<a href="http://www.mobygames.com/game/gameboy/kirbys-pinball-land"</a>
$bio
 
 
Kirby no Pinball (c) Nov, 1993 HAL Laboratory, Inc. / Nintendo of America Inc. 
 
Kirby's Pinball Land is a game of pinball based on the Kirby series of games, with Kirby as the ball. 
 In the game you have to help Kirby defeat King Dedede and the three bosses who each guard one of the 
Pinball Lands. 
 
The game is divided into three tables or Pinball Lands, each consisting of four screens, three 
ordinary screens, and a boss screen  If you fall off the bottom of the lowest one, you lose a life, 
unless you press A at the right moment to activate the springboard, which becomes harder each time.  
Each screen has a variety of things to do.  The middle screen will give access to some sort of bonus 
game, where you must try to get as many points as you can, and can add to your bonus and bonus 
multiplier.  The bonus is added to your score when you lose a life, as in ordinary pinball. 
 
The aim is to defeat each boss.  To get to the boss you must perform a task on the top ordinary 
screen.  The bosses themselves must be defeated by firing Kirby at them, but they will try to stop 
you, sometimes by temporarily de-activating one or both of the flippers.  If you defeat the boss on 
each table, you face Kind Dedede himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/kirbys-pinball-land 
 
 
$end


$info=Spartan X,
$<a href="http://www.mobygames.com/game/gameboy/kung-fu-master-"</a>
$bio
 
 
Spartan X (c) 1990 Irem Software Engineering, Inc. / Irem Software Engineering, Inc. 
 
Similar to Kung-Fu Master games for other platforms but with different levels, it is your job to 
fight your way through hordes of bad guys and ultimately kill the super-villain. To do this, you can 
use three different moves: a punch, a kick and a somersault. Sometimes you can also pick up bombs 
that deal a larger amount of damage. Apart from fighting the bad guys, there are also a few levels 
that feature Jump'N Run elements. At the end of each stage, there is, of course, a boss waiting to be 
beaten up. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 2.2 
SOURCE : http://www.mobygames.com/game/gameboy/kung-fu-master- 
 
 
$end


$info=Puzzle Boy,
$<a href="http://www.mobygames.com/game/gameboy/kwirk"</a>
$bio
 
 
Puzzle Boy (c) 1989 Atlus Co., Ltd. / Acclaim Entertainment, Inc. 
 
Kwirk is a puzzle-game, in which you have to help a tomato reach the exit of numerous levels. The 
path to the exit is blocked by boxes, holes and spinning doors. Boxes can be pushed aside or into 
holes to make them traversable and there are different types of spinning doors. In some levels, it is 
also possible (and necessary) to control several different characters to help the main character get 
to the exit. As the game progresses, levels get larger and more complicated. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 3.1 
SOURCE : http://www.mobygames.com/game/gameboy/kwirk 
 
 
$end


$info=Kawa no Nushi Tsuri 3,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-gb"</a>
$bio
 
 
Kawa no Nushi Tsuri 3 (c) Nov, 1999 Victor Interactive Software, Inc.|Natsume Co., Ltd. / Natsume, 
Inc. 
 
This unique RPG provides a world of fishing as the prime objective. 
 
There are two modes of play, The Fish and Raise. 
 
The Fish: As a young boy, you must search out the fish called Guardian, the only fish in the river 
that can cure a disease caught by your sister, Teruyo. This mode combines RPG elements such as buying 
items, talking to the town's folk and searching the local river for the Guardian fish. The fishing 
element comes into play when you bait or lure fish at the river, in hopes to find a fish. 
 
Raise mode allows you to purchase a fish tank and the extras, and raise a small fish. Much like the 
many Pokémon type games, you can feed it, keep the tank clean and raise the fish. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Simulation|Sports 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-gb 
 
 
$end


$info=Kawa no Nushi Tsuri 4,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-2"</a>
$bio
 
 
Kawa no Nushi Tsuri 4 (c) Jul, 2001 Victor Interactive Software, Inc.|Natsume Co., Ltd. / Natsume, 
Inc. 
 
More fishing adventures on the Game Boy. This time, there are plenty more fish and other river 
creatures that you can catch and collect, including 60 types of fish, shellfish, plants and insects. 
Other animals living around the river can smell your catch and may attack you. 
 
A new element in the game is the ability to trade your fish, etc. with other players. Link up with 
another friend to trade your catch, either in Legend of the River King 2 or another Natsume title, 
Harvest Moon. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG)|Simulation|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.7 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-the-river-king-2 
 
 
$end


$info=Tetris Adventure - Susume Mickey to Nakamatachi,
$<a href="http://www.mobygames.com/game/gameboy-color/magical-tetris-challenge"</a>
$bio
 
 
Tetris Adventure - Susume Mickey to Nakamatachi (c) Feb 17, 2000 
 
Magical Tetris Challenge mixes the well known Tetris brand with the characters and worlds of Disney. 
The original Tetris is on offer through the usual endurance challenge or the new story mode, where 
you choose one of the many well known Disney characters (Mickey, Minnie, Donald, and Goofy) and take 
on the bad guys in a game of Tetris to save the day. A 2-player mode is also included. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/magical-tetris-challenge 
 
 
$end


$info=Mario Golf GB,
$<a href="http://www.mobygames.com/game/gameboy-color/mario-golf-"</a>
$bio
 
 
Mario Golf GB (c) Oct 04, 1999 Camelot Software Planning / Nintendo of America Inc. 
 
Mario Golf on Game Boy Color isn't a straight port of the N64 game - it's a totally different game in 
its own right. It is a combination of a golf game and an RPG. As in an RPG, you choose your character 
at the beginning, with various strengths and weaknesses, and throughout the course of the game, your 
character gains experience points through winning matches or playing mini-games. Experience points 
can be distributed to various skills, such as putting, which makes it easier for you to do well. 
There are quite a few skills, and no two characters you can create will play in exactly the same way. 
 
Although the story mode is the main part of the game, there's quite a few other modes to keep you 
busy, like Tournament, Match Game, Stroke, Training, and the two-player mode via link cable. It comes 
with a dictionary of all the golf terms you'll need, and an extensive range of statistics on your 
player. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG)|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mario-golf- 
 
 
$end


$info=Mario Tennis GB,
$<a href="http://www.mobygames.com/game/gameboy-color/mario-tennis-"</a>
$bio
 
 
Mario Tennis GB (c) Jan 15, 2001 Camelot Software Planning / Nintendo of America Inc. 
 
Mario Tennis for the Game Boy Color is a much different experience than its N64 effort. In addition 
to the core gameplay found in the N64 version, the GBC version features an RPG-style world that 
allows you to work your way up through the ranks at the Royal Tennis Academy. 
 
The main mode, Mario Tour, has you starting off as a Rookie with low stats. By completing training 
programs and defeating other students, you're able to gain experience points, which allow you to 
boost your tennis stats. When you're not playing tennis, you can spend time wandering the Academy 
grounds: talking to other students, or just taking in the sights and sounds. 
 
In addition to the main game, there's also an exhibition mode (singles or doubles) for quick-play. 
And, if you get tired of playing the computer, the game supports the Game Link Cable for play against 
a friend. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mario-tennis- 
 
 
$end


$info=Metal Gear - Ghost Babel,
$<a href="http://www.mobygames.com/game/gameboy-color/metal-gear-solid_"</a>
$bio
 
 
Metal Gear - Ghost Babel (c) Apr 24, 2000 Konami Computer Entertainment Japan, Inc. / Konami of 
America, Inc. 
 
Metal Gear Solid (original Japanese name: Metal Gear: Ghost Babel) for GameBoy Color is not the same 
game as the popular Playstation/PC installment of the series. It is not set within the storyline of 
Metal Gear series, but instead tells an unrelated episode featuring the same hero - special agent 
Solid Snake. A secret government project, codenamed "Babel", attempts to revive the Metal Gear 
project - development of a highly destructive mech weapon. But an organization known as Gindran 
Liberation Front hijacked the Metal Gear prototype, without which any further development would be 
useless. Solid Snake is sent to infiltrate Outer Heaven, a location not entirely unfamiliar to him, 
and to retrieve the prototype. 
 
The game is similar in style and gameplay to early Metal Gear games. It is viewed from top-down 
perspective, and its gameplay is mostly based on stealth. Snake has to sneak past the guards, using 
various tactics to distract them or to kill them silently. Weapons, gadgets, and moves are all 
similar to those used in the other Metal Gear Solid game. From time to time Snake will also encounter 
bosses whom he will have to defeat in order to proceed to the next area. Virtual Missions for Snake 
are also included in this release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/metal-gear-solid_ 
 
 
$end


$info=Bakusou Senki Metal Walker GB - Koutetsu no Yuujou,
$<a href="http://www.mobygames.com/game/gameboy-color/metal-walker"</a>
$bio
 
 
Bakusou Senki Metal Walker GB - Koutetsu no Yuujou (c) Feb, 2001 Capcom Co., Ltd. / Capcom 
Entertainment, Inc. 
 
Metal Walker is a mechanical take on Pokémon, where the story takes place in the future on an island 
where a mysterious element called core has been discovered.  This "core" element was used to create a 
highly advanced race of robots called Metal Walkers that are used for both labor and protection for 
the people of the island.  One day, however, a gang of robots decide to rebel and end up killing a 
very prominent member of the island.  The player then takes control of the son, Tetsuo, with the help 
of Dr. Hawk and Tetsuo's Metal Walker in an attempt to hunt down the rebel robots and avenge his 
father's death. 
 
The gameplay is very similar to Pokémon, where the player explores various areas of the island 
searching for clues called Data Packets and battling other Metal Walkers or wild Walkers called Metal 
Busters, but instead of capturing these walkers, the player instead destroys them.  Destroying these 
other Walkers results both in scrap metal and items called Capsules that can be used to upgrade or 
"evolve" Tetsuo's Walker into a more advanced form.  Additionally, the player can take the scrap 
metal to the Junk Shop where they can also be turned into capsules as well.  Additionally, capsules 
can not only contain power-ups, but traps as well that can be used in battles. 
 
The battles are also different, whereas this one the attacks consists of rolling attacks that are 
angled off of the walls of arenas.  Additionally, if a player fights multiple opponents, all of the 
enemies will be present on the screen at one time and if they choose the right attack and angle, can 
result in multiple hits on multiple opponents. 
 
There are also three types of Walkers: Land, Marine, and Sky where, just like in Pokémon, susceptible 
to the other (ex. Land walkers have advantages over Marine walkers but are vulnerable and weaker to 
Sky Walker attacks).  Base camps can also be built around various areas of the island and can be used 
for restoring the health of the players Walker. 
 
As the player progresses farther into the game, they will encounter over 100 different Walkers, each 
with their own strengths and weaknesses as well as bosses that have to be defeated in order to access 
more areas of the island.  Players can also use the Link Cable to both battle their Metal Walkers or 
even exchange their base camps. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/metal-walker 
 
 
$end


$info=Mia Hamm Soccer Shootout,
$<a href="http://www.mobygames.com/game/gameboy-color/european-super-league"</a>
$bio
 
 
Mia Hamm Soccer Shootout (c) 2001 Aqua Pacific Ltd. / Virgin Interactive Entertainment (Europe) Ltd. 
 
Sporting 16 fully licensed team and stadium endorsements, European Super League brings together the 
talent from many teams in Europe to create a 'European Super League Championship'. 
 
PRODUCT FEATURES: 
 
1. Entries from clubs such as AC Milan, Bayern Munich, Marseille, Liverpool, Chelsea and Paris 
   Saint Germain 
 
2. Stadiums are modelled to real-life specifications 
 
3. Control interface when played in novice mode is limited to simple button combinations, allowing 
   for a newcomer to play the game more easily 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.3 
Other Systems : Dreamcast,Game Boy Advance,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/european-super-league 
 
 
$end


$info=Konami Winter Games,
$<a href="http://www.mobygames.com/game/gameboy-color/millenium-winter-sports"</a>
$bio
 
 
Konami Winter Games (c) 2000 Konami Computer Entertainment Osaka Co., Ltd. / Konami of America, Inc. 
 
Compete for the gold in 8 different winter themed sports in this handheld sports offering by Konami. 
The game is similar to Konami's earlier sports games in the Track & Field legacy, where a mix of 
button-mashing and accurate timing will win the player the medals. 
 
The player can either compete in the Championship Mode where all 8 sports are played in a row, or 
there's the option to play them all individually. There are several different skiing events, bob, 
speed skating and half-pipe snowboarding for the player to master. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/millenium-winter-sports 
 
 
$end


$info=Hyper Olympic Winter 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/millenium-winter-sports"</a>
$bio
 
 
Hyper Olympic Winter 2000 (c) 2000 Konami Computer Entertainment Osaka Co., Ltd. / Konami of America, 
Inc. 
 
Compete for the gold in 8 different winter themed sports in this handheld sports offering by Konami. 
The game is similar to Konami's earlier sports games in the Track & Field legacy, where a mix of 
button-mashing and accurate timing will win the player the medals. 
 
The player can either compete in the Championship Mode where all 8 sports are played in a row, or 
there's the option to play them all individually. There are several different skiing events, bob, 
speed skating and half-pipe snowboarding for the player to master. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/millenium-winter-sports 
 
 
$end


$info=Milon no Meikyuu Kumikyoku,
$<a href="http://www.mobygames.com/game/gameboy/milons-secret-castle"</a>
$bio
 
 
Milon no Meikyuu Kumikyoku (c) 1993 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard 
who has taken over her castle as well as the musical instruments that the queen's subjects use to 
communicate with each other.  Milon must recover the stolen instruments and rescue the queen from the 
wizard.  Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of 
the castle finding items and money that can help him progress.  This is a platformer that blends 
Mario-esqe action with puzzle-solving and exploration. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/milons-secret-castle 
 
 
$end


$info=Moguranya,
$<a href="http://www.mobygames.com/game/gameboy/mole-mania"</a>
$bio
 
 
Moguranya (c) Feb, 1997 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Muddy Mole's wife and seven kids have been kidnapped by the evil farmer, Jinbei!  It's up to you to 
help Muddy solve the many puzzles of Jinbei Land.  Snatch all of Jinbei's cabbages in every level, 
and if you get stuck, dig underground and create your own secret underground paths.  A word of 
warning, however - Jinbei has got his best goons guarding your family, so you'd better watch out! 
 
Mole Mania plays from an overhead perspective.  Although in each room you have to destroy all the 
foes to progress, the game is much more puzzle-oriented than it is towards action.  It is quite 
common in later levels to get yourself 'stuck', which can be fixed by leaving and returning to the 
screen to reset the puzzle.  One of the game's clever 'hooks' is that players can dig underground in 
each stage to find a completely different map than they do above ground, which can be used to get 
through otherwise impassable terrain. 
 
The game also features a two player mode, where one player is Muddy, and the other is Jinbei.  Muddy 
must swipe as many cabbages as possible, and Jinbei must stop him.  At the end of the round, players 
swap roles, and then the player who got the most cabbages wins. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/mole-mania 
 
 
$end


$info=Saru Puncher,
$<a href="http://www.mobygames.com/game/gameboy-color/monkey-puncher"</a>
$bio
 
 
Saru Puncher (c) 2000 Taito Corporation / Evolution Entertainment srl. 
 
Monkey Puncher is a game where the goal is to train a monkey to fight in boxing matches in order to 
save your kidnapped sibling. You can choose to play as either a boy or a girl character 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/monkey-puncher 
 
 
$end


$info=Solomon,
$<a href="http://www.mobygames.com/game/gameboy-color/monster-rancher-explorer"</a>
$bio
 
 
Solomon (c) Oct 28, 2000 Graphic Research Co., Ltd. / Tecmo, Ltd. 
 
Monster Rancher Explorer is an updated port of Tecmo's 1987 NES game, Solomon's Key and features 
environments, characters and monsters from the Monster Rancher series of games. The game is a 
platformer with action elements. Each level requires a puzzle to be solved within a time limit, 
giving the successful player a key to unlock the next level. Bad monsters will attack on most levels, 
so in addition to moving blocks to get to the key on each level, a player needs to dispatch bad 
monsters before being killed by them. There are good monsters to meet, several hidden bonus levels, 
bonus items, and treasure to be found. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/monster-rancher-explorer 
 
 
$end


$info=Crazy Bikers,
$<a href="http://www.mobygames.com/game/gameboy-color/motocross-maniacs-2"</a>
$bio
 
 
Crazy Bikers (c) Sep, 1999 Konami Computer Entertainment Osaka Co., Ltd. / Konami of America, Inc. 
 
Motocross Maniacs 2 is the follow up to the Game Boy title Motocross Maniacs. Much like in the 
previous iteration of the game, the aim is to ride a dirt-bike through side-scrolling courses filled 
with loops, jumps, ramps and hills. There are many bonus items to help the player along the way, such 
as nitro boosts and super suspension. 
 
The player has the option to play against a computer player or a friend (via Link Cable), as well as 
Time Trial or Championship. 
 
There is also a level editor and room for three saved custom tracks made by the player. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving|Sports 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/motocross-maniacs-2 
 
 
$end


$info=Dragon Tail,
$<a href="http://www.mobygames.com/game/gameboy/nailn-scale"</a>
$bio
 
 
Dragon Tail (c) 1992 I'Max Corp. / Data East Corporation 
 
Nail'N Scale is a mixture of Jump'n Run and puzzle game. The player character can jump and throw 
nails at his enemies. Apart from killing enemies, nails can also serve as platform when they are 
thrown into blocks. Some blocks can be destroyed when you throw a nail into them and jump on the 
nail, whereas other blocks cannot even be penetrated by the nails. As the game progresses, levels get 
more and more complicated and new types of nails,such as explosive nails that remove particularly 
resilient blocks, become available. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/nailn-scale 
 
 
$end


$info=Shadow Warriors,
$<a href="http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow"</a>
$bio
 
 
Shadow Warriors (c) Dec, 1991 Natsume Co., Ltd. / Tecmo, Inc. 
 
Ninja Gaiden Shadow is a prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES 
game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New 
York city and it is up to the Ryu Hayabusa to fight him. 
 
This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also 
has a grappling-hook device, which can be used to reach higher platforms, which can then be 
hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the 
fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual 
sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be 
replenished by finding proper power ups inside containers. 
 
The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from 
left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu 
will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow 
 
 
$end


$info=Ninja Ryuukenden,
$<a href="http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow"</a>
$bio
 
 
Ninja Ryuukenden (c) Dec, 1991 Natsume Co., Ltd. / Tecmo, Inc. 
 
Ninja Gaiden Shadow is a prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES 
game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New 
York city and it is up to the Ryu Hayabusa to fight him. 
 
This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also 
has a grappling-hook device, which can be used to reach higher platforms, which can then be 
hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the 
fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual 
sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be 
replenished by finding proper power ups inside containers. 
 
The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from 
left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu 
will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/ninja-gaiden-shadow 
 
 
$end


$info=Nekketsu Koukou Soccer Bu - World Cup Hen,
$<a href="http://www.mobygames.com/game/gameboy/nintendo-world-cup"</a>
$bio
 
 
Nekketsu Koukou Soccer Bu - World Cup Hen (c) 1991 Technos Japan Corp. / Nintendo of America Inc. 
 
This soccer game was made at the time when Nintendo introduced their four player adapter, and was 
probably made for the four playing purpose. This is shown clearly when you choose to play 2 or more 
players. Then you can choose between many different ground layers, like ice, grass and stone, which 
adds to the replayability. 
 
When you play a one player game you play the world cup as one of the top soccer countries of that 
time, and you meet countries in a fixed order. Cameroon in the first match and the final is against 
West Germany. In an old-school fashion you lose when you play a draw, there's no extra time 
whatsoever. 
 
In the game you always steer only one character, which you choose before the match starts. You can 
then give simple orders to you team-mates, like pass, tackle and shoot. Your moves are also limited 
to these moves. The game is totally lawless, so feel free to make elbow tackles without a wink from 
the referee. Probably it was made this way to be funnier to play against friends. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.2 
Other Systems : Genesis,NES,TurboGrafx-16,TurboGrafx CD,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/nintendo-world-cup 
 
 
$end


$info=Nobunaga no Yabou,
$<a href="http://www.mobygames.com/game/gameboy/nobunagas-ambition"</a>
$bio
 
 
Nobunaga no Yabou (c) Mar, 1991 KOEI Co., Ltd. / KOEI Corporation 
 
In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous 
feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many 
dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those 
daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on 
the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. 
 
Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Gameplay is 
similar to Koei's better known Romance of the Three Kingdoms game. Players begin by selecting either 
a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which 
is rated attributes in several categories 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,DOS,Genesis,MSX,NES,PC-88,PC-98,SNES,TurboGrafx CD,Wii,WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy/nobunagas-ambition 
 
 
$end


$info=Probotector,
$<a href="http://www.mobygames.com/game/gameboy/operation-c"</a>
$bio
 
 
Probotector (c) Feb, 1991 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Operation C is a Game Boy sequel to the popular NES titles Contra and Super C and is, essentially, a 
side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in 
sight, collecting weapon upgrades and bonuses. 
 
The game introduces the character of Black Viper to the series' oft-jumbled continuity.  Black Viper 
would later return in the Nintendo DS title, Contra 4, as the primary villain. 
 
The game features only five levels, two of which are played from an overhead perspective similar to 
Super C.  Operation C is also notable in featuring the upgradable Spread Gun (from three to five 
shots) and introducing the Hunter Gun. 
 
There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the 
mandatory end-level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/gameboy/operation-c 
 
 
$end


$info=Contra,
$<a href="http://www.mobygames.com/game/gameboy/operation-c"</a>
$bio
 
 
Contra (c) Feb, 1991 Konami Industry Co. Ltd. / Ultra Software Corporation 
 
Operation C is a Game Boy sequel to the popular NES titles Contra and Super C and is, essentially, a 
side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in 
sight, collecting weapon upgrades and bonuses. 
 
The game introduces the character of Black Viper to the series' oft-jumbled continuity.  Black Viper 
would later return in the Nintendo DS title, Contra 4, as the primary villain. 
 
The game features only five levels, two of which are played from an overhead perspective similar to 
Super C.  Operation C is also notable in featuring the upgradable Spread Gun (from three to five 
shots) and introducing the Hunter Gun. 
 
There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the 
mandatory end-level boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.4 
SOURCE : http://www.mobygames.com/game/gameboy/operation-c 
 
 
$end


$info=Pac-Panic,
$<a href="http://www.mobygames.com/game/gameboy/pac-attack"</a>
$bio
 
 
Pac-Panic (c) Dec, 1994 Namco Limited / Namco Hometek Inc. 
 
Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many 
block-dropping puzzle games from the time, such as Puyo Puyo. 
 
The objective of the game is to place ghosts and then, after three pieces (which can include one or 
two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. 
Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game 
area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he 
will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts 
reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy 
may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, 
although the blocks that were on top of them will drop. 
 
Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the 
many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on 
his area. 
 
The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts 
with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other 
modes, you can change Pac-Man's direction with the press of a button. 
 
All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Other Systems : CD-i,Game Gear,Genesis,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/pac-attack 
 
 
$end


$info=Les Visiteurs,
$<a href="http://www.mobygames.com/game/gameboy-color/papyrus"</a>
$bio
 
 
Les Visiteurs (c) Feb, 2000 Planet Interactive Development / Ubi Soft Entertainment Software 
 
Papyrus is a platform game based on the Belgian comic and animated series of the same name by Lucien 
de Gieter. 
 
In the game you play as Papyrus, a young Egyptian lad, in an ancient Egyptian setting. The princess 
Theti has been kidnapped by the evil High Priest Seth, who wants to take over the power of her father 
the pharaoh. Once you rescue Theti you can also play as her. 
 
The game features typical platform controls, where you can move back and forth, jump, attack 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/papyrus 
 
 
$end


$info=Parodius Da!,
$<a href="http://www.mobygames.com/game/gameboy/parodius"</a>
$bio
 
 
Parodius Da! (c) Apr 05, 1991 Konami Co., Ltd. / Konami Co., Ltd. 
 
This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other 
shoot-em-ups, like Twinbee. The series is available on numerous platforms. 
 
The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, 
with different weapons. You must finish 7 stages, each having a boss at the end. You may start at 
either one, but must complete every level to advance to the final stage. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.0 
Other Systems : MSX,NES,SNES,TurboGrafx-16 
SOURCE : http://www.mobygames.com/game/gameboy/parodius 
 
 
$end


$info=Anpfiff - Der RTL Fussball-Manager,
$<a href="http://www.mobygames.com/game/gameboy-color/player-manager-2001"</a>
$bio
 
 
Anpfiff - Der RTL Fussball-Manager (c) Sep 21, 2001 G3 Interactive Ltd. / THQ Inc. 
 
Player Manager 2001 is the Game Boy Color version of the long running football management series that 
started on the Amiga in 1989. It follows the norm of the genre and lets you take control of any team 
in the top two divisions of five European countries (England, France, Germany, Spain and Italy). As 
the manager it is your task to buy and sell players, lay up training schedules, set contracts and 
scout for new players. Most importantly, your job is to choose the right squad, and create tactics 
that takes advantage of your opponents' weaknesses. There are different staff modes meaning that you 
can choose to put some parts of the game as auto. The matches are text based. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/player-manager-2001 
 
 
$end


$info=Pokemon - Green Version,
$<a href="http://www.mobygames.com/game/gameboy/pocket-monsters-midori"</a>
$bio
 
 
Pokemon - Green Version (c) Feb 27, 1996 Creatures, Inc.|Game Freak, Inc. / Nintendo Co., Ltd. 
 
In this game you are a 10-year-old boy, now old enough to receive your first Pokemon.  You train this 
Pokemon by using it to battle with other Pokemon.  Your main objective is to collect 8 gym badges to 
face the elite 4 and champion of Kanto.  You do this by defeating each gym leader in a Pokemon 
battle. 
 
There are two parts in gameplay to this game.  The first is your main character.  You walk from place 
to place, goes up to talk to people, and find items.  The second part of the gameplay happens when 
another trainer has seen you, or you come across a wild Pokemon. 
 
In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run.  In the attack 
option, you choose from the Pokemon's attacks to use on the opponents Pokemon.  This either drains 
their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like 
sleeping or poison), or changes stats (attack power, speed, etc).  In the Pokemon option you can 
switch the Pokemon in battle.  In the item option you can either use items on your Pokemon (to heal 
them), or in a wild Pokemon battle you can throw a Pokeball to catch them.  The run option is only 
available in wild battles, you cannot run from a trainer.  The battle ends when one trainer has no 
remaining Pokemon. 
 
Your rival is always one step ahead of you, and challenging you to battles.  You will run into the 
Rocket Gang, a group of criminals who use Pokemon for evil purposes.  You must defeat many of their 
grunts and their leader in order to foil their evil schemes. 
 
You can also link up to Pocket Monster Akai in order to trade Pokemon or battle with your friends. 
This is necessary to get all 150 Pokemon, because not all of them appear in Midori. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/pocket-monsters-midori 
 
 
$end


$info=Pokemon After Math - Green Version by Dexter3000,
$<a href="http://www.mobygames.com/game/gameboy/pocket-monsters-midori"</a>
$bio
 
 
Pokemon After Math - Green Version by Dexter3000 (c) Feb 27, 1996 Creatures, Inc.|Game Freak, Inc. / 
Nintendo Co., Ltd. 
 
In this game you are a 10-year-old boy, now old enough to receive your first Pokemon.  You train this 
Pokemon by using it to battle with other Pokemon.  Your main objective is to collect 8 gym badges to 
face the elite 4 and champion of Kanto.  You do this by defeating each gym leader in a Pokemon 
battle. 
 
There are two parts in gameplay to this game.  The first is your main character.  You walk from place 
to place, goes up to talk to people, and find items.  The second part of the gameplay happens when 
another trainer has seen you, or you come across a wild Pokemon. 
 
In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run.  In the attack 
option, you choose from the Pokemon's attacks to use on the opponents Pokemon.  This either drains 
their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like 
sleeping or poison), or changes stats (attack power, speed, etc).  In the Pokemon option you can 
switch the Pokemon in battle.  In the item option you can either use items on your Pokemon (to heal 
them), or in a wild Pokemon battle you can throw a Pokeball to catch them.  The run option is only 
available in wild battles, you cannot run from a trainer.  The battle ends when one trainer has no 
remaining Pokemon. 
 
Your rival is always one step ahead of you, and challenging you to battles.  You will run into the 
Rocket Gang, a group of criminals who use Pokemon for evil purposes.  You must defeat many of their 
grunts and their leader in order to foil their evil schemes. 
 
You can also link up to Pocket Monster Akai in order to trade Pokemon or battle with your friends. 
This is necessary to get all 150 Pokemon, because not all of them appear in Midori. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/pocket-monsters-midori 
 
 
$end


$info=Pokemon Green,
$<a href="http://www.mobygames.com/game/gameboy/pocket-monsters-midori"</a>
$bio
 
 
Pokemon Green (c) Feb 27, 1996 Creatures, Inc.|Game Freak, Inc. / Nintendo Co., Ltd. 
 
In this game you are a 10-year-old boy, now old enough to receive your first Pokemon.  You train this 
Pokemon by using it to battle with other Pokemon.  Your main objective is to collect 8 gym badges to 
face the elite 4 and champion of Kanto.  You do this by defeating each gym leader in a Pokemon 
battle. 
 
There are two parts in gameplay to this game.  The first is your main character.  You walk from place 
to place, goes up to talk to people, and find items.  The second part of the gameplay happens when 
another trainer has seen you, or you come across a wild Pokemon. 
 
In the Pokemon battle, you can select from 4 options: Attack, Pokemon, Item, and Run.  In the attack 
option, you choose from the Pokemon's attacks to use on the opponents Pokemon.  This either drains 
their HP (lowering a Pokemon's HP to zero will knock them out), inflicts a status condition (like 
sleeping or poison), or changes stats (attack power, speed, etc).  In the Pokemon option you can 
switch the Pokemon in battle.  In the item option you can either use items on your Pokemon (to heal 
them), or in a wild Pokemon battle you can throw a Pokeball to catch them.  The run option is only 
available in wild battles, you cannot run from a trainer.  The battle ends when one trainer has no 
remaining Pokemon. 
 
Your rival is always one step ahead of you, and challenging you to battles.  You will run into the 
Rocket Gang, a group of criminals who use Pokemon for evil purposes.  You must defeat many of their 
grunts and their leader in order to foil their evil schemes. 
 
You can also link up to Pocket Monster Akai in order to trade Pokemon or battle with your friends. 
This is necessary to get all 150 Pokemon, because not all of them appear in Midori. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/pocket-monsters-midori 
 
 
$end


$info=Power Quest - Gekitou Power Modeler,
$<a href="http://www.mobygames.com/game/gameboy-color/power-quest"</a>
$bio
 
 
Power Quest - Gekitou Power Modeler (c) Dec, 1998 Japan System Supply / SunSoft 
 
Power Quest is a mixture of Role playing and fighting game. School has finished and you join the new 
fighting model robots craze, you must fight your way into the tournaments and update your model with 
new parts to get it powerful enough. 
You can walk around the town to find opponents to beat and get money to buy new parts before you 
enter the tournaments. 
 
You can also play Power Quest in a simple fighting game mode where you select one of the six and 
fight the other models one after another. 
There is also a vs mode to play against a friend using the infrared port. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/power-quest 
 
 
$end


$info=Reservoir Rat,
$<a href="http://www.mobygames.com/game/gameboy-color/rats"</a>
$bio
 
 
Reservoir Rat (c) 1999 Tarantula Studios / Take-Two Interactive Software, Inc. 
 
Mr. Raz used to be an awful hitman. Luckily he found his girlfriend Loretta Mozzarella and 
    stopped the killing. Turning a new leaf in his life, him and Loretta moved out to the countryside 
    and started a farm instead. However, when mob don Marlon Mozzarella found out that his daughter 
    went missing, he became enraged and ordered his goons to go pick her up. So, if Mr. Raz wants to 
    see his girlfriend ever again, he has no choice but to pick up his weapon again and head to the 
    city. 
 
The game is a side-scrolling platform game, in which you have to make your way through 5 worlds, each 
spanning 15 levels. You have to collect a certain number of pieces of food before a timer hits zero 
in order to work your way through the stages, while getting rid of enemies and avoiding obstacles in 
your way. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/rats 
 
 
$end


$info=Rayman - Mister Dark no Wana,
$<a href="http://www.mobygames.com/game/gameboy-color/rayman_"</a>
$bio
 
 
Rayman - Mister Dark no Wana (c) 2000 Ubi Soft Entertainment Software / Ubi Soft Entertainment 
Software 
 
When a villain known only as Mr. Dark appears, trouble brews in Rayman's world.  Mr. Dark captures 
the Toons - source of light and Rayman's friends.  With no more light, evil creatures begin to roam, 
making the world unsafe for everyone.  Its up to you, as Rayman, to free your friends and put an end 
to Mr. Dark's dastardly schemes! 
 
Rayman is side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or 
legs.  Rayman can jump and use his hair to hover for a short period of time.  He can also attack by 
throwing his fists, or winding up his fists for a more powerful punch.  He can occasionally find 
special power ups that grant him unlimited flying power, giving him the ability to navigate through 
tricky mazes. 
 
The Game Boy Color version of Rayman remains true to the spirit of the original game, but makes some 
notable changes, particularly when compared to the original's bright, vibrant graphics.  Some levels 
have also been modified or simplified from the original release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rayman_ 
 
 
$end


$info=Velious - Roland no Majuu,
$<a href="http://www.mobygames.com/game/gameboy/rolans-curse"</a>
$bio
 
 
Velious - Roland no Majuu (c) Jan, 1991 American Sammy Corporation / American Sammy Corporation 
 
Once the people of Rolan was terrorized by the evil ruler King Barius before he was imprisoned in a 
castle deep within the forest. When the king many years later was released he immediately unleashed 
legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in 
multiplayer) is needed to defeat him and his minions. 
 
The game is an action based RPG played with an isometric perspective. As you battle your way through 
enemy territory you have two weapons, the sword that you start the game with and a Fire Wand that 
throws fireballs. You will also find some items to use, i.e. a magic axe that can be used to clear 
blocked passages, chamelon's ring that makes you part of the terrain and shield to help in defense. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : Isometric 
Players : 1-2 Players 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy/rolans-curse 
 
 
$end


$info=Ronaldo V.Football,
$<a href="http://www.mobygames.com/game/gameboy-color/uefa-2000"</a>
$bio
 
 
Ronaldo V.Football (c) Jul, 2000 Bit Managers / Infogrames Europe SA 
 
UEFA 2000 is a officially licensed soccer game for the Game Boy Color. In the game you can play with 
many national teams. Only the English team has real player names, however. You can play the game in 
practice, friendly, cup and league mode. Settings include an option to choose between extra time or 
golden goal (first to score a goal wins). Like any soccer game you can shoot, pass, tackle and make 
headers. The game comes with three difficulty settings to play with. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy-color/uefa-2000 
 
 
$end


$info=Nettou Samurai Spirits,
$<a href="http://www.mobygames.com/game/gameboy/samurai-shodown"</a>
$bio
 
 
Nettou Samurai Spirits (c) Nov, 1994 TAKARA Co., Ltd. / TAKARA Co., Ltd. 
 
In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone 
know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia 
wishes to shroud the world in darkness. 
Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying 
Amakusa, and fulfilling a mission. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.7 
Other Systems : 3DO,Game Gear,Genesis,Neo Geo,Neo Geo CD,Neo Geo Pocket,SEGA CD,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/samurai-shodown 
 
 
$end


$info=Shadowgate Return,
$<a href="http://www.mobygames.com/game/gameboy-color/shadowgate-classic"</a>
$bio
 
 
Shadowgate Return (c) Mar 31, 1999 Infinite Ventures, Inc. / Kotobuki System Co., Ltd. 
 
A re-release of the classic computer adventure by ICOM, Shadowgate Classic casts you as an adventurer 
sent to explore Shadowgate Castle, recover the mystical Staff of Ages, and defeat the evil Warlock 
Lord.  The game uses a simplified list of adventure game actions -- LOOK, TAKE, OPEN, USE, etc.  
Plays on both Gameboy Color and the original Gameboy. 
 
 
- TECHNICAL - 
 
Genre : Adventure 
Perspective : 1st-Person Perspective 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/shadowgate-classic 
 
 
$end


$info=Burai Fighter Color,
$<a href="http://www.mobygames.com/game/gameboy/burai-fighter-deluxe"</a>
$bio
 
 
Burai Fighter Color (c) 1991 Taxan USA Corp. / Nintendo of Europe GmbH 
 
The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with 
their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop 
them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. 
 
Burai Fighter Deluxe is an scrolling shooter game with two modes of play. Most levels are side- and 
vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down 
perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, 
including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything 
on screen. 
 
Burai Fighter Deluxe is identical to the NES version of Burai Fighter. The "Deluxe" part refers to 
the added versus multiplayer mode through the link cable functionality that is included with this 
Game Boy release. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/burai-fighter-deluxe 
 
 
$end


$info=Lucky Monkey,
$<a href="http://www.mobygames.com/game/gameboy/spankys-quest_"</a>
$bio
 
 
Lucky Monkey (c) Jul, 1992 Natsume Co., Ltd. / Natsume, Inc. 
 
Spanky, a cute little monkey, is locked in a tower filled with equally cute baddies. He must get to 
the top of four different towers, which can be chosen between when beginning the game. When the four 
towers have been climbed, the fifth tower remains. 
 
To get through the door and on to the next floor in the towers, Spanky must collect keys, which are 
sometimes held by the baddies. To aid him, he has a magic ball. Throwing the ball will stun the 
baddies for a short while, but not defeat them. However, by bouncing the ball it will grow in size, 
and depending on its size, it will explode in different patterns, and the shrapnel will kill off the 
baddies, clearing the way and releasing keys. 
 
Published by in Europe by Taito, Spanky fit straight into the company's portfolio of puzzle arcade 
platformers in the Bubble Bobble vein. The game also exists for the SNES, but the level layouts 
differ, as well as the fact that one cannot choose freely between the towers. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/spankys-quest_ 
 
 
$end


$info=Soreyuke! Speedy Gonzales,
$<a href="http://www.mobygames.com/game/gameboy/speedy-gonzales"</a>
$bio
 
 
Soreyuke! Speedy Gonzales (c) 1993 SunSoft / Sun Corporation of America 
 
Speedy Gonzales is a platform game in which the player controls the Looney Tunes character Speedy 
Gonzales. 
 
The player can run in the side-scrolling levels. The aim is to reach the exit without running out of 
lives. Lives are lost when Speedy comes into contact with dangers such as enemies, pit traps and 
sharp spikes. 
 
Speedy can earn points by collecting coins. The game also borrows elements from Sonic. Speedy can run 
faster and even upside down in loops after running into bumpers. Speedy can also jump higher by 
jumping on the heads of penguins and when going fast can run through certain walls. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/gameboy/speedy-gonzales 
 
 
$end


$info=Sonic 6,
$<a href="http://www.mobygames.com/game/gameboy/speedy-gonzales"</a>
$bio
 
 
Sonic 6 (c) 1993 SunSoft / Sun Corporation of America 
 
Speedy Gonzales is a platform game in which the player controls the Looney Tunes character Speedy 
Gonzales. 
 
The player can run in the side-scrolling levels. The aim is to reach the exit without running out of 
lives. Lives are lost when Speedy comes into contact with dangers such as enemies, pit traps and 
sharp spikes. 
 
Speedy can earn points by collecting coins. The game also borrows elements from Sonic. Speedy can run 
faster and even upside down in loops after running into bumpers. Speedy can also jump higher by 
jumping on the heads of penguins and when going fast can run through certain walls. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 1.0 
SOURCE : http://www.mobygames.com/game/gameboy/speedy-gonzales 
 
 
$end


$info=Hoi Hoi - Gameboy Ban,
$<a href="http://www.mobygames.com/game/gameboy/stop-that-roach"</a>
$bio
 
 
Hoi Hoi - Gameboy Ban (c) 1994 KOEI Co., Ltd. / KOEI Co., Ltd. 
 
Stop that Roach! is a turn-based strategy game where the player has to eliminate a number of 
cockroaches on each level. 
 
The player has five turns in which he can move of a certain amount of tiles, place traps, stomp to 
frighten the cockroaches, step on them, hit them with a broom or spray them with an insecticide. Next 
come the cockroaches' turn, their actions being defined by precise rules. 
 
If the insects can escape or reach the piece of food you're meant to protect, you lose the round. 
Victory is achieved if all cockroaches are either destroyed or captured. 
 
The game includes a detailed tutorial with explanations of all the game mechanics. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
SOURCE : http://www.mobygames.com/game/gameboy/stop-that-roach 
 
 
$end


$info=Pro Soccer,
$<a href="http://www.mobygames.com/game/gameboy/super-kick-off"</a>
$bio
 
 
Pro Soccer (c) 1991 Anco Software Ltd.|Enigma Variations Ltd. / U.S. Gold Ltd. 
 
Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini 
for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team 
names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  
(composed by eight English teams), European League (16 European teams) and International cup (eight 
team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble 
without opposition. 
Players can compete head to head, or play cooperatively against the computer in the same team. Other 
game options include player speed, wind and grass cut, along the typical half length, offside rules, 
extra time and difficulty setting. All changes, from team edits to options, are stored in the 
cartridge internal memory. 
 
About the game itself, it was one of the most popular of the time, featuring a top-down view  with 
the ball not sticking to the players' feet being the most prominent gameplay feature. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
Other Systems : Game Gear,Genesis,SEGA Master System,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/super-kick-off 
 
 
$end


$info=Stranded Kids,
$<a href="http://www.mobygames.com/game/gameboy-color/survival-kids"</a>
$bio
 
 
Stranded Kids (c) Nov 02, 1999 Konami Computer Entertainment Sapporo Co., Ltd / Konami Co., Ltd. 
 
When on a pleasure cruise for his tenth birthday, a young boy is swept castaway to a remote island by 
a fierce storm that destroys the entire ship.  With no family or friends, he must fend for himself on 
this strange, seemingly uninhabited island and ultimately find a way to return home. 
 
Survival Kids is presented in an overhead action-RPG style similar to Link's Awakening.  Players must 
try to survive through each day by getting enough rest, eating food and drinking water regularly.  
This can be risky, as certain foods such as mushrooms can have varying effects including paralysis 
and poison, while other foods can go rotten and make you sick if you eat it. 
 
The game also features a unique "merge" system, which allows you to create a number of different 
items by combining two other items.  For example, combining bark and a stick would produce kindling, 
while using ivy with a bent stick could create a bow.  There are plenty of useless items that can be 
made in addition to the essentials, so it's up to the player to think as to what could be helpful in 
their quest to survive. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/survival-kids 
 
 
$end


$info=Survival Kids - Kotou no Boukensha,
$<a href="http://www.mobygames.com/game/gameboy-color/survival-kids"</a>
$bio
 
 
Survival Kids - Kotou no Boukensha (c) Nov 02, 1999 Konami Computer Entertainment Sapporo Co., Ltd / 
Konami Co., Ltd. 
 
When on a pleasure cruise for his tenth birthday, a young boy is swept castaway to a remote island by 
a fierce storm that destroys the entire ship.  With no family or friends, he must fend for himself on 
this strange, seemingly uninhabited island and ultimately find a way to return home. 
 
Survival Kids is presented in an overhead action-RPG style similar to Link's Awakening.  Players must 
try to survive through each day by getting enough rest, eating food and drinking water regularly.  
This can be risky, as certain foods such as mushrooms can have varying effects including paralysis 
and poison, while other foods can go rotten and make you sick if you eat it. 
 
The game also features a unique "merge" system, which allows you to create a number of different 
items by combining two other items.  For example, combining bark and a stick would produce kindling, 
while using ivy with a bent stick could create a bow.  There are plenty of useless items that can be 
made in addition to the essentials, so it's up to the player to think as to what could be helpful in 
their quest to survive. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/survival-kids 
 
 
$end


$info=Tetris Flash,
$<a href="http://www.mobygames.com/game/gameboy/tetris-2"</a>
$bio
 
 
Tetris Flash (c) Dec, 1993 Nintendo R&D1 / Nintendo of America Inc. 
 
Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each 
play field starts with different colored dots (in this case black, gray and white), with one of each 
color flashing. The blocks are made up of the same three colors, and by matching blocks of the same 
color over the top or to the side of the dot will clear the dot and those blocks from the screen. If 
you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete 
the round just clear the dots, not the blocks themselves. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Other Systems : NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-2 
 
 
$end


$info=Yoshi no Panepon,
$<a href="http://www.mobygames.com/game/gameboy/tetris-attack"</a>
$bio
 
 
Yoshi no Panepon (c) Aug, 1996 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's 
inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he 
must set off to free his friends, and to defeat Bowser and break the spell. 
 
Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's 
Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a 
cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll 
clear, potentially creating combos from new blocks falling to take their place. Combos will send 
large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching 
it, turning it into normal blocks. 
 
The game offers a story mode against the computer, as well as a 2-player versus mode, an endless 
mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set 
arrangement of blocks must be cleared in a specific number of moves. The game is based on the 
Japan-only title Panel de Pon. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Esrb : Kids to Adults 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-attack 
 
 
$end


$info=Super Bombliss,
$<a href="http://www.mobygames.com/game/gameboy/tetris-blast"</a>
$bio
 
 
Super Bombliss (c) Jan, 1996 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
In this version of Tetris, the basic 'clear the line of puzzle blocks' element is still here, but 
with an added twist: inside the many block shapes are bombs. By linking the bombs while clearing the 
play field as usual (creating a line of blocks), more of the field is cleared as the bombs explode. 
 
The usual gameplay modes are included, i.e. challenge, clear as many lines as possible, time trial, 
clear as many lines as possible before time runs out and 2 player battle. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-blast 
 
 
$end


$info=Super Bombliss DX,
$<a href="http://www.mobygames.com/game/gameboy/tetris-blast"</a>
$bio
 
 
Super Bombliss DX (c) Jan, 1996 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
In this version of Tetris, the basic 'clear the line of puzzle blocks' element is still here, but 
with an added twist: inside the many block shapes are bombs. By linking the bombs while clearing the 
play field as usual (creating a line of blocks), more of the field is cleared as the bombs explode. 
 
The usual gameplay modes are included, i.e. challenge, clear as many lines as possible, time trial, 
clear as many lines as possible before time runs out and 2 player battle. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/tetris-blast 
 
 
$end


$info=GB Basketball,
$<a href="http://www.mobygames.com/game/gameboy/tip-off"</a>
$bio
 
 
GB Basketball (c) 1992 
 
After the success with Kick Off and its sequel, Anco tried their hand at basketball. This basketball 
game has like the Kick Off games a top down view and the action is quite pacey, a trademark for many 
football games of the day (Kick Off in particular). The teams in the game are British but you can 
edit them using the built-in utilities. 
 
The game also has a tactics designer and the option to change the kits of each team. You can play 
either single matches or a full league competition. Tip Off can be played by four players 
simultaneously, so can play co-op with a friend against the computer, or just compete against one or 
two other players. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1-2 Players 
Other Systems : Amiga,Atari ST,DOS 
SOURCE : http://www.mobygames.com/game/gameboy/tip-off 
 
 
$end


$info=Top Gear Rally,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gear-pocket"</a>
$bio
 
 
Top Gear Rally (c) Mar 25, 1999 Vision Works / Kotobuki System Co., Ltd. 
 
Rally race through the city streets, grasslands and sandy terrain against eight other racers (or a 
friend) to the finish line. The higher you rank at the end of each race, the more new tracks you open 
up (including tracks full of ice). Time trial mode also allows you to test the time on each track. 
 
12 cars are available to drive, each with different handling and speed abilites and you can choose to 
race each car either with manual or automatic gearbox changes. The in-built rumble feature of the 
cart also vibrates to each crash and burn you make. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gear-pocket 
 
 
$end


$info=TG Rally 2,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2"</a>
$bio
 
 
TG Rally 2 (c) Jan 30, 2000 Vision Works / Kotobuki System Co., Ltd.|Vatical Entertainment LLC 
 
Another round of Top Gear rally action on the GBC. On this occasion, depending on where you finish 
each race, you are awarded points. These points then go towards improving the stats of the rally car 
you are using (speed, braking, acceleration and top speed). 
 
Championships are split into seasons, each harder then the last. You can opt to change the weather 
conditions (day, night, sunny, rain, snow) or practise on the track to get used to the corners and 
timing. 
 
You can also play against a friend in two player mode. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2 
 
 
$end


$info=Top Gear Rally 2,
$<a href="http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2"</a>
$bio
 
 
Top Gear Rally 2 (c) Jan 30, 2000 Vision Works / Kotobuki System Co., Ltd.|Vatical Entertainment LLC 
 
Another round of Top Gear rally action on the GBC. On this occasion, depending on where you finish 
each race, you are awarded points. These points then go towards improving the stats of the rally car 
you are using (speed, braking, acceleration and top speed). 
 
Championships are split into seasons, each harder then the last. You can opt to change the weather 
conditions (day, night, sunny, rain, snow) or practise on the track to get used to the corners and 
timing. 
 
You can also play against a friend in two player mode. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/top-gear-pocket-2 
 
 
$end


$info=Konami Sports,
$<a href="http://www.mobygames.com/game/gameboy/track-field_"</a>
$bio
 
 
Konami Sports (c) Sep, 1992 Konami Co., Ltd. / Konami, Inc. 
 
Track & Field for the Game Boy released by Konami in 1992. It was released as 'Konamic Sports in 
Barcelona' in Japan. Not all are part of Track & Field are athletics but all are olympic sports. 
 
The Game Boy version features different events than the other versions of the game. There are 11 
events in total: 100m Dash, Long Jump, Hammer Throw, 110m Hurdles, Javelin Throw, Weight Lifting, 
Archery, Triple Jump, Swimming, Discus Throw, Pole Vault. All require quick and timed arcade 
reflexes. 
 
Game modes: 1-Event Mode (quick game), Competition (something like story mode) and Versus mode (link 
cable play with friend). 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/track-field_ 
 
 
$end


$info=Turn and Burn,
$<a href="http://www.mobygames.com/game/gameboy/phantom-air-mission"</a>
$bio
 
 
Turn and Burn (c) 1992 Imagineering Inc. / Activision, Inc. 
 
As a pilot of a F-4 Phantom II the player's mission is to patrol the skies of the gulf because of 
renewed hostile activity. Phantom Air Mission is one of the few combat jet fighter games on the Game 
Boy. It features fully instrumented control panels, HUD targeting, radar and landing displays, 
complete 360 rotation and many more features. Most missions require the player to take out one or 
multiple bogeys, without crashing. The game's style is very similar to Flight of the Intruder. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/phantom-air-mission 
 
 
$end


$info=F-18 Thunder Strike,
$<a href="http://www.mobygames.com/game/gameboy/phantom-air-mission"</a>
$bio
 
 
F-18 Thunder Strike (c) 1992 Imagineering Inc. / Activision, Inc. 
 
As a pilot of a F-4 Phantom II the player's mission is to patrol the skies of the gulf because of 
renewed hostile activity. Phantom Air Mission is one of the few combat jet fighter games on the Game 
Boy. It features fully instrumented control panels, HUD targeting, radar and landing displays, 
complete 360 rotation and many more features. Most missions require the player to take out one or 
multiple bogeys, without crashing. The game's style is very similar to Flight of the Intruder. 
 
 
- TECHNICAL - 
 
Genre : Simulation 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.0 
SOURCE : http://www.mobygames.com/game/gameboy/phantom-air-mission 
 
 
$end


$info=Agro Soar,
$<a href="http://www.mobygames.com/game/gameboy/bamse"</a>
$bio
 
 
Agro Soar (c) 1993 Beam Software Pty., Ltd. / Laser Beam Entertainment Pty. Ltd. 
 
Bamse, the strongest bear in the world, is a popular Swedish cartoon figure created by Rune 
Andréasson in 1962. This is his first appearance in a video game. The game was exclusively created 
for the Swedish market. 
 
The story goes, that Skalman has invented a time machine and together with Bamse and Lille Skutt they 
travel 75 million years back in time to the age of the dinosaurs. But the mischievous Vargen sneaks 
along and kidnaps Skalman to his "doomed castle". Bamse must now free his friend so they can get back 
to their own time again. 
 
Bamse is not an original game. Instead it is a re-skinned version of  Baby T-Rex by the same 
developer. This explains why the settings of the game appears out of context with very little to do 
with the original cartoon. It also suffers from translation errors and contain left overs from the 
original game which do not fit in. 
 
It is a very traditional platform game where you run and jump to get to the end of the stage. There 
are a total of 4 "worlds", each with 3 stages and a final boss stage. The gameplay is fast paced, 
with slides and skateboards for added speed. You can find small jars of "Dunderhonung" and bowling 
balls to throw at the enemies. There are also power-ups to replenish health and obtain extra lives. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bamse 
 
 
$end


$info=World Circuit Series,
$<a href="http://www.mobygames.com/game/gameboy/f-1-spirit"</a>
$bio
 
 
World Circuit Series (c) Feb 28, 1991 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
F-1 Spirit is the first portable version of Konami's classic MSX top-down racer. It features three 
  classes of open-wheel cars (which dub as difficulty levels), three game modes (practice, single 
  race and championship) and 25 different tracks all around the world, with some of them only 
  playable on the according championship, from the Japanese Formula 3 to the World F1 Grand Prix. On 
  each class, tracks become longer (forcing pit stops), cars faster, and turns change from simple, 
  low angle corners which require no more than a slight trajectory to elbow corners which require 
  some skill to turn without losing speed. 
 
Controls are simple, with the directional button steering the car and the B button used to throttle 
the car and A to change between high and low gear. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : Top-Down 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/f-1-spirit 
 
 
$end


$info=Nettou World Heroes 2 Jet,
$<a href="http://www.mobygames.com/game/gameboy/world-heroes-2-jet"</a>
$bio
 
 
Nettou World Heroes 2 Jet (c) 1995 TAKARA Co., Ltd. / Playmates Interactive Entertainment, Inc. 
 
World Heroes 2 JET is the third game in the World Heroes series. A third tournament featuring 
warriors from all over the world (and different periods in time) has begun, and it's up to you to 
fight to the finish to find out who is organizing it. 
 
The game is an upgrade / fine-tuning of World Heroes 2, and contains many new features: 
 
1. Two new fighters, Jack and Ryofu, have been added to the game 
2. Two all-new fighting modes have been added: "Entry to the Tournament" (story mode), and "The 
   Forging of Warriors" 
3. You can now dash towards or away from your opponent 
4. If you and your enemy hit each other with an attack that has the same power, you'll freeze for 
   a moment and push each other away 
2. All new stages and music have also been included. 
 
"Entry to the Tournament" features you fighting several elimination rounds against three different 
opponents 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.3 
Other Systems : Neo Geo,Neo Geo CD 
SOURCE : http://www.mobygames.com/game/gameboy/world-heroes-2-jet 
 
 
$end


$info=Mario & Yoshi,
$<a href="http://www.mobygames.com/game/gameboy/yoshi"</a>
$bio
 
 
Mario & Yoshi (c) Jul, 1992 Game Freak, Inc. / Nintendo of America Inc. 
 
You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they 
fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both 
disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will 
appear depending on how many enemies are between the eggshell halves. There is a password feature to 
save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshi 
 
 
$end


$info=Yoshi no Tamago,
$<a href="http://www.mobygames.com/game/gameboy/yoshi"</a>
$bio
 
 
Yoshi no Tamago (c) Jul, 1992 Game Freak, Inc. / Nintendo of America Inc. 
 
You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they 
fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both 
disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will 
appear depending on how many enemies are between the eggshell halves. There is a password feature to 
save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshi 
 
 
$end


$info=Yoshi no Tamago by ikuzou,
$<a href="http://www.mobygames.com/game/gameboy/yoshi"</a>
$bio
 
 
Yoshi no Tamago by ikuzou (c) Jul, 1992 Game Freak, Inc. / Nintendo of America Inc. 
 
You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. As they 
fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both 
disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will 
appear depending on how many enemies are between the eggshell halves. There is a password feature to 
save your progress. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.2 
Other Systems : NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshi 
 
 
$end


$info=Yoshi no Cookie,
$<a href="http://www.mobygames.com/game/gameboy/yoshis-cookie"</a>
$bio
 
 
Yoshi no Cookie (c) 1993 Bullet-Proof Software, Inc. / Nintendo of America Inc. 
 
Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but 
challenging to complete. To play, you move the randomly placed cookies into rows and columns of 
cookies with similar patterns. When you successfully assemble a row or column of the same cookies, 
the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special 
in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must 
use it wisely. 
 
 
- TECHNICAL - 
 
Players : 1-4 Players 
Score : 3.4 
Other Systems : NES,SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/yoshis-cookie 
 
 
$end


$info=Yu-Gi-Oh! - Racconti Oscuri,
$<a href="http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories"</a>
$bio
 
 
Yu-Gi-Oh! - Racconti Oscuri (c) Mar, 2002 Konami Computer Entertainment Japan, Inc. / Konami of 
   America, Inc. 
 
Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color.  Battle your way past 
opponents from the TV show and manga as well as your friends using the Link Cable. 
 
In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four 
Rulers of Ancient Egypt who have the Millennium pieces.  As you win battles, you will get new cards 
as well as card parts that can be used to construct more cards. 
 
Set up your deck with monsters, traps, and spells to help you defeat your opponents.  And don't 
forget to bring along some fusion monsters to help when you get into trouble, or just to help finish 
off your opponent. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories 
 
 
$end


$info=Yu-Gi-Oh! - Duelo en las Tinieblas,
$<a href="http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories"</a>
$bio
 
 
Yu-Gi-Oh! - Duelo en las Tinieblas (c) Mar, 2002 Konami Computer Entertainment Japan, Inc. / 
   Konami of America, Inc. 
 
Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color.  Battle your way past 
opponents from the TV show and manga as well as your friends using the Link Cable. 
 
In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four 
Rulers of Ancient Egypt who have the Millennium pieces.  As you win battles, you will get new cards 
as well as card parts that can be used to construct more cards. 
 
Set up your deck with monsters, traps, and spells to help you defeat your opponents.  And don't 
forget to bring along some fusion monsters to help when you get into trouble, or just to help finish 
off your opponent. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories 
 
 
$end


$info=Yu-Gi-Oh! - Duel des Tenebres,
$<a href="http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories"</a>
$bio
 
 
Yu-Gi-Oh! - Duel des Tenebres (c) Mar, 2002 Konami Computer Entertainment Japan, Inc. / Konami of 
   America, Inc. 
 
Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color.  Battle your way past 
opponents from the TV show and manga as well as your friends using the Link Cable. 
 
In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four 
Rulers of Ancient Egypt who have the Millennium pieces.  As you win battles, you will get new cards 
as well as card parts that can be used to construct more cards. 
 
Set up your deck with monsters, traps, and spells to help you defeat your opponents.  And don't 
forget to bring along some fusion monsters to help when you get into trouble, or just to help finish 
off your opponent. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories 
 
 
$end


$info=Yu-Gi-Oh! - Das Dunkle Duell,
$<a href="http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories"</a>
$bio
 
 
Yu-Gi-Oh! - Das Dunkle Duell (c) Mar, 2002 Konami Computer Entertainment Japan, Inc. / Konami of 
   America, Inc. 
 
Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color.  Battle your way past 
opponents from the TV show and manga as well as your friends using the Link Cable. 
 
In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four 
Rulers of Ancient Egypt who have the Millennium pieces.  As you win battles, you will get new cards 
as well as card parts that can be used to construct more cards. 
 
Set up your deck with monsters, traps, and spells to help you defeat your opponents.  And don't 
forget to bring along some fusion monsters to help when you get into trouble, or just to help finish 
off your opponent. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 1.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/yu-gi-oh-dark-duel-stories 
 
 
$end


$info=Bomberman GB 2,
$<a href="http://www.mobygames.com/game/gameboy/bomberman-gb_"</a>
$bio
 
 
Bomberman GB 2 (c) Aug 10, 1994 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
This is a Japan only release, not to be confused with the USA release Bomberman GB, which is a 
different game. 
 
In the one player game, you are placed in an arena with a dark Bomberman for a best-two-out-of-three 
round. You must, using your bombs, blow him up without getting blown up yourself. After you beat him, 
the process repeats with two Bombermen then three Bombermen. 
 
After you beat the three Bombermen in two out of three rounds, you must beat a boss character to move 
on. When playing the rounds, you can find power-ups to increase the blast size, allow more than one 
bomb on the screen and, temporarily, make you invincible. When you beat the bosses, you gain things 
like the ability to kick a bomb away, run faster, ram enemies, etc. 
 
In a multi-player game, two to four players do their best to blow each other up. Multi-player is done 
with the Super Game Boy on a SNES. More than two players is only possible with a multitap. 
 
This game was released in the U.S. as Wario Blast, with some changes. The animated opening was 
removed and, of course, Wario was added. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bomberman-gb_ 
 
 
$end


$info=Pikabomber V0.10,
$<a href="http://www.mobygames.com/game/gameboy/bomberman-gb_"</a>
$bio
 
 
Pikabomber V0.10 (c) Aug 10, 1994 Hudson Soft Company, Ltd. / Hudson Soft Company, Ltd. 
 
This is a Japan only release, not to be confused with the USA release Bomberman GB, which is a 
different game. 
 
In the one player game, you are placed in an arena with a dark Bomberman for a best-two-out-of-three 
round. You must, using your bombs, blow him up without getting blown up yourself. After you beat him, 
the process repeats with two Bombermen then three Bombermen. 
 
After you beat the three Bombermen in two out of three rounds, you must beat a boss character to move 
on. When playing the rounds, you can find power-ups to increase the blast size, allow more than one 
bomb on the screen and, temporarily, make you invincible. When you beat the bosses, you gain things 
like the ability to kick a bomb away, run faster, ram enemies, etc. 
 
In a multi-player game, two to four players do their best to blow each other up. Multi-player is done 
with the Super Game Boy on a SNES. More than two players is only possible with a multitap. 
 
This game was released in the U.S. as Wario Blast, with some changes. The animated opening was 
removed and, of course, Wario was added. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-4 Players 
SOURCE : http://www.mobygames.com/game/gameboy/bomberman-gb_ 
 
 
$end


$info=Bugs Bunny,
$<a href="http://www.mobygames.com/game/gameboy/mickey-mouse"</a>
$bio
 
 
Bugs Bunny (c) May 09, 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your 
enemies. 
 
The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach 
the exit, and the paths are always reached by tricking your opponents into either being shot or just 
stand away for you to walk past during the time you need it. Ammo is always very limited and consists 
of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs. 
 
The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/mickey-mouse 
 
 
$end


$info=Mickey Mouse II,
$<a href="http://www.mobygames.com/game/gameboy/mickey-mouse"</a>
$bio
 
 
Mickey Mouse II (c) May 09, 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your 
enemies. 
 
The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach 
the exit, and the paths are always reached by tricking your opponents into either being shot or just 
stand away for you to walk past during the time you need it. Ammo is always very limited and consists 
of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs. 
 
The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/mickey-mouse 
 
 
$end


$info=Hugo,
$<a href="http://www.mobygames.com/game/gameboy/mickey-mouse"</a>
$bio
 
 
Hugo (c) May 09, 1989 Kotobuki System Co., Ltd. / Kotobuki System Co., Ltd. 
 
In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your 
enemies. 
 
The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach 
the exit, and the paths are always reached by tricking your opponents into either being shot or just 
stand away for you to walk past during the time you need it. Ammo is always very limited and consists 
of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs. 
 
The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/mickey-mouse 
 
 
$end


$info=Ultimate Bugs Bunny Crazy Castle II, The,
$<a href="http://www.mobygames.com/game/gameboy/mickey-mouse"</a>
$bio
 
 
Ultimate Bugs Bunny Crazy Castle II, The (c) May 09, 1989 Kotobuki System Co., Ltd. / Kotobuki System 
Co., Ltd. 
 
In this game your quest is to take Mickey Mouse through several dungeons, and mostly avoid your 
enemies. 
 
The game is somewhat more a puzzle game than a plat-former. You are to get a number of keys to reach 
the exit, and the paths are always reached by tricking your opponents into either being shot or just 
stand away for you to walk past during the time you need it. Ammo is always very limited and consists 
of arrows and bombs, in the fashion that you on some levels use arrows and on some bombs. 
 
The story is simple and consists of you, as Mickey Mouse, must save Minnie from an evil warlock. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/mickey-mouse 
 
 
$end


$info=Super Donkey Kong GB,
$<a href="http://www.mobygames.com/game/gameboy/donkey-kong-land"</a>
$bio
 
 
Super Donkey Kong GB (c) Jun, 1995 Rare, Ltd. / Nintendo of America Inc. 
 
In a modifiication of Donkey Kong Country, Donkey Kong teams up with his buddy Diddy for new 
adventures and gorilla antics. Facing high-flying pigs, killer bees, and reptilian Kremlings, the 
simian duo swings back into action on the Game Boy. The two Kongs each have similar abilities when 
compared to the SNES game. This game isn't exactly a remake of DKC 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/donkey-kong-land 
 
 
$end


$info=World Cup Striker,
$<a href="http://www.mobygames.com/game/gameboy/elite-soccer"</a>
$bio
 
 
World Cup Striker (c) 1994 Denton Designs / GameTek, Inc. 
 
Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, 
Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy.  
Players can also choose to play in a Knockout-style tournament where instead of a round robin type of 
play like in World Cup, they instead play one game and advance to the next like a regular tournament. 
 There is also a two-player mode that allows friends to compete head-to-head. 
 
The main gameplay is the same as others with an overhead view with a third-person perspective for 
penalty kicks.  The rules and regulations are up to date and can actually be changed to suit the 
players style of choice.  They can also choose weather conditions, skills of goalies or even the 
choice to play either indoors or outdoors.  Players can also edit their players including appearance 
and stats wise to suit their liking. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/elite-soccer 
 
 
$end


$info=Gameboy Gallery 2,
$<a href="http://www.mobygames.com/game/gameboy/game-watch-gallery"</a>
$bio
 
 
Gameboy Gallery 2 (c) May, 1997 Nintendo R&D1 / Nintendo of America Inc. 
 
The Game & Watch Gallery is Nintendo's first portable compilation featuring their popular line of 
original 1980's handheld games, featuring the popular "Mr. Game & Watch" himself, as well as Mario 
and friends. 
 
The compilation consists of four popular titles from the Game & Watch Series, each with a "Classic" 
and "Modern" version of each game: 
 
1. Octopus: Collects as much treasure as your bag can hold, while avoiding the octopus tentacles 
   that continually swing around you.  In the "Modern" version, Mario becomes the diver, and as he 
   collects more treasure, his bag becomes heavier, making it harder to return to the surface.  Mario 
   can also delay the octopus tentacles by throwing treasure at them. 
 
Fire: Position your net to catch the falling people jumping from the burning building.  The "Modern" 
version has Mario and Luigi rescuing Toad, Yoshi and Donkey Kong Jr. from Princess Peach's Castle.  
Each falling character has different weights and falling patterns. 
 
Manhole: The player must cover the holes to keep the continually walking people from falling through 
the manholes and into the sewers.  In the "Modern" version, Yoshi must use his tongue to keep Mario, 
Toad and Donkey Kong Jr. from falling thought the hole, each character having different speeds and 
patterns. 
 
Oil Panic: The player must collect the dripping blobs of oil before they slip past and ruin 
everything.  The "Modern" version has Bowser dropping oil blobs at Mario, who has to catch the oil 
and dump it over to Yoshi before the Koopa King gets the best of Mario. 
 
Each mode (Classic and Modern) has two difficulties: Easy and Hard.  The higher score a player gets 
in each version, new unlockable bonuses will become available via the "Gallery Corner".  These 
bonuses include release dates, pictures and animations which tell in greater detail the history 
behind Gunpei Yokoi's portable creations. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/game-watch-gallery 
 
 
$end


$info=NFL Quarterback Club 2,
$<a href="http://www.mobygames.com/game/gameboy/nfl-quarterback-club_"</a>
$bio
 
 
NFL Quarterback Club 2 (c) 1993 Beam Software Pty., Ltd. / LJN, Ltd. 
 
NFL Quarterback Club is not the standard football game. Instead of competing in actual games, the 
player chooses from 13 different NFL Quarterbacks: Jeff Hostetler, Phil Simms, Steve Young, Mark 
Rypien, Boomer Esiason, Bernie Kosar, John Elway, Warren Moon, Jim Everett, Randall Cunningham, Jim 
Harbaugh, Troy Aikman or Jim Kelly and competes in four sets of drills that tests their speed, 
agility, throwing accuracy against another quarterback. Whichever QB does the best will win the 
contest and proceed to another rival and repeat the process. 
 
 
- TECHNICAL - 
 
Genre : Simulation|Sports 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/nfl-quarterback-club_ 
 
 
$end


$info=Space Invaders X,
$<a href="http://www.mobygames.com/game/gameboy-color/space-invaders"</a>
$bio
 
 
Space Invaders X (c) 1999 Z-Axis, Ltd. / Activision, Inc. 
 
In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank."  The Tank was 
based on alien technology found when a scout ship had crashed years earlier.  Now, over 20 years 
later, a new Tank has been created based on the technology recovered during the 1978 invasion.  And 
none too soon, because the Invaders are back! 
 
Space Invaders is yet another classic arcade game remake by Activision.  (See Battlezone and 
Asteroids.)  But this time, Activision licensed a game from Taito instead of Atari.  The game stays 
close to its roots while adding many power-ups and enemies. 
 
You can play either one or two players against the Invaders, who march down the screen in orderly 
rows and columns, at one of three skill levels.  You'll start at Pluto and work your way through the 
Solar System to Mars, then Venus, and finally Earth.  There are four common aliens (red, green, blue, 
and yellow), plus seven more less common ones.  You receive special one shot power-ups by shooting 
four of the same type of Invaders in a row.  As in the original game, there are also Mother Ships 
that fly above the action, but in this version if you hit them you can pick up other useful power-ups 
like shields or double shots.  Plus, after fighting off several waves on each planet, you'll face a 
unique boss.  If you manage to finish the game, you'll be able to play a reproduction of the original 
coin-op. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
Other Systems : Game Boy Advance,Nintendo 64,PlayStation,Windows 
SOURCE : http://www.mobygames.com/game/gameboy-color/space-invaders 
 
 
$end


$info=Taz-Mania 2,
$<a href="http://www.mobygames.com/game/gameboy/taz-mania_"</a>
$bio
 
 
Taz-Mania 2 (c) 1994 SunSoft / Sun Corporation of America 
 
Crazy Looney Tunes' character Taz has just escaped from the Acme Zoo and is now trying to find a 
place to live. He has discovered five tropical islands and starts to go through each to find a 
suitable place. Along the way, he must fight off numerous island hazards, such as quicksand and 
enemies, while at the same time avoiding the Big Hat Hunter who is bent to send him back to the zoo. 
 
With the help of his trusty tornado spin and the new Taz stomp, he is determined to find a home even 
if it means fighting a giant dinosaur on Dodo Island. 
 
This game is completely different from the SEGA game of the same name. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 5.0 
SOURCE : http://www.mobygames.com/game/gameboy/taz-mania_ 
 
 
$end


$info=Soreyuke!! Kid,
$<a href="http://www.mobygames.com/game/gameboy-color/bugs-bunny-crazy-castle-3"</a>
$bio
 
 
Soreyuke!! Kid (c) Jan, 1999 Kotobuki System Co., Ltd. / Nintendo of America Inc. 
 
Bugs Bunny Crazy Castle brings the gameplay from Bugs Bunny in Crazy Castle and its sequel to the 
Game Boy Color. In the game you play as Bugs Bunny and you have to find a treasure hidden in an old 
castle. Unfortunately the witch Hazel put your friends (other Looney Tunes characters such as Daffy 
Duck, Yosemite Sam, Sylvester and Wile E. Coyote) under a spell and they will try anything to prevent 
you from reaching your goal. 
 
You will have to guide Bugs Bunny through 60 levels in and around the castle. In each level you have 
to find eight keys to unlock the door to the next level. 
 
You can collect carrots for more lives and there are a variety of weapons you can pick up to take 
care of your enemies, including bombs, lightning, cork gun, juice and weights. Other items such as a 
hammer or pick-axe can help you get past level obstacles. Shields, clocks and shoes will protect you 
from your enemies. 
 
As Bugs Bunny you can walk around, climb stairs, use elevators and climb through tunnels to navigate 
around the screen. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/bugs-bunny-crazy-castle-3 
 
 
$end


$info=Kid Icarus - Of Myths and Monsters DX by Redrum,
$<a href="http://www.mobygames.com/game/gameboy/kid-icarus-of-myths-and-monsters"</a>
$bio
 
 
Kid Icarus - Of Myths and Monsters DX by Redrum (c) Nov, 1991 Nintendo R&D1 / Nintendo of America 
Inc. 
 
An evil force is threatening to invade the Angel Land.  Palutena, the ruler-goddess, sends a warrior 
named Pit on a quest to prepare for the upcoming attack. Pit must find three ancient treasures and 
face down the evil force. 
 
Kid Icarus: Of Mythis and Monsters is the Game Boy version of one of Nintendo's classic side 
scrolling platform/adventure games. Throughout the levels Pit will collect hearts, upgrade his 
strength, collect treasures, and learn to fly. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/kid-icarus-of-myths-and-monsters 
 
 
$end


$info=Metroid II - Samus Bares All by P3,
$<a href="http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus"</a>
$bio
 
 
Metroid II - Samus Bares All by P3 (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in 
her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother 
Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from 
multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them 
much more difficult to defeat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus 
 
 
$end


$info=Metroid II DX by Redrum,
$<a href="http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus"</a>
$bio
 
 
Metroid II DX by Redrum (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in 
her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother 
Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from 
multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them 
much more difficult to defeat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus 
 
 
$end


$info=Metroid II - Return of Samus by Zorlon,
$<a href="http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus"</a>
$bio
 
 
Metroid II - Return of Samus by Zorlon (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in 
her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother 
Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from 
multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them 
much more difficult to defeat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus 
 
 
$end


$info=Metroid II - Destroyable Walls,
$<a href="http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus"</a>
$bio
 
 
Metroid II - Destroyable Walls (c) Nov, 1991 Nintendo R&D1 / Nintendo of America Inc. 
 
This is the sequel to the very popular Metroid for the NES.  In Metroid 2, you control Samus Aran in 
her quest to rid the planet SR388 of the Metroid parasites.  After killing the space pirate Mother 
Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from 
multiplying throughout the galaxy.  Samus soon finds out that the Metroids have mutated, making them 
much more difficult to defeat. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/metroid-ii-return-of-samus 
 
 
$end


$info=Robin Hood - Prince of Tieves,
$<a href="http://www.mobygames.com/game/gameboy/robin-hood-prince-of-thieves"</a>
$bio
 
 
Robin Hood - Prince of Tieves (c) 1991 Sculptured Software, Inc.|B.I.T.S., Ltd. / Virgin Games, Inc. 
 
England is in trouble. 
 
Richard the Lion-Hearted, king of England, is off fighting in the Crusades, and while he's gone, the 
kingdom is ruled by the Sheriff and his evil black witch Mortianna. 
 
You start in the city dungeons, being whipped by the Sheriff's prison guards. 
 
Now its all up to you. Set yourself free, find friends in Sherwood forest, rescue the lovely Main 
Marian, and set England free! 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.9 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/robin-hood-prince-of-thieves 
 
 
$end


$info=Monster Go! Go! Go!,
$<a href="http://www.mobygames.com/game/gameboy-color/smurfs-nightmare"</a>
$bio
 
 
Monster Go! Go! Go! (c) 1999 Velez & Dubail / Infogrames Europe SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/smurfs-nightmare 
 
 
$end


$info=Pocket Monsters GO!GO!GO!,
$<a href="http://www.mobygames.com/game/gameboy-color/smurfs-nightmare"</a>
$bio
 
 
Pocket Monsters GO!GO!GO! (c) 1999 Velez & Dubail / Infogrames Europe SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/smurfs-nightmare 
 
 
$end


$info=Pocket Monsters GO! GO! - The Pikachu Nightmare,
$<a href="http://www.mobygames.com/game/gameboy-color/smurfs-nightmare"</a>
$bio
 
 
Pocket Monsters GO! GO! - The Pikachu Nightmare (c) 1999 Velez & Dubail / Infogrames Europe SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/smurfs-nightmare 
 
 
$end


$info=Popockmon Go! Go! Go!!,
$<a href="http://www.mobygames.com/game/gameboy-color/smurfs-nightmare"</a>
$bio
 
 
Popockmon Go! Go! Go!! (c) 1999 Velez & Dubail / Infogrames Europe SA 
 
The Smurfs' Nightmare is the third installment of the Smurfs series about little blue dwarfs and 
their arch-nemesis, evil wizard Gargamel. 
 
This time evil Gargamel casts an evil spell on the Smurf village. All the sleeping Smurfs are trapped 
inside horrible nightmares. And you, brave Smurf, should go into their houses and rescue them. To 
enter the house you should have a key for it. Each house represents a different environment as well 
as different monsters and goals. 
 
The gameplay is flown in 3rd-person side-scrolling view, where you should move, jump on the opponents 
to eliminate them, use different mechanisms to reach certain places, and collect the necessary number 
of magical leaves to finish the level. Different goals should be performed also such as to find the 
carrot in the Kitchen, etc. 
 
The game was made in French, German, English, and Spanish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/smurfs-nightmare 
 
 
$end


$info=Tomb Raider 2,
$<a href="http://www.mobygames.com/game/gameboy-color/lara-croft-tomb-raider-curse-of-the-sword"</a>
$bio
 
 
Tomb Raider 2 (c) Jun 25, 2001 Core Design Ltd. / Activision Publishing, Inc. 
 
Tomb Raider: Curse of the Sword contains five large areas to explore. Afflicted with a terrible 
curse, Lara must follow a group of thieves from a museum in Manhattan, across rooftops in Soho, down 
into the New York subway system, beyond the Brooklyn Docks, and all the way to their hideout in 
Bermuda. 
 
As you guide Lara to a cure, you'll experience the usual amounts of ledge jumping and rope climbing 
that one expects from a game in the Tomb Raider series, as well as a number of activities unique to 
this particular release, such as boss battles, demolitions, and submarine piloting. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/lara-croft-tomb-raider-curse-of-the-sword 
 
 
$end


$info=102 Dalmatiens a la Rescousse,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_"</a>
$bio
 
 
102 Dalmatiens a la Rescousse (c) Nov 21, 2000 Crystal Dynamics, Inc.|Digital Eclipse Software, Inc. 
/ Activision Publishing, Inc. 
 
Cruella De Vil has captured more Dalmatian puppies to make into a coat. You, as Domino or Oddball, 
must free them. 
 
Disney's 102 Dalmatians: Puppies to the Rescue on the Game Boy Color is a 2D, side-scrolling platform 
game. You must run and jump about the level, searching for a key. Once you have the key, you then go 
to each cage to open it and free the puppies. When all puppies are free, you will get a password and 
move to the next level. Try to avoid the enemy toys that move about as they will damage you. You can 
use your bark to stun a toy but that is temporary. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_ 
 
 
$end


$info=102 Dalmatiner,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_"</a>
$bio
 
 
102 Dalmatiner (c) Nov 21, 2000 Crystal Dynamics, Inc.|Digital Eclipse Software, Inc. / Activision 
Publishing, Inc. 
 
Cruella De Vil has captured more Dalmatian puppies to make into a coat. You, as Domino or Oddball, 
must free them. 
 
Disney's 102 Dalmatians: Puppies to the Rescue on the Game Boy Color is a 2D, side-scrolling platform 
game. You must run and jump about the level, searching for a key. Once you have the key, you then go 
to each cage to open it and free the puppies. When all puppies are free, you will get a password and 
move to the next level. Try to avoid the enemy toys that move about as they will damage you. You can 
use your bark to stun a toy but that is temporary. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-102-dalmatians-puppies-to-the-rescue_ 
 
 
$end


$info=Rubble Saver,
$<a href="http://www.mobygames.com/game/gameboy/adventures-of-star-saver"</a>
$bio
 
 
Rubble Saver (c) 1992 A Wave, Inc. / Taito Corporation 
 
On a routine check through the city, police officer Tony and his sister find themselves sucked up by 
a UFO and transported to a distant land. Separated from his sister, Tony is left stranded in the 
middle of nowhere, but luckily for him the aliens left something for him, having stolen a mech from 
elsewhere in the galaxy. Powerful and deadly, the mech seems to have a mind of its own, and agrees to 
join Tony on the quest to find his sister. 
 
The side-scrolling shooter pits you against a host of different alien creatures across the galaxy. 
You'll start inside the mech itself, collecting weapon upgrades along the way to increase your 
chances of defeating the alien scum. But be careful, if you're hit by them, you'll lose the safety of 
the mech and be all by yourself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/adventures-of-star-saver 
 
 
$end


$info=Barbie - Chasse au Tresor Sous-marine,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Chasse au Tresor Sous-marine (c) May 01, 1999 Realtime Associates Seattle Division / Mattel 
Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Barbie - Meeresabenteuer,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Meeresabenteuer (c) May 01, 1999 Realtime Associates Seattle Division / Mattel Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Barbie - Aventura Submarina,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Aventura Submarina (c) May 01, 1999 Realtime Associates Seattle Division / Mattel 
Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Barbie - Avventure nell'Oceano,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Avventure nell'Oceano (c) May 01, 1999 Realtime Associates Seattle Division / Mattel 
Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Barbie - Diepzee Avontuur,
$<a href="http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery"</a>
$bio
 
 
Barbie - Diepzee Avontuur (c) May 01, 1999 Realtime Associates Seattle Division / Mattel Interactive 
 
Take control of Barbie as she explores an underwater world full of mini-games and activities to 
complete her quest and assemble the final treasure map.  Guide her through 9 different maps 
collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a 
puzzle slider, a Kaboom style cannonball catcher and more.  Interact with the various aquatic life in 
the maps and watch them swim around in interesting patterns. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/barbies-ocean-discovery 
 
 
$end


$info=Batman of the Future - Return of the Joker,
$<a href="http://www.mobygames.com/game/gameboy-color/batman-beyond-return-of-the-joker"</a>
$bio
 
 
Batman of the Future - Return of the Joker (c) Nov 15, 2000 Kemco / Ubi Soft Entertainment Software 
 
Based off the movie, Batman Beyond puts the player on the streets of Gotham (Beyond) to take out the 
ever-grinning Joker, but before that an obvious long line of his evil minions - some of which are 
genetically engineered. 
 
Scroll around, punch, kick, play with bat-weapons, and avoid being on the receiving end of those 
attacks. There are multiple 'bat suits' that you can choose from, each with their own special 
abilities and purposes. 
 
Mostly a 3-D beat-the-living-sunshine-out-of-whatever-moves type. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.4 
Esrb : Everyone 
Other Systems : Nintendo 64,PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/batman-beyond-return-of-the-joker 
 
 
$end


$info=Kick Boxing, The,
$<a href="http://www.mobygames.com/game/gameboy/best-of-the-best-championship-karate"</a>
$bio
 
 
Kick Boxing, The (c) 1992 Loriciels / Electro Brain Corp. 
 
Best of the Best Championship Karate is a realistic fighting game. 
After you choose your fighter for his parameters (strength, stamina and resistance), you can choose 
from 55 different moves. 
You can now train your fighter at a gym before the real fights. 
To master the game, one must alternate training and fights, as training improves stamina, strength 
and resistance. 
Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the 
ring ! 
 
 
- TECHNICAL - 
 
Genre : Action|Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amstrad CPC,DOS,Genesis,NES,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/best-of-the-best-championship-karate 
 
 
$end


$info=Hyper Black Bass,
$<a href="http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing"</a>
$bio
 
 
Hyper Black Bass (c) 1999 Hot-B Co., Ltd. / Majesco Sales, Inc. 
 
Black Bass: Lure Fishing is a Game Boy version of Super Black Bass, however this time there are only 
two lakes to fish in and only a limited set of lures is available, such as shallow runners, spinner 
baits, pencil baits, plastic frogs even real life worms. 
 
The casting is an overhead view with two meters. One is for the direction, but the view for the lure 
is a side view where the shadow of the fish can be seen as it approaches. It also shows how deep the 
lure is and how much line is left before it is reeled in. 
 
There are four fish in the game to fish for - trout, pike, catfish and of course the game's namesake, 
the black bass. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing 
 
 
$end


$info=Hyper Black Bass '95,
$<a href="http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing"</a>
$bio
 
 
Hyper Black Bass '95 (c) 1999 Hot-B Co., Ltd. / Majesco Sales, Inc. 
 
Black Bass: Lure Fishing is a Game Boy version of Super Black Bass, however this time there are only 
two lakes to fish in and only a limited set of lures is available, such as shallow runners, spinner 
baits, pencil baits, plastic frogs even real life worms. 
 
The casting is an overhead view with two meters. One is for the direction, but the view for the lure 
is a side view where the shadow of the fish can be seen as it approaches. It also shows how deep the 
lure is and how much line is left before it is reeled in. 
 
There are four fish in the game to fish for - trout, pike, catfish and of course the game's namesake, 
the black bass. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy 
SOURCE : http://www.mobygames.com/game/gameboy-color/black-bass-lure-fishing 
 
 
$end


$info=Meta Fight EX,
$<a href="http://www.mobygames.com/game/gameboy-color/blaster-master-enemy-below"</a>
$bio
 
 
Meta Fight EX (c) Sep 01, 2000 SunSoft / SunSoft 
 
Taking place sometime after the events of the original Blaster Master, Blaster Master: Enemy Below 
puts you once again behind the wheels of Sophia 3 as a genetically engineered threat looms from the 
underground once again. 
 
Gameplay-wise the game plays like a remake of the first game, with similar levels and challenges, and 
featuring the same on wheels/on foot dual gameplay modes while adding new weapons and upgrades. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/blaster-master-enemy-below 
 
 
$end


$info=Soukoban 2,
$<a href="http://www.mobygames.com/game/gameboy/boxxle-ii"</a>
$bio
 
 
Soukoban 2 (c) 1991 Thinking Rabbit / FCI 
 
In this sequel to Boxxle, Willy's girlfriend has been kidnapped by a UFO and now he wants to earn 
enough money to buy a rocket and rescue her. And what better way is there to earn money than pushing  
crates? And there are lots of crates to be pushed in all 120  levels of the game. The new levels are 
the major difference between Boxxle 2 and its predecessor as there are no graphical changes to speak 
of. To solve all these levels, you'll once again have to push crates onto certain spots, which is 
made difficult by the fact that you can only push but not pull them so that it can easily happen that 
you push a crate into a dead end or block your own way. A password records your progress, but there 
is no battery to save your self-created levels. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/boxxle-ii 
 
 
$end


$info=Fushigi na Blobby - Princess Blob o Tsukue!,
$<a href="http://www.mobygames.com/game/gameboy/david-cranes-a-boy-and-his-blob-in-the-rescue-of-princess-blobet"</a>
$bio
 
 
Fushigi na Blobby - Princess Blob o Tsukue! (c) 1990 Absolute Entertainment, Inc. / Absolute 
Entertainment, Inc. 
 
This unusual game is a mix of action and adventure.  You control the Boy, who is accompanied by the 
very versatile Blob.  Your goal, of course, is to rescue the Princess Blobette from a large castle.  
In order to do so, the Boy must use the Blob to get past the castle's many obstacles.  The Blob is an 
extremely useful creature. By feeding it jelly beans, it will turn into useful things like a 
trampoline, ladder, or key. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.6 
SOURCE : 
 
 
$end


$info=Bubble Bobble Jr.,
$<a href="http://www.mobygames.com/game/gameboy/bubble-bobble-part-2"</a>
$bio
 
 
Bubble Bobble Jr. (c) Jul, 1993 Taito Corporation / Taito Corporation 
 
The bubble-blowing dinosaurs continue their adventure in Part 2, where you must catch then pop 
enemies in the bubbles from your dino over many side-scrolling levels. Special bubbles litter the 
arenas that unleash special attacks including fire, floods, thunderbolts and more. Only one player 
can play. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy/bubble-bobble-part-2 
 
 
$end


$info=Puzzle Bobble GB,
$<a href="http://www.mobygames.com/game/gameboy/bust-a-move-2-arcade-edition"</a>
$bio
 
 
Puzzle Bobble GB (c) 1997 Taito Corporation / Acclaim Entertainment, Inc. 
 
Bub and Bob are back with some bubble-bursting puzzle action! Like Tetris in reverse, you shoot 
bubbles at an array of different-colored bubbles stuck in an ever descending ceiling, that you have 
to match up three by three to make them disappear. 
 
This edition contains both puzzle challenges, multiplayer and normal stage by stage progression. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.4 
Esrb : Kids to Adults 
Other Systems : DOS,Nintendo 64,PlayStation,SEGA Saturn 
SOURCE : http://www.mobygames.com/game/gameboy/bust-a-move-2-arcade-edition 
 
 
$end


$info=Les aventures de Buzz l'Eclair,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixar-buzz-lightyear-of-star-command"</a>
$bio
 
 
Les aventures de Buzz l'Eclair (c) Nov 07, 2000 Traveller's Tales Ltd. / Activision Publishing, Inc. 
 
Disney/Pixar's Buzz Lightyear of Star Command is based on an animated movie and television series of 
the same name. Buzz Lightyear is an elite space ranger, who travels from planet to planet hunting 
down supervillians. 
 
In this game, you control Buzz through 14 missions on eight different planets. In each mission, your 
goal is to race to the end of the level before the bad guy does. If you do so successfully, you face 
off against the villain, and hopefully capture them. In addition to capturing the villain, there are 
secondary objectives like collecting robot parts and getting the fastest time through the level. 
 
Disney/Pixar's Buzz Lightyear of Star Command is a spinoff of the Toy Story series of movies. Unlike 
the Dreamcast, Playstation and Windows version's 3D view, the Game Boy Color version has a top down 
view. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 0.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixar-buzz-lightyear-of-star-command 
 
 
$end


$info=Akumajou Dracula - Shikkokutaru Zensoukyoku,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-legends"</a>
$bio
 
 
Akumajou Dracula - Shikkokutaru Zensoukyoku (c) Mar, 1998 Konami Computer Entertainment Nagoya Co., 
Ltd. / Konami of America, Inc. 
 
Take a journey to the very beginning...to when Dracula first rose up to terrorize the good people of 
Transylvania. None dared challenge him, and the people of the country lived in fear and terror. Until 
a young girl rose up and decided to take matters into her own hands. 
 
That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. And now, her 
fate lies in your hands. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-legends 
 
 
$end


$info=Castlevania - Legends by Silver X,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-legends"</a>
$bio
 
 
Castlevania - Legends by Silver X (c) Mar, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / 
Konami of America, Inc. 
 
Take a journey to the very beginning...to when Dracula first rose up to terrorize the good people of 
Transylvania. None dared challenge him, and the people of the country lived in fear and terror. Until 
a young girl rose up and decided to take matters into her own hands. 
 
That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. And now, her 
fate lies in your hands. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-legends 
 
 
$end


$info=Akumajou Dracula - Shikkokutaru Zensoukyoku by Silver X,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-legends"</a>
$bio
 
 
Akumajou Dracula - Shikkokutaru Zensoukyoku by Silver X (c) Mar, 1998 Konami Computer Entertainment 
Nagoya Co., Ltd. / Konami of America, Inc. 
 
Take a journey to the very beginning...to when Dracula first rose up to terrorize the good people of 
Transylvania. None dared challenge him, and the people of the country lived in fear and terror. Until 
a young girl rose up and decided to take matters into her own hands. 
 
That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. And now, her 
fate lies in your hands. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-legends 
 
 
$end


$info=Dracula Densetsu,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-the-adventure"</a>
$bio
 
 
Dracula Densetsu (c) Dec, 1989 Konami Industry Co. Ltd. / Konami, Inc. 
 
The Count has risen again desiring revenge even more than blood.  There are four levels of dungeons, 
chambers and crypts.  At the end of each there is a Primary Evil who is waiting.  Your sole weapon is 
the Mystic Whip which you can use on enemies or candles to unleash hearts, crystals and crosses of 
gold. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-the-adventure 
 
 
$end


$info=Dracula Densetsu by EMN,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-the-adventure"</a>
$bio
 
 
Dracula Densetsu by EMN (c) Dec, 1989 Konami Industry Co. Ltd. / Konami, Inc. 
 
The Count has risen again desiring revenge even more than blood.  There are four levels of dungeons, 
chambers and crypts.  At the end of each there is a Primary Evil who is waiting.  Your sole weapon is 
the Mystic Whip which you can use on enemies or candles to unleash hearts, crystals and crosses of 
gold. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-the-adventure 
 
 
$end


$info=Dracula Densetsu II,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge"</a>
$bio
 
 
Dracula Densetsu II (c) Aug, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The curse of the Belmont family has struck again in the second Castlevania adventure for the Game 
Boy.  This game takes place 15 years after the first monochrome adventure.  Christopher's son has 
disappeared, and 4 mysterious castles have risen out of the fog.  He must travel to each castle and 
conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we 
thought. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge 
 
 
$end


$info=Castlevania II - Belmont's Revenge by Silver X,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge"</a>
$bio
 
 
Castlevania II - Belmont's Revenge by Silver X (c) Aug, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The curse of the Belmont family has struck again in the second Castlevania adventure for the Game 
Boy.  This game takes place 15 years after the first monochrome adventure.  Christopher's son has 
disappeared, and 4 mysterious castles have risen out of the fog.  He must travel to each castle and 
conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we 
thought. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge 
 
 
$end


$info=Dracula Densetsu II by Silver X,
$<a href="http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge"</a>
$bio
 
 
Dracula Densetsu II by Silver X (c) Aug, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The curse of the Belmont family has struck again in the second Castlevania adventure for the Game 
Boy.  This game takes place 15 years after the first monochrome adventure.  Christopher's son has 
disappeared, and 4 mysterious castles have risen out of the fog.  He must travel to each castle and 
conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we 
thought. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/castlevania-ii-belmonts-revenge 
 
 
$end


$info=Choplifter II,
$<a href="http://www.mobygames.com/game/gameboy/choplifter-ii-rescue-survive"</a>
$bio
 
 
Choplifter II (c) Sep, 1991 Beam Software Pty., Ltd. / JVC Musical Industries, Inc. 
 
In this sequel to Choplifter!, it is once again your job to fly your helicopter through several 
shoot'em-up levels and rescue a certain number of hostages. The levels scroll in all directions and 
hostages are spread out over the whole area. Your helicopter takes damage from enemies such as 
planes, birds or ordnance 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/choplifter-ii-rescue-survive 
 
 
$end


$info=Puzzle Road,
$<a href="http://www.mobygames.com/game/gameboy/daedalian-opus"</a>
$bio
 
 
Puzzle Road (c) Jul, 1990 Vic Tokai Corporation / Vic Tokai, Inc. 
 
In this game you play as Daedaleanopus.  Your mission is to solve puzzles.  These puzzles consist of 
placing shaped pieces into a space and completely filling the area with all the pieces- sort of like 
Tetris except you try to fill up all the space on the board.  Each puzzle is timed and after every 
puzzle you get a password so you can continue your game later. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 2.3 
Other Systems : MSX 
SOURCE : http://www.mobygames.com/game/gameboy/daedalian-opus 
 
 
$end


$info=Daffy Duck - Subette Koron de Taikinmochi,
$<a href="http://www.mobygames.com/game/gameboy-color/daffy-duck-fowl-play"</a>
$bio
 
 
Daffy Duck - Subette Koron de Taikinmochi (c) Dec 13, 1999 SunSoft / SunSoft 
 
In Daffy Duck: Fowl Play, Daffy is in search of a hidden treasure that Bugs Bunny told him about.  
Unfortunately, the rest of the Looney Tunes cast is out to stop him. 
 
Fowl Play is a nine-level platforming/action game with some unusual mechanics.  Daffy has a hunger 
meter which he must keep filled.  You must find food throughout the levels and always hurry lest 
Daffy starve. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/daffy-duck-fowl-play 
 
 
$end


$info=Donald Duck - Quack Attack,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_"</a>
$bio
 
 
Donald Duck - Quack Attack (c) Oct, 2000 Ubisoft Studios SRL / Ubi Soft Entertainment Software 
 
Released in conjunction with 3D versions on consoles, Donald Duck's adventure on the Game Boy Color 
is a traditional side-scrolling platformer. 
 
The evil magician Merlock has kidnapped Duckburg Times reporter Daisy Duck. Donald Duck turns to Gyro 
Gearloose for help, who suggests using his latest invention: a powerful teleporter. Unfortunately, 
Merlock learns of their plans and steals the blueprints to the device. Now Gyro uses the unfinished 
machine to teleport Donald to various locations, where he is to find the parts of the blueprints, so 
he may confront Merlock and rescue Daisy. 
 
Donald has to face four different worlds, including the forests near Duckie Mountain, the rooftops of 
Duckburg, and a haunted house. His abilities include jumping on top of enemies to defeat or stun them 
and double-jumping in mid-air to get to hard-to-reach places. Donald can only take one hit from an 
enemy (which puts him in a visibly grumpy mood), a second one means losing a life and having to start 
over the level. Goodies to be collected include various orbs that gain extra lives, restore Donald's 
health or put him into Hyper mode. In this mode, he can simply run over enemies to defeat them and 
also break down barriers to get to new locations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_ 
 
 
$end


$info=Donald Duck - Daisy o Tsukue!,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_"</a>
$bio
 
 
Donald Duck - Daisy o Tsukue! (c) Oct, 2000 Ubisoft Studios SRL / Ubi Soft Entertainment Software 
 
Released in conjunction with 3D versions on consoles, Donald Duck's adventure on the Game Boy Color 
is a traditional side-scrolling platformer. 
 
The evil magician Merlock has kidnapped Duckburg Times reporter Daisy Duck. Donald Duck turns to Gyro 
Gearloose for help, who suggests using his latest invention: a powerful teleporter. Unfortunately, 
Merlock learns of their plans and steals the blueprints to the device. Now Gyro uses the unfinished 
machine to teleport Donald to various locations, where he is to find the parts of the blueprints, so 
he may confront Merlock and rescue Daisy. 
 
Donald has to face four different worlds, including the forests near Duckie Mountain, the rooftops of 
Duckburg, and a haunted house. His abilities include jumping on top of enemies to defeat or stun them 
and double-jumping in mid-air to get to hard-to-reach places. Donald can only take one hit from an 
enemy (which puts him in a visibly grumpy mood), a second one means losing a life and having to start 
over the level. Goodies to be collected include various orbs that gain extra lives, restore Donald's 
health or put him into Hyper mode. In this mode, he can simply run over enemies to defeat them and 
also break down barriers to get to new locations. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-donald-duck-goin-quackers_ 
 
 
$end


$info=LNF Stars 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001-"</a>
$bio
 
 
LNF Stars 2001 (c) Jun 08, 2001 Krisalis Software Ltd. / THQ Inc. 
 
The Game Boy Color version of Stars 2001 is very loosely based on the PC/Playstation game with the 
same name. Much of what made the original special is gone. For example, the whole concept of Star 
Points, which was such an important part of the console game has been removed. Left is a football 
game with a quite ordinary style. Due to the Premier League license all twenty teams are real and 
have real world players (16 in each team). The gameplay resembles the style of many classic games in 
the genre and is viewed from an top down perspective. Play modes available are friendly match, full 
season or a custom league of the players' choice. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001- 
 
 
$end


$info=Bundesliga Stars 2001,
$<a href="http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001-"</a>
$bio
 
 
Bundesliga Stars 2001 (c) Jun 08, 2001 Krisalis Software Ltd. / THQ Inc. 
 
The Game Boy Color version of Stars 2001 is very loosely based on the PC/Playstation game with the 
same name. Much of what made the original special is gone. For example, the whole concept of Star 
Points, which was such an important part of the console game has been removed. Left is a football 
game with a quite ordinary style. Due to the Premier League license all twenty teams are real and 
have real world players (16 in each team). The gameplay resembles the style of many classic games in 
the genre and is viewed from an top down perspective. Play modes available are friendly match, full 
season or a custom league of the players' choice. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/fa-premier-league-stars-2001- 
 
 
$end


$info=Makai Toushi SaGa,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend"</a>
$bio
 
 
Makai Toushi SaGa (c) Sep 30, 1990 Square Co., Ltd. / Square Soft, Inc. 
 
The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different 
characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper 
or mutant male or female. No matter which you choose, the goal stays the same: Increase your 
experience points and abilities by defeating many varied enemies through-out the land. 
 
Much like the FF series of old (and new), you can choose members to join your party and the quest 
that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of 
moves available during every battle and experience points are gained after each fight, increasing 
stamina, power, etc. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : WonderSwan Color 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend 
 
 
$end


$info=Final Fantasy,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend"</a>
$bio
 
 
Final Fantasy (c) Sep 30, 1990 Square Co., Ltd. / Square Soft, Inc. 
 
The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different 
characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper 
or mutant male or female. No matter which you choose, the goal stays the same: Increase your 
experience points and abilities by defeating many varied enemies through-out the land. 
 
Much like the FF series of old (and new), you can choose members to join your party and the quest 
that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of 
moves available during every battle and experience points are gained after each fight, increasing 
stamina, power, etc. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : WonderSwan Color 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend 
 
 
$end


$info=Final Fantasy Legend, The - Makaitoushi Sa-Ga Title Patch v1.0 by Killa,
$<a href="http://www.mobygames.com/game/gameboy/final-fantasy-legend"</a>
$bio
 
 
Final Fantasy Legend, The - Makaitoushi Sa-Ga Title Patch v1.0 by Killa (c) Sep 30, 1990 Square Co., 
Ltd. / Square Soft, Inc. 
 
The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different 
characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper 
or mutant male or female. No matter which you choose, the goal stays the same: Increase your 
experience points and abilities by defeating many varied enemies through-out the land. 
 
Much like the FF series of old (and new), you can choose members to join your party and the quest 
that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of 
moves available during every battle and experience points are gained after each fight, increasing 
stamina, power, etc. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.2 
Other Systems : WonderSwan Color 
SOURCE : http://www.mobygames.com/game/gameboy/final-fantasy-legend 
 
 
$end


$info=Godzilla - The Series - Monster Wars,
$<a href="http://www.mobygames.com/game/gameboy-color/godzilla-the-series"</a>
$bio
 
 
Godzilla - The Series - Monster Wars (c) Dec, 1999 Crawfish Interactive Ltd. / Crave Entertainment, 
Inc. 
 
Godzilla: The Series is based off the TV show on Fox, which was in turn based off the 1998 film 
starring Matthew Broderick. In this game, the player takes control of the big guy himself as giant 
monsters from space have invaded Earth and are determined to destroy it. Unfortunately for both the 
aliens and Godzilla the military is out to destroy both, so Godzilla now has to fight off the 
military to throw back the alien menace. 
 
There are seven levels in all. The player will travel through each level destroying the military to 
reach the end of the level and fight the boss monster. The only control the player has over Godzilla 
is his attacks as Godzilla will walk on his own from left to right on the screen in a linear path. 
There are four attacks to choose from: Stomp, Bite, Tail-Whip and the famous Radiation Breath. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/godzilla-the-series 
 
 
$end


$info=Nemesis II - The Return of the Hero,
$<a href="http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault"</a>
$bio
 
 
Nemesis II - The Return of the Hero (c) Jan, 1992 Konami Co., Ltd. / Konami, Inc. 
 
This is the second Gradius/Nemesis game to land on the Game Boy. Like the first game, this is a 
side-scrolling shoot-em-up featuring the characteristic Gradius style power-up system. By collecting 
power-up pods, the player can choose exactly which parts of their weapons get upgraded. 
 
One aspect that sets this game apart from other Gradius games short animated segments that 
interconnect the levels. So, the player can see how their ship gets from one level to another. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault 
 
 
$end


$info=Nemesis II,
$<a href="http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault"</a>
$bio
 
 
Nemesis II (c) Jan, 1992 Konami Co., Ltd. / Konami, Inc. 
 
This is the second Gradius/Nemesis game to land on the Game Boy. Like the first game, this is a 
side-scrolling shoot-em-up featuring the characteristic Gradius style power-up system. By collecting 
power-up pods, the player can choose exactly which parts of their weapons get upgraded. 
 
One aspect that sets this game apart from other Gradius games short animated segments that 
interconnect the levels. So, the player can see how their ship gets from one level to another. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/gradius-the-interstellar-assault 
 
 
$end


$info=Tottoko Hamutarou 2 - Hamu-chan Zu Daishuugou Dechu,
$<a href="http://www.mobygames.com/game/gameboy-color/hamtaro-ham-hams-unite"</a>
$bio
 
 
Tottoko Hamutarou 2 - Hamu-chan Zu Daishuugou Dechu (c) Oct 29, 2002 Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
It's Hamtaro time! Boss has a big secret in store for the Ham-Hams, but he's gotta find them first! 
The guy's got too much on his hands already, so he sends the loveable Carrot-headed Hamtaro out on 
the search for the Ham-Hams. The thing is... Hamtaro's gotta learn some hip Ham-chat if he wants 
everyone to listen to him. So as he ventures on in the game, he becomes the street-wise hipster, 
learning Ham-chat and getting into tons of adventures... and trouble! 
 
Make friends for life! Go out and have an adventure! Remember... get everyone back to the clubhouse 
to see what Boss's big secret is... 
 
This game is based on the anime Tottoko Hamtaro, created by Ritsuko Kawai. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/hamtaro-ham-hams-unite 
 
 
$end


$info=Glocal Hexcite,
$<a href="http://www.mobygames.com/game/gameboy-color/hexcite-the-shapes-of-victory"</a>
$bio
 
 
Glocal Hexcite (c) Dec 31, 1998 Gu, Inc. / Ubisoft Entertainment SA 
 
Hexcite is a puzzle game played on a honeycomb-like playing field. In the center is a hexagon 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 3.6 
Esrb : Everyone 
Other Systems : WonderSwan 
SOURCE : http://www.mobygames.com/game/gameboy-color/hexcite-the-shapes-of-victory 
 
 
$end


$info=World Soccer GB2,
$<a href="http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-99"</a>
$bio
 
 
World Soccer GB2 (c) 1999 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of America, Inc. 
 
International Superstar Soccer 99 is a soccer game for the Game Boy Color. You can play a 1 player 
match, 2 players match or play an international cup. The game doesn't feature an official license so 
all player names in the game only closely resemble real player names. There are 32 national teams to 
play with. 
 
When you are in the defense you can make a sliding and switch players. While in offense you can make 
a pass or a shot. While the ball is in the air it is possible to make a header or bicycle kick. 
 
The game is displayed from the side of the field, except during penalties, when the camera is aimed 
directly at the goal. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/international-superstar-soccer-99 
 
 
$end


$info=Joe & Mac,
$<a href="http://www.mobygames.com/game/gameboy/joe-mac-caveman-ninja"</a>
$bio
 
 
Joe & Mac (c) Jun, 1993 Data East Corporation / Data East USA, Inc. 
 
Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and 
club incoming enemies. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.5 
Other Systems : Amiga,DOS,Genesis,NES,SNES,Zeebo 
SOURCE : http://www.mobygames.com/game/gameboy/joe-mac-caveman-ninja 
 
 
$end


$info=Nettou King of Fighters '95,
$<a href="http://www.mobygames.com/game/gameboy/king-of-fighters-95"</a>
$bio
 
 
Nettou King of Fighters '95 (c) Feb, 1997 SNK Corporation / TAKARA Co., Ltd. 
 
The first sequel in the King of Fighters series picks up a year after the end of the first 
tournament. Once again, fighters from all over the world receive a mysterious invitation to a 
team-based fighting tournament. And just like last year, it appears that the notorious criminal Rugal 
Bernstein is behind it, apparently returning from the dead to raise havok once again... 
 
The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the 
main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially 
unchanged from the previous title, though it does introduce the "team edit" concept which would 
remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a 
totally customized team using any of the available fighters, or use one of the default teams if you 
wish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
Other Systems : Neo Geo,Neo Geo CD,PlayStation,SEGA Saturn,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/king-of-fighters-95 
 
 
$end


$info=King of Fighters 98, The,
$<a href="http://www.mobygames.com/game/gameboy/king-of-fighters-95"</a>
$bio
 
 
King of Fighters 98, The (c) Feb, 1997 SNK Corporation / TAKARA Co., Ltd. 
 
The first sequel in the King of Fighters series picks up a year after the end of the first 
tournament. Once again, fighters from all over the world receive a mysterious invitation to a 
team-based fighting tournament. And just like last year, it appears that the notorious criminal Rugal 
Bernstein is behind it, apparently returning from the dead to raise havok once again... 
 
The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the 
main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially 
unchanged from the previous title, though it does introduce the "team edit" concept which would 
remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a 
totally customized team using any of the available fighters, or use one of the default teams if you 
wish. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
Other Systems : Neo Geo,Neo Geo CD,PlayStation,SEGA Saturn,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/king-of-fighters-95 
 
 
$end


$info=Kingdom Crusade,
$<a href="http://www.mobygames.com/game/gameboy/legend-of-prince-valiant_"</a>
$bio
 
 
Kingdom Crusade (c) 1992 
 
Different from the NES game of the same name. In the game the player takes on the role of the 
legendary Prince Valiant licensed from the cartoon series of the same name which is in turn based on 
the comic series Prince Valiant. Prince Valiant must lead Arthur's armies against the Tyrant Cynan. 
The goal is to capture all his castles or defeat all his armies. 
 
A giant over-map shows the world and is divided in tiles. Each tiles has different terrain and shows 
whether units or castles are present in a tile. Tiles are either white or gray depending on whether 
Arthur or Cynan controls it. 
 
Characters on the map can be directly controlled after being selected. This happens in a top-down 
view similar to The Legend of Zelda. Characters can attack and jump. Each character has different 
attacks. Items can be collected and the player can move freely between tiles. Moving through tiles 
that are occupied by the enemy conquers those territories, but the enemy can take them back at any 
time by moving through them again. If two enemy units meet on the same tile, combat ensues. In real 
time the player must try to defeat the AI opponent. This is done through dodging his attack and 
trying to land a blow. To conquer a castle all enemies including those in adjacent tiles must be 
defeated. 
 
It is also possible to find and collect items in the direct control mode. Items serve as power-ups 
that for example make the player faster or restore health points.The player can return to a castle at 
any time to heal completely. 
 
The player can select the size of the world to increase or decrease the game's length. Additionally 
he or she and change the difficulty of the AI player (Cynan) and select a handicap for himself. It is 
also possible to play against another player. 
 
 
- TECHNICAL - 
 
Genre : Action|Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 2.7 
SOURCE : http://www.mobygames.com/game/gameboy/legend-of-prince-valiant_ 
 
 
$end


$info=Koro Koro Kirby,
$<a href="http://www.mobygames.com/game/gameboy-color/kirby-tilt-n-tumble"</a>
$bio
 
 
Koro Koro Kirby (c) Apr 09, 2001 Nintendo R&D2 / Nintendo of America Inc. 
 
King Dedede is at it again, this time taking all of the stars from the sky. Thankfully for Dreamland, 
Kirby has returned to stop the evil King once more. But this time, he will need your help more then 
ever before. 
 
Kirby has been turned into a ball, and it is up to you to tilt and turn the game table so that Kirby 
can dodge enemies and get the the end goal. To do this, you must actually tilt the Game Boy 
Color/Advance console, thanks to the inbuilt motion sensor in the cartridge. Every move you make 
determines where the little pink ball goes. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/kirby-tilt-n-tumble 
 
 
$end


$info=Konami Collection 1,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-1"</a>
$bio
 
 
Konami Collection 1 (c) Feb 01, 2000 
 
4 Konami titles on one cart: 
 
Gradius: A side-scrolling action shooter, where the aim is to dodge enemy fire and getting to the end 
of each level to take on the boss character. Each level also includes so power-ups floating around 
for you to pick up, which increases your defense or attack. 
 
Castlevania Adventure: You play Simon Belmont, who is the only one capable of taking on Count 
Dracula. You must travel through his castle, using your whip to take out enemies, while whipping 
candles will give you power-ups to increase the power of the whip. A side-scrolling platformer. 
 
Probotector: Also known as Contra, you are a lone warrior charged with the task to defend the planet 
from invading aliens. Run through each side-scrolling level and use all the weapons available to you 
to take down the enemy. 
 
Konami Racing: Top down F-1 racing where the higher you finish in each race, the better the points at 
the end to determine the overall winner. You can race by yourself in a test run, or practice against 
other cars before you take on the World Circuit, consisting of multiple races on different tracks. 
 
Each game is fully compatible with the Game Boy Color and Game Boy. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving 
Perspective : Platform 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-1 
 
 
$end


$info=Konami Collection 4,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-2"</a>
$bio
 
 
Konami Collection 4 (c) Feb, 2000 Konami Corporation / Konami Corporation 
 
4 more classic Konami titles bundled on the one cart. 
 
On this occasion, the games are Parodius (an R-type style shooter with plenty of humor and crazy 
characters) 
 
 
- TECHNICAL - 
 
Genre : Adventure|Sports 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-2 
 
 
$end


$info=Konami Collection 2,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3"</a>
$bio
 
 
Konami Collection 2 (c) 2000 Konami Corporation / Konami Corporation 
 
4 arcade style titles are packed together on one cart for the GBC. 
 
Included are: 
 
Pop'n Twinbee: A top down shooter where the screen moves from the top down, with enemies all around. 
Shoot down clouds to collect power ups, and dodge the colourful characters that try to shoot you 
down. 
 
Mystical Ninja: An updated version of a former Game Boy RPG style adventure sees Goemon out to save 
his friend Ebisumaru. Travel from town to town, fighting enemies Zelda style while solving puzzles 
and collecting items to be used later on down the track. 
 
Bikers: Also known as Motocross Maniacs in the US, you must race your bike across the various tracks 
from a side on view, collecting speed boosts and jumping over large gaps to get to the finish line 
first. 
 
Guttang Gottung: A unique puzzle game in which you must swap tiles around in order to get your train 
to each station on the grid space. Each tile has a section of track, which must be used to keep the 
train from crashing. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving|Role-Playing (RPG)|Sports 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3 
 
 
$end


$info=Konami GB Collection Vol.3 by Silver X,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3"</a>
$bio
 
 
Konami GB Collection Vol.3 by Silver X (c) 2000 Konami Corporation / Konami Corporation 
 
4 arcade style titles are packed together on one cart for the GBC. 
 
Included are: 
 
Pop'n Twinbee: A top down shooter where the screen moves from the top down, with enemies all around. 
Shoot down clouds to collect power ups, and dodge the colourful characters that try to shoot you 
down. 
 
Mystical Ninja: An updated version of a former Game Boy RPG style adventure sees Goemon out to save 
his friend Ebisumaru. Travel from town to town, fighting enemies Zelda style while solving puzzles 
and collecting items to be used later on down the track. 
 
Bikers: Also known as Motocross Maniacs in the US, you must race your bike across the various tracks 
from a side on view, collecting speed boosts and jumping over large gaps to get to the finish line 
first. 
 
Guttang Gottung: A unique puzzle game in which you must swap tiles around in order to get your train 
to each station on the grid space. Each tile has a section of track, which must be used to keep the 
train from crashing. 
 
 
- TECHNICAL - 
 
Genre : Action|Adventure|Racing / Driving|Role-Playing (RPG)|Sports 
Perspective : Platform 
Players : 1 Player 
Score : 3.2 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-3 
 
 
$end


$info=Konami GB Collection Vol.4 by Silver X,
$<a href="http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-4"</a>
$bio
 
 
Konami GB Collection Vol.4 by Silver X (c) Jul, 2000 Konami Corporation / Konami Corporation 
 
The fourth Konami classics compilation includes two sequels: Gradius II & Castlevania II, and two 
original titles: Antarctic Adventure & Yie Ar Kung Fu. 
 
Gradius II: Return of the Hero continues the side-scrolling shoot 'em up adventure from the previous 
title (as seen in Konami GB Collection Vol. 1). 5 levels await, each with a collection of bad guys, 
end of level bosses, and collectable upgrades for power, speed, attack and defense. You can also 
practice the first four levels. 
 
Castlevania II: Belmont's Revenge has you returning to battle Dracula, this time as Christopher 
Belmont. A total of four castles are waiting to be tackled head on in any order you choose. Once they 
are defeated (each on including an boss), you can then enter Dracula's castle to take on the big bad 
vamp himself. Your whip, holy water and the holy cross are the only things protecting you from the 
undead. 
 
Antarctic Adventure is a 3rd person racing style game, where you must race your pengiun through the 
ice covered levels, past obstacles and other enemies to the end goal before the time runs out. 
 
Yie Ar Kung Fu is a one-on-one fighting game, where each enemy you face increases in difficulty. 
Defeat the five opponents, and then get ready to fight them again at an even harder difficulty level. 
Throwing stars, climbing up walls and hand to hand combat all come into play. 
 
 
- TECHNICAL - 
 
Genre : Action|Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/konami-gb-collection-vol-4 
 
 
$end


$info=Virtual Wars,
$<a href="http://www.mobygames.com/game/gameboy/lawnmower-man_"</a>
$bio
 
 
Virtual Wars (c) 1993 Sales Curve Ltd., The / Time Warner Interactive, Inc. 
 
The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a 
Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist 
working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the 
intelligence of primates using psychotropic drugs and VR training. 
 
With his reluctance to aim the research to military purpose, after one of the chimps escapes and 
shoots a guard in the process he is given a forced vacation, and while taking notes on the need for 
experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living 
on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase 
Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret 
agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program 
and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on 
those who abused him before he started the treatments, and plots to take over all computers in the 
world. 
 
While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are 
platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) 
in typical side-scrolling shooting action. The player can collect better weapons or data discs, which 
after collecting a number of them allow to morph into the Virtual Suit, which gives protection 
against a first hit. The player visits several locations seen in the movie, such as the gas pump and 
the VSI headquarters. 
 
The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually 
all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There 
are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly 
different approach (Virtual World is seen in first person, the objective being dodging obstacles such 
as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting 
stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber 
Tube is a fast travel with plenty of enemies in a VR tunnel). 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Other Systems : Genesis,SNES 
SOURCE : http://www.mobygames.com/game/gameboy/lawnmower-man_ 
 
 
$end


$info=Zelda no Densetsu - Yume no Miru Shima,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Zelda no Densetsu - Yume no Miru Shima (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Zelda no Densetsu - Yume o Miru Shima,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Zelda no Densetsu - Yume o Miru Shima (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Zelda no Densetsu - Yume o Miru Shima DX,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Zelda no Densetsu - Yume o Miru Shima DX (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Legend of Zelda, The - Link Gets Laid by P3,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Legend of Zelda, The - Link Gets Laid by P3 (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Zelda,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Zelda (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Zelda DX,
$<a href="http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx"</a>
$bio
 
 
Zelda DX (c) Dec, 1998 Nintendo EAD / Nintendo of America Inc. 
 
This game is a color-enhanced update to Link's Awakening. The game is also compatible with the 
original Game Boy. 
 
This is virtually the same game as the original with a few exceptions. There are photo points around 
the game where Link can get his photo taken and then print it out on the Game Boy Printer. 
 
Also when played on the Game Boy Color, there is a new secret color-themed dungeon. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/legend-of-zelda-links-awakening-dx 
 
 
$end


$info=Les Roi Lion - Les adventures de Simba,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure"</a>
$bio
 
 
Les Roi Lion - Les adventures de Simba (c) Dec 27, 2000 Torus Games Pty. Ltd. / Activision 
Publishing, Inc. 
 
Play along as Simba and watch him grow from the fearless cub into the king of the jungle. This game 
spans across both of Disney's movies - 'The Lion King' and its sequel 'Simba's Pride'. 
 
Have Simba run around jumping, rolling, pouncing and roaring while collecting pickups and meeting 
various other familiar characters from the movie(s), in his now 3D world. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure 
 
 
$end


$info=Koenig der Loewen, Der - Simbas grosses Abenteuer,
$<a href="http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure"</a>
$bio
 
 
Koenig der Loewen, Der - Simbas grosses Abenteuer (c) Dec 27, 2000 Torus Games Pty. Ltd. / Activision 
Publishing, Inc. 
 
Play along as Simba and watch him grow from the fearless cub into the king of the jungle. This game 
spans across both of Disney's movies - 'The Lion King' and its sequel 'Simba's Pride'. 
 
Have Simba run around jumping, rolling, pouncing and roaring while collecting pickups and meeting 
various other familiar characters from the movie(s), in his now 3D world. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Esrb : Everyone 
Other Systems : PlayStation 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneys-the-lion-king-simbas-mighty-adventure 
 
 
$end


$info=Looney Tunes Collector - Martian Alert!,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert"</a>
$bio
 
 
Looney Tunes Collector - Martian Alert! (c) Jun, 2000 Infogrames Lyon / Infogrames North America 
 
Looney Tunes Collector: Alert! is an action game for the Game Boy Color. You play as Bugs Bunny who 
has to prevent Marvin the Martian from destroying the world. Marvin's companion K-9 has accidentally 
thrown out his teleportation device, which has broken into multiple pieces. It's up to Bugs to find 
these pieces before Marvin does. To do so he'll need the help of all his looney friends who all have 
their own special abilities. There are 47 characters to be found in the game, of which 14 are 
playable characters. 
 
In adventure mode you play 12 missions with as an ultimate goal saving the world. You can also play 
competitive games in two-player mode. There are an additional 8 secret missions you can unlock when 
you trade characters using these mini-games. Different cartridges of the game contain different 
characters, and while you can finish the adventure mode with the given characters, unlocking the 
secret missions requires you to trade characters with friends. 
 
As Bugs Bunny you can walk, jump, swim, search and attack enemies.  You can collect carrots for 
health, maps to guide you, coins for points, ammunition for Elmer Fudd's rifle, dynamite, treasure 
chests, keys, radar, etc. Some items are required to complete certain missions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert 
 
 
$end


$info=Looney Tunes Collector - Martian Quest!,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert"</a>
$bio
 
 
Looney Tunes Collector - Martian Quest! (c) Jun, 2000 Infogrames Lyon / Infogrames North America 
 
Looney Tunes Collector: Alert! is an action game for the Game Boy Color. You play as Bugs Bunny who 
has to prevent Marvin the Martian from destroying the world. Marvin's companion K-9 has accidentally 
thrown out his teleportation device, which has broken into multiple pieces. It's up to Bugs to find 
these pieces before Marvin does. To do so he'll need the help of all his looney friends who all have 
their own special abilities. There are 47 characters to be found in the game, of which 14 are 
playable characters. 
 
In adventure mode you play 12 missions with as an ultimate goal saving the world. You can also play 
competitive games in two-player mode. There are an additional 8 secret missions you can unlock when 
you trade characters using these mini-games. Different cartridges of the game contain different 
characters, and while you can finish the adventure mode with the given characters, unlocking the 
secret missions requires you to trade characters with friends. 
 
As Bugs Bunny you can walk, jump, swim, search and attack enemies.  You can collect carrots for 
health, maps to guide you, coins for points, ammunition for Elmer Fudd's rifle, dynamite, treasure 
chests, keys, radar, etc. Some items are required to complete certain missions. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-collector-alert 
 
 
$end


$info=Estpolis Denki - Yomigaeru Densetsu,
$<a href="http://www.mobygames.com/game/gameboy-color/lufia-the-legend-returns"</a>
$bio
 
 
Estpolis Denki - Yomigaeru Densetsu (c) Sep 20, 2001 Neverland Co., Ltd. / Natsume, Inc. 
 
The third title of the Lufia series gives us an entirely new battle and dungeon system. All of the 
dungeons in this game are randomly generated, which can get annoying at times. Otherwise, it's a lot 
like Lufia 2 in the dungeon department. You see the monsters, they move when you move and you can 
stun them. 
 
The battle system in this game is rather unique. You can use 9 characters in a 3x3 formation. The 
character in the front row deals the most physical damage, but also takes the most physical damage. 
Vice versa for the back row one, and the one in the middle row obviously takes and deals average 
damage. 9 characters might seem like much to use, but you can only let 3 characters attack during a 
turn 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Isometric 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy-color/lufia-the-legend-returns 
 
 
$end


$info=Looney Tunes Collector - Martian Revenge!,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-marvin-strikes-back"</a>
$bio
 
 
Looney Tunes Collector - Martian Revenge! (c) Jan, 2001 Infogrames Lyon / Infogrames, Inc. 
 
Looney Tunes: Marvin Strikes Back! is the sequel to Looney Tunes Collector: Alert!. This time you 
play as Marvin the Martian. After his defeat in the previous game he sees a video from Daffy Duck 
claiming he was the one who defeated Marvin. This ticks Marvin off and he goes back to Earth again to 
take revenge on Daffy. 
 
Marvin can only walk and shoot, so he has to rely much more on the other characters to help him (for 
example to fit through small holes or jump over pits). This time there are 45 Looney Tunes characters 
to collect and play with. These can again be traded and won in two-player mode. The game is 
compatible with the previous game, so you can bring characters from the first into the second game. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 5.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-marvin-strikes-back 
 
 
$end


$info=Rockman World,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge"</a>
$bio
 
 
Rockman World (c) Dec, 1991 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Mega Man is the robot creation of Dr. Light, whose sworn archenemy Dr. Wily spends innumerable games 
trying to cause trouble with his own odd robots. As Mega Man, you run and jump through futuristic 
levels, shooting baddies with your blaster, and defeat each of Dr. Wily's Robot Masters. When you 
defeat them, you can take their ability as your own, which can provide an advantage against other 
types of evil robots. 
 
In this Game Boy version, Mega Man must fight against Ice Man, Electric Man, Cut Man, and Fire Man. 
After he defeats those four he battles Quick Man, Heat Man, Bubble Man, and Flash Man. And after 
that, there's Dr. Wily's Space Node. That sounds like a lot, but passwords will save your progress, 
if you make it past certain milestones. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge 
 
 
$end


$info=Megaman,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge"</a>
$bio
 
 
Megaman (c) Dec, 1991 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Mega Man is the robot creation of Dr. Light, whose sworn archenemy Dr. Wily spends innumerable games 
trying to cause trouble with his own odd robots. As Mega Man, you run and jump through futuristic 
levels, shooting baddies with your blaster, and defeat each of Dr. Wily's Robot Masters. When you 
defeat them, you can take their ability as your own, which can provide an advantage against other 
types of evil robots. 
 
In this Game Boy version, Mega Man must fight against Ice Man, Electric Man, Cut Man, and Fire Man. 
After he defeats those four he battles Quick Man, Heat Man, Bubble Man, and Flash Man. And after 
that, there's Dr. Wily's Space Node. That sounds like a lot, but passwords will save your progress, 
if you make it past certain milestones. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.9 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-dr-wilys-revenge 
 
 
$end


$info=Rockman World 2,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-ii"</a>
$bio
 
 
Rockman World 2 (c) Feb, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Dr. Wily has broken into the Chronos Institute and stolen a machine called Time Skimmer. 
    According to Dr. Light's calculations, he has used the machine to travel roughly 37,426 years 
    into the future. This can mean nothing good and so Mega Man, along with his dog Rush, sets out to 
    find out more about Dr. Wily's plans. 
 
Mega Man II follows the same formula as its predecessors, meaning the player has to complete a number 
of side-scrolling, platforming levels that are guarded by different bosses. Mega Man can only shoot 
left or right, but defeating a boss rewards him with a new weapon. Sometimes he will also find 
upgrades for Rush, which enable him to use Rush as a trampoline, a submarine or a jet. 
 
While Mega Man II is not a conversion, the first four stages look and play very similar to some 
levels of Mega Man 2 for the NES. Likewise, levels five to eight resemble some levels of Mega Man 3. 
The bosses of the first eight stages are also old familiars from Mega Man 2 and 3. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-ii 
 
 
$end


$info=Rockman World 3,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-iii"</a>
$bio
 
 
Rockman World 3 (c) Dec, 1992 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Dr. Wily is at it again!  This time, he's set up an oil rig in the middle of the ocean and is 
    drilling deep down to the earth's magma core.  The reason?  He plans to use the incredible power 
    generated to fuel his latest diabolical robot creation!  Of course, only Mega Man can stop him! 
 
Mega Man III follows the tradition of the previous Game Boy games - you must run, jump and blast your 
way through four boss worlds.  After defeating the four bosses, you will encounter an intermission 
level.  Once this level is beaten, you face four more bosses, then move on to the final showdown with 
Dr. Wily.  This is the first Game Boy Mega Man title to introduce the Mega Buster from Mega Man 4 for 
the NES.  If you hold down the B Button, you'll be able to charge up your cannon for a more powerful 
shot. 
 
Mega Man III combines Snake Man, Gemini Man, Shadow Man and Spark Man from Mega Man 3 as well as Dust 
Man, Skull Man, Dive Man and Drill Man from Mega Man 4.  In addition to this, there is a powerful 
Game Boy exclusive boss called Punk, who uses screw-like weapons to attack. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.1 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-iii 
 
 
$end


$info=Rockman World 4,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-iv"</a>
$bio
 
 
Rockman World 4 (c) Dec, 1993 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
In the year 20XX... 
 
Dr. Wily has broken into the local Robot Museum and has stolen the bodies of his previously 
    destroyed Robot Masters, and now has brought them back for revenge against Mega Man! What's 
    worse, Wily plans on using a massive laser cannon from outer space to blast Earth to dust! 
 
Mega Man must team up with his friends to stop Dr. Wily before Earth is destroyed! 
 
Mega Man IV contains elements of Mega Man 4 and 5 (NES) and is a Game Boy exclusive. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.2 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-iv 
 
 
$end


$info=Rockman World 5,
$<a href="http://www.mobygames.com/game/gameboy/mega-man-v"</a>
$bio
 
 
Rockman World 5 (c) Sep, 1994 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
Mega Man's greatest adventure has come to the Gameboy! 
 
One peaceful day, Mega Man and his sister Roll are enjoying a quiet stroll through a meadow when they 
are suddenly attacked by a robot named Terra, who says that he and his soldiers, the StarDroids, are 
going to conquer the Earth! Mega Man attempts to fight off this new foe, but is quickly beaten by the 
StarDroid's far superior firepower. 
 
Later, Mega Man awakens to find Dr. Light standing over him, telling him that the StarDroids have 
almost taken over the world. But thankfully he was quickly able to examine both their firepower and 
their structures, and was able to modify Mega Man's weapon system into something much more powerful. 
Mega Man tries this new weapon, and finds that he can now fire his whole fist! Dr. Light dubs this 
new weapon the "Mega Arm"! 
 
Now, armed with the Mega Arm, and a new companion, the robotic cat Tango, Mega Man must destroy the 
StarDroids and save the planet while he can! The ultimate battle for the Earth begins! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 4.8 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/mega-man-v 
 
 
$end


$info=Rockman X - Cyber Mission,
$<a href="http://www.mobygames.com/game/gameboy-color/mega-man-xtreme"</a>
$bio
 
 
Rockman X - Cyber Mission (c) Jan 12, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Mega Man X hits the Gameboy Color! When an unknown hacker group breaks into a super system known as 
the Mother Computer, havoc breaks out all over the world! X and Zero are called in to find and 
destroy this hacker group and restore the Mother Computer before the world is thrust into chaos! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mega-man-xtreme 
 
 
$end


$info=Megaman Xtreme VWF Edition v1.10,
$<a href="http://www.mobygames.com/game/gameboy-color/mega-man-xtreme"</a>
$bio
 
 
Megaman Xtreme VWF Edition v1.10 (c) Jan 12, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
Mega Man X hits the Gameboy Color! When an unknown hacker group breaks into a super system known as 
the Mother Computer, havoc breaks out all over the world! X and Zero are called in to find and 
destroy this hacker group and restore the Mother Computer before the world is thrust into chaos! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mega-man-xtreme 
 
 
$end


$info=Rockman X2 - Soul Eraser,
$<a href="http://www.mobygames.com/game/gameboy-color/mega-man-xtreme-2"</a>
$bio
 
 
Rockman X2 - Soul Eraser (c) Oct 31, 2001 Capcom Co., Ltd. / Capcom Entertainment, Inc. 
 
A new threat is arising! Reploids are suddenly breaking down, and when their bodies are investigated, 
no traces of their "souls" can be found in their memory! No one knows how it is happening, and the 
Reploid world is in a panic. To make matters worse, several Mavericks from the past are rampaging 
again, only this time with a new, deadly "DNA Soul" chip installed in them, making them even deadlier 
than before! The only hope left is in the Maverick Hunters, and their greatest heroes, X and Zero, to 
get to the bottom of this incident. 
 
It's up to you to guide X and Zero through this deadly new mission and find out who is behind this 
Soul Eraser terror! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.8 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/mega-man-xtreme-2 
 
 
$end


$info=Monster Farm Battle Card GB,
$<a href="http://www.mobygames.com/game/gameboy-color/monster-rancher-battlecard-gb"</a>
$bio
 
 
Monster Farm Battle Card GB (c) Apr 17, 2000 Tecmo, Ltd. / Tecmo, Inc. 
 
Monster Rancher BattleCard GB combines traditional overhead-view RPG gameplay with a complete 
collectible card game. Players familiar with other Monster Rancher games will recognize characters 
and places, but no prior Ranching experience is needed to play the game. 
 
The player explores a secluded island village and the caves nearby, battling opponents in card games. 
As they progress, defeated opponents will add to their collection of cards and items. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 2.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/monster-rancher-battlecard-gb 
 
 
$end


$info=Monster AG, Die,
$<a href="http://www.mobygames.com/game/gameboy-color/disneypixars-monsters-inc"</a>
$bio
 
 
Monster AG, Die (c) Oct 24, 2001 Natsume Co., Ltd. / Buena Vista Games, Inc. 
 
Boo has returned to Monstropolis and it is your job as Sulley (or Sulley and Mike in the GBC version) 
to get her back home.  However, to make things difficult, Randal has destroyed her door. 
 
Avoid Randall and the CDA (Child Detection Agency) as well as other dangers as you try getting Boo 
home.  This platform scroller will have you trying to find out where you have been as you make your 
way through multiple doorways, up and down ladders, and more.  Pick up items along the way as you 
jump and dodge enemies, use your roar attack, push items, sneak, and more. 
 
In the GBA version, you get twice the levels and even a random map generator so every game is 
different as you play in three difficulty levels. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
Other Systems : Game Boy Advance,PlayStation 2 
SOURCE : http://www.mobygames.com/game/gameboy-color/disneypixars-monsters-inc 
 
 
$end


$info=King of the Zoo,
$<a href="http://www.mobygames.com/game/gameboy/penguin-kun-wars"</a>
$bio
 
 
King of the Zoo (c) Mar 30, 1990 UPL Co., Ltd / ASCII Corporation 
 
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character 
with the fewest spheres on its side of the table at the end of the timed match is the winner. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.0 
Other Systems : MSX,NES 
SOURCE : http://www.mobygames.com/game/gameboy/penguin-kun-wars 
 
 
$end


$info=Penguin Kun Wars VS,
$<a href="http://www.mobygames.com/game/gameboy/penguin-kun-wars"</a>
$bio
 
 
Penguin Kun Wars VS (c) Mar 30, 1990 UPL Co., Ltd / ASCII Corporation 
 
A penguin rolls spheres across a table attempting to knock its opponent out for points. The character 
with the fewest spheres on its side of the table at the end of the timed match is the winner. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Isometric 
Players : 1-2 Players 
Score : 2.0 
Other Systems : MSX,NES 
SOURCE : http://www.mobygames.com/game/gameboy/penguin-kun-wars 
 
 
$end


$info=Pinball - 66hiki no Wani Daikoushin!,
$<a href="http://www.mobygames.com/game/gameboy/pinball-revenge-of-the-gator"</a>
$bio
 
 
Pinball - 66hiki no Wani Daikoushin! (c) Oct 18, 1989 HAL Laboratory, Inc. / HAL Laboratory, Inc. 
 
Revenge of the 'Gator is a pinball game with an alligator motif.  There is one table, and 3 bonus 
areas that are accessed by knocking down specific targets in the main playing area. 
 
There are several modes of play.  First, there is the standard single player game.  Second, there is 
a two-player alternating mode.  Finally, there is a linked mode for two simultaneous players. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
SOURCE : http://www.mobygames.com/game/gameboy/pinball-revenge-of-the-gator 
 
 
$end


$info=Pocket Monsters - Blue Version,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pocket Monsters - Blue Version (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon - Blaue Edition,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon - Blaue Edition (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon - Version Bleue,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon - Version Bleue (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon - Versione Blu,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon - Versione Blu (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon - Edicion Azul,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon - Edicion Azul (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Zopharmon Blue,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Zopharmon Blue (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Chinese Blue,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Chinese Blue (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of America 
Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon Blue,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon Blue (c) Sep, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of America 
Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pokemon After Math - Blue Version by Dexter3000,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-blue-version"</a>
$bio
 
 
Pokemon After Math - Blue Version by Dexter3000 (c) Sep, 1998 Creatures, Inc.|Game Freak, 
Inc.|Nintendo Co., Ltd. / Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Blue allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Blue, Pokémon Red or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Blue nor Red has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Blue differentiates itself from Pokémon Red in that there are different Pokčmon in each game. 
Common Pokémon in Blue are uncommon in Red, and those in Red may not even show up in Blue. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-blue-version 
 
 
$end


$info=Pocket Monsters - Crystal Version,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pocket Monsters - Crystal Version (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of 
America Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pokemon - Edicion Cristal,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pokemon - Edicion Cristal (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America 
Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pokemon - Kristall-Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pokemon - Kristall-Edition (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America 
Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pokemon - Version Cristal,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pokemon - Version Cristal (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America 
Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pokemon - Versione Cristallo,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Pokemon - Versione Cristallo (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America 
Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Crystal,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version"</a>
$bio
 
 
Crystal (c) Jul 30, 2001 Creatures, Inc.|Game Freak, Inc. / Nintendo of America Inc. 
 
Pokémon Crystal is an upgrade of the parallel Pokémon Gold and Pokémon Silver. The game is to its 
parallels like Pokémon Yellow: Special Pikachu Edition  and Pokémon Emerald are to to theirs. This 
means that the storyline, characters, and gameplay are basically the same, only there have been made 
several updates and changes to make this game more exciting and fun. 
 
1. The player can now play as both a male and a female character. 
2. The Pokémon Suicune plays a much bigger role, both as a character and a Pokémon. The player 
   will meet it earlier and be able to catch it easier at Tin Tower as well as encountering it three 
   times before. 
3. New characters: Eusine, The Poké Seer and more. 
4. New interface, a sign will appear at the bottom of the screen when entering a new area showing 
   where the player is (route, area). 
5. New animations: Pokémon move when entering combat screen. 
6. New Pokémon locations, exceptions, moves and additions. 
 
These are among the most significant changes to the upgrade version. However, the player will find 
many new details in the gameplay and interface that makes the game more exciting. 
 
 
- TECHNICAL - 
 
Genre : Adventure|Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.1 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-crystal-version 
 
 
$end


$info=Pocket Monsters Kin,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pocket Monsters Kin (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon - Goldene Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Goldene Edition (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon - Edicion Oro,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Edicion Oro (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon - Version Or,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Version Or (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon - Versione Oro,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Versione Oro (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pocket Monsters Gold,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pocket Monsters Gold (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon - Gold Version by Spectrum,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon - Gold Version by Spectrum (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., 
Ltd. / Nintendo of America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pokemon Gold,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-gold-version"</a>
$bio
 
 
Pokemon Gold (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
Pokémon Gold takes place several years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. Once again, the objective of the game is to become the champion 
trainer, and try to complete the Pokédex. To become the champion, the player battles Gym Leaders to 
obtain various badges. Completing the Pokédex requires a different set of actions, and involves 
capturing wild Pokémon, battling various trainers to obtain money, and trading Pokémon with NPC's and 
other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-gold-version 
 
 
$end


$info=Pocket Monsters Gin,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pocket Monsters Gin (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon - Edicion Plata,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon - Edicion Plata (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon - Silberne Edition,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon - Silberne Edition (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon - Version Argent,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon - Version Argent (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon - Versione Argento,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon - Versione Argento (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pocket Monsters Eun,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pocket Monsters Eun (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Silver,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Silver (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of America 
Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon Eon,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon Eon (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pokemon Silver by BIRC,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-silver-version"</a>
$bio
 
 
Pokemon Silver by BIRC (c) Oct 15, 2000 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Silver takes place 3 years after Red, Blue and Yellow, and puts the user into a brand new 
world, Johto. The gameplay is very similar to the previous games, but with several improvements. 
These include new functions for the player's PokéGear, a Pokédex that can now be sorted by evolution 
type, and, of course, new Pokémon. 
 
Once again, the objective of the game is to become the champion trainer, and try to complete the 
Pokédex. To become the champion, the player battles Gym Leaders to obtain various badges. Completing 
the Pokédex requires a different set of actions, and involves capturing wild Pokémon, battling 
various trainers to obtain money, and trading Pokémon with NPC's and other owners of Pokémon games. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 4.3 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-silver-version 
 
 
$end


$info=Pocket Monsters - Red Version,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pocket Monsters - Red Version (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon - Edicion Roja,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon - Edicion Roja (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon - Versione Rossa,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon - Versione Rossa (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon - Rote Edition,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon - Rote Edition (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon - Version Rouge,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon - Version Rouge (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Zopharmon Red,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Zopharmon Red (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon Red Advanced,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon Red Advanced (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon Knife v1.0 by Z80a,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon Knife v1.0 by Z80a (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pokemon Red by Figth,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pokemon Red by Figth (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Oak's Dream 2 V1.3,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Oak's Dream 2 V1.3 (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pikamon V1.5,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-red-version"</a>
$bio
 
 
Pikamon V1.5 (c) Sep 30, 1998 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the 
world greatest Pokémon trainer. Starting with just one Pokémon, you need to train hard and vigorously 
to defeat all 8 gym leaders and the Elite Four. 
 
You start out in a simple town with just one Pokémon. With that Pokémon, it's up to you to battle and 
catch 5 other Pokémon and train them to become strong enough to defeat your rivals. There are 150 
Pokémon to catch, and along the way you can teach your Pokčmon new moves, so every Pokémon is 
different and unique. Because of this, no Pokémon is the best. You need to maintain a well-balanced 
team of six Pokémon to defeat any challenge that you face. But remember, there are always other 
trainers out there willing to prove that they can beat you, so be prepared to battle it out with 
other trainers as well as the Gym Leaders. 
 
Not only that, but Pokémon Red allows you to interact with other Pokémon owners. Find a friend with 
Pokémon Red, Pokémon Blue or Pokémon Yellow: Special Pikachu Edition battle it out with one another. 
You can trade your creatures with each other, because neither Red nor Blue has all 150 Pokémon. 
Interaction is essential to becoming a Pokémon master! 
 
It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch them, battle 
them, trade them. Can you develop the ultimate strategy to defeat the eight Gym Leaders and become 
the greatest Pokémon Master of all time? 
 
Pokémon Red differentiates itself from Pokémon Blue in that there are different Pokčmon in each game. 
Common Pokémon in Red are uncommon in Blue, and those in Blue may not even show up in Red. It 
requires both games to collect all 150 Pokémon and become a Pokémon master. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.9 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-red-version 
 
 
$end


$info=Pocket Monsters Pinball,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-pinball"</a>
$bio
 
 
Pocket Monsters Pinball (c) Jun 28, 1999 Jupiter Corp. / Nintendo of America Inc. 
 
Discover a whole new way to catch Pokemon -- by playing pinball! Hit the targets with your Poke Ball 
to catch and evolve Pokemon. The better you do, the more rare Pokemon you'll find. Every Pokemon you 
catch is automatically recorded in your Pokedex. See if you can catch all 150! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 3.6 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-pinball 
 
 
$end


$info=Pokemon de Panepon,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-puzzle-challenge"</a>
$bio
 
 
Pokemon de Panepon (c) Dec 04, 2000 Nintendo Co., Ltd. / Nintendo of America Inc. 
 
In this pokemon themed game, you must move and match blocks to clear the board before the blocks fill 
up the screen.  It's a tetris like game, with pokemon twist.  There are many different ways to play 
the game, including a challenge with gym leaders, puzzle practice, and a straight, play til you lose, 
marathon mode.  This game can also be linked with other gameboys for challenge of real people. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.4 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-puzzle-challenge 
 
 
$end


$info=Pokemon Card GB,
$<a href="http://www.mobygames.com/game/gameboy-color/pokmon-trading-card-game"</a>
$bio
 
 
Pokemon Card GB (c) Mar 31, 2000 Creatures, Inc.|Hudson Soft Company, Ltd. / Nintendo of America Inc. 
 
A Gameboy version of the popular card game, in the Pokemon Trading Card Game, your character must 
collect cards, form decks, and battle gym leaders for better cards.  Secret cards can be unlocked by 
defeating certain characters.  Includes card types: grass, fire, water, electric, fighting, psychic, 
colorless, trainer cards, and of course, energy cards.  Special cards include surfing or flying 
pikachu, and others. 
 
The game starts our with a mini-tutorial which lets the main character learn the game, and lets him 
or her choose the starter deck. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG)|Simulation 
Perspective : 1st-Person Perspective 
Players : 1-2 Players 
Score : 3.5 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/pokmon-trading-card-game 
 
 
$end


$info=TwinBee da!!,
$<a href="http://www.mobygames.com/game/gameboy/popn-twinbee_"</a>
$bio
 
 
TwinBee da!! (c) Oct 12, 1990 Konami Industry Co. Ltd. / Konami Industry Co. Ltd. 
 
A remake of the classic top-down shooter TwinBee, released for the GameBoy portable consoles. 
 
TwinBee Da!! Puts you behind the controls of two experimental TwinBee fighters as you attempt to 
rescue Dr. Cinnamon from evil alien forces. In order to do that you must journey through 6 different 
planets filled with cute and surreal creatures bent on your destruction. 
 
The game uses the classic gameplay mechanics for the genre, with you controlling your craft as the 
background scrolls vertically towards the end of the stage and trying to survive and destroy all 
enemies with your laser shots. Twinbee features a selectable power-up system in which you must shoot 
the bell power-ups to select which type of upgrade you want depending on the color they take (or in 
this case, the shade of grey). 
 
Features single player or two-player cooperative gameplay via GameLink. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/popn-twinbee_ 
 
 
$end


$info=Garfield Labyrinth,
$<a href="http://www.mobygames.com/game/gameboy/real-ghostbusters_"</a>
$bio
 
 
Garfield Labyrinth (c) Oct, 1993 Kotobuki System Co., Ltd. / Activision, Inc. 
 
The Real Ghostbusters, known as Garfield Labyrinth in Europe and Mickey Mouse IV: Mahou no Labyrinth 
in Japan, is a puzzle/platform game. The story is very simple: Venkman (or Garfield and Odie or 
Mickey and Mini Mouse, depending on the version you play) walk over a bridge one day, a tile breaks 
loose and Venkman/Garfield/Mickey falls down a deep pit, which ends up in a bizarre labyrinth, which 
Venkman/Garfield/Mickey must escape. There's no other goal apart from that, the player just needs to 
find the exit in each level. Apart from getting there, the exit must also be unlocked. For the 
latter, the player must collect all gems in the level. 
 
Each level contains various traps and enemies which need to be avoided. The puzzles involve finding 
keys to lower bridges or open doors, make use of teleporters and especially: drilling away blocks. 
Conveniently, the player finds a pneumatic hammer at the beginning of the game, which must be used to 
create paths to certain areas and items, without blocking the way forth or back. There's also an 
inventory to store items like keys and bombs (used to kill enemies). The protagonist has a health bar 
and can take several hits before losing a life, but there is also a time limit for each level. 
 
The game features a password system, a password is given automatically after completing a level. 
 
In spite of the differences in main character and a minor variation in the short intro cinematic all 
regional versions are identical. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy/real-ghostbusters_ 
 
 
$end


$info=Mickey Mouse IV,
$<a href="http://www.mobygames.com/game/gameboy/real-ghostbusters_"</a>
$bio
 
 
Mickey Mouse IV (c) Oct, 1993 Kotobuki System Co., Ltd. / Activision, Inc. 
 
The Real Ghostbusters, known as Garfield Labyrinth in Europe and Mickey Mouse IV: Mahou no Labyrinth 
in Japan, is a puzzle/platform game. The story is very simple: Venkman (or Garfield and Odie or 
Mickey and Mini Mouse, depending on the version you play) walk over a bridge one day, a tile breaks 
loose and Venkman/Garfield/Mickey falls down a deep pit, which ends up in a bizarre labyrinth, which 
Venkman/Garfield/Mickey must escape. There's no other goal apart from that, the player just needs to 
find the exit in each level. Apart from getting there, the exit must also be unlocked. For the 
latter, the player must collect all gems in the level. 
 
Each level contains various traps and enemies which need to be avoided. The puzzles involve finding 
keys to lower bridges or open doors, make use of teleporters and especially: drilling away blocks. 
Conveniently, the player finds a pneumatic hammer at the beginning of the game, which must be used to 
create paths to certain areas and items, without blocking the way forth or back. There's also an 
inventory to store items like keys and bombs (used to kill enemies). The protagonist has a health bar 
and can take several hits before losing a life, but there is also a time limit for each level. 
 
The game features a password system, a password is given automatically after completing a level. 
 
In spite of the differences in main character and a minor variation in the short intro cinematic all 
regional versions are identical. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Score : 2.6 
SOURCE : http://www.mobygames.com/game/gameboy/real-ghostbusters_ 
 
 
$end


$info=Megami Tensei Gaiden - Last Bible,
$<a href="http://www.mobygames.com/game/gameboy-color/revelations-the-demon-slayer"</a>
$bio
 
 
Megami Tensei Gaiden - Last Bible (c) Aug, 1999 Access co., ltd.|Multimedia Intelligence Transfer 
Co., Ltd. / Atlus Software, Inc. 
 
Revelations: The Demon Slayer is a side-game (gaiden) of the Megami Tensei (Megaten) universe. Unlike 
all other Megaten games, this game is not set in modern-day or futuristic Japan. On a distant planet, 
a race resembling humans possess the ability to call upon a power called Gaia. The player takes the 
role of a young boy who learns the arts of Gaia. However, the land is in danger - an evil force is 
approaching. Assisted by his friends, the hero has to summon an army of demons and lead them in a war 
against the evil. 
 
Like in all other Megaten games, the player can summon demons and fuse them, getting more powerful 
variants. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : Top-Down 
Players : 1 Player 
Score : 2.6 
Esrb : Everyone 
Other Systems : Game Boy,Game Gear 
SOURCE : http://www.mobygames.com/game/gameboy-color/revelations-the-demon-slayer 
 
 
$end


$info=Les Razmoket a Paris - Le Film,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_"</a>
$bio
 
 
Les Razmoket a Paris - Le Film (c) Nov 20, 2000 Software Creations Ltd. / THQ Inc. 
 
Rugrats in Paris: The Movie is based on the 2000 Movie of the same name, which in turn is based on 
the Daytime Emmy-award winning animated television series. 
 
The Game Boy Color iteration of this game looks nothing like its Windows, PlayStation and Nintendo 64 
counterparts who share the same name. Like these games, you find yourself in EuroReptarLand, but this 
time it is all in 2D. 
 
You can move around the theme park using a top-down view. Around the park you will find various 
points of interest where you can play one of the eight side-scrolling platform levels or seven 
mini-games. 
 
Advancing to the new platform levels requires you to collect tickets which are won through playing 
the mini-games. Mini-games include target shooting, fishing, shooting hoop, tossing frogs and hammer 
shot. The events are displayed on a single screen. 
 
The platform levels have various themes such as clouds, rocket ship, a gooey world, a haunted mine, a 
volcano, a pyramid, a pagoda and the Notre Dame. The goal of the game is to eventually find Chuckie a 
princess to become his new mother. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_ 
 
 
$end


$info=Rugrats en Paris - La Pelicula,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_"</a>
$bio
 
 
Rugrats en Paris - La Pelicula (c) Nov 20, 2000 Software Creations Ltd. / THQ Inc. 
 
Rugrats in Paris: The Movie is based on the 2000 Movie of the same name, which in turn is based on 
the Daytime Emmy-award winning animated television series. 
 
The Game Boy Color iteration of this game looks nothing like its Windows, PlayStation and Nintendo 64 
counterparts who share the same name. Like these games, you find yourself in EuroReptarLand, but this 
time it is all in 2D. 
 
You can move around the theme park using a top-down view. Around the park you will find various 
points of interest where you can play one of the eight side-scrolling platform levels or seven 
mini-games. 
 
Advancing to the new platform levels requires you to collect tickets which are won through playing 
the mini-games. Mini-games include target shooting, fishing, shooting hoop, tossing frogs and hammer 
shot. The events are displayed on a single screen. 
 
The platform levels have various themes such as clouds, rocket ship, a gooey world, a haunted mine, a 
volcano, a pyramid, a pagoda and the Notre Dame. The goal of the game is to eventually find Chuckie a 
princess to become his new mother. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-in-paris-the-movie_ 
 
 
$end


$info=Les Razmoket - Voyages dans le Temps,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-time-travelers"</a>
$bio
 
 
Les Razmoket - Voyages dans le Temps (c) 1999 Software Creations Ltd. / THQ Inc. 
 
Rugrats: Time Travelers is a side-scrolling 2D platform game based on the Daytime Emmy-award winning 
animated television series. 
 
In this Rugrats game the toddlers have found a time machine which has spread them out all over time 
and space. It is up to the player to help each rugrat find his special toy, another baby and/or a 
certain number of items, and most importantly a portal back home. There are twelve levels in which 
you play different Rugrats. Settings include the gold rush, ancient Egypt, prehistory, magical fairy 
world, a circus and space. 
 
In between the platform levels are special bonus levels that can be unlocked by finding B-letter 
blocks. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-time-travelers 
 
 
$end


$info=Rugrats - Typisch Angelica,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_"</a>
$bio
 
 
Rugrats - Typisch Angelica (c) May, 2000 Tiertex Design Studios / THQ Inc. 
 
Rugrats: Totally Angelica is based on the Daytime Emmy-award winning animated television series 
Rugrats. The game is aimed at girls and prominently features the character Angelica from the series. 
 
Angelica has to star in a fashion show, and on top of that she lost her doll in the shopping mall. As 
Angelica you have to enter the Fantasy World Shop to save her. The Mall has five floors and the 
Fantasy World Shop is at the top, you have to complete each floor before you can advance to the next. 
Mini-games include solving picture puzzles, catching cookies, lead yarn through a maze. Each 
mini-game is rewarded with jewelry, clothes and make-up. All these are necessary to win the fashion 
show. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_ 
 
 
$end


$info=Les Razmoket - 100% Angelica,
$<a href="http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_"</a>
$bio
 
 
Les Razmoket - 100% Angelica (c) May, 2000 Tiertex Design Studios / THQ Inc. 
 
Rugrats: Totally Angelica is based on the Daytime Emmy-award winning animated television series 
Rugrats. The game is aimed at girls and prominently features the character Angelica from the series. 
 
Angelica has to star in a fashion show, and on top of that she lost her doll in the shopping mall. As 
Angelica you have to enter the Fantasy World Shop to save her. The Mall has five floors and the 
Fantasy World Shop is at the top, you have to complete each floor before you can advance to the next. 
Mini-games include solving picture puzzles, catching cookies, lead yarn through a maze. Each 
mini-game is rewarded with jewelry, clothes and make-up. All these are necessary to win the fashion 
show. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy-color/rugrats-totally-angelica_ 
 
 
$end


$info=Super Mario Land 2 - 6tsu no Kinka,
$<a href="http://www.mobygames.com/game/gameboy/super-mario-land-2-6-golden-coins"</a>
$bio
 
 
Super Mario Land 2 - 6tsu no Kinka (c) Nov, 1992 Nintendo R&D1 / Nintendo of America Inc. 
 
Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 
3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely 
original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 
6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go 
one-on-one with Wario himself. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 4.0 
Esrb : Kids to Adults 
SOURCE : http://www.mobygames.com/game/gameboy/super-mario-land-2-6-golden-coins 
 
 
$end


$info=Selection - Erabareshi Mono,
$<a href="http://www.mobygames.com/game/gameboy/sword-of-hope"</a>
$bio
 
 
Selection - Erabareshi Mono (c) Jun, 1991 Kemco / Seika Corporation 
 
A dragon has gained control over the king of Riccar, manipulating him into removing the Sword of Hope 
from a painting, releasing its curse. Summoning the dark power mammon the dragon turned the people of 
Riccar into trees. When Prince Theo is born, the king tries to murder him, but Theo is saved by the 
brave knight Pascal who flees with him  into a forest where three magicians live who conceal the 
king's castle underground to prevent the evil from spreading. After living in the forest for 15 
years, Prince Theo is finally strong enough to try and stop the dragon, using the Sword of Hope one 
of the magicians had retrieved. 
 
Sword of Hope combines Adventure and RPG elements. The prince can select commands such as "look", 
"open", "magic", "use" etc. to interact with  the game world, talk to NPCs or solve puzzles. When he 
encounters an enemy, the game switches to a turn based battle mode in which enemies have to be fought 
in typical console style RPG battles. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 2.9 
SOURCE : http://www.mobygames.com/game/gameboy/sword-of-hope 
 
 
$end


$info=Selection II,
$<a href="http://www.mobygames.com/game/gameboy/sword-of-hope-ii"</a>
$bio
 
 
Selection II (c) Sep, 1996 Kemco / Kemco 
 
500 years ago King Winder had sealed the evil Demon Zakdos within a casket, thus ending the dark war. 
The great wizard Colin pledged that he and his descendants would build and protect a temple around 
Zakdos' prison. However, as a thief enters the temple and breaks the casket, Zakdos is set free and 
murders all that are left of the clan of Colin except for a young boy named Mute. To make things 
worse, the Sword of Hope, that has sealed away an evil dragon, is also stolen. The player takes 
control of Prince Theo who, with the help of Mute and other characters, must stop Zakdos and retrieve 
the Sword of Hope before the dragon awakens. 
 
The main difference between The Sword of Hope II and its predecessor 
is the fact that you have control over a party of up to three characters rather than controlling only 
prince Theo. Apart from that, both games play very similar. The world is seen from a first person 
perspective and your party can be moved by selecting an arrow that points in the desired direction. 
Commands such as "look", "open", "hit" etc. can be chosen from a menu to explore and manipulate the 
game-world, talk to NPCs or solve puzzles. When encountering enemies, you enter a turn-based battle 
mode in which you can attack, use items and magic or try to escape. 
 
 
- TECHNICAL - 
 
Genre : Role-Playing (RPG) 
Perspective : 1st-Person Perspective 
Players : 1 Player 
Score : 1.8 
SOURCE : http://www.mobygames.com/game/gameboy/sword-of-hope-ii 
 
 
$end


$info=Teenage Mutant Hero Turtles - Fall of the Foot Clan,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan"</a>
$bio
 
 
Teenage Mutant Hero Turtles - Fall of the Foot Clan (c) Aug 03, 1990 Konami Corporation / Ultra 
Software Corporation 
 
This game is the first in a series of Game Boy games by Konami based on the Teenage Mutant Ninja 
Turtles series of comic books, movies, cartoons, toys, etc. 
 
The basic premise of the TMNT is this: Four turtles, living in a sewer in New York, are exposed to 
some radioactive goo. The goo turns them into humanoid creatures and gives them approximately human 
intelligence. Hence, they are "mutants."  Also, they are teenage turtles, which means they all talk 
like surfers and like to eat pizza.  An equally mutated, but apparently much older, rat named 
Splinter acts as the turtle's guardian.  He trains the turtles to be ninjas, and to fight crime.  He 
also gives the turtle's their names: Michaelangelo, Donatello, Raphael, and Leonardo. 
 
In the game, the Turtles' TV reporter friend, April, is kidnapped by the evil samurai, Shredder. The 
turtles must rescue her and defeat Shredder. Gameplay consists of standard side-scrolling 
jump-and-attack action. Occasionally, hidden bonus games appear to give your turtle bonus health 
points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan 
 
 
$end


$info=Teenage Mutant Ninja Turtles,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan"</a>
$bio
 
 
Teenage Mutant Ninja Turtles (c) Aug 03, 1990 Konami Corporation / Ultra Software Corporation 
 
This game is the first in a series of Game Boy games by Konami based on the Teenage Mutant Ninja 
Turtles series of comic books, movies, cartoons, toys, etc. 
 
The basic premise of the TMNT is this: Four turtles, living in a sewer in New York, are exposed to 
some radioactive goo. The goo turns them into humanoid creatures and gives them approximately human 
intelligence. Hence, they are "mutants."  Also, they are teenage turtles, which means they all talk 
like surfers and like to eat pizza.  An equally mutated, but apparently much older, rat named 
Splinter acts as the turtle's guardian.  He trains the turtles to be ninjas, and to fight crime.  He 
also gives the turtle's their names: Michaelangelo, Donatello, Raphael, and Leonardo. 
 
In the game, the Turtles' TV reporter friend, April, is kidnapped by the evil samurai, Shredder. The 
turtles must rescue her and defeat Shredder. Gameplay consists of standard side-scrolling 
jump-and-attack action. Occasionally, hidden bonus games appear to give your turtle bonus health 
points. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.5 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-fall-of-the-foot-clan 
 
 
$end


$info=Teenage Mutant Hero Turtles - Back From the Sewers,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers"</a>
$bio
 
 
Teenage Mutant Hero Turtles - Back From the Sewers (c) Dec, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The second TMNT game for the Game Boy brings more of the same action that we saw in the first.  The 
story is basically unchanged.  Shredder and Krang have an evil plot to take over the world, and have 
kid-napped April. You have to guide the four turtles to rescue her and save the day. 
 
Back from the Sewers features 6 side-scrolling levels. In between levels, you are treated to bonus 
games that allow you to increase your health meter or rescue captured turtles. 
 
The music in the game is a surprisingly accurate rendition of the music found in the cartoon series.  
This is also one of the first Game Boy games to feature digitized speech. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers 
 
 
$end


$info=Teenage Mutant Ninja Turtles 2,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers"</a>
$bio
 
 
Teenage Mutant Ninja Turtles 2 (c) Dec, 1991 Konami Co., Ltd. / Konami, Inc. 
 
The second TMNT game for the Game Boy brings more of the same action that we saw in the first.  The 
story is basically unchanged.  Shredder and Krang have an evil plot to take over the world, and have 
kid-napped April. You have to guide the four turtles to rescue her and save the day. 
 
Back from the Sewers features 6 side-scrolling levels. In between levels, you are treated to bonus 
games that allow you to increase your health meter or rescue captured turtles. 
 
The music in the game is a surprisingly accurate rendition of the music found in the cartoon series.  
This is also one of the first Game Boy games to feature digitized speech. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.8 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-ii-back-from-the-sewers 
 
 
$end


$info=Teenage Mutant Hero Turtles III - Radical Rescue,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue"</a>
$bio
 
 
Teenage Mutant Hero Turtles III - Radical Rescue (c) Nov, 1993 Konami Co., Ltd. / Konami (America), 
Inc. 
 
The third Ninja Turtle adventure on the Game Boy takes place one year after the events of the last 
game. Shredder has escaped from prison, and managed to capture turtle-friendly reporter April O'Neal 
yet again! Only this time, he manages to capture three of the turtles, Raphael, Donatello, and 
Leonardo, before the game even starts. So, you start out as Michaelangelo on a quest to rescue your 
pals and restore justice to the city. 
 
Radical Rescue differs from the previous Ninja Turtle games greatly in terms of level structure.  The 
linear levels have been replaced with one huge interconnected fortress.  You progress through the 
game by finding the various bosses hidden within the fortress, defeating them, and then using the 
keys they leave behind to open up new rooms.  When you happen to find one of the turtles that has 
been captured, they become a playable character. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue 
 
 
$end


$info=Teenage Mutant Ninja Turtles 3 - Turtles Kiki Ippatsu,
$<a href="http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue"</a>
$bio
 
 
Teenage Mutant Ninja Turtles 3 - Turtles Kiki Ippatsu (c) Nov, 1993 Konami Co., Ltd. / Konami 
(America), Inc. 
 
The third Ninja Turtle adventure on the Game Boy takes place one year after the events of the last 
game. Shredder has escaped from prison, and managed to capture turtle-friendly reporter April O'Neal 
yet again! Only this time, he manages to capture three of the turtles, Raphael, Donatello, and 
Leonardo, before the game even starts. So, you start out as Michaelangelo on a quest to rescue your 
pals and restore justice to the city. 
 
Radical Rescue differs from the previous Ninja Turtle games greatly in terms of level structure.  The 
linear levels have been replaced with one huge interconnected fortress.  You progress through the 
game by finding the various bosses hidden within the fortress, defeating them, and then using the 
keys they leave behind to open up new rooms.  When you happen to find one of the turtles that has 
been captured, they become a playable character. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 3.6 
SOURCE : http://www.mobygames.com/game/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue 
 
 
$end


$info=Le Mans 24 Hours,
$<a href="http://www.mobygames.com/game/gameboy-color/test-drive-le-mans_"</a>
$bio
 
 
Le Mans 24 Hours (c) Jun, 2000 Velez & Dubail / Infogrames, Inc. 
 
Test Drive: Le Mans is a racing game for the Game Boy Color. The game features three racing modes: 
Arcade, Le Mans, and Championship. Le Mans allows you to race on the actual circuit, while 
Championship lets you race on 10 real tracks from all around the world. The arcade mode includes 
power-ups such as boosts, and oil slicks that bring your car to a slip. There are 10 different cars 
to race with such as the Nissan R390 and the BMW V12 VMR, with each their own handling and 
appearance. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/test-drive-le-mans_ 
 
 
$end


$info=Tiny Toon Adventures 3,
$<a href="http://www.mobygames.com/game/gameboy/tiny-toon-adventures-wacky-sports"</a>
$bio
 
 
Tiny Toon Adventures 3 (c) Dec, 1994 Konami Co., Ltd. / Konami (America), Inc. 
 
The stars of the Tiny Toon Adventures animated series are the contestents in this multi-sport 
challenge.  This title consists of a series of mini-games based loosely on popular sports. 
 
Playing as either Babs or Buster Bunny, you will participate in the following sports: Baseball, 
American Football, Tennis, Soccer, Basketball, and Mini-Golf.  In each of the contests, success is 
based on quick reactions and good timing. Two players can play, but only alternating, not 
simultaneously. 
 
In addition to the sports games, there are two carnival games: A shooting gallery, and a 
catch-the-falling-object game. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 2.1 
SOURCE : http://www.mobygames.com/game/gameboy/tiny-toon-adventures-wacky-sports 
 
 
$end


$info=Tiny Toon Adventures 2,
$<a href="http://www.mobygames.com/game/gameboy/tiny-toon-adventures-2-montanas-movie-madness"</a>
$bio
 
 
Tiny Toon Adventures 2 (c) Nov, 1993 Konami Corporation / Konami Corporation 
 
A brand new movie theater has just opened up in Acme Acres! But, it's unfortunately owned by none 
other than resident spoiled rich brat of Acme Acres, Montana Max, and he's decided to run movies in 
which he's the hero, and Buster Bunny is his arch-nemesis! Of course, Buster can't sit too still on 
that, so he's going to try and enter the movies and change the plots so Montana can't win at his 
dirty scheme of ruining Buster's reputation! 
 
It's all up to Buster! If he manages to change all four flicks Monty has cooked up, he can try to 
face Montana rabbit-to...well, spoiled kid, in a final showdown! Time to get rolling! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Platform 
Players : 1 Player 
Score : 2.3 
SOURCE : http://www.mobygames.com/game/gameboy/tiny-toon-adventures-2-montanas-movie-madness 
 
 
$end


$info=Tom and Jerry Part 2,
$<a href="http://www.mobygames.com/game/gameboy/tom-jerry-frantic-antics"</a>
$bio
 
 
Tom and Jerry Part 2 (c) 1993 Beam Software Pty., Ltd. / Hi-Tech Expressions, Inc. 
 
In Frantic Antics the player can either choose from Tom or Jerry and travel through ten levels of 
hostile enemies and various traps and pitfalls to save a runaway by the name of Robyn from her Aunty 
Figg and reunite her with her father.  The gameplay is the standard platformer where the player 
dodges various obstacles and knocks out various enemies.  Various power-ups include hearts that will 
give the player an extra life, stars to replenish their health and cheese, fish and pizza for extra 
bonus points.  There is also a password feature that allows the player to pick up and play at their 
own leisure. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
SOURCE : http://www.mobygames.com/game/gameboy/tom-jerry-frantic-antics 
 
 
$end


$info=Barca Total 2000,
$<a href="http://www.mobygames.com/game/gameboy-color/david-olearys-total-soccer-2000"</a>
$bio
 
 
Barca Total 2000 (c) 2000 LiveMedia UK / Ubi Soft Entertainment Software 
 
A portable version of PC's excellent Total Soccer series. The graphics are even more simplified for 
the Gameboy's capabilities, but the gameplay remains the same. 
 
It features 10 different practice modes, 3 levels of difficulty, leagues, championships and 
single-matches, and 2-player-link feature also. 
 
 
- TECHNICAL - 
 
Genre : Sports 
Perspective : Top-Down 
Players : 1 Player 
SOURCE : http://www.mobygames.com/game/gameboy-color/david-olearys-total-soccer-2000 
 
 
$end


$info=Super Snakey,
$<a href="http://www.mobygames.com/game/gameboy/wildsnake"</a>
$bio
 
 
Super Snakey (c) 1994 Bullet-Proof Software, Inc. / Spectrum Holobyte, Inc. 
 
WildSnake is a puzzle game in which the player must manage falling snakes in a  confined space and 
keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a 
resting spot on the floor of the space. A snake will destroy any other snakes of the same color and 
pattern that it touches with its head on the way down, which often has the chain effect of loosening 
the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more 
snakes. 
 
The game is played against a selection of backgrounds including desert, forest, water, or grass. 
Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, 
Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks). 
 
The player starts out as a nestling and earns higher and higher distinctions taken from the snake 
realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. 
Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a 
flashing red snake that eliminates the first snake it touches. Further, there is occasionally an 
unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path. 
 
The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player 
mode, the player can choose whether the preview showing the next snake will be shown. In 2-player 
mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player 
spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations 
by one player result in obstacles appearing in the space of the opposing player. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : 3rd-Person Perspective 
Players : 1-2 Players 
Other Systems : SNES 
SOURCE : http://www.mobygames.com/game/gameboy/wildsnake 
 
 
$end


$info=Nigel Mansell's World Championship '93,
$<a href="http://www.mobygames.com/game/gameboy/nigel-mansells-world-championship"</a>
$bio
 
 
Nigel Mansell's World Championship '93 (c) 1993 Gremlin Graphics Software Ltd. / GameTek, Inc. 
 
Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a 
championship had finally come good. The game was pitched somewhere in between a full-blown simulation 
like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last 
from between 3 and 20 laps. 
 
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – 
pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve 
With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the 
screen, offering instructions and praise. 
 
 
- TECHNICAL - 
 
Genre : Racing / Driving 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Other Systems : Amiga,Amiga CD32,Amstrad CPC,Atari ST,DOS,Genesis,NES,SNES,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/nigel-mansells-world-championship 
 
 
$end


$info=Takahashi Meijin no Bouken Shima III,
$<a href="http://www.mobygames.com/game/gameboy/adventure-island-ii-aliens-in-paradise"</a>
$bio
 
 
Takahashi Meijin no Bouken Shima III (c) Feb, 1992 Hudson Soft Company, Ltd. / Hudson Soft USA, Inc. 
 
In Adventure Island II: Aliens in Paradise the player takes the role of Master Higgins who has to 
save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are 
the same as in its predecessor Adventure Island: Master Higgins walks through the levels while 
fighting against various enemies. One hit results in his untimely death unless he carries one of the 
various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect 
food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. 
 
A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or 
shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for 
later: before every level the player can choose the power ups he wants to bring with him. There are 
overall eight worlds with different themes which are represented by a overhead map. Sometimes there 
are different paths with other level and at the end of a world Master Higgins has to fight a boss. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.7 
Other Systems : NES 
SOURCE : http://www.mobygames.com/game/gameboy/adventure-island-ii-aliens-in-paradise 
 
 
$end


$info=Bugs Bunny & Lola Bunny - Operation Carrots,
$<a href="http://www.mobygames.com/game/gameboy-color/looney-tunes-carrot-crazy"</a>
$bio
 
 
Bugs Bunny & Lola Bunny - Operation Carrots (c) 1998 Infogrames Europe SA / Infogrames Europe SA 
 
Looney Tunes: Carrot Crazy is a side scrolling platform game featuring famous Warner Bros. cartoon 
characters Bugs Bunny and Lola Bunny. After finding out all carrots have been stolen from their 
garden, as Bugs or Lola Bunny the player will have to investigate. Bugs will have to explore the 
Warner Bros. studio to find out who stole the carrots. 
 
Like many platform games you walk from left to right through a level. There are five different worlds 
which represent the surroundings of characters Yosemite Sam, Marvin the Martian, Daffy Duck, Elmer 
Fudd and the Tasmanian Devil. Each world is divided into several levels. The object of each level is 
to find all film clapboards present. 
 
Bugs and Lola can jump and hit things with a mallet (or rolling pin for Lola). They also both feature 
unique special abilities. Bugs Bunny can dig and move heavy chests and Lola can float down safely 
from large heights with her parasol. Players can switch between characters at any time. 
 
Power-ups in the game include carrots for energy required for special abilities, a super carrot that 
allows the player to fly like a helicopter (using his ears) and the habanero carrot, which makes the 
player invincible for a while. 
 
If you collect the letters EXTRA during the level you get to play a small minigame where you have to 
shoot firecrackers at moving targets. 
 
Each of the worlds ends with a showdown with the major character of that world. Usually this involves 
running from a vehicle that pursues the player, while avoiding obstacles. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
SOURCE : http://www.mobygames.com/game/gameboy-color/looney-tunes-carrot-crazy 
 
 
$end


$info=Kyorochan Land,
$<a href="http://www.mobygames.com/game/gameboy/tower-toppler"</a>
$bio
 
 
Kyorochan Land (c) 1991 Hewson Consultants Ltd. / Triffix Entertainment Inc. 
 
You play a small green guy who needs to blow up eight towers, because their presence is somehow 
poisoning the water of planets which could potentially be ideal colonies. Unfortunately you need to 
get to the top of these towers to blow them up. 
 
You make your way up to the top of the tower via walkways around the outside of the towers. You need 
to jump over, kick, and run from various enemies in your journey to the top. Most vertical movement 
is achieved by jumping onto moving ledges at the right moment. 
 
The game was considered revolutionary in its time for its graphic technique. As the main character 
walked around the outside of the tower, the character was fixed in the middle of the screen while the 
tower itself rotated. This gave it a pseudo-3D effect. 
 
Towers are linked together via a voyage through the sea in your trusty MK.7 submarine. This plays out 
as a side-scrolling collect-'em-up in which bonus points can be obtained. 
 
 
- TECHNICAL - 
 
Players : 1 Player 
Score : 4.0 
Other Systems : Amiga,Amstrad CPC,Atari 7800,Atari ST,Commodore 64,DOS,NES,Symbian,Wii,ZX Spectrum 
SOURCE : http://www.mobygames.com/game/gameboy/tower-toppler 
 
 
$end


$info=Probotector 2,
$<a href="http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars"</a>
$bio
 
 
Probotector 2 (c) Oct, 1994 Konami Co., Ltd. / Konami (America), Inc. 
 
It's time for revenge... 
 
The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, 
Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are 
marching through the cities, across the lands, and with the intention of exterminating the human race 
like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red 
Falcon's ass and save what remains of the world from his hideous plans! 
 
The Alien Wars begin!!! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
Other Systems : SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars 
 
 
$end


$info=Contra Spirits,
$<a href="http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars"</a>
$bio
 
 
Contra Spirits (c) Oct, 1994 Konami Co., Ltd. / Konami (America), Inc. 
 
It's time for revenge... 
 
The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, 
Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are 
marching through the cities, across the lands, and with the intention of exterminating the human race 
like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red 
Falcon's ass and save what remains of the world from his hideous plans! 
 
The Alien Wars begin!!! 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.5 
Other Systems : SNES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/contra-iii-the-alien-wars 
 
 
$end


$info=Hyper Dunk,
$<a href="http://www.mobygames.com/game/gameboy/double-dribble"</a>
$bio
 
 
Hyper Dunk (c) 1991 Konami Industry Co. Ltd. / Konami, Inc. 
 
Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can 
select different time limits for games, select teams, and begin playing! Gameplay is entirely action, 
so no time needs to be spent customizing the teams or with statistics. You control each player on the 
team one at a time (the player with or about to receive the ball will be human controlled, with the 
computer taking over the other players temporarily.) Some versions feature a small amount of 
digitized sound effects, and close ups of slam dunks. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Amiga,Commodore 64,DOS,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/double-dribble 
 
 
$end


$info=Konami Basketball,
$<a href="http://www.mobygames.com/game/gameboy/double-dribble"</a>
$bio
 
 
Konami Basketball (c) 1991 Konami Industry Co. Ltd. / Konami, Inc. 
 
Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can 
select different time limits for games, select teams, and begin playing! Gameplay is entirely action, 
so no time needs to be spent customizing the teams or with statistics. You control each player on the 
team one at a time (the player with or about to receive the ball will be human controlled, with the 
computer taking over the other players temporarily.) Some versions feature a small amount of 
digitized sound effects, and close ups of slam dunks. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Other Systems : Amiga,Commodore 64,DOS,NES,Wii 
SOURCE : http://www.mobygames.com/game/gameboy/double-dribble 
 
 
$end


$info=Hokuto no Ken - Fist of the North Star,
$<a href="http://www.mobygames.com/game/gameboy/fist-of-the-north-star-10-big-brawls-for-the-king-of-the-univers"</a>
$bio
 
 
Hokuto no Ken - Fist of the North Star (c) Apr, 1990 Shouei System / Electro Brain Corp. 
 
Fist of the North Star is a versus fighting game starring 11 characters from the Fist of the North 
Star franchise. Fights are either one on one or five on five. Each character can punch, kick, and 
jump, and in addition each has a specific special attack: either a tackle or a fireball projectile 
that must be charged up. After a fight characters level up and gain stat points. 
 
A two player multiplayer game is possible with a link cable. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1-2 Players 
Score : 0.7 
SOURCE : 
 
 
$end


$info=Red Arremer - Makaimura Gaiden,
$<a href="http://www.mobygames.com/game/gameboy/gargoyles-quest"</a>
$bio
 
 
Red Arremer - Makaimura Gaiden (c) Jul, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago.  The Destroyers 
almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them.  The 
Realm is threatened again and the secret of the fire must be recovered. 
 
You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other 
surfaces on a verticle plane.  Firebrand can also hover and fly for awhile with his wings.  Destroy 
the enemy characters with your firery breath.  The game also contains an adventure type story that is 
unfolded by interacting with characters from an over-head perspective. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/gargoyles-quest 
 
 
$end


$info=Pocket Camera,
$<a href="http://www.mobygames.com/game/gameboy/game-boy-camera-included-games"</a>
$bio
 
 
Pocket Camera (c) 1998 Game Freak, Inc. / Nintendo of America Inc. 
 
Game Boy Camera Games is a fictive name for the built-in software and games included with the Game 
Boy Camera peripheral. It consists of three modes: shoot, view, and play. 
 
Shoot lets you take pictures of yourself, friends or objects. 
 
Play features four games: 
 
1. Space Fever II is a sequel/homage to the 1979 Nintendo Space Fever arcade game. 
2. DJ lets you make your own music. 
3. Ball is a juggling game, is similar to the old Game and Watch games. 
4. Run! Run! Run! is sprint game where you have to race to the finish for first place. 
 
All the games except for Space Fever II replace the character's head with a picture of your own. 
 
View allows you to look back at your pictures. You can also make short animations of all your 
pictures or share them with another Game Boy Camera. The accessory is designed as a cartridge with a 
camera on top, plugged into the Game Boy hand-held. The camera can only shoot black-and-white 
pictures. 
 
The start and select options let you doodle on your pictures and print them out with the Game Boy 
Printer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/game-boy-camera-included-games 
 
 
$end


$info=Gameboy Camera Gold - Zelda Edition,
$<a href="http://www.mobygames.com/game/gameboy/game-boy-camera-included-games"</a>
$bio
 
 
Gameboy Camera Gold - Zelda Edition (c) 1998 Game Freak, Inc. / Nintendo of America Inc. 
 
Game Boy Camera Games is a fictive name for the built-in software and games included with the Game 
Boy Camera peripheral. It consists of three modes: shoot, view, and play. 
 
Shoot lets you take pictures of yourself, friends or objects. 
 
Play features four games: 
 
1. Space Fever II is a sequel/homage to the 1979 Nintendo Space Fever arcade game. 
2. DJ lets you make your own music. 
3. Ball is a juggling game, is similar to the old Game and Watch games. 
4. Run! Run! Run! is sprint game where you have to race to the finish for first place. 
 
All the games except for Space Fever II replace the character's head with a picture of your own. 
 
View allows you to look back at your pictures. You can also make short animations of all your 
pictures or share them with another Game Boy Camera. The accessory is designed as a cartridge with a 
camera on top, plugged into the Game Boy hand-held. The camera can only shoot black-and-white 
pictures. 
 
The start and select options let you doodle on your pictures and print them out with the Game Boy 
Printer. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 2.8 
SOURCE : http://www.mobygames.com/game/gameboy/game-boy-camera-included-games 
 
 
$end


$info=Red Arremer - Makai-Mura Gaiden,
$<a href="http://www.mobygames.com/game/gameboy/gargoyles-quest"</a>
$bio
 
 
Red Arremer - Makai-Mura Gaiden (c) Jul, 1990 Capcom Co., Ltd. / Capcom U.S.A., Inc. 
 
The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago.  The Destroyers 
almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them.  The 
Realm is threatened again and the secret of the fire must be recovered. 
 
You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other 
surfaces on a verticle plane.  Firebrand can also hover and fly for awhile with his wings.  Destroy 
the enemy characters with your firery breath.  The game also contains an adventure type story that is 
unfolded by interacting with characters from an over-head perspective. 
 
 
- TECHNICAL - 
 
Genre : Action 
Perspective : Side-Scrolling 
Players : 1 Player 
Score : 3.9 
SOURCE : http://www.mobygames.com/game/gameboy/gargoyles-quest 
 
 
$end


$info=Ishidou,
$<a href="http://www.mobygames.com/game/gameboy/ishido-the-way-of-stones"</a>
$bio
 
 
Ishidou (c) Nov, 1990 Publishing International / ASCII Corporation 
 
Ishido is a solitaire board game played with tiles (like Shanghai).  The objective is to place all of 
the tiles onto the board and obtain the highest possible score by following specific rules of play.  
It is a solitaire game.  There are ways to play that can dramatically increase the score, which makes 
the game very strategic in nature.  Additionally, when desired, the player can get an oracle reading 
by asking a question...the question is answered when the player makes a very elegant play (4 way 
match). 
 
There is also a "construction set" where players can create their own tiles and backgrounds.  But the 
game comes with numerous tile sets and backgrounds. 
 
 
- TECHNICAL - 
 
Genre : Strategy 
Perspective : Top-Down 
Players : 1-2 Players 
Score : 5.0 
Other Systems : Amiga,DOS,Genesis,Lynx,Macintosh 
SOURCE : http://www.mobygames.com/game/gameboy/ishido-the-way-of-stones 
 
 
$end


$info=Ganbare Goemon 2,
$<a href="http://www.mobygames.com/game/gameboy/mystical-ninja-starring-goemon"</a>
$bio
 
 
Ganbare Goemon 2 (c) Apr, 1998 Konami Computer Entertainment Nagoya Co., Ltd. / Konami of America, 
Inc. 
 
Oh no!  The evil Skull King and his army of evil pirates are plotting to take over Ancient Japan!  
Only Goemon, Ebisumaru, Sasuke and Yae stand in their way.  Fight your way through Gadget Castle, The 
Black Ship Skull, The Demon Cave and Skeleton Island as you make your way to face off against the 
Skull King himself. 
 
Mystical Ninja Starring Goemon is an overhead Action RPG similar to Link's Awakening.  Players 
explore towns, dungeons, castles and more, searching for treasure chests and attacking enemies.  
There are also shops and inns where you can purchase items or rest to recover your strength. 
 
At the end of each level, there is a boss waiting for you.  However, to defeat them, you must compete 
in a mini-game called 'The Surprise Match'.  These mini-games usually feature button-mashing of some 
kind or a variation on a memory match game. 
 
 
- TECHNICAL - 
 
Genre : Action|Role-Playing (RPG) 
Perspective : 3rd-Person Perspective 
Players : 1 Player 
Score : 3.4 
SOURCE : http://www.mobygames.com/game/gameboy/mystical-ninja-starring-goemon 
 
 
$end


$info=Pocket Monsters Yellow,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pocket Monsters Yellow (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Pokemon - Edicion Amarilla,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon - Edicion Amarilla (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Pokemon - Gelbe Edition,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon - Gelbe Edition (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Pokemon - Versione Gialla,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon - Versione Gialla (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / 
Nintendo of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Pokemon - Version Jaune,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon - Version Jaune (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo 
of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Gelbe,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Gelbe (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Pokemon Gelbe,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Pokemon Gelbe (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of America 
Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end


$info=Oak Vs Gio V1.0,
$<a href="http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition"</a>
$bio
 
 
Oak Vs Gio V1.0 (c) Oct, 1999 Creatures, Inc.|Game Freak, Inc.|Nintendo Co., Ltd. / Nintendo of 
America Inc. 
 
Pokémon Yellow, along with Pokémon Blue and Pokémon Red forms the first generation of Pokémon games.  
You control a number of fictional animals known as Pokémon and must travel the land using your 
current Pokémon to defeat and capture more. 
 
There are 151 Pokémon that fall into various types such as fire, water and grass that have a 
complicated rock-paper-scissors relationship.  You come across a series of town, each of which 
contains a gym where you must do battle with other Pokémon trainers.  Each gym specializes in a 
different type of Pokémon.  After beating each gym, you are given a new ability that lets you travel 
to new areas. 
 
The object of the game is to defeat all eight gym leaders, or ultimately, to catch all the varieties 
of Pokémon.  Some of them are not actually catchable in Yellow, so you must use the Game Boy link 
function to trade with friends using Red and Blue to complete your collection. 
 
Pokémon Yellow differs from the other first-generation games because it is based on the Pokémon animé 
series.  The main character looks like Ash and he starts the game with Pikachu, rather than choosing 
a Pokémon as in all other games in the series.  Character graphics throughout the game are based on 
designs from the series and it includes Jesse, James and their Meowth, which the other games do not. 
 
 
- TECHNICAL - 
 
Players : 1-2 Players 
Score : 4.0 
Esrb : Everyone 
SOURCE : http://www.mobygames.com/game/gameboy/pokmon-yellow-version-special-pikachu-edition 
 
 
$end
